Master Class Ch. 2

18 January 2022

The Master Class Ch. 2 update will be installed on March 10th, 2022. Join the update discussion in our Discord channel

Skills

Combined Enchanter skills

— Enchanter class's Melody/Frenzy/Resistance buff skills have been combined:

Skill nameLevelCombined skill nameClass
Horn Melody1-5Musician's MelodyIss Enchanter
Drum Melody1-5
Pipe Organ Melody1-5
Guitar Melody1-5
Horn Frenzy1-5Musician's FrenzyIss Dominator
Drum Frenzy1-5
Pipe Organ Frenzy1-5
Guitar Frenzy1-5
Basic Horn Melody1-4Basic Musician's MelodyAwakened classes, Iss Enchanter excluded
Basic Drum Melody1-4
Basic Pipe Organ Melody1-4
Basic Guitar Melody1-4
Prevailing Sonata1Sonata PerformanceIss Hierophant
Daring Sonata1
Refreshing Sonata1
Prevailing Song1Song of TriumphIss Sword Muse
Daring Song1
Refreshing Song1
Prevailing Dance1Dance of MasterIss Spectral Dancer
Daring Dance1
Refreshing Dance1
Prevailing Drum1Drum ConcertIss Dominator / Iss Doomcryer
Daring Drum1
Refreshing Drum1
Prevailing Frenzy1Aria FrenzyIss Dominator
Daring Frenzy1
Refreshing Frenzy1
Basic Prevailing Andante1Basic Andante PerformanceAwakened classes, Iss Enchanter excluded
Basic Daring Andante1
Basic Refreshing Andante1
Attribute Resistance1United ResistanceIss Enchanter
Debuff Resistance1
Mental Resistance1
Basic Attribute Resistance1Basic United ResistanceAwakened classes, Iss Enchanter excluded
Basic Debuff Resistance1
Basic Mental Resistance1
Novice Attribute Resistance1Novice United ResistanceIss Enchanter, 2nd and 3rd class change
Novice Debuff Resistance1
Novice Mental Resistance1

* Existing buffs are maintained after the update. The combined buffs are applied when using the new skills and/or items.

* The requirements for learning the new Melody/Frenzy/Resistance buffs are specified below.

NameLevelRequired levelRequired SPClass
Musician's Melody1850Iss Enchanter
Musician's Melody290370,000
Musician's Melody3951,000,000
Musician's Melody4995,000,000
Musician's Melody51051,753,765,925
Sonata Performance1850Iss Hierophant
Song of Triumph1850Iss Sword Muse
Dance of Master1850Iss Spectral Dancer
Drum Concert1850Iss Dominator/ Iss Doomcryer
United Resistance1850Iss Enchanter
Basic Musician's Melody1850Awakened classes, Iss Enchanter excluded
Basic Musician's Melody290370,000
Basic Musician's Melody3951,000,000
Basic Musician's Melody4995,000,000
Basic Andante Performance1850
Basic United Resistance1850
Novice United Resistance1400

Iss Enchanter, 

2nd and 3rd class change

— Items like Emperor's Special Cocktail that grant the Melody/Frenzy/Resistance buffs now grant the combined skill buffs.

— The Melody/Frenzy/Resistance buffs that are granted in certain contexts, for example, by an Adventure Guildsman or the Mentor, have been replaced with the combined skill buffs.

— Due to the buff integration, the following skills will be deleted.

* Rune Stones that were consumed when learning the skills will be refunded to the private warehouse.

Skills to be deletedSkill levelClassReceived items
Ensemble Melody1Iss EnchanterRune Stone (4 pcs.)
Trio Sonata1Iss HierophantRune Stone (4 pcs.)
Spirit's Chorus1Iss Sword MuseRune Stone (4 pcs.)
Dance of Triumph1Iss Spectral DancerRune Stone (4 pcs.)
Triple Stroke1Iss Dominator/ Iss DoomcryerRune Stone (4 pcs.)
Immune Derangement1Iss Enchanter
Power of Saha1Aeore Healer
Critical of Saha1
Force of Saha1
Speed of Saha1
Resistance of Saha1
Blessing of Saha1
Clarity of Saha1

Death Knights

— Enhanced some of the Sigel Death Knight class skills.

* Added stat-modifying effects to some of the aura skills.

* Increased the power of skills that are only applied to a single target.

Skill nameChanges
Aura of Restraint

Added effect: when aura is active, P./ M. Def. +20%, 

all received Critical Rate -15%.

Aura of Fury

Added effect: when aura is active, P. Atk. +20%, 

P. Critical Rate +15%, P. Skill Critical Rate +15%.

Hell Slash (Restraint)

Increased the power of the skill at all levels.

At max level, P. Atk. power 105% -> 130%.

Hell Slash (Fury)

Increased the power of the skill at all levels.

At max level, P. Atk. power 110% -> 130%.

Pursuing Curse

Increased the power of the skill at all levels.

At max level, P. Atk. power 105% -> 120%.

Feoh Wizards

— Changed the effects of some Feoh Wizard.

Skill nameLevelChanges
Embody Mana Armor1Received damage -90% → Received damage -80%
Embody Mana Armor2Received damage -95% → Received damage -90%
Transfer Pain1

Transfers 58% of received damage to a servitor → 

Transfers 65% of received damage to a servitor

Transfer Pain2

Transfers 62% of received damage to a servitor → 

Transfers 70% of received damage to a servitor

Transfer Pain3

Transfers 66% of received damage to a servitor → 

Transfers 75% of received damage to a servitor

Transfer Pain4

Transfers 70% of received damage to a servitor → 

Transfers 80% of received damage to a servitor

Other Changes

— For normal attacks and magic skills, the damage bonus has been increased, depending on the level of the character.

* The higher the character's level, the greater the bonus.

— Changed the duration of the Perfect Hydro Strike skill: 2 sec. → 5 sec.

— Reduced the amount of SP required to learn skills at 101 character level and above.

— Changed the location of the visual effect of Valakas' Sturdiness and Valakas' Fury skills of Sigel's Death Knight class.

— The chance of success of the Death Sentence skill now depends on the level of the character.

— Now the cooldown time of the Divine Storm skill of the Sayha's Seer class depends on the character stats.

— Increased the range of the Prophecy of Might skill.

— Now the description of Burst Casting, Superior Burst Casting and Mana Burst of the Feoh Wizard class reflects their real effect.

— Increased the max level of some skills. All classes are affected.

ClassSkill name

Current

max

level

New 

max 

level

Sigel Knights (all)Sigel's Defense Mastery34

Sigel Shillien Templar

Sigel Eva's Templar

Sigel Phoenix Knight

Sigel Hell Knight

Superior Sword / Blunt Weapon Mastery1012
Superior Shield Mastery1012

Sigel Shillien Templar

Sigel Eva's Templar

Sigel Phoenix Knight

Sigel Hell Knight

Superior Heavy Armor Mastery1012
Superior Magic Resistance1012
Superior Elemental Mastery1012
Superior Mental Attack Resistance1012
Superior Provoke Aura12
Superior Aggression Aura1012
Rising Smash1315
Vanishing Stun1315
Chain Strike1113
Shield Boomerang1113
Shield Bash1315
Shield Wave1214
Shield Impact1012
Chain Gust1315
Shield Charge1315
Sigel Death KnightSuperior Adamant Will45
Superior Sword Mastery1012
Superior Heavy Armor Mastery1012
Superior Elemental Mastery1012
Spirit Altar12
Ignition56
Valakas' Sturdiness12
Valakas' Fury12
Hell Slash911
Pursuing Curse911
Death Sentence68
Shrivelling35
Furious Eruption810
Hellfire911
Fire Earthquake68
Fateful Assault911
Sigel Shillien TemplarGrand Shillien Shadow45
Templar's Aura12
Templar's Frenzy56
Mass Lightning Strike911
Chained Death Scythe1113
Inhale Soul79
Sigel Eva's TemplarGrand Othellot's Wave45
Guardian Aura12
Guardian's Frenzy56
Reversal Stream810
Gigantic Wave1113
Maelstrom79
Sigel Phoenix KnightGrand Immortal Guardian45
Paladin's Aura12
Paladin's Frenzy56
Phoenix Glide810
Burning Chain Lash1113
Flame Feather79
Sigel Hell KnightGrand Thorn of Vengeance45
Avenger's Aura12
Avenger's Frenzy56
Shadow Hunt810
Black Thorn Chain Strike1113
Revenging Thorn79
Tyrr Warriors (all)Superior HP Mastery1012
Superior Dual Weapon Mastery1012
Superior Light Armor Mastery1012
Superior Resistance1012
Superior Weapon Mastery1012
Superior Momentum Mastery1012
Superior Heavy Armor Mastery1012
Tyrr's Defense Mastery34
Max Energy12
Giant's Punch1315
Armor Destruction1315
Mega Strike1315
Power Bomber1113
Infinity Strike68
Last Attack810
Eruption1315
Sonic Star79
Jump Attack1214
Hurricane Rush1113
Tyrr DuelistSuperior Dual Sword Mastery45
Duelist Wrath24
Triple Sonic Slash911
Sonic Rage1315
Sonic Storm1315
Sonic Flash911
Tyrr DreadnoughtSuperior Polearm Mastery45
Winged Spear24
Provoke911
Dreadful Roar810
Thunder Storm911
Thunder Spear911
Rampage911
Hurricane Blaster1315
Hurricane Storm1315
Tyrr TitanSuperior Two-handed Weapon Mastery45
Rage45
Furious Slasher23
Hurricane Blaster1315
Hurricane Storm1315
Tyrr Grand KhavatariSuperior Fist Weapon Mastery45
Fury Fists23
Furious Fist23
Raging Force1315
Force Storm1315
Momentum Flash911
Tyrr MaestroSuperior Shield Mastery1012
Golem Power13
Golem's Spirit13
Power Hammer Crush911
Hurricane Blaster1315
Hurricane Storm1315
Tyrr DoombringerSuperior Two-handed Weapon Mastery45
Soul Berserker34
Soul Barrier45
Sword Shield45
Blade Slasher57
Disarm911
Rush Impact911
Hurricane Blaster1315
Hurricane Storm1315
Othell Rogues (all)Superior Movement1012
Superior Dagger Mastery1012
Superior Dual Dagger Mastery1012
Superior Light Armor Mastery1012
Superior Resistance1012
Superior Critical Mastery1012
Scorpion Poison45
Othell's Defense Mastery34
Heart Breaker1315
Mass Trick68
Counter Flip1012
Blood Stab1315
Shadow Chase1113
Shadow Flash68
Throw Dagger1315
Amazing Angel of Death12
Jawbone Blow911
Critical Wound810
Paralyzing Shadow1012
Flash Dagger1012
Flash Bluff911
Barrage of Nails1214
Clone Attack911
Throw Poison Needle1113
Chain Blow1315
Othell AdventurerSuperior Fitness45
Critical Tactics12
Maximum Blow12
Reverse Mana911
Armor Break57
Istina Acid Swarm1113
Othell Wind RiderSuperior Haste45
Chance of Wind12
Mortal Strike45
Right Angle Reverse911
Easterly Wind Strike57
Poison Swarm1113
Othell Ghost HunterBrutal Stab Expert45
Shadow Hunter12
Mortal Strike45
Shadow Reverse911
Grim Reaper Possession57
Poison Swarm1113
Othell Fortune SeekerGreat Luck45
Flip Lucky Coin12
Coin of Maphr12
Reverse Plunder911
Dwarven Flare Bluff57
Poison Swarm1113
Wild Plunder911
Yul Archers (all)Superior Bow/ Crossbow Mastery1012
Superior Critical Arrow1012
Superior Light Armor Mastery1012
Superior Magic Resistance1012
Superior Elemental Resistance1012
Superior Survival Instinct1012
Superior Mental Attack Resistance1012
Yul's Defense Mastery34
Last Stance12
Quick Fire45
Mass Bullseye68
Time Bomb810
Flare79
Slow Shot1113
Bullseye1012
Lure Shot68
Gravity Trap68
Frost Trap68
Recoil Shot1315
Multiple Arrows1315
Bow Strike1315
Phoenix Arrow68
Quick Shot1315
Impact Shot1113
Pinpoint Shot1315
Tornado Shot1315
Heavy Arrow Rain1315
Yul Ghost SentinelSuperior Skill Mastery45
Counter Instinct23
Yul Moonlight SentinelSuperior Speed Mastery45
Hunting Instinct23
Yul SagittariusSuperior Hawk Mastery45
Survival Instinct23
Yul TricksterSuperior Instinct Mastery45
Bloody Instinct23
Feoh Wizard seriesSuperior Weapon Mastery1012
Superior Mana Boost1012
Superior Clear Mind1012
Superior Fast MP Recovery1012
Superior Anti Magic1012
Superior Robe Mastery1012
Feoh's Defense Mastery34
Empowering Echo12
Superior Burst Casting12
Crystal Form12
Death Howl911
Death Fear1214
Ruin1113
Hell Binding911
Mass Death Fear1315
Mass Ruin1113
Mass Hell Binding911
Ultimate Body To Mind1315
Shadow Snare810
Arcane Comet Strike68
Elemental Spike1315
Elemental Crash1315
Ignore Divinity79
Quadruple Elemental Blast68
Magical Evasion1113
Magical Charge1113
Feoh WizardSuperior Elemental Master78
Elemental Burst911
Volcanic Destruction1315
Chain Blaze13
Feoh Mystic MuseSuperior Mana of Spirit78
Elemental Burst911
Icicle Destruction1315
Feoh Storm ScreamerSuperior Spirit Eye78
Elemental Burst911
Updraft Destruction1315
Feoh SoultakerSuperior Necromancy78
Elemental Burst911
Bedrock Destruction1315
Discarded Wizard's Soul68
Summon Reanimated Man911
Summon Cursed Man911
Feoh Soul HoundSuperior Abyss Stigma78
Elemental Burst911
Void Destruction1315
Lightning911
Iss Enchanter (all)Superior Dual Weapon Mastery1012
Superior Sword / Blunt Weapon Mastery1012
Superior Heavy Armor Mastery1012
Superior Light Armor Mastery1012
Superior Robe Mastery1012
Superior HP Boost1012
Superior HP Recovery1012
Superior Mana Boost1012
Superior Anti Magic1012
Iss' Defense Mastery34
Deep Crazy Nocturne12
Shocking Assault1113
Crippling Attack1315
Crushing Assault1315
Mass Giant Root911
Giant Root911
Transform1214
Petrify1315
Chaos Symphony68
Iss HierophantGreat Natural Superiority45
Prophecy of Might13
Mass Transform911
Dash Assault1113
Iss Spectral DancerGrand Dance of Spectral Swords45
Crippling Dance13
Dance of Medusa911
Dash Assault911
Iss Sword MuseGrand Melody of Spirit45
Melody of Refection911
Song of Assault13
Song of Silence911
Dash Assault1113
Iss DoomcryerGrand Soul Cry45
Chant of Bison13
Freezing Flame911
Dash Assault911
Iss DominatorGrand Vanguard Valor45
Victories of Pa'agrio13
Seal of Extortion911
Seal of Suspension911
Seal of Confusion911
Dash Assault911
Wynn Summoner (all)Superior Summon Mastery45
Superior Weapon Mastery1012
Superior Light Armor Mastery1012
Superior Robe Mastery1012
Superior Magic Mastery1012
Superior Resistance1012
Wynn's Defense Mastery34
Summon Death Gate68
Ultimate Servitor Share45
Servitor's Max Power Burst12
Mark of Void1012
Mark of Weakness1315
Mark of Trick1113
Mark of Plague1113
Mark of Fire1315
Mark Retriever1315
Invoke1214
Servitor Major Heal1315
Mass Servitor Heal911
Dimensional Binding810
Mass Exile1113
Exile1012
Wynn Arcana LordSummon Commando Cat1113
Summon Witch Cat1113
Arcana's Call23
Arcane Rage911
Surrender to the Elemental68
Wynn Elemental MasterSummon Unicorn Lancer1113
Summon Unicorn Cherub1113
Elemental's Call23
Elemental Rage911
Freezing Invoke68
Wynn Spectral MasterSummon Soul Specter1113
Summon Banshee Queen1113
Summon Demonic Crucifix68
Spectral's Call23
Spectral Rage911
Curse Exposure68
Aeore Healers (all)Superior Magic Weapon Mastery1012
Superior Armor Mastery1012
Superior Anti Magic1012
Superior Elemental Resistance1012
Superior Casting Mastery1012
Superior Mental Attack Resistance1012
Aeore's Defense Mastery34
Sustain1315
Panic Heal1315
Radiant Heal1315
Brilliant Heal1315
Fairy of Life56
Brilliant Recharge1012
Radiant Recharge1315
Solid Resistance12
Brilliant Purge12
Mark of Lumi1012
Dark Devour1113
Dark Rain1315
Dark Backfire1113
Dark Blast1315
Mass Dark Veil1315
Dark Force1315
Mass Fatal Sleep911
Fatal Sleep1113
Erase Impact1315
Crystal Regeneration911
Aeore Eva's SaintSuperior Quick Recovery45
Aeore Shillien SaintSuperior Wizard Combat45
EvisceratorEminent Fist Weapon Mastery1719
Eminent Light Armor Mastery1719
Eminent Stability1315
Eminent Attribute Resistance1113
Eviscerator's Defense Mastery34
Powerful Gravity12
Steel Mind45
Distortion45
Gravity Shock1214
Lateral Hit3032
Gravity Hit1820
Lateral Hit3032
Reverse Weight1315
Backspin Impact2931
Stamp Punch68
Spinning Kick1315
Distant Kick1618
Chin Strike2628
Heavy Hand1315
Crushing Air1719
Flying Knee Kick1315
Right Sidestep2931
Left Sidestep2628
Sayha's SeerEminent Blunt Weapon Mastery1719
Eminent Robe Mastery1719
Eminent Quick Recovery1315
Eminent Attribute Resistance1113
Seer's Defense Mastery34
Ultimate Squall56
Eye of the Windstorm12
Sayha's Fury12
Hydro Attack3032
Hydro Drain1719
Hydro Flare2224
Hydro Strike2729
Divine Storm68
Storm Rage1315
Infinite Hydro Flare35
Sayha's Word1315
Compelling Wind1719
Threatening Wind1719
Air Rush2729

— Changed the effect of Skill Mastery for some skills.

* Whenever Skill Mastery is triggered, the effect that doubles debuff timers is applied instead of the effect that resets skill cooldowns.

ClassSkill
Sigel Knights (all)Shield Bash
Shield Impact
Shield Wave
Chain Gust
Sigel Shillien TemplarMass Lightning Strike
Tyrr Warriors (all)Power Bomber
Eruption
Sonic Star
Tyrr DreadnoughtThunder Spear
Thunder Storm
Tyrr MaestroPower Hammer Crush
Tyrr DoombringerRush Impact
Yul Archers (all)Bow Strike
Impact Shot
Recoil Shot
Othell Rogues (all)Barrage of Nails
Feoh Wizards (all)Elemental Crash (Wind)
Elemental Crash (Earth)
Elemental Crash (Holy)
Quadruple Elemental Blast
Feoh ArchmageElemental Burst
Feoh Mystic MuseElemental Burst
Feoh Storm ScreamerElemental Burst
Sayha's SeerCompelling Wind
Threatening Wind
Hydro Strike

— Reduced the amount of SP required to learn skills after the character reaches Lv. 101.

Quests

New Quests

— Added the 7th Exalted title quest called Power Harmony.

* Talk to Eva's Knight Lionel Hunter in Heine to start the quest.

RequirementsCompletion conditionQuest reward
Completed 6th Exalted title quest Obtaining New Power, Lv. 110 character

Reach Level 115,

collect 320,000 Proofs of Unity

Spellbook: Dignity of the Exalted Lv. 7

Spellbook: Elements of the Exalted

— Added 4 new quests that can be completed in the Conquest zone.

Quest nameRepeatRequirementsStarting NPC
Conquest AdventureSingleLv. 110+

Conquest Guide Chloe

(Town of Aden or Rune)

Hunting TimeSingle

Lv. 110+

Completed Conquest Adventure

Conquest Guide Entropy

(Town of Conquest)

Chasing the LightSingle

Lv. 110+

Completed Conquest Adventure

Conquest Guide Entropy

(Town of Conquest)

Where Flowers BloomSingle

Lv. 110+

Completed Conquest Adventure

Conquest Guide Entropy

(Town of Conquest)

— The Hot Springs zone is now included in the list of zones where Exalted title quests 1-6 can be completed.

Removed quests

— Removed the Invitation from Another World quest and all the related items.

Conquest

— Changed the Conquest cycle and entry time.

Before changes

Cycle: from 2 a.m. of the 1st day of every month until 2 a.m. of the 1st day of the next month

Entry time: every Friday, Saturday and Sunday from 8 p.m. until 2 a.m.

After changes

Cycle: 1 a.m. of the 1st day of every month until the 1st day of the next month

Entry time: every Friday, Saturday and Sunday from 8 p.m. until 1 a.m.

— Increased the amount of personal and server points that can be acquired through PvP.

Character levelPersonal pointsServer pointsBloody Coins
110331650
111361755
112391960
113422065
114462270
115492475
116522580
117562785
118592890
119623095
1206632100
1216632100
1226632100
1236632100
1246632100
1256632100
1266632100
1276632100
1286632100
1296632100
1306632100

— Increased the amount of personal and server points that are awarded for killing Conquest monsters.

Regular monsters

Hunting zone name and the monster levelPersonal pointsServer pointsArea points

Daril's Water Source 

(no PvP, Lv. 112)

44

Daril Phran's Water Source 

(no PvP, Lv. 116)

66
Zone 1: Asa (Lv. 116)9919
Zone 1: Asa (Lv. 120)111122
Zone 1: Asa (Lv. 124)161632
Zone 2: Anima (Lv. 116)9919
Zone 2: Anima (Lv. 120)111122
Zone 2: Anima (Lv. 124)161632
Zone 3: Nox (Lv. 116)9919
Zone 3: Nox (Lv. 120)111122
Zone 3: Nox (Lv. 124)161632

Special monsters

Monster namePersonal pointsServer pointsArea points
Seo/ Craygo (Lv. 112)2020
Seo/ Craygo (Lv. 116)3030
Soul Flower (Lv. 116)454595
Soul Flower (Lv. 120)5555110
Soul Flower (Lv. 124)8080160

— Expanded the personal ranking reward list.

* Players are rewarded Bloody Coins at every rank.

Personal ranking reward

RankMetricReceived itemsConditions
  RuneBloody Coins 
1Ranking in the 99th percentileConquest Rankings' 1st Place Rune18At least 1000 personal Conquest points earned.
2Ranking in the 95th percentileConquest Rankings' 2nd Place Rune12
3Ranking in the 90th percentileConquest Rankings' 3rd Place Rune12
4Ranking in the 80th percentileConquest Rankings' 4th Place Rune6
5Ranking in the 70th percentileConquest Rankings' 5th Place Rune6
1Ranking in the 60th percentileConquest Rankings' 6th Place Rune3
2Ranking in the 50th percentileConquest Rankings' 7th Place Rune3
3Ranking in the 40th percentileConquest Rankings' 8th Place Rune2
4Ranking in the 30th percentileConquest Rankings' 9th Place Rune2
5Ranking below the 30th percentileConquest Rankings' 10th Place Rune1

* Runes received as rewards for placing in the Conquest Ranking apply the following effects.

Item nameEffect
Conquest Rankings' 1st Place Rune

When in inventory, P. Atk./ M. Atk./ P. Def./ M. Def. +7%,

 acquired XP/ SP +5%.

Conquest Rankings' 2nd Place Rune

When in inventory, P. Atk./ M. Atk./ P. Def./ M. Def. +6%, 

acquired XP/ SP +5%.

Conquest Rankings' 3rd Place Rune

When in inventory, P. Atk./ M. Atk./ P. Def./ M. Def. +5%, 

acquired XP/ SP +5%.

Conquest Rankings' 4th Place Rune

When in inventory, P. Atk./ M. Atk./ P. Def./ M. Def. +4%, 

acquired XP/ SP +4%.

Conquest Rankings' 5th Place Rune

When in inventory, P. Atk./ M. Atk./ P. Def./ M. Def. +3%, 

acquired XP/ SP +3%.

Conquest Rankings' 6th Place Rune

When in inventory, P. Atk./ M. Atk./ P. Def./ M. Def. +2%, 

acquired XP/ SP +3%.

Conquest Rankings' 7th Place Rune

When in inventory, P. Atk./ M. Atk./ P. Def./ M. Def. +1%, 

acquired XP/ SP +3%.

Conquest Rankings' 8th Place RuneWhen in inventory, P./ M. Def. +1%, acquired XP/ SP +3%.
Conquest Rankings' 9th Place RuneWhen in inventory, acquired XP/ SP +3%.
Conquest Rankings' 10th Place RuneWhen in inventory, acquired XP/ SP +2%.

Items

Fallen Angel's Earring

— Added a new item called Fallen Angel's Earring.

* Fallen Angel Earring can be enchanted up to +10 using Scrolls: Enchant Fallen Angel's Accessory. In case of failure, the item is destroyed.

* The effects of every enchant value of the Fallen Angel's Earring are as follows.

EnchantmentConfusion/ Obstruction ResistanceConfusion/ Obstruction Atk. RateVitality bonusXP/SPCritical Damage for basic attacks and P./ M. Skill Critical DamageVampiric RageReceived HealingSkill MP ConsumptionAttribute ResistanceP./ M. Def.
0+10%         
+1+20%         
+2+20%+20%        
+3+20%+20%+10%       
+4+20%+20%+10%+5%      
+5+20%+20%+10%+5%+3%+3%+10%-5%  
+6+25%+25%+15%+10%+5%+5%+12%-7%  
+7+25%+25%+16%+11%+6%+5%+13%-8%+30 
+8+25%+25%+17%+12%+7%+6%+14%-9%+30 
+9+30%+30%+18%+13%+8%+7%+15%-10%+40+3%
+10+30%+30%+20%+15%+10%+8%+17%-12%+50+5%

* Accessory Augmenting Stone can be used to augment the item. The price and effects are the same as when augmenting Fallen Angel's Ring.

* Fallen Angel's Earrings enchanted to +6 and higher can be upgraded to Blessed Fallen Angel's Earrings by talking to the Head Blacksmith of any city.

Required itemsMaterialQuantityFeeProduced Item
+6 Fallen Angel's EarringFallen Angel's Earring Pack1001,000,000 adena+6 Blessed Fallen Angel's Earring
+7 Fallen Angel's Earring250+7 Blessed Fallen Angel's Earring
+8 Fallen Angel's Earring700+8 Blessed Fallen Angel's Earring
+9 Fallen Angel's Earring2000+9 Blessed Fallen Angel's Earring
+10 Fallen Angel's Earring6000+10 Blessed Fallen Angel's Earring

* An augmented and/or modified with Selenite Fallen Angel's Earring will retain its characteristics when upgraded to a Blessed Fallen Angel's Earring.

* Blessed Fallen Angel's Earring can be enchanted with a Scroll: Enchant Fallen Angel's Accessory.

* The effects of every enchant value of the Blessed Fallen Angel's Earring are as follows.

EnchantmentConfusion/ Obstruction ResistanceConfusion/ Obstruction Atk. RateVitality bonusXP/SPCritical Damage for basic attacks and P./ M. Skill Critical DamageVampiric RageReceived HealingSkill MP ConsumptionAttribute ResistanceP./ M. Def.
+6+25%+25%+16%+11%+6%+5%+13%-8%+30 
+7+25%+25%+17%+12%+7%+6%+14%-9%+30 
+8+30%+30%+18%+13%+8%+7%+15%-10%+30+3%
+9+30%+30%+20%+15%+10%+8%+17%-12%+50+5%
+10+30%+30%+20%+15%+11%+9%+18%-13%+60+6%

* The price and success rate of a Blessed Fallen Angel's Earring augmenting and modifying using Selenite are the same as those of a Fallen Angel's Earring.

— NPC Denign can exchange 100 Fallen Angel's Earring Packs for a +6 Fallen Angel's Earring.

Produced ItemQuantityRequired itemsQuantity
+6 Fallen Angel's Earring Pack1Fallen Angel's Earring Pack100

— NPC Denign can exchange Blessed Fallen Angel's Earrings enchanted to +9 and higher as well as Fallen Angel's Earrings enchanted to +9 and higher for an item box with the same enchant value.

— If you try to enchant a +3 Fallen Angel's Earring and fail, you will gain challenge points.

Enchant valueAcquired Points
31
41
51
62
73
83
93

— You may use challenge points to receive a support buff when you try to enchant Fallen Angel's Earring.

* The support buff and the amount of challenge points spent are the same as with the Fallen Angel's Ring.

— It is possible to enchant up to 15 Fallen Angel's Earrings using Mass Enchantment.

Tersi's Soul Crystal

— Added Tersi's Soul Crystal that can be used to enhance armor.

* Armor of grade R and higher can be enhanced.

* Sealed equipment can't be enhanced.

* Soul Crystal Lv. 1 can be obtained through in-game drops (see the link to l2central); Soul Crystal Lv. 2 can be also obtained from monsters (see the link to l2central).

* Soul Crystals of a higher level can be obtained through compounding.

Soul Crystal levelMaterialsAdena priceSuccessFailure
1Tersi's Soul100,000Tersi's Soul Crystal Lv. 2Aether
2Tersi's Soul Crystal Lv. 3
3Tersi's Soul Crystal Lv. 4
4Tersi's Soul Crystal Lv. 5
5Tersi's Soul Crystal Lv. 6
6Tersi's Soul Crystal Lv. 7
7Tersi's Soul Crystal Lv. 8
8Tersi's Soul Crystal Lv. 9
9Tersi's Soul Crystal Lv. 10

* Tersi's Soul is sold by grocers in every town.

* When you enhance armor using Tersi's Soul Crystals, you need to choose one of the following traits: Might, Empower, Death, Fire or Mystic. Their effects are listed below.

Might

TypeEffect
Enhancement levelP. Def.Received PvP damageP. Atk.
1+400
2+600
3+800
4+100
5+1200, +1%
6+1200, +1%-1%
7+1200, +2%-1%+1%
8+1200, +3%-1%+1%
9+1200, +4%-2%+2%
10+1200, +5%-3%+3%

Empower

TypeEffect
Enhancement levelP. Def.Received PvP damageM. Atk.
1+400
2+600
3+800
4+100
5+1200 and +1%
6+1200 and +1%-1%
7+1200 and +2%-1%+1%
8+1200 and +3%-1%+1%
9+1200 and +4%-2%+2%
10+1200 and +5%-3%+3%

Death

TypeEffect
Enhancement levelP. Def.Received PvP damageCritical Damage for basic attacks
1+400
2+600
3+800
4+100
5+1200 and +1%
6+1200 and +1%-1%
7+1200 and +2%-1%+1%
8+1200 and +3%-1%+1%
9+1200 and +4%-2%+2%
10+1200 and +5%-3%+3%

Fire

TypeEffect
Enhancement levelP. Def.Received PvP damageP. Skill Critical Damage
1+400
2+600
3+800
4+100
5+1200 and +1%
6+1200 and +1%-1%
7+1200 and +2%-1%+1%
8+1200 and +3%-1%+1%
9+1200 and +4%-2%+2%
10+1200 and +5%-3%+3%

Mystic

TypeEffect
Enhancement levelP. Def.Received PvP damageM. Skill Critical Damage
1+400
2+600
3+800
4+100
5+1200 and +1%
6+1200 and +1%-1%
7+1200 and +2%-1%+1%
8+1200 and +3%-1%+1%
9+1200 and +4%-2%+2%
10+1200 and +5%-3%+3%

* Insertion, reinsertion and extraction fees of the new Soul Crystals are listed below.

Soul CrystalLevelInsertionReinsertionExtraction
Tersi's Soul Crystal1–10R-grade Gemstone (100 pcs.)R-grade Gemstone (50 pcs.)36,200,000 adena

* The insertion, reinsertion and extraction fees are the same for the old Soul Crystals as for the new ones (except for Exalted Weapons).

InsertionReinsertionExtraction
R-grade Gemstone (100 pcs.)R-grade Gemstone (50 pcs.)36,200,000 adena

*  Insertion of Soul Crystals into Exalted weapons costs as much as before.

— The following shields and sigils can now be infused with attributes and augmented.

Item name
Immortal ShieldImmortal Sigil
Twilight ShieldTwilight Sigil
Seraph ShieldSeraph Sigil
Eternal ShieldEternal Sigil
Blessed Immortal ShieldBlessed Immortal Sigil
Blessed Twilight ShieldBlessed Twilight Sigil
Blessed Seraph ShieldBlessed Seraph Sigil
Blessed Eternal ShieldBlessed Eternal Sigil
Blessed Immortal ShieldBlessed Twilight Shield
Blessed Seraph ShieldBlessed Eternal Shield
Blessed Twilight ShieldBlessed Twilight Shield
Leviathan ShieldLeviathan Sigil
Enhanced Leviathan ShieldEnhanced Leviathan Sigil

* Armor Augmenting Stone is required for augmentation. The augmentation effects are listed below.

Property 1Property 2
P. Evasion +1 ~ 3P. Accuracy +1 ~ 3
P. Evasion +1 ~ 3P. Accuracy +1 ~ 3
P. Def. +282 ~ 311P. Atk. +763 ~ 884
P. Def. +1% ~ 3%P. Atk. +1% ~ 3%
M. Def. +151 ~ 171M. Atk. +443 ~ 514
M. Def. +1% ~ 3%M. Atk. +1% ~ 3%
Attribute Resistance +4 ~ 50Attribute Attack +4 ~ 50
PvE Damage -1% ~ 2%PvE Damage +1% ~ 2%
PvP Damage -1% ~ 2%PvP Damage +1% ~ 2%

— Soul Crystals can now be inserted into equipped shields and sigils.

Artifacts

—  Added 3 new artifacts.

* New artifacts are not available yet.

Item nameTypeDescription
Artifact - DamageBalanceDamage +11%
Artifact - Basic Attack PowerBalanceBasic Attack Power +11%
Artifact - P./ M. Def.BalanceP./ M. Def. +11%

— Changed the icons of some existing artifacts.

Other Changes

— Changed the grades of Fallen Angel's Ring, Fallen Angel's Earring, Blessed Fallen Angel's Ring and Blessed Fallen Angel's Earring. Also increased the M. Def. stat of these items.

Hunting Zones

Fafurion Temple

— Modified the open hunting zone Fafurion Temple.

Hunting zone level124
Teleportation areaHeine
Zone TypeParty Hunting Field

* It is now a Lv. 124 party hunting zone. The monsters' stats and rewards for killing them have been modified to reflect the new level.

* Aggressive guardian monsters have been placed all over the hunting zone.

* When you kill certain monsters within the zone at a certain time, special monsters will appear. The type of the monster depends on the time of day.

-> Daytime: Brutal Water Dragon

-> Nighttime: Temple Zealot

Dragon Valley

— Modified the open hunting zone Dragon Valley.

Hunting zone level124
Teleportation areaGiran
Zone TypeImproved Hunting Zones

* It is now an enhanced Lv. 124 hunting zone. The monsters' stats and rewards for killing them have been modified to reflect the new level.

* Aggressive guardian monsters have been placed all over the hunting zone.

* When you kill certain monsters within the zone at a certain time, special monsters will appear. The type of the monster depends on the time of day.

-> Daytime: Behemoth Dragon

-> Nighttime: Soul Hunter

Hot Springs

— Modified the open hunting zone Hot Springs.

Hunting zone level120
Teleportation areaGoddard
Zone TypeImproved Hunting Zones

* It is now an enhanced Lv. 120 hunting zone. The monsters' stats and rewards for killing them have been modified to reflect the new level.

* Changed the monster placement and added aggressive monsters.

Antharas' Nest

— Modified the command channel instance zone Antharas' Nest.

Required levelLv. 112+
Party Size21–35 members
Entrance NPC

Manager of Command Channel

Instance Zones Bellra

Reset timeEvery Saturday at 6:30 a.m.

* After defeating Antharas all players in the zone receive Antharas' Reward Pack.

Beast Farm

— Modified the open hunting zone Beast Farm.

Hunting zone level120 – 121
Teleportation areaRune
Zone TypeParty Hunting Zone

* The hunting zone difficulty is adjusted for Lv. 120-121 characters, new monsters for hunting in a party have been added.

* New Beast Farm monsters have been added as targets to Exalted title 1–6 quests.

* Added a defender monster (can be a target, but does not attack first) that hinders hunting.

* Monsters and NPC added earlier have been relocated to Wild Beast Reserve.

* To travel to Wild Beast Reserve the character needs to talk to NPC Beast Herder Tunatun.

Valley of Saints

— Modified the open hunting zone Valley of Saints.

Hunting zone level120 – 121
Teleportation areaRune
Zone TypeSolo Hunting Zone

* The hunting zone difficulty is adjusted for Lv. 120-121 characters; new monsters have been added.

* New Valley of Saints monsters have been added as targets to Exalted title 1–6 quests.

Session Zones

Tower of Insolence

— Added a world session zone called Tower of Insolence.

* Tower of Insolence (Lower) and Tower of Insolence (Middle) zones have been combined into one zone called Tower of Insolence.

* Tower of Insolence consists of 9 floors. To move between floors, talk to special NPCs.

* Modified the monsters' stats on floors 1–6 and the rewards for killing them.

* From now on Mimics will appear randomly on every floor. Killing a Mimic results in more experience and better loot.

* From now on Tower of Insolence elite monsters will only appear in certain places on floors 4-8.

Required levelLv. 110+
Stay timeBase time 600 min., max time 900 min.
Price1,500,000 adena
Reset timeWednesday mornings

Otherworldly Atelia Refinery

— Modified the Otherworldly Atelia Refinery.

* Now it is a weekly session zone now, not a daily session zone.

* Monsters in areas controlled by Pondus and Spira are now Lv. 112.

* Monsters in the area controlled by Excuro are still Lv. 116, but they no longer attack first.

* Changed the monsters' stats and rewards for killing them.

Required levelLv. 112+
Stay timeBase time 600 min., max time 720 min.
Price1,500,000 adena
Reset timeWednesday mornings

Other session zone changes

— Added a new function that lets characters return to town automatically after their death in a session zone if they haven't been resurrected.

* The character will automatically return to town 10 minutes after death.

* After dying in a world hunting zone, the character is teleported back to their server.

Ancient Kartia's Labyrinth

— All Ancient Kartia's instance zones and related items have been deleted.

Other Changes

— All hunting zones: changed the monsters' stats and rewards for killing them.

— Changed the list of monsters and their stats in some hunting zones.

* These changes apply to Common, Improved, Party, Special Hunting Zones and Conquest.

Regular Hunting Zones
Altar of EvilBloody SwamplandBlazing Swamp
War-Torn PlainsDesert QuarryBeleth' Magic Circle
Enchanted ValleyPhantasmal RidgeIvory Tower Crater
Silent ValleyAlligator IslandForest of Mirrors
Isle of PrayerBreka's StrongholdPlains of the Lizardmen
Fields of MassacreWasteland 

* Monsters placement is improved in a way that makes it easier to use both single attacks and AoE attacks.

* Additional party benefit has been added.

* Changed the monsters' stats and rewards for killing them.

Enhanced Hunting Zone
Tanor CanyonField of SilenceField of Whispers
Sel Mahum Training GroundsWall of ArgosCemetery

* Monsters in these zones are stronger and more aggressive, rewards for killing them are higher than in the Common Hunting Zones of the same level.

* Additional party bonus has been added.

* Changed the monsters' stats and rewards for killing them.

Party Hunting Zone
Neutral ZoneKetra Orc OutpostVarka Silenos Barracks
Sea of Spores  

* Party hunting features remain the same.

-> Ketra Orc Outpost / Varka Silenos Barracks / Sea of Spores: Party Bonus

-> Neutral Zone: Party Growth Bonus

* Changed the monsters' stats and rewards for killing them.

Special Hunting Zones
Swamp of ScreamsStorm IslePrimeval Isle
Isle of SoulsCorroded FieldsOtherworldly Atelia Refinery
Spirit Forest (Lv. 105)Spirit Forest (Lv. 110)Abandoned Coal Mines
Imperial TombTower of Insolence (Lower)Giant's Cave Lower Level

* Changed the monsters' stats and rewards for killing them.

Conquest
Daril's Water SourceDaril Phran's Water SourceZone 1: Asa (Lv. 116)
Zone 1: Asa (Lv. 120)Zone 1: Asa (Lv. 124)Zone 2: Anima (Lv. 116)
Zone 2: Anima (Lv. 120)Zone 2: Anima (Lv. 124)Zone 3: Nox (Lv. 116)
Zone 3: Nox (Lv. 120)Zone 3: Nox (Lv. 124) 

Craft

— Added new items that can be crafted.

Crafted itemRequired itemsProbabilityLimit
Tersi's Soul Crystal Lv. 6 (2 pcs.)

Tersi's Soul Crystal Lv. 1 (100 pcs.)

+

1,000,000 adena

100%None
Beora's Ancient Vitality (1 pc.)High Priest's Holy Water (4 pcs.)100%10 pcs. a day per character

*Beora's Ancient Energy description:

-> Recovers 1 of the 4 Vitality bars. Cannot be used in the Olympiad.

— Beora's Ancient Vitality is sold by grocers in every town.

Modification using Selenite

— Fallen Angel's Earring and Blessed Fallen Angel's Earring can be modified with Selenite through NPC Denign.

ItemSelenite amountGiant's Energy amountReceived itemsModification effect
Fallen Angel's Earring1020Fallen Angel's Earring - Cooldown Decrease Lv. 1

Skill 

Cooldown -1%

Fallen Angel's Earring - Cooldown Decrease Lv. 2

Skill 

Cooldown -2%

Fallen Angel's Earring - Cooldown Decrease Lv. 3

Skill 

Cooldown -5%

Blessed Fallen Angel's Earring1020Blessed Fallen Angel's Earring - Cooldown Decrease Lv. 1

Skill 

Cooldown -1%

Blessed Fallen Angel's Earring - Cooldown Decrease Lv. 2

Skill 

Cooldown -2%

Blessed Fallen Angel's Earring - Cooldown Decrease Lv. 3

Skill 

Cooldown -5%

Einhasad's Store

— Added a new item that can be purchased in the Einhasad's Store.

Item nameTypeDurationPricePurchase limit
Ultimate Jewelry BoxEquipmentNo time limitEinhasad's Golden Coin (30 pcs.)None

— Removed Emperor's Vitality Tonic from the store.

Enchantment System

— The enchantment UI has been changed.

* The enchantment UI opens when you use enchant scroll.

* You can drag items from an additional inventory that is placed near the main UI, or just double-click or right-click on the items to be enchanted.

- Enchant success rate depends on used Enchant Scroll and the selected item, and is shown in the interface. If you hover the cursor over the [?] icon that is placed over the success rate, you can see detailed information about the chance of success. The chance is determined by supportive enchantment effects, the selected items and skills.

* Once the item and the scroll are selected, the Detailed Introduction button in the right upper corner becomes active. If you press the button, you can see information about the item you are going to enchant and the enchantment results as well as the items to be obtained in case of failure.

* Enchanting starts as soon as you select the scroll and the item and press the Enchant button. You can interrupt the process by pressing the Cancel Enchantment button.

* If the item has a high enchant value, the enchantment process will be hidden, so you can see the result only when it's done (steps that are required for each item are described separately).

* To see the result, press the Results button in the enchant window. As soon as you do so, the result is saved, even if you close the enchantment interface or exit the game.

* If enchanting is successful, the information about the enchanted item is shown in the result window. In case of failure, there you can see items to be obtained.

* When you press the Continue button in the result window, the enchant scroll and received items are saved into the slot. In case of failure, only the enchant scroll is saved.

* If you press the Reset button in the enchantment UI, all slots are reset.

— A mass enchantment function has been added.

* To use the mass enchantment function, click on the Mass Enchantment tab in the enchantment UI.

* Only common enchant scrolls can be used. In case of success, the enchant value is increased by 1. In case of failure, the item is broken.

* Using an Enchant Scroll, you can either put the equipment item which is going to be enchanted with the scroll into the slot, or double-click or right-click on it. To cancel, double-click or right-click on the item in the slot.

* The current enchant value and enchant success rate are shown on the item icon.

* You can register up to 15 items, but not more than Enchant Scrolls in your possession.

* You can set a final enchant value. The value is corrected automatically if you don't have enough scrolls or items.

* When you press the Enchant button, the enchantment process starts as follows: 0→ 1. If you press the Cancel Enchantment button before the interface gauge is filled, the enchantment stops. The process is complete as soon as the gauge is full.

* Once the enchantment process is over, you can see the result in the corresponding slot. In case of success, a new enchant value and success rate are shown on the item. In case of failure, the item disappears.

* If the item has a high enchant value, the enchantment process will be hidden, so you can see the results later.

* To see the result, press the Results button in the enchant window. As soon as you do so, the result is saved, even if you close the enchantment interface or disconnect from the server.

* As soon as all the items are enchanted, you can see received items in case of failure and received enchanted items in case of success.

* The enchant scrolls and the item slots are saved as soon as you press the Continue button in the result window.

* All slots are reset if you press the Reset button.

* Enchant stones and supportive enchantment effects cannot be used during mass enchantment.

— Challenge points system has been added.

* If Fallen Angel's Ring is broken during the enchantment process, you can gain challenge points.

Item nameEnchant valueGained challenge points

Fallen Angel's Ring, Blessed Fallen Angel's Ring

(including Fallen Angel's Ring that's been modified with selenite)

31
41
51
62
73
83
93

* The current number of challenge points is shown in the challenge point section in the lower part of the enchantment UI.

* During single enchanting of Fallen Angel's Ring the slot of the selected supportive enchantment effect appears on the right side of the item slot. To apply the effect, you have to spend your challenge points.

Effect nameEffect

Requirements

(enchant value)

Price

(challenge points)

Common success probability increaseSuccess rate +8%+3~970
Enchant value increase in case of success (1~3)If enchanting is successful, there is a 50% chance to additionally increase the enchant value by 1.+3~9100
If enchanting is successful, there is a 45.5% chance to additionally increase the enchant value by 2.
If enchanting is successful, there is a 4.5% chance to additionally increase the enchant value by 3.
Value saved in case of failureIn case of failure, the enchant value remains the same.+8~9200

* If the Saving support effect has been applied, but enchanting is successful, the used challenge points are not refunded.

— Fixed a bug that prevented players from using Giants' Stone when enchanting items with Giant's Scroll: Enchant Weapon/ Armor.

— Giant's Stone can now be used for enchanting more One-piece armor.

Before changesAfter changes
+4 ~ +9+3 ~ +9

Augmentation System

— Kaliel's Greater Bracelet and Superior Kaliel's Bracelet can now be augmented.

* Kaliel's Bracelet Augmenting Stone is required.

— When you augment Kaliel's Bracelet, it receives the following properties.

Property 1
CON +1 ~ 3
MEN +1 ~ 3
P. Def. +1% ~ 5%
M. Def. +1% ~ 5%
Attribute Resistance +10 ~ 50
Received damage -5%
Property 2
When equipped with Talisman of Longing, Talisman of Insanity or Heavenly Talisman, P./ M. Atk. +1% ~ 10%
When equipped with Talisman of Longing, Talisman of Insanity or Heavenly Talisman, P./ M. Atk. +10%, when equipped with Heavenly Talisman damage +3%
When equipped with Sayha's Talisman Lv. 4 or higher, Skill Power +1% ~ 10%
When equipped with Sayha's Talisman Lv. 4 or higher, Skill Power +10%, when equipped with Enhanced Sayha's Talisman damage +3%
When equipped with Talisman of Protection Lv. 5 or higher, Resistance to All Weapons +1% ~ 10%
When equipped with Talisman of Protection Lv. 5 or higher, Resistance to All Weapons +10%, when equipped with Enhanced Talisman of Protection received damage -3%
When equipped with Venir's Talisman Lv. 10 or higher, Attribute Attack, Attribute Resistance +10 ~ 100
When equipped with Venir's Talisman Lv. 10 or higher, Attribute Attack, Attribute Resistance +100, when equipped with Soul Talisman Skill Cooldown -3%

— Changed how the Augmentation system works.

* When you augment an item, you may choose whether to apply a new effect or keep the old one.

* If no effect is applied, the new one will be applied automatically.

* If you try to augment the item for the second time or if you close the augmentation window without choosing an effect, the new effect will be deleted.

UI

— Added a new function that lets you see information about probability and contents of different chests, boxes etc.

FunctionDescription
Items from packs/ boxes/ chests etc.

When you hover the mouse cursor over the item icon and press Ctrl,

box contents will be shown. 

* This function is only available for certain items at the moment. 

It will be expanded in the future.

Exchange through NPC

Now the probability will be displayed in exact numbers instead of words from 'high' to 'very low'. 

For example: 15%.

Homunculi

Press [Chance Details] button in Cradle of Life to see the Homunculus that is being summoned and the probability.

Press the Hourglass in the Cradle of Time to see the Homunculus that is being summoned and the probability.

Augmentation

There is the [Chance Details] button on the bottom of the property list 

window in the augmentation UI.

Type and augmentation property chance are shown 

in the [Chance Details] section.

ArtifactsYou can see the enchantment probability in the Artifact enchantment UI.

— Changed the hunting zone labels in the Map > Info menu.

TypeLabel
Hunting Zones

Common Hunting Zones

Improved Hunting Zones

Party Hunting Zones

Instance Zones

Solo Session Zones

Party Session Zones

Command Channel Instance Zones

— The hunting zone level has been replaced with the monsters' level.

Mail System

— You no longer need to stay in a peaceful zone to send or receive paid letters and letters with items attached.

* It is not possible to send or receive paid letters and letters with items attached during combat or when your character is dead.

Other Changes

— Pa'agrio's Blessing - Might has been replaced with Freya's Ice Rose (untradeable) in the Lv. 95 Achievement Reward Box and Lv. 99 Achievement Reward Box that are awarded for completing tutorial quests.

— Fixed a bug that caused the level of the Exalted skills to drop for some players in the Conquest zone and world hunting zones.

— A notification alarm sound settings have been separated from the general sound effect settings (Sounds - Advanced Settings - Notifications).

— Fixed a bug that occurred in the world hunting zones when trying to open the inventory: screen/system messages used to appear stating that this action was impossible.

— Characters of all races and classes will now receive No-grade Soulshot (Novice) and No-grade Spiritshot (Novice) after starting the tutorial quests.

Affected quests
Path of Destiny - BeginningWind of Destiny - Encounter

— Fixed a bug that prevented an online Mentee from getting the Mentee's Appreciation buff when their Mentor returned to their main server from a world hunting zone or the Conquest world.

— Fixed a bug that made auto-hunting unavailable in the Sea of Spores hunting zone if defender monsters were nearby.

— Fixed a bug that caused the Olympiad ranking to be displayed as dual class if the character has changed into the dual class.

— Corrected the typo in the name of the Vampiric Rage skill in the tooltips of some skills.

— Fixed a bug that prevented additional Enchant Effects from being applied to armor.

— Fixed a bug that caused a certain area of the Blazing Swamp to be mistakenly considered a peaceful zone.

— Fixed a bug that caused some monsters to drop Hair Accessory Spirit Stone that is no longer used.

— Fixed a bug that showed the wrong set effect in the description of Paulina's Leather Armor/ Twilight Robe.

— Fixed a bug that caused the amount of obtained adena and dropped adena to be different after creating a party.

— Fixed a bug that made the Dragon Rind Leather Shirt enchant effect to not be affected by the enchant value.

— Fixed a bug that caused the "unable to perform this action" message to appear when opening the map in a world hunting zone.

— Fixed a bug that sometimes caused the Shining Nevit's Gold Hourglass item and effect icons to be displayed differently.

— Fixed a bug that sometimes caused the Mysterious Talisman - Attribute Attack item and effect icons to be displayed differently.

— Fixed a bug that caused the Dance of Sword skill effect of the Iss Spectral Dancer class to be different from what is stated in the description when the skill is enhanced.

— Added information about Yul Archer's buff skills that cannot be used simultaneously.

* Yul Ghost Sentinel's Counter Instinct cannot be used with Mind's Eye.

* Yul Moonlight Sentinel's Hunting Instinct cannot be used with Mind's Eye.

* Yul Sagittarius' Survival Instinct cannot be used with Mind's Eye.

* Yul Trickster's Bloody Instinct cannot be used with Mind's Eye.

* Information that the common Yul Archer skill Mind's Eye cannot be used with Counter Instinct, Hunting Instinct, Survival Instinct, Bloody Instinct has been added to the skill's description.

— Information that Valakas' Fury and Valakas's Resistance skills of the Death Knight class cannot be used simultaneously has been added to the relevant skill descriptions.

— Fixed a bug that prevented Enhancement Practice Long Sword from being enchanted with Practice Weapon Enchant Scroll during the Glittering Weapons quest.

— Fixed a bug that caused Lv. 112 magic-using monsters on the Isle of Souls to use melee attacks at the start of combat.

— Fixed a bug that led to homunculi still making noises even after the homunculus management window had been closed.

— Fixed a bug that prevented players in the Conquest world and world hunting zones from receiving notification when their friends logged into the game.

— Fixed a bug that caused the base M. Def. modifier to not be applied when Greater Agathion Taurus Charm was equipped.

— Changed the Orc race icon in the ranking UI.

— Fixed a bug that caused the +5 Dragon Skin Shirt stat increase effect to be applied when equipping +0 Dragon Skin Shirt.

— Removed the mention of P. Skill Power increase effect from the Superior Sword Mastery skill description. The skill does not apply this effect.

— When the character uses a skill that applies an anomaly and deals damage against an enemy who is immune to anomalies, the anomaly is not applied but the target still receives damage.

— Fixed a bug that prevented a random enhancement of Superior Aggression Aura from increasing the debuff chance.

— Fixed a bug that caused the Stun effect applied by using the Hydro Strike to have a different duration from the one stated in the description.

— Fixed a bug that prevented Iss Spectral Dancer, Iss Doomcryer and Iss Dominator class characters from learning the Dash Assault Lv. 10+ skill.

— Fixed a bug that made it impossible to insert Soul Crystals into items during The Soul of a Sword quest.

— Fixed a bug that caused the area around the teleport in Silent Valley to not be peaceful.

— Fixed a bug that prevented Yul Ghost Sentinel class characters from learning the Quick Fire Lv. 5 skill.

— Fixed a bug that prevented Feoh Soultaker class characters from using summoning skills.

Affected skills
Discarded Wizard's Soul Lv. 7-8Summon Reanimated Man Lv. 10-11Summon Cursed Man Lv. 10-11

— The Death Sentence skill tooltip no longer incorrectly lists Confusion.

— Fixed the Presence of Mind skill description to reflect its true effect.

— Fixed a bug that caused the set effects, collection effects and enchant effects of equipped items to be canceled after an ability had been reset.

— Fixed a bug that prevented the Sigel Death Knight skill Mocking Resilience (Fury) from being triggered when receiving damage. Hellfire skill's cooldown has also been fixed to reset after receiving damage.

— Fixed a bug that prevented Feoh Soultaker class characters from targeting certain pets with the Sacrificial Soul skill.

Summoning skill nameSkill level
Summon Cursed Man10 – 11
Summon Reanimated Man10 – 11
Discarded Wizard's Soul7 – 8

— Fixed a bug that prevented Exalted characters from using some Noblesse skills in the world hunting zone Tower of Insolence.

— Fixed a bug that displayed the appearance of male Orc characters incorrectly when using Sayune.

— Fixed a bug that prevented the Valley Fortress gate near Giran from being displayed.

— Items that cannot be exchanged are no longer listed in the Mentor reward letter.

— Changed the tooltip for the left bracelet inventory slot.

— Corrected the Power of Maphr skill description to include the full conditions for the enchant success rate increase. The Power of Maphr skill is gained through enchanting Maphr's Shirt.

— Fixed a bug that let characters pass through walls in some areas of the 3rd floor of the Tower of Insolence.

— Fixed a bug that caused the wrong Resistance to All Weapons value to be displayed if Talisman of Seven Signs and Heavenly Talisman were both equipped.