Frost Lord
27 May 2021
The update will be installed on June 2nd. You can discuss changes in our Discord channel.
Hunting Zones
New Hunting Zones
Frost Lord's Castle
— added a new dimensional location:
Name | Frost Lord's Castle |
Character level | Lv. 85+ |
Entrance fee | 1,000,000 adena |
Entry time | 6:00 p.m. — 12:00 p.m. on Tuesday, Thursday and Saturday |
Basic time | 300 min. a week |
Extension | 780 min. a week |
Max. time | 1080 min. a week |
— NPC Passage Guide Undercover Agent and Undercover Agent Sirro are placed next to the entrance; NPC Passage Guide teleport characters to one of two areas within the location: Crossroads (100,000 adena) and Northern Secret Passage (100,000 adena); NPC Sirro has more information about the Frost Lord;
— the area around the entrance where the NPCs are located is a peaceful zone, PvP becomes available at a certain distance from it;
— there are special monsters in the hunting zone called Frosty Archer and Emperor's Archer, they both have the title Enhanced with Crystal Energy; when killed they may with a certain chance drop Scroll of Escape: Frost Lord's Castle (teleport to castle's peaceful zone);
— Scrolls of Escape and escape skills can only be used in the peaceful zones of the Frost Lord's Castle; after returning or restarting, characters are teleported to their respective servers;
— special screen notifications will be shown when the bosses appear;
— at 9:30 p.m. one of two raid bosses appears, either Slicing (less likely) or Reggiesys (more likely);
— at 10:00 p.m. a boss called Royal Counsellor Tiron appears; once he is defeated, the character is teleported to the world boss Glakias;
— after defeating Tiron four new possible teleport destinations appear in NPC Passage Guide Undercover Agent's dialog options:
- The north-eastern entrance of Frost Lord's Palace (500,000 adena);
- The south-eastern entrance of Frost Lord's Palace (500,000 adena);
- The north-western entrance of Frost Lord's Palace (500,000 adena);
- The south-western entrance of Frost Lord's Palace (500,000 adena);
— world boss Glakias' appears in one of two forms depending on the boss that has been defeated prior:
Previous boss | World boss |
Reggiesys | Frost Lord Glakias |
Slicing | Dreadful Frost Lord Glakias |
— the difficulty of the fight with the world boss Glakias will be either standard or hard, the chance is 50/50;
— when Glakias applies the Glakias' Enhancement buff, his HP Regeneration is blocked; when this happens a screen notification is shown;
— when Glakias summons escort minions, the following message is shown: Guards! To arms!;
— the chance to receive Frost Lord weapons after defeating Glakias on hard difficulty is twice as high as it is after doing it on standard;
— after defeating the bosses of Frost Lord's Castle you can obtain the following items:
Boss | Loot |
Slicing, Reggiesys, Tiron | [Regular items] – Top-grade A-grade Weapon – Top-grade A-grade Armor – Black Frozen Core
[Fortune Time additional items] – Scroll: Enchant Rare Accessories – Improved Scroll: Enchant Rare Accessories |
Frost Lord Glakias (standard difficulty) | [Regular items] – Top-grade A-grade Weapon – +5 Top-grade A-grade Armor – Black Frozen Core – Spellbook: Ultimate Death Knight Transformation – Spellbook: Divine Beam – Spellbook: Titan Champion – Spellbook: Cacophony of War – Spellbook: Pa'agrio's Touch – Spellbook: Team Building – Spellbook: Tranquillity – Spellbook: Exclusion – Spellbook: Dark Disruption – Spellbook: Meteor – Spellbook: Rolling Dice – Spellbook: Dragon Strike – Spellbook: Mechanical Hero – Ice Crystal Breastplate – Ice Crystal Gaiters – Leather Armor of Lightning – Leather Leggings of Lightning – Flaming Tunic – Flaming Stockings – Frost Lord's Sword – Frost Lord's Axe – Frost Lord's Spear – Frost Lord's Blade Fists – Frost Lord's Staff – Frost Lord's Rapier – Frost Lord's Dual Swords
[Fortune Time additional items] – Scroll: Enchant Rare Accessories – Improved Scroll: Enchant Rare Accessories |
Frost Lord Glakias (hard difficulty) | [Regular items] Same items as on standard difficulty, the only difference is in the types of Frost Lord weapons: – Frost Lord's Two-handed Sword; – Frost Lord's Dagger – Frost Lord's Bow – Frost Lord's Magic Blunt Weapon – Frost Lord's Ancient Sword – Frost Lord's Gun
[Fortune Time additional items] – Scroll: Enchant Rare Accessories – Improved Scroll: Enchant Rare Accessories |
Dreadful Frost Lord Glakias (standard difficulty) | [Regular items] – +5 Top-grade A-grade Weapon Pack – Package: +5 Leather Armor of Lightning – Package: +5 Leather Leggings of Lightning – Package: +5 Ice Crystal Breastplate – Package: +5 Ice Crystal Gaiters – Package: +5 Flaming Tunic – Package: +5 Flaming Stockings – Spellbook: Ultimate Death Knight Transformation – Spellbook: Divine Beam – Spellbook: Titan Champion – Spellbook: Cacophony of War – Spellbook: Pa'agrio's Touch – Spellbook: Team Building – Spellbook: Tranquillity – Spellbook: Exclusion – Spellbook: Dark Disruption – Spellbook: Meteor – Spellbook: Rolling Dice – Spellbook: Dragon Strike – Spellbook: Mechanical Hero – Gaiters of Protection – Leather Armor of Protection – Leather Leggings of Protection – Tunic of Protection – Stockings of Protection – Helmet of Protection – Gauntlets of Protection – Boots of Protection – Black Frozen Core – Frost Lord's Sword – Frost Lord's Axe – Frost Lord's Spear – Frost Lord's Blade Fists – Frost Lord's Staff – Frost Lord's Rapier – Frost Lord's Dual Swords
[Fortune Time additional items] – Scroll: Enchant Rare Accessories – Improved Scroll: Enchant Rare Accessories |
Dreadful Frost Lord Glakias (hard difficulty) | [Regular items] – +5 Top-grade A-grade Weapon Pack – Package: +5 Leather Armor of Lightning – Package: +5 Leather Leggings of Lightning – Package: +5 Ice Crystal Breastplate – Package: +5 Ice Crystal Gaiters – Package: +5 Flaming Tunic – Package: +5 Flaming Stockings – Spellbook: Ultimate Death Knight Transformation – Spellbook: Divine Beam – Spellbook: Titan Champion – Spellbook: Cacophony of War – Spellbook: Pa'agrio's Touch – Spellbook: Team Building – Spellbook: Tranquillity – Spellbook: Exclusion – Spellbook: Dark Disruption – Spellbook: Meteor – Spellbook: Rolling Dice – Spellbook: Dragon Strike – Spellbook: Mechanical Hero – Rare Accessory Pack – Black Frozen Core – Frost Lord's Two-handed Sword; – Frost Lord's Dagger – Frost Lord's Bow – Frost Lord's Magic Blunt Weapon – Frost Lord's Ancient Sword – Frost Lord's Pistols
[Fortune Time additional items] – Scroll: Enchant Rare Accessories – Improved Scroll: Enchant Rare Accessories |
– Black Frozen Core is needed to create Frost Lord's weapons using Special Craft.
Hunting Zone Changes
Primeval Isle
– the following changes have been made to the zone:
Category | Before changes | After changes |
Zone areas and monster levels | Primeval Plains: 65-76 (North), 76-80 (South).
Lost Nest (East and West): 76-80. | Primeval Plains (North and South): 80.
Lost Nest (East and West): 85. |
Recommended level | 40+ | Primeval Plains (North and South): 76-85.
Lost Nest (East and West): 86+. |
Required level to enter | 40+ | 76+ |
— the monsters' stats and the amount of XP acquired by killing them have been adjusted according to their new levels;
— it is no longer possible to obtain any loot or adena by killing monsters, but there is a chance that they will drop Grace Potions:
Area | Max amount of Grace Potions |
Primeval Plains | 104 pcs. |
Lost Nest | 156 pcs. |
— once you have the max amount of Grace Potions, you cannot obtain any more even if you move to a different hunting zone.
Antharas' Lair
– the following changes have been made to the zone:
Category | Before changes | After changes |
Days open | Daily | Monday, Wednesday, Friday |
Entry time | 6 p.m. - 12 p.m. | 6 p.m. - 12 p.m. (same as before) |
Basic time | 420 min. a week | 300 min. a week |
Max time | 2520 min. a week | 1080 min. a week |
Extension | 2100 min. a week | 780 min. a week |
Tower of Insolence
— changed the stats and loot of the monsters on the upper floors of the Tower of Insolence (floors 8-12);
— monsters in the Tower of Insolence (floors 3-12) no longer have the following resistance effects: Shock Resistance, Sleep Resistance, Bow Resistance, Magic Damage Resistance;
— monsters on floors 9 and higher now have Blood Siphon Resistance;
— changed the loot dropped by monsters in the Tower of Insolence (floors 7-12);
— elite monster Etiko on the 8th and 9th floors of the Tower of Insolence has been replaces with Mool;
— increased the number of monsters that spawn in some areas on the 8th and 11th floors of the Tower of Insolence;
— the following items can now be looted off local monsters:
Floor | Loot |
9th floor, 10th floor | Frost Lord's Castle's Time Stone |
11th floor | Frost Lord's Castle's Time Stone Orc King's Treasure |
12th floor | Frost Lord's Castle's Time Stone Elixir Powder |
Additional changes
— adjusted the drop rate of A-grade equipment in hunting zones;
— changed the rewards for killing monsters in Orc Barracks, Antharas' Lair and Hellbound;
— removed the resistance effects from monsters in Orc Barracks, Antharas' Lair, Dragon Valley (East) and Sel Mahum Base;
— the required level to use the Alligator Island's Time Stone is now 60+;
— Garden Prowler Tim no longer appears in the Forgotten Primeval Garden;
— the following new Master’s Books can be received as rewards for killing monsters in the Forgotten Primeval Garden: Berserker Spirit, Clarity, Wild Magic, Wind Walk;
— changed the Kalix and the Kastia's Elite Captain titles in the Forgotten Primeval Garden to Swift Hunter;
— some monsters in the Fields of Massacre hunting zone no longer use debuff skills;
— fixed a bug that caused monsters in the Cemetery and Fields of Massacre locations to be spawned in place where auto targeting is not possible;
— reduced the speed of Noma's Minion, the monster that appears during the Keber fight, because it was too high;
— increased the chance of getting Talisman of Aden in the Tower of Insolence (floors 2-7), Dragon Valley and Sel Mahum Base;
— My Teleport, Vengeance Teleport and Restart are now available in the Cruma Tower;
— decreased the number of monsters that attack first in some areas of the Dragon Valley (East);
— changed what materials can be gained as rewards in the following hunting zones:
Hunting zone | Material |
War-Torn Plains | Metallograph |
Cruma Tower - 3rd Floor | Wood |
Cruma Tower - 2nd Floor | Metallograph, Cloth |
Silent Valley | Metal Ingot, Leather |
Plains of the Lizardmen | Wood, Leather |
Dragon Valley (west) | Metal Ingot, Cloth |
Dragon Valley (east) | Metallograph, Leather |
Tower of Insolence (1st Floor) | Metal Ingot, Cloth |
Tower of Insolence (2nd Floor) | Wood, Leather |
Tower of Insolence (3rd Floor) | Metallograph, Varnish |
Tower of Insolence (4th Floor) | Metal Ingot, Cloth |
Tower of Insolence (5th Floor) | Wood, Varnish |
Tower of Insolence (6th Floor) | Wood, Cloth |
Tower of Insolence (7th Floor) | Wood, Leather |
Tower of Insolence (8th Floor) | Metal Ingot, Varnish |
Tower of Insolence (9th Floor) | Wood, Leather |
Tower of Insolence (10th Floor) | Metal Ingot, Cloth |
Tower of Insolence (11th Floor) | Wood, Cloth |
Tower of Insolence (12th Floor) | Metal Ingot, Varnish |
Sel Mahum Base | Metal Ingot, Leather |
Orc Barracks (Exterior) | Metallograph, Varnish |
Orc Barracks (Interior) | Metallograph, Varnish |
Antharas' Lair | Varnish |
Bosses
— changed the time of Baium's revival:
Before changes | After changes |
Every 8 hours | Daily at 3 p.m. and 9 p.m. |
— increased the drop rate of Top-grade A-grade Armor/Weapons, Spellbooks (3-star) and Pet Books.
Additional changes
— Spellbooks for the new skills (and some old ones) can be looted off the following bosses:
Boss | Spellbook |
Command Channel Bosses Lv. 83:
| Spellbook: Advanced Cleanse Spellbook: Eva's Power Spellbook: Shillien's Power Spellbook: Divine Recovery Spellbook: Sacred Power Spellbook: Improved Resilience Spellbook: Holy Buster Spellbook: Unleashing Spellbook: Golden Stone Spellbook: Crushing Leap Spellbook: Adena Stun Spellbook: Life Gain |
Command Channel bosses Lv. 85:
| Spellbook: Balanced Body Spellbook: Eva's Nocturne Spellbook: Nemesis |
Epic bosses Lv. 80: Queen Ant, Core, Orfen, Zaken, Baium | Spellbook: Sensation Spellbook: Treatment Spellbook: Duress Spellbook: Fortune Time Spellbook: Mechanical Masterpiece Spellbook: Blacksmith's Attack |
Ultimate Behemoth Glakias | Spellbook: Mechanical Hero |
Scarlet van Halisha (Frintezza) | Book of Light Book of Shadows Spellbook: Devour Spellbook: Elemental Burst Spellbook: Artery Strike Spellbook: White Guardian Spellbook: Hellfire Spellbook: Song of Earth Spellbook: Song of Hunter Spellbook: Dance of Warrior Spellbook: Dance of Fire Spellbook: Titanic Sweep Spellbook: Titanic Break Spellbook: Burning Strike Spellbook: Armor Break Spellbook: Blood Bond Spellbook: Debuff Master Spellbook: Song of Wind Spellbook: Dance of Fury Spellbook: Goring Charge Spellbook: Elemental Changing Spellbook: Elemental Spirit Lv. 4 Spellbook: Fortune Time Spellbook: Mechanical Masterpiece Spellbook: Blacksmith's Attack Spellbook: Ultimate Death Knight Transformation Spellbook: Divine Beam Spellbook: Titan Champion Spellbook: Cacophony of War Spellbook: Pa'agrio's Touch Spellbook: Team Building Spellbook: Tranquillity Spellbook: Exclusion Spellbook: Dark Disruption Spellbook: Meteor Spellbook: Rolling Dice Spellbook: Dragon Strike Spellbook: Mechanical Hero |
— the following bosses now drop Master's Book Chests that contain 12 books instead of 9, including new Berserker Spirit, Clarity and Wild Magic books: Varbasion, Varmonia, Fiend Goblier, Fiend Cherkia, Tiger King Karu, Iron Giant Totem, Overlord Muscel, Fiend Harthemon, King Tarlk, Bathus Elbogen, Fiend Sarboth, Tiger King Kata, Daumen Kshana, Demon Bedukel, Flame Salamander, Evil Spirit Tempest, Bloody Witch Rumilla, Fire Dre Vanul;
— the following items can now be obtained as rewards for killing Ultimate Behemoth: Helmet of Protection, Gauntlets of Protection, Boots of Protection;
— in Dragon Valley and Tower of Insolence Atingo will only appear for 10 minutes before vanishing again;
— Atingo no longer drops any items when defeated;
— Atingo's size has been increased and he has a different weapon now;
— top-grade A-grade equipment will now be the only type of A-grade equipment that bosses Anakim and Lilith drop;
— the following bosses no longer drop these accessories:
Boss | Removed accessories |
Queen Ant, Zaken, Baium, Core, Orfen, Behemoth, Ultimate Behemoth, Deiman, Satina, Ryuminir, Aizen Kelsour, Scarlet van Halisha (Frintezza) | Sealed Majestic Necklace Sealed Majestic Earring Sealed Majestic Ring |
Items
New Items
Special Armor
— added new types of A-grade Armor: Helmet of Protection, Gauntlets of Protection, Boots of Protection;
— this armor can be enchanted up to +10 using A-grade Enchant Scrolls;
— when armor is enchanted, it gains both passive and triggered abilities;
— the abilities are triggered with a certain chance upon receiving damage.
Helmet of Protection
P. Def. | Properties |
110 | STR +1 INT +1 MEN +1 P. Atk. +10% M. Atk. +10% HP Recovery Rate +10% MP Recovery Rate +10% Overweight Limit +1500 |
Enchant Effects
Enchant value | Passive effect | Critical Rate Defense (Cooldown: 10 sec.) | |||||||
CON | MEN | DEX | WIT | STR | INT | Received Skill Critical Damage | Trigger rate | All received Critical Rate | |
0 | – | – | – | – | – | – | – | 1% | -3% |
+1 | – | – | – | – | – | – | -1% | 1% | -3% |
+2 | – | – | – | – | – | – | -2% | 1% | -3% |
+3 | – | – | – | – | – | – | -3% | 1% | -3% |
+4 | – | – | – | – | – | – | -4% | 1% | -3% |
+5 | +1 | +1 | – | – | – | – | -5% | 3% | -5% |
+6 | +1 | +1 | +1 | +1 | – | – | -6% | 5% | -6% |
+7 | +1 | +1 | +1 | +1 | +1 | +1 | -7% | 7% | -10% |
+8 | +2 | +2 | +1 | +1 | +1 | +1 | -8% | 8% | -13% |
+9 | +2 | +2 | +2 | +2 | +1 | +1 | -9% | 9% | -16% |
+10 | +3 | +3 | +3 | +3 | +2 | +2 | -10% | 10% | -20% |
Gauntlets of Protection
P. Def. | Properties |
80 | STR +1 INT +1 CON +1 Atk. Spd. +18% Casting Spd. +18% Max HP +250 Overweight Limit +1000 |
Enchant Effects
Enchant value | Passive effect | Power Defense (Cooldown: 10 sec.) | ||
P. Def. | M. Def. | Trigger rate | Enemy's Skill Power after taking damage | |
0 | – | – | 1% | -3% |
+1 | – | – | 1% | -3% |
+2 | – | – | 1% | -3% |
+3 | – | – | 1% | -3% |
+4 | – | – | 1% | -3% |
+5 | +2% | +2% | 2% | -5% |
+6 | +3% | +3% | 3% | -6% |
+7 | +5% | +5% | 4% | -7% |
+8 | +6% | +6% | 6% | -8% |
+9 | +8% | +8% | 8% | -9% |
+10 | +10% | +10% | 10% | -10% |
Boots of Protection
P. Def. | Properties |
75 | STR +1 INT +1 CON +1 Max HP +250 Speed +9 Overweight Limit +1000 |
Enchant Effects
Enchant value | Passive effect | Debuff Defense (Cooldown: 30 sec.) | |||
P./ M. Def. | Resistance to All Weapons & M. Damage Resistance | Trigger rate | Cancels all debuffs and anomalies | For 5 sec., increases Debuff/ Anomaly Resistance | |
0 | +10 | – | 1% | 100% removal | 90% |
+1 | +30 | – | 1% | 90% | |
+2 | +50 | – | 1% | 90% | |
+3 | +70 | – | 1% | 90% | |
+4 | +100 | – | 1% | 90% | |
+5 | +150 | +2% | 2% | 90% | |
+6 | +200 | +3% | 3% | 90% | |
+7 | +250 | +4% | 4% | 90% | |
+8 | +320 | +6% | 6% | 90% | |
+9 | +400 | +8% | 8% | 90% | |
+10 | +500 | +10% | 10% | 90% |
Soul Crystals
— added new types of Soul Crystals: Aden's Soul Crystal and Hardin's Soul Crystal;
Aden's Soul Crystal Effects
Effect name | Effect |
Health Increase | Max HP +4% ~ +33% |
Mana Increase | Max. MР +4% ~+33% |
Physical Attack | P. Atk. +50 ~ +1000 |
Magic Attack | M. Atk. +50 ~ +1000 |
Physical Speed | Atk. Spd. +3% ~ +24% |
Magical Speed | Casting Spd. +3% ~ +24% |
Movement Speed | Speed +4 ~ +12 |
Physical Critical Rate | P. Critical Rate +30 ~ +150 |
Physical Skill Critical Rate | P. Skill Critical Rate +1% ~ +11% |
Magical Skill Critical Rate | M. Skill Critical Rate +3% ~ +21% |
Physical Critical Damage | P. Critical Damage +95 ~ +500 |
Physical Skill Critical Damage | P. Skill Critical Damage +0.5% ~ +4.3% |
Magical Skill Critical Damage | M. Skill Critical Damage +0.5% ~ +4.3% |
Shock Attack | For 3 sec., stuns the target after an attack. (Probability rate: 3% ~ 25%) |
Silence Attack | For 5 sec., inflicts Silence on the target after an attack. (Probability rate: 3% ~ 25%) |
Hardin's Soul Crystal Effects
Physical abilities | |
HP Recovery Rate | +1 ~ +15 |
P. Atk. | +1% ~ +20% |
HP recovery after basic attacks and attack skills (Probability rate: 30%, cooldown: 60 sec.) | 100 ~ 900 HP |
CON | +1 ~ +5 |
P. Skill Power (Lv. 16~20) | +1% ~ +5% |
Magical abilities | |
MP Recovery Rate | +1 ~ +15 |
M. Atk. | +1% ~ +20% |
MP recovery after basic attacks and attack skills (Probability rate: 30%, cooldown: 60 sec.) | 75 ~ 600 MP |
MEN | +1 ~ +5 |
M. Skill Power (Lv. 16~20) | +1% ~ +5% |
— the new crystals range in levels from 1 to 20, the max level can be achieved through compounding;
Increasing the level of Aden's Soul Crystal:
Soul crystal level | Compounding materials | Fee in adena | Success | Failure |
1 | Aden's Soul Crystal Lv. 1 | 10,000 | Aden's Soul Crystal Lv. 2 | Aden's Soul Crystal Lv. 1 |
2 | 10,000 | Aden's Soul Crystal Lv. 3 | Aden's Soul Crystal Lv. 1 | |
3 | 10,000 | Aden's Soul Crystal Lv. 4 | Aden's Soul Crystal Lv. 1 | |
4 | 10,000 | Aden's Soul Crystal Lv. 5 | Aden's Soul Crystal Lv. 1 | |
5 | 10,000 | Aden's Soul Crystal Lv. 6 | Aden's Soul Crystal Lv. 1 | |
6 | 10,000 | Aden's Soul Crystal Lv. 7 | Aden's Soul Crystal Lv. 6 | |
7 | 10,000 | Aden's Soul Crystal Lv. 8 | Aden's Soul Crystal Lv. 6 | |
8 | 10,000 | Aden's Soul Crystal Lv. 9 | Aden's Soul Crystal Lv. 6 | |
9 | 10,000 | Aden's Soul Crystal Lv. 10 | Aden's Soul Crystal Lv. 6 | |
10 | 20,000 | Aden's Soul Crystal Lv. 11 | Aden's Soul Crystal Lv. 6 | |
11 | 20,000 | Aden's Soul Crystal Lv. 12 | Aden's Soul Crystal Lv. 11 | |
12 | 20,000 | Aden's Soul Crystal Lv. 13 | Aden's Soul Crystal Lv. 11 | |
13 | 20,000 | Aden's Soul Crystal Lv. 14 | Aden's Soul Crystal Lv. 11 | |
14 | 20,000 | Aden's Soul Crystal Lv. 15 | Aden's Soul Crystal Lv. 11 | |
15 | 20,000 | Aden's Soul Crystal Lv. 16 | Aden's Soul Crystal Lv. 11 | |
16 | 20,000 | Aden's Soul Crystal Lv. 17 | Aden's Soul Crystal Lv. 16 | |
17 | 20,000 | Aden's Soul Crystal Lv. 18 | Aden's Soul Crystal Lv. 16 | |
18 | 20,000 | Aden's Soul Crystal Lv. 19 | Aden's Soul Crystal Lv. 16 | |
19 | 20,000 | Aden's Soul Crystal Lv. 20 | Aden's Soul Crystal Lv. 16 |
Increasing the level of Hardin's Soul Crystal:
Soul crystal level | Compounding materials | Fee in adena | Success | Failure |
1 | Hardin's Soul Crystal Lv. 1 | 20,000 | Hardin's Soul Crystal Lv. 2 | Hardin's Soul Crystal Lv. 1 |
2 | 20,000 | Hardin's Soul Crystal Lv. 3 | Hardin's Soul Crystal Lv. 1 | |
3 | 20,000 | Hardin's Soul Crystal Lv. 4 | Hardin's Soul Crystal Lv. 1 | |
4 | 20,000 | Hardin's Soul Crystal Lv. 5 | Hardin's Soul Crystal Lv. 1 | |
5 | 20,000 | Hardin's Soul Crystal Lv. 6 | Hardin's Soul Crystal Lv. 1 | |
6 | 20,000 | Hardin's Soul Crystal Lv. 7 | Hardin's Soul Crystal Lv. 6 | |
7 | 20,000 | Hardin's Soul Crystal Lv. 8 | Hardin's Soul Crystal Lv. 6 | |
8 | 20,000 | Hardin's Soul Crystal Lv. 9 | Hardin's Soul Crystal Lv. 6 | |
9 | 20,000 | Hardin's Soul Crystal Lv. 10 | Hardin's Soul Crystal Lv. 6 | |
10 | 40,000 | Hardin's Soul Crystal Lv. 11 | Hardin's Soul Crystal Lv. 6 | |
11 | 40,000 | Hardin's Soul Crystal Lv. 12 | Hardin's Soul Crystal Lv. 11 | |
12 | 40,000 | Hardin's Soul Crystal Lv. 13 | Hardin's Soul Crystal Lv. 11 | |
13 | 40,000 | Hardin's Soul Crystal Lv. 14 | Hardin's Soul Crystal Lv. 11 | |
14 | 40,000 | Hardin's Soul Crystal Lv. 15 | Hardin's Soul Crystal Lv. 11 | |
15 | 40,000 | Hardin's Soul Crystal Lv. 16 | Hardin's Soul Crystal Lv. 11 | |
16 | 40,000 | Hardin's Soul Crystal Lv. 17 | Hardin's Soul Crystal Lv. 16 | |
17 | 40,000 | Hardin's Soul Crystal Lv. 18 | Hardin's Soul Crystal Lv. 16 | |
18 | 40,000 | Hardin's Soul Crystal Lv. 19 | Hardin's Soul Crystal Lv. 16 | |
19 | 40,000 | Hardin's Soul Crystal Lv. 20 | Hardin's Soul Crystal Lv. 16 |
— to insert the new Soul Crystals into a weapon, double-click the crystal in your inventory;
— inserting, replacing and extracting Soul Crystals costs a certain amount of gemstones:
Aden's Soul Crystal
Crystal level | 1st slot insertion cost | 2nd slot insertion cost | Replacement | Extraction |
1 | B-grade Gemstone 1 pc. | B-grade Gemstone 2 pcs. | B-grade Gemstone 2 pcs. | B-grade Gemstone 1 pc. |
2 | B-grade Gemstone 2 pcs. | B-grade Gemstone 4 pcs. | B-grade Gemstone 4 pcs. | B-grade Gemstone 3 pcs. |
3 | B-grade Gemstone 5 pcs. | B-grade Gemstone 10 pcs. | B-grade Gemstone 10 pcs. | B-grade Gemstone 6 pcs. |
4 | B-grade Gemstone 7 pcs. | B-grade Gemstone 15 pcs. | B-grade Gemstone 15 pcs. | B-grade Gemstone 15 pcs. |
5 | B-grade Gemstone 10 pcs. | B-grade Gemstone 20 pcs. | B-grade Gemstone 20 pcs. | B-grade Gemstone 30 pcs. |
6 | B-grade Gemstone 14 pcs. | B-grade Gemstone 29 pcs. | B-grade Gemstone 29 pcs. | B-grade Gemstone 41 pcs. |
7 | B-grade Gemstone 16 pcs. | B-grade Gemstone 31 pcs. | B-grade Gemstone 31 pcs. | B-grade Gemstone 51 pcs. |
8 | B-grade Gemstone 18 pcs. | B-grade Gemstone 36 pcs. | B-grade Gemstone 36 pcs. | B-grade Gemstone 64 pcs. |
9 | B-grade Gemstone 24 pcs. | B-grade Gemstone 48 pcs. | B-grade Gemstone 48 pcs. | B-grade Gemstone 75 pcs. |
10 | B-grade Gemstone 31 pcs. | B-grade Gemstone 62 pcs. | B-grade Gemstone 62 pcs. | B-grade Gemstone 100 pcs. |
11 | A-grade Gemstone 2 pcs. | A-grade Gemstone 5 pcs. | A-grade Gemstone 5 pcs. | A-grade Gemstone 9 pcs. |
12 | A-grade Gemstone 3 pcs. | A-grade Gemstone 5 pcs. | A-grade Gemstone 5 pcs. | A-grade Gemstone 12 pcs. |
13 | A-grade Gemstone 3 pcs. | A-grade Gemstone 6 pcs. | A-grade Gemstone 6 pcs. | A-grade Gemstone 15 pcs. |
14 | A-grade Gemstone 4 pcs. | A-grade Gemstone 7 pcs. | A-grade Gemstone 7 pcs. | A-grade Gemstone 17 pcs. |
15 | A-grade Gemstone 4 pcs. | A-grade Gemstone 8 pcs. | A-grade Gemstone 8 pcs. | A-grade Gemstone 21 pcs. |
16 | A-grade Gemstone 5 pcs. | A-grade Gemstone 11 pcs. | A-grade Gemstone 11 pcs. | A-grade Gemstone 26 pcs. |
17 | A-grade Gemstone 7 pcs. | A-grade Gemstone 13 pcs. | A-grade Gemstone 13 pcs. | A-grade Gemstone 33 pcs. |
18 | A-grade Gemstone 9 pcs. | A-grade Gemstone 19 pcs. | A-grade Gemstone 19 pcs. | A-grade Gemstone 40 pcs. |
19 | A-grade Gemstone 11 pcs. | A-grade Gemstone 21 pcs. | A-grade Gemstone 21 pcs. | A-grade Gemstone 49 pcs. |
20 | A-grade Gemstone 15 pcs. | A-grade Gemstone 30 pcs. | A-grade Gemstone 30 pcs. | A-grade Gemstone 128 pcs. |
Hardin's Soul Crystal
Crystal level | Insertion | Replacement | Extraction |
1 | B-grade Gemstone 2 pcs. | B-grade Gemstone 2 pcs. | B-grade Gemstone 40 pcs. |
2 | B-grade Gemstone 5 pcs. | B-grade Gemstone 5 pcs. | B-grade Gemstone 80 pcs. |
3 | B-grade Gemstone 12 pcs. | B-grade Gemstone 12 pcs. | B-grade Gemstone 140 pcs. |
4 | B-grade Gemstone 16 pcs. | B-grade Gemstone 16 pcs. | B-grade Gemstone 210 pcs. |
5 | B-grade Gemstone 25 pcs. | B-grade Gemstone 25 pcs. | B-grade Gemstone 380 pcs. |
6 | B-grade Gemstone 33 pcs. | B-grade Gemstone 33 pcs. | B-grade Gemstone 530 pcs. |
7 | B-grade Gemstone 37 pcs. | B-grade Gemstone 37 pcs. | B-grade Gemstone 600 pcs. |
8 | B-grade Gemstone 45 pcs. | B-grade Gemstone 45 pcs. | B-grade Gemstone 710 pcs. |
9 | B-grade Gemstone 59 pcs. | B-grade Gemstone 59 pcs. | B-grade Gemstone 980 pcs. |
10 | B-grade Gemstone 121 pcs. | B-grade Gemstone 120 pcs. | B-grade Gemstone 1210 pcs. |
11 | A-grade Gemstone 9 pcs. | A-grade Gemstone 9 pcs. | A-grade Gemstone 89 pcs. |
12 | A-grade Gemstone 10 pcs. | A-grade Gemstone 10 pcs. | A-grade Gemstone 100 pcs. |
13 | A-grade Gemstone 12 pcs. | A-grade Gemstone 12 pcs. | A-grade Gemstone 119 pcs. |
14 | A-grade Gemstone 14 pcs. | A-grade Gemstone 14 pcs. | A-grade Gemstone 137 pcs. |
15 | A-grade Gemstone 16 pcs. | A-grade Gemstone 16 pcs. | A-grade Gemstone 161 pcs. |
16 | A-grade Gemstone 19 pcs. | A-grade Gemstone 19 pcs. | A-grade Gemstone 183 pcs. |
17 | A-grade Gemstone 21 pcs. | A-grade Gemstone 21 pcs. | A-grade Gemstone 209 pcs. |
18 | A-grade Gemstone 22 pcs. | A-grade Gemstone 22 pcs. | A-grade Gemstone 222 pcs. |
19 | A-grade Gemstone 24 pcs. | A-grade Gemstone 24 pcs. | A-grade Gemstone 242 pcs. |
20 | A-grade Gemstone 65 pcs. | A-grade Gemstone 65 pcs. | A-grade Gemstone 655 pcs. |
— the new Soul Crystals can be looted off bosses and monsters in the following hunting zones:
Soul Crystal | Hunting zone (monster loot) | Bosses |
Aden's Soul Crystal | Bee Hive (Lv. 80) Orc Barracks Tower of Insolence (2-12 floors) | Rahha, Paniel the Unicorn, Selu, Gross Ifrit, Atis, Eye of Argos, Renoa, Beacon of Blue Sky, Barion, Cyrion, Repiro, Black Lily, Magikus, Tiphon, Cursed Bifrons, Roaring Skylancer, Cursed Shadir, Carcs, Cursed Kele, Drak, Cursed Scavenger, Ourick |
Hardin's Soul Crystal | Forgotten Primeval Garden Frost Lord's Castle | Lilith (Lv. 6 and Lv. 11) |
— old Soul Crystals and Sealed Soul Crystals in characters' possession will be replaced with the new ones during scheduled maintenance on June 30, 2021;
— if an old Soul Crystal has already been installed into a weapon, its effects will not change;
— there is now an option in Game Assistant's dialog to exchange Soul Crystals and Sealed Soul Crystals for the new ones:
Current Soul Crystals | New Soul Crystals |
Sigel's Soul Crystal Tyrr's Soul Crystal Othell's Soul Crystal Othell's Soul Crystal Yul's Soul Crystal Feoh's Soul Crystal Iss' Soul Crystal Wynn's Soul Crystal Aeore's Soul Crystal | Aden's Soul Crystal |
Anakim's Soul Crystal Lilith's Soul Crystal | Hardin's Soul Crystal |
— existing Soul Crystals and Sealed Soul Crystals in packs will be replaced with new Soul Crystals of the same level;
— extracting an existing Soul Crystal from a weapon yields a new Soul Crystal of the same level (see the table above).
Venir's Talisman
— added Venir's Talisman Lv. 26-30:
Level | CON | MEN | DEX | WIT | STR | INT | All received Critical Rate | P./M. Skill Cooldown | Max HP/MP/CP | Skill Power |
26 | +7 | +6 | +6 | +6 | +6 | +6 | -18% | -17% | +1200 | +1% |
27 | +7 | +7 | +6 | +6 | +6 | +6 | -18% | -17% | +1400 | +2% |
28 | +7 | +7 | +7 | +6 | +6 | +6 | -18% | -18% | +1600 | +3% |
29 | +7 | +7 | +7 | +7 | +6 | +6 | -18% | -18% | +1800 | +4% |
30 | +7 | +7 | +7 | +7 | +7 | +7 | -18% | -18% | +2000 | +5% |
— the level of Venir's Talisman is increased through compounding, if it fails at levels 26-30, you will receive Venir's Talisman Lv. 24;
— the rate of successful compounding at levels 25-30:
Venir's Talisman Lv. | Compounding success rate |
25 → 26 | 25% |
26 → 27 | 20% |
27 → 28 | 15% |
28 → 29 | 10% |
29 → 30 | 30% |
— Venir's Talisman Lv. 16-25 now increases Max MP/CP:
Talisman level | CON | MEN | DEX | WIT | STR | INT | All received Critical Rate | P./M. Skill Cooldown | Max HP/MP/CP |
16 | +3 | +3 | +3 | +3 | +2 | +2 | -10% | -7% | +100 |
17 | +3 | +3 | +3 | +3 | +3 | +2 | -10% | -9% | +200 |
18 | +3 | +3 | +3 | +3 | +3 | +3 | -12% | -9% | +300 |
19 | +4 | +4 | +3 | +3 | +3 | +3 | -12% | -11% | +400 |
20 | +4 | +4 | +4 | +4 | +3 | +3 | -14% | -11% | +500 |
21 | +4 | +4 | +4 | +4 | +4 | +4 | -14% | -13% | +600 |
22 | +5 | +5 | +4 | +4 | +4 | +4 | -16% | -13% | +700 |
23 | +5 | +5 | +5 | +5 | +4 | +4 | -16% | -15% | +800 |
24 | +5 | +5 | +5 | +5 | +5 | +5 | -18% | -15% | +900 |
25 | +6 | +6 | +6 | +6 | +6 | +6 | -18% | -17% | +1000 |
Frost Lord Weapon
— added 13 types of A-grade special weapons called Frost Lord's weapons:
Weapon name | Type | Stats | Basic characteristics | Soulshot/ Spiritshot consumption | Triggered skills | |
P. Atk. | M. Atk. | |||||
Frost Lord's Sword | One-handed Sword | STR/ CON | 276 | 151 | 2/2 | Furious Frost |
Frost Lord's Axe | One-handed Blunt | STR/ CON | 276 | 151 | 2/2 | |
Frost Lord's Dagger | Dagger | STR/ DEX | 242 | 151 | 2/2 | |
Frost Lord's Rapier | Rapier | STR/ MEN | 263 | 182 | 2/2 | |
Frost Lord's Two-handed Sword | Two-handed Sword | STR/ DEX | 336 | 151 | 2/2 | Absolute Zero |
Frost Lord's Blade Fists | Fist Weapon | STR/ DEX | 336 | 151 | 2/2 | |
Frost Lord's Spear | Spear | STR/ CON | 276 | 151 | 2/2 | |
Frost Lord's Ancient Sword | Ancient Sword | STR/ DEX | 305 | 151 | 2/2 | |
Frost Lord's Dual Swords | Dual Swords | STR/ DEX | 336 | 151 | 2/2 | |
Frost Lord's Magic Blunt Weapon | One-handed Blunt | INT/ WIT | 222 | 201 | 2/2 | Stay Frozen |
Frost Lord's Staff | Two-handed Blunt Weapon | INT/ MEN | 270 | 221 | 2/2 | |
Frost Lord's Bow | Bow | STR/ DEX | 627 | 166 | 3/2 | |
Frost Lord's Pistols | Firearms | STR/ DEX | 627 | 166 | 3/2 |
— Frost Lord's weapons' triggered skills:
Triggered skills | Enchant value | Effect |
Furious Frost | 0 ~ +4 | For 5 sec., target's Atk. Spd./ Casting Spd. -30% Delivers a powerful attack when the effect disappears. |
+5 ~ +6 | For 5 sec., target's Atk. Spd./ Casting Spd. -35% Delivers a powerful attack when the effect disappears. | |
+7 ~ +8 | For 5 sec., target's Atk. Spd./ Casting Spd. -40% Delivers a powerful attack when the effect disappears. | |
+9 | For 5 sec., target's Atk. Spd./ Casting Spd. -45% Delivers a powerful attack when the effect disappears. | |
+10 | For 5 sec., target's Atk. Spd./ Casting Spd. -50% Delivers a powerful attack when the effect disappears. | |
Absolute Zero | 0 ~ +10 | PvE: For 5 sec., immobilizes the target. PvP: For 5 sec. inflicts Imprisonment and Silence on the target (the target doesn't take damage, but is unable to move/attack). |
Stay Frozen | 0 ~ +10 | For 5 sec., the target cannot teleport. Delivers a powerful attack when the effect disappears. |
— when you use Frost Lord's weapons, there is a chance that the skill will be triggered;
— the target that has been affected by the triggered skill will receive additional damage after the skill's effect ends;
— Frost Lord's weapons can be enchanted up to +10 using A-grade Enchant Scrolls, the effects of the weapon are increased as follows:
Enchant value |
Stats | Skill trigger rate | |
Basic attack | When using skills | ||
0 | +1 | 1% | 1% |
+1 | +1 | 1% | 1% |
+2 | +1 | 1% | 1% |
+3 | +1 | 1% | 1% |
+4 | +1 | 1% | 1% |
+5 | +2 | 2% | 5% |
+6 | +3 | 5% | 10% |
+7 | +4 | 7% | 15% |
+8 | +5 | 9% | 20% |
+9 | +6 | 12% | 25% |
+10 | +7 | 15% | 30% |
— Frost Lord's weapons can be looted off Glakias in Frost Lord's Castle or created using the Special Craft (Black Frozen Core is required).
Additional changes
— Primeval Isle's Time Stone can be used by Lv. 76+ characters;
— Lv. 1 Boss Dolls can be transferred within the account;
— the selling price of Scofield weapon at the store is no longer different from the prices of the same-grade weapons;
— Blessed Scroll of Escape is no longer sold at the castle store;
— the Magic Lamp Charging Potion's description has been changed to read "Magic Lamp's scale charging rate +20%" instead of "Magic Lamp Charging Rate +20%";
— Sealed Minion Necklace can now be stored in the private warehouse;
— adjusted the Soulshot/Spiritshot consumption for Anakim's Divine Pistols: 2/1 → 3/2;
— the names of many items have been changed:
- Unexchangeable items with the Event tag are now tagged as Sealed;
- Event items with the Event tag are now tagged as Time-limited;
- the Sealed and Time-limited tags have been added to the names of the items that didn't have them before.
Skills
New Skills
All classes
Skill | Learning Requirements | Description of the max level |
Glorious Warrior's Elixir Upgrade (Passive) | Character level: 91, 92, 93, 94, 95. Learned automatically. | Lv. 2: elixir usage limit +6 (11 elixirs total); Lv. 3: elixir usage limit +7 (12 elixirs total); Lv. 4: elixir usage limit +8 (13 elixirs total); Lv. 5: elixir usage limit +9 (14 elixirs total); Lv. 6: elixir usage limit +10 (15 elixirs total); |
Expand Glorious Warrior's Magic Lamp (Passive) | Character level: 91, 92, 93, 94, 95, 96. Learned automatically. | Lv. 2: Magic Lamp limit +200 (500 total); Lv. 3: Magic Lamp limit +300 (600 total); Lv. 4: Magic Lamp limit +400 (700 total); Lv. 5: Magic Lamp limit +500 (800 total); Lv. 6: Magic Lamp limit +600 (900 total); Lv. 7: Magic Lamp limit +700 (1000 total). |
Glorious Warrior's Ability (Active) | Character Level: —
Required items: Lv. 1: Spellbook: Glorious Warrior's Ability Lv. 1 Lv. 2: Spellbook: Glorious Warrior's Ability Lv. 2 Lv. 3: Spellbook: Glorious Warrior's Ability Lv. 3 | STR +1 INT +1 DEX +1 WIT +1 CON +1 MEN +1
Item consumption: Spirit Ore 1 pc./5 pcs./10 pcs. Cooldown: 10 sec. Skill Duration: 20 min. Target: character Scope: single target Auto-use available. |
Glorious Warrior's Resurrection Cost Decrease (Passive) | Character Level: 91 Learned automatically. | XP Recovery Cost -10% |
Berserker Spirit (Active) | Character Level: 76
Required items: Master's Book: Berserker Spirit
SP required: from 4,500,000 to 10,200,000 depending on the class | Lv. 3: Max MP -10% P. Atk. +10% M. Atk. +20% Atk. Spd. +9% Casting Spd. +9% Speed +8 |
Clarity (Active) | Character Level: 76
Required items: Master's Book: Clarity
SP required: from 4,500,000 to 10,200,000 depending on the class | Lv. 4: P. Skill/ Song/ Dance MP Consumption -21% M. Skill MP Consumption -11% |
Wild Magic (Active) | Character Level: 76
Required items: Master's Book: Wild Magic
SP required: from 4,500,000 to 10,200,000 depending on the class | Lv. 3: M. Skill Critical Rate +30 |
Cardinal
Skill | Learning Requirements | Description of the max level |
Sensation (Active) | Character Level: 85
Required items: Spellbook: Sensation
SP required: 840,000,000 | Restores 100% of HP/CP to nearby clan members.
MP Consumption: 103 Item consumption: Spirit Ore (100 pcs.) Casting time: 4 sec. Cooldown: 15 min. Scope: clan Range: 1000 Auto-use available. |
Balanced Body (Active) | Character Level: 82
Required items: Spellbook: Balanced Body
SP required: 170,000,000 | Equalizes HP of nearby party members. Recovers 10% of Max HP.
Replaces the Balance Life skill.
MP Consumption: 249 Item consumption: Spirit Ore 3 pcs. Casting time: 5 sec. Cooldown: 15 sec. Scope: party Range: 1000 Auto-use available. |
Advanced Cleanse (Active) | Character Level: 78
Required items: Spellbook: Advanced Cleanse
SP required: 12,500,000 | Removes debuffs and anomalies. For 5 sec., Debuff/ Anomaly Resistance +10%.
Replaces the Cleanse skill.
MP Consumption: 55 Item consumption: Spirit Ore (10 pcs.) Range: 600 Casting time: 3 sec. Cooldown: 10 sec. Skill Duration: 5 sec. Scope: single target Auto-use available. |
Eva's Saint
Skill | Learning Requirements | Description of the max level |
Treatment (Active) | Character Level: 85
Required items: Spellbook: Treatment
SP required: | For 10 nearby allies
Removes Paralysis/ Stun/ Sleep/ Fear/ Imprison/ Knockback. Restores 15% of Max HP.
The effect is applied to the immobilized allies first. For the others, the amount of restored HP decreases.
MP Consumption: 152 Item consumption: Spirit Ore 2 pcs. Range: 700 Casting time: 4 sec. Cooldown: 10 sec. Target: allies Auto-use available. |
Eva's Nocturne (Active) | Character Level: 82
Required items: Spellbook: Eva's Nocturne
SP required: | Removes debuffs and anomalies from nearby party members. For 5 sec., Debuff/ Anomaly Resistance +20%.
Replaces the Eva's Serenade skill.
MP Consumption: 297 Item consumption: Spirit Ore (40 pcs.) Casting time: 3 sec. Cooldown: 10 min. Skill Duration: 5 sec. Scope: party Range: 1000 |
Eva's Power (Passive) | Character Level: 78
Required items: Spellbook: Eva's Power
SP required: | Enhances the following skills by increasing the successful attack chance:
- Sleep - Dryad Root |
Improved Resilience (Passive) | Character Level: 82
Required items: Spellbook: Improved Resilience
SP required: | Infection Resistance +30% Shock Resistance +20% Knockback Resistance +10%
|
Shillien Saint
Skill | Learning Requirements | Description of the max level |
Duress (Active) | Character level: 85; 87, 89
Required items: Lv. 1: Spellbook: Duress Lv. 2: 10,000,000 adena Lv. 3: 20,000,000 adena
SP required: Lv. 1: 840,000,000 Lv. 2: 840,000,000 Lv. 3: 840,000,000 | <Hold Skill>
Deals additional damage to the target. For 5 sec., inflicts Hold on the target. P. Atk. -32% M. Atk. -32%
MP Consumption: 150 Item consumption: Spirit Ore (10 pcs.) Casting time: 3 sec. Cooldown: 20 sec. Skill Duration: 5 sec. Target: Enemies Scope: Effect Range Range: 250 Auto-use available. |
Nemesis (Active) | Character Level: 82
Required items: Spellbook: Nemesis
SP required: 170,000,000
| Affects target and nearby enemies. For 10 sec., Received Healing -70%.
Replaces the Eva's Serenade skill.
MP Consumption: 91 Range: 600 Casting time: 3 sec. Cooldown: 1 min. Skill Duration: 10 sec. Target: Enemies Scope: Effect Range Range: 250 Auto-use available. |
Shillien's Power (Active) | Character Level: 80
Required items: Spellbook: Shillien's Power
SP required: 16,300,000 | M. Atk. +18%
When using M. skills With a certain chance for 10 sec. M. Atk. +5% Casting Spd. +10%
Replaces the Spirit of Shillien skill.
MP Consumption: 58 Item consumption: Spirit Ore 5 pcs. Casting time: 4 sec. Cooldown: 1 min. Skill Duration: 20 min. Target: character Scope: single target Auto-use available. |
Healers
Skill | Learning Requirements | Description of the max level |
Unleashing (Active) | Character Level: 80
Required items: Spellbook: Unleashing
SP required: from 12,500,000 to 16,300,000 depending on the class | <Skill with fixed cooldown>
For 30 sec., your mental power awakens.
M. Atk. +15% Casting Spd. +30% M. Skill Critical Rate +50% M. Skill MP Consumption -80% Healing Power +500
MP Consumption: 80 Casting time: 1.5 sec. Cooldown: 6 min. Skill Duration: 30 sec. Target: character Scope: single target Auto-use available. |
Divine Recovery (Passive) | Character level: 76; 80, 85
Required items: Lv. 1: Spellbook: Divine Recovery Lv. 2: 5,000,000 adena Lv. 3: 10,000,000 adena
SP required: from 5,700,000 to 840,000,000 depending on the class | Consumes the target's soul and recovers MP. (Cooldown: 60 sec.)
Recovers 2% of Max MP when killing monsters. Recovers 15% of Max MP when killing characters. |
Sacred Power (Passive) | Character Level: 76
Required items: Spellbook: Sacred Power
SP required: from 5,700,000 to 7,400,000 depending on the class
| M. Def. +200
The effect is determined by M. Def.
<M. Def. is less than 1500> M. Atk. +75
<M. Def.: 1500 - 3999> M. Atk. +180
<M. Def.: 4000 - 7999> M. Atk. +420
<M. Def.: 8000 and higher> M. Atk. +800 |
Holy Buster (Passive) | Character Level: 78
Required items: Spellbook: Holy Buster
SP required: from 7,400,000 to 17,400,000 depending on the class | When using Divine Beam With a certain chance delivers an additional attack. (Trigger cooldown: 10 sec.)
The additional attack deals heavy damage to demons and undead. |
Hierophant
Skill | Learning Requirements | Description of the max level |
Improved Resilience (Passive) | Character Level: 82
Required items: Spellbook: Improved Resilience
SP required: | Infection Resistance +30% Shock Resistance +20% Knockback Resistance +10% |
Holy Buster (Passive) | Character Level: 78
Required items: Spellbook: Holy Buster
SP required: 17,400,000 | When using Divine Beam With a certain chance delivers an additional attack. (Trigger cooldown: 10 sec.)
The additional attack deals heavy damage to demons and undead. |
Dwarves
Skill | Learning Requirements | Description of the max level |
Life Gain (Passive) | Character Level: 76
Required items: Spellbook: Life Gain
SP required: from 7,200,000 to 7,900,000 depending on the class | Max HP +5,000
The effect is determined by Max HP.
<Max HP is less than 15,000> P. Atk. +10
<Max HP: 15,000 - 24,999> P. Atk. +100
Max HP: 25,000 - 49,999 P. Atk. +200 P. Skill Power +1%
Max HP: 50,000 - 74,999 P. Atk. +300 P. Skill Power +2%
Max HP: 75,000 - 99,999 P. Atk. +400 P. Skill Power +3% Debuff Resistance +5% Anomaly Resistance +5%
<Max HP: 100,000 - 150,000> P. Atk. +500 P. Skill Power +5% Debuff Resistance +10% Anomaly Resistance +10% |
New Skill Levels Armor Crush (Active) | Character level: 86; 88, 90
Required items: Lv. 9: — Lv. 10: 10,000,000 adena Lv. 11: 10,000,000 adena
SP required: Lv. 9: 840,000,000 Lv. 10: 840,000,000 Lv. 11: 840,000,000 | <Skill with fixed cooldown/ Shock>
Attacks the enemy with 5061 power. Stuns for 3 sec. P./ M. Def. -30%
Ignores Shield Defense. Critical.
MP Consumption: 72 Range: 40 Casting time: 2.4 sec. Cooldown: 20 sec. Target: Enemies Scope: single target Equipment: sword / blunt weapon / spear weapon Auto-use available. |
Fortune Seeker
Skill | Learning Requirements | Description of the max level |
Fortune Time (Active) | Character Level: 84
Required items: Spellbook: Fortune Time
SP required: 240,000,000 | Max HP +20% P. Skill Power +5%
When a Raid Boss attacks, with a certain chance Applies the <Fortune Seeker's Mark> debuff for 2 min.
When the <Fortune Seeker's Mark> is active: An additional reward drops when the Raid Boss is killed.
Warning Only certain bosses drop an additional reward.
The following items may drop as additional rewards:
Raid type / Loot Elite / Evolution Stones High Elite / Master's Books Epic bosses / Scroll: Enchant Rare Accessories and Improved Scroll: Enchant Rare Accessories
MP Consumption: 102 Item consumption: Spirit Ore (50 pcs.) Casting time: 1 sec. Cooldown: 10 min. Skill Duration: 5 min. Target: character Scope: single target Auto-use available. |
Golden Stone (Active) | Character level: 79, 82, 85, 88, 90.
Required items: Lv. 1: Spellbook: Golden Stone Lv. 2: — Lv. 3: — Lv. 4: 10,000,000 adena Lv. 5: 10,000,000 adena
SP required: Lv. 1: 16,700,000 Lv. 2: 170,000,000 Lv. 3: 840,000,000 Lv. 4: 840,000,000 Lv. 5: 840,000,000 | <Imprisonment/ Suppression skill>
For 5 sec., inflicts Imprisonment on the nearby enemies turning them into golden statues.
After the Imprisonment effect is over, Attacks the enemy with 3749 power. For 5 sec., P. Def./ M. Def./ Speed -15%
Replaces the Power Break skill.
MP Consumption: 63 Casting time: 1 sec. Cooldown: 20 sec. Skill Duration: 5 sec. Target: character Scope: Effect Range Equipment: sword / blunt weapon / spear weapon Auto-use available. |
Crushing Leap (Active) | Character Level: Lv. 1: 76 Lv. 2: 78 Lv. 3: 80 Lv. 4: 82 Lv. 5: 84 Lv. 6: 86 Lv. 7: 88 Lv. 8: 90
Required items: Lv. 1: Spellbook: Crushing Leap Lv. 2: — Lv. 3: — Lv. 4: — Lv. 5: — Lv. 6: 5,000,000 adena Lv. 7: 10,000,000 adena Lv. 8: 10,000,000 adena
SP required: Lv. 1: 7,200,000 Lv. 2: 16,700,000 Lv. 3: 16,700,000 Lv. 4: 170,000,000 Lv. 5: 240,000,000 Lv. 6: 840,000,000 Lv. 7: 840,000,000 Lv. 8: 840,000,000 | Attacks the enemy with 6657 power. When using the skills, there is a certain chance to increase attack power.
Ignores Shield Defense. Ignores 10% of the target's defense. Critical.
MP Consumption: 73 Range: 40 Casting time: 1.7 sec. Cooldown: 1 sec. Target: Enemies Scope: single target Equipment: sword / blunt weapon / spear weapon Auto-use available. |
Adena Stun (Active) | Character Level: Lv. 1: 81 Lv. 2: 83 Lv. 3: 85 Lv. 4: 87 Lv. 5: 89 Lv. 6: 90
Required items: Lv. 1: Spellbook: Adena Stun Lv. 2: — Lv. 3: — Lv. 4: — Lv. 5: 10,000,000 adena Lv. 6: 10,000,000 adena
SP required: Lv. 1: 160,000,000 Lv. 2: 240,000,000 Lv. 3: 840,000,000 Lv. 4: 840,000,000 Lv. 5: 840,000,000 Lv. 6: 840,000,000 | <Shock Skill>
Throws adena at the enemy. Attacks the enemy with 5624 power. Stuns for 3 sec.
With a certain chance removes up to 3 buffs from the target.
Ignores Shield Defense.
Replaces the Body Crush skill.
MP Consumption: 63 Item consumption: 500 adena Range: 500 Casting time: 2 sec. Cooldown: 10 sec. Target: Enemies Scope: single target Equipment: sword / blunt weapon / spear weapon Auto-use available. |
Maestro
Skill | Learning Requirements | Description of the max level |
Mechanical Hero (Active) | Character Level: 76
Required items: Spellbook: Mechanical Hero
SP required: 7,900,000 | <Skill with fixed cooldown>
Allows to ride a battle mech <Mechanical Hero> animated by a dwarven spirit.
<Mounting Effect> Max HP +25,000 P. Atk. +5% Debuff/ Anomaly Resistance +10% Character's attack skills are replaced with Mechanical Hero skills. Max level buffs are available.
Warning! The mech disappears if it steps into water. It also disappears after entering or leaving the Olympiad. Equipment active skills cannot be used.
MP Consumption: 150 Item consumption: Spirit Ore (100 pcs.) Casting time: 1 sec. Cooldown: 5 min. Skill Duration: 20 min. Target: character Scope: single target Auto-use available.
|
Blacksmith's Attack (Active) | Character Level: Lv. 1: 78 Lv. 2: 80 Lv. 3: 82 Lv. 4: 84 Lv. 5: 86 Lv. 6: 88 Lv. 7: 90
Required items: Lv. 1: Spellbook: Blacksmith's Attack Lv. 2: — Lv. 3: — Lv. 4: — Lv. 5: — Lv. 6: 10,000,000 adena Lv. 7: 10,000,000 adena
SP required: Lv. 1: 18,400,000 Lv. 2: 18,400,000 Lv. 3: 170,000,000 Lv. 4: 240,000,000 Lv. 5: 840,000,000 Lv. 6: 840,000,000 Lv. 7: 840,000,000 | <Shock Skill>
Rushes forward to attack an enemy with 5356 power, stunning them for 3 sec.
Can be used if the distance to the target is more than 80.
Replaces Rush and Power Break skills.
MP Consumption: 62 Range: 500 Casting time: 1 sec. Cooldown: 3 sec. Target: Enemies Scope: single target Auto-use available. |
Mechanical Masterpiece (Active) | Character Level: 80
Required items: Spellbook: Mechanical Masterpiece
SP required: 18,400,000 | With a certain chance, summons Mechanical Golem after an attack. Mechanical Golem attacks the enemy and stuns them for 1 sec.
Replaces Machine Assistance and Body Crush skills. Item consumption: Spirit Ore (10 pcs.) Casting time: 1 sec. Cooldown: 10 sec. Skill Duration: 20 min. Target: character Scope: single target Auto-use available. |
Skill Changes
Class | Skill | New skills effects |
Shillien Saint | Dark Disruption | Cooldown: 5 min. → 90 sec. Range: 200 → 300 Added an effect that cancels special class transformations and blocks them for 10 sec. The following skills are cancelled and cannot be used for 10 sec. when the Dark Disruption skill is active: – Ultimate Death Knight Transformation – Titan Champion – Light Veil – Shadow Veil – White Guardian Transformation – Dark Assassin Transformation – White Assassin Transformation – Pirate Transformation – Collect Light Souls – Collect Shadow Souls – Absorb Light Souls – Absorb Shadow Souls
Kamaels' soul absorption doesn't work when the Dark Disruption skill is used. |
Shillien Saint | Spirit of Shillien | Required level to learn the skill: 80 → 76
SP needed to learn the skill: 16,300,000 → 7,400,000 |
Shillien Saint | Rapid Recharge | Cooldown: 30 sec. → 60 sec.
Changed the animation to make it clearer that the characters applies the effect to themselves. |
Healers
| Resurrection
Mass Resurrection | Changed the skill type in the Skill window: magic skills → special skills |
Greater Heal
Greater Battle Heal
Greater Group Heal | Greater Heal / Greater Group Heal: Received Healing increased by about 25%.
Greater Heal: Casting time: 5 sec. → 3 sec.
Greater Group Heal: Casting time: 7 sec. → 5 sec.
Greater Heal/ Greater Battle Heal/ Greater Group Heal: Skill MP consumption decreased. | |
Swap Defense
Convert | Existing Swap Defense and Convert skills of all levels will be replaced by a new skill called Favorable Cover.
Favorable Cover Lv. 1: For 1 min. Max HP +10% P. Def. +10% Dagger Resistance -30% (available at Lv. 58)
Favorable Cover Lv. 2: For 1 min. Max HP +15% P. Def. +15% Dagger Resistance -25% (available at Lv. 66)
Favorable Cover Lv. 3: For 1 min. Max HP +20% P. Def. +20% Dagger Resistance -20% (available at Lv. 74)
The effects of Swap Defense and Convert skills that are applied to characters will be deleted after installing the Frost Lord update. | |
Healer and Hierophant
| Divine Strike
Might of Heaven | When you learn the Divine Strike skill after the 1st class change, the weaker Wind Strike attack skill is deleted.
If you've already learned the Divine Strike skill after the 1st class change or later, the Wind Strike skill will be deleted when you install the Frost Lord update.
Might of Heaven will now replace the weaker Fireball attack skill when learned after the 2nd class change.
If the Might of Heaven skill has already been learned after the 2nd class change or later, Fireball will be deleted when you install the Frost Lord update.
Decreased MP Consumption for the Might of Heaven skill learned before the 3rd class change. |
Mana Effect Boost | Added levels to the Mana Effect Boost skill. Also, the high-level skills are more powerful now. The old Mana Effect Boost skill will be replaced with the new one of the same level.
Healer class characters can now learn the Mana Effect Boost to the higher level than before. | |
Eva's Saint and Hierophant | Stun Resistance
Infection Mitigation | The Stun Resistance and Infection Mitigation skills have been replaced with a new skill called Resilience that passively increases both shock and infection resistance. |
Eva's Saint | Exclusion | Cooldown: 5 min. → 90 sec. Range: 200 → 300 The Knockback and Suppression effects are now more effective because of the increased trigger chance. Added a temporary effect (10 sec.) that blocks Speed increasing buffs and Rush-like skills. The following skills are cancelled and cannot be used when the Exclusion effect is active: – Wind Walk – Maphr's Wind Walk – Elemental Wind Walk – Soul Wind Walk – Chant of Wind Walk – Elemental Wind – Fast Run – Sonic Move
The following skills cannot be used when the Exclusion effect is active:
– Rush – Rush Impact – Blacksmith's Attack |
Cardinal | Chain Heal | Cooldown: 5 sec. → 7 sec. The amount of restored HP now decreases starting from the 2nd target.
Changed the display time and the animation color of the skill's effect so that the character doesn't become obscured after it has been applied a couple of times. |
Fortune Seeker | Rolling Dice | Increased the P. Atk. value. Also, the skill now increases P. Critical Rate/ Damage and P. Skill Critical Rate/ Damage.
New effect: For 20 min. P. Atk. +60% Critical Rate for basic attacks +15 P. Critical Damage +15% P. Skill Critical Rate +15% P. Skill Critical Damage +15%
Additionally, one of the following effects:
- Atk. Spd. +55% - Speed +30 - Max HP +55%
The additional effect Rolling Dice - Endurance that is applied when you use the skill is now called Rolling Dice - Resilience. |
Titan | Titan Champion | Changed the skill type in the Skill window: Buff skills → Transformation/Mounting skills |
Titanic Sweep | Cooldown: 6 sec. → 5 sec. The Shield Defense Ignore effect is now 10% Defense Ignore. | |
Duelist | Indestructible Sound | Shock Atk. Rate increased. |
— the following wizard-type class skills have been replaced with new ones:
Old skill | New skill (combines all the effects) |
Magician's Movement Mana Recovery Spellcraft | Magician's Curiosity |
Anti Magic (old skill) | Anti Magic (new skill) |
— reduced the number of Anti Magic levels. Also, the higher-level skills are more powerful now.
— the old Anti Magic skill is replaced by the new one of the same level;
— the following Healer and Hierophant passive skills will be replaced with new ones:
Old skill | New skill (combines all the effects) |
Weapon Mastery Mage's Blessing | Priest's Attack Mastery |
Light Armor Mastery Robe Mastery | Priest's Armor Mastery |
Fast HP Recovery Fast Mana Recovery Regeneration | Priest's Recovery Mastery |
— the current Weapon Mastery skill will be replaced with the Priest's Attack Mastery skill of the same level;
— the old passive skills will be deleted after installing the Frost Lord update;
— from June 1, 2021, until June 29, 2021, the Priest's Armor Mastery and Priest's Recovery Mastery skill will require 0 SP to be learned.
— the following Dwarf skills have been replaced with new ones:
Old skill | New skill (combines all the effects) |
Sword/Blunt Weapon Mastery Polearm Mastery | Dwarven Weapon Mastery |
Light Armor Mastery Heavy Armor Mastery | Dwarven Armor Mastery |
Emergency Rescue Fast HP Recovery Vital Force | Dwarven Recovery Mastery |
— the old skills will be deleted after installing the Frost Lord update;
— from June 1, 2021, until June 29, 2021, the new skills will require no SP to be learned;
— after the scheduled maintenance on June 29, 2021, the following skills will require SP to be learned:
Skill | Cost to learn |
Dwarven Weapon Mastery | From 1000 to 840,000,000 depending on the class |
Dwarven Armor Mastery | From 1000 to 840,000,000 depending on the class |
Dwarven Recovery Mastery | From 82,000 to 840,000,000 depending on the class |
— from now on when Dwarves get the 2nd class attack skills, the 1st class attack skills are deleted:
2nd class attack skills | 1st class attack skills to be deleted |
Fatal Strike | Power Strike |
Spinning Slasher | Wild Sweep |
— the above mentioned 1st class skills will be deleted after installing the Frost Lord update, if the character has learned the 2nd class skills;
— the skills that affect Healing and Received Healing (e.g., Divine Power and Curse Disease) will now affect the following restoration skills:
* skills that restore a certain percentage of Max HP (e.g., Chain Heal);
* skills that restore HP over time (e.g., Pa'agrio's Touch);
* Also, the skills that recover full HP or a certain percentage of Max HP now have numerical HP values.
— the effectiveness of the restoration skills will now be influenced by the characters's M. Atk. more. This does not apply to the skills that restore a certain percentage of Max HP (e.g., Chain Heal);
— the Salvation skill can be used automatically now;
— decreased the power of the extra attack that is triggered after using the Divine Beam skill against Held targets (Healer and Hierophant classes);
— corrected the descriptions of attack skills that deal increased Holy damage to demons and undead: Deals additional damage → Deals significant damage;
— the following skills are now considered to be Common Buffs (the first line of buffs) and not Special Buffs 1 (the fourth line of buffs): HP Recovery, МР Recovery, Sayha's Recover HP, Sayha's Recover MP;
— the casting time transformation skills granted for ranking 1st, 2nd or 3rd among characters of the same race is now the same as the casting time of regular transformation skills: 1.5 sec. → 1 sec.;
— reduced the casting time of the skills that transform you into a pirate, a dark assassin, a white assassin and a white guardian: 3.5 sec → 1 sec.;
— added the following effects to the bonus for ranking 1st among Dwarves: P. Atk. +110, Max HP +500;
— the cooldown of the Power Break skill is now fixed (Dreadnought, Duelist, Titan, Fortune Seeker, Maestro, Dominator, Doomcryer classes);
— the cooldown of the Body Crush and Armor Crush skills is now fixed (Fortune Seeker and Maestro classes);
— the skill power of the Armor Crush skill has been increased by about 4.75% (Fortune Seeker and Maestro classes);
— changed the wording of the Focus Power skill's description;
Before changes | After changes |
P. Critical Damage increase when flanking. | P. Critical Damage increase when attacking from behind. |
— the cooldown timers in a skills' tooltips in the Skill window now display seconds as well:
Before changes | After changes |
2 min. | 2 min. 30 sec. |
— changed the casting time for escape/teleport items and skills:
Item and skill name | Casting time |
Scroll of Escape: Tower of Insolence (1st-12th Floors) | 0 sec. → 1 sec. |
Tower of Insolence (1st-12th Floors) Stone of Memory | 0 sec. → 1 sec. |
My Teleport | 0 sec. → 2 sec. |
Return | 20 sec. → 8 sec. |
Party Return | 20 sec. → 8 sec. |
Escape: Clan Hall | 20 sec. → 8 sec. |
Scroll of Escape | 20 sec. → 8 sec. |
Scroll of Escape (Novice) | 20 sec. → 8 sec. |
Scroll of Escape: Clan Hall | 20 sec. → 8 sec. |
Scroll of Escape: Castle | 20 sec. → 8 sec. |
Scroll of Escape: Fortress | 20 sec. → 8 sec. |
Collections
— improved the Collection system and added new functions:
* when you choose a collection item and click the collection button in inventory (or drag the item there), the collections that contain this item will be now shown regardless of the currently set preferences;
* the collections that can be completed right away will now be shown first in the search results;
* the search bar is now reset after the Collection UI is closed;
* when using the search bar to look for items, collections that do not contain it will be automatically excluded from search results;
* if you try to drag the item that cannot be added to a collection onto the collection button in the lower part of the inventory, a warning message will appear;
— icons of the items that can be added to a collection will now have a lilac mark in the upper left corner; this mark will be shown in the Random Craft, NPC Shop, Private Store, Private Warehouse, Clan Warehouse and Account Transfer windows; the mark is not shown in the inventory window;
— added new collections:
Category | Effect |
Attack | M. Atk. P. Atk. P. Skill Critical Damage M. Skill Critical Rate P. Skill Critical Rate M. Skill Critical Damage P./ M. Atk. Skill Power Skill Power/ Max MP P./ M. Atk. |
Defend | P. Def. M. Def. Received P. Skill Critical Rate decrease Received M. Skill Critical Rate decrease Received M. Skill Critical Damage decrease Received P. Skill Critical Damage decrease P./ M. Def Received Damage decrease Received Damage decrease/ Max HP P. Def./M. Def./HP Recovery Potions' Effect Received Damage decrease Received P. Skill Critical Damage Received M. Skill Critical Rate Received M. Skill Critical Damage Received P. Skill Critical Rate |
Combat Support | Casting Spd. Atk. Spd. Speed Max MP Max CP Max HP HP/ MP/ CP Recovery Rate Skill MP Consumption decrease M. Evasion P. Evasion Skill Cooldown decrease Received PvP damage decrease, Max CP and HP increase |
Special | Knockback Resistance Hold Resistance Suppression Resistance Imprisonment Resistance Pull Resistance Debuff/ Anomaly Resistance |
Stats | CON/MEN |
Convenience | Acquired XP/ SP Sayha's Grace Charge increase Inventory Slots Sayha's Grace Consumption decrease Weight Limit Sayha's Grace charging rate Magic Lamp charging rate HP Recovery Potions' Effect |
Random Craft
— a notification will now be shown to everyone when a player acquires A-grade weapons/armor or Scroll: Enchant Rare Accessories;
— changed some of the items that can be created using Random Craft:
Newly available items | Items with modified chance of crafting |
+12 Yaksa Mace +12 Saber Tooth B-grade Armor Random Craft Item Dragon Valley's Earring (Sealed) Ring of Insolence (Sealed) Spirit Ore (300 pcs. added) Enria | More likely: A-grade Armor Coupon Sealed B/C-grade weapon B/C-grade Enchant Scrolls
Less likely: D-grade Enchant Scrolls |
Quests
— when a player aborts one of the following quests, the Scrolls of Escape that teleport them to the target hunting zones will now be deleted (the scrolls are not deleted after the quests are completed):
- A Trip Begins;
- More Experience;
- Secret Garden;
- Death Mysteries;
- Spore-infested Place;
- Respect for Graves
- Let's Pay Respects to our Fallen Brethren;
- Memory of the Glorious Past;
- Traces of Battle.
— added Dragontroop Elite Wizard (Dragon Valley) as a target monster for Deton's First Request;
— changed some dialogs in the Let's Pay Respects to our Fallen Brethren quest;
— the Get Incredible Power quest will no longer be displayed as available after the 3rd class change.
Missions
— added new missions to the Promotion section:
Quest name | Rewards |
Reach Level 91 | Lv. 91 Achievement Reward Box (Sealed) 1 pc. Scroll: Boost Attack (Sealed) 30 pcs. Scroll: Boost Defense (Sealed) 30 pcs. XP Growth Scroll (Sealed) 30 pcs. Berserker's Scroll (Sealed) 6 pcs. |
Reach Level 92 | Lv. 92 Achievement Reward Box (Sealed) 1 pc. Scroll: Boost Attack (Sealed) 36 pcs. Scroll: Boost Defense (Sealed) 36 pcs. XP Growth Scroll (Sealed) 36 pcs. Berserker's Scroll (Sealed) 7 pcs. |
- Achievement Reward Boxes may contain one of the following items:
Box | Contents |
Lv. 91 Achievement Reward Box | Spellbook: Glorious Warrior's Ability Lv. 2 (Sealed) 1 pc. Emerald Weapon Appearance Stone (Sealed) 1 pc. Stylish Color Title (Sealed) 2 pcs. |
Lv. 92 Achievement Reward Box | Spellbook: Glorious Warrior's Ability Lv. 3 (Sealed) 1 pc. Special Color Title (Sealed) 2 pcs. |
— added a new mission to the Clan section:
Mission type | Quest name | Prerequisites | Completion condition | Reward |
Weekly (Character) | Battle with Frintezza | Lv. 76+ Must be a clan member (Clan Lv. 1-10) | Defeat Scarlet van Halisha during a clan raid to Frintezza. | 500 Clan XP Soulshot Ticket 20 pcs. Spirit Ore 200 pcs. |
— added a new mission to the Hunting section:
Mission type | Quest name | Prerequisites | Completion condition | Reward |
Daily (Character) | Explore Primeval Isle | Lv. 76+ | Defeat 200 monsters on the Primeval Isle. | Grace Potion [Sealed] 50 pcs. |
Clan
— the player is now also listed among online clan members in the lower panel;
— fixed a bug that caused the Get Reward button to not be active sometimes even if the clan bonus timer has already reset;
— it is now possible to dismiss clan members that are currently in combat;
— added the Hostile Clan Management option for every level of clan membership. The option allows you to add/ delete clans from the enemy list.
Clan Donations
— changed the amount of Clan XP that is gained through clan donations:
Regular donation | Advanced donation | Exceptional Donation |
3 → 9 | 10 → 30 | 50 → 150 |
XP Recovery
— added an option to recover a certain amount of XP after death either for free or for adena/L-Coin;
— a character that opted to recover some XP will be resurrected in the nearest city;
— the amount of XP recovered and the price depend on the character's level as well as the amount of resurrections per day:
Type | Free resurrection | Recovery for adena | Recovery for L-Coins | |||||||||
Lv. | 1 time | 2 times | 3 times | 4 times | 5 times | 6 times | 7 times | 8 times | 9+ times | 3 times | 4 times | 5+ times |
100% | 100% | 90% | 80% | 80% | 70% | 70% | 60% | 50% | 100% | 100% | 100% | |
1-60 | Free | 5,000 | 1 | 2 | 3 | |||||||
61-75 | Free | 10,000 | 1 | 3 | 4 | |||||||
76-79 | Free | 20,000 | 2 | 5 | 10 | |||||||
80-81 | Free | 30,000 | 5 | 10 | 15 | |||||||
Lv. | 100% | 100% | 90% | 80% | 80% | 70% | 70% | 60% | 50% | 100% | 100% | 100% |
82-84 | Free | 60,000 | 15 | 20 | 25 | |||||||
85-86 | Free | 125,000 | 20 | 40 | 80 | |||||||
87-88 | Free | 240,000 | 25 | 50 | 100 | |||||||
89-90 | Free | 400,000 | 25 | 50 | 100 |
— the resurrection counter is reset daily at 6:30 a.m.;
— the amount of XP lost after death is as follows:
Character level | Death XP Penalty |
1-75 | 2% (used to be 4%) |
76+ | 4% (no changes) |
Compounding
— added a new function that makes the transition to the next compounding stage easier: click the newly compounded item's icon in the results window and it will be automatically slotted into the left slot while items it can be compounded with will be slotted into the right one;
— if there are not enough materials, the item can no longer be put into the compounding slot;
— it is still possible to continue compounding items that were used the previous time; to continue compounding with the same items, press the existing [Continue] button;
— added a Skip Demo function to the compounding window that lets players skip the animation;
— added success and failure screen notifications that appear depending on the result of compounding.
Castle Sieges
— NPC Castle's Victory Herald will now appear next to the Gatekeeper after the Giran and Goddard castle sieges are over;
— the leader of the ruling clan may receive Mark of the King Lv. 1 (2 pcs.) from NPC Castle's Victory Herald;
— once the leader has received their reward, NPC Castle's Victory Herald will disappear. If the leader doesn't claim their reward, the NPC will disappear after 10 minutes;
— compounding Marks of the King Lv. 1 may yield a higher-level mark;
— the ruling clan now gets a castle owner passive skill.
Skill name | Effect |
Giran Castle Owner | Acquired XP/ SP +20% Adena acquired +10% |
Goddard Castle Owner | Acquired XP/ SP +20% Adena acquired +10% |
Fortress Battle
— the clan level required to participate in the Orc Fortress battle has been reduced from Lv. 5+ to Lv. 4+;
- the fortress flag skills are now available to Lv. 4+ clans;
— the fortress passive skill effect has been changed:
Skill | Before changes | After changes |
Orc Fortress Owner | Acquired XP/ SP +30%, acquired adena +20% | Acquired XP/ SP +10% |
Death Penalty and Reputation
— added new Einhasad Overseeing levels;
— the death penalty concerning items dropped when a character is killed by another character has been changed in accordance with the reputation system:
- Chaotic characters with Einhasad Overseeing Lv. 4+ have a much higher chance of losing items after death.
Penalty stages | Reputation after killing | Number and chance of dropping items | Einhasad Overseeing |
1 | 0 | 1 pc., low chance | Not applied |
2 | -1 to -18,000 | 1-2 pcs, moderate chance | Lv. 1 |
3 | -18,001 to -27,000 | 1-3 pcs., slightly increased chance | Lv. 2 |
4 | -27,001 to -30,240 | 1-3 pcs., high chance | Lv. 3 |
5 | -30,241 to -33,840 | 1-3 pcs., very high chance | Lv. 4 |
6 | -33,841 to -36,000 | 1-3 pcs., very high chance | Lv. 5 |
Revenge
— if a character who is affected by Einhasad Overseeing Lv. 3+ kills a peaceful character, the characters who have accepted the help request can teleport to the vengeance spot for free;
— if the hostile character is affected by Einhasad Overseeing Lv. 3+ at the moment of the killing, vengeance teleport is free even if the character's reputation is reset after the killing.
Purge
— the purge reward can be claimed during combat;
— during the Purge Hot Time a small red icon with letter H will appear in the Purge icon on the sidebar;
— the Get Reward button is permanently available now, so you can check the purge reward info whenever you want;
— increased the amount of purge points gained from killing monsters in the following zones: Cruma Tower, Tower of Insolence, Dragon Valley.
Miscellaneous Changes
Changes
— changed categories in the L-Coin Store:
* new categories: Equipment, Enhancements, Consumables, Misc., Adena store, Events and Offers;
* removed the Popular category;
* the items have been sorted into the new categories;
— changed the names of some Special Craft categories:
* Jewelry → Accessories;
* Other → Misc.;
* Event → Events and Offers;
— added a a Threat - Counterattack option to the Next Target section of the Options - Game Play menu;
* if this option is on, the character will automatically counterattack any hostile character affected by Einhasad Overseeing Lv. 3+ during auto-hunting;
* the enemy is targeted until the character attacked in "Threat - Counterattack" mode is either dead or unable to attack;
* added a Next Target button to the system pane at the bottom of the screen; it lets players see the current Next Target setting (Any Target, Threat - Counterattack, Monsters, Characters, NPC) and change it by clicking LMB;
* the Next Target button is located to the right of the Camera Tracking button;
* the Next Target setting can also be changed the old way, through the Options - Game Play menu or using hot keys Ctrl+T;
— to avoid possible conflicts during auto-hunting, the Any Target setting has been changed:
Before changes | After changes | |
Any Target setting | Monsters; Hostile clan members; Characters with a purple name or in chaotic state | Monsters; Hostile clan members; Characters with a purple name or in chaotic state that do not belong to a clan. |
— changed the detailed auto-hunting settings; also fixed a bug that caused the following auto-hunting settings to activate after a character teleported, but before auto-hunting itself has been turned on: Automatic Looting, Respectful Hunting Mode, Auto-target (short/long range);
— added a Clan button to the lower right part of the screen;
— now when Sayha's Grace bar is complete, the SG icon no longer has the blinking green line that reminds the player that the bar is full;
— it is no longer possible to teleport to the Olympiad and to enter instance and world zones with an active private store;
— information concerning the Death Penalty in item, skill and collection descriptions has been changed to reflect the actual game mechanics;
— it now takes less time to open inventory when there are multiple game clients running concurrently;
— fixed a bug that caused the number input into the store UI to reset during battle;
— Baium's icon on the world map is no longer covered by the icons of other bosses;
— added info about Item Transformation (epic accessories) to the Help menu;
— Soulshots are no longer consumed when you use enhancing physical skills or songs/dances;
— fixed the displayed effect of the Undying Body II collection in the collection description;
— improved the NPC store UI:
* in the item list additional info in the item names (Sealed, Event etc.) is now written in a different color;
* in some stores it is now possible to see all the items that are in-store, not just the ones that the character can afford;
* the tooltips of the items that are needed for the exchange are now displayed in full when you hover the cursor over the icon;
* the max number of items available for exchange is now set automatically when you try to exchange too many items;
— Adventurer's Mark can now be bought from NPC Game Assistant:
Item | Required character level | Price |
Adventurer's Mark Lv. 1 | 20-29 | 1,000 adena |
Adventurer's Mark Lv. 2 | 30-39 | 5,000 adena |
Adventurer's Mark Lv. 3 | 40-59 | 50,000 adena |
Adventurer's Mark Lv. 4 | 60-74 | 200,000 adena |
Adventurer's Mark Lv. 5 | 76+ | 500,000 adena |
— an Adventurer's Mark cannot be bought if the character's inventory already contains an Adventurer's Mark matching their level;
— Adventurer's Marks Lv. 1-5 can no longer be transferred within account;
— NPC Grocer now sells a Dual Sword Crafting Stamp:
— added an additional pop-up window with warnings that appears when the player clicks the resurrection button;
— changed the order of the buttons in the resurrection UI:
Before changes | After changes |
To Village | To Village |
Resurrection w/o penalty | To Castle / To Fortress |
To Castle / To Fortress | Resurrection w/o penalty |
Bug Fixes
— fixed a bug that caused the Soulshot damage during basic attacks to be higher than the value in the description;
— fixed a bug that prevented Soulshots and Spiritshots from being applied when there were too many targets in the AoE attack zone;
— fixed a bug that prevented NPC Priest Cerenas in Goddard from holding weapons;
— fixed a bug that caused the Clan Circlet's description background to be too bright;
— fixed a bug that incorrectly displayed material tooltips in the item recipe window;
— fixed a bug that caused the quest progress notification window to close after exiting the Collection UI;
— fixed a bug that prevented the party waiting list from refreshing after changing the level requirements;
— fixed a bug that displayed the list of previous purges in the sidebar if the character had no completed purges, but was able to start a new one;
— fixed a bug that caused the crest that is awarded for being first in the race ranking to not be displayed for Sylph characters;
— fixed a bug that caused incorrect information about the active Elemental Spirit to be displayed on the side bar if it was consuming ore during combat;
— fixed a bug that sometimes prevented players from recruiting mercenaries in the main Siege window;
— fixed a bug that displayed the previous payment amount in the current payment receipt received by mail;
— fixed a bug that prevented notifications from appearing after some items were successfully enchanted;
— fixed a bug that prevented players from continuing on with tutorial quests if quest items needed to complete them had been destroyed;
— fixed a bug that caused the Death Knight class icon in the class change UI to be affected by texture settings;
— fixed a bug that caused a Sylph female character's appearance to not render properly when they put on Formal Wear;
— fixed a bug that sometimes prevented new targets from being chosen automatically during auto-hunting;
— corrected the Special Craft notification;
— removed the mentions of the Respect for Graves quest from the requirements for the Let's Pay Respects to our Fallen Brethren, Memory of the Glorious Past and Traces of Battle quests;
— removed mentions of the wrong monsters from the Not So Silent Valley quest;
— fixed a bug that caused enhanced skills to be unavailable after participating in the Olympiad and returning back to home server from a world zone;
— fixed a bug that caused the raid teleport price on the world map to be displayed as 1 L-Coin (instead of 10);
— fixed a bug that caused too many monsters to spawn in a certain area of the Plains of the Lizardmen;
— fixed a bug that stopped My Teleports from working in some areas of the Plains of the Lizardmen;
— fixed a landscape bug that caused monsters to overlap in some areas of Cruma Tower's 3rd Floor;
— fixed a bug that prevented characters from teleporting to the Kuka and Jisra spawn location in the Sel Mahum Base at a specific time;
— fixed a bug that prevented characters from teleporting to the raid zone when using the Map window for raid teleportation to Anakim and Lilith;
— fixed a bug that caused Atingo's skill animations to not be shown sometimes;
— fixed a bug that caused some Primeval Isle monsters to spawn in wrong places;
— fixed a bug that let characters access a number of Ivory Tower locations;
— fixed a bug that let characters leave the Enchanted Valley arena at the Olympiad;
— fixed a bug that caused the following death message to be shown in the system chat when installing a Soul Crystal and entering a world hunting zone: Soul crystal insertion is impossible if the character is dead; now a correct message is shown;
— fixed a bug that caused messages 'You are not a clan member' and 'You have been a clan member for less than one day' to be displayed when characters opened the Clan Donation page in a world hunting zone. Now no clan donations can be made and the corresponding button is inactive while the character is in a world hunting zone;
— fixed a bug that made NPC Guard unable to attack a chaotic character in melee combat, so he just spun round instead of fighting;
— fixed a bug that caused +0~+5 Armor Pack - Karmian Tunic to be shown as Light Armor;
— corrected typos in the names and descriptions of some items;
— fixed a bug that caused one Soul Crystal fee to be displayed in the UI after installing two or more of them;
— corrected the typos in the description of Ring of Core's enchant effect;
— removed the second "Crit. Atk." from the +3 Baium's Ring enchant effect;
— fixed a bug that caused the Silence Atk. Rate and Resistance effect to be removed from the +3~+5 Antharas' Earring description;
— fixed a bug that caused some accessory augmentation effects to be displayed incorrectly;
— fixed a bug that caused the textures of dropped Regular Pet Training Guide and Advanced Pet Training Guide to be displayed incorrectly;
— fixed a bug that caused the line about attack effect to be absent from the Spellbook: Exclusion description;
— corrected the typos in the Agathion Petram skill tooltip;
— fixed a bug that caused the cooldown of the Opal special skill to be reset upon teleporting to the Olympiad;
— fixed a bug that caused the Opal special skill to be used immediately after equipping Opal Lv. 6 and Lv.7; now the special skill can only be used if 30 sec. have passed after Opal has been equipped;
— fixed a bug concerning the Onyx Lv. 7+ equipment animation for Sylphs and Death Knights;
— fixed a bug that prevented pets from equipping Majestic Ring;
— fixed a bug that removed the information about Anomaly Resistance increase in the item skill description of equipped Talisman of Hellbound Lv. 8+;
— fixed a bug that removed a line break from the Talisman of Hellbound Lv. 2-4 description;
— fixed a bug that caused Knockdown Resistance to be displayed instead of Knockback Resistance in the +7 and higher Talisman of Eva enchant effects;
— fixed a bug that caused the effect of the "Set Effect: Moon Robe, 4-piece" passive skill to be Max HP +20 instead of Max MP +20;
— fixed a bug that caused the Soul Crystal icon to be displayed in the Aden's Dual Swords tooltip;
— fixed a bug that prevented players from cancelling the Stun Gauntlets' Swift Fist skill's anomaly effect with the Core's Blessing effect;
— fixed a bug that caused the M. Def. +50 effect to be absent from the description of the A-grade: Stun Gauntlets passive skill;
— changed the Elven Sigil icon;
— fixed a bug that caused the effects of some equipment items to be different from what was stated in their respective tooltips:
* the Atk. Spd. of some bows is now the same as stated in their tooltips;
* Excuro's Staff's P. Accuracy value is now the same as stated in the tooltip;
* Lizard Slayer's M. Atk. value is now the same as stated in the tooltip;
— fixed a bug that caused the following passive skill icons to not be displayed if the character didn't have enough MP: Dignity, Honor, Increased Power of Magic;
— fixed a bug that caused the P. Atk. increase effect to be displayed incorrectly in the Heavy Armor Mastery skill description. This skill increases your P. Atk even if you do not have heavy armor equipped;
— fixed a bug that caused the Elemental Burst skill triggered by the Time Burst skill to be displayed in the buff bar;
— fixed a bug that caused character's movement animation to not be shown if the character is affected by the Anchor skill's slowing debuff;
— fixed a bug that caused skill duration to be displayed as 20 min. in the description of the Rapid Shot passive skill;
— fixed a bug that significantly decreased the DoT damage of the Cold Flames and Flame Burst skills;
— fixed a bug that prevented the Titanic Weapon skill effect from being applied correctly if a two-handed blunt weapon/staff was equipped (Titan class);
— fixed a bug that prevented the following drain skills from increasing M. Skill Power: Vampiric Touch, Drain HP, Life Drain, Vampiric Claw, Vampire Bat, Steal Essence Vampiric Mist, Dark Vortex, Blood Chain. Now the M. Skill Power effect is applied correctly when the skills become transcendent;
— fixed a bug that caused consumable items to not be displayed in the descriptions of the No Clan's Escape and No Clan's Resurrection skills;
— fixed a bug that muted some skills.