Crusader
19 October 2022
The update is installed on October 19, 2022. Join our Discord channel to discuss the changes!
Skills
Hierophant
1. New skills have been added to the Hierophant class.
Skill type | Name and skill type | Level required | Effect (max level) |
---|---|---|---|
★★★★ | Crusader Transformation (buff) | 76 | Those who have come to know the magic of light without applying strict rules wield the power that let them transform into crusaders perfectly mastered their physical and magic skills. <Transformation effect> P. Atk. +1000 M. Atk. +500 Max HP +1000 Max MP +500 Atk. Spd. +20 Casting Spd. +20 Speed +10 P. Skill Critical Rate +15% P. Skill Critical Damage +15% P. Skill Power +15% M. Skill Critical Rate +5% M. Skill Critical Damage +5% M. Skill Power +5% There is a certain chance to block the damage from the enemy's additional attacks for 10 sec. when hit. There is a certain chance to apply a buff for 10 sec. upon an attack. (Cooldown: 15 sec.) - Blue Energy: CON +1, MEN +1 All received Critical Rate -2% - Yellow Energy: DEX +1, WIT +1 Skill Power +2% - Red Energy: STR +1, INT +1 P./ M. Atk. for all weapon +1 When the Crusader Transformation skill is used, there is a certain chance after an attack to trigger Crusader's Purple Seal, which blocks additional attack damage. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/hierophant/87001_1_0.html?lang=en |
★★★ | Unique Seal of Damage (debuff) | 76 | <Special imprisonment skill> Blocks damage from front enemies’ additional attacks. When the skill is used, there is a certain chance to apply Vampiric Decrease/P. Atk. Decrease. <Vampiric Decrease> HP Drain -95% < P. Atk. Decrease> P. Atk. -1000 *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/hierophant/87007_1_0.html?lang=en |
★★★ | Essential Energy (Passive) | 80 | <Skill upgrade> *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/hierophant/87008_1_0.html?lang=en |
★★★ | Great Attack Lv. 3 (buff) | 80 | P. Atk. +2000 M. Atk. +2000 P. Skill Power +15% Max HP +5% *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/hierophant/87013_3_0.html?lang=en |
★★ | Perfect Abilities Lv. 3 (buff) | 80 | P. Atk. +500 P. Def +300 For 8 sec. with a certain chance when hit. P. Skill Critical Damage +200 P. Skill Critical Rate +5% P. Skill Power +3% (Cooldown: 15 sec.) *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/hierophant/87013_3_0.html?lang=en |
★★ | Fatal Crush (Active) | 76 | A powerful blow. If enemy's HP is higher than 30%, attacks the enemy with 12077 power. If enemy's HP is lower than 30%, increases the attack number by 1. Ignores Shield Defense. Ignores 20% of the target's defense. Critical. * Replaces the Fatal Strike skill. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/hierophant/87006_1_0.html?lang=en |
★★ | Tower Shield Lv. 2 (buff) | 85 | P. Def. +100 When hit, there is a certain chance to apply Protective Shield. Creates a shield with 1500 HP (Cooldown: 20 sec.) * Replaces the Blessed Shield/ Advanced Block skills. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/hierophant/87012_2_0.html?lang=en |
★ | Improved Sleep (anomalies) | 85 | <Sleep skill> There is a high chance to inflict Sleep on the target. * Replaces the Sleep skill. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/hierophant/87015_1_0.html?lang=en |
— | Power of Intelligence (Passive) | 76 | Increases P. Atk according to the INT value. <INT 65-77> P. Atk. +200 <INT 78-90> P. Atk. +1000 <INT 91+> P. Atk. +3000 *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/hierophant/87016_1_0.html?lang=en |
— | Improved Condition (Passive) | 76 | Max HP +400 Max MP +250 * Replaces the Boost HP/ Mana Boost skills. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/hierophant/87010_1_0.html?lang=en |
— | Quick Spellcasting (Passive) | 76 | M. Skill Cooldown -22% Casting Spd. +100 * Replaces the Quick Recovery/ Fast Spellcasting skills. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/hierophant/87029_1_0.html?lang=en |
— Additional attack damage that's blocked by Unique Seal of Damage applies only if there is a certain mentioning of additional attacks in the skill descriptions.
— SP is requered to learn the first two levels of the Great Attack and Perfect Abilities skills.
— SP is required to learn the first level of the Tower Shield skill.
2. The existing Hierophant's skills have been changed as follows.
Skill name | Effect (at max level) |
---|---|
Mana Burn | Inflicts magic damage on the enemy with 108 power. Burns 1000 of the enemy's MP. * Cooldown: 8 sec.→ 15 sec. |
Turn to Stone | Petrifies oneself for 8 sec. to avoid incurring damage. * Duration: 5 sec. → 8 sec. * Cooldown: 10 min.→ 8 min. |
Peace | Now it's deleted upon obtaining the Return skill. |
Prophecy of Fire | Max HP +15% HP Recovery Rate +20% P. Def. +15% M. Def. +15% Atk. Spd. +15% Casting Spd. +15% P. Skill Critical Damage +30% M. Skill Critical Rate +30% PvE damage +20% Debuff Resistance +20% Anomaly Resistance +20% * P. Critical Rate effect has been changed to P. Skill Critical Damage. |
Mystic Resilience | If the character takes damage while the effect is active, there is a certain chance to remove a debuff from them. Debuff Resistance +3% Anomaly Resistance +3% * The skill was called Mystic Immunity before. |
Enhanced Attack | P. Atk. +10% M. Atk. +20% * This passive skill replaces the Attack Prowess skill. |
Enhanced Defense | P. Def. +10.% M. Def. +20% * This passive skill replaces the Defense Prowess skill. |
Health Boost | Max HP +33% * This passive skill replaces the Blessed Body skill. |
Mana Boost | Max MP +33% * This passive skill replaces the Blessed Soul skill. |
Physical Evasion | P. Evasion +4 * This passive skill replaces the Agility skill. * The same changes have been made to the skills of Eva's Saint class. |
Physical Hit | P. Accuracy +4 * This passive skill replaces the Guidance skill. * The same changes have been made to the skills of Shillien Saint class. |
3. The existing Hierophant's passive skills have been merged.
Combined skills | New skill | New skill effect (max level) |
---|---|---|
Heavy Armor Mastery | Enchanter's Armor Mastery | <Base effect> P. Def. +10. P. Atk. +500 <When heavy armor is equipped> P. Def. +200 P. Atk. +500 Atk. Spd.+200 Casting Spd.+200 <When robes are equipped> Received P. Skill Critical Damage -4% M. Atk. +400 Max HP +400 <When light armor is equipped> P. Def. +300 P. Atk. +300 Atk. Spd.+300 M. Atk. +300 Max MP +200 |
Priest's Armor Mastery | ||
Priest's Attack Mastery | Enchanter's Weapon Mastery | P. Atk. +160 M. Atk. +870 HP Recovery Rate +4.9 MP Recovery Rate +4 When using a two-handed magic blunt weapon, P. Atk. +3000 When using a bow/ spear, Casting Spd. -30% |
Priest's Recovery Mastery | ||
Boost HP | Improved Condition | Max HP +400 Max MP +250 |
Mana Boost | ||
Quick Recovery | Quick Spellcasting | M. Skill Cooldown -22% Casting Spd. +100 |
Fast Spellcasting | ||
Physical Evasion | Rapid Movements | P. Evasion +4 M. Evasion +4 P. Accuracy +5 |
Physical Hit | ||
Magic Evasion |
— When you obtain the Enchanter's Armor Mastery skill, its level depends on the level of the existing Heavy Armor Mastery skill.
— When you obtain the Enchanter's Attack Mastery skill, its level depends on the level of the existing Priest's Attack Mastery skill.
4. The following Hierophant's skills have been deleted.
Deleted skills | |
---|---|
Swap Defense | Convert |
Counter Critical | Swap Attack |
Block Defense | Block Wind Walk |
— If you’ve spent scrolls, adena or SP to learn the skills, you’ll receive a compensation stored in your private warehouse.
— If your character had currently deleted scrolls or books you’ll get Magical Tablets and adena as a compensation in your private warehouse.
Bards
1. New skills have been added to the Sword Muse class.
Skill type | Name and skill type | Level required | Effect (at max level) |
---|---|---|---|
★★★★ | Amadeus (special skill) | 76 | A beautiful melody flows from the string instrument and covers all battlefield. For 20 min. your character's Max HP +1000 P. Atk. +1000 P. Def. +1000 M. Def. +500 Received P. Skill Critical Damage -500 Speed +15 <Effect> For 8 sec. your character’s and allies’ P. Def +300 M. Def. +150 Received P. Skill Critical Damage -2000 <Skill Upgrading> Ultimate Defense → Ultimate Defense: Bard Frantic Pace → Rapid Frantic Pace When attacking with Rapid Frantic Pace, there is a certain chance to deliver an additional attack. The Amadeus - C effect is applied according to the following order based on the relations between characters within the skill area of effect. * Your character and party members → clan members → command channel members → other non-hostile characters *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/sword_muse/87101_1_0.html?lang=en |
★★★ | Song of Silence Lv. 4 (anomalies) | 85 | <Silence skill> Inflicts Silence on the enemy. For 3 sec. blocks all physical/ magic skills of nearby enemies. <Additional effect> With a certain chance removes damage limit effect. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/sword_muse/437_4_0.html?lang=en |
★★★ | Music Mastery (Passive) | 76 | Additional effects based on the STR value. <STR 68-80> Number of targets affected the following skills +2 - Song of Hunter - Song of Earth - Song of Wind <STR 81-94> Hold Atk. Rate +5% Number of targets affected the following skills + 4 - Song of Hunter - Song of Earth - Song of Wind <STR 95+> P. Atk. +400 Hold/ Silence/ Paralysis Atk. Rate +5% Number of targets affected the following skills + 10 - Song of Hunter - Song of Earth - Song of Wind *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/sword_muse/87119_1_0.html?lang=en |
— | Additional Strain (debuff) | 40 | For 8 sec. target's P. Skill Cooldown +3 sec. M. Skill Cooldown +3 sec. * Replaces the Slowdown skill. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/swordsinger/87133_1_0.html?lang=en |
— You have to spend Spellbooks to learn 1-4 star skills.
2. New skills have been added to the Spectral Dancer class.
Skill type | Name and skill type | Level required | Effect (at max level) |
---|---|---|---|
★★★★ | Flamenco (special skill) | 76 | A colorful flower springs up on the battlefield. For 20 min. your character's Max HP +1000 P. Atk. +1000 P. Def. +1000 M. Def. +500 Received P. Skill Critical Rate -5% Speed +15 <Effect> For 8 sec. your character’s and allies’ P. Atk. +300 M. Atk. +300 Received P. Skill Critical Rate -20% <Skill Upgrading> Ultimate Defense → Ultimate Defense: Bard Frantic Pace → Rapid Frantic Pace When attacking with Rapid Frantic Pace, there is a certain chance to deliver an additional attack. Flamenco - C effect is applied according to the following order based on the relations between characters within the skill area of effect. * Your character and party members → clan members → command channel members → other non-hostile characters *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/spectral_dancer/87103_1_0.html?lang=en |
★★★ | Dance of Medusa Lv. 4 (anomalies) | 85 | <Imprisonment skill> A dance that evokes the mirage of Medusa. Petrifies nearby enemies for 5 sec. <Additional effect> Spectral Dancer attacks the enemies affected by Dance of Medusa. (When Spectral Dancer attacks the petrified enemies, there is a certain chance to remove their petrification.) *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/spectral_dancer/367_4_0.html?lang=en |
★★★ | Dance Mastery (passive) | 76 | Additional effects based on the STR value. <STR 68-80> Number of targets affected the following skills +2 - Dance of Fury - Dance of Fire - Dance of Warrior <STR 81-94> Hold Atk. Rate +5% Number of targets affected the following skills + 4 - Dance of Fury - Dance of Fire - Dance of Warrior <STR 95+> P. Atk. +400 Hold/ Imprisonment/ Sleep Atk. Rate +5% Number of targets affected the following skills + 10 - Dance of Fury - Dance of Fire - Dance of Warrior *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/spectral_dancer/87124_1_0.html?lang=en |
— | Break (debuff) | 40 | Decreases target's P. Atk. and P. Def. for 8 sec. <PvP effect> P. Atk. -740 P. Def. -740 <PvE effect> P. Atk. -100 P. Def.- 300 * Replaces the Hex and Power Break skills. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/bladedancer/87134_1_0.html?lang=en |
— You have to spend Spellbooks to learn 1-4 star skills.
3. When the character is affected by Amadeus and Flamenco, the Frantic Pace skill is enhanced as follows.
Class | Sword Muse | Spectral Dancer |
---|---|---|
Skill name | Rapid Frantic Pace: Sword Muse | Rapid Frantic Pace: Dancer |
Effect | Attacks the enemy with 6267 power. When attacking a target that is Held, power +50%. Deals damage to the target hit with an additional attack triggered with a certain chance, and applies the Sword Muse's Stigma debuff. <PvP effect> When the target who is already affected by Sword Muse's Stigma gets Dancer's Stigma applied by a Spectral Dancer, Stigma Explosion is triggered, and it decreases the targets HP by 10%. Ignores Shield Defense. Ignores 10% of the target's defense. Critical. | Attacks the enemy with 6539 power. When attacking a target that is Held, power +50%. Deals damage to the target hit with an additional attack triggered with a certain chance, and applies the Dancer's Stigma debuff. <PvP effect> When the target who is already affected by Dancer's Stigma gets Sword Muse's Stigma applied by a Sword Muse, Stigma Explosion is triggered, and it decreases the targets HP by 10%. Ignores Shield Defense. Ignores 10% of the target's defense. Critical. |
— The Stigma Explosion effect is applied only to PvP targets. Both monsters and PvP targets receive damage from the additional attacks.
4. Sword Muse's and Spectral Dancer's passive skills have been merged as follows.
Combined skills | New Skills | New skill effect (max level) |
---|---|---|
Sword / Blunt Weapon Mastery | Bard's Weapon Mastery | <General effect> P. Atk. +10% Shock Atk. Rate +15% <When using a sword/ blunt weapon> P. Atk. +880 <When using dual swords> P. Atk. +815 |
Dual Sword Mastery | ||
Shield Mastery | ||
Ability to Attack | ||
Weapon Mastery | ||
Dignity | ||
Shock Mastery | ||
Heavy Armor Mastery | Bard's Armor Mastery | <When using heavy armor> P. Def. +340 M. Def. +240 Received P. Critical Damage -35% M. Damage Resistance +20% Bow Resistance +40% <Power Stance> Increases P. Atk with a certain chance when hit. (Cooldown: 10 sec.) |
Ability to Protect | ||
Armor Mastery | ||
Honor | ||
Magic Resistance | ||
Deflect Arrow | ||
Emergency Rescue | Bard's Recovery Mastery | HP Recovery Rate +15 MP Recovery Rate +5.45 MP Recovery Rate +10% |
Focus Mind |
— Characters of Lv 40+ receive passive skills based on the skills they have already learned.
— When Spectral Dancer learns Bard's Weapon Mastery, the Shield Mastery skill disappears.
5. Some Bard skills have been changed as follows.
Skill name | Changes |
---|---|
Immunity Barrier → Eliminate Obstruction (buff) | <Constant effect> Debuff Resistance +10% Anomaly Resistance +10% <When triggered> If the character receives damage, there is a certain chance a debuff will be removed. |
Song of Silence (anomalies) | — The base trigger rate has been increased: 40% → 60%. — The target limit has been increased: 5 → 6. |
Dance of Medusa (anomalies) | — The base trigger rate has been increased: 30% → 60%. — The target limit has been increased: 5 → 6. |
Wild Beat (anomalies) | — Lv. 2 has been added. — A 5% bonus has been added to the trigger rate according to the attacker’s and target's levels. — The range has been decreased: 800 → 700. — The cooldown has been decreased: 30 sec. → 25 sec. |
Crazy Waltz (anomalies) | — Lv. 2 has been added. — A 5% bonus has been added to the trigger rate according to the attacker’s and target's levels. |
Sword Symphony (buff) | — Fixed a bug that caused each skill to have a different attack range increased by the Sword Attack Range effect. — The skill sound has become quieter and softer. — The skills that get the range increase effect (transcendent skills included) are listed below: * Mortal Blow * Guard Crush * Deadly Strike * Frantic Pace * Rapid Frantic Pace: Sword Muse — The skill type has been changed: toggle skill → buff. |
Intoxicating Dance → Dance of Blood (buff) | — The skill effect has been changed to fit Spectral Dancer's new appearance. — The skill type has been changed: toggle skill → buff. |
Harmony (song/ dance) | — Added an effect that constantly recovers MP when Harmony Lv. 5 is active. — Max HP/ MP, which is increased upon the skill activation, has been changed as follows: * Lv. 1-3: the increase remains the same * Lv. 4: +350 → +400 * Lv. 5: +400 → +500 <Effect> Max HP +500 Max MP +500 Constantly recovers MP. |
Recovery (recovery skills) | — The cooldown has been increased: 10 sec. → 60 sec. — HP Recovery upon the skill use has been changed as follows: * Lv. 1: 143 → 200 * Lv. 2: 290 → 400 * Lv. 3: 474 → 600 — The skill consumes 1 Spirit Ore at each level. — The effect that cancels Infection/Suppression/Hold remains the same. |
6. Bards' songs/ dances of the second level are applied to the party members first.
Before changes | After changes |
---|---|
10 random allies in the working range | Party members in the working range → clan members → command channel members → 10 random allies in the working range |
7 The Deadly Strike and Transcendent Deadly Strike skill icons, visual and sound effects have been modified in order to match the class appearance.
Warriors
1. New skills have been added to the human warrior classes.
[Grade] Skill name | Class | Level required | Effect (max level) |
---|---|---|---|
[★★★★] Challenger | Duelist | 76 | P. Atk. +20% P. Skill Critical Rate +20% P. Skill Critical Damage +20% P. Skill Damage in PvP +10% Shock Atk. Rate +5% Max HP+ 10% Max HP +2500 Temporarily enhances the following skills: - Blade Wave - Triple Sonic Slash While active, Sword Spirit is always charged. An additional attack is triggered after an attack on a single target. (Trigger cooldown: 2 sec.) *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/duelist/47927_1_0.html?lang=en |
[★★★] Blade Wave | Duelist | 76 | Swings the blade horizontally and attacks the enemies in front of you with 4336 power P. Def. -30% for 10 sec. Ignores Shield Defense. Ignores 10% of the target's defense. Critical. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/duelist/47928_1_0.html?lang=en |
[★★★] Slashing Blades | Duelist | 76 | Attacks enemies at the front with crossed dual swords with 4285 power. Ignores Shield Defense. Ignores 20% of the target's defense. Critical. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/duelist/47930_1_0.html?lang=en |
[★★] Blade Throw | Duelist | 76 | <Shock Skill> Throws a sword to the enemy at a distance. Attacks the enemy with 4336 power. Stuns for 3 sec. Ignores Shield Defense. Ignores 20% of the target's defense. Critical. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/duelist/47932_1_0.html?lang=en |
[★★] Sword Spirit Lv. 2 | Duelist | 80 | P. Atk. +300 Max HP +300 Allows to use power hidden in the sword. Sword Spirit is charging level by level when basic attacks and attack skills are used. (Charge cooldown: 2 sec.) Once Sword Spirit is charged to Lv. 5, an additional attack is triggered after an attack on a single target. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/duelist/47933_2_0.html?lang=en |
[★★★★] Great Sweep | Dreadnought | 76 | <Shock/ knockback skill> Swings the spear to attack all enemies in front of the character with 12500 power. Knock the enemies back and stuns them for 3 sec. For 5 sec., Speed buffs are disabled. Gap-closing skills cannot be used. Ignores Shield Defense. Ignores 30% of the target's defense. Critical. The knockback effect is active only in PvP. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/dreadnought/47940_1_0.html?lang=en |
[★★★] Spear Cage | Dreadnought | 76 | <Skill with fixed cooldown/ Hold> Throws the spear to the enemies around the target. Attacks them with 5019 power, and hold them for 3 sec. P./ M. Def. -30% for 10 sec. Ignores Shield Defense. Ignores 10% of the target's defense. Critical. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/dreadnought/47941_1_0.html?lang=en |
[★★★] Spear Rumble | Dreadnought | 76 | Attacks nearby enemies with 4656 power. Removes Speed buffs. P. Atk. -40% for 30 sec. P. Skill Critical Damage -5% Ignores Shield Defense. Ignores 15% of the target's defense. Critical. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/dreadnought/47942_1_0.html?lang=en |
[★★] Unleashed Power | Dreadnought | 76 | Enhances physical abilities. For a certain amount of time Received damage -5% Shock Atk. Rate +10% P. Skill Power +3% *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/dreadnought/47943_1_0.html?lang=en |
[★★] Anger Lv.2 | Dreadnought | 80 | P. Atk. +400 Unleashes suppressed anger and attacks nearby enemies. Anger is charging level by level when basic attacks and attack skills are used. (Charge cooldown: 3 sec.) Once Anger is charged to Lv. 5, an attack triggers an additional attack to nearby enemies. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/dreadnought/47944_2_0.html?lang=en |
— Once you've got the Challenger and Great Sweep skills, the Purify and Acumen skills disappear.
— Once you've got the Blade Throw skill, the Sonic Blaster skill disappears.
— Once you've got the Spear Cage skill, the Quick Spear, Shocking Burst and Throwing Spear skills disappear.
— Once you've got the Spear Rumble skill, the Howl and Spear Howl skills disappear.
- Since the Challenger skill has been added, the Dark Disruption skill is able to cancel it.
2. Duelist energy skills have been changed.
— Force Mastery has been replaced with Sword Spirit, now energy is not replenished after an attack.
— If the attack number requirement of Sword Spirit is fulfilled, an additional attack is triggered upon hitting a single target next time.
— The Sonic Focus skill, which accumulated energy, has been deleted.
— The following skills do not consume energy anymore.
Classes | Skills | |
---|---|---|
Gladiator Duelist | Triple Sonic Slash | Sonic Buster |
Sonic Blaster | Transcendent Triple Sonic Slash | |
Sonic Storm | Amazing Rising Attack | |
Indestructible Sound | — |
— Now Sonic Move (Duelist) requires Spirit Ore instead of Momentum Stones.
— Sonic Barrier (Duelist) and Force Barrier (Grand Khavatari) have been renamed as Tough Body and Wondrous Power. Their effects have been changed as well.
Class | Skill name | Skill effect |
---|---|---|
Duelist | Tough Body | For 15 sec. P. Def. +2000 M. Def. +2000 Debuff/ Anomaly Resistance +30% Buff Cancel Resistance +30% |
Grand Khavatari | Wondrous Power |
— Since the Momentum/Sonic energy system has been changed, there is an exchange option added in Game Assistant’s menu to trade Momentum Stone:
* Momentum Stone (4 pcs.) → Spirit Ore (1 pc.)
3. Maximum Sonic Focus (Duelist) has been renamed. Also, it can be used together with the new Sword Spirit skill.
— Name: Maximum Sonic Focus → Furious Sword Spirit.
— When used, Furious Sword Spirit fully charges Sword Spirit, and after that the next attack triggers an additional blow.
4. The duration and cooldown of Dual Weapon Defense (Duelist) have been corrected:
— Duration: 1 min. → 30 sec.
— Cooldown: 3 min.→ 4 min.
5. Fell Swoop (Dreadnought) has been renamed to Anger and has corresponding effects.
— If the attack number requirement of Anger is fulfilled, an additional attack to nearby enemies is triggered upon hitting a target next time.
6. Indestructible Sound (Duelist) has been modified.
— It has become an <Imprisonment skill>. Anomaly lasts for 5 sec.
— Cooldown: 2 min. → 1 min.
— As the anomaly effect expires, an additional debuff is applied, it works as follow: after the Imprisonment effect is over, P. Def. -10% for 5 sec.
7. The required level for the Triple Sonic Slash (Duelist) has been changed.
— Now you can learn Triple Sonic Slash at Lv. 45, not at Lv. 40.
8. The Provoke skill that is used by Dwarf Soldiers and Dreadnoughts has been modified.
— The list of Provoke changes:
* Duration: 20 sec. → 5 sec.
* Range: 1000 → 300
* The number of affected targets has been decreased.
* Cooldown: 4 sec. → 30 sec.
* Resistance Decrease values have been reduced, the weapon type list has been expanded (one-handed, two-handed and magic swords; one-handed and two-handed blunt weapons; one-handed and two-handed staffs).
— Now Dreadnoughts have the Provoke skill. Characters learn it automatically according to the level of the already learned Provoke skill.
— Provoke (Dreadnought) decreases only spear resistance, enhances the resistance decrease effect. Also, the skill has short cooldown and wide area of effect.
— The Provoke skill has been changed as follows.
Skill | Range | Cooldown | Duration | Resistance decrease (differences in the required level) |
---|---|---|---|---|
Provoke (common) | 1000 | 4 | 20 | 10% - 20% |
Provoke (Dreadnought) | 500 | 20 | 10 | 5% - 13% |
Provoke (Dwarves) | 300 | 30 | 5 | 5% - 10% |
9. The human fighter passive skills have been merged.
— The old skills will be deleted and characters will receive new passive skills according to their level.
Class | Old passive skills | New passive skills |
---|---|---|
Gladiator Duelist | Dual Sword Mastery | Dual Sword Mastery |
Weapon Mastery | ||
Duelist Spirit | ||
Ability to Attack | ||
Sword / Blunt Weapon Mastery | ||
Warlord Dreadnought | Polearm Mastery | Polearm Mastery |
Weapon Mastery | ||
Ability to Attack | ||
Sword / Blunt Weapon Mastery | ||
Gladiator Duelist Warlord Dreadnought | Light Armor Mastery | Light Armor Mastery |
Ability to Protect | ||
Armor Mastery | ||
Heavy Armor Mastery | Heavy Armor Mastery | |
Ability to Protect | ||
Armor Mastery | ||
Vital Force | Recovery Mastery | |
Boost HP | ||
Emergency Rescue | ||
Fast HP Recovery |
10. The human fighter skills have been expanded as follows.
Class | Skill name | Levels required | Effect |
---|---|---|---|
Gladiator Duelist | Battle Roar | 40 / 49 / 58 / 64 / 70 | When used, restores 15% / 20% / 25% / 30% / 35% of Max HP Duration: 20 min. Max HP 15% / 20% / 25% / 30% / 35% |
Duelist | Indestructible Sound | 86 / 88 / 90 | <Imprisonment skill> Attacks the enemy with 1477 / 1581 / 1688. Applies Imprisonment for 5 sec. After the Imprisonment effect is over, for 5 sec. P. Def. -10% Critical. |
Dreadnought | Thrill Fight | 76 | Duration: 20 min. Atk. Spd.+10% The speed decreasing effect at Lv.1-2 has been deleted. |
Revival | 85 | Restores 100% of character's HP. Can be used only if HP < 30% |
11. The following skills used by human fighters have been deleted.
Class | Deleted skills | ||
---|---|---|---|
Gladiator Duelist | Double Sonic Slash | Sonic Focus | Fatal Strike |
— Now the 1st class attack skills are deleted once you have got the 2nd class attack skills.
Class | 2nd class attack skills | 1st class attack skills | |||
---|---|---|---|---|---|
Gladiator Duelist | Triple Sonic Slash | Power Strike | Power Shot | Mortal Blow | Wild Sweep |
Warlord Dreadnought | Fatal Strike |
— Characters who have already learned 2nd class attack skills will lose their 1st class attack skills after the scheduled maintenance.
12. A new effect has been added to Ogre Nature, it's triggered when Ogre Spirit Totem Lv. 2 (Grand Khavatari) is used.
— A barrier appears to absorbs damage for 10 sec.
13. The Sonic Rage skill (Gladiator, Duelist) doesn't have P. Def. effect anymore.
14. Debuff Resistance now affects Cacophony of War. Also, there are new damage requirements that lead to instant death.
— Now target's Debuff Resistance affects the chance of applying Cacophony of War mark as well.
— Debuff removing skills can now remove Cacophony of War mark. The list of such skills is given below.
* Cleanse
* Advanced Cleanse
* Eva's Nocturne
* Eva's Serenade
* Core's Blessing
* Debuff Defense
— Cacophony of War mark is now affected by the Debuff Resistance skills. The list of such skills is given below.
* Mystic Resilience (Mystic Immunity before)
* Indestructible Sound
* Turn to Stone
* Bone Cage
* Dance of Medusa
* Golden Stone
* Special Ability: Opal
— The marked enemy, when attacked, dies immediately after receiving 3000 damage at a time.
— Added information about temporary reduction of the target's recovery effect after their instant death.
— Removed the penalty that decreased the player's HP if they weren't instantly killed during a certain period of time.
Grand Khavatari
1. The totem skill effects have been changed as follows.
Skill | Before changes | After changes |
---|---|---|
Ogre Spirit Totem | — If there are too many buffs applied, the buff is removed. | — If there are too many buffs applied, the buff is not removed. |
Rabbit Spirit Totem | — If there are too many buffs applied, the buff is removed. | — If there are too many buffs applied, the buff is not removed. — When used, changes the Rabbit Nature buff that lasts for 10 sec.. |
Puma Spirit Totem | — If there are too many buffs applied, the buff is removed. | — If there are too many buffs applied, the buff is not removed. — When used, changes the Puma Nature buff that lasts for 10 sec.. |
Rabbit Nature | — Atk. Spd. +25% — Speed +20 — P. Skill Cooldown -20% | — Atk. Spd. +25% — Speed +20 — P. Skill Cooldown -20% — Debuff/ Anomaly Resistance +5% — Cannot be canceled or stolen. — The effect has been replaced: now it's shown in the special effect bar. |
Puma Nature | — P. Skill Critical Rate +20% — P. Skill Critical Damage +20% | — P. Skill Critical Rate +25% . — P. Skill Critical Damage +25% — Cannot be canceled or stolen. — The effect has been replaced: now it's shown in the special effect bar. |
2. Some attack skill range has been increased.
Skills | Changes |
---|---|
Hurricane Assault | Lv. 46-50: Attack range 40 → 80 Lv. 51-55: Attack range 40 → 100 Lv. 56-60: Attack range 40 → 120 |
Transcendent Hurricane Assault | Lv. 46-50: Attack range 40 → 80 Lv. 51-55: Attack range 40 → 100 Lv. 56-60: Attack range 40 → 120 |
Burning Fist | Lv. 41-45: Attack range 40 → 80 Lv. 46-50: Attack range 40 → 100 Lv. 51-55: Attack range 40 → 120 |
Transcendent Burning Fist | Lv. 41-45: Attack range 40 → 80 Lv. 46-50: Attack range 40 → 100 Lv. 51-55: Attack range 40 → 120 |
Burning Strike | Lv. 1-6: Attack range 40 → 120 |
3. Modified the description of Armor Break.
— The skill type has been changed: anomaly skill → special skill.
— Added information that the armor remove effect is applied with a certain chance and is not affected by target's Debuff and Anomaly Resistance.
Dwarves
1. Max HP Increase of the Fortune Time skill (Fortune Seeker) has been improved.
Before changes | After changes |
---|---|
Max HP +20% | Max HP + 20%, Max HP +2500 All received Critical Rate -5% |
2 Max HP Increase of the Mechanical Hero skill (Duelist) has been improved.
Before changes | After changes |
---|---|
Max HP +25,000 | Max HP +40,000 |
Knights
1. New skills have been added to the Knight class.
[Grade] Skill name | Class | Level required | Effect |
---|---|---|---|
[★★] Master of Aggression | Phoenix Knight, Eva's Templar | 78 | <Skill Upgrading> Aggression → Force Aggression <Enchantment Effect> Aggression power is increased. When Force Aggression is used, the character hits themselves for 3 sec. Activates Power of Aggression. <When triggered: Power of Aggression> Received P. Skill Critical Damage -8% Speed +5 *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/evas_templar/45203_1_0.html?lang=en |
[★★] Master of Aggression | Hell Knight, Shillien Templar | 78 | <Skill Upgrading> Aggression → Deadly Aggression <Enchantment Effect> Aggression power is increased. When Deadly Aggression is used, the character hits themselves for 3 sec. Activates Power of Aggression. <When triggered: Power of Aggression> Received P. Skill Critical Rate -5% Speed +8 *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/hell_knight/45226_1_0.html?lang=en |
2. The Knight's Power skill level and P. Def. range have been changed, basic P. Def. and additional P. Atk. have been increased as well.
Lv. | P. Def. range before | P. Def. range after | Skill level | |
---|---|---|---|---|
Lv. 1 | Lv. 2 | |||
P. Def. 150 → 200 | P. Def. 150 → 300 | |||
Additional effect: P. Atk. increase | ||||
Lv. 1 | 0 – 4999 | 0 – 4999 | 125 | 200 |
Lv. 2 | 5000 – 6999 | 5000 – 6999 | 190 | 300 |
Lv. 3 | 7000 – 8999 | 7000 – 8999 | 250 | 400 |
Lv. 4 | 9000 – 10,999 | 9000 – 10,999 | 375 | 600 |
Lv. 5 | 11,000 – 14,999 | 11,000 – 14,499 | 500 | 800 |
Lv. 6 | 15,000 – 18,999 | 14,500 – 16,999 | 625 | 1000 |
Lv. 7 | 19,000 – 29,999 | 17,000 – 19,499 | 750 | 1200 |
Lv. 8 | 30,000+ | 19,500 – 21,999 | 875 | 1400 |
Lv. 9 | — | 22,000 – 24,999 | 1000 | 1600 |
Lv. 10 | — | 25,000+ | 1250 | 2000 |
3. Changed the range of some attack skills learned by Knights at Lv 76+.
Skill name | Lv. | Range (before changes) | Range (after changes) |
---|---|---|---|
Shield Stun | 3–10 | 40 | 50 |
Shield Bash | 6–10 | 40 | 50 |
Shield Charge | 1-9 | 40 | 50 |
Shield Strike | 16-30 | 40 | 50 |
Transcendent Shield Strike | 16-30 | 40 | 50 |
Judgment | 16-30 | 40 | 50 |
Transcendent Judgment | 16-30 | 40 | 50 |
Tribunal | 16-30 | 40 | 50 |
Transcendent Tribunal | 16-30 | 40 | 50 |
Knight's Assault | 1–13 | 40 | 60 |
Transcendent Knight's Assault | 1–13 | 40 | 60 |
Shield Throwing | 1-7 | 400 | 600 |
4. The base trigger rate of Chain Strike (Shock) has been increased: 95% → 100%. The skill cooldown has been decreased: 12 sec. → 6 sec.
— A 100% base chance doesn't guarantee the skill is going to be triggered. It’s just a base chance.
5. New levels have been added to Chain Strike (Knight).
Skill name | Skill Lv. | Level required | Required SP |
---|---|---|---|
Chain Strike | 4 | 86 | 840,000,000 |
5 | 88 | ||
6 | 90 |
6. Max levels of some Knight skills have been increased.
Class | Skill name | Skill Lv. | Level required | Effect | Skill cost |
---|---|---|---|---|---|
Phoenix Knight Hell Knight Eva's Templar Shillien Templar | Knight's Protection | 8 | 91 | Max HP +1800 Shield Defense +300 | 840,000,000 SP 20,000,000 adena |
Phoenix Knight Eva's Templar | Power of Life | 3 | 91 | Max HP +25% Max HP +4800 P. Def. +650 Shield Defense +450 | 840,000,000 SP 100 000 000 adena |
Hell Knight Shillien Templar | Toughness | 3 | 91 | Max HP +4800 P. Def. +30% P. Def. +650 Shield Defense +450 | 840,000,000 SP 100 000 000 adena |
7. The skill effect of Ultimate Defense Lv. 3 (Knoghts) has been changed as follows.
Before changes | After changes |
---|---|
P. Def. +4500 M. Def. +4500 Buff Cancel Resistance +90% Defense Ignore Removal 30% Shield Defense Ignore Removal 30% | When used, recovers 6000 HP P. Def. +4500 M. Def. +4500 Buff Cancel Resistance +90% Max HP +6000 Defense Ignore Removal 30% Shield Defense Ignore Removal 30% All received Critical Rate -5% |
8. Now Chain Strike and Mass Chain Strike (Knight) don't trigger an automatic basic attack when they’re used.
Healers
1. The skill cooldown and recovery effect of Divine Recovery (Cardinal, Eva's Saint) have been modified.
— Cooldown: 1 min.→ 10 sec.
— Recovers % of Max MP → Recovers fixed value
Skill Lv. | Before changes (% of Max MP) | After changes (fixed value) | ||
---|---|---|---|---|
PvE | PvP | PvE | PvP | |
1 | 1% | 5% | 96 | 768 |
2 | 1.5% | 10% | 134 | 1072 |
3 | 2% | 15% | 176 | 1408 |
2. The recovery effect of Rapid Recharge (Shillien Saint) has been modified.
— Recovers % of Max MP → Recovers fixed value
Skill Lv. | Before changes (% of Max MP) | After changes (fixed value) |
---|---|---|
1 | 5% | 263 |
2 | 7% | 385 |
3 | 10% | 563 |
4 | 12% | 693 |
5 | 15% | 886 |
6 | 18% | 1154 |
7 | 21% | 1380 |
8 | 24% | 1615 |
9 | 27% | 1861 |
10 | 30% | 2117 |
Archers
1. An effect that increases Max HP has been added to Deadly Shooter and True Aim (Archers).
Skill name | Level | Additional effect |
---|---|---|
Deadly Shooter True Aim | 1 | Max HP +300 |
2 | Max HP +600 | |
3 | Max HP +1000 |
2. The cooldown of Twin Shot given to Trickster at Lv 80 has been changed from 2 sec. to 1.5 sec.
3. Fixed a bug that prevented Trickster's Twin Shot from turning into Transcendent Twin Shot when the Legendary Archer effect was applied.
4 Fixed a bug that made Archer's Transcendent Lethal Shot and Transcendent Twin Shot to deal less damage than Lethal Shot and Twin Shot respectively.
5. Once you have learned the Divine Strike skill, the Ice Bolt skill disappears.
6. Once you have learned the Divine Beam skill, the Divine Strike, Wind Strike and Ice Bolt skills disappear.
— SP that was consumed to learn the skill will be refunded and stored to your private warehouse.
Rogue
1. Adventurers' skills have been changed.
Skill | Changes |
---|---|
Bluff: Edge | — If Fatal Accuracy is learnt, Bluff: Edge has increased power upon use. |
Reversed Pull | — Added effect: Max HP +1500 — Pull Resistance is decreased: 100% → 90% |
Critical Assault | — Cooldown: 30 sec. → 20 sec. — Max number of targets: 3 → 4 — Added a triggered effect <Recovery Decrease> that reduces the amount of target's HP to be recovered. * <Recovery Decrease>: HP Recovery -90% upon hit |
2. One Wind Riders' skill has been changed.
Skill | Changes |
---|---|
Synchro Freedom | Added effect: Max HP +1500 |
3. Ghost Hunters' skills have been changed.
Skill | Changes |
---|---|
Backstab: Blood | — The cooldown of Blood Stab, which is triggered upon Backstab and Backstab: Blood use, has been decreased: 10 sec. → 8 sec. * <Blood Stab>: decreases enemy's Max HP by 7% (changed from previous 5%) |
Ethereal Blood | — Duration: 15 sec. → 20 sec. — Now the skill use can be interrupted during 0.5 sec. |
Mortal Piercing | — Cooldown: 30 sec. → 20 sec. — Skill Power: 15,000 → 15,500 — Added an effect that removes a damage absorbing barrier/shield from the target with a 30% chance. |
4. A <CP Ignore> line has been added to the Backstab and Backstab: Blood tooltips.
Kamael classes
1. New skills have been added to the Doombringer class.
Skill name | Required level | Effect |
---|---|---|
Overwhelming Power (buff) | 76 | Free true power of Kamaels. P. Atk. +30% Atk. Spd. +30% P. Skill Critical Rate +30% P. Skill Critical Damage +30% P. Skill Power +15% Max HP+ 10% Upon use buffs Overwhelming Force for 10 sec. <Overwhelming Force> Unleashes mighty power. P. Skill Critical Rate +20% P. Skill Critical Damage +20% Speed +20 Received damage +10% Shock Atk. Rate +20% <Special effects> When basic attacks and attack skills are used against a single target, delivers an additional blow. Ultimate skills can be used regardless of transformation status. Enuma Elish: adds 1 blow/ changes range. Rush Impact: adds 1 blow. Removes disability. Prevents from taking the disability effect when Rush Impact is used. * Подробнее об условиях изучения и свойствах умения читайте в базе знаний: https://beta.l2central.info/essence/skills/doombringer/47970_1_0.html?lang=en |
Death Pain (Passive) | 85 / 88 / 91 | HP Recovery Rate +15 / +17 / +20 There is a certain chance to trigger Death Pain Lv. 1 / Lv. 2 / Lv. 3 (Cooldown: 10 sec.) <Death Pain> All received Critical Damage +20% / +22% / +25% Ancient Sword Resistance -5% / -7% / -10% * Подробнее об условиях изучения и свойствах умения читайте в базе знаний: https://beta.l2central.info/essence/skills/doombringer/47985_1_0.html?lang=en |
Powerful Disarm (Passive) | 76 | <Skill Upgrading> Disarm → Effective Disarm <Enchantment Effect> Increases hit rate. Decreases cooldown. * Подробнее об условиях изучения и свойствах умения читайте в базе знаний: https://beta.l2central.info/essence/skills/doombringer/47975_1_0.html?lang=en |
Soul Mark (attack skill) | 76 / 82 / 85 / 88 / 90 / 91 | Swings the sword to attack the target with 4461 / 4843 / 5035 / 5227 / 5356 / 5516 power. Casts a mark that blocks the target's magic power. Ignores Shield Defense. Ignores 10% of the target's defense (same at all levels). Critical. <Debuff> MP Drain speed -95% (same at all levels) M. Skill Power -20% (same at all levels) * Подробнее об условиях изучения и свойствах умения читайте в базе знаний: https://beta.l2central.info/essence/skills/doombringer/47976_1_0.html?lang=en |
Soul Guard (buff) | 58 / 76 / 80 | <Lv. 1-2> Covers with a soul barrier. Bow Resistance +10% / +30% M. Def. +50% / +100% <Lv. 3> Covers with a soul barrier. Ranged Weapon Resistance +30% P. Def. +25% M. Def. +100% * Подробнее об условиях изучения и свойствах умения читайте в базе знаний: https://beta.l2central.info/essence/skills/berserker/1514_1_0.html?lang=en |
Shock Impact (Passive) | 76 | Shock Atk. Rate +15% A stun effect is triggered upon Shock Impact use. (Cooldown: 5 sec.) * Подробнее об условиях изучения и свойствах умения читайте в базе знаний: https://beta.l2central.info/essence/skills/doombringer/47977_1_0.html?lang=en |
2. New skills have been added to the Soul Hound class.
Skill name | Required level | Effect |
---|---|---|
Leopold (magic) | 90 | Summons an ancient weapon, and attacks the enemy with a powerful shot. After two magic attacks with 500 power attacks trice and deals 200% of damage depending on P. Atk. * Подробнее об условиях изучения и свойствах умения читайте в базе знаний: https://beta.l2central.info/essence/skills/soul_hound/47979_1_0.html?lang=en |
Resonance (Passive) | 76 | <Skill Upgrading> Soul Steal → Soul Snatch <Enchantment Effect> Adds magic damage. Increases the number stacks. <Steal skill> Inflicts magic damage on the enemy with 100 power. With a certain chance, steals up to 3 of the enemy's buffs. Doesn’t affect monster buffs. Stacks the Soul Resonance effect with each steal attempt. <Soul Resonance> For 5 min., increases P./ M. Atk. Lv. 1: P./ M. Atk. +200 Lv. 2: P./ M. Atk. +300 Lv. 3: P./ M. Atk. +400 Lv. 4: P./ M. Atk. +600 Lv. 5: P./ M. Atk. +800 *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/soul_hound/47988_1_0.html?lang=en |
Fragarach (buff) | 76 | A sword of light called Fragarach protects the character. When damage is taken, the sword of light counterattacks and deals damage to the attacking enemy. (Cooldown: 3 sec.) There is a certain chance to paralyze (with lightning) the counterattacked enemy for 3 sec. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/soul_hound/47981_1_0.html?lang=en |
Faery Shield (buff) | 86 | Creates a magic cover to protect the caster. Blocks 70% of damage. The remaining damage consumes MP instead of HP. The effect is cancelled when MP reaches 0. Restors 30% of Max MP. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/soul_hound/47440_1_0.html?lang=en |
Lightning Tornado (Passive) | 76 | A lightning tornado rushes to the enemy when Soul Spark is used. <Lightning Tornado> Magic power: 190 *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/soul_hound/47983_1_0.html?lang=en |
Lightning Mastery (Passive) | 76 | Paralysis Atk. Rate +15% <Skill Upgrading> Lightning → Lightning Squall <Enchantment Effect> Deals magic damage. *To learn more about the skill requirements and properties read the knowledge base: https://beta.l2central.info/essence/skills/soul_hound/47989_1_0.html?lang=en |
3. Some Kamael skills have been changed.
Class | Skill name | Changes |
---|---|---|
Doombringer | Enuma Elish | — When used, it’s possible to deliver a critical hit (a 3% chance). — The icon has been changed. |
Ultimate Enuma Elish | — The icon has been changed. | |
Disarm | — The skill max level has been increased. | |
Soul Smash Amazing Soul Smash | — Range: 40 → 60 — The icon has been changed. | |
Soul Impulse Ultimate Soul Impulse | — The skill max level: 8 → 12 — Skill power: 5623 → 6466 at Lv. 8 — Range: 40 → 60 | |
Ancient Sword Mastery | — When an ancient sword is used, attack base range +20. | |
Powerful Rush | — Current Enhanced Assault has been deleted and replaced with a new skill. <Before changes: Enhanced Assault> * Rush: adds a stun effect. * Rush Impact: Stun Atk. Rate 30% → 50% <After changes: Powerful Rush> * Rush: - requirements for min. movement range have been reduced (150 / 120 / 100 → 130 / 100 / 80); - max movement range has been increased (700 / 800 / 900 → 1000 / 1100 / 1200). * Rush Impact: - requirements for min. movement range have been reduced (150 / 120 / 100 → 130 / 100 / 80); - max movement range has been increased (700 / 800 / 900 → 1000 / 1100 / 1200); - a base stun chance and a critical hit upon use (critical hit rate is 10%) have been added. | |
Rush Impact | — The skill max level: 3 → 6 — Lv. 1-3 skill power: 1500 → 1700 / 2100 → 2200 / 2520 → 2800. — Skill MP Consumption has been decreased. If Rush Impact is used consistently for 3 sec., it inflicts a disability debuff decreasing Max HP. * 1 time of consistently use - HP consumption is 5% * 2 times of consistently use - HP consumption is 7% * 3 times of consistently use - HP consumption is 10% | |
Soul Guard | — The skill has been renamed: Soul Barrier → Soul Guard. — The levels required to learn the skill have been changed as follows. [Before changes] Lv. 1: available at Lv. 58 Lv. 2: available at Lv. 80 [After changes] Lv. 1: available at Lv. 58 Lv. 2: available at Lv. 76 Lv. 3: available at Lv. 80 (new level) | |
Soul Hound | Soul Slash | — The skill max level: 10 → 15 |
Soul Steal | — Current Steal Divinity has been deleted and replaced with a new skill. [Before changes: Steal Divinity] * Steals up to 2 of target's buffs. * When the skill is used, Spectacular Theft stacks (up to 3 times). * Max range: 600 [After changes: Soul Steal] * Steals up to 2 of target's buffs. * When the skill is used, Soul Harmony stacks (up to 3 times). * Max range: 700 <Soul Harmony effect step by step> * Lv. 1: P./ M. Atk. +100 * Lv. 2: P./ M. Atk. +200 * Lv. 3: P./ M. Atk. +300 | |
Soul Strike | — The triggered effect upon magic skill use has been changed: now triggered additional attacks are blocked. | |
Lightning Shadow Bind Voice Bind | — The skill max level: 5 → 11 — The skill range: 1100 → 1200 — Now the character doesn’t use basic attack after the skill use (they did before the changes). | |
Soul Spark | — The skill max level: 8 → 12 — Base power: 165 → 181 (at Lv. 8) — Cooldown: 2 sec. → 1 sec. — Now there is no basic attack after the skill use (the character stops). | |
Ultimate Soul Spark | — The skill max level: 8 → 12 — Base power: 123 → 181 — Cooldown: 2 sec. → 1 sec. — Now there is no basic attack after the skill use (the character stops). | |
Common Kamael skills | Pride of Kamael | — Paralysis Resistance +20% has been added. |
Collect Light Souls Collect Shadow Souls | — The skills can be used automatically. |
4. Enhanced Weapon (Doombringer) has been deleted.
— Enhanced Weapon stats have been adjusted to Doombringer's passive skill Ancient Sword Mastery.
5. Enhanced Weapon (Soul Hound) has been deleted.
— Enhanced Weapon stats have been adjusted to Soul Hound's passive skill Rapier Mastery.
Death Knights
1. The cooldown of Reviving After Death that is triggered when Death Knight gets a death blow has been reduced: 10 min. → 5 min. Also, a new effect has been added to the skill, it recovers 5% of MP as soon as Reviving After Death is active.
2. Now when Death Knights use the Acceleration skill, a buff called Accelerated Movements is applied making Speed +15 for 8 sec.
3. Roar of Death (Death Knight) has been changed as follows.
Before changes | After changes |
---|---|
The skill consumes DP, available only when DP is 20 or more. | The skill consumes MP, available without DP; recovers HP instantly after using the skill. |
4. P. Def. Increase effect has been added to Ultimate Death Knight Transformation (Death Knight).
Before changes | After changes |
---|---|
There was no P. Def. increase | P. Def. +250 |
Other Skill Changes
1. Levels of all basic attack skills given after the 3rd class change have been increased.
3rd class change (Classes) | Skill name | Required level |
---|---|---|
Duelist | Triple Sonic Slash | 91-93 |
Dreadnought | Spike Thrust | 91-93 |
Phoenix Knight/ Hell Knight / Eva's Templar/ Shillien Templar | Knight's Assault | 91-93 |
Adventurer/ Wind Rider/ Ghost Hunter | Lethal Blow | 91-93 |
Sagittarius/ Moonlight Sentinel/ Ghost Sentinel | Lethal Shot | 91-93 |
Archmage | Flame Explosion | 91-93 |
Soultaker | Void Explosion | 91-93 |
Arcana Lord/ Elemental Master/ Spectral Master | Ethereal Strike | 91-93 |
Cardinal/ Apostle/ Eva's Saint/ Shillien Saint | Divine Beam | 91-93 |
Sword Muse/ Spectral Dancer | Frantic Pace | 91-93 |
Mystic Muse | Water Explosion | 91-93 |
Storm Screamer | Thunder Explosion | 91-93 |
Titan | Demolition Impact | 91-93 |
Grand Khavatari | Burning Strike | 92-93 |
Hurricane Assault | 92-93 | |
Dominator | Steal Essence | 91-93 |
Flame Burst | 82-93 | |
Doomcryer | Steal Essence | 91-93 |
Blood Bond | 82-93 | |
Fortune Seeker | Crushing Leap | 92-93 |
Spoil Crush | 91-93 | |
Maestro | Earth Tremor | 91-93 |
Doombringer | Soul Smash | 91-93 |
Soul Impulse | 91-93 | |
Soul Hound | Soul Spark | 91-93 |
Soul Slash | 91-93 | |
Trickster | Twin Shot | 91-93 |
Death Knight (Humans, Elves, Dark Elves) | Punishment | 91-93 |
Wipeout | 91-93 | |
Hellfire | 91-93 | |
Storm Blaster | Dual Blow | 91-93 |
Vanguard Rider | Amazing Piercing | 92-93 |
Wild Scratch | 91-93 |
2. Amount of required SP and adena which depends on the required level is as follows.
Required level | Required SP | Adena required | Class |
---|---|---|---|
82 | 170,000,000 | — | Doomcryer, Dominator |
85 | 840,000,000 | — | |
88 | 840,000,000 | — | |
90 | 840,000,000 | — | |
91 | 1,500,000,000 | 10,000,000 | All classes |
92 | 1,700,000,000 | 15,000,000 | |
93 | 2,000,000,000 | 20,000,000 |
3. More classes can get the Potion Mastery skill now.
— Knights, Bards and Warriors can learn the skill up to Lv. 3.
— Archers, Rogues, Wizards and Summoners can learn the skill up to Lv. 2.
— Enchanters can learn only the skill of Lv. 1.
Skill name | Skill effect | Level required | Skill cost |
---|---|---|---|
Potion Mastery Lv. 1 | HP Recovery Potions' Effect +10% | Lv. 40 | 1,000,000 adena |
Potion Mastery Lv. 2 | HP Recovery Potions' Effect +20% | Lv. 50 | 3,000,000 adena |
Potion Mastery Lv. 3 | HP Recovery Potions' Effect +30% | Lv. 60 | 6,000,000 adena |
2. A HP increase effect has been added to the Elemental Spirit skill used by Sylphs. The effect is applied upon the skill use.
Skill name | Level | Additional effect |
---|---|---|
Elemental Spirit | 1 | Max HP +100 |
2 | Max HP +300 | |
3 | Max HP +600 | |
4 | Max HP +1000 |
5. There is a new skill called Extended Life. It increases HP according to your character's level.
— Characters can learn the skill at Lv. 85 or higher after the 3rd class change.
— You need to spend a Spellbook: Extended Life each time you level up the skill.
— Stats (Max HP) change according to level.
Character level | Skill level | ||||
---|---|---|---|---|---|
Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | |
81 | 320 | 930 | 1540 | 2160 | 2900 |
82 | 340 | 960 | 1580 | 2220 | 3000 |
83 | 360 | 990 | 1620 | 2280 | 3100 |
84 | 380 | 1020 | 1660 | 2340 | 3200 |
85 | 400 | 1050 | 1700 | 2400 | 3300 |
86 | 420 | 1080 | 1740 | 2460 | 3400 |
87 | 440 | 1110 | 1780 | 2520 | 3500 |
88 | 460 | 1140 | 1820 | 2580 | 3600 |
89 | 480 | 1170 | 1860 | 2640 | 3700 |
90 | 500 | 1200 | 1900 | 2700 | 3800 |
91 | 520 | 1230 | 1940 | 2760 | 3900 |
92 | 540 | 1260 | 1980 | 2820 | 4000 |
93 | 560 | 1290 | 2020 | 2880 | 4100 |
94 | 580 | 1320 | 2060 | 2940 | 4200 |
95 | 600 | 1350 | 2100 | 3000 | 4300 |
96 | 620 | 1380 | 2140 | 3060 | 4400 |
97 | 640 | 1410 | 2180 | 3120 | 4500 |
98 | 660 | 1440 | 2220 | 3180 | 4600 |
99 | 680 | 1470 | 2260 | 3240 | 4700 |
— The max available skill level depends on the class who gets the skill. There is one Spellbook for all skill levels.
Class | Max level |
---|---|
Hierophant | Lv. 1 |
Doomcryer | |
Dominator | |
Cardinal | |
Eva's Saint | |
Shillien Saint | |
Doombringer | |
Soul Hound | |
Trickster | |
Adventurer | Lv. 2 |
Wind Rider | |
Ghost Hunter | |
Sagittarius | |
Moonlight Sentinel | |
Ghost Sentinel | |
Storm Blaster | |
Archmage | |
Soultaker | |
Mystic Muse | |
Storm Screamer | |
Arcana Lord | |
Elemental Master | |
Spectral Master | |
Titan | |
Vanguard Rider | |
Grand Khavatari | Lv. 3 |
Sword Muse | |
Spectral Dancer | |
Maestro | Lv. 4 |
Fortune Seeker | |
Dreadnought | |
Duelist | |
Phoenix Knight | Lv. 5 |
Hell Knight | |
Eva's Templar | |
Shillien Templar | |
Death Knight (Human) | |
Death Knight (Elf) | |
Death Knight (Dark Elf) |
6. A green shield visual effect has been added to the Defense Mode trigger effect of Shield of Protection.
8. Changed the description of Glorious Warrior's Elixir Upgrade available for high level characters.
— The skill level has been increased from Lv. 6 to Lv. 10.
— Since the max skill level has been increased, the skill effect and the required character level have been changed as well.
Skill level | Required level | Effect | Max. number of available elixirs |
---|---|---|---|
1 | 86 | Elixir usage limit +2 | 7 |
2 | 87 | Elixir usage limit +4 | 9 |
3 | 88 | Elixir usage limit +6 | 11 |
4 | 89 | Elixir usage limit +8 | 13 |
5 | 90 | Elixir usage limit +10 | 15 |
6 | 91 | Elixir usage limit +12 | 17 |
7 | 92 | Elixir usage limit +14 | 19 |
8 | 93 | Elixir usage limit +16 | 21 |
9 | 94 | Elixir usage limit +18 | 23 |
10 | 95 | Elixir usage limit +20 | 25 |
9. Fixed a bug that prevented characters from using a forced attack with the following skills.
Skills | |
---|---|
Mental Panic Shot | Mental Panic Shot: Enhancement |
Chain Arrest | Devious Shot |
Flame Burst | Blood Bond |
Cold Flames | Meteor |
10. Now the Aggression skill (Knight/Bard) doesn't trigger an automatic basic attack.
11. The levels required to learn Scroll and Spellbook skills for the first time have been lowered.
— The amount of SP needed to learn the skills has been changed to meet the new level requirements.
— Only level requirements have been changed; skill power and descriptions remain the same.
Archetype | Class | Skill name | Previous level | Current level |
---|---|---|---|---|
Warriors | Grand Khavatari | Burning Strike | 80 | 76 |
Burning Assault | 80 | 76 | ||
Armor Break | 80 | 76 | ||
Titan | Titanic Weapon | 80 | 76 | |
Titanic Sweep | 80 | 76 | ||
Titanic Break | 80 | 76 | ||
Maestro | Mechanical Masterpiece | 80 | 76 | |
Blacksmith's Attack | 78 | 76 | ||
Fortune Seeker | Fortune Time | 84 | 76 | |
Golden Stone | 79 | 76 | ||
Adena Stun | 81 | 76 | ||
Vanguard Rider | Giant's Stomp | 80 | 76 | |
Final Secret Lv. 2 | 85 | 78 | ||
Wild Growl Lv. 2 | 87 | 80 | ||
Knights | All knights | Ultimate Defense Lv. 3 | 83 | 76 |
Phoenix Knight | Shield of Security | 85 | 76 | |
Phoenix Knight Eva's Templar | Power of Life | 78 | 76 | |
Hell Knight | Lunatic Crusher | 85 | 76 | |
Hell Knight Shillien Templar | Toughness | 78 | 76 | |
Eva's Templar | Eva's Care | 85 | 76 | |
Shillien Templar | Shillien's Curse | 85 | 77 | |
Death Knights | Death Knight (Human) | Burning Field | 80 | 76 |
Death Knight (Elf) | Frozen Field | 80 | 76 | |
Death Knight (Dark Elf) | Lightning Storm | 80 | 76 | |
Rogue | All rogues | Flying Dagger | 80 | 76 |
Archers | Sagittarius Moonlight Sentinel Ghost Sentinel | True Aim | 85 | 76 |
Thorn Shot | 82 | 76 | ||
Sagittarius | Pain of Sagittarius Lv. 8 | 85 | 84 | |
Flame Arrow | 85 | 76 | ||
Steady Aim | 85 | 76 | ||
Moonlight Sentinel | Arrow Shower | 85 | 76 | |
Alacrity | 85 | 76 | ||
Ghost Sentinel | Piercing Arrow | 85 | 76 | |
Eagle Eye | 85 | 76 | ||
Trickster | Deadly Shooter | 85 | 76 | |
Chain Arrest | 82 | 76 | ||
Devious Shot | 85 | 76 | ||
Bards | All bards | Frantic Pace | 82 | 76 |
Sword Muse | Wild Beat | 85 | 76 | |
Spectral Dancer | Crazy Waltz | 85 | 76 | |
Sylphs | Storm Blaster | Dragon Strike | 80 | 76 |
Mages | All mages | Faery Shield | 86 | 76 |
Fire / Dark / Wind / Ice Spiral Lv. 1 | 86 | 76 | ||
Heavy Sleep Lv. 1 | 85 | 76 | ||
Soultaker | Soul Guardian | 86 | 76 | |
Summoners | All summoners | Ray of Light Lv. 1 | 82 | 76 |
Chains of Pain Lv. 1 | 86 | 76 | ||
Servitor Ultimate Defense Lv. 3 | 80 | 76 | ||
Arcana Lord | Summon Cubic of Secrets Lv. 2 | 85 | 78 | |
Elemental Master | Summon Elemental Cubic Lv. 2 | 85 | 78 | |
Spectral Master | Summon Phantom Cubic Lv. 2 | 85 | 78 | |
Healers | Cardinal | Sensation | 85 | 76 |
Balanced Body | 82 | 76 | ||
Advanced Cleanse | 78 | 76 | ||
Cardinal Eva's Saint Shillien Saint | Unleashing | 80 | 76 | |
Eva's Saint | Treatment | 85 | 76 | |
Eva's Nocturne | 82 | 76 | ||
Shillien Saint | Duress Lv. 1 | 85 | 76 | |
Nemesis Lv. 1 | 82 | 77 | ||
Shillien's Power | 80 | 76 | ||
Orc Shamans | Dominator | Pa'agrio's Cure | 80 | 76 |
Debuff Master | 80 | 76 | ||
Flame Burst Lv. 1 | 80 | 76 | ||
Seal of Infection | 84 | 77 | ||
Doomcryer | Blood Bond Lv. 1 | 80 | 76 | |
Cold Flames | 80 | 76 | ||
Chant of Healing | 80 | 76 |
12. A warning about the skills that disappear after learning more powerful skills has been added to scroll and spellbook tooltips.
13. Changed consumable items required to use Hell Knight's and Maestro's skills that summon servitors.
Class | Skill name | Skill level | Items Needed (before changes) | Items Needed (after changes) |
---|---|---|---|---|
Hell Knight | Summon Dark Panther | 1-11 | C-grade Crystal (15 pcs.) | Spirit Ore (113 pcs.) |
Maestro | Summon Siege Golem | 1 | C-grade Crystal (180 pcs.) | Spirit Ore (1350 pcs.) |
Summon Wild Hog Cannon | 1 | B-grade Crystal (70 pcs.) | Spirit Ore (1575 pcs.) | |
Summon Mechanic Golem | 1-14 | C-grade Crystal (10 pcs.) | Spirit Ore (75 pcs.) |
14. Fireball skill casting time has been reduced.
Skill level | Casting Time |
---|---|
Lv. 1 | 5 sec. → 3 sec. |
Lv. 2 | 4.5 sec. → 2.5 sec. |
Lv. 3 | 4 sec. → 2 sec. |
Lv. 4 | 3.5 sec. → 1.5 sec. |
Lv. 5 | 3 sec.→ 1 sec. |
Lv. 6 | 2.5 sec. → 0.5 sec. |
15. The Enlightenment skill has a new effect "Increases Speed". Also, now you have to spend Spirit Ore to use the skill.
Level | Additional effect | Spirit Ore Consumption |
---|---|---|
1 | Speed +15 | 1 pc. |
2 | Speed +25 | 2 pcs. |
16. Fixed a bug that caused type of some weapon to not be displayed when the Sword Symphony skill effect was extending the attack range.
Items
Boss Weapons
1. Added a new Boss Weapon called Gorde's Flame Spear.
— As with other boss weapons, using Basic Attacks and P./ M. Skills triggers Gorde's Flame Spear's common and enhanced skills based on its enchant value.
Enchant value | Common skill trigger rate | Enhanced skill trigger rate | Bonus attribute (CON) | Bonus attribute (DEX) |
---|---|---|---|---|
0 | 1% | — | — | — |
+1 | 1% | — | — | — |
+2 | 1% | — | — | — |
+3 | 1% | — | — | — |
+4 | 1% | — | — | — |
+5 | 2% | 1% | +1 | +1 |
+6 | 4% | 1% | +2 | +2 |
+7 | 6% | 1% | +3 | +3 |
+8 | 8% | 2% | +4 | +4 |
+9 | 10% | 2% | +5 | +5 |
+10 | 12% | 3% | +6 | +6 |
2. Added new types of Boss Weapons.
Item name | Type | P. Atk. | M. Atk. | Stats increased when enchant value is +5 |
---|---|---|---|---|
Galaxia's Ancient Sword | Ancient Sword | 299 | 145 | DEX, CON |
Phiriel's Rapier | Rapier | 258 | 175 | INT, STR |
Anais' Fists | Fist Weapon | 329 | 145 | STR, CON |
Juriel's Dual Swords | Dual Swords | 329 | 145 | STR, CON |
— Using a Boss Weapon, you have a certain chance to inflict an additional attack.
— If Boss Weapon is enchanted to +5 or higher, its stats are increased additionally, and it delivers an additional powerful attack.
3. Slightly increased the power of the effects that are activated when you use basic attacks or attack skills with Queen Ant's Stone Breaker or Core's Plasmic Bow equipped.
4. Boss Weapons consume less Soulshots/Spiritshots now.
Frost Lord's Weapon
1. Now when Frost Lord's Weapon is enchanted to +8 and higher its P. Atk. and M. Atk. values are twice higher than before.
2. Changed the equipment effect of +8 or higher Frost Lord's Weapon.
3. Changed the active skill of Frost Lord's Sword and Frost Lord's Axe.
Item name | Before changes | After changes |
---|---|---|
Frost Lord's Sword | Furious Frost | Absolute Zero |
Frost Lord's Sword [Sealed] | ||
Frost Lord's Axe | ||
Frost Lord's Axe [Sealed] |
— The active skill changes based on the enchant value as follows.
Weapon enchantment | Trigger rate | <Absolute Zero> | <Stat increase> | ||||
---|---|---|---|---|---|---|---|
Value | Effect | Basic attack | Skill attack | All Weapon Resistance | Effect | STR | CON |
0 | For 5 sec. inflicts <Absolute Zero> after an attack. | 1% | 1% | -20% | Holds the target after an attack | 1 | 1 |
+1 | 1% | 1% | -20% | 1 | 1 | ||
+2 | 1% | 1% | -20% | 1 | 1 | ||
+3 | 1% | 1% | -20% | 1 | 1 | ||
+4 | 1% | 1% | -20% | 1 | 1 | ||
+5 | 2% | 5% | -25% | 2 | 2 | ||
+6 | 5% | 10% | -25% | 3 | 3 | ||
+7 | 7% | 15% | -25% | 4 | 4 | ||
+8 | 9% | 20% | -30% | 5 | 5 | ||
+9 | 12% | 25% | -30% | 6 | 6 | ||
+10 | 15% | 30% | -30% | 7 | 7 |
Heavenly Cloak
1. Added a new item called Heavenly Cloak.
— Heavenly Cloak can be obtained through the compounding of the +10 Cloak of Protection.
Material 1 | Material 2 | On success | On failure | Fee |
---|---|---|---|---|
+ 10 Cloak of Protection [Sealed] 1 pc. | Transcendent Enhancement Stone (1 pc.) | Heavenly Cloak [Sealed] 1 pc. | + 10 Cloak of Protection [Sealed] 1 pc. | 5 million adena |
+ 10 Cloak of Protection [Sealed] 1 pc. | Incredible Enhancement Stone [Sealed] 1 pc. | Heavenly Cloak [Sealed] 1 pc. | + 10 Cloak of Protection [Sealed] 1 pc. | 5 million adena |
+ 10 Cloak of Protection [Sealed] 1 pc. | +10 Cloak of Protection [Sealed] 1 pc. | Heavenly Cloak [Sealed] 1 pc. | + 10 Cloak of Protection [Sealed] 1 pc. | 1 billion adena |
- Scroll: Enchant Cloak of Protection is now called Scroll: Enchant Cloak/
— Heavenly Cloak can be enchanted with Scroll: Enchant Cloak. Chances and enchant effect for each level are described below.
Enchant value | Enchant success rate | Properties |
---|---|---|
0 | — | Max HP +20% Max MP +20% Resistance to All Weapons +15% Acquired XP +30% Acquired SP +30% P. Atk. +500 M. Atk. +500 P. Def. +15% M. Def. +15% All Critical Damage +15% All received Critical Rate -10% All received Critical Damage -10% Received fixed damage - 5% Unarm Resistance +20% 1% chance to activate Angelic Recovery when hit. <Angelic Recovery> Recovers HP and MP over 10 sec. Speed +33 (Cooldown: 2 min.) |
+1 | 50% | Max HP +21% Max MP +21% Resistance to All Weapons +16% Acquired XP +30% Acquired SP +30% P. Atk. +1000 M. Atk. +1000 P. Def. +15% M. Def. +15% All Critical Damage +15% All received Critical Rate -10% All received Critical Damage -10% Received fixed damage -6% Unarm Resistance +22% 3% chance to activate Angelic Recovery when hit. <Angelic Recovery> Recovers HP and MP over 10 sec. Speed +33 |
+2 | 40% | Max HP +22% Max MP +22% Resistance to All Weapons +17% Acquired XP +30% Acquired SP +30% P. Atk. +1500 M. Atk. +1500 P. Def. +15% M. Def. +15% All Critical Damage +15% All received Critical Rate -10% All received Critical Damage -10% Received fixed damage -7% Unarm Resistance +24% 5% chance to activate Angelic Recovery when hit. <Angelic Recovery> Recovers HP and MP over 10 sec. Speed +33 (Cooldown: 2 min.) |
+3 | 30% | Max HP +23% Max MP +23% Resistance to All Weapons +18% Acquired XP +30% Acquired SP +30% P. Atk. +2000 M. Atk. +2000 P. Def. +15% M. Def. +15% All Critical Damage +15% All received Critical Rate -10% All received Critical Damage -10% Received fixed damage - 8% Skill Power +1% Unarm Resistance +26% 7% chance to activate Angelic Recovery when hit. <Angelic Recovery> Recovers HP and MP over 10 sec. Speed +33 (Cooldown: 2 min.) |
+4 | 20% | Max HP +24% Max MP +24% Resistance to All Weapons +19% Acquired XP +30% Acquired SP +30% P. Atk. +2500 M. Atk. +2500 P. Def. +15% M. Def. +15% All Critical Damage +15% All received Critical Rate -10% All received Critical Damage -10% Received fixed damage -9% Skill Power +2% Unarm Resistance +28% 9% chance to activate Angelic Recovery when hit. <Angelic Recovery> Recovers HP and MP over 10 sec. Speed +33 (Cooldown: 2 min.) |
+5 | 10% | Max HP +25% Max MP +25% Resistance to All Weapons +20% Acquired XP +30% Acquired SP +30% P. Atk. +3000 M. Atk. +3000 P. Def. +15% M. Def. +15% All Critical Damage +15% All received Critical Rate -10% All received Critical Damage -10% Received fixed damage -10% Skill Power +3% Unarm Resistance +30% 12% chance to activate Angelic Recovery when hit.. <Angelic Recovery> Recovers HP and MP over 10 sec. Speed +33 (Cooldown: 2 min.) |
Armor of Protection
1. +7 Armor of Protection effect triggered when receiving damage has been enhanced.
Items | ||
---|---|---|
Gaiters of Protection | Leggings of Protection | Stockings of Protection |
Helmet of Protection | Gauntlets of Protection | Boots of Protection |
2. Armor of Protection enchant effect has been increased as follows.
Breastplate of Protection
+6 Enchant | Shield Defense +500 Received AoE Skill Damage -6% | <Counter Paralysis> 6% chance to paralyze the enemy for 3 sec. when hit. |
---|---|---|
+7 Enchant | Shield Defense +800 Received AoE Skill Damage -7% | <Counter Paralysis> 8% chance to paralyze the enemy for 3 sec. when hit. |
+8 Enchant | Shield Defense +1000 Shield Defense Ignore Removal +2% Received AoE Skill Damage -8% | <Counter Paralysis> 10% chance to paralyze the enemy for 4 sec. when hit. |
+9 Enchant | Shield Defense +1200 Shield Defense Ignore Removal +5% Received AoE Skill Damage -9% | <Counter Paralysis> 10% chance to paralyze the enemy for 4 sec. when hit. |
+10 and higher Enchant | CON +1 Shield Defense +1500 Shield Defense Ignore Removal +7% Received AoE Skill Damage -10% | <Counter Paralysis> 10% chance to paralyze the enemy for 5 sec. when hit. |
Gaiters of Protection
+6 Enchant | Max HP +100 Received AoE Skill Damage -6% | <Damage Limit> 6% chance to decrease received damage to 3600 for 5 sec. when hit. (Cooldown: 10 sec.) |
---|---|---|
+7 Enchant | Max HP +200 Received AoE Skill Damage -7% | <Damage Limit> 8% chance to decrease received damage to 3200 for 5 sec. when hit. (Cooldown: 10 sec.) |
+8 Enchant | Max HP +300 Received AoE Skill Damage -8% | <Damage Limit> 10% chance to decrease received damage to 2800 for 5 sec. when hit. (Cooldown: 10 sec.) |
+9 Enchant | Max HP +400 Received AoE Skill Damage -9% | <Damage Limit> 10% chance to decrease received damage to 2400 for 5 sec. when hit. (Cooldown: 10 sec.) |
+10 and higher Enchant | Max HP +500 Received AoE Skill Damage -10% | <Damage Limit> 10% chance to decrease received damage to 2000 for 5 sec. when hit. (Cooldown: 10 sec.) |
Leather Armor of Protection
+6 Enchant | P. Evasion +10 M. Evasion +10 Skill Evasion +10% Received AoE Skill Damage -6% | <Counter Paralysis> 6% chance to paralyze the enemy for 3 sec. when hit. |
---|---|---|
+7 Enchant | DEX +1 P. Evasion +12 M. Evasion +12 Skill Evasion +12% Received AoE Skill Damage -9% | <Counter Paralysis> 8% chance to paralyze the enemy for 3 sec. when hit. |
+8 Enchant | DEX +1 P. Evasion +14 M. Evasion +14 Skill Evasion +14% Received AoE Skill Damage -11% | <Counter Paralysis> 10% chance to paralyze the enemy for 4 sec. when hit. |
+9 Enchant | DEX +2 P. Evasion +17 M. Evasion +17 Skill Evasion +17% Received AoE Skill Damage -13% | <Counter Paralysis> 10% chance to paralyze the enemy for 4 sec. when hit. |
+10 and higher Enchant | DEX +3 P. Evasion +20 M. Evasion +20 All Skill Evasion +20% Received AoE Skill Damage -15% | <Counter Paralysis> 10% chance to paralyze the enemy for 5 sec. when hit. |
Leather Leggings of Protection
+6 Enchant | Received damage -1% Received AoE Skill Damage -6% | <Critical Damage Defense> For 5 sec. with 6% chance when hit All received Critical Rate -25% All received Critical Damage -25% (Cooldown: 10 sec.) |
---|---|---|
+7 Enchant | Received damage -3% Received AoE Skill Damage -7% | <Critical Damage Defense> For 5 sec. with 8% chance when hit All received Critical Rate -30% All received Critical Damage-30% (Cooldown: 10 sec.) |
+8 Enchant | Received damage -5% Received AoE Skill Damage -8% | <Critical Damage Defense> For 5 sec. with 10% chance when hit All received Critical Rate -35% All received Critical Damage-35% (Cooldown: 10 sec.) |
+9 Enchant | Received damage -7% Received AoE Skill Damage -9% | <Critical Damage Defense> For 5 sec. with 10% chance when hit All received Critical Rate -40% All received Critical Damage -40% (Cooldown: 10 sec.) |
+10 and higher Enchant | Received damage -10% Received AoE Skill Damage -10% | <Critical Damage Defense> For 5 sec. with 10% chance when hit All received Critical Rate -45% All received Critical Damage -45% (Cooldown: 10 sec.) |
Tunic of Protection
+6 Enchant | Max MP +1500 Received AoE Skill Damage -6% | <Counter Paralysis> 6% chance to paralyze the enemy for 3 sec. when hit. |
---|---|---|
+7 Enchant | CON +1 Max MP +2000 Received AoE Skill Damage -9% | <Counter Paralysis> 8% chance to paralyze the enemy for 3 sec. when hit. |
+8 Enchant | CON +1 Max MP +2500 Received AoE Skill Damage -11% | <Counter Paralysis> 10% chance to paralyze the enemy for 4 sec. when hit. |
+9 Enchant | CON +2 Max MP +3200 Received AoE Skill Damage -13% | <Counter Paralysis> 10% chance to paralyze the enemy for 4 sec. when hit. |
+10 and higher Enchant | CON +3 Max MP +4000 Received AoE Skill Damage -15% | <Counter Paralysis> 10% chance to paralyze the enemy for 5 sec. when hit. |
Stockings of Protection
+6 Enchant | Max HP +500 Received AoE Skill Damage -6% | <Defense Shield> When hit, creates a barrier for 5 sec. that absorbs 7000 damage. (Probability: 6%) (Cooldown: 15 sec.) |
---|---|---|
+7 Enchant | Max HP +1000 Received AoE Skill Damage -7% | <Defense Shield> When hit, creates a barrier for 5 sec. that absorbs 8000 damage. (Probability: 8%) (Cooldown: 15 sec.) |
+8 Enchant | Max HP +1500 Received AoE Skill Damage -8% | <Defense Shield> When hit, creates a barrier for 5 sec. that absorbs 9000 damage. (Probability: 10%) (Cooldown: 15 sec.) |
+9 Enchant | Max HP +2000 Received AoE Skill Damage -9% | <Defense Shield> When hit, creates a barrier for 5 sec. that absorbs 10000 damage. (Probability: 10%) (Cooldown: 15 sec.) |
+10 and higher Enchant | Max HP +3000 Received AoE Skill Damage -10% | <Defense Shield> When hit, creates a barrier for 5 sec. that absorbs 11000 damage. (Probability: 10%) (Cooldown: 15 sec.) |
Helmet of Protection
+6 Enchant | CON +1 MEN +1 DEX +1 WIT +1 Received Skill Critical Damage -6% | <Critical Rate Defense> For 5 sec. with 5% chance when hit All received Critical Rate -6% (Cooldown: 10 sec.) |
---|---|---|
+7 Enchant | CON +1 MEN +1 DEX +1 WIT +1 STR +1 INT +1 Received Skill Critical Damage -8% | <Critical Rate Defense> For 5 sec. with 7% chance when hit All received Critical Rate -10% (Cooldown: 10 sec.) |
+8 Enchant | CON +2 MEN +2 DEX +1 WIT +1 STR +1 INT +1 Received Skill Critical Damage -10% | <Critical Rate Defense> For 5 sec. with 8% chance when hit All received Critical Rate -13% (Cooldown: 10 sec.) |
+9 Enchant | CON +2 MEN +2 DEX +2 WIT +2 STR +1 INT +1 Received Skill Critical Damage -12% | <Critical Rate Defense> For 5 sec. with 9% chance when hit All received Critical Rate -16% (Cooldown: 10 sec.) |
+10 and higher Enchant | CON +3 MEN +3 DEX +3 WIT +3 STR +2 INT +2 Received Skill Critical Damage -15% | <Critical Rate Defense> For 5 sec. with 10% chance when hit All received Critical Rate -20% (Cooldown: 10 sec.) |
Gauntlets of Protection
+6 Enchant | P. Def. +3% M. Def. +3% | <Power Defense> For 5 sec. with 3% chance when hit The target's Skill Power when hit -6% (Cooldown: 10 sec.) |
---|---|---|
+7 Enchant | P. Def. +5% M. Def. +5% Buff Cancel Resistance +5% | <Power Defense> For 5 sec. with 4% chance when hit The target's Skill Power when hit -7% (Cooldown: 10 sec.) |
+8 Enchant | P. Def. +6% M. Def. +6% Buff Cancel Resistance +7% | <Power Defense> For 5 sec. with 6% chance when hit The target's Skill Power when hit -8% (Cooldown: 10 sec.) |
+9 Enchant | P. Def. +8% M. Def. +8% Buff Cancel Resistance +10% | <Power Defense> For 5 sec. with 8% chance when hit The target's Skill Power when hit -9% (Cooldown: 10 sec.) |
+10 and higher Enchant | P. Def. +10% M. Def. +10% Buff Cancel Resistance +15% | <Power Defense> For 5 sec. with 10% chance when hit The target's Skill Power when hit -10% (Cooldown: 10 sec.) |
Boots of Protection
+6 Enchant | P. Def. +200 M. Def. +200 Resistance to All Weapons +3% M. Damage Resistance +3% | <Debuff Defense> With a 3% chance, removes debuffs and anomalies when hit. For 5 sec., Debuff and Anomaly Resistance +90% (Cooldown: 30 sec.) |
---|---|---|
+7 Enchant | P. Def. +250 M. Def. +250 Resistance to All Weapons +5% M. Damage Resistance +5% | <Debuff Defense> With a 4% chance, removes debuffs and anomalies when hit. For 5 sec., Debuff and Anomaly Resistance +90% (Cooldown: 30 sec.) |
+8 Enchant | P. Def. +320 M. Def. +320 Resistance to All Weapons +8% M. Damage Resistance +8% | <Debuff Defense> With 6% chance, removes debuffs and anomalies when hit. For 5 sec., Debuff and Anomaly Resistance +90% (Cooldown: 30 sec.) |
+9 Enchant | P. Def. +400 M. Def. +400 Resistance to All Weapons +11% M. Damage Resistance +11% | <Debuff Defense> With an 8% chance, removes debuffs and anomalies when hit. For 5 sec., Debuff and Anomaly Resistance +90% (Cooldown: 30 sec.) |
+10 and higher Enchant | P. Def. +500 M. Def. +500 Resistance to All Weapons +15% M. Damage Resistance +15% | <Debuff Defense> With a 10% chance, removes debuffs and anomalies when hit. For 5 sec., Debuff and Anomaly Resistance +90% (Cooldown: 30 sec.) |
- The Stockings of Protection trigger effect Defense Shield can now stack with the Dragon's Protection effect of Blessed Dragon Belt +4-+10.
3. Fixed a bug that caused some Armor of Protection effects' descriptions to be incorrect in the tooltips.
Rare accessories
1. The max value of rare accessory enchants has been increased from +5 to +6.
— Use Scroll: Enchant Rare Accessories and Stable Scroll: Enchant Rare Accessories to enchant rare accessories.
Enchanting from +5 to +6 in detail:
Enchant Scroll | Success rate | In case of failure |
---|---|---|
Scroll: Enchant Rare Accessories | 8% | The item is destroyed |
Stable Scroll: Enchant Rare Accessories | 0.10% | Enchant value stays the same |
— If the item is destroyed after enchant failure, you can gain rare accessories challenge points.
Item name (including sealed equipment) | Enchant value | Challenge points |
---|---|---|
Ring of Core | +5 | 6 |
Queen Ant's Ring, Orfen's Earring | +5 | 12 |
Zaken's Earring | +5 | 15 |
Baium's Ring, Frintezza's Necklace | +5 | 21 |
Antharas' Earring, Beleth' Ring | +5 | 27 |
— The enchantment effects of +6 rare accessories are listed below.
Rare accessory | Enchant Effect |
---|---|
+6 Orfen's Earring | An earring imbued with Orfen's power. <Effect> Max MP +80 P. Atk. +300 M. Atk. +400 P. Def. +300 M. Def. +300 Received Healing +15% Skill MP Consumption -10% Absorbs 3% of the inflicted damage as MP MP Recovery Rate +5 Received damage -4% Hold Atk. Rate +20% Silence Atk. Rate +20% Fear Atk. Rate +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20% <Orfen Power> With a 50% chance, recovers 10% of MP after an attack. (Cooldown: 300 sec.) With a 50% chance, inflicts Hold on the target after an attack. |
+6 Zaken's Earring | An earring imbued with Zaken's power. <Effect> Max MP +120 P. Atk. +500 M. Atk. +500 P. Def. +500 M. Def. +500 Received Healing +20% Skill MP Consumption -8% HP Recovery Rate +20% Absorbs 8% of inflicted damage as HP. HP Recovery Potions' Effect +200 Infection Atk. Rate +20% Shock Atk. Rate +20% Silence Atk. Rate +20% Fear Atk. Rate +20% Infection Resistance +20% Shock Resistance +20% Silence Resistance +20% Fear Resistance +20% <Zaken Power> With a 50% chance, recovers 10% of HP after an attack. (Cooldown: 300 sec.) With a 50% chance, inflicts Silence on the target after an attack. (Cooldown: 300 sec.) |
+6 Antharas' Earring | An earring imbued with the Earth Dragon's power. <Effect> Max MP +120 CON +3 MEN +3 P. Atk. +700 M. Atk. +700 P. Def. +700 M. Def. +700 Received Healing +30% Skill MP Consumption -12% Absorbs 10% of inflicted damage as HP With a certain chance, recovers 225 of MP after a range attack (Cooldown: 60 sec.) HP Recovery Potions' Effect +50 Damage Reflection Resistance +30% Infection Atk. Rate +30% Shock Atk. Rate +30% Silence Atk. Rate +30% Fear Atk. Rate +30% Infection Resistance +30% Shock Resistance +30% Silence Resistance +30% Fear Resistance +30% <Antharas Power> There is a 50% chance to recover 30% of HP/ MP after an attack. (Cooldown: 300 sec.) There is a 50% chance to stun the target after an attack. (Cooldown: 300 sec.) |
+6 Frintezza's Necklace | A necklace imbued with Frintezza's power. <Effect> Max MP +150 P. Atk. +100 M. Atk. +100 Skill Power +25% Skill Cooldown -15% All Critical Rate +12% All Critical Damage +350 Reflects 20% of the received damage. Sleep Atk. Rate +20% Sleep Resistance +20% <Frintezza Power> Triggered with a 50% chance when hit. Inflicts Fear on the target when hit. (Cooldown: 180 sec.) |
+6 Ring of Core | A ring imbued with Core's power. <Effect> Max MP +60 P. Evasion +20 M. Evasion +20 All Skill Evasion +20% P. Atk. +300 M. Atk. +300 P. Def. +15% M. Def. +15% Received damage -15% Silence Atk. Rate +20% Fear Atk. Rate +20% Silence Resistance +20% Fear Resistance +20% <Core Power> Triggered with a 50% chance when hit. For 30 sec., makes immune to effects that decrease P./ M. Def. (Cooldown: 300 sec.) Removes debuffs and anomaly states from the target. |
+6 Queen Ant's Ring | A ring imbued with Queen Ant's power. <Effect> Max MP +70 P. Accuracy +10 M. Accuracy +10 P. Atk. +17% M. Atk. +17% P. Def. +200 M. Def. +200 All Critical Damage +20% Infection Atk. Rate +20% Infection Resistance +20% Imprisonment Atk. Rate +5% Imprisonment +5% <Queen Ant Power> Triggered with a 50% chance when hit. For 30 sec., makes immune to effects that decrease P./ M. Atk. (Cooldown: 300 sec.) |
+6 Baium's Ring | A ring imbued with Baium's power. <Effect> Max MP +90 P. Accuracy +10 M. Accuracy +10 P. Def. +200 M. Def. +200 Atk. Spd. +12% Casting Spd. +12% Skill Power +22% All Critical Damage +23% Infection Atk. Rate +15% Shock Atk. Rate +20% Infection Resistance +15% Shock Resistance +20% <Baium Power> Triggered with a 50% chance when hit. For 30 sec. damage bonus +10%. (Cooldown: 300 sec.) |
+6 Beleth' Ring | A ring imbued with Beleth' power. Max MP +120 P. Atk. +300 M. Atk. +300 HP Recovery Rate +3 MP Recovery Rate +3 Soulshot damage +20% Spiritshot Damage +20% All received Critical Damage -22% Skill Cooldown -10% Sleep Atk. Rate +30% Hold Atk. Rate +30% Paralysis Atk. Rate +30% Sleep Resistance +30% Hold Resistance +30% Paralysis Resistance +30% <Beleth Power> For 30 sec., with 50% chance when hit received skill damage -10%. (Cooldown: 300 sec.) |
2. Some enchant value effects of +4 and +5 Orfen's Earring have been changed.
Enchant value | Changes |
---|---|
+4 | M. Damage Resistance +3% → Received damage -1% |
+5 | M. Damage Resistance +3% → Received damage - 2% |
Blessed Talisman of Speed and Blessed Talisman of Eva
1. Added new items: Blessed Talisman of Speed [Sealed] and Blessed Talisman of Eva [Sealed].
— To obtain the new talismans, craft 2 talismans of the same level in Special Craft → Blessing → Talismans.
— If the enchantment of the new talisman fails, the talisman will disappear. If you try to enchant a +5 or higher talisman and fail, you will gain challenge points.
- Effects of common talisman and blessed talisman do not stack, the higher-level talisman takes precedence.
2. The effects of every enchant value of the Blessed Talisman of Speed [Sealed] are as follows.
Enchant effects | <Triggered effect: Energy of Speed> | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Lv. | P. Def. | M. Def. | Max HP | Speed | All Weapon Damage Increase | Atk. Spd. | Casting Spd. | P. Skill Critical Damage | M. Skill Critical Damage | Duration |
4 | +45 | +45 | +400 | +1 | — | +115 | +115 | +45 | +45 | 5 sec. |
5 | +55 | +55 | +800 | +1 | — | +160 | +160 | +80 | +80 | 5 sec. |
6 | +70 | +70 | +1250 | +2 | — | +185 | +185 | +200 | +200 | 5 sec. |
7 | +190 | +190 | +1750 | +3 | — | +215 | +215 | +450 | +450 | 10 sec. |
8 | +225 | +225 | +2500 | +5 | — | +245 | +245 | +850 | +850 | 10 sec. |
9 | +275 | +275 | +4000 | +7 | — | +280 | +280 | +1300 | +1300 | 10 sec. |
10 | +400 | +400 | +6000 | +10 | +5% | +300 | +300 | +1500 | +1500 | 15 sec. |
* Energy of Speed: there is a 5% chance after a basic attack and a 10% chance after a skill attack that the trigger effect will be applied (Cooldown: 10 sec.)
3. The effects of every enchant value of the Blessed Talisman of Eva [Sealed] are as follows.
Enchant effects | |||||||
---|---|---|---|---|---|---|---|
Lv. | M. Def. | Max MP | MP Recovery Rate | All Received Critical Damage | Skill MP Consumption | Imprisonment/ Knockback Resistance | All received Critical Rate |
4 | +145 | +600 | +14 | -4% | -7% | — | — |
5 | +200 | +850 | +18 | -6% | -9% | — | — |
6 | +265 | +1100 | +22 | -8% | -11% | — | — |
7 | +340 | +1300 | +27 | -10% | -13% | +6% | — |
8 | +425 | +1550 | +32 | -12% | -16% | +9% | — |
9 | +535 | +1850 | +37 | -14% | -18% | +12% | — |
10 | +800 | +3000 | +50 | -15% | -22% | +15% | -5% |
New Dolls: Behemoth and Glakias
1. There are 2 new dolls: Behemoth Doll and Glakias Doll.
- You may get a higher-level doll with a certain chance when compounding 2 new dolls of the same type/level.
— two new dolls can be obtained with a certain chance as a reward for defeating Behemoth, Ultimate Behemoth and Glakias in world hunting zones Antharas' Lair and Frost Lord's Castle.
2. Properties of Glakias Dolls Lv. 1-5 are as follows.
Properties | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 |
---|---|---|---|---|---|
P./ M. Atk. for all weapon | +5 | +10 | +15 | +20 | +35 |
Soulshot/ Spiritshot damage | +2% | +5% | +8% | +10% | +15% |
MP Recovery upon an attack and skill use (cooldown: 30 sec.) | +50 | +100 | +150 | +200 | +300 |
— "P./ M. Atk. for all weapon increase" effect of Glakias Doll is displayed as a green text string in the weapon tooltips.
3. Properties of Behemoth Dolls Lv. 1-5 are as follows.
Properties | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 |
---|---|---|---|---|---|
Damage Decrease Ignore | +100 | +200 | +300 | +400 | +500 |
Skill Critical Damage | +3% | +5% | +10% | +15% | +20% |
Hold Resistance | +5% | +10% | +20% | +20% | +20% |
Brooches and Bracelets
1. Increased the max level of the following items: Brooch, Talisman Bracelet, Agathion Bracelet and Growth Rune.
- New Brooches Lv. 7-10 have been added.
Item | Level | Jewel slots | Additional inventory slots | P. Def. | M. Def. | Max HP | Max MP |
---|---|---|---|---|---|---|---|
Brooch | 7 | 6 | 20 | +400 | +400 | +250 | +250 |
8 | 6 | 25 | +500 | +500 | +500 | +500 | |
9 | 6 | 25 | +700 | +700 | +750 | +750 | |
10 | 6 | 25 | +900 | +900 | +1000 | +1000 |
- You can compound Brooch and Package: Brooch of the same level. If you compound them, successfully or not, you will receive a package.
2. Added new Agathion Bracelets Lv. 7-10.
Item | Level | Talisman slots | P. Atk. | M. Atk. | Skill Power | Inflicted damage increase |
---|---|---|---|---|---|---|
Talisman Bracelet | 7 | 6 | +400 | +400 | +1% | — |
8 | 6 | +500 | +500 | +2% | — | |
9 | 6 | +700 | +700 | +2% | +1% | |
10 | 6 | +900 | +900 | +3% | +2% |
- You can compound Talisman Bracelet and Package: Talisman Bracelet of the same level. If you compound them, successfully or not, you will receive a package.
- Equipped items cannot be compounded using auto-compounding. Only regular compounding is available.
3. Added new Growth Runes Lv. 16-20.
— Changed the icon of the Growth Runes Lv. 6-15.
— It is now possible to transfer Growth Runes within the account (any level).
Item | Level | Acquired XP/ SP | P. Def. | M. Def. | P. Atk. | M. Atk. |
---|---|---|---|---|---|---|
Growth Rune | 16 | +16% | +270 | +270 | +270 | +270 |
17 | +17% | +300 | +300 | +300 | +300 | |
18 | +18% | +330 | +330 | +330 | +330 | |
19 | +19% | +360 | +360 | +360 | +360 | |
20 | +20% | +390 | +390 | +390 | +390 |
Augmenting Stones
1. Now you can use Armor Augmenting Stone to augment shields and sigils.
— Existing Shield/ Sigil Augmenting Stones have been merged with Armor Augmenting Stones.
— When you use Armor Augmenting Stone on shields and sigils, you can apply the same properties and get the same chances as those of Shield/ Sigil Augmenting Stone.
2. Special Equipment Augmenting Stone has been added to augment Dragon Belts, Circlets of Hero and some other head accessories.
— Special Equipment Augmenting Stones can be used as follows.
Item name | Item properties |
---|---|
Special Equipment Augmenting Stone | When used, augments Dragon Belts, Circlets of Hero and some other head accessories. |
Blessed Augmenting Stone: Special Equipment | An Augmenting Stone with blessing. When used, augments Dragon Belts, Circlets of Hero and some other head accessories. |
— To augment your equipment with Special Equipment Augmenting Stone, you have to pay the following fee:
Augmenting Stone | Blessed Augmenting Stone | Augmentation removal |
---|---|---|
900,000 adena | 2,000,000 adena | 100,000 adena |
— When augmented with a normal or blessed Special Equipment Augmenting Stone, Dragon Belt gets the following properties:
Type | Equipment | Property 1 | Property 2 |
---|---|---|---|
Normal stone | Belt | P. Def. +10 ~ +200 M. Def. + 10 ~ +200 Max HP +10 ~ +300 Max MP +10 ~ +300 Active Skill: Arcane Power Break Lv. 1-10 Active Skill: Arcane Magic Break Lv. 1-10 Received AoE skill damage -0,1% ~ -3% | P. Def. +10 ~ +200 M. Def. + 10 ~ +200 Max HP +10 ~ +300 Max MP +10 ~ +300 Received P. Skill Critical Damage -5 ~ -330 Received M. Skill Critical Damage -5 ~ -330 Received Skill Critical Damage -5 ~ -330 |
Blessed stone | Belt | P. Def. +60 ~ +200 M. Def. +60 ~ +200 Max HP +100 ~ +300 Max MP +100 ~ +300 Active Skill: Arcane Power Break Lv. 1-10 Active Skill: Arcane Magic Break Lv. 1-10 Received AoE skill damage - 1% ~ -3% | P. Def. +60 ~ +200 M. Def. +60 ~ +200 Max HP +100 ~ +300 Max MP +100 ~ +300 Received P. Skill Critical Damage -60 ~ -330 Received M. Skill Critical Damage -60 ~ -330 Received Skill Critical Damage -60 ~ -330 |
— Active skills description:
Skill name | Effect | Damage Decrease | Skill trigger rate |
---|---|---|---|
Active Skill: Arcane Power Break Lv. 1 | When receiving 3,000 or more damage from attacks, the target's P. Atk. is decreased for 3 sec. (Cooldown: 10 sec.) | -2000 | 2% |
Arcane Power Break Lv. 2 | -3000 | 2% | |
Arcane Power Break Lv. 3 | -4000 | 3% | |
Arcane Power Break Lv. 4 | -5000 | 3% | |
Arcane Power Break Lv. 5 | -6000 | 4% | |
Arcane Power Break Lv. 6 | -6500 | 4% | |
Arcane Power Break Lv. 7 | -7000 | 5% | |
Arcane Power Break Lv. 8 | -8000 | 6% | |
Arcane Power Break Lv. 9 | -9000 | 8% | |
Arcane Power Break Lv. 10 | -10000 | 10% | |
Active Skill: Arcane Magic Break Lv. 1 | When receiving 3,000 or more damage from attacks, the target's M. Atk. is decreased for 3 sec. (Cooldown: 10 sec.) | -2000 | 2% |
Arcane Magic Break Lv. 2 | -3000 | 2% | |
Arcane Magic Break Lv. 3 | -4000 | 3% | |
Arcane Magic Break Lv. 4 | -5000 | 3% | |
Arcane Magic Break Lv. 5 | -6000 | 4% | |
Arcane Magic Break Lv. 6 | -6500 | 4% | |
Arcane Magic Break Lv. 7 | -7000 | 5% | |
Arcane Magic Break Lv. 8 | -8000 | 6% | |
Arcane Magic Break Lv. 9 | -9000 | 8% | |
Arcane Magic Break Lv. 10 | -10000 | 10% |
— When you use Armor Augmenting Stone on Circlet of Hero or other head accessories, you can apply the same properties and get the same chances as those of Circlet Augmenting Stone.
— Shield/ Sigil Augmenting Stone and Circlet Augmenting Stone have been removed from the reward lists of the following bosses:
* Scarlet van Halisha;
* Elmoreden Lady.
3. Talismans that are dropped in some hunting zones are now kits.
— Talisman of Speed → Enchant Kit: Talisman of Speed.
— Talisman of Eva → Enchant Kit: Talisman of Eva.
— Talisman of Aden → Enchant Kit: Talisman of Aden.
Blessing System
1. Added Scroll of Blessing: Armor that can be used to enchant armor.
— The former Scroll of Blessing is replaced with Scroll of Blessing: Weapon.
- You can apply the blessing effect to A-grade+ Armor with Scroll of Blessing: Armor.
— Blessing applies Basic Effect, and the additional effects are applied depending on the armor enchant value.
— Blessing effects for each type of armor are listed below.
Type | Type | Blessing effect |
---|---|---|
Helmet | Common and High-grade | Resistance to All Weapons +0.5% |
Special Armor | Resistance to All Weapons +1% | |
Armor of Protection | Resistance to All Weapons +3% | |
Upper Armor (Heavy Armor / Light Armor) | Common and High-grade | Received Skill Critical Damage -5 |
Special Armor | Received Skill Critical Damage -20 | |
Armor of Protection | Received Skill Critical Damage -50 | |
Upper Armor (Robe) | Common and High-grade | Received Skill Critical Damage -15 |
Special Armor | Received Skill Critical Damage -30 | |
Armor of Protection | Received Skill Critical Damage -60 | |
Lower Armor (Heavy Armor / Light Armor) | Common and High-grade | Received Skill Critical Damage -5 |
Special Armor | Received Skill Critical Damage -20 | |
Armor of Protection | Received Skill Critical Damage -50 | |
Upper Armor (Robe) | Common and High-grade | Received Skill Critical Damage -15 |
Special Armor | Received Skill Critical Damage -30 | |
Armor of Protection | Received Skill Critical Damage -60 | |
Upper and Lower Armor (Heavy Armor / Light Armor) | Common and High-grade | Received Skill Critical Damage -10 |
Upper and Lower Armor (Robe) | Common and High-grade | Received Skill Critical Damage -20 |
Gloves | Common and High-grade | Debuff/ Anomaly Resistance +1% |
Special Armor | Debuff/ Anomaly Resistance +2% | |
Armor of Protection | Debuff/ Anomaly Resistance +4% | |
Boots | Common and High-grade | HP Recovery Potions' Effect +5 |
Special Armor | HP Recovery Potions' Effect +15 | |
Armor of Protection | HP Recovery Potions' Effect +30 |
— Additional Blessing effects that depend on the enchant value and the type of armor are as follows.
Type | Type | Enchant Blessing Effect | ||
---|---|---|---|---|
+6 | +7 | +8 | ||
Helmet | Common and High-grade | Max HP +300 | Resistance to All Weapons +0.5% | Received fixed damage -1% |
Special Armor | Max HP +600 | Resistance to All Weapons +2% | Received fixed damage -2% | |
Armor of Protection | Max HP +1000 | Resistance to All Weapons +3% | Received fixed damage -3% | |
Upper and Lower Body (Heavy Armor / Light Armor) | Common and High-grade | Received Skill Critical Rate -1% | Received Skill Critical Damage -15 | Skill Power when hit -1% |
Special Armor | Received Skill Critical Rate -2% | Received Skill Critical Damage -30 | Skill Power when hit -2% | |
Armor of Protection | Received Skill Critical Rate -3% | Received Skill Critical Damage -50 | Skill Power when hit -3% | |
Upper and Lower Body (Robe) | Common and High-grade | Received Skill Critical Rate -1% | Received Skill Critical Damage -15 | Skill Power when hit -1% |
Special Armor | Received Skill Critical Rate -2% | Received Skill Critical Damage -30 | Skill Power when hit -2% | |
Armor of Protection | Received Skill Critical Rate -3% | Received Skill Critical Damage -60 | Skill Power when hit -3% | |
Upper and Lower Body (Heavy Armor / Light Armor / Robe) | Common and High-grade | Received Skill Critical Rate -1% | Received Skill Critical Damage -20 | Skill Power when hit -1% |
Gloves | Common and High-grade | P./ M. Def. +100 | Debuff/ Anomaly Resistance +1% | Received damage -1% |
Special Armor | P./ M. Def. +200 | Debuff/ Anomaly Resistance +2% | Received. damage -2% | |
Armor of Protection | P./ M. Def. + 300 | Debuff/ Anomaly Resistance +3% | Received damage -3% | |
Boots | Common and High-grade | P./ M. Def. +100 | HP Recovery Potions' Effect +10 | HP Recovery Potions' Effect +2% |
Special Armor | P./ M. Def. +200 | HP Recovery Potions' Effect +15 | HP Recovery Potions' Effect +4% | |
Armor of Protection | P./ M. Def. + 300 | HP Recovery Potions' Effect +30 | HP Recovery Potions' Effect +6% |
— If the blessing fails, Scroll of Blessing: Armor will disappear иге the armor will not be affected.
— You can obtain Scroll of Blessing: Armor from the Raid Bosses in the Training Zone with a certain chance:
Training Zone Bosses | Hunting Zones |
---|---|
Petron | Sel Mahum Base |
Kerion | Orc Barracks (Kerr's Barracks) |
Furious Tukhak | Orc Barracks (Turek's Barracks) |
Ryun | Tower of Insolence (5th - 9th Floors) |
Chel | Tower of Insolence (10th - 12th Floors) |
— And some other locations as well. To learn more, follow the link: https://beta.l2central.info/essence/items/97338.html?lang=en
Mid-grade HP Recovery Potion
1. Mid-grade HP Recovery Potion has been added.
— It's sold by NPC Grocer in every town.
Item name | Effect | Auto-use |
---|---|---|
Mid-grade HP Recovery Potion | Instantly restores 200 HP. If HP is full, CP is restored. | Available |
MP Recovery Elixir
1. Added MP Recovery Elixir.
— It can be purchased in the clan shop of Lv. 5 and higher.
Item name | Effect | Price | Purchase limit |
---|---|---|---|
MP Recovery Elixir | Instantly recovers 30% MP. Cooldown: 60 min. | Honor Coin (200 pcs.) | 1 pc. per account a day |
Other Item Changes
1. Infinite Quiver [Sealed] can be transferred within account.
Item name | Before changes | After changes |
---|---|---|
Infinite Wooden Quiver [Sealed] | Available: * Private warehouse | Available: * Private warehouse * Transfer within the account |
Infinite Bone Quiver [Sealed] | Available: * Private warehouse | Available: * Private warehouse * Transfer within the account |
Infinite Steel Quiver [Sealed] | Available: * Private warehouse | Available: * Private warehouse * Transfer within the account |
Infinite Silver Quiver [Sealed] | Available: * Private warehouse | Available: * Private warehouse * Transfer within the account |
Infinite Mithril Quiver [Sealed] | Available: * Private warehouse | Available: * Private warehouse * Transfer within the account |
2. All Lanterns can be used automatically now.
3. Forgotten Primeval Garden's Time Stone has been renamed to Forgotten Garden's Time Stone.
4. Now you can compound Package: Deton's Request Lv. 1-4.
Compounded item | On success | On failure | Fee |
---|---|---|---|
Package: Deton's Request Lv. 1 (2 pcs.) | Package: Deton's Request Lv. 2 | — | 100,000 adena |
Package: Deton's Request Lv. 2 (2 pcs.) | Package: Deton's Request Lv. 3 | Package: Deton's Request Lv. 2 | 160,000 adena |
Package: Deton's Request Lv. 3 (2 pcs.) | Package: Deton's Request Lv. 4 | Package: Deton's Request Lv. 3 | 200,000 adena |
Package: Deton's Request Lv. 4 (2 pcs.) | Package: Deton's Request Lv. 5 | Package: Deton's Request Lv. 4 | 500,000 adena |
— You cannot compound Deton's Requests received from Package: Deton's Request.
- The icon of Package: Deton's Request Lv. 1-10 has been changed.
5. Some bosses now drop Blood Crystal.
— To learn the drop probability, visit https://beta.l2central.info/essence/items/49758.html?lang=en
Boss list | ||
---|---|---|
Scarlet van Halisha | King Ignis | Queen Nebula |
King Procella | King Petram | Iff |
6. As the skills of Knight and Death Knight have been changed, the descriptions of corresponding Spellbooks have also been changed.
Item name | Description |
---|---|
Spellbook: Ultimate Defense Lv. 3 | A scroll for learning the Ultimate Defense Lv. 3 skill. <Classes> Phoenix Knight Hell Knight Eva's Templar Shillien Templar <Skill effect> Increases Max HP/ P. Def./ M. Def/ Buff Cancel Resistance. Cancels defense ignoring and Shield Defense ignoring effects. Decreases Received Skill Critical Rate. |
Spellbook: Ultimate Defense Lv. 3 [Sealed] | |
Spellbook: Ultimate Death Knight Transformation | A spellbook for learning Ultimate Death Knight Transformation. <Classes> Death Knight <Skill effect> Transforms into a Death Knight who is cursed by the Fire Dragon Valakas, but possesses great powers. Increases P. Atk./ P. Critical Damage/ P. Skill Critical Damage/ Atk. Spd./ Speed/ P. Def./ Resistance to All Weapons/ Holy Resistance. Decreases penalty of Received Healing. |
Spellbook: Ultimate Death Knight Transformation [Sealed] |
7. Collector's Weapon and Collector's Armor that can be obtained with a certain chance have been added to the trophy lists of some hunting zones.
— To see the drop probability, follow the links ('Acquisition' tab):
https://beta.l2central.info/essence/items/97653.html?lang=en
https://beta.l2central.info/essence/items/97654.html?lang=en
https://beta.l2central.info/essence/items/97655.html?lang=en
https://beta.l2central.info/essence/items/97656.html?lang=en
Hunting Zones | Loot |
---|---|
Cruma Tower, 2nd floor | Collector's Weapon I [Sealed] Collector's Armor I [Sealed] |
Dragon Valley (west) | |
Dragon Valley (east) | Package: +4 - +12 Collector's Weapon I [Sealed] Package: +4 - +8 Collector's Armor I [Sealed] |
Sel Mahum Base | |
Entrance to the Giant's Cave | |
Hot Springs |
8. Changed the description of three types of Dye Powders.
Item name | Tooltips |
---|---|
Dye Powder | Used with patterns/ dyes Lv. 0-10. Hidden power upgrade is available. |
Enhanced Dye Powder | Used with patterns/ dyes Lv. 11-19. Hidden power upgrade is available. |
Dye Powder [Sealed] | Hidden power upgrade is available. Pattern/dye cannot be upgraded |
9. Changed the name of Buff Scrolls and similar items that cannot be obtained anymore.
Before changes | After changes |
---|---|
Special Dragon Fruit Lv. 1 [Sealed] | Old Special Dragon Fruit Lv. 1 [Sealed] |
Battle Scroll [Sealed] | Old Battle Scroll [Sealed] |
Sayha's Effect Scroll [Sealed] | Old Sayha's Effect Scroll [Sealed] |
Combat Scroll [Sealed] | Old Combat Scroll [Sealed] |
Shining Scroll of Mood Melody [Sealed] | Old Shining Scroll of Mood Melody [Sealed] |
10. Buff Scrolls that cannot be obtained anymore can be exchanged for various supplies through Merchant Pona in Giran.
Before changes | After changes |
---|---|
Old Special Dragon Fruit Lv. 1 [Sealed] | Berserker's Scroll [Sealed] 2 pcs. |
Old Battle Scroll [Sealed] | Scroll: Boost Defense [Sealed] 1 pc. |
Old Sayha's Effect Scroll [Sealed] | Spirit Ore [Sealed] 500 pcs. |
Old Combat Scroll [Sealed] | Scroll: Boost Attack [Sealed] 1 pc. |
Old Shining Scroll of Mood Melody [Sealed] | Spirit Ore [Sealed] 500 pcs. |
11. Class Change Coupon [Sealed] can now be transferred within the account.
12. Spellbook: Intoxicating Dance is now called Spellbook: Dance of Blood.
13. A new chat option has been added to NPC Stone in Aden, it lets you exchange Tower of Insolence' Stones of Memory - Floors 2-10 for Stones of Memory of the lower floors.
14. Available Tower of Insolence's Time Stones [Sealed] are now called Tower of Insolence's Time Stones (Time-limited) [Sealed] and will be deleted.
15. Changed the description of Facelifting Potion, Dye Potion and Hair Style Change Potion.
16. The labels of the weapon types have been changed.
Type | Before changes | After changes |
---|---|---|
One-handed Blunt Weapon with high M. Atk. | Blunt/ One-handed | Magic blunt/ One-handed |
Two-handed Blunt Weapon with high M. Atk. | Two-handed blunt/ Two-handed | Magic blunt/ Two-handed |
Ancient swords | Ancient sword/ Two-handed | Ancient sword/ Two-handed |
One-handed swords with high M. Atk. | Sword/ One-handed | Magic sword/ One-handed |
— Item names, descriptions, special craft categories, collection names have been changed to match the new weapon type labels.
17. Added +9 Cloak of Protection Safe Enchant using the Transcendent Enhancement Stone.
Item | Material | Rate | Features | Mass Enchanting | Auto Enchant |
---|---|---|---|---|---|
+9 Cloak of Protection | Incredible Enhancement Stone | 1% | In case of failure, the enchant value remains the same. | Not available | Available |
Hunting Zones
Antharas' Lair
1. Antharas' Lair area has been expanded.
— Monsters appear in the new area at 22:00.
— The following monsters appear in the expanded area.
* Follow the links to the Knowledge Base to see the stats and trophies.
Monsters to hunt | Level |
---|---|
Black Bone Scout | 90 |
Black Bone Warrior | |
Black Bone Wizard | |
Black Bone Knight | |
Cave Death | |
Cave Death Knight |
2. Ultimate Behemoth appears with higher probability.
— There is a 50% chance that Ultimate Behemoth will appear 5 minutes after Behemoth is killed.
— Ultimate Behemoth will appear deep in the new Northern or Southern regions.
— Behemoth and Ultimate Behemoth stats have been increased.
— The character that delivered the final blow to Ultimate Behemoth will receive Improved Scroll: Enchant A-grade Weapon [Sealed] and Improved Scroll: Enchant A-grade Armor [Sealed].
3. The following changes have been made to the old regions.
— Monsters will appear in the inner zone at 18:00 and not at 22:00.
— Knoriks amount is reduced.
— Monster stats have been increased.
4. Changed the party hunting XP bonus that is applied in the Antharas zone.
Number of participants | XP bonus |
---|---|
2 | 30% |
3 | 45% |
4 | 75% |
5 | 110% |
Tower of Insolence
1. Changed the loot that is dropped by the monsters in the Tower of Insolence.
— Common monsters on all of the floors drop Tower of Insolence's Time Stone and Grace Potion with low probability.
— Monsters on the 1-4 floors of the Tower of Insolence drop items more often.
— Package: Cloak of Protection, which could only be obtained on the 4th floor of the Tower of Insolence and higher, is now dropped by common Tower of Insolence monsters starting from the 3rd floor.
— Now elite Tower of Insolence monsters drop Scroll: Enchant Ring of Insolence.
— Now elite Tower of Insolence monsters drop Package: Ring of Insolence instead of Ring of Insolence.
2. Slightly modified the stats of the common monsters roaming the Tower of Insolence.
3. XP acquired after killing monsters in the Tower of Insolence has been increased.
4. The number and spawn zone of monsters who attack first and roam the 2nd-4th floors of Tower of Insolence have been increased.
5. Magic Slave monsters spawn on the 1st-12th floors of the Tower of Insolence as often as common ones.
— Magic Slave monsters are stronger than common ones and drop more valuable rewards.
6. Many Sword Apostle monsters will now appear in the zone.
7. The starting area of Tower of Insolence has been slightly changed.
8. Changed the names of 2 items that can be obtained in the Tower of Insolence.
Before changes | After changes |
---|---|
Unidentified Rock | Old Unidentified Rock |
Shiny Unidentified Rock | Old Shiny Unidentified Rock |
9. Changed the rewards for killing monsters in the Tower of Insolence.
Before changes | After changes |
---|---|
Old Unidentified Rock | Unidentified Rock |
Old Shiny Unidentified Rock | Shiny Unidentified Rock |
Heavenly Rift Ticket | Cannot be obtained |
— When you use new Unidentified Rock, you can obtain one of the following items with a certain chance.
Available Items | |||
---|---|---|---|
Spirit Ore (20 pcs.) | HP Recovery Potion (10 pcs.) | Wind Evolution Stone (1 pc.) | Tower of Insolence Scroll: Paralysis Resistance (1 pc.) |
— When you use new Shiny Unidentified Rock, you can obtain one of the following items with a certain chance.
Available Items | ||||
---|---|---|---|---|
Fire Spirit Evolution Stone | Wind Spirit Evolution Stone | Water Spirit Evolution Stone | Earth Spirit Evolution Stone | Unidentified Rock (10 pcs.) |
Fire Spirit Ore (5 pcs.) | Wind Spirit Ore (5 pcs.) | Water Spirit Ore (5 pcs.) | Earth Spirit Ore (5 pcs.) |
Bee Hive
1. Monsters in the Bee Hive Lv. 80 hunting zone drop unpacked Pet's Pendant Lv. 1 [Sealed] with a small chance.
— Pet's Pendant Lv. 1 [Sealed] can be obtained once a day.
— Received items counter is reset daily at 6:30 a.m.
2. Additionally, you may receive Package: Pet's Pendant Lv. 1 or Package: Pet's Pendant Lv. 2 as a trophy for defeating Beoro.
— Beoro: https://l2central.info/essence/npcs/25948.html?lang=en
— Hermit Beoro: https://l2central.info/essence/npcs/25949.html?lang=en
3. Added new equipment to the Bee Hive Lv. 80 trophies.
Available Items | |
---|---|
Bow of Peril | Bow of Peril Shaft |
Blue Wolf Tunic | Blue Wolf Tunic Fabric |
Blue Wolf Stockings | Blue Wolf Stocking Pattern |
Elemental Sword | Elemental Sword Edge |
Sealed Dark Crystal Gaiters | Sealed Dark Crystal Gaiter Pattern |
Sealed Dark Crystal Helmet | Sealed Dark Crystal Helmet Design |
Divine Pain |
Valakas' Temple
1. Added a new command channel zone that includes a boss. It's called Valakas' Temple.
— Talk to NPC Command Channel Dungeon Manager Parme to start the raid.
— Valakas' Temple Instance Zone entrance resets every Wednesday.
— Detailed information is given below.
Level restrictions | Lv. 76+ |
---|---|
Participants | 20-100 characters in a command channel |
Frequency | Once a week |
Requirements | Command channel is required |
Time Limited | 60 min. |
Entry request | Channel Leader |
— The following rewards are available for a command channel that finished the Valakas' Temple zone.
— XP and rewards are not available if there is a gap of 15 or more levels between members of your party.
Type | Raid monsters | Rewards |
---|---|---|
First Raid Monster | Ifrit | — Top-grade A-grade Weapon/ Armor — Cloth Piece Detailed trophy list is available via link: |
Second Raid Monster | Ifrin | — Scroll: Enchant A-grade Weapon/ Armor (Exchangeable) — Improved Scroll: Enchant A-grade Weapon/ Armor (Exchangeable) — Augmenting Stone: Weapon/ Armor/ Accessory — Magic Tablet Detailed trophy list is available via link: |
Final Raid Monster | Iff | — Top-grade A-grade Weapon/ Armor — Spellbook (3-star) — Spellbook (4-star) — Flaming Tunic/ Stockings — Boss' Weapon Pack — Scroll: Enchant A-grade Weapon/ Armor (Exchangeable) — Augmenting Stone: Weapon/ Armor/ Accessory — Cloth Piece Detailed trophy list is available via link: |
After killing the Final Raid Monster with a certain chance | Blazing Dragon | — Spellbook (2/3/4-star) — Magic Tablet Detailed trophy list is available via link: https://l2central.info/essence/npcs/25967.html?lang=en |
Raid Bosses
1. Added a Lv. 90 boss called Immortal Baium.
Level | Raid boss |
---|---|
90 | Immortal Baium |
— There is a 10% chance that the Immortal Baium Statue will appear when the Baium Statue appears at the top floor of the Tower of Insolence.
— If you awaken the statue, Immortal Baium and Immortal Archangel will appear for you to fight them.
— Immortal Baium is stronger than the regular one, and the reward for his defeat is better.
— Rewards for defeating Immortal Baium are listed below.
Reward List | ||
---|---|---|
Top-grade A-grade Weapon | +5 Top-grade A-grade Armor | Scroll: Enchant Talisman of Baium |
Baium's Ring | Talisman of Baium | Baium's Thunder Breaker |
Baium Doll Lv. 2 | Spellbook: Ultimate Death Knight Transformation | Spellbook: Rolling Dice |
Spellbook: Cacophony of War | Spellbook: Pa'agrio's Touch | Spellbook: Team Building |
Spellbook: Tranquility | Spellbook: Exclusion | Spellbook: Dark Disruption |
Spellbook: Meteor | Spellbook: Divine Beam | Spellbook: Expanded Potential of Dyes |
Ice Crystal Breastplate | Ice Crystal Gaiters | Leather Armor of Lightning |
Leather Leggings of Lightning | Flaming Tunic | Flaming Stockings |
Pet Book: Exploding Feather | Pet Book: Last Dire Claw | Pet Book: Pulling Body |
Pet Book: Back Explosion | Pet Book: Blocked Target Change | Pet Book: Strong Bite |
Pet Book: Steel Skin | Baium's Crystal |
2. Regular Baium level has been increased from 80 to 87.
3. Baium and Immortal Baium will disappear if they are not killed.
Level | Raid boss | Disappearance time |
---|---|---|
87 | Baium | 14:50 / 20:50 |
90 | Immortal Baium | 14:50 / 20:50 |
4. The Raid Boss rewards have been changed the following way.
— Added Warrior Spellbooks as rewards.
Raid type | Item name |
---|---|
— Lv. 83 command channel bosses | Spellbook: Blade Throw Spellbook: Sword Spirit Lv. 2 Spellbook: Unleashed Power Spellbook: Anger Lv. 2 |
— Lv. 85 command channel bosses | Spellbook: Slashing Blades Spellbook: Spear Rumble |
— Lv. 80 Field Boss — Lv. 85 Chaos Field Boss — Scarlet van Halisha — Iff / Blazing Dragon | Spellbook: Blade Wave Spellbook: Spear Cage |
— Ultimate Behemoth / Beleth — Iff / Blazing Dragon — Glakias / Antharas | Spellbook: Challenger Spellbook: Great Sweep |
5. Gorde and Immortal Gorde have been added to the list of field bosses of Lv. 87.
Level | Raid boss |
---|---|
87 | Gorde |
87 | Immortal Gorde |
— Gorde and Immortal Gorde appear at 21:00.
— Bosses appear randomly in the Goddard hunting zone - Gorde Canyon.
— When Gorde and Immortal Gorde appear, their location is shown on the world map. Raid teleport is not available.
— You can obtain the following trophies for defeating Gorde and Immortal Gorde.
Gorde Raid Rewards | ||
---|---|---|
Gorde's Flame Spear | Scroll: Enchant Rare Accessories | Scroll of Blessing: Armor |
Top-grade A-grade Weapon | Top-grade A-grade Armor | Pet Book |
Scroll: Enchant A-grade Weapon | Scroll: Enchant A-grade Armor | Cloth Piece |
Book of Light | Spellbook: Blood Bond | Spellbook: Deadly Shooter |
Book of Shadows | Spellbook: Debuff Master | Spellbook: Faery Shield |
Spellbook: Devour | Spellbook: Song of Wind | Spellbook: Soul Guardian |
Spellbook: Elemental Burst | Spellbook: Dance of Fury | Spellbook: Arcana Lord's Cubic |
Spellbook: Ethereal Strike | Spellbook: Goring Charge | Spellbook: Elemental Cubic |
Spellbook: White Guardian | Spellbook: Elemental Changing | Spellbook: Phantom Cubic |
Spellbook: Hellfire | Spellbook: Elemental Spirit Lv. 4 | Spellbook: Giant's Stomp |
Spellbook: Song of Earth | Spellbook: Fortune Time | Spellbook: Blade Wave |
Spellbook: Song of Hunter | Spellbook: Mechanical Masterpiece | Spellbook: Spear Cage |
Spellbook: Dance of Warrior | Spellbook: Blacksmith's Attack | Spellbook: Seclusion |
Spellbook: Dance of Fire | Spellbook: Sensation | Spellbook: Reversed Pull |
Spellbook: Titanic Sweep | Spellbook: Treatment | Spellbook: Synchro Freedom |
Spellbook: Titanic Break | Spellbook: Duress | Spellbook: Ethereal Blood |
Spellbook: Burning Strike | Spellbook: Power of Life | Spellbook: True Aim |
Spellbook: Armor Break | Spellbook: Toughness |
Immortal Gorde Raid Rewards | ||
---|---|---|
Gorde's Flame Spear | Scroll: Enchant Rare Accessories | Sigil of Inevitability |
Scroll of Blessing: Armor | Top-grade A-grade Weapon | Top-grade A-grade Armor |
Pet Book | Scroll: Enchant A-grade Weapon | Scroll: Enchant A-grade Armor |
Cloth Piece | Spellbook: Ultimate Death Knight Transformation | Spellbook: Titan Champion |
Spellbook: Cacophony of War | Spellbook: Pa'agrio's Touch | Spellbook: Team Building |
Spellbook: Tranquility | Spellbook: Exclusion | Spellbook: Dark Disruption |
Spellbook: Meteor | Spellbook: Rolling Dice | Spellbook: Divine Beam |
Book of Light | Spellbook: Blood Bond | Spellbook: Deadly Shooter |
Book of Shadows | Spellbook: Debuff Master | Spellbook: Faery Shield |
Spellbook: Devour | Spellbook: Song of Wind | Spellbook: Soul Guardian |
Spellbook: Elemental Burst | Spellbook: Dance of Fury | Spellbook: Arcana Lord's Cubic |
Spellbook: Ethereal Strike | Spellbook: Goring Charge | Spellbook: Elemental Cubic |
Spellbook: White Guardian | Spellbook: Elemental Changing | Spellbook: Phantom Cubic |
Spellbook: Hellfire | Spellbook: Elemental Spirit Lv. 4 | Spellbook: Giant's Stomp |
Spellbook: Song of Earth | Spellbook: Fortune Time | Spellbook: Blade Wave |
Spellbook: Song of Hunter | Spellbook: Mechanical Masterpiece | Spellbook: Spear Cage |
Spellbook: Dance of Warrior | Spellbook: Blacksmith's Attack | Spellbook: Seclusion |
Spellbook: Dance of Fire | Spellbook: Sensation | Spellbook: Reversed Pull |
Spellbook: Titanic Sweep | Spellbook: Treatment | Spellbook: Synchro Freedom |
Spellbook: Titanic Break | Spellbook: Duress | Spellbook: Ethereal Blood |
Spellbook: Burning Strike | Spellbook: Power of Life | Spellbook: True Aim |
Spellbook: Armor Break | Spellbook: Toughness |
6. The minimum number of command channel members has been reduced from 20 to 15.
Raid zone | Minimum number of players | Maximum number of players |
---|---|---|
Dwelling of Spirits | 15 | 100 |
Frintezza Raid | 15 | 100 |
7. Scroll of Blessing: Armor is now offered with a certain chance as a reward for killing bosses as part of a command channel.
Bosses that may drop Scroll of Blessing: Armor | |
King Ignis | Ifrit |
Queen Nebula | Ifrin |
King Procella | Iff |
King Petram | Scarlet van Halisha |
8. When you kill bosses that roam Bee Hive hunting zone (Beoro and Hermit Beoro), you may obtain Package: Pet's Pendant Lv. 1-2 with a certain chance.
9. Some raids where you could obtain current Pet's Spellbooks have been changed. Also new Pet's Spellbooks have been added to the reward list.
Item name | How to get |
---|---|
Regular Pet Training Guide | — Atingo — Tag's Supplies (Bee Hive) — Open world command channel bosses (Lv. 80, 83, 85) — Beoro and Hermit Beoro |
Advanced Pet Training Guide | |
Pet Book: Blocked Target Change | — Atingo — Tag's Supplies (Bee Hive) — Open world command channel bosses (Lv. 85) — Beoro, Hermit Beoro |
Pet Book: Strong Bite | |
Pet Book: Last Dire Claw | |
Pet Book: Exploding Feather | |
Pet Book: Pulling Body | |
Pet Book: Back Explosion | |
Pet Book: Steel Skin | |
Pet Book: Magic Flare | — Open world command channel bosses (Lv. 80, 83) — Beoro, Hermit Beoro — Field Bosses: Queen Ant, Zaken, Baium, Orfen, Core, Gorde |
Pet Book: Sharp Senses | |
Pet Book: Sound Body | |
Pet Book: Swift Feather | |
Pet Book: Pulling Defense | |
Pet Book: Perfect Bite | |
Pet Book: Physical Training | |
Pet Book: Master Recharge | — Open world command channel bosses (Lv. 85) — Field Bosses: Queen Ant, Zaken, Baium, Orfen, Core, Gorde |
Pet Book: Master Evasion | |
Pet Book: Master Power | |
Pet Book: Master Chance | |
Pet Book: Master Health | |
Pet Book: Master Speed |
10. Spellbook containing Knight's new skill can be obtained from the High Elite bosses in the Tower of Insolence.
Boss | Level | Item name |
---|---|---|
Kernon | 83 | Spellbook: Master of Aggression |
Korim | ||
Longhorn Golkonda | ||
Wrath Fire Shuriel | ||
Death Lord Hallate | ||
Hostile Ghost Ramdal | ||
Immortal Savior Mardil | ||
Cherub Galaxia |
11. Scarlet van Halisha is now more likely to drop Spellbooks on defeat.
Books with increased drop rate | |||
---|---|---|---|
Spellbook: Light Master Lv. 2 | Spellbook: Shadow Master Lv. 2 | Spellbook: Devour | Spellbook: Elemental Burst |
Spellbook: Ethereal Strike | Spellbook: White Guardian | Spellbook: Hellfire | Spellbook: Song of Earth |
Spellbook: Song of Hunter | Spellbook: Dance of Warrior | Spellbook: Dance of Fire | Spellbook: Titanic Sweep |
Spellbook: Titanic Break | Spellbook: Burning Strike | Spellbook: Armor Break | Spellbook: Blood Bond |
Spellbook: Debuff Master | Spellbook: Song of Wind | Spellbook: Dance of Fury | Spellbook: Goring Charge |
Spellbook: Elemental Changing | Spellbook: Elemental Spirit Lv. 4 | Spellbook: Fortune Time | Spellbook: Mechanical Masterpiece |
Spellbook: Blacksmith's Attack | Spellbook: Sensation | Spellbook: Treatment | Spellbook: Duress |
Spellbook: Power of Life | Spellbook: Toughness | Spellbook: Seclusion | Spellbook: Reversed Pull |
Spellbook: Synchro Freedom | Spellbook: Ethereal Blood | Spellbook: True Aim | Spellbook: Deadly Shooter |
Spellbook: Faery Shield | Spellbook: Soul Guardian | Spellbook: Arcana Lord's Cubic Lv. 2 | Spellbook: Elemental Cubic Lv. 2 |
Spellbook: Phantom Cubic Lv. 2 | Spellbook: Giant's Stomp | Spellbook: Blade Wave | Spellbook: Spear Cage |
Spellbook: Soul Mark | Spellbook: Divine Beam | Spellbook: Ultimate Death Knight Transformation | Spellbook: Titan Champion |
Spellbook: Cacophony of War | Spellbook: Pa'agrio's Touch | Spellbook: Team Building | Spellbook: Tranquility |
Spellbook: Exclusion | Spellbook: Dark Disruption | Spellbook: Meteor | Spellbook: Rolling Dice |
Spellbook: Dragon Strike | Spellbook: Mechanical Hero | Spellbook: Phoenix Shield | Spellbook: Hell |
Spellbook: Shelter | Spellbook: Condemnation | Spellbook: Critical Assault | Spellbook: Fury Blade |
Spellbook: Mortal Piercing | Spellbook: Legendary Archer | Spellbook: Wild Evolution | Spellbook: Cat Emperor |
Spellbook: Unicorn Guard | Spellbook: Lord Raise | Spellbook: Challenger | Spellbook: Great Sweep |
Spellbook: Overwhelming Power | Spellbook: Leopold |
12. The new Spellbooks can now be obtained as trophies by defeating the following raid bosses.
Raid boss | New Spellbooks |
---|---|
— Lv. 83 command channel bosses | Spellbook: Shock Impact Spellbook: Lightning Mastery Spellbook: Powerful Disarm Spellbook: Fragarach |
— Lv. 85 command channel bosses | Spellbook: Soul Guard Lv. 3 Spellbook: Death Pain Spellbook: Resonance Spellbook: Lightning Tornado |
— Lv. 80 Field Boss — Lv. 85 Chaos Field Boss — Scarlet van Halisha — Gordon/ Immortal Gordon | Spellbook: Soul Mark |
— Scarlet van Halisha — Iff — Blazing Dragon — Ultimate Behemoth — Glakias — Beleth — Antharas | Spellbook: Overwhelming Power Spellbook: Leopold |
13. The new Spellbooks can now be obtained as trophies by defeating the following Lv. 83 command channel raid bosses.
Raid boss | New trophies |
---|---|
Kernon | Spellbook: Extended Life |
Korim | |
Longhorn Golkonda | |
Wrath Fire Shuriel | |
Death Lord Hallate | |
Hostile Ghost Ramdal | |
Immortal Savior Mardil | |
Cherub Galaxia |
14. The new Spellbooks that have to do with the class changes can now be obtained as trophies by defeating the following raid bosses.
Raid boss | New Spellbooks |
---|---|
— Lv. 75 command channel bosses. — World Tower of Insolence bosses: Hostile Ghost Ramdal, Death Lord Hallate, Kiege, Immortal Savior Mardil, Ranku, Korim, Queen of Darkness. | Spellbook: Improved Sleep |
— Lv. 80 command channel bosses. — World Tower of Insolence bosses: Kernon, Rafael, Longhorn Golkonda, Blazing Dragon | Spellbook: Fatal Crush Spellbook: Tower Shield Lv. 2 |
— Lv. 85 command channel bosses. — World Tower of Insolence bosses: Bloody Priest Malisha, Wrath Fire Shuriel, Blazing Dragon. | Spellbook: Music Mastery Spellbook: Dance Mastery Spellbook: Song of Silence Lv. 4 Spellbook: Dance of Medusa Lv. 4 Spellbook: Essential Energy Spellbook: Great Attack Lv. 3 Spellbook: Perfect Abilities Lv. 3 |
— Lv. 80 open world bosses — Lv. 85 chaotic bosses: Scarlet van Halisha, Gordon, Immortal Gordon — World Tower of Insolence bosses: Bloody Priest Malisha, Wrath Fire Shuriel, Cherub Galaxia — Baium — Iff — Blazing Dragon | Spellbook: Unique Seal of Damage |
— Scarlet van Halisha — Iff — Blazing Dragon — Ultimate Behemoth — Glakias — Beleth — Antharas — World Tower of Insolence bosses: Cherub Galaxia | Spellbook: Amadeus Spellbook: Flamenco Spellbook: Crusader Transformation |
15. Since Tower of Insolence is now a world zone, the following Spellbooks are now dropped by different bosses.
Lv. 80 command channel bosses → Lv. 75 command channel bosses | ||
---|---|---|
Spellbook: Death Guard | Spellbook: Amazing Spike Thrust Mastery | Spellbook: Masterpiece Shield |
Spellbook: Bone Cage | Spellbook: Life Force Harmony | Spellbook: Fast Run Lv. 3 |
Spellbook: Drain Magic Energy | Spellbook: Pa'agrio's Medicine | Spellbook: Perfect Mastery |
Spellbook: Frantic Pace | Spellbook: Chant of Healing | Spellbook: Wild Charge |
Spellbook: Amazing Thunder Storm Mastery | Spellbook: Knight's Help |
Former Tower of Insolence Lv. 83 command channel bosses → Lv. 80 command channel bosses | ||
---|---|---|
Spellbook: Pain of Sagittarius | Spellbook: Advanced Cleanse | Spellbook: Devious Shot |
Spellbook: Esprit | Spellbook: Eva's Power | Spellbook: Magic Circle |
Spellbook: Dark Sense | Spellbook: Shillien's Power | Spellbook: Heavy Sleep |
Spellbook: Buff Thief | Spellbook: Divine Recovery | Spellbook: Chains of Pain |
Spellbook: Wild Beat | Spellbook: Sacred Power | Spellbook: Servitor Ultimate Defense Lv. 3 |
Spellbook: Crazy Waltz | Spellbook: Improved Resilience | Spellbook: Final Secret Lv. 2 |
Spellbook: Collect Light Souls Lv. 2 | Spellbook: Holy Buster | Spellbook: Threatening Swing |
Spellbook: Collect Shadow Souls Lv. 2 | Spellbook: Unleashing | Spellbook: Wild Assault |
Spellbook: Burning Assault | Spellbook: Knight's Power | Spellbook: Blade Throw |
Spellbook: Seal of Infection | Spellbook: Knight's Assault | Spellbook: Sword Spirit Lv. 2 |
Spellbook: Cold Flames | Spellbook: Chain Strike (Shock) | Spellbook: Unleashed Power |
Spellbook: Flying Dagger | Spellbook: Shield Throwing | Spellbook: Anger Lv. 2 |
Spellbook: Time Burst Lv. 2 | Spellbook: Fatal Accuracy | Spellbook: Shock Impact |
Spellbook: Elemental Wind Lv. 2 | Spellbook: Shadow Assault | Spellbook: Lightning Mastery |
Spellbook: Elemental Care Lv. 2 | Spellbook: Rogue Mastery | Spellbook: Powerful Disarm |
Spellbook: Elemental Spirit Lv. 3 | Spellbook: Steady Aim | Spellbook: Fragarach |
Spellbook: Golden Stone | Spellbook: Alacrity | Spellbook: Master of Aggression |
Spellbook: Crushing Leap | Spellbook: Eagle Eye | Spellbook: Extended Life |
Spellbook: Adena Stun | Spellbook: Dexterous Body | Spellbook: Thorn Shot |
Spellbook: Life Gain |
16. World Tower of Insolence bosses drop the following trophies.
- Chain raid, 1-4th floors (Enmity Ghost Ramdal/ Death Lord Hallate/ Kiege, Immortal Savior Mardil).
1st-4th floor chain raid rewards | ||
---|---|---|
Top-grade A-grade Weapon | Top-grade A-grade Armor | Dye Lv. 3 |
Scroll: Enchant A-grade Weapon | Scroll: Enchant A-grade Armor | Cloth Piece |
Blessed Augmenting Stone: Weapon | Blessed Augmenting Stone: Armor | Blessed Augmenting Stone: Accessory |
Spellbook: Death Guard | Spellbook: Amazing Spike Thrust Mastery | Spellbook: Masterpiece Shield |
Spellbook: Bone Cage | Spellbook: Life Force Harmony | Spellbook: Fast Run Lv. 3 |
Spellbook: Drain Magic Energy | Spellbook: Pa'agrio's Medicine | Spellbook: Perfect Mastery |
Spellbook: Frantic Pace | Spellbook: Chant of Healing | Spellbook: Wild Charge |
Spellbook: Amazing Thunder Storm Mastery | Spellbook: Knight's Help |
— Chain raid, 5-7th floors (Ranku, Korim, Queen of Darkness).
5-7th floor chain raid rewards | ||
---|---|---|
Top-grade A-grade Weapon | Top-grade A-grade Armor | Dye Lv. 3 |
Scroll: Enchant A-grade Weapon | Scroll: Enchant A-grade Armor | Cloth Piece |
Blessed Augmenting Stone: Weapon | Blessed Augmenting Stone: Armor | Blessed Augmenting Stone: Accessory |
Spellbook: Death Guard | Spellbook: Amazing Spike Thrust Mastery | Spellbook: Masterpiece Shield |
Spellbook: Bone Cage | Spellbook: Life Force Harmony | Spellbook: Fast Run Lv. 3 |
Spellbook: Drain Magic Energy | Spellbook: Pa'agrio's Medicine | Spellbook: Perfect Mastery |
Spellbook: Frantic Pace | Spellbook: Chant of Healing | Spellbook: Wild Charge |
Spellbook: Amazing Thunder Storm Mastery | Spellbook: Knight's Help | Pet Book: Magic Flare |
Pet Book: Sharp Senses | Pet Book: Swift Feather | Pet Book: Perfect Bite |
Pet Book: Sound Body | Pet Book: Pulling Defense | Pet Book: Physical Training |
Pet Book: Master Recharge | Pet Book: Master Power | Pet Book: Master Health |
Pet Book: Master Evasion | Pet Book: Master Chance | Pet Book: Master Speed |
— Chain raid, 8-10th floors (Ranku, Korim, Queen of Darkness).
8-10th floor chain raid rewards | ||
---|---|---|
Top-grade A-grade Weapon | Top-grade A-grade Armor | Dye Lv. 3 |
Scroll: Enchant A-grade Weapon | Scroll: Enchant A-grade Armor | Cloth Piece |
Blessed Augmenting Stone: Weapon | Blessed Augmenting Stone: Armor | Blessed Augmenting Stone: Accessory |
Spellbook: Pain of Sagittarius | Spellbook: Advanced Cleanse | Spellbook: Devious Shot |
Spellbook: Esprit | Spellbook: Eva's Power | Spellbook: Magic Circle |
Spellbook: Dark Sense | Spellbook: Shillien's Power | Spellbook: Heavy Sleep |
Spellbook: Buff Thief | Spellbook: Divine Recovery | Spellbook: Chains of Pain |
Spellbook: Wild Beat | Spellbook: Sacred Power | Spellbook: Servitor Ultimate Defense Lv. 3 |
Spellbook: Crazy Waltz | Spellbook: Improved Resilience | Spellbook: Final Secret Lv. 2 |
Spellbook: Collect Light Souls Lv. 2 | Spellbook: Holy Buster | Spellbook: Threatening Swing |
Spellbook: Collect Shadow Souls Lv. 2 | Spellbook: Unleashing | Spellbook: Wild Assault |
Spellbook: Burning Assault | Spellbook: Knight's Power | Spellbook: Blade Throw |
Spellbook: Seal of Infection | Spellbook: Knight's Assault | Spellbook: Sword Spirit Lv. 2 |
Spellbook: Cold Flames | Spellbook: Chain Strike (Shock) | Spellbook: Unleashed Power |
Spellbook: Flying Dagger | Spellbook: Shield Throwing | Spellbook: Anger Lv. 2 |
Spellbook: Time Burst Lv. 2 | Spellbook: Fatal Accuracy | Spellbook: Shock Impact |
Spellbook: Elemental Wind Lv. 2 | Spellbook: Shadow Assault | Spellbook: Lightning Mastery |
Spellbook: Elemental Care Lv. 2 | Spellbook: Rogue Mastery | Spellbook: Powerful Disarm |
Spellbook: Elemental Spirit Lv. 3 | Spellbook: Steady Aim | Spellbook: Fragarach |
Spellbook: Golden Stone | Spellbook: Alacrity | Spellbook: Master of Aggression |
Spellbook: Crushing Leap | Spellbook: Eagle Eye | Spellbook: Extended Life |
Spellbook: Adena Stun | Spellbook: Dexterous Body | Spellbook: Thorn Shot |
Spellbook: Life Gain | Pet Book: Magic Flare | Pet Book: Perfect Bite |
Pet Book: Sharp Senses | Pet Book: Swift Feather | Pet Book: Physical Training |
Pet Book: Sound Body | Pet Book: Pulling Defense | Pet Book: Master Health |
Pet Book: Master Recharge | Pet Book: Master Power | Pet Book: Master Speed |
Pet Book: Master Evasion | Pet Book: Master Chance |
— Chain raid, 11-12th floors (Bloody Priest Malisha, Wrath Fire Shuriel).
11-12th floor chain raid rewards | ||
---|---|---|
Top-grade A-grade Weapon | Top-grade A-grade Armor | Dye Lv. 3 |
Scroll: Enchant A-grade Weapon | Scroll: Enchant A-grade Armor | Cloth Piece |
Blessed Augmenting Stone: Weapon | Blessed Augmenting Stone: Armor | Blessed Augmenting Stone: Accessory |
Spellbook: Sword Symphony | Spellbook: Lunatic Crusher | Spellbook: Slashing Blades |
Spellbook: Dance of Blood | Spellbook: Eva's Care | Spellbook: Spear Rumble |
Spellbook: Titanic Weapon | Spellbook: Shillien's Curse | Spellbook: Soul Guard Lv. 3 |
Spellbook: Ogre Spirit Totem | Spellbook: Dark Blow | Spellbook: Death Pain |
Spellbook: Rabbit Spirit Totem | Spellbook: Chain Arrest | Spellbook: Resonance |
Spellbook: Puma Spirit Totem | Spellbook: Flame Arrow | Spellbook: Lightning Tornado |
Spellbook: Flame Burst | Spellbook: Arrow Shower | Spellbook: Music Mastery |
Spellbook: Extra Hit | Spellbook: Piercing Arrow | Spellbook: Dance Mastery |
Spellbook: Balanced Body | Spellbook: Spiral | Spellbook: Song of Silence Lv. 4 |
Spellbook: Eva's Nocturne | Spellbook: Ray of Light | Spellbook: Dance of Medusa Lv. 4 |
Spellbook: Nemesis | Spellbook: Wild Growl Lv. 2 | Spellbook: Essential Energy |
Spellbook: Ultimate Defense Lv. 3 | Spellbook: Darkness Unleashing | Spellbook: Great Attack Lv. 3 |
Spellbook: Shield of Security | Spellbook: Master of Combat Lv. 3 | Spellbook: Perfect Abilities Lv. 3 |
Spellbook: Light Master Lv. 2 | Spellbook: Debuff Master | Spellbook: Reversed Pull |
Spellbook: Shadow Master Lv. 2 | Spellbook: Song of Wind | Spellbook: Synchro Freedom |
Spellbook: Devour | Spellbook: Dance of Fury | Spellbook: Ethereal Blood |
Spellbook: Elemental Burst | Spellbook: Goring Charge | Spellbook: True Aim |
Spellbook: Ethereal Strike | Spellbook: Elemental Changing | Spellbook: Deadly Shooter |
Spellbook: White Guardian | Spellbook: Elemental Spirit Lv. 4 | Spellbook: Faery Shield |
Spellbook: Hellfire | Spellbook: Fortune Time | Spellbook: Soul Guardian |
Spellbook: Song of Earth | Spellbook: Mechanical Masterpiece | Spellbook: Cubic of Secrets Lv. 2 |
Spellbook: Song of Hunter | Spellbook: Blacksmith's Attack | Spellbook: Elemental Cubic Lv. 2 |
Spellbook: Dance of Warrior | Spellbook: Sensation | Spellbook: Phantom Cubic Lv. 2 |
Spellbook: Dance of Fire | Spellbook: Treatment | Spellbook: Giant's Stomp |
Spellbook: Titanic Sweep | Spellbook: Duress | Spellbook: Blade Wave |
Spellbook: Titanic Break | Spellbook: Power of Life | Spellbook: Spear Cage |
Spellbook: Burning Strike | Spellbook: Toughness | Spellbook: Soul Mark |
Spellbook: Armor Break | Spellbook: Seclusion | Spellbook: Unique Seal of Damage |
Spellbook: Blood Bond | Pet Book: Magic Flare | Pet Book: Perfect Bite |
Pet Book: Sharp Senses | Pet Book: Swift Feather | Pet Book: Physical Training |
Pet Book: Sound Body | Pet Book: Pulling Defense | Pet Book: Master Health |
Pet Book: Master Recharge | Pet Book: Master Power | Pet Book: Master Speed |
Pet Book: Master Evasion | Pet Book: Master Chance |
— Chain raid, 13th floor (Cherub Galaxia).
13th floor chain raid rewards | ||
---|---|---|
Top-grade A-grade Weapon | Top-grade A-grade Armor | Dye Lv. 3 |
Scroll: Enchant A-grade Weapon | Scroll: Enchant A-grade Armor | Cloth Piece |
Blessed Augmenting Stone: Weapon | Blessed Augmenting Stone: Armor | Blessed Augmenting Stone: Accessory |
Spellbook: Light Master Lv. 2 | Spellbook: Debuff Master | Spellbook: Reversed Pull |
Spellbook: Shadow Master Lv. 2 | Spellbook: Song of Wind | Spellbook: Synchro Freedom |
Spellbook: Devour | Spellbook: Dance of Fury | Spellbook: Ethereal Blood |
Spellbook: Elemental Burst | Spellbook: Goring Charge | Spellbook: True Aim |
Spellbook: Ethereal Strike | Spellbook: Elemental Changing | Spellbook: Deadly Shooter |
Spellbook: White Guardian | Spellbook: Elemental Spirit Lv. 4 | Spellbook: Faery Shield |
Spellbook: Hellfire | Spellbook: Fortune Time | Spellbook: Soul Guardian |
Spellbook: Song of Earth | Spellbook: Mechanical Masterpiece | Spellbook: Cubic of Secrets Lv. 2 |
Spellbook: Song of Hunter | Spellbook: Blacksmith's Attack | Spellbook: Elemental Cubic Lv. 2 |
Spellbook: Dance of Warrior | Spellbook: Sensation | Spellbook: Phantom Cubic Lv. 2 |
Spellbook: Dance of Fire | Spellbook: Treatment | Spellbook: Giant's Stomp |
Spellbook: Titanic Sweep | Spellbook: Duress | Spellbook: Blade Wave |
Spellbook: Titanic Break | Spellbook: Power of Life | Spellbook: Spear Cage |
Spellbook: Burning Strike | Spellbook: Toughness | Spellbook: Soul Mark |
Spellbook: Armor Break | Spellbook: Seclusion | Spellbook: Unique Seal of Damage |
Spellbook: Blood Bond | Spellbook: Divine Beam | Spellbook: Ultimate Death Knight Transformation |
Spellbook: Titan Champion | Spellbook: Mechanical Hero | Spellbook: Cat Emperor |
Spellbook: Cacophony of War | Spellbook: Phoenix Shield | Spellbook: Unicorn Guard |
Spellbook: Pa'agrio's Touch | Spellbook: Hell | Spellbook: Lord Raise |
Spellbook: Team Building | Spellbook: Shelter | Spellbook: Challenger |
Spellbook: Tranquility | Spellbook: Condemnation | Spellbook: Great Sweep |
Spellbook: Exclusion | Spellbook: Critical Assault | Spellbook: Overwhelming Power |
Spellbook: Dark Disruption | Spellbook: Fury Blade | Spellbook: Leopold |
Spellbook: Meteor | Spellbook: Mortal Piercing | Spellbook: Amadeus |
Spellbook: Rolling Dice | Spellbook: Legendary Archer | Spellbook: Flamenco |
Spellbook: Dragon Strike | Spellbook: Wild Evolution | Spellbook: Crusader Transformation |
Pet Book: Sharp Senses | Pet Book: Magic Flare | Pet Book: Perfect Bite |
Pet Book: Sound Body | Pet Book: Swift Feather | Pet Book: Physical Training |
Pet Book: Master Recharge | Pet Book: Pulling Defense | Pet Book: Master Health |
Pet Book: Master Evasion | Pet Book: Master Power | Pet Book: Master Speed |
Pet Book: Master Chance |
— New 4th floor bosses (Anais, Galaxia, Juriel, Phiriel).
Rewards for the new 4th floor bosses | ||
---|---|---|
Top-grade A-grade Weapon | Top-grade A-grade Armor | Boss Weapon of different types |
Scroll: Enchant A-grade Weapon | Scroll: Enchant A-grade Armor | Stable Scroll: Enchant Rare Accessories |
Blessed Augmenting Stone: Weapon | Blessed Augmenting Stone: Armor | Blessed Augmenting Stone: Accessory |
Spellbook: Light Master Lv. 2 | Spellbook: Debuff Master | Spellbook: Reversed Pull |
Spellbook: Shadow Master Lv. 2 | Spellbook: Song of Wind | Spellbook: Synchro Freedom |
Spellbook: Devour | Spellbook: Dance of Fury | Spellbook: Ethereal Blood |
Spellbook: Elemental Burst | Spellbook: Goring Charge | Spellbook: True Aim |
Spellbook: Ethereal Strike | Spellbook: Elemental Changing | Spellbook: Deadly Shooter |
Spellbook: White Guardian | Spellbook: Elemental Spirit Lv. 4 | Spellbook: Faery Shield |
Spellbook: Hellfire | Spellbook: Fortune Time | Spellbook: Soul Guardian |
Spellbook: Song of Earth | Spellbook: Mechanical Masterpiece | Spellbook: Cubic of Secrets Lv. 2 |
Spellbook: Song of Hunter | Spellbook: Blacksmith's Attack | Spellbook: Elemental Cubic Lv. 2 |
Spellbook: Dance of Warrior | Spellbook: Sensation | Spellbook: Phantom Cubic Lv. 2 |
Spellbook: Dance of Fire | Spellbook: Treatment | Spellbook: Giant's Stomp |
Spellbook: Titanic Sweep | Spellbook: Duress | Spellbook: Blade Wave |
Spellbook: Titanic Break | Spellbook: Power of Life | Spellbook: Spear Cage |
Spellbook: Burning Strike | Spellbook: Toughness | Spellbook: Soul Mark |
Spellbook: Armor Break | Spellbook: Seclusion | Spellbook: Unique Seal of Damage |
Spellbook: Blood Bond | Pet Book: Sharp Senses | Pet Book: Magic Flare |
Pet Book: Perfect Bite | Pet Book: Sound Body | Pet Book: Swift Feather |
Pet Book: Physical Training | Pet Book: Master Chance | Pet Book: Master Speed |
Pet Book: Master Recharge | Pet Book: Pulling Defense | Pet Book: Master Health |
Pet Book: Master Evasion | Pet Book: Master Power |
— Baium and Immortal Baium now drop the following trophies.
New Baium and Immortal Baium trophies | ||
---|---|---|
Stable Scroll: Enchant Rare Accessories | Improved Scroll: Enchant A-grade Weapon | Improved Scroll: Enchant A-grade Armor |
Blessed Augmenting Stone: Weapon | Blessed Augmenting Stone: Armor | Blessed Augmenting Stone: Accessory |
Giant's Cave
1. Giant's Cave hunting zone has been changed as follows.
— The option that allows Humans and Giants to appear simultaneously, except in the entrance area, has been reintroduced.
— The stats of the following monsters have been reduced as well as the amount of purge points:
* Evolved Lesser Giant Mercenary;
* Evolved Lesser Giant Commander;
* Evolved Lesser Giant Elder;
* Evolved Lesser Giant Shooter;
* Baron's Warrior;
* Baron's Templar;
* Baron's Ranger;
* Baron's Puncher.
2. Share location, My Teleport and Vengeance Teleport are now available in the Giant's Cave hunting zone.
Special Zones
1. The world session zone Tower of Insolence has been added.
— The Tower of Insolence hunting zone opens every week on Wednesday at 06:30.
Required level | Lv. 80+ |
---|---|
Entrance fee | 50,000 adena |
Base time | 14 hours a week |
Extension | 154 hours |
— The share location function is available.
— PvP isn't available in the start zone.
2. On the 1st-12th floors of Tower of Insolence, you can encounter the following monsters.
Floor | Monster | Title | Level |
---|---|---|---|
1st floor | Resurrected Spirit | — | 85 |
Resurrected Scout | — | 85 | |
Resurrected Recruit | — | 85 | |
Resurrected Archer | — | 85 | |
Soulless Warrior | Magic Slave | 85 | |
2nd Floor | Decayed Warrior | — | 86 |
Decayed Evil Hound | — | 86 | |
Corrupted Royal Guard | — | 86 | |
Decayed Archer | — | 86 | |
Possessed Judge | Magic Slave | 86 | |
3rd Floor | Brainwashed Maid | — | 87 |
Brainwashed Elder | — | 87 | |
Brainwashed Warrior | — | 87 | |
Brainwashed Archer | — | 87 | |
Maluk Hound | Magic Slave | 87 | |
4th Floor | Hallate's Warrior | — | 88 |
Hallate's Watchman | — | 88 | |
Hallate's Knight | — | 88 | |
Hallate's Shaman | — | 88 | |
Skeleton Death Lord | Magic Slave | 88 | |
5th Floor | Supreme Platinum Tribe Soldier | — | 89 |
Supreme Platinum Tribe Shaman | — | 89 | |
Supreme Platinum Tribe Guard | — | 89 | |
Supreme Platinum Tribe Knight | — | 89 | |
Platinum Tribe Duke | Magic Slave | 89 | |
6th Floor | Evolved Platinum Tribe Warrior | — | 90 |
Evolved Platinum Tribe Elite Soldier | — | 90 | |
Evolved Platinum Tribe Archer | — | 90 | |
Evolved Platinum Tribe Gladiator | — | 90 | |
Platinum Tribe Lord | Magic Slave | 90 | |
7th Floor | Heavenly Warrior | — | 91 |
Heavenly Hierarch | — | 91 | |
Heavenly Royal Knight | — | 91 | |
Heavenly Guard | Magic Slave | 91 | |
8th Floor | Mutated Messenger Angel | — | 92 |
Mutated Prime Messenger | — | 92 | |
Mutated Archer Messenger | — | 92 | |
Black Daeva | Magic Slave | 92 | |
9th Floor | Dark Warrior | — | 93 |
Dark Magus | — | 93 | |
Dark Dragontroop Berserker | — | 93 | |
Rafinael | Magic Slave | 93 | |
10th Floor | Divine Pilgrim | — | 94 |
Divine Watcher | — | 94 | |
Divine Archer | — | 94 | |
Muriel | Magic Slave | 94 | |
11th Floor | Celestial Warrior | — | 95 |
Celestial Witch | — | 95 | |
Celestial Archer | — | 95 | |
Arkhes | Magic Slave | 95 | |
12th Floor | Immortal Elder | — | 95 |
Immortal Bodyguard | — | 95 | |
Immortal Ruler | — | 95 | |
Dynamis | Magic Slave | 95 | |
2nd-4th Floors | Evolved Nightshade | Tower of Insolence Guardian | 88 |
5-8th Floors | Evolved Etiko | Tower of Insolence Guardian | 90 |
9-12th Floors | Arel | Tower of Insolence Guardian | 95 |
— Once you've defeated a certain number of monsters on the 1st-3rd floors, titled monsters will spawn for 1 hour.
— Paralysis and stun skills can be used on characters whose Paralysis/ Shock Resistance value is lower than the fixed value for each floor.
— Paralysis and stun skills cannot be used when the active skill effect of Opal Lv. 5 or higher is applied.
3. Command channel raid bosses.
— Chain raids in the Tower start twice a day — at 15:00 and 21:00.
— Once the boss of the current floor is defeated, the next floor boss spawns.
Floor | Raid Name | Title | Level |
---|---|---|---|
1st floor | Hostile Ghost Ramdal | High Elite | 85 |
Hostile Ghost | Raid Minion | ||
Begrudged Shooter | Raid Minion | ||
2nd Floor | Death Lord Hallate | High Elite | 86 |
Death Mage Krician | Minion | ||
Death Fighter Harik | Minion | ||
3rd Floor | Kiege | High Elite | 87 |
Kiege's Victim | Raid Minion | ||
4th Floor | Immortal Savior Mardil | High Elite | 88 |
Immortal Savior | Raid Minion | ||
Immortal Guide | Raid Minion | ||
5th Floor | Ranku | High Elite | 89 |
Eidolon | Raid Minion | ||
Knight of Shadow | Raid Minion | ||
6th Floor | Korim | Elite | 90 |
Korim Guard Captain Kaywon | Raid Minion | ||
Korim Guards | Minion | ||
7th Floor | Queen of Darkness | High Elite | 90 |
Arbitor of Darkness | Raid Minion | ||
Queen's Royal Guard Captain | Raid Minion | ||
8th Floor | Kernon | High Elite | 90 |
Taliadon | Minion | ||
Vemsk | Minion | ||
9th Floor | Rafael | High Elite | 90 |
Rafael's Follower | Raid Minion | ||
Rafael's Minion | Raid Minion | ||
10th Floor | Longhorn Golkonda | High Elite | 90 |
11th Floor | Bloody Priest Malisha | High Elite | 90 |
Malisha's Knight | Raid Minion | ||
Malisha's Priest | Raid Minion | ||
12th Floor | Wrath Fire Shuriel | High Elite | 90 |
Shuriel's Oracle | Minion | ||
Shuriel's Paladin | Minion | ||
13th Floor | Cherub Galaxia | High Elite | 90 |
Galaxia's Escorts | Raid Minion | ||
Messenger of Angel | Raid Minion |
4. Baium, the boss of the 14th floor
— When you kill the chained raid boss Galaxia on the 13th floor, Baium's Stone Statue appears on the 14th floor.
— When you talk to Baium's Stone Statue, the following boss monsters may appear.
Conditions | Monsters | Title | Level | |
---|---|---|---|---|
Guaranteed | Baium | 1 of the bosses | Lord | 90 |
Immortal Baium | Lord | 90 | ||
With a certain chance | Anais | 0-4 of the listed bosses | Tower Ruler | 90 |
Galaxia | Tower Guardian | 90 | ||
Juriel | Tower Manager | 90 | ||
Phiriel | Tower Judge | 90 |
— Anais, Galaxia, Juriel and Phiriel appear with a 50% chance each, and each of them uses their unique buffs.
— The buffs stack, including Baium's.
— The more bosses appear, the faster attack skills are used.
— Archangel won't spawn anymore.
5. You can exchange the outdated Heavenly Rift Tickets through NPC Stone.
NPC | Location | Items for exchange | Required items |
---|---|---|---|
Stone | Aden | Tower of Insolence's Time Stone [Sealed] 1 pc. | Heavenly Rift Ticket (1 pc.) |
— Tower of Insolence's Time Stone [Sealed] can be used at Lv. 80 and higher.
— All Heavenly Rift Tickets will be deleted during the scheduled maintenance on Wednesday, November 30, 2022.
6. Now the share location function is available in the world session zone for the characters of a server group.
7. Since the Tower of Insolence has been changed, the zone features have changed as well.
— Teleport to the Tower of Insolence is no longer available.
— Tower of Insolence has been removed from the purge list.
— "Symbol of Hubris" mission has been deleted.
— Monsters of the training Tower of Insolence are now the same as those in the World Tower of Insolence.
— Information and objects that are related to the Tower of Insolence have been removed from Deton's Requests.
— Scroll of Escape: Tower of Insolence and Tower of Insolence' Stone of Memory now can be used only in the World Tower of Insolence.
8. The reward for killing raid bosses in the Tower of Insolence Training Zone has been changed as follows.
Rilva's Trophy (Training on the 1st - 4th floors of the Tower of Insolence) | ||
---|---|---|
Aden's Soul Crystal Lv. 1 - Weapon | Aden's Soul Crystal Lv. 1 - Armor | Hardin's Soul Crystal Lv. 1 |
Aden's Soul Crystal Lv. 5 - Weapon | Aden's Soul Crystal Lv. 5 - Armor | Hardin's Soul Crystal Lv. 5 |
Sayha's Blessing Pouch (4-6 pcs.) | Sayha's Grace Scroll (1-3 pcs.) | Scroll of Blessing: Armor |
Ryun's Trophy (Training on the 5th - 9th floors of the Tower of Insolence) | ||
---|---|---|
Aden's Soul Crystal Lv. 1 - Weapon | Aden's Soul Crystal Lv. 1 - Armor | Hardin's Soul Crystal Lv. 1 |
Aden's Soul Crystal Lv. 5 - Weapon | Aden's Soul Crystal Lv. 5 - Armor | Hardin's Soul Crystal Lv. 5 |
Aden's Soul Crystal Lv. 10 - Weapon | Aden's Soul Crystal Lv. 10 - Armor | Hardin's Soul Crystal Lv. 10 |
Sayha's Blessing Pouch (8-12 pcs.) | Sayha's Grace Scroll (2-3 pcs.) | Scroll of Blessing: Armor |
Chel's Trophy (Training on the 10th - 12th floors of the Tower of Insolence) | ||
---|---|---|
Aden's Soul Crystal Lv. 1 - Weapon | Aden's Soul Crystal Lv. 1 - Armor | Hardin's Soul Crystal Lv. 1 |
Aden's Soul Crystal Lv. 5 - Weapon | Aden's Soul Crystal Lv. 5 - Armor | Hardin's Soul Crystal Lv. 5 |
Aden's Soul Crystal Lv. 10 - Weapon | Aden's Soul Crystal Lv. 10 - Armor | Hardin's Soul Crystal Lv. 10 |
Sayha's Blessing Pouch (9-15 pcs.) | Sayha's Grace Scroll (2-3 pcs.) | Scroll of Blessing: Weapon |
Scroll of Blessing: Armor |
9. When killing monsters in the Tower of Insolence you can obtain common craft points.
10. Transcendent Enhancement Stone that is used as material to enchant new cloaks can be acquired as a reward for killing monsters on the 10th floor of the World Tower of Insolence.
Monsters to hunt | ||
---|---|---|
Muriel | Arkhes | Dynamis |
11. Many monsters with the "Magic Slave" title will spawn on every floor of the World Tower of Insolence.
12. Starting from the 3rd floor of the World Tower of Insolence Magic Slave monsters do not attack anymore.
13. Now if the character enters the Training Zone and the Transcendent Instance Zone in an area where restart is unavailable, upon leaving the character will be teleported to the nearest village.
14. Training Zone re-entry time has been increased: 1 min. → 5 min.
15. Improved the Special Hunting Zone UI.
— Size and colors of special hunting zone names have been changed.
— Now you can click the buttons on the right and left at the bottom to see the list of special hunting zones.
— Now "Extra Pass" text is displayed instead of "Extension" when using Extra Pass.
— Now when all Extra Passes are used the message reads "Not Available" instead of "Available”.
— Now if you cannot enter the hunting zone anymore the button will state "Entrance unavailable" instead of "Enter" as it was before.
16. The chance to obtain Einhasad's Encouragement in Harnak Underground Labyrinth has been increased.
17. World session zone Forgotten Primeval Garden has been modified and is now called Forgotten Garden.
Requirements | Entrance fee | Base time | Extension | Hunting Zone |
---|---|---|---|---|
Lv. 76+ | 200,000 adena | 9420 min. | 9000 min. | Primeval Garden Garden of Eva |
— If you enter a zone using special hunting zone interface, you will be teleported to the Forgotten Garden, where you can choose one of two hunting zones.
— In the Forgotten Garden, you can go to the Forgotten Primeval Garden and to the newly added Garden of Eva.
- Inside, you can move to the zone of your choosing by talking to a teleporter NPC (for a fee) or by re-entering through UI.
— There is a certain chance that you will get a Talisman of Eva for killing titled monsters in the Garden of Eva.
- The lower floors of the Garden of Eva are populated by Lv. 80 monsters, the upper floors - by Lv. 88-90 monsters.
— NPC Kiku and Eva's Seal Stone can only teleport you to the Forgotten Garden.
18. Start point areas of the Alligator Island and Primeval Isle have become peaceful zones.
19. Added an option to exit session zones.
— The exit button is also available in the world session zones.
— You can leave the zone by pressing the Exit button on the top right of the session zone UI. The button is not available if you are in battle.
— After pressing the button, the character will be teleported to a city. If there are no teleporting items and skills available, the character will be teleported to the starting point of the session zone.
— When the character dies in a session zone, "Back to the start point" button will appear on the screen.
— You can lock the "Back to the start point" button using the Resurrection Settings.
20. You can now use Scroll of Escape in the Frost Lord's Castle and Antharas' Lair hunting zones.
— You can't obtain teleport items in the Frost Lord's Castle and Antharas' Lair hunting zones anymore.
Underground Labyrinth
1. Underground Labyrinth has been added.
— When your reputation reaches -150,000, you are moved to the lower level of the Underground Labyrinth.
— While you're in the labyrinth, your reputation remains unchanged.
— You have to kill monsters there to collect 100 Marks of Repentance. Once you get the required amount, talk to the Teleport Manager to go to the upper level.
— You can talk to the NPC Teleport Manager who is in charge of transfers to the lower level of Underground Labyrinth and ask them to let you use a private/clan warehouse.
— You cannot store Marks of Repentance in the warehouse.
— On the upper level, your reputation increases to -135,000, and you can ask Underground Labyrinth' Guide to teleport you to Aden.
— You can use My Teleport, Revenge Teleport and Share location to get to the Underground Labyrinth.
— You can't use My Teleport, Revenge Teleport and Share location to leave the Underground Labyrinth.
— When Chaotic characters use Scroll of Escape to go to the upper level, they are teleported to the lower level instead.
— You may use My Teleport to move between different locations in the Underground Labyrinth.
— You can encounter the following monsters on the lower level of the labyrinth.
Monster | Level | Available Items |
---|---|---|
Labyrinth Executioner | 85 | Mark of Repentance [Sealed] 1 pc. |
Lost Watchman | ||
Labyrinth Leader | ||
Foreman |
Other Hunting Zone Changes
1. Rare Collection Armor Pack drop rate on Alligator Island has been increased.
2. Increased the HP of the monsters in the following hunting zones as well as the amount of XP rewarded for killing them.
- War-Torn Plains, Silent Valley, Plains of the Lizardmen, Dragon Valley (West).
3. Hot Springs and Gorde Canyon hunting zones have been changed as follows.
— Hot Springs Scout and Canyon Scout titles have been added to Morgos' Hot Springs Hunter and Morgos' Canyon Hunter.
— NPC Hot Springs Nepenthes and Canyon Bandersnatch don't appear anymore.
4. Fixed a bug that spawned Sea of Spores and Cruma Tower monsters in the wrong areas.
5. Jakal monster in the Xilenos Fortress has been changed as follows.
— He no longer teleports when his HP is decreased.
— When you're too far from him, he returns to his spawn area.
6. Fixed a bug that made Share location available in some areas of the Xilenos' Secret Hall.
7. Adena Pouch cannot be obtained from monsters in the hunting zones anymore.
8. Hot Springs monsters' HP, P. Atk. and P. Def. have been decreased. The amount of acquired XP and trophies has been modified as well.
Hidden Power System
1. Now you can change Hidden Power effects on the world server.
2. The number of daily attempts to use Hidden Power has been increased.
— If all common attempts have been spent for all pattern slots, there are private attempts for slots from 1 to 4.
— The number of private attempts is reset daily at 6:30.
— Private attempts can be used only to patterns of Lv. 10 or lower.
Slot | Upgrade stage | Hidden Power levels | Attempt fee | Daily number of attempts | Acquired XP |
---|---|---|---|---|---|
Pattern 1 | 1st | Lv. 0-10 | 10,000,000 adena | 5 times | 2~5 |
2nd | 20,000,000 adena | 5 times | 2~5 | ||
Pattern 2 | 1st | 10,000,000 adena | 5 times | 2~5 | |
2nd | 20,000,000 adena | 5 times | 2~5 | ||
Pattern 3 | 1st | 10,000,000 adena | 5 times | 2~5 | |
2nd | 20,000,000 adena | 5 times | 2~5 | ||
Pattern 4 | 1st | 10,000,000 adena | 5 times | 2~5 | |
2nd | 20,000,000 adena | 5 times | 2~5 |
3. Hidden power upgrade chance has been changed as follows.
Stage 1
Level | Chance before changes | Chance after changes |
---|---|---|
0 | 50% | 20% |
1 | 50% | 80% |
Stage 2
Level | Chance before changes | Chance after changes |
---|---|---|
1 | 70% | 63% |
2 | 29% | 32% |
3 | 1% | 5% |
Stage 3
Level | Chance before changes | Chance after changes |
---|---|---|
1 | 10% | 0% |
2 | 75% | 85% |
3 | 12% | 12% |
4 | 2% | 2% |
5 | 1% | 1% |
3. Changed the values of the Hidden Power effects.
1st Hidden Power slot effect - basic stats | ||||||
---|---|---|---|---|---|---|
Level | P./ M. Atk | P./ M. Def. | Atk. Spd./ Casting Spd. | |||
Before changes | After changes | Before changes | After changes | Before changes | After changes | |
1 | +20 | +50 | +20 | +50 | +4 | +10 |
2 | +30 | +100 | +30 | +100 | +6 | +20 |
3 | +40 | +150 | +40 | +150 | +8 | +30 |
4 | +50 | +200 | +50 | +200 | +10 | +40 |
5 | +100 | +250 | +100 | +250 | +20 | +50 |
6 | +200 | +300 | +200 | +300 | +40 | +60 |
7 | +300 | +400 | +300 | +400 | +60 | +80 |
8 | +400 | +500 | +400 | +500 | +80 | +100 |
9 | +500 | +600 | +500 | +600 | +100 | +120 |
10-20 | Same as before |
2nd Hidden Power effect - PvE/PvP | ||||
---|---|---|---|---|
Level | Skill damage bonus | Received skill damage | ||
Before changes | After changes | Before changes | After changes | |
1 | +0.1% | +0.25% | -0.10% | -0.25% |
2 | +0.2% | +0.5% | -0.20% | -0.5% |
3 | +0.3% | +0.8% | -0.30% | -0.80% |
4 | +0.4% | +1.2% | -0.40% | -1.20% |
5 | +0.6% | +1.5% | -0.60% | -1.5% |
6 | +1.2% | +2% | -1.20% | -2% |
7 | +1.8% | +2.5% | -1.80% | -2.50% |
8 | +2.4% | +3% | -2.40% | -3% |
9 | +3% | +4% | -3% | -4% |
10 | +4.2% | +4.5% | -4.20% | -4.50% |
11-20 | Same as before |
3rd Hidden Power effect slot - Critical | ||||||||
---|---|---|---|---|---|---|---|---|
Level | Skill Critical Damage | Skill Critical Rate | Received Skill Critical Damage | Received Skill Critical Rate | ||||
Before | After | Before | After | Before | After | Before | After | |
1 | +0.1% | +0.25% | +0.1% | +0.25% | -0.10% | -0.25% | -0.10% | -0.20% |
2 | +0.2% | +0.5% | +0.2% | +0.5% | -0.20% | -0.5% | -0.20% | -0.40% |
3 | +0.3% | +0.8% | +0.3% | +0.8% | -0.30% | -0.80% | -0.30% | -0.60% |
4 | +0.4% | +1.2% | +0.4% | +1.2% | -0.40% | -1.20% | -0.40% | -0.80% |
5 | +0.6% | +1.5% | +0.6% | +1.5% | -0.60% | -1.5% | -0.60% | -1% |
6 | +1.2% | +2% | +1.2% | +2% | -1.20% | -2% | -0.80% | -1.40% |
7 | +1.8% | +2.5% | +1.8% | +2.5% | -1.80% | -2.50% | -1.20% | -1.70% |
8 | +2.4% | +3% | +2.4% | +3% | -2.40% | -3% | -1.60% | -2% |
9 | +3% | +4% | +3% | +4% | -3% | -4% | -2% | -2.50% |
10 | +4.2% | +4.5% | +4.2% | +4.5% | -4.20% | -4.50% | -2.80% | -3% |
11-20 | Same as before |
4th Hidden Power effect slot | ||||||||
---|---|---|---|---|---|---|---|---|
Level | Anomaly Atk. Rate | Soulshot/ Spiritshot damage | Soulshot/ Spiritshot Damage Resistance | Damage Decrease Ignore (PvP/PvE)/ Damage Decrease (PvP/PvE) | ||||
Before | After | Before | After | Before | After | Before | After | |
1 | +0.1% | +0.3% | +0.2% | +0.5% | +0.1% | +0.3% | 20 | 50 |
2 | +0.2% | +0.6% | +0.4% | +1% | +0.2% | +0.5% | 30 | 100 |
3 | +0.3% | +0.9% | +0.5% | +1.6% | +0.3% | +0.8% | 40 | 150 |
4 | +0.4% | +1.2% | +0.6% | +2.4% | +0.4% | +1% | 50 | 200 |
5 | +0.8% | +1.5% | +1.2% | +3% | +0.6% | +1.2% | 100 | 250 |
6 | +1.6% | +2% | +2.4% | +4% | +1.2% | +1.6% | 200 | 300 |
7 | +2.4% | +2.5% | +3.6% | +5% | +1.8% | +2% | 300 | 400 |
8 | +3.2% | +3.5% | +4.8% | +6% | +2.4% | +2.8% | 400 | 500 |
9 | +4% | +4.5% | +6% | +8% | +3% | +3.6% | 500 | 600 |
10 | Same as before | +8.4% | +9% | +4.2% | +4.5% | Same | ||
11-20 | Same as before |
Pets
1. Pets can now wear Pendants.
— Characters can't wear Pendants that are equipped by pets. If a pet wears a Dragon Pendant or an Einhasad's Pendant, only the specific pet effects will be applied.
— The effects of Pendants equipped by Pets are listed below.
Item name | P. Atk. | M. Atk. | P. Def. | M. Def. | Received damage | Acquired XP |
---|---|---|---|---|---|---|
+0~5 Dragon Pendant Lv. 1 | — | — | 100 | 100 | — | — |
+0~5 Dragon Pendant Lv. 2 | — | — | 200 | 200 | -2% | — |
+0~5 Dragon Pendant Lv. 3 | — | — | 350 | 350 | -3% | — |
+0~5 Dragon Pendant Lv. 4 | 200 | 200 | 500 | 500 | -4% | — |
Einhasad's Pendant Lv. 1 [Sealed] | — | — | 150 | 150 | — | — |
Einhasad's Pendant Lv. 2 [Sealed] | — | — | 250 | 250 | -2% | — |
Einhasad's Pendant Lv. 3 [Sealed] | — | — | 400 | 400 | -3% | — |
Einhasad's Pendant Lv. 4 [Sealed] | 300 | 300 | 600 | 600 | -4% | — |
Einhasad's Pendant Lv. 5 [Sealed] | 500 | 500 | 800 | 800 | -5% | — |
Pet's Pendant Lv. 1 [Sealed] | 200 | 200 | 150 | 150 | -1% | 5% |
Pet's Pendant Lv. 2 [Sealed] | 400 | 400 | 250 | 250 | -2% | 8% |
Pet's Pendant Lv. 3 [Sealed] | 600 | 600 | 400 | 400 | -3% | 10% |
Pet's Pendant Lv. 4 [Sealed] | 800 | 800 | 600 | 600 | -4% | 15% |
Pet's Pendant Lv. 5 [Sealed] | 1000 | 1000 | 1000 | 1000 | -5% | 20% |
2. Now Pet XP Crystal can be used automatically.
3. Pets now spend 1 Soulshot/ Beast Spiritshot regardless of their level.
4. Pet Power Extraction fee has been reduced.
Extraction level | Price (adena) | Price (L-Coins) |
---|---|---|
50~52 | 100 | 20 |
53~54 | 200 | |
55~56 | 300 | |
57 | 400 | |
58 | 500 | |
59 | 600 | |
60 | 700 | |
61 | 900 | 25 |
62 | 1,000,000 | |
63 | 1,200,000 | |
64 | 1,500,000 | |
65 | 1,800,000 | |
66 | 2,200,000 | |
67 | 2,600,000 | |
68 | 3,200,000 | |
69 | 3,900,000 | |
70 | 4,700,000 | |
71 | 5.700,000 | 30 |
72 | 7,000,000 | |
73 | 8,600,000 | |
74 | 10,600,000 | |
75 | 13,200,000 | |
76 | 16,600,000 | |
77 | 21,100,000 | |
78 | 27,500,000 | |
79 | 37,100,000 | |
80 | 51,500,000 | |
81 | 73,000,000 | |
82 | 80,000,000 | 37 |
83 | 53 | |
84 | 78 | |
85 | 115 | |
86 | 171 | |
87 | 255 | |
88 | 405 | |
89 | 706 | |
90 | 1606 |
5. Standard pet attack range has been increased from 40 to 100.
6. Some pet skills have been improved.
Pet type | Skill | Changes |
---|---|---|
Kookaburra | Magic Missile | The skill power is increased |
Energy Burst | The skill power is increased | |
Chain Block | Skill cooldown has been reduced from 20 sec. to 10 sec. | |
Blocked Target Change | Skill MP Consumption has been decreased by 30% Lv. 1: 500 → 350 Lv. 2: 400 → 280 Lv. 3: 300 → 210 Lv. 4: 250 → 175 Lv. 5: 200 → 140 | |
Tiger | Basic Stats | Vital Point Attack Rate +10%. |
Breaking Blaster | Increased attack range | |
Strong Bite | Increased attack range, Vital Point Attack Bonus and Critical Rate | |
Wolf | Dire Claw | Attack range increased. |
Last Dire Claw | Attack range increased; attack can be used regardless of target's HP. | |
Dragon | Crippling Bite | Attack range increased. |
Double Crippling Bite | Attack range increased. | |
Back Explosion | Increased stun trigger rate when the skill is used. (Now Skill Duration of Back Explosion is 1 sec.) | |
Buffalo | Horn Thrust | Attack range increased. |
Pulling Body | Enhanced P./ M. Def. increased when Pulling Body is active. Lv. 1: P. Def. 2200/ M. Def. 1600 → P. Def. 2400/ M. Def. 2000 Lv. 2: P. Def. 2400/ M. Def. 1700 → P. Def. 2800/ M. Def. 2300 Lv. 3: P. Def. 2600/ M. Def. 1800 → P. Def. 3200/ M. Def. 2600 Lv. 4: P. Def. 2800/ M. Def. 1900 → P. Def. 3600/ M. Def. 2900 Lv. 5: P. Def. 3200/ M. Def. 2000 → P. Def. 4000/ M. Def. 3200 | |
Hawk | Exploding Feather | Blow Attack is triggered with a 100% chance. While the buff is active P. Atk. is increased. Lv. 1: P. Atk. +100 Lv. 2: P. Atk. +200 Lv. 3: P. Atk. +350 Lv. 4: P. Atk. +500 Lv. 5: P. Atk. +800 |
Feather Storm | Crit. Atk is triggered when using the skill. |
7. Added new pet passive skills.
Pet type | Skill | Description |
---|---|---|
Kookaburra | Magic Flare | Stacks 1 effect when Magic Missile is used. Applies the Magic Flare effect once 3 effects are stacked. Basic magic power: 200 PvE effect: suppresses with a certain chance. |
Tiger | Sharp Senses | All Skill Evasion +20% <Skill Upgrading> Breaking Blaster: there is a 50% chance to hit the target. Strong Bite: there is a 30% chance to hit the target. |
Wolf | Sound Body | Max HP +1000 P. Def. +15% M. Def. +15% P. Skill Critical Damage +10% |
Dragon | Perfect Bite | <Skill Upgrading> Crippling Bite → Double Crippling Bite |
Buffalo | Pulling Defense | When Pulling Body is used: Creates a barrier with 2000 HP for 10 sec. |
Hawk | Swift Feather | Applies Quick Movements when the Arrow Feather skill is used. <Quick Movements> Atk. Spd +15% P. Skill Cooldown -15% (Cooldown: 60 sec.) |
All pets | Physical Training | HP Recovery Potions' Effect +30 Received damage -5% |
8. There is a new pet buff called Pet’s Protection.
— Buff skill Lv. 1 can be learned at Lv. 40 after 1st pet evolution; Buff skill Lv. 2— Lv. 76 after 2nd pet evolution.
— Pet’s Protection skills don't stack.
— If one Pet’s Protection skill is affecting the owner another skill will not have an effect.
Pet type | Skill name | Description |
---|---|---|
Kookaburra | Pet's Protection: Master Recharge | Owner's MP is continually restored a little at a time. Stacks with MP Recovery effect. |
Tiger | Pet's Protection: Master Evasion | Owner's Skill Evasion and P. Evasion/ M. Evasion are increased. |
Wolf | Pet's Protection: Master Power | Owner's Skill Power is increased. |
Buffalo | Pet's Protection: Master Health | Owner's Max HP is increased. |
Dragon | Pet's Protection: Master Speed | Owner's speed is significantly increased. |
Hawk | Pet's Protection: Master Chance | Owner's P. Critical Rate is increased. |
9. Added buff scrolls that can be used to enchant pets' attack and defense stats.
— Characters cannot use Scroll: Boost Pet's Attack and Scroll: Boost Pet's Defense. Both scrolls can be used at the same time.
— Pets receive the following effects.
Item name | Effect |
---|---|
Scroll: Boost Pet's Attack [Sealed] | Applies a buff to the pet when used. <Buff effect> Pet's P. Atk. +200 Pet's M. Atk. +200 Pet's Skill Power +2% Pet's satiety recovery +50% - Duration: 20 min. - Cooldown: 1 min. - Removed when a pet dies or is unsummoned. |
Scroll: Boost Pet's Defense [Sealed] | Applies a buff to the pet when used. <Buff effect> Pet's P. Def.+400 Pet's M. Def. +400 Pet's HP +500 Pet's HP Recovery Potions' Effect +50% - Duration: 20 min. - Cooldown: 1 min. - Removed when a pet dies or is unsummoned. |
— If Pet Food is used when the Pet's Satiety Recovery Boost buff gained from a scroll is active, satiety will be recovered faster.
— Scroll: Boost Pet's Attack and Scroll: Boost Pet's Defense can be purchased from Grocers and Pet Managers in Giran Castle, Aden Castle, Floran Village, Bee Hive and the world hunting zones (Aden Castle/ Antharas' Lair/ Hellbound).
— Scroll: Boost Pet's Attack/ Defense can be obtained with a certain chance for killing Tag monster at the Bee Hive.
10. Pet's Special HP Recovery Potion is now available.
— Characters cannot use Pet's Special HP Recovery Potion. The Potion effect is listed below.
Item name | Effect |
---|---|
Pet's Special HP Recovery Potion | Momentarily recovers 240 HP of your pet. |
— Pet's Special HP Recovery Potion can be purchased from Grocers and Pet Managers.
11 Fixed a bug that didn't display some skills if the Pet had more than 6 active skills.
12. The attack range, which was increased significantly if the pet was equipped with a weapon, has been partly reduced.
13 Fixed a bug that caused Hawk's Quick Jump to knockback the target regardless of its Knockback Resistance, there was no Critical Hit as well.
14. Changed the chance to Pull the target when Dragon uses Crippling Bite and Double Crippling Bite, the information has been added to the corresponding tooltips.
15 Changed the tooltips and icons of some Pet's anomaly skills.
Missions
1 Added a new mission to complete in Valakas' Temple.
Mission | Required level | Cycle | Contents | Reward |
---|---|---|---|---|
Explore Valakas' Temple | Lv. 76+ | Weekly (character) | A reward is given for defeating any of the following monsters during the 'Explore Valakas' Temple' command channel raid: Ifrit, Ifrin, Iff, Blazing Dragon. | Red Lantern (2 pcs.), Clan XP 500 Mission points 5 Ancient Adena (20 pcs.) |
2. Added 4 new missions that can be completed in the world hunting zones.
Mission name | Required level | Frequency | Description | Reward |
---|---|---|---|---|
Explore the Primeval Garden | Lv. 76+ | Weekly (account) | A reward is given for killing 1000 Swift Hunter monsters in the Primeval Garden. | Enchant Kit: Talisman of Speed (10 pcs.) Ancient Adena (100 pcs.) |
Explore the Garden of Eva | Lv. 76+ | Weekly (account) | A reward is given for killing 1000 Eva's Energy Reserve monsters in the Garden of Eva. | Enchant Kit: Talisman of Eva (10 pcs.) Ancient Adena (100 pcs.) |
Investigate the Primeval Garden | Lv. 76+ | Daily (account) | A reward is given for killing 100 Swift Hunter monsters in the Primeval Garden. Available every day. | Enchant Kit: Talisman of Speed (1 pc.) |
Investigate the Garden of Eva | Lv. 76+ | Daily (account) | Daily mission. A reward is given for killing 100 Eva's Energy Reserve monsters in the Garden of Eva. | Enchant Kit: Talisman of Eva (1 pc.) |
3. There is a new mission to complete in the Tower of Insolence world hunting zone.
Mission name | Required level | Frequency | Description | Reward |
---|---|---|---|---|
Hunt in the Tower of Insolence | Lv. 80+ | Daily (account) | A reward is given for killing 100 Magic Slave monsters in the Tower of Insolence. | +0~+4 Cloak of Protection Pack [Sealed] 2 pcs. |
4. Added 2 new missions that have to do with the Hidden Power system.
Mission | Required level | Frequency | Description | Reward |
---|---|---|---|---|
Daily Upgrade of Hidden Power | — | Daily (character) | Daily mission. A reward is given for 7 upgrades of the hidden power. | Ancient Adena (10 pcs.) |
Constant Upgrade of Hidden Power | — | Weekly (character) | Weekly mission. A reward is given for 80 upgrades of the hidden power. | Dye Powder [Sealed] 1 pc. |
5. Forgotten Primeval Garden I-III weekly missions have been removed.
6. The max Mission Level has been increased to Lv. 30.
— Leveling up from Lv. 30 to Lv. 50 requires 100 XP per each level as before.
7. The amount of Mission Points that can be obtained for completing certain missions has been changed.
Mission | Mission Points |
---|---|
Olympiad Competitor | 150 → 50 |
Explore Alligator Island | 5 → 15 |
Quests
1. You can now complete Deton's quests in the Hot Springs, Gorde Canyon, Morgos Military Base and Xillenos Fortress.
2. Deton's Requests can no longer be accepted or completed in world hunting zones.
— Deton's Request items can't be used in world hunting zones.
— You cannot complete the quest through Deton summoned with Summoning Stone - Deton in the world hunting zones.
3. Added a new quest to teach players to use patterns and Hidden Power.
— Use Adventurer's Dye Powder on Adventurer's Dye Lv. 0 to enhance it to Adventurer's Dye Lv. 3.
— Use Adventurer's Dye to create a pattern.
— Adventurer's Dye Lv. 3 has no stat effects but can apply an effect up to Lv. 3 through the Hidden Power.
— You get one Adventurer's Dye back after removing your pattern.
Mission name | Starting NPC | Required level | Quest reward |
---|---|---|---|
Patterns and Hidden Power | High Priest Orven | Lv. 40+ | Adventurer's Dye Lv. 0 [Sealed] 1 pc. Adventurer's Dye Powder [Sealed] 1 pc. |
4. Added Magic Lamp Genie's quests.
— Only characters of Lv. 52 and higher can accept Genie's quests.
— Once you've reached Lv. 52, you can obtain Genie's Lamp through the training notification.
— If Genie's Lamp is destroyed, you can go to the Temple of Einhasad in Aden and talk to High Priest Orven to receive the lamp again.
— To accept quests from the Genie of Magic Lamp, use Genie's Lamp and talk to NPC Genie. The quests depend on your level.
— Genie's quests consist of 5 daily and 1 repeatable quest for each hunting zone.
— You can only complete 1 quest at a time in any given hunting zone. When you accept a daily quest, it is chosen randomly.
— You can complete up to 3 daily quests in one hunting zone per day. Once you've finished all the daily quests, you can complete the repeatable quest.
— Once you've finished a quest, use Genie's Lamp to summon NPC Genie. Then you can accept the next quest.
— NPC Genie gives you the following quests.
Name and type | Hunting Zones | Target monster | How many you need to kill | Quest reward |
---|---|---|---|---|
Bury in Oblivion (daily) | Fields of Massacre | Doom Knight, Doom Scout, Doom Servant, Doom Guard, Doom Archer, Doom Trooper, Doom Warrior | 200 | XP Growth Scroll (2 pcs.) 10,000,000 XP 270,000 SP |
Armed with Bows (daily) | Archer of Destruction, Doom Archer | 200 | Scroll: Boost Attack (2 pcs.) 10,000,000 XP 270,000 SP | |
Trace of Death (daily) | Dismal Oak, Graveyard Predator | 200 | Scroll: Boost Defense (2 pcs.) 10,000,000 XP 270,000 SP | |
Anything but Skeletons (daily) | Doom Servant, Doom Guard, Graveyard Lich, Dismal Oak, Graveyard Predator | 200 | Sayha's Cookie (4 pcs.) 10,000,000 XP 270,000 SP | |
Guarding the Fields of Massacre (daily) | Guard Butcher | 200 | Soulshot Ticket (25 pcs.) 25,000,000 XP 675,000 SP | |
Exploring the Fields of Massacre (repeatable) | All monsters roaming Fields of Massacre | 500 | HP Recovery Potion (200 pcs.) | |
Scout Strike (daily) | Plains of Glory | Vanor Silenos Scout | 200 | XP Growth Scroll (2 pcs.) 25,000,000 XP 675,000 SP |
Punish Vanor Silenos (daily) | Vanor Silenos, Vanor Silenos Soldier | 200 | Scroll: Boost Attack (2 pcs.) 25,000,000 XP 675,000 SP | |
Main Strike (daily) | Vanor Silenos Soldier, Vanor Silenos Scout, Vanor Silenos Warrior | 200 | Scroll: Boost Defense (2 pcs.) 25,000,000 XP 675,000 SP | |
Leaders and Their Minions (daily) | Vanor Silenos Shaman, Vanor Silenos Chieftain, Vanor | 200 | Sayha's Cookie (4 pcs.) 25,000,000 XP 675,000 SP | |
Vanor Silenos Guards (daily) | Guard of Honor | 200 | Soulshot Ticket (25 pcs.) 25,000,000 XP 675,000 SP | |
Exploring the Plains of Glory (repeatable) | All monsters roaming Plains of Glory | 500 | HP Recovery Potion (200 pcs.) | |
Those Called Hatar (daily) | War-Torn Plains | Hatar Ratman Thief, Hatar Ratman Boss, Hatar Hanishee | 200 | XP Growth Scroll (2 pcs.) 50,000,000 XP 1,350,000 SP |
Death Bringers (daily) | Graveyard Wanderer, Archer of Greed, Deprive, Farcran | 200 | Scroll: Boost Attack (2 pcs.) 50,000,000 XP 1,350,000 SP | |
Weird Creatures (daily) | Hatar Hanishee, Deprive | 200 | Scroll: Boost Defense (2 pcs.) 50,000,000 XP 1,350,000 SP | |
Orcs All Around (daily) | Taik Orc Elder | 200 | Sayha's Cookie (4 pcs.) 50,000,000 XP 1,350,000 SP | |
Those Looking for Battle (daily) | Fierce Guard | 200 | Soulshot Ticket (25 pcs.) 50,000,000 XP 1,350,000 SP | |
Exploring the War-Torn Plains (repeatable) | All monsters roaming War-Torn Plains | 500 | HP Recovery Potion (200 pcs.) | |
Cruma Tower's 3rd Floor (daily) | Cruma Tower | Porta, Excuro, Mordeo, Ricenseo, Krator, Catherok | 200 | XP Growth Scroll (3 pcs.) 50,000,000 XP 1,350,000 SP |
Cruma Tower, 2nd floor (daily) | Premo, Validus, Dicor, Perum, Torfe, Death Lord | 200 | Scroll: Boost Attack (3 pcs.) 50,000,000 XP 1,350,000 SP | |
Cruma Tower's Magical Creatures (daily) | Excuro, Mordeo, Ricenseo, Premo, Dicor | 200 | Scroll: Boost Defense (3 pcs.) 50,000,000 XP 1,350,000 SP | |
Giants' Golems (daily) | Porta, Krator, Perum | 200 | Sayha's Cookie (7 pcs.) 50,000,000 XP 1,350,000 SP | |
Similar Yet Different (daily) | Catherok, Torfe, Validus | 200 | Soulshot Ticket (40 pcs.) 50,000,000 XP 1,350,000 SP | |
Cruma Tower's Exploration (repeatable) | All monsters roaming Cruma Tower | 500 | Spirit Ore (50 pcs.) | |
Poor Excuse for Giants (daily) | Silent Valley | Giant's Shadow, Warrior of Ancient Times, Shaman of Ancient Times, Forgotten Ancient Creature | 200 | XP Growth Scroll (3 pcs.) 50,000,000 XP 1,350,000 SP |
Giants' Creations (daily) | Creature of the Past, Forgotten Face | 200 | Scroll: Boost Attack (3 pcs.) 50,000,000 XP 1,350,000 SP | |
Traces of Ancient Creatures (daily) | Warrior of Ancient Times, Shaman of Ancient Times | 200 | Scroll: Boost Defense (3 pcs.) 50,000,000 XP 1,350,000 SP | |
Traces of Experiments (daily) | Creature of the Past | 200 | Mid-grade HP Recovery Potion (20 pcs.) 50,000,000 XP 1,350,000 SP | |
Never Forgotten (daily) | Forgotten Ancient Creature | 200 | Soulshot Ticket (40 pcs.) 50,000,000 XP 1,350,000 SP | |
Exploring the Silent Valley (repeatable) | All monsters roaming Silent Valley | 500 | Spirit Ore (50 pcs.) | |
Beware of Tanta Lizardmen (daily) | Plains of the Lizardmen | Tanta Lizardman, Tanta Lizardman Warrior | 200 | XP Growth Scroll (3 pcs.) 100,000,000 XP 2,700,000 SP |
Dangerous Lizardmen (daily) | Tanta Lizardman Berserker | 200 | Scroll: Boost Attack (3 pcs.) 100,000,000 XP 2,700,000 SP | |
Attacks from All Sides (daily) | Tanta Lizardman Archer | 200 | Scroll: Boost Defense (3 pcs.) 100,000,000 XP 2,700,000 SP | |
Getting Rid of Summoners (daily) | Tanta Lizardman Summoner | 200 | Mid-grade HP Recovery Potion (25 pcs.) 100,000,000 XP 2,700,000 SP | |
Guards in Disguise (daily) | Guard of the Plains | 200 | Soulshot Ticket (40 pcs.) 100,000,000 XP 2,700,000 SP | |
Exploring the Plains of the Lizardmen (repeatable) | All monsters roaming Plains of the Lizardmen | 500 | Spirit Ore (50 pcs.) | |
Born from Dragon Blood (daily) | Dragon Valley (west) | Cave Maiden, Drake, Blood Queen, Royal Cave Servant, Dragons | 200 | XP Growth Scroll (4 pcs.) 100,000,000 XP 2,700,000 SP |
Curse of the Dragon Valley (daily) | Convict, Thunder Wyrm, Cave Banshee, Cave Servant Warrior, Dragons | 200 | Scroll: Boost Attack (4 pcs.) 100,000,000 XP 2,700,000 SP | |
Where Demons Whisper (daily) | Cave Keeper, Dustwind Gargoyle, Maluk Succubus, Cave Servant Archer, Dragons | 200 | Scroll: Boost Defense (4 pcs.) 100,000,000 XP 2,700,000 SP | |
No Right to Die (daily) | Headless Knight, Cave Servant Captain, Gargoyle Hunter, Maluk Succubus, Cave Servant Warrior, Dragons | 200 | Mid-grade HP Recovery Potion (30 pcs.) 100,000,000 XP 2,700,000 SP | |
Dragons' Traces (daily) | Dragon Bearer Captain, Dragon Bearer Warrior, Dragon Bearer Archer, Lord Ishka, Dragons | 200 | Soulshot Ticket (50 pcs.) 100,000,000 XP 2,700,000 SP | |
Exploring the Dragon Valley (West) (repeatable) | All monsters roaming Dragon Valley (West) | 500 | Spirit Ore (50 pcs.) | |
Masters of the Dragon Valley (daily) | Dragon Valley (east) | Dragontroop Soldier, Dragontroop Lancer, Dragontroop Berserker, Dragontroop Minion, Dragontroop Wizard, Dragontroop Elite Wizard, Dragons | 200 | XP Growth Scroll (4 pcs.) 100,000,000 XP 2,700,000 SP |
Rise of the Dragons (daily) | Dragontroop Soldier, Dragontroop Minion, Dragons | 200 | Scroll: Boost Attack (4 pcs.) 100,000,000 XP 2,700,000 SP | |
Mighty Fighters (daily) | Dragontroop Lancer, Dragontroop Berserker, Dragons | 200 | Scroll: Boost Defense (4 pcs.) 100,000,000 XP 2,700,000 SP | |
Dragon Mages (daily) | Dragontroop Wizard, Dragontroop Elite Wizard, Dragons | 200 | Mid-grade HP Recovery Potion (30 pcs.) 100,000,000 XP 2,700,000 SP | |
Valley Drakes (daily) | Drake Minion, Mutated Drake, Dragons | 200 | Einhasad's Blessing Scroll (2 pcs.) 100,000,000 XP 2,700,000 SP | |
Exploring the Dragon Valley (East) (repeatable) | All monsters roaming Dragon Valley (East) | 500 | Soulshot Ticket (3 pcs.) | |
Necessary Precautions (daily) | Sel Mahum Base | Sel Mahum Sniper, Sel Mahum Thief, Sel Mahum Bowman | 200 | Einhasad's Blessing Scroll (2 pcs.) 100,000,000 XP 2,700,000 SP |
Born to Fight (daily) | Sel Mahum Raider, Sel Mahum Berserker | 200 | Scroll: Boost Attack (6 pcs.) 100,000,000 XP 2,700,000 SP | |
Sel Mahum Horde (daily) | Sel Mahum Sniper, Sel Mahum Raider, Sel Mahum Knight, Sel Mahum Footman | 200 | Scroll: Boost Defense (6 pcs.) 100,000,000 XP 2,700,000 SP | |
Magic for smart ones (daily) | Sel Mahum Mage, Sel Mahum Wizard | 200 | Mid-grade HP Recovery Potion (40 pcs.) 100,000,000 XP 2,700,000 SP | |
In the Base's Barracks (daily) | Sel Mahum Wizard, Sel Mahum Knight, Sel Mahum Footman, Sel Mahum Bowman | 200 | Berserker's Scroll (2 pcs.) 100,000,000 XP 2,700,000 SP | |
Exploring the Sel Mahum Base (repeatable) | All monsters roaming Sel Mahum Base | 500 | Soulshot Ticket (4 pcs.) | |
Barracks' Main Force (daily) | Orc Barracks | Turek Orc, Turek Orc Footman, Turek Orc Elite, Turek Orc Skirmisher | 200 | Einhasad's Blessing Scroll (3 pcs.) 100,000,000 XP 2,700,000 SP |
Don't Come Closer (daily) | Turek Orc Marksman, Turek Orc Sniper | 200 | Scroll: Boost Attack (9 pcs.) 100,000,000 XP 2,700,000 SP | |
Turek Orcs' Tenacity (daily) | Turek Orc Shaman, Turek Orc Elder | 200 | Scroll: Boost Defense (9 pcs.) 100,000,000 XP 2,700,000 SP | |
Imposing Orcs (daily) | Turek Orc Warrior, Turek Orc Prefect | 200 | Mid-grade HP Recovery Potion (60 pcs.) 100,000,000 XP 2,700,000 SP | |
Turek Orc Leaders (daily) | Kerr, Turek | 200 | Berserker's Scroll (3 pcs.) 100,000,000 XP 2,700,000 SP | |
Exploring the Turek Orc Barracks (repeatable) | All monsters roaming Turek Orc Barracks | 500 | Soulshot Tickets (5 pcs.) |
Class Change
1. Class Change Coupons available in the L-Coin Store aren't going to change their price and limit (50,000,000 adena a piece, up to 3 pcs. a month) during the Red Libra Guild event, until November 16, 2022. Once the event is over, the price and limit become as follows: 5000 L-Coins a coupon, 1 pc. a month.
Death Penalty
1. The screen messages have been changed: now there is an additional message that lets you know about dropped items.
2. The notification is high-lighted and keeps blinking when you've lost an item.
3. An additional screen message appears if you've lost 5 or more items.
Chaotic character penalty
1. Reputation values of all characters have been reset.
2. Chaotic characters' negative reputation limit has been changed: -720 000 → -150 000.
— When you kill non-resistant characters who belong to a mutual hostility clan, your reputation can be decreased up to -360,000.
— When you kill non-resistant characters who belong to a non-hostile clan, your reputation can be decreased up to -150,000.
— When you kill non-resistant characters who belong to a mutual hostility clan, but your reputation has already been decreased by -36,000, it is not decreased further.
3. Einhasad Overseeing has been increased to Lv. 8.
Lv. | Reputation | Strike Back | Free Revenge | Teleport and escape casting time | Teleport and escape cooldown | Show on map | Decrease Speed | Lost item recovery fee |
---|---|---|---|---|---|---|---|---|
1 | -1 ~ -14,400 | Yes | — | — | — | — | — | — |
2 | -14,401 ~ -27,000 | Yes | — | — | — | — | — | — |
3 | -2,001 ~ -36,000 | Yes | Yes | — | — | — | — | — |
4 | -36,001 ~ -64,800 | Yes | Yes | +3 sec. | +30 sec. | — | — | +50% |
5 | -64,801 ~ -100,800 | Yes | Yes | +6 sec. | +60 sec. | Yes | -35 | +50% |
6 | -100,801 ~ -144,000 | Yes | Yes | +9 sec. | +90 sec. | Yes | -35 | +100% |
7 | -144,001 ~ -149,999 | Yes | Yes | +12 sec. | +120 sec. | Yes | -70 | +100% |
8 | -150,000 | Yes | Yes | +12 sec. | +120 sec. | Yes | -70 | +100% |
— Once you get Einhasad Overseeing Lv. 8, you cannot restore your reputation anymore and are forced to go to the lower level of Underground Labyrinth.
4. The lost item recovery fee has been increased (+50%) for characters affected by Einhasad Overseeing Lv. 6 and 7.
5. Changed the compensation rate paid in adena by mail, when characters affected by Einhasad Overseeing Lv. 6 or higher recover lost items.
Before changes | After changes |
---|---|
10% of lost item recovery fee | 50% of lost item recovery fee |
6. Revenge time for characters affected by Einhasad Overseeing Lv. 3+ has been extended to 24 h.
— It is the reputation level of the hostile character at the moment of killing that is taken into account. Further reputation value changes caused by killing another character will not affect the revenge time.
7. Now there is a penalty that decreases PvP damage bonus for characters affected by Einhasad Overseeing Lv. 4+.
Einhasad Overseeing level | Penalty |
---|---|
Einhasad Overseeing Lv. 4 | PvP damage bonus -20% |
Einhasad Overseeing Lv. 5 | PvP damage bonus -40% |
Einhasad Overseeing Lv. 6 | PvP damage bonus -40% |
Einhasad Overseeing Lv. 7 | PvP damage bonus -60% |
Einhasad Overseeing Lv. 8 | PvP damage bonus -60% |
8. There are new penalties of Einhasad Overseeing Lv. 4-8.
Overseeing level | Reputation | PK Reputation Decrease | PvE Reputation Recovery |
---|---|---|---|
4 | -36,001 ~ -64,800 | 2X (-2880) | -50% |
5 | -64,801 ~ -100,800 | 2X (-2880) | -60% |
6 | 100,801 ~ -144,000 | 4X (-5760) | -70% |
7 | -144,001 ~ -150,000 | 4X (-5760) | -80% |
8 | -150,000 | 4X (-5760) | N/A |
— Other chaotic state penalties remain the same (exclude those listed above).
World Trade
1. Added an option that allows to put big batches of items up for sale.
— You can add up to 1000 pcs. at a time for sale.
— When placing more than one item, the price is set for the batch. The price for one item is displayed after the price for the batch is set.
— World Trade and Trade Stats lists can be sorted by price per item or by quantity.
2. There is a new section called 'Adena' in the world trade UI.
— You can register and sell adena through the world trade system.
— One registered unit contains 10,000,000 adena. The lower limit to register is 10 000 000 adena, the upper limit is 1,000,000,000 adena.
— The Adena section has no its own search bar.
— One unit of the Adena section costs 10,000,000 adena.
— Registration and sale fee of the Adena section are the same as through the whole world trade system.
Sale period | Sale fee | Time to retrieve payment | Time to retrieve items |
---|---|---|---|
14 days | 5% | 120 days | 120 days |
3. In the world trade system a pop-up warning window appears if a fee per unit is lower than a standard one.
4. Now you can compare equipment from world trade slots with the one you wear.
5. The remaining time info has been removed from the sale list.
6. A new tab called 'Home' has been added in the world trade system. It has a house-like icon.
— In the tab you can search goods registered in the world trade system.
— In the tab you can check minimum price (10,000,000 adena) of 'Adena' section items registered in the system.
7. Fixed a bug in the world trade UI, it prevented the green triangle mark from displaying on icons of items with changed appearance.
8. Fixed a bug that prevented transformation names from displaying in goods pop-up tooltips in the Mutual Settlements and Auction Stats interfaces.
9. Filter, update and search time displays have been improved in World Trade.
Compounding
1. Auto-compounding has been added to the compounding interface.
— Press the 'Basic compounding' and 'Auto-compounding' buttons to switch modes.
2. When using basic compounding, items are compounded one by one.
— If there are enough materials left when the compounding is over, you can continue by pressing the Continue button.
— If there are enough materials for the next level, you can press the Next level button and continue compounding.
3. When using auto-compounding, the items are compounded up to the set level.
— A step-by-step guide to auto-compounding is as follows.
1) Add the materials to slot 1 and slot 2.
2) Choose the material that will be used in the Materials inventory and slot it as material. You may also choose all the available materials at the same time by pressing 'Choose all'.
3) Set the desired level.
4) Press the start button and auto-compounding will begin.
5) When there are no low level materials left, next level compounding will begin.
6) Compounding will stop automatically when there are no more materials left or the set level is reached.
4. Added an option that shows a message when the item reaches max level through auto-compounding.
5. Auto-compounding is only available when you compound the same items or use identical materials.
6. The compounding fee for the following items is now 1000 adena.
Item |
---|
Growth Rune Lv. 1-19 |
Jewel Lv. 1-7 |
Brooch Lv. 1-9 |
Talisman Bracelet Lv. 1-9 |
Agathion Bracelet Lv. 1-9 |
Doll Lv. 1-4 |
Talisman of Hellbound Lv. 1-9 |
Venir's Talisman Lv. 1-29 |
Einhasad's Pendant Lv. 1-4 |
Pet's Pendant Lv. 1-4 |
King's Mark Lv. 1 |
7. The Cancel button has been moved to the right to make the sequent process of basic compounding more convenient.
8. Added a notification about obtaining an item of high value through auto-compounding.
9. There is a 1000 adena fee that must be paid to compound the following items.
10. There is a new compound option for Pet's Pendant.
Materials 1 | Materials 2 | Success rate | On success | On failure |
---|---|---|---|---|
Pet's Pendant Lv. 1 [Sealed] | Pet's Pendant Lv. 1 [Sealed] | 20% | Pet's Pendant Lv. 2 [Sealed] | Pet's Pendant Lv. 1 [Sealed] |
Pet's Pendant Lv. 2 [Sealed] | Pet's Pendant Lv. 2 [Sealed] | 18% | Pet's Pendant Lv. 3 [Sealed] | Pet's Pendant Lv. 2 [Sealed] |
Pet's Pendant Lv. 3 [Sealed] | Pet's Pendant Lv. 3 [Sealed] | 12% | Pet's Pendant Lv. 4 [Sealed] | Pet's Pendant Lv. 3 [Sealed] |
Pet's Pendant Lv. 4 [Sealed] | Pet's Pendant Lv. 4 [Sealed] | 9% | Pet's Pendant Lv. 5 [Sealed] | Pet's Pendant Lv. 4 [Sealed] |
11. Fixed a bug that showed the notification about acquiring an item even after failed compounding.
12. Now you can compound jewels and jewelry boxes of the same level.
— Jewelry boxes of the same level can also be compounded.
— You will obtain jewelry boxes as a result of the compounding.
Before changes | After changes | ||
---|---|---|---|
Compounding | Result | Compounding | Result |
Jewel + Jewel | Jewel | Jewel + Jewel | Jewel |
Jewel + Jewelry Box [Sealed] | Jewelry Box [Sealed] | ||
Jewelry Box [Sealed] + Jewelry Box [Sealed] | Jewelry Box [Sealed] |
13. Einhasad's Pendant can be compounded with Package: Einhasad's Pendant of the same level.
— It is possible to compound Packages: Einhasad's Pendant of the same level.
— You will obtain Package: Einhasad's Pendant as a result of the compounding.
Before changes | After changes | ||
---|---|---|---|
Compounding | Result | Compounding | Result |
Einhasad's Pendant [Sealed] + Einhasad's Pendant [Sealed] | Einhasad's Pendant [Sealed] | Einhasad's Pendant [Sealed] + Einhasad's Pendant [Sealed] | Einhasad's Pendant [Sealed] |
Einhasad's Pendant [Sealed] + Package: Einhasad's Pendant [Sealed] | Package: Einhasad's Pendant [Sealed] | ||
Package: Einhasad's Pendant [Sealed] + Package: Einhasad's Pendant [Sealed] | Package: Einhasad's Pendant [Sealed] |
Augmentation
1. Due to the changes in the Augmentation System some existing Life Stones have been renamed and new improved Augmenting Stone have been added.
Type | Existing Life Stone | New name of Augmenting Stone | New additions |
---|---|---|---|
Weapon | Life Stone Lv. 1 - Weapon | Dim Life Stone Lv. 1 - Weapon | Blessed Augmenting Stone: Weapon |
Life Stone Lv. 2 - Weapon | Augmenting Stone: Weapon | ||
Armor | Life Stone Lv. 1 - Armor | Dim Life Stone Lv. 1 - Armor | Blessed Augmenting Stone: Armor |
Life Stone Lv. 2 - Armor | Augmenting Stone: Armor | ||
Circlets | Life Stone - Circlet | Augmenting Stone: Circlet | Blessed Augmenting Stone: Circlet |
Rare accessories | Life Stone - Accessories | Augmenting Stone: Accessory | Blessed Augmenting Stone: Accessory |
Shield / Sigil | Life Stone Lv. 1 - Shield/ Sigil | Faded Life Stone Lv. 1 - Shield/ Sigil | Blessed Augmenting Stone: Shield/ Sigil |
Life Stone Lv. 2 - Shield/ Sigil | Augmenting Stone: Shield/ Sigil |
— New Augmenting Stones can be used as follows.
Item name | Item properties |
---|---|
Blessed Augmenting Stone: Weapon | A blessed stone. Augments weapons when used. |
Blessed Augmenting Stone: Armor | A blessed stone. Augments armor when used. |
Blessed Augmenting Stone: Circlet | A blessed stone. Augments Circlet of Hero when used. |
Blessed Augmenting Stone: Accessory | A blessed stone. Augments accessories of A-grade or higher, and Boss'/ Spirit/ Insolence/ Dragon Valley/ Hellbound accessories. |
Blessed Augmenting Stone: Shield/ Sigil | A blessed stone. Augments Shield/Sigil. |
— The following amount of adena is required to augment an item with Blessed Augmenting Stones.
Type | Augmentation price | Removing price |
---|---|---|
Weapon | 2,000,000 adena | 100,000 adena |
Armor | 1,500,000 adena | 100,000 adena |
Sigils/Shields | 1,500,000 adena | 100,000 adena |
Circlets | 2,000,000 adena | 100,000 adena |
Rare accessories | 2,000,000 adena | 100,000 adena |
— The equipment properties received upon Blessed Augmenting Stones use are listed below.
Type | Equipment | Property 1 | Property 2 |
---|---|---|---|
Weapon | — | Atk. Spd.: +55 ~ +150 Casting Spd.: +55 ~ +150 MP Consumption: -2% ~ -5% Skill Power: -2% ~ -5% | P. Atk.: +120 ~ +425 M. Atk.: +150 ~ +535 Skill Critical Damage: +70 ~ +300 Soulshot/ Spiritshot damage: +2% ~ +5% |
Armor | General | Max HP: +125 ~ +480 Max MP :+125 ~ +480 | P. Def.: +32 ~ +110 M. Def.: +35 ~ +120 |
Helmet | Bow/ Magic Resistance: +2% ~ +5% | Debuff/ Anomaly Resistance: +3% ~ +10% | |
Upper and Lower Body | Received damage: -2% ~ -5% | All received Critical Damage: -4% ~ -15% | |
Gloves | Melee Weapon Resistance: -2% ~ -5% | All received Critical Rate: -4% ~ -15% | |
Footwear | Skill Evasion: +2% ~ +5% | Speed: +2 ~ +5 | |
Head Accessories | Circlets | Max HP: +125 ~ +500 Max MP: +125 ~ +500 Max CP: +125 ~ +500 P./ M. Accuracy: +2 ~ +5 Soulshot/ Spiritshot damage: +2% ~ +5% Skill Critical Damage: +70 ~ +300 Received damage: -3.5% ~ -10% | P. Def.: +70 ~ +300 M. Def.: +70 ~ +300 P./ M. Evasion: +2 ~ +5 Debuff/ Anomaly Resistance: +3% ~ +10% Active skill: Arcane Deliverance Active skill: Arcane Speed Active skill: Arcane Barrier Active skill: Arcane Immunity Active skill: Arcane Protection Active skill: Arcane Paralysis Active skill: Arcane Critical Sense Active skill: Arcane Power |
Common accessories | General | P. Atk.: +60 ~ +200 M. Atk.: +60 ~ +200 P. Accuracy: +1.2 ~ +3 M. Accuracy: +1.2 ~ +3 | Max HP: +12 ~ +50 Max MP: +12 ~ +50 P. Evasion: +1.2 ~ +3 M. Evasion: +1.2 ~ +3 |
Ring | M. Damage Resistance: +2% ~ +5% | Received P. Skill Critical Damage: -30 ~ - 100 Received M. Skill Critical Damage: -30 ~ - 100 | |
Earring | Bow Resistance: +2% ~ +5% | Received damage: -1.2% ~ -3% Received Healing: +2% ~ +5% | |
Necklace | Melee Weapon Resistance: +2% ~ +5% | Received P. Skill Critical Rate: -1.2% ~ 2% Received M. Skill Critical Rate: -1.2% ~ 2% | |
Rare accessories | General | P. Atk.: +60 ~ +200 M. Atk.: +60 ~ +200 P. Accuracy: +2 ~ +5 M. Accuracy: +2 ~ +5 | Max HP: +30 ~ +100 Max MP: +30 ~ +100 P. Evasion: +2 ~ +5 M. Evasion: +2 ~ +5 |
Ring | M. Damage Resistance: +3% ~ +10% | Received P. Skill Critical Damage: -70 ~ -300 Received M. Skill Critical Damage: -70 ~ -300 Received Skill Critical Damage: -70 ~ -300 | |
Earring | Bow Resistance: +3.5% ~ +10% | Received damage: -2% ~ -5% Received Healing: +3.5% ~ +10% HP/ MP Recovery Rate: +2 ~ +5 | |
Necklace | Melee Weapon Resistance: +3.5% ~ +10% | Received P. Skill Critical Rate: -2% ~ -5% Received M. Skill Critical Rate: -2% ~ -5% Received Skill Critical Rate: -2% ~ -5% | |
Shield / Sigil | — | Max MP: +90 ~ +400 Max HP: +350 ~ +2000 Max CP: +140 ~ +800 Bow Resistance +0.5% ~ +2.5% Drain Resistance +2.5% ~ +7.5% Hold Atk. Rate +0.5% ~ +5% Shock Atk. Rate +0.5% ~ +5% Paralysis Atk. Rate +0.5% ~ +5% M. Def.: +10 ~ +50 P. Def.: +10 ~ +50 MP Recovery Rate +1 ~ +2.5 HP Recovery Rate +1 ~ +2.5 CP Recovery Rate +1 ~ +2.5 Received Healing: +2.5% ~ +7.5% | Max MP: +90 ~ +400 Max HP: +350 ~ +2000 Max CP: +140 ~ +800 Bow Resistance: +0.5% ~ +2.5% Drain Resistance: +2.5% ~ +7.5% Hold Atk. Rate: +0.5% ~ +5% Shock Atk. Rate: +0.5% ~ +5% Paralysis Atk. Rate: +0.5% ~ +5% M. Def.: +10 ~ +50 P. Def.: +10 ~ +50 MP Recovery Rate: +1 ~ +2.5 HP Recovery Rate: +1 ~ +2.5 CP Recovery Rate: +1 ~ +2.5 Received Healing: +2.5% ~ +7.5% Item skill: All received Critical Damage -1% ~ -7% STR: +1 ~ +2 DEX: +1 ~ +2 CON: +1 ~ +2 INT: +1 ~ +2 WIT: +1 ~ +2 MEN: +1 ~ +2 |
— Life Stone Lv. 1 - Weapon, Life Stone Lv. 1 - Armor and Life Stone Lv. 1 - Shield/ Sigil are removed from Grocer's product list.
2. Old Life Stones can be converted into Craft Points.
Item |
---|
Life Stone Lv. 1 - Head Accessory |
Life Stone Lv. 2 - Head Accessory |
Low-grade Life Stone - Weapon |
Mid-grade Life Stone - Weapon |
High-grade Life Stone - Weapon |
Top-grade Life Stone - Weapon |
Life Stone Lv. 1 - Shield/ Sigil |
Life Stone Lv. 1 - Shield/ Sigil (Sealed) |
Life Stone Lv. 1 - Weapon |
Life Stone Lv. 1 - Armor |
Life Stone Lv. 1 - Weapon [Sealed] |
Life Stone Lv. 1 - Armor [Sealed] |
3. Stone Lv. 1 can no longer be obtained after defeating Elmoreden Lady in Elmoreden Tower.
4. Packs that contain old Augmenting Stones cannot be obtained anymore. There are new packs that contain new Augmenting Stones.
How to acquire | Item name | Before changes | After changes |
---|---|---|---|
Clan Raid | Battle Box Lv. 4 | Dim Life Stone Lv. 1 - Weapon | Augmenting Stone: Weapon |
Dim Life Stone Lv. 1 - Armor | Augmenting Stone: Armor |
5. Life Stone Lv. 1 and packs which contain it will be deleted during the scheduled maintenance on November 30, 2022.
Type | Item name | Expiration Date |
---|---|---|
Augmenting Stones | Faded Life Stone Lv. 1 - Shield/ Sigil | November 30, 2022 |
Faded Life Stone Lv. 1 - Shield/ Sigil [Sealed] | ||
Dim Life Stone Lv. 1 - Weapon | ||
Dim Life Stone Lv. 1 - Armor | ||
Faded Life Stone Lv. 1 - Weapon [Sealed] | ||
Faded Life Stone Lv. 1 - Armor [Sealed] | ||
Items from packs/ boxes/ chests/ and so on | Augmenting Stone Pack | |
Dimensional Gift | ||
Battle Box Lv. 4 | ||
Piglet-Bank Lv. 2 | ||
Piglet-Bank Lv. 3 | ||
Piglet-Bank Lv. 4 |
Collections
1. There are 57 new collections.
— Sealed and time-limited items can be used as replacement.
Category | Collection | Collection Effect |
---|---|---|
Defense | Powerful and Unrivalled | P./ M. Def. +30 |
Pull and Fight | P./ M. Def. +30 | |
Dark Heavy Armor | Received P. Skill Critical Damage -0.5% | |
Dark Light Armor | Received P. Skill Critical Damage -0.5% | |
Dark Robe | Received P. Skill Critical Damage -0.5% | |
Majestic Heavy Armor | Received P. Skill Critical Rate -0.5% | |
Majestic Light Armor | Received P. Skill Critical Rate -0.5% | |
Majestic Robe | Received P. Skill Critical Rate -0.5% | |
Heavy Armor of Nightmare | Received M. Skill Critical Rate -0.5% | |
Light Armor of Nightmare | Received M. Skill Critical Rate -0.5% | |
Robe of Nightmare | Received M. Skill Critical Rate -0.5% | |
Tallum Heavy Armor | Received M. Skill Critical Damage -0.5% | |
Tallum Light Armor | Received M. Skill Critical Damage -0.5% | |
Tallum Robe | Received M. Skill Critical Damage -0.5% | |
Rapier Master | P./ M. Def. +50 | |
Best Left-hand Equipment | P./ M. Def. +100 | |
More Opportunities | P. Def. +10. | |
Cursed Scroll Required | P. Def. +5 | |
Look in Your Warehouse | M. Def. +5 | |
Special Local Goods | Resistance to All Weapons +1% | |
Relevant Defense | P. Def. +13 | |
Undertaker's First Collection | P. Def. +14 | |
Traditional Mage's Weapon | P. Def. +16 | |
Sealed Boots Ⅰ | P. Def. +10. | |
Sealed Boots II Ⅱ | P. Def. +9 | |
P. Def. +15 | P. Def. +15 | |
P. Def. +12 | P. Def. +12 | |
All Too Easy | P. Def. +11 | |
Accessories of Insolence, Dragon Valley and Protection | Received P. Skill Critical Rate -0.5% | |
Beast Neighbor | Received P. Skill Critical Rate -0.5% | |
Two-handed sword's Accurate Strike | Received P. Skill Critical Rate -0.5% | |
One-handed sword's Accurate Strike | Received P. Skill Critical Rate -0.5% | |
Doombringer's Spellbooks | Received P. Skill Critical Damage -10 | |
Soul Hound's Spellbooks | Received P. Skill Critical Damage -10 | |
Support | Polite Address | Max HP/ MP/ CP +130 |
Long Knives | Skill MP Consumption -1% | |
Avadon + Plate | Max CP +40 | |
Truly Unique | Max HP +40 | |
Attack and Block | Max MP +40 | |
Eco-friendly Materials | HP/ MP/ CP Recovery Rate +1 | |
Start of the Hunt | Max HP/ MP/ CP +20 | |
A Pile of Blunt Weapon | Max HP +35 | |
Adamant Will | HP/ MP/ CP Recovery Rate +1 | |
Robe of Seal Acquisition | Max HP +10 | |
HP/MP/CP Refill | HP/ MP/ CP Recovery Rate +1 | |
Wolf and Scorpion | Max HP +25 | |
+9 Battle Axes | Max HP +30 | |
Special | No Duals from Three Swords | Hold Resistance +0.5% |
Swift and Fine Weapon I | Hold Resistance +0.5% | |
Swift and Fine Weapon II | Hold Resistance +0.5% | |
Full Fire Set | Hold Resistance +0.5% | |
Full Ice Set | Suppression Resistance +0.5% | |
Full Lightning Set | Suppression Resistance +0.5% | |
Path of the Rogue | Ancient Sword Resistance +0.5% | |
Archer's Dexterity | Ancient Sword Resistance +0.5% | |
Humans' Magic Books | Ancient Sword Resistance +0.5% | |
Gather All Servitors | Ancient Sword Resistance +0.5% |
2. The collections that are related to weapon type resistance have been removed from the Special category to the Defense one.
3. Now the tooltip displays the number of kept items in the collection interface, in the additional inventory window.
4. There are new replacement items that can be added to a collection.
Item name | Item properties |
---|---|
Collector's Weapon I [Sealed] | Can be used to replace some items in collections. Replaces C-grade ~ No-grade items in Attack/ Defense/ Support/ Utility sections. Use Scroll: Enchant C-grade Weapon to enhance it. |
Collector's Armor I [Sealed] | Can be used to replace some items in collections. Replaces C-grade ~ No-grade items in Attack/ Defense/ Support/ Utility sections. Use Scroll: Enchant C-grade Armor to enhance it. |
Package: +4 ~ +12 Collector's Weapon I [Sealed] | Use it to obtain Enchanted Collector's Weapon I with a certain chance. |
Package: +4 ~ +8 Collector's Armor I [Sealed] | Use it to obtain Enchanted Collector's Armor I with a certain chance. |
— Collector's Weapon I and Collector's Armor I can replace items in the following collections.
Category | Collection Name |
---|---|
Attack | Improper Appearance |
Famous Archer | |
Mid-grade Weapon Set I | |
Mid-grade Spear Set I | |
Mid-grade Spear Set II | |
Mid-grade Two-handed Blunt Set I | |
Heavy Equipment | |
C-grade Weapon Set III | |
Attack Bonus | |
+8 Dwarven Hammer | |
Defense | In Search of Immortality |
Sage's Ascesis | |
Energy of Pa'agrio | |
My First Bows | |
Complete Check | |
Hunter's Durable Equipment | |
Forgotten Mystery | |
Sturdy Head Equipment | |
Firm Skin | |
Dwarven Skills | |
Cowardly Warrior | |
Fell Swoop | |
Glitter of Jewelry | |
Hand Protection | |
Light Armor and Shield | |
Proper Equipment | |
Screams of the Dead | |
Weapons in Abundance | |
Mighty Strike | |
+9 Ecliptic Sword | |
Very Cheap Accessories | |
Full Plate Boots' Hassle | |
Divine Boots' Hassle | |
Equipment of Seal | |
Silver Steel | |
Help | Excellent Mithril |
Steel & Mithril | |
Eternal Foe | |
Rind Leather Armor | |
Demon's Seal | |
Missing Gloves | |
Acceleration | |
Agility | |
All Equipment to +6 II | |
Piece of Cake | |
Waste Sorting | |
Truly Unique | |
Attack and Block | |
Eco-friendly Materials | |
Utility | Horn Collector |
Stunning Crucifixion | |
Heavy Weaponry | |
Short and Long Staffs | |
C-grade Weapon Set I | |
C-grade Weapon Set II | |
Daring Dwarves | |
Spirit Piercing | |
Heaven and Hell | |
Path of the Greatest Thief | |
C-grade Equipment | |
Chain Mail Equipment | |
Dwarven Chain Mail Equipment |
5. There are 3 new collections for the weapon from Tower of Insolence.
Collection name | Collection item | Collection effect |
---|---|---|
Battle in the Tower of Insolence | +7 Guardian Messenger's Spear +7 Sealed Angel's Hammer +7 Ring of Insolence | Received P. Skill Critical Damage -0.5% |
Chaos in the Tower of Insolence | +16 Guardian Messenger's Spear +16 Sealed Angel's Hammer +8 Ring of Insolence | CON, MEN +1, received damage -1% |
Summon to the Tower of Insolence | +4 Guardian Messenger's Spear +4 Sealed Angel's Hammer | All received Critical Damage -1% |
6. Improved the collections UI.
— Items that cannot be added to a collection because their enchant value is too high are now highlighted in blue.
— The following color ranking is used: you can add (yellow) → too low enchant value (red) → too high enchant value (blue). If the levels are stacked, the color of the highest level is displayed.
Castle Sieges
1. Siege rules have been changed.
— Now a clan who has earned the most siege points by the end of the siege becomes the castle ruler.
— Every 20 / 40 / 60 minutes after the siege begins, a clan that currently owns the castle may get siege points.
Adding siege points | ||
---|---|---|
20 min. | 40 min. | 60 min. |
+2 siege points | +3 siege points | +4 siege points |
— Press 'Siege Ranking' in the siege info window to check your siege points and ranking.
— If there is no castle owner at the moment siege points are going to be scored, nobody receives the points.
— There is no waiting time after using the Seal of Guardian. Previously there was a 2 minutes delay before the seal could be used by other clan leaders.
— Now you cannot share location inside the castle.
2. Chamberlain now has an option that allows you to relinquish castle ownership.
— Available only to the castle owner.
— You cannot relinquish castle ownership during siege.
3. Now when the character receives the reward from a NPC-herald after the siege, it is checked if that character's inventory slots or weight are less than 90% full.
4. Fixed a bug that set the tax rate to 0% after the siege.
5. Fixed a bug that didn't store temporary tax revenue in the castle warehouse after the siege.
6. Fixed a bug that prevented Residential Skills from working after the siege.
Special Craft
1. There are no more notifications for items whose grade is lower than Top-grade A-grade.
2. New Spellbooks for warriors have been added in the Special Craft tab.
Name | Received items | Crafting Fee | ||
---|---|---|---|---|
Spellbook: Blade Throw | Spellbook: Blade Throw | 1 pc. | One of these rewards | Giran Seal (111 pcs.) |
Giran Seals | 22 pcs. | |||
Spellbook: Unleashed Power | Spellbook: Unleashed Power | 1 pc. | One of these rewards | Giran Seal (111 pcs.) |
Giran Seals | 22 pcs. | |||
Spellbook: Sword Spirit Lv. 2 | Spellbook: Sword Spirit Lv. 2 | 1 pc. | One of these rewards | Giran Seal (111 pcs.) |
Giran Seals | 22 pcs. | |||
Spellbook: Anger Lv. 2 | Spellbook: Anger Lv. 2 | 1 pc. | One of these rewards | Giran Seal (111 pcs.) |
Giran Seals | 22 pcs. | |||
Spellbook: Slashing Blades | Spellbook: Slashing Blades | 1 pc. | One of these rewards | Giran Seal (294 pcs.) |
Giran Seals | 58 pcs. | |||
Spellbook: Spear Rumble | Spellbook: Spear Rumble | 1 pc. | One of these rewards | Giran Seal (294 pcs.) |
Giran Seals | 58 pcs. | |||
Spellbook: Blade Wave | Spellbook: Blade Wave | 1 pc. | One of these rewards | Giran Seal (441 pcs.) |
Giran Seals | 88 pcs. | |||
Spellbook: Spear Cage | Spellbook: Spear Cage | 1 pc. | One of these rewards | Giran Seal (441 pcs.) |
Giran Seals | 88 pcs. |
Name | Received items | Crafting Fee | ||
---|---|---|---|---|
<Sealed> Spellbook: Blade Throw | Spellbook: Blade Throw | 1 pc. | One of these rewards | Hardin's Notes - Page 2 (1 pc.) Cloth (100 pcs.) Magical Tablet (10 pcs.) Aden Purge Crystal (12 pcs.) 10,000,000 adena |
Magic Tablet | 8 pcs. | |||
<Sealed> Spellbook: Unleashed Power | Spellbook: Blade Throw | 1 pc. | One of these rewards | Hardin's Notes - Page 2 (1 pc.) Cloth (100 pcs.) Magical Tablet (10 pcs.) Aden Purge Crystal (12 pcs.) 10,000,000 adena |
Magic Tablet | 8 pcs. | |||
<Sealed> Spellbook: Sword Spirit Lv. 2 | Spellbook: Blade Throw | 1 pc. | One of these rewards | Hardin's Notes - Page 2 (1 pc.) Cloth (100 pcs.) Magical Tablet (10 pcs.) Aden Purge Crystal (12 pcs.) 10,000,000 adena |
Magic Tablet | 8 pcs. | |||
<Sealed> Spellbook: Anger Lv. 2 | Spellbook: Blade Throw | 1 pc. | One of these rewards | Hardin's Notes - Page 2 (1 pc.) Cloth (100 pcs.) Magical Tablet (10 pcs.) Aden Purge Crystal (12 pcs.) 10,000,000 adena |
Magic Tablet | 8 pcs. | |||
<Sealed> Spellbook: Slashing Blades | Spellbook: Blade Throw | 1 pc. | One of these rewards | Hardin's Notes - Page 3 (1 pc.) Varnish (100 pcs.) Magical Tablet (40 pcs.) Aden Purge Crystal (18 pcs.) 26,000,000 adena |
Magic Tablet | 32 pcs. | |||
<Sealed> Spellbook: Spear Rumble | Spellbook: Blade Throw | 1 pc. | One of these rewards | Hardin's Notes - Page 3 (1 pc.) Varnish (100 pcs.) Magical Tablet (40 pcs.) Aden Purge Crystal (18 pcs.) 26,000,000 adena |
Magic Tablet | 32 pcs. | |||
<Sealed> Spellbook: Blade Wave | Spellbook: Blade Throw | 1 pc. | One of these rewards | Hardin's Notes - Page 3 (1 pc.) Varnish (100 pcs.) Magical Tablet (80 pcs.) Aden Purge Crystal (36 pcs.) 82,000,000 adena |
Magic Tablet | 64 pcs. | |||
<Sealed> Spellbook: Spear Cage | Spellbook: Blade Throw | 1 pc. | One of these rewards | Hardin's Notes - Page 3 (1 pc.) Varnish (100 pcs.) Magical Tablet (80 pcs.) Aden Purge Crystal (36 pcs.) 82,000,000 adena |
Magic Tablet | 64 pcs. |
3. Now you can create Pet's Pendant using special craft.
Crafting result | Required items | Craft limit |
---|---|---|
Pet's Pendant Lv. 1 [Sealed] | 10,000,000 adena | Once a day per account |
4 New pet books have been added to the Other category of the Special craft.
Item name | Received items | Quantity | Crafting Fee (Giran Seal) | |
---|---|---|---|---|
Regular Pet Training Guide | Regular Pet Training Guide | 1 pc. | 27 pcs. | |
Advanced Pet Training Guide | Advanced Pet Training Guide | 1 pc. | One of these rewards | 51 pcs. |
Giran Seals | 2 pcs. | |||
Pet Book: Blocked Target Change | Pet Book: Blocked Target Change | 1 pc. | One of these rewards | 69 pcs. |
Giran Seals | 3 pcs. | |||
Pet Book: Strong Bite | Pet Book: Strong Bite | 1 pc. | One of these rewards | 69 pcs. |
Giran Seals | 3 pcs. | |||
Pet Book: Last Dire Claw | Pet Book: Last Dire Claw | 1 pc. | One of these rewards | 69 pcs. |
Giran Seals | 3 pcs. | |||
Pet Book: Exploding Feather | Pet Book: Exploding Feather | 1 pc. | One of these rewards | 69 pcs. |
Giran Seals | 3 pcs. | |||
Pet Book: Pulling Body | Pet Book: Pulling Body | 1 pc. | One of these rewards | 69 pcs. |
Giran Seals | 3 pcs. | |||
Pet Book: Back Explosion | Pet Book: Back Explosion | 1 pc. | One of these rewards | 69 pcs. |
Giran Seals | 3 pcs. | |||
Pet Book: Steel Skin | Pet Book: Steel Skin | 1 pc. | One of these rewards | 86 pcs. |
Giran Seals | (4 pcs.) |
5. New Spellbooks for Kamaels have been added to the Special Craft menu.
Item name | Received items | Crafting Fee | ||
---|---|---|---|---|
Spellbook: Lightning Mastery | Spellbook: Lightning Mastery | 1 pc. | One of these rewards | Giran Seal 111 pcs. |
Giran Seal | 22 pcs. | |||
Spellbook: Powerful Disarm | Spellbook: Powerful Disarm | 1 pc. | One of these rewards | |
Giran Seal | 22 pcs. | |||
Spellbook: Fragarach | Spellbook: Fragarach | 1 pc. | One of these rewards | |
Giran Seal | 22 pcs. | |||
Spellbook: Shock Impact | Spellbook: Shock Impact | 1 pc. | One of these rewards | |
Giran Seal | 22 pcs. | |||
Spellbook: Lightning Tornado | Spellbook: Lightning Tornado | 1 pc. | One of these rewards | Giran Seal 294 pcs. |
Giran Seal | 22 pcs. | |||
Spellbook: Resonance | Spellbook: Resonance | 1 pc. | One of these rewards | |
Giran Seal | 22 pcs. | |||
Spellbook: Soul Guard Lv. 3 | Spellbook: Soul Guard Lv. 3 | 1 pc. | One of these rewards | |
Giran Seal | 22 pcs. | |||
Spellbook: Soul Mark | Spellbook: Soul Mark | 1 pc. | One of these rewards | |
Giran Seal | 22 pcs. | |||
Spellbook: Death Pain | Spellbook: Death Pain | 1 pc. | One of these rewards | Giran Seal 441 pcs. |
Giran Seal | 22 pcs. |
Item name | Received items | Crafting Fee | ||
---|---|---|---|---|
<Sealed> Spellbook: Lightning Mastery | Spellbook: Lightning Mastery | 1 pc. | One of these rewards | Hardin's Notes - Page 2 (1 pc.) Cloth (100 pcs.) Magical Tablet (10 pcs.) Aden Purge Crystal (12 pcs.) 10,000,000 adena |
Magic Tablet | 8 pcs. | |||
<Sealed> Spellbook: Powerful Disarm | Spellbook: Powerful Disarm | 1 pc. | One of these rewards | |
Magic Tablet | 8 pcs. | |||
<Sealed> Spellbook: Fragarach | Spellbook: Fragarach | 1 pc. | One of these rewards | |
Magic Tablet | 8 pcs. | |||
<Sealed> Spellbook: Shock Impact | Spellbook: Shock Impact | 1 pc. | One of these rewards | |
Magic Tablet | 8 pcs. | |||
<Sealed> Spellbook: Lightning Tornado | Spellbook: Lightning Tornado | 1 pc. | One of these rewards | Hardin's Notes - Page 3 (1 pc.) Varnish (100 pcs.) Magical Tablet (40 pcs.) Aden Purge Crystal (18 pcs.) 26,000,000 adena |
Magic Tablet | 32 pcs. | |||
<Sealed> Spellbook: Resonance | Spellbook: Resonance | 1 pc. | One of these rewards | |
Magic Tablet | 32 pcs. | |||
<Sealed> Spellbook: Soul Guard Lv. 3 | Spellbook: Soul Guard Lv. 3 | 1 pc. | One of these rewards | |
Magic Tablet | 32 pcs. | |||
<Sealed> Spellbook: Soul Mark | Spellbook: Death Pain | 1 pc. | One of these rewards | |
Magic Tablet | 32 pcs. | |||
<Sealed> Spellbook: Death Pain | Spellbook: Soul Mark | 1 pc. | One of these rewards | Hardin's Notes - Page 3 (1 pc.) Varnish (100 pcs.) Magical Tablet (80 pcs.) Aden Purge Crystal (36 pcs.) 82,000,000 adena |
Magic Tablet | 64 pcs. |
6. There are 8 jewels added to the Accessory → Jewels section.
Craftable item | Required items | |
---|---|---|
Beryl Jewelry Box Lv. 1 [Sealed] 1 pc. | One of these rewards | Jewel Craft Coupon [Sealed] 5 pcs. |
Beryl Jewelry Box Lv. 2 [Sealed] 1 pc. | ||
Beryl Jewelry Box Lv. 3 [Sealed] 1 pc. | ||
Beryl Jewelry Box Lv. 4 [Sealed] 1 pc. | ||
Beryl Jewelry Box Lv. 5 [Sealed] 1 pc. | ||
Onyx Jewelry Box Lv. 1 [Sealed] 1 pc. | One of these rewards | Jewel Craft Coupon [Sealed] 3 pcs. |
Onyx Jewelry Box Lv. 2 [Sealed] 1 pc. | ||
Onyx Jewelry Box Lv. 3 [Sealed] 1 pc. | ||
Onyx Jewelry Box Lv. 4 [Sealed] 1 pc. | ||
Onyx Jewelry Box Lv. 5 [Sealed] 1 pc. | ||
Spinel Jewelry Box Lv. 1 [Sealed] 1 pc. | One of these rewards | Jewel Craft Coupon [Sealed] 3 pcs. |
Spinel Jewelry Box Lv. 2 [Sealed] 1 pc. | ||
Spinel Jewelry Box Lv. 3 [Sealed] 1 pc. | ||
Spinel Jewelry Box Lv. 4 [Sealed] 1 pc. | ||
Spinel Jewelry Box Lv. 5 [Sealed] 1 pc. | ||
Zircon Jewelry Box Lv. 1 [Sealed] 1 pc. | One of these rewards | Jewel Craft Coupon [Sealed] 3 pcs. |
Zircon Jewelry Box Lv. 2 [Sealed] 1 pc. | ||
Zircon Jewelry Box Lv. 3 [Sealed] 1 pc. | ||
Zircon Jewelry Box Lv. 4 [Sealed] 1 pc. | ||
Zircon Jewelry Box Lv. 5 [Sealed] 1 pc. | ||
Coral Jewelry Box Lv. 1 [Sealed] 1 pc. | One of these rewards | Jewel Craft Coupon [Sealed] 2 pcs. |
Coral Jewelry Box Lv. 2 [Sealed] 1 pc. | ||
Coral Jewelry Box Lv. 3 [Sealed] 1 pc. | ||
Coral Jewelry Box Lv. 4 [Sealed] 1 pc. | ||
Coral Jewelry Box Lv. 5 [Sealed] 1 pc. | ||
Opal Jewelry Box Lv. 1 [Sealed] 1 pc. | One of these rewards | Jewel Craft Coupon [Sealed] 2 pcs. |
Opal Jewelry Box Lv. 2 [Sealed] 1 pc. | ||
Opal Jewelry Box Lv. 3 [Sealed] 1 pc. | ||
Opal Jewelry Box Lv. 4 [Sealed] 1 pc. | ||
Opal Jewelry Box Lv. 5 [Sealed] 1 pc. | ||
Amber Jewelry Box Lv. 1 [Sealed] 1 pc. | One of these rewards | Jewel Craft Coupon [Sealed] 1 pc. |
Amber Jewelry Box Lv. 2 [Sealed] 1 pc. | ||
Amber Jewelry Box Lv. 3 [Sealed] 1 pc. | ||
Amber Jewelry Box Lv. 4 [Sealed] 1 pc. | ||
Amber Jewelry Box Lv. 5 [Sealed] 1 pc. | ||
Moonstone Jewelry Box Lv. 1 [Sealed] 1 pc. | One of these rewards | Jewel Craft Coupon [Sealed] 1 pc. |
Moonstone Jewelry Box Lv. 2 [Sealed] 1 pc. | ||
Moonstone Jewelry Box Lv. 3 [Sealed] 1 pc. | ||
Moonstone Jewelry Box Lv. 4 [Sealed] 1 pc. | ||
Moonstone Jewelry Box Lv. 5 [Sealed] 1 pc. |
7. [2 Stars] Spellbook: Master of Aggression has been added to the list of Spellbooks.
Craftable item | Received items | Required items |
---|---|---|
Spellbook: Master of Aggression | Spellbook: Master of Aggression (1 pc.) | Giran Seal (111 pcs.) |
Giran Seal (22 pcs.) | ||
Spellbook: Master of Aggression [Sealed] | Spellbook: Master of Aggression [Sealed] 1 pc. | Hardin's Notes - Page 2 [Sealed] 1 pc. Cloth (100 pcs.) Magical Tablet (10 pcs.) Aden Purge Crystal [Sealed] ] 12 pcs. 10,000,000 adena |
Game Assistant
1. You can exchange Sealed Pet Necklace through the Game Assistant.
Exchange method: [Game Assistant] - [Items] - [Sealed Pet Necklace]
Item name | Items for exchange | Required amount |
---|---|---|
Pet's Supply Pouch | Sealed Wolf's Necklace | 1 pc. |
Sealed Buffalo's Necklace | 1 pc. | |
Sealed Tiger's Necklace | 1 pc. | |
Sealed Kookaburra's Necklace | 1 pc. | |
Sealed Dragon's Necklace | 1 pc. | |
Sealed Hawk's Necklace | 1 pc. |
2. When you open Pet's Supply Pouch [Sealed], you can obtain the following items.
Item name | Quantity |
---|---|
Pet's XP Growth Scroll [Sealed] | 10 pcs. |
Pet Food | 900 pcs. |
Pet's HP Recovery Potion | 1000 pcs. |
3. There are new Spellbooks in the list of Spellbooks (2-star and 3-star).
Required items | Exchangeable Items |
---|---|
Spellbook Coupon - 2 Stars [Sealed] 1 pc. | Spellbook: Lightning Mastery [Sealed] 1 pc. |
Spellbook: Shock Impact [Sealed] 1 pc. | |
Spellbook: Powerful Disarm [Sealed] 1 pc. | |
Spellbook: Fragarach [Sealed] 1 pc. | |
Spellbook Coupon - 3 Stars [Sealed] 1 pc. | Spellbook: Death Pain [Sealed] 1 pc. |
Spellbook: Lightning Tornado [Sealed] 1 pc. | |
Spellbook: Resonance [Sealed] 1 pc. | |
Spellbook: Soul Guard Lv. 3 [Sealed] 1 pc. | |
Spellbook: Soul Mark [Sealed] 1 pc. |
4. There is a new Spellbook in the list of Spellbooks - 2 Stars.
— The Spellbook is required for learning a new skill used by Knights.
Exchangeable Items | Required items |
---|---|
Spellbook: Master of Aggression [Sealed] 1 pc. | Spellbook Coupon - 2 Stars [Sealed] 1 pc. |
L-Coin Store
1. New items have been added to the L-Coin Store.
Item name | Category | Sale period | Price | Purchase limit |
---|---|---|---|---|
Blessed Scroll of Escape | Enhancement and Consumables | No time limit | 20 L-Coins | None |
Daily Kit: Jewel Craft | Equipment | No time limit | 1000 L-Coins | 1 pc. a day per account |
— If you open Daily Kit: Jewel Craft, you can obtain Jewel Craft Coupon [Sealed].
2. The trade limit of Package: Scroll: Boost Defense (10 pcs.) [Sealed] has been changed, you can check it in the Adena store section. The price is unchanged.
Before changes | After changes |
---|---|
3 pcs. a day per account | 5 pcs. a day per account |
3. The trade limit of Berserker's Scroll [Sealed] has been changed, you can check it in the Adena store section. The price is unchanged.
Before changes | After changes |
---|---|
6 pcs. a day per account | 10 pcs. a day per account |
4. The following items have been removed from the L-Coin Store.
Category | Item name |
---|---|
Adena store | Aden Purge Crystal [Sealed] |
Talisman Bracelet Lv. 1 | |
Agathion Bracelet Lv. 1 | |
Brooch Lv. 1 | |
Magic Lamp Charging Potion [Sealed] |
— Talisman Bracelet Lv. 1, Agathion Bracelet Lv. 1 and Brooch Lv. 1 can be purchased from Grocer Helvetia, Holly and Liesel.
Item | Sell price at a store (before tax) |
---|---|
Talisman Bracelet Lv. 1 | 3,000,000 adena |
Agathion Bracelet Lv. 1 | 3,000,000 adena |
Brooch Lv. 1 | 3,000,000 adena |
5. The trade limit of Forgotten Garden's Time Stone [Sealed] has been changed, you can check it in the Adena store section.
Before changes | After changes |
---|---|
Price: 1,500,000 | Price: 5,000,000 |
2 pcs. a day per account | 1 pc. a day per account |
No Level Limit | Lv. 76+ |
Clan Shop
1. Discount XP Recovery Scroll Lv. 2 [Sealed] has been added to the Clan Shop.
Item name | Price | Purchase limit |
---|---|---|
Discount XP Recovery Scroll Lv. 2 [Sealed] | Honor Coin (60 pcs.) | 3 pc. a day per account, clan Lv. 8 or higher |
— Discount XP Recovery Scroll Lv. 2 [Sealed] gives the following effect.
* XP recovery fee -25%, My Teleport share location fee -20%, duration: 20 min., cooldown: 1 min., the effect remains after death
Purge
1. The purge UI has been changed.
— The text of the purge you can get a reward for is yellow.
— A button that returns you to the purge list has been added to the reward window.
— Now you can open the reward window by double-clicking on the purge bar.
— The number of available keys is set automatically in the reward receipt section.
— The current purge is selected automatically upon opening the purge UI on the side bar.
— Now you can get the purge reward up to 10 times.
Fortress Battle
1. The Battle for Orc Fortress monsters' level and stats have been increased.
— XP acquired after killing monsters in the battle has been increased.
UI
1. Added automatic enchantment system.
— To use the new function, click on the Single Item Enchanting tab in the enchantment UI.
— Automatic enchantment works similarly to Enchant Scrolls, but in case of failure the item is not destroyed and the enchantment level remains the same.
— To start automatic enchantment, add an Enchant Scrolls to the enchantment UI and press the Auto Enchant button.
— Automatic enchantment will finish when all the added Enchant Scrolls run out or after a success.
2. Now when using the Enchant Scroll the list of items available for enchanting will contain only those items that meet the required conditions.
3. Improved the enchant UI.
— The chosen Enchant Scrolls will no longer be reset after switching between separate and mass enchantment.
4. The world chat update: now you can chat with characters who are in the world hunting zone.
— In the world chat you can talk with characters from your main server, regardless of their actual location.
— In the world chat you can talk only with characters who are from the same server.
5. Added a general world chat, it can only be used in the world hunting zone.
— The general world chat can only be used in the world hunting zone.
— In the chat you can talk to characters who are in the world hunting zone, no matter how far they are.
— You can find the chat basic settings in Settings - Channel Settings.
6. The world and general world chat codes look like this.
Channel | Chat code | Description |
---|---|---|
Global | & | Chat Channel where characters in the world hunting zone can talk to the characters on the server. Only characters from one server can talk to each other. |
General World Chat | * | Chat Channel where characters in the world hunting zone can talk. Characters from different servers can talk. |
7. Now you can use whispers in the world hunting zone.
— Whispers are available for characters from the same server, regardless of the server they are currently on.
— In the world hunting zone, whispers are available for characters from the different servers.
— Whispers work as follows.
Server of the player whom you want to send a message | Way of sending a message | Where messages are available |
---|---|---|
Same | "Character Name or "Character Name_Server Name | Available everywhere |
Other | "Character Name_Server Name | Available in the world hunting zone |
8. The block list is synchronized with home and world servers.
— The block list is synchronized each time a new character is added to or removed from the list.
9. The 'Apply system scaling' option has been added to the video settings.
— If you press the 'Apply system scaling' button, the UI size will change according to the window display scale.
— Changed the resolution that can be selected according to the window display scale.
— In order to apply changes, press the 'Apply system scaling' button, exit the game and launch it again.
— The UI and font don't look small when the monitor resolution is high.
— 'Apply system scaling' is only available for Windows 10 or higher.
10. The number of window modes in the screen settings has been reduced.
Before changes | After changes |
---|---|
Full Screen / Fullscreen Window Mode / Window Mode | Full Screen / Window Mode |
— The new full screen mode is the same as the fullscreen window mode.
11. Some interface design and letter size have been changed. Also, tab, button and some other UI element design has been changed.
12. Pop-up tooltips in the Settings → Change Next Target contain more detailed information.
13. The Skill window and the Actions window have been merged: two tabs - Skills and Actions - have been added to the window upper part.
14. Info about character's death is no more shown in the Match Results section: when you hover the cursor over the character, there is no death counter displayed in a pop-up tooltip.
15. Sayha's Grace UI has been changed.
— (Current value)/3,500,000 (max value) is displayed in the sidebar UI. For example: 1,780,000/3,500,000 (MAX).
16. Improved the teleport UI.
— Added a name search option.
— There is a new option in the teleport UI to let players sort their favorites by the teleportation point, level or name.
— A scroll bar has been added.
— Now you can add special teleports to Favorites.
17. There is a new section in the Special Craft menu, it's called 'Blessed' and marked with a blue ribbon and word 'BLESS'.
— In the section, you can merge two common Dragon Belts into blessed one. Both belts must have the same enchant value. For example: +4 Dragon Belt and +4 Dragon Belt = +4 Blessed Dragon Belt.
— If one belt (or both) was augmented and you dislike the idea to lose the augmentation effect, in the new interface you can select the effect you want to transfer to a new blessed item. Remember, you cannot keep effects of both belts. The selected effect will be applied to the new Blessed Dragon Belt. To transfer the augmentation effect you have to pay an adena fee.
— The creation process also requires an adena fee.
2. Package: +4~+10 Blessed Talisman of Speed [Sealed] and Package: +4~+10 Blessed Talisman of Eva [Sealed] have been removed to the Blessed section of the special craft.
Other Changes
1. Fixed a bug that made the augmentation cancel window invisible when player opened other windows.
2. Fixed a bug in Antharas' raid that made some zones peaceful.
3. The name and tooltip of Scroll: Mental Panic Shot have been changed so they show the current skill effect correctly.
4. Fixed a bug that prevented characters who had lost (put in special inventory) and recovered two or more items from equipping them later.
5. Fixed a bug that prevented +5 Ice Crystal Breastplate [Sealed] from adding to Powerful Frost Energy collection.
6. Fixed a bug that respawned raid bosses of the Tower of Insolence if they were killed right after their spawn.
7. Fixed a bug that made the ribbon disappear when turning page in the L-Coin Store main window.
8. Fixed a bug in the world ranking that left character's old status intact when they had changed their server or name.
9. Fixed a bug that displayed the enchantment effects of Frost Lord's Axe and Frost Lord's Magic Blunt Weapon incorrectly.
10. The name of the character who has delivered the killing blow is displayed in the system message that appears after Antharas' death.
11. Fixed a bug that caused the game client to shut down after pressing the ESC key on the loading screen while connecting to the world.
12. Fixed a bug that made made Jakal in the Xillenos Fortress to appear twice in certain circumstances.
13. During Antharas raid, a character who didn't deliver Antharas any blow does not receive a reward, even if the character was in a party or a command channel together with the one who delivered the final blow.
14. Fixed a bug that caused Frost Lord's Castle to be shown twice in the World Info - Hunting Zones.
15. Fixed a bug that made +7 Admiral's Estoc [Sealed] and +9 Admiral's Estoc [Sealed] impossible to be added to a collection.
16. Fixed a bug that made Volcano sale price to be lower than the prices of the similar items in the store.
17. Scrolls of Escape that are used to teleport to the Hunting Zone to complete a quest cannot be placed in the Private Warehouse anymore.
18 Fixed a bug that didn't show the texture of the lower armor when male Orc Fighter transformed into a Castle Guardian.
19. Fixed a bug that caused monster counter to increase only for the characters who delivered the final blow during Deton's Request performed by a party.
20. Fixed a bug that stated non-existent monsters as objectives in Deton's Request.
21 Fixed a bug that didn't show the correct appearance of the weapon when male Orc used weapon modified with an Appearance Stone: Emerald Weapon.
22. Increased reaction speed during skill auto use.
23. Fixed a bug that caused Antharas' Lair Investigation mission's counter not to work when killing some monsters in the Antharas' Lair world hunting zone.
24. Flame of Pa'agrio (Blazing Beast skill) effect damage range and inflicted damage have been increased.
25. Now animation of use and active effect are displayed when someone use Special Ability: Opal.
26. Fixed a bug that allowed to use Cave Control Device effect in the Transcendent Instance Zone of Lv. 90.
27. Fixed a bug that sometimes didn't show clan/ alliance crests in the world hunting zone.
28. Fixed a bug that caused the chat messages to be cut off.
29. Fixed a bug that prevented some buffs from applying automatically when their duration had expired.
30. Fixed a bug occurring in the world hunting zones that displayed server number in the notification about receiving an item created via special craft.
31. Fixed a bug that prevented melee characters from using basic attacks and skills underwater.
32. Fixed a bug that sometimes prevented characters from using mail system in a peaceful zone.
33. Fixed a bug that prevented the system and screen messages from appearing when the time-limited collection effect expired.
34. Added new standby animation with dual swords equipped by Humans, Elves, and Dark Elves.
35. Fixed a bug that didn't show the material item tooltip if there was 1 type of the special craft fee.
36. The level required to create a clan has been changed from Lv. 10 to Lv. 1.
— The changes are displayed in the clan system: Help > Community Info.
37. There is new information about a class change function in the Help menu.
38. Fixed a bug that at a certain enchant value started to show the wrong effect for the Circlet of Hero and Talisman of Eva.
37. Fixed a bug that didn't show Alligator Island's Time Stone in the special hunting zones replenishment UI.
38. Fixed a bug that allowed characters, who were not in the Transcendent Instance Zone, to use HP increase skills on their group members who were in the Transcendent Instance Zone.
39. Sigil of Inevitability is removed from the reward list of Chaotic Core raid.
40. Fixed the incorrect Baium level displayed on the world map.
41. Fixed a bug that didn't allow to destroy Dragon Valley's Earring and Ring of Insolence.
42. Fixed a bug that didn't display the appearance of some weapons modified with Appearance Stone: Emerald Weapon.
43. The price of Blessed Spiritshot [Sealed] that can be purchased from the Orc Fortress Supply Officer has been changed to 46 adena.
44. Fixed a bug that didn't show death animation of the Vanguard Rider when Cheer Pompoms were equipped.
45. Fixed a bug that prevented Soul Crystals from inserting into Dark Crystal Gaiters [Sealed].
46. Now if mission level is increased when mission UI is opened, the mission level page is refreshed.
47. Fixed a bug that didn't open collections UI if the character opened collections without choosing an item in the inventory.
48. Jakal in the Xilenos Fortress now has the corresponding effect.
49. Fixed a bug that gave other characters rear reward for delivering the final blow to the raid boss.
50. Fixed a bug that disabled consuming MP effect when your pet was wearing Orfen's Earring.
51. Fixed a bug that sometimes displayed the wrong status for the completed weekly and monthly missions.
52. Fixed a bug that showed the model of equipment on the face of male Orc Mystics when they were wearing some equipment.
53. Fixed a bug that didn't show character's shadow even when 'Improved Effects' were on.
54. Fixed a bug that made NPC message visible to the Party and Command channel members outside the Dawn Lord's Sanctuary.
55. Fixed a bug in the castle UI: after assigning castle ownership, when the siege was over, it displayed a wrong clan as the castle owner in the 'Defense' section.
56. Fixed a bug that didn't display the world trade notification icon when the character entered the game for the first time.
57. Fixed a bug that caused the images of buildings to be visible in Window Mode.
58. Fixed a bug in the Pet UI that didn't display Pet's Skill Cooldown after using the skill.
59. Fixed a bug that displayed Missions UI incorrectly when the Missions tab was first opened on the world server.
60. Fixed a bug that sometimes caused the clan name to be duplicated.
61. Now the tooltip shows the additional item name and the required materials even if the craft list was not selected.
62. Fixed a bug that made Grocer Holly located in Aden on the world server to have unusable items in the sales list.
63. Fixed a bug that allowed characters that were not participating in Antharas Raid but located in the certain areas of the raid dungeon to apply buffs and heal characters taking part in the raid.
64. Now Mentor's Advice buff affects servitors and pets in the Training Dungeon.
65. Some effects have been removed from the Training Dungeon list of attack and defense buffs.
66. Now the buff called Ivory Tower's Grace affects servitors and pets on Balok Battleground.
67. Fixed a bug that turned characters purple when Cardinal used Sensation skill on the clan members that were not engaged in battle.
68. Fixed a bug that didn't cancel Silent Ride after using Dismount skill when riding Shining Lady.
69. Floran Village Merchant Pano's sale list has been changed to match other village merchants sale lists.
70. Fixed a bug in the special craft list tooltip that caused the line with the name of the consumable to overlap the line with the required number of items.
71. Fixed a bug that displayed the wrong NPC in the New Flame of Orcs mission completion line.
72. Now you can drag the auto-hunting UI on the screen even if you've clicked and held the mouse left button on the auto-hunting activation area (the circle).
73. Now cooldowns in skill tooltips are displayed to the point.
74. Now the effect that increased pet's satiety recovery is shown in the conditions of using Pet Food.
75. Fixed a bug that made letters to overlap in pop-up tooltips of some basic special craft items.
76. Fixed a bug that showed the incorrect appearance of a hair accessory when the Hot Springs' Effect was applied.
77. Now 5 Elemental Orbs can be transferred within the account.
Item name | ||||
---|---|---|---|---|
A-grade Elemental Orb [Sealed] | B-grade Elemental Orb [Sealed] | C-grade Elemental Orb [Sealed] | D-grade Elemental Orb [Sealed] | Elemental Orb [Sealed] |
78. Fixed a bug that prevented Grocer Liesel from appearing in Goddard.
79. Fixed a bug that sometimes made monsters appear on trees in the Primeval Isle session zone.
80. Fixed a bug that showed the incorrect Enchant Effect of the Hellbound Ring in the tooltip.
81. Corrected the skill effect description in the Giant's Stomp tooltip.
82. Now the number of floors in the Harnak Underground Labyrinth is displayed in the dialogues of the NPC Dimensional Vortex.
83. Fixed a bug that caused the text on My Rank button in PvP Ranking tab to be displayed as Personal Ranking.
84. Fixed a bug that applied some effects of Heavy Armor Mastery and Light Armor Mastery skills used by Kamaels even if there were no armor.
85. Now bosses from the Training Zone can strike first.
86. Guard Crush and Transcendent Guard Crush icons have been changed.
87. Visual effects have been added for the following skills: Rush, Soul Chase, Wild Rush.
88. Now the Spike Thrust skill can become a transcendent skill.
89. Now you can check skills and items auto-use, turn the auto-use on and off even if the skills or items are unavailable.
90. Now the Game Assistant has Spellbook: Overwhelming Power and Spellbook: Leopold in the exchange list of 'Spellbook Coupon - 4 Stars'.
91. Fixed a bug that sometimes didn't trigger three shot attack when Legendary Lethal Shot and Legendary Twin Shot were used while the Legendary Archer buff was active.
92. Transcendent Soul Spark's cooldown has been changed from 2 sec. to 1 sec.
93. Fixed a bug that didn't allow to destroy Spellbook: Glorious Warrior's Ability.
94. Fixed a bug that didn't show animation of Dwarf characters when they were using high-level 'Maphr' buffs.
95. Fixed a bug that caused an item being transferred to not be shown in the inventory if the other party had cancelled the deal.
96. Now True Aim and Real Target buffs remain when you enter 3 vs 3 World Olympiad.
97. Fixed a bug that caused the server to lose connection sometimes when a player would try to go back to their main server from the world server along with other players.
98. Fixed a bug that caused skills learned through the following items remain unlearned in battles with monsters.
Item |
---|
Inventory Expansion Coupon of Glory |
Weight Limit Coupon of Glory |
Spellbook: Glorious Warrior's Ability Lv. 1 |
Spellbook: Glorious Warrior's Ability Lv. 2 |
Spellbook: Glorious Warrior's Ability Lv. 3 |
Spellbook: Mount Shining Lady |
Spellbook: Mount Glorious Steed |
Spellbook: Mount Wyvern |
99. Fixed a bug of the Kookaburra pet that showed the Energy Burst skill instead of Magic Missile when the pet evolved to the second stage.
100. Fixed a bug that caused skill icons to remain unchanged when characters obtained Grand Master's Transcendent Blessing buff in the transcendent instance zone.
Related skills | ||
---|---|---|
Triple Sonic Slash - Challenger | Amazing Spike Thrust | Triple Blow |
Legendary Lethal Shot | Punishment | Shadow Scratch |
101. Fixed a bug that prevented M. Def. value of Hellbound Ring from being displayed.
102. Fixed a bug that sometimes prevented pets from using skills.
103. Fixed a bug that made pets' basic attack range to be increased greatly if weapon was equipped.
104. Corrected Frost Lord's weapon enchantment tooltip containing the wrong information about the trigger rate of a special skill activated after a basic attack. This information was different from that in the items description.
Related items | ||
---|---|---|
Frost Lord's Magic Blunt Weapon | Frost Lord's Spear | Frost Lord's Ancient Sword |
Frost Lord's Two-handed Sword | Frost Lord's Staff | Frost Lord's Dual Swords |
Frost Lord's Blade Fists | Frost Lord's Bow | Frost Lord's Pistols |
105. Fixed a bug that showed the notification about acquiring an item even after failed compounding.
106. Fixed a bug that caused the sealed/ unsealed A-grade weapons effects to be displayed differently depending on their enchant and augmentation values.
107. The max number of dungeons available to enter in Training and transcendent instance zones - Dragon Valley (east), Sel Mahum Base and Giant's Cave has been increased by 10 per each.
108. Fixed a bug that spawned monsters roaming Alligator Island and Silent Valley hunting zones in the wrong places.
109. Stylish Color Title and Special Color Title can now be transferred within the account.
110. Corrected the typo in the name of the Package: Clan Circlet in the clan shop.
111. Fixed a bug that caused the chat settings to change if 2 or more game clients had been launched.
112. Fixed a bug that caused the Wind Village location displayed in the teleportation menu and on the map to be different from its actual location.
113. Fixed a bug that caused some actions with Sayha's Grace UI to close it.
114. Gremlin monsters name is not displayed anymore.
115. Fixed a bug that increased hidden power level in the pattern slots without upgrading the hidden power.
116. Fixed a bug that displayed the enchant effect of Frost Lord's Axe/ Magic Blunt Weapon in the wrong place.
117. The icon of Package: Einhasad's Pendant has been changed.