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1 lvl

No more limits

First time in the history of Lineage 2 players will get a chance to go beyond level 99, learn about the new «Exalted» title and battle against the mighty bosses of Elmoreden.

Watch trailer

New challenge – new opportunities

A serious threat is looming over Elmoreden: the Embryo had summoned the Garden of Spirits from a different dimension and built the impregnable Atelia Fortress. Seven towns of Aden are already under siege. New skills, mighty weapons, Exalted title and new levels of power will help players to defeat the new menace.

New system of skill enchantment

All heroes now have the ability for unlimited growth in power and enchantment of their skills up to +20 at all levels.

Level cap removal

The gods showed mercy for the mortals granting them the ability for limitless self-improvement. Take your character beyond level 99!

Drag the book icon to enchant your new skill
+20 Skill successfully enchanted!

New powers for the upcoming battles!

New title «Exalted»

Being noble does not guarantee the people’s love. Fifteen new quests will help nobles earn «Exalted» title that comes with the new powers: unique skills, equipment and various bonuses.

Shadow weapons and epic Kelbim’s weapons

New enemies are well-armed and dangerous, so be prepared. Retrieve powerful Shadow weapons, from the conspirators in Gludin, or from Kelbim at Atelia fortress — epic Bow, Crossbow, Dagger and Dual swords.

New skills
for exalted nobles
for players
100+
for all
classes

Exalted Cloak

Shadow weapon

Hunting season has started

Atelia Fortress

An impregnable Atelia Fortress was built to protect the treasures of Embryo. Any number of players of above level 101 can enter, but not all of them will survive. If players will clear all 4 areas of the fortress from monsters, they will gain access to the Stronghold and Raid Boss Kelbim.

Hunting season has started

Garden of Spirits

When Etis van Etina transferred the Garden of Spirits from their realm, the spirits resisted and now want to revenge by destroying this world. Only players of level 100 and above can stop them. To do that, they need to defeat raid boss Isabella and her minions. Players will get Spirit's Evil Thoughts as a reward.

Hunting season has started

Ashen Shadow Revolutionaries

A group of orcs and dark elves, known as Ashen Shadow Revolutionaries, is preparing a military takeover of the kingdom at Gludin. Their troops raised a rebellion and captured local leaders of other races. Stopping the rebellion is now up to groups of 5-7 characters of level 100+. They will receive Shadow Weapons as a reward.

Defeat the Atelia Castle Guardian

To capture the most guarded stronghold in Elmoreden, heroes will need to defeat not only the guardians and raid boss Kelbim, but others who seek to loot the Atelia treasures. They can receive materials for new epic weapons Bow, Crossbow or Dual Swords.

boss

Classes

Character

  1. Here comes a new way of how heroes can increase their power. Level 99 is no more the end. Heroes can now fight their way to 100 and beyond.
    • Current level and the amount of experience of the character will not change after the update. For example, if a character has level 99 and 99% of EXP, the same numbers will remain after the release of the update.
  2. The maximum amount of SP that can be earned depending on class has been changed: 5 000 000 000 → 50 000 000 000.

Exalted

  1. Exalted is a new rank above Noblesse, and is granted to one who has spent an immense amount of time in Aden.
    • One can become ‘Exalted’ by completing 15 new quests;
    • Exalted quests can only be taken by level 99+ and Noblesse.
    • The Exalted quests are divided into main quest and sub quest, 1 main quest has 4 sub quests;
    • It is conducted in a way that one must complete all 4 sub quests in order to complete main quest;
    • More information about the Exalted quests you will find in the section “Quests".
  2. A player who becomes Exalted is able to use different unique skills:
    • Exalted related skills can be obtained by using a Spellbook, which are rewards for completing Exalted quests;
    • Main class and dual class share the Exalted related skills, but sub class is not shared.
Skill   Type Effects Level required
Dignity of the Exalted Passive Level 1
STR +1, DEX +1, CON +1, INT +1, WIT +1, MEN +1, CHA +1.
99
Level 2
STR +2, DEX +2, CON +2, INT +2, WIT +2, MEN +2, CHA +2.
Level 3
STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3, CHA +3.
Fate of the Exalted Passive LUC +3. 99
Belief of the Exalted Active Teleports to selected party member. Consumes 100 Spirit Ores. 99
Blessing of the Exalted Active Gives ‘Noblesse Blessing’ effect to every party member. Consumes 40 Spirit Ores. 100
Summon Battle Potion Active Summons ‘Battle Quick Healing Potion’ (x5). Consumes 40 Crystal – R Grade. 100
Favor of the Exalted Active Level 1
XP/SP bonus +3 % for one hour. Consumes 40 Spirit Ores.
100
Level 2
XP/SP bonus +10 % for one hour. Consumes 120 Spirit Ores.
  1. Besides the spells Exalted are also granted with special items which demonstrate their high rank.
Item   Description Weight
Exalted Tiara Head accessory exclusively used by those with the Exalted status. Increases Atk. Attribute Bonus by 50 when equipped.
Can be stored in a private warehouse. Cannot be exchanged, dropped, or sold in a private store.
10
Exalted Cloak A cloak that symbolizes the Exalted status. STR +1, DEX +1, CON +1, INT +1, WIT +1, MEN +1, CHA +1 when equipped. Physical defense: 50. Magic defense: 40.
Can be stored in a private warehouse. Cannot be exchanged, dropped, or sold in a private store.
220

New skills

  1. A new skill for all awakened classes has been added:
Skill   Description Class Level required
Divine Expansion (passive) Level 1
Increases the number of buffs an individual can receive by 1.

Cost of learning:**
SP 88 099 899, Rune Stones (8 pcs.)
All awakened classes 100
  1. New class skills:

Iss Enchanters

Skill   Description Class Level required
Prophecy of Might (active) Level 1
Increases Critical Rate and Damage of general attacks and skills of selected party member by 25% for 5 minutes. Consumes 5 Spirit Ores.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Iss Hierophant 101
Song of Thief (active) Level 1
Increases Dagger/Dual Dagger Resistance of all party members by 50% for 30 seconds. Consumes 5 Spirit Ores.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Iss Sword Muse 101
Song of Archery (active) Level 1
Increases Bow/Crossbow Resistance of all party members by 50% for 30 seconds. Consumes 5 Spirit Ores.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Iss Sword Muse 101
Sage's Dance (active) Level 1
Increases M. Def. of all party members by 50% for 30 seconds. Consumes 5 Spirit Ores.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Iss Spectral Dancer 101
Chant of Bison (active) Level 1
Increases P. Atk./M. Atk. by 10% and P. Accuracy/M. Accuracy by 4 for all party members for 5 minutes. Consumes 10 Spirit Ores.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Iss Doomcryer 101
Seal of Restriction (active) Level 1
Casts a curse that prevents the target and nearby enemies from receiving Invincibility for 30 seconds during PvP. Consumes 5 Spirit Ores.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Iss Dominator 101

Aeore Healers

Skill   Description Class Level required
Divinity of Einhasad (active) Level 1
Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal'. Consumes 5 Spirit Ores.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Aeore Cardinal 101
Summon Tree of Sephiroth (active) Level 1
Summons an Enchanted Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 seconds and casts a debuff canceling blessing. Consumes 5 Spirit Ores.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Aeore Eva's Saint 101
Shillien Protection (active) Level 1
Puts a barrier around a party member for 30 seconds. Recovers 100% CP/HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ores.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Aeore Shillien's Saint 101

Sigel Knights

Skill   Description Class Level required
Paladin's Aura (aura) Level 1
Increases P. Def. by 25%, Received Heal by 25%, and decreases Received P. Critical Damage by 25%. Increases party members' P. Def. by 20%, Received Heal by 20%, and decreases Received Critical Damage by 20%. Only one Knight's Aura can be active at any time.

Cost of learning:
SP 211 440 000, Rune Stone (8 pcs.)
Sigel Phoenix Knight 101
Avenger’s Aura (aura) Level 1
Increases P. Atk./Atk. Spd by 25%, P. Critical Rate by 80, P. Critical Damage by 25%, and Speed by 20. Decreases P./M. Atk. by 30%, Atk. Spd./Casting Spd. by 30%, Speed by 20 and Received Critical Damage by 15% of nearby enemies. Only one Knight's Aura can be active at any time.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Sigel Hell Knight 101
Sentinel’s Aura (aura) Level 1
Increases M. Def. by 25%, Attribute Resistance by 50, and Debuff Resistance by 25%. Increases party members' M. Def. by 20%, Attribute Resistance by 40, and Debuff Resistance by 20%. Only one Knight's Aura can be active at any time.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Sigel Eva's Templar 101
Templar’s Aura (aura) Level 1
Increases P. Atk. by 15%, Atk. Spd. by 15%, and Speed by 10. Increases party members' P. Atk. by 10%, Atk. Spd. by 10%, M. Atk. by 10%, Casting Spd. by 10% and Speed by 10. Only one Knight's Aura can be active at any time.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Sigel Shillien's Templar 101

Yul Archer

Skill   Description Class Level required
Survival Instinct (active) Level 1
For 60 sec., increases P. Atk. by 40%, P. Def/M. Def. by 20%, and increases Max HP/CP by 20%. Consumes 5 Soulstones.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Yul Sagittarius 101
Hunting Instinct (active) Level 1
For 60 sec., increases Atk. Spd. By 20%, Skill Power by 20%, P. Skill Critical Rate by 40%, and Skill Critical Damage by 20%. Consumes 5 Soulstones.

Cost of learning:
SP 211 440 000, Rune Stone (8 pcs.)
Yul Moonlight Sentinel 101
Counter Instinct (active) Level 1
For 60 sec., increases Skill Power by 40%, P. Skill Critical Rate by 20%, and Skill Critical Damage by 40%. Consumes 5 Soulstones.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Yul Ghost Sentinel 101
Bloody Instinct (active) Level 1
For 60 sec., increases PvP Damage by 20%, and Skill Power by 20%. Consumes 5 Soulstones.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Yul Trickster 101
Ultimate Bullseye (active) Level 1
Decreases target's Bow/Crossbow Resistance by 60% for 6 seconds. Does not cancel when striking. Consumes 1 Soulstone.

Cost of learning:
SP 5 000 000, «Rune Stone» (8 pcs.)
Yul Trickster 99

Tyrr Warriors

Skill   Description Class Level required
Duelist Wrath (active) Level 1
Increases P. Atk. by 20% for 60 seconds when a dualsword/dual blunt is equipped. Critical Rate of skills that consume Momentum greatly increases, and their Power increases by 20%. Consumes 5 Soulstones.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Tyrr Duelist 101
Winged Spear (active) Level 1
Increases P. Atk. by 30% for 60 seconds when a spear is equipped. Range of regular skills increases by 80 and has a 10% chance to Stun when striking. Consumes 5 Soulstones.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Tyrr Dreadnought 101
Furious Slasher (active) Level 1
Increases P. Atk. by 30% for 60 seconds when a two-handed sword/two-handed blunt weapon is equipped. Attack 5 enemies at the same time with a regular attack. Consumes 5 Soulstones.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Tyrr Titan 101
Furious Fist (active) Level 1
Increases P. Atk. by 30% and P.Critical Damage by 10% for 60 seconds when a fist weapon is equipped. Has 10% chance to decrease Fist Weapon Resistance by 30% when striking. Consumes 5 Soulstones.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Tyrr Grand Khavatari 101
Blade Slasher (active) Levels 1/2/3
Attacks enemies in front with 16214/17094/17959 Power added to P. Atk. If the target is stunned, attacks with 48641/51282/53878 power. Can be used while a sword or blunt weapon is equipped. Consumes 1 Soulstone.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
SP 608 946 501, «Rune Stone» (8 pcs.)
SP 1 753 765 925, «Rune Stone» (8 pcs.)
Tyrr Doombringer 101
102
103

Othell Rogues

Skill   Description Class Level required
Armor Breaker (active) Levels 1/2/3
Cancels target's armor for 3 seconds. Requires dagger/dual dagger. Consumes 2 Soulstones.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
SP 608 946 501
SP 1 753 765 925
Othell Adventurer 101
103
105
Shadow Walking (aura) Level 1
Front Critical Rate - 10%, Side Critical Rate + 10%, Critical Damage + 10%, Rear Critical Rate + 20%, Critical Damage + 20%.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Othell Wind Rider 101
Mass Power Bluff (active) Levels 1/2/3
Reveals the enemy's back and inflicts Stun for 3 seconds. Requires dagger/dual dagger. Consumes 2 Soulstones.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
SP 608 946 501
SP 1 753 765 925
Othell Ghost Hunter 101
103
105

Feoh Wizards

Skill   Description Class Level required
Meteor Level 1
Drops meteors to attack surrounding enemies and deals great damage. Inflicts abnormal state and deals continuous damage. The higher the level of the abnormal state, the greater the damage. Consumes 5 Spirit Ores.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Feoh Archmage 101
Black Pool Level 1
Creates a black swamp in the selected location, dealing great damage, and receiving 50% of the target's damage as HP. Inflicts abnormal state and decreases Speed. The higher the level of the abnormal state, the greater the damage, and at the last stage, Shocks the target. Consumes 5 Spirit Ores.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Feoh Soultaker 101
Snow Storm Level 1
Creates an ice storm in the selected location, dealing continuous damage. Inflicts abnormal state and decreases Speed. The higher the level of the abnormal state, the greater the damage, and at the last stage, freezes the target. Consumes 5 Spirit Ores.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Feoh Mystic Muse 101
Tornado Level 1
Creates a tornado in the selected location, dealing great damage. Inflicts abnormal state and decreases Speed. The higher the level of the abnormal state, the greater the damage, and at the last stage, locks the target in an Aerial Yoke. Consumes 5 Spirit Ores.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Feoh Storm Screamer 101
Soul Barrage Level 1
Detonates the soul in the selected location to attack surrounding enemies. Inflicts abnormal state and increases PvP Damage. The effect increases as the level of the abnormal state increases. Consumes 5 Spirit Ores.

Cost of learning:
SP 211 440 000, «Rune Stone» (9 pcs.)
Feoh Soulhound 101

Wynn Summoners

Skill   Description Class Level required
Summon Commando Cat (active) Levels 1/2/3/4/5/6
Summons Commando Cat. Consumes 2 summon points.

Cost of learning:
SP 88 099 899
SP 211 440 000
SP 507 455 418
SP 608 946 501
SP 1 461 471 604
SP 1 753 765 925
Wynn Arcana Lord 100
101
102
103
104
105
Summon Witch Cat (active) Levels 1/2/3/4/5/6
Summons Witch Cat. Consumes 2 summon points.

Cost of learning:
SP 88 099 899
SP 211 440 000
SP 507 455 418
SP 608 946 501
SP 1 461 471 604
SP 1 753 765 925
Wynn Arcana Lord 100
101
102
103
104
105
Arcana's Call (active) Level 1
Uses the power of nature to increase M. Atk. and M. Critical Rate for 30 seconds. Additionally increases your servitor's P. Atk. And success rate of Knock Back / Knock Down. Consumes 10 Spirit Ores.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Wynn Arcana Lord 101
Summon Unicorn Lancer (active) Levels 1/2/3/4/5/6
Summons Unicorn Lancer. Consumes 2 summon points.

Cost of learning:
SP 88 099 899
SP 211 440 000
SP 507 455 418
SP 608 946 501
SP 1 461 471 604
SP 1 753 765 925
Wynn Elemental Master 100
101
102
103
104
105
Summon Unicorn Cherub (active) Levels 1/2/3/4/5/6
Summons Unicorn Cherub. Consumes 2 summon points.

Cost of learning:
SP 88 099 899
SP 211 440 000
SP 507 455 418
SP 608 946 501
SP 1 461 471 604
SP 1 753 765 925
Wynn Elemental Master 100
101
102
103
104
105
Elemental's Call (active) Level 1
Uses the power of spirits to increase M. Atk. And Casting Spd. for 30 seconds. Additionally increases your servitor's P. Atk. and Atk. Spd, and decreases cooldown. Consumes 10 Spirit Ores.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Wynn Elemental Master 101
Summon Dark Crusader (active) Levels 1/2/3/4/5/6
Summons Dark Crusader. Consumes 2 summon points.

Cost of learning:
SP 88 099 899
SP 211 440 000
SP 507 455 418
SP 608 946 501
SP 1 461 471 604
SP 1 753 765 925
Wynn Spectral Master 100
101
102
103
104
105
Summon Banshee Queen (active) Levels 1/2/3/4/5/6
Summons Banshee Queen. Consumes 2 summon points.

Cost of learning:
SP 88 099 899
SP 211 440 000
SP 507 455 418
SP 608 946 501
SP 1 461 471 604
SP 1 753 765 925
Wynn Spectral Master 100
101
102
103
104
105
Spectral's Call (active) Level 1
Use the power of ghosts to increase M. Atk. And M. Critical Damage for 30 seconds. Additionally increases your servitor's P. Critical Damage and vital point attack rate. Consumes 10 Spirit Ores.

Cost of learning:
SP 211 440 000, «Rune Stone» (8 pcs.)
Wynn Spectral Master 101

Ertheia Classes

Skill   Description Class Level required
Flying Knee Kick (active) Levels 1/2/3/4/5/6/7/8/9/10/11
Lands a knee kick on the target. Target is knocked down for 3 seconds. Fist weapon must be equipped.

Cost of learning:
SP 15 000
SP 90 000
SP 150 000
SP 600 000
SP 660 000
SP 1 500 000
SP 7 470 000
SP 7 500 000
SP 211 440 000
SP 608 946 501
SP 1 753 765 925
Eviscerator 85
87
89
91
93
95
97
99
101
103
105
Stamp Punch (active) Levels 1/2/3/4
Throws a powerful punch to a fallen target with 91570 Power added to P. Atk. Ignores 50% of target's P. Def. Fist weapon must be equipped.

Cost of learning:
SP 7 500 000
SP 211 440 000
SP 608 946 501
SP 1 753 765 925
Eviscerator 99
101
103
105
  1. New Summoner Pets skills are as follows:
    • New pets are PvP focused compared to other pets, with each class having specific skills.
Class Name Skill Description (Lvls. 1/2/3)
Wynn Arcana Lord Commando Cat Commando Double Slash Attacks the target with 30623/32193/35734 power and knocks it down for 3 seconds.
Commando Jump Attack Pounces on the enemies to inflict damage with 18224/19158/20092 Power and decreases their speed by 100.
Witch Cat Elemental Slam Pushes the target and those around while dealing damage with 30623/32193/33763 Power.
Witch Cat Power Creates a space of death near the enemy to inflict damage with 31903/33539/35175 Power.
Wynn Elemental Master Unicorn Lancer Lancer Rush Rushes to the enemy to inflict damage with 16198/17028/17858 Power and Stun for 5 seconds..
Power Stamp Deals damage with 22677/23839/25001 Power to enemies around and pushes them back.
Unicorn Cherub Multiple Icicles Deals physical damage to the target and those around with 34449/36215/37981 Power, and decreases their speed by 100 for 5 seconds.
Cherub Power Deals damage to the target and those around with 31903/33539/35175 Power.
Wynn Spectral Master Dark Crusader Phantom Sword Attack Launches a powerful slashing attack. Power: 40502/42578/44654.
Phantom Blow Aims at the enemy’s vital spot. Power: 45696/47772/49848.
Banshee Queen Phantom Spike Aims at the enemy’s vital spot from long range. Power: 51411/53747/56083.
Phantom Crash Deals damage to the target. Power 45568/47904/50240.

NB: Various skills for servitors are planned to be added in future updates

  1. All Wynn Summoners who reached level 99 can now learn a new skill which transfers some abilities of the items equipped to their servitors.
    • Effects of Bloody/Dark Amaranthine weapons and Eternal armor could now be transferred to the servitors of Wynn Summoners.
Skill   Description Class Level required
Sharing Equipment (active) For 30 minutes, the abilities of the equipped PvP/PvE weapons or armor transfer to your servitor. Consumes 5 Spirit Ores.

Cost of learning:
SP 5 000 000, «Rune Stone» (8 pcs.)
Wynn Summoner (All) 99
  1. All Yul Archers who reached level 85 can learn new skills that allow them to create unique ammunition with special effects — «Polishing Arrows» or «Polishing Bolts».
Skill   Description
Polishing Arrows: Atk. Spd. (active) Creates 250 Enhanced Orichalcum Arrows with increased Atk. Spd. (+5%) Consumes 1 Crystal (R-grade).

Cost of learning:
SP 10 000
Polishing Arrows: P. Atk.. (active) Creates 250 Enhanced Orichalcum Arrows with increased P. Atk. (+5%) Consumes 1 Crystal (R-grade).

Cost of learning:
SP 10 000
Polishing Arrows: Additional Hit (active) Creates 250 Enhanced Orichalcum Arrows with Additional Hit (at some chance ignores 30% of enemy’s P.Defense and inflicts additional damage). Consumes 1 Crystal (R-grade).

Cost of learning:
SP 370 000
Polishing Bolts: Atk. Spd. (active) Creates 250 Enhanced Orichalcum Bolts with increased Atk. Spd. (+5%) Consumes 1 Crystal (R-grade).

Cost of learning:
SP 10 000
Polishing Bolts: P. Atk. (active) Creates 250 Enhanced Orichalcum Bolts with increased P. Atk. (+5%) Consumes 1 Crystal (R-grade).

Cost of learning:
SP 10 000
Polishing Bolts: Additional Hit (active) Creates 250 Enhanced Orichalcum Bolts with Additional Hit (at some chance ignores 30% of enemy’s P.Defense and inflicts additional damage). Consumes 1 Crystal (R-grade).

Cost of learning:
SP 370 000

Changes to Existing Skills

  1. The following classes' active skills have received additional levels to make them more efficient beyond level 99:
    • Active skills:
Class Skill
Tyrr Duelist Faceoff
Duelist's Fury
Sigel Knights Gust Blade
Chain Galaxy
Chain Strike
Chain Hydra
King of Beasts
Superior Aggression
Superior Aggression Aura
Shield Charge
Last Judgment
Justice Punishment
Shield Impact
Shield Wave
Final Ultimate Defense
Protection of Faith
Spike Shield
Focus Shield
Sacrifice
Riot Shield
Mass Shackling
Summon Blood Panther
Shadow Slash
Summon Buff Cubic
Summon GuardianCubic
Mass Freezing Strike
Summon Phantom Cubic
Summon Hex Cubic
Lightning Strike
Mass Lightning Strike
Tyrr Warriors Armor Destruction
Mega Strike
Power Bomber
Hurricane Blaster
Eruption
Hurricane Rush
Jump Attack
Infinity Strike
Sonic Star
Hurricane Storm
Last Attack
Provoke
Disarm
Giant Punch
Sonic Storm
Triple Sonic Slash
Sonic Rage
Sonic Flash
Force Storm
Thunder Storm
Wrath
Dreadful Roar
Thunder Spear
Raging Force
Momentum Flash
Rush Impact
Blade Slasher
Power Hammer Crush
Othell Rogues Blood Stab
Heart Breaker
Chain Blow
Reverse
Dagger Explosion
Razor Rain
Clone Attack
Shadow Dash
Dark Paralysis
Shadow Chase
Poison Zone
Mischief
Mass Trick
Shadow Flash
Throw Dagger
Throw Sand
Throw Poison Needle
Uppercut
Kick
Power Bluff
Armor Breaker
Mass Power Bluff
Shadow Walking
Critical Wound
Mug
Plunder
Yul Archers Bow Strike
Tornado Shot
Quick Shot
Pinpoint Shot
Impact Shot
Recoil Shot
Slow Shot
Multiple Arrow
Heavy Arrow Rain
Lure Shot
Phoenix Arrow
Flare
Confusion Decoy
Time Bomb
Frost Trap
Gravity Trap
Bullseye
Mass Bullseye
Feoh Wizards Elemental Spike
Elemental Crash
Elemental Destruction
Death Howl
Devil's Curse
Mass Devil's Curse
Ignore Divinity
Shadow Snare
Ultimate Body To Mind
Unleash Hell
Death Mass UnleashHell
Hell Binding
Mass Hell Binding
Death Fear
Mass Death Fear
Magical Evasion
Magical Charge
Elemental Mass Burst
Elemental Speed Burst
Aqua Crash
Elemental Power Burst
Physical Soul Barrier
Lightning Shock
Curse Gloom
Summon Reanimated Man
Summon Cursed Man
Wynn Summoners Invoke
Summon Death Gate
Summon Avenging Cubic
Mass Servitor Heal
Mark Retriever
Exile
Mass Exile
Mark of Fire
Servitor Major Heal
Ultimate Servitor Share
Mass Servitor Ultimate Defense
Mark of Weakness
Mark of Void
Mark of Plague
Mark of Trick
Dimensional Binding
Arcane Rage
Summon Protection Stone
Elemental Rage
Summon Moving Portal
Spectral Rage
Summon Demonic Crucifix
Iss Enchanters Assault Rush
Death Strike
Crippling Attack
Shadow Blade
Chaos Symphony
Mass Crippling Attack
Mass Shadow Blade
Freezing Flame
Divine Cancel
Quick Escape
Angel's Touch
Disperse
Transform
Mass Giant Root
Petrify
Giant Root
Mass Transform
Dance of Medusa
Song of Silence
Seal of Blockade
Seal of Limit
Pa'agrio's Fist
Shocking Blow
Aeore Healers Sustain
Radiant Heal
Panic Heal
Brilliant Heal
Radiant Recharge
Brilliant Recharge
Dark Blast
Mass Dark Veil
Giant's Favor
Dark Force
Dark Rain
Erase Impact
Crystal Regeneration
Dark Backfire
Mark of Lumi
Fatal Sleep
Dark Devour
Mass Fatal Sleep
Dark Vampirism
Eviscerator Lateral Hit
Backspin Blow
Spinning Kick
Gravity Hit
Pressure Punch
Distant Kick
Stamp Punch
Air Light
Distortion
Fluid Weave
Steel Mind
Chin Strike
Left Sidestep
Right Sidestep
Back Step
Heavy Hand
Reverse Weight
Crushing Air
Flying Knee Kick
Sayha's Seer Hydro Attack
Hydro Flare
Hydro Strike
Storm Rage
Hydro Drain
Air Rush
Windy Refuge
Eye of the Storm
Squall
Sayha's Blessing
Threatening Wind
Compelling Wind
Sayha's Word
Divine Storm
  • Passive skills:
Class Skill Max Level
Sigel Knights Superior Sword/Blunt Weapon Mastery 1 → 10
Superior Heavy Armor Mastery 1 → 10
Superior Shield Mastery 1 → 10
Superior M. Def 1 → 10
Superior Mental Attack Resistance 1 → 10
Superior Elemental Mastery 1 → 10
Tyrr Warriors Superior Weapon Mastery 1 → 10
Superior Dual Weapon Mastery 1 → 10
Superior Heavy Armor Mastery 1 → 10
Superior Light Armor Mastery 1 → 10
Superior Momentum Mastery 1 → 10
Superior HP Mastery 1 → 10
Superior Mental Attack Resistance 1 → 10
Othell Rogues Superior Dagger Mastery 1 → 10
Superior Dual Dagger Mastery 1 → 10
Superior Light Armor Mastery 1 → 10
Superior Movement 1 → 10
Superior Critical Mastery 1 → 10
Superior Resistance 1 → 10
Yul Archers Superior Bow/Crossbow Mastery 1 → 10
Superior Light Armor Mastery 1 → 10
Superior Survival Ability 1 → 10
Superior Mental Attack Resistance 1 → 10
Superior Critical Arrow 1 → 10
Superior M. Def. 1 → 10
Superior Elemental Resistance 1 → 10
Feoh Wizards Superior Weapon Mastery 1 → 10
Superior Robe Mastery 1 → 10
Superior Anti Magic 1 → 10
Superior MP Boost 1 → 10
Superior Fast MP Recovery 1 → 10
Superior Clear Mind 1 → 10
Wynn Summoners Superior Weapon Mastery 1 → 10
Superior Robe Mastery 1 → 10
Superior Magic Mastery 1 → 10
Superior Resistance 1 → 10
Superior Light Armor Mastery 1 → 10
Iss Enchanter Superior Dual Weapon Mastery 1 → 10
Superior Sword/Blunt Weapon Mastery 1 → 10
Superior Robe Mastery 1 → 10
Superior Light Armor Mastery 1 → 10
Superior Heavy Armor Mastery 1 → 10
Superior Anti Magic 1 → 10
Superior HP Boost 1 → 10
Superior MP Boost 1 → 10
Superior HP Recovery 1 → 10
Aeore Healers Superior Magic Weapon Mastery 1 → 10
Superior Armor Mastery 1 → 10
Superior Casting Mastery 1 → 10
Superior Anti Magic 1 → 10
Superior Elemental Resistance 1 → 10
Superior Mental Attack Resistance 1 → 10
Eviscerator Eminent Fist Weapon Mastery 11 → 17
Eminent Light Armor Mastery 11 → 17
Eminent Stability 7 → 13
Eminent Attribute Resistance 2 → 11
Sayha’s Seer Eminent Blunt Weapon Mastery 11 → 17
Eminent Robe Mastery 11 → 17
Eminent Quick Recovery 7 → 13
Eminent Attribute Resistance 2 → 11

Modified skills

  1. Sayha's Seer class’ ‘Wind Blend’ skill was changed as follows:
Skill   Before the change After the change
Wind Blend Level 5
For 10 sec., the character blends into the wind and disappears. Speed +100. The effect is canceled when using normal attacks or attack skills. Requires a sword or blunt weapon.
Level 5
Damaged received decreases for 3 seconds, and assimilate by wind for 7 seconds afterward, and movement speed increases.
  1. Some skills of Sigel Knights have been modified:
    • Challenge Aura, Iron Aura, Aura Resistance, Recovery Aura area increased from 300 to 1000 distance.
    • Specific skill changes below:
Skill   Before the change After the change
Rage Aura When equipped with a sword or blunt weapon, increases P. Atk. Atk. Spd. and P. Critical Damage by 10%, and Speed by 10. Decreases nearby enemies' P. Atk. and Atk. Spd. by 20%. Only one Sigel Knight's Aura can be active at any time. P. Atk./Atk. Spd + 15%, P. Critical Rate + 50, P. Critical Damage + 15%, Speed + 10, and enemies within range get P./M. Atk. - 20% and Atk. Spd./Casting Spd. - 20%. Only one Knight's Aura can be active at any time.
Challenge Aura When a sword or blunt weapon is equipped, increases aggression power. Additionally, increases party members' P. Atk. and Atk. Spd. by 5% and decreases skill MP Consumption by 20%. Only one Sigel Knight's Aura can be active at any time. Skill MP Consumption - 25%, Skill Cooldown - 10%. Additionally, party members' Skill MP Consumption - 15%, and Skill Cooldown - 5%. Only one Knight's Aura can be active at any time.
Iron Aura P. Atk. and Atk. Spd. + 5%. P. Def. + 215, Shield Defense + 50%, shield defense rate + 100% when equipped with heavy armor. Bow/Crossbow Resistance + 20%. Damage from critical attack - 15%. Only one Sigel Knight's Aura can be active at any time. P. Def. + 15%, and Received Critical Damage - 15%. Additionally, party members' P. Def. + 10%, and Received Critical Damage - 10%. Only one Knight's Aura can be active at any time.
Aura Resistance P. Atk. and Atk. Spd. + 5%, M. Def. + 10%, Fire/Water/Wind/Earth Resistance + 20. Only one Sigel Knight's Aura can be active at any time. M. Def. + 15%, and Attribute Resistance + 30. Additionally, party members' M. Def + 10%, and Attribute Resistance + 20. Only one Knight's Aura can be active at any time.
Recovery Aura P. Atk. and Atk. Spd. + 5%, and P. Mez/Debuff Resistance + 20. Additionally, Heal Amount by healing skills + 10% and HP Recovery Bonus + 10%. Only one Sigel Knight's Aura can be active at any time. Heal amount + 15%, Stun/Knock Back/Knock Down/Hold Resistance + 25%. Additionally, party members' heal amount + 10%, Stun/Knock Back/Knock Down/Hold Resistance + 20%. Only one Knight's Aura can be active at any time.
Spirit Aura P. Atk. and Atk. Spd. + 5%, and M. Mez/Debuff Resistance + 20. Additionally, Additionally, MP Recovery Amount and MP Recovery Bonus + 10%. Only one Sigel Knight's Aura can be active at any time. Heal amount + 15%, Mental/Paralysis/Aerial Yoke Resistance + 25%. Additionally, party members' heal amount + 10%, Mental/Paralysis/Aerial Yoke + 20%. Only one Knight's Aura can be active at any time.
  1. 3. Changed so that ‘Price of Summoning’ de-buff is not applied when using the following skills: :
    • «Summon Lion»;
    • «Summon Lumi».
  2. Class Passive skills have been changed.
    • Descriptions about Class Passive skills have been organized.
    • M. Def power increases when leveling up the following skills:
Class Skill Description (Max. Level)
Sigel Knight Classes Superior M.Def. +1935 M.Def., +25% Magic Attack Resistance. Additional STR +2.
Tyrr Warrior Classes Superior Resistance +1583 M.Def., +40 Fire/Water/Wind/Earth resistance. Additional STR +2.
Othell Rogue Classes Superior Resistance +1583 M.Def, +40 Fire/Water/Wind/Earth resistance. Additional STR +2.
Yul Archer Classes Superior Magic Resistance +1583 M.Def. Additional STR +2.
Feoh Wizard Classes Superior Anti Magic +1759 M.Def, +35% Magic Attack Resistance. Additional INT +2.
Wynn Summoner Classes Superior Magic Mastery +1759 M.Def, +35% Magic Attack Resistance, -25% Magic skill Cooldown, -10% MP Consumption. Additional INT +2.
Iss Enchanter Classes Superior Anti Magic +1583 M.Def, +35% Magic Attack Resistance.
Aeore Healer Classes Superior Anti Magic +1759 M.Def., +35% Magic Attack Resistance. Additional INT +2.
Eviscerator Eminent Light Armor Mastery When equipped with light armor, + 10% P. Def., + 2920 Additional P. Def., + 10% M. Def., +1935 Additional M. Def., + 12 P. Evasion, and -35% Received P./M. Critical Rate.
Sayha's Seer Eminent Robe Mastery When equipped with a robe, P. Def. + 10% P. Def., + 2350 Additional P. Def., + 10% M. Def., +1935 Additional M. Def., Attack Magic Resistance + 35%. Shields and Sigils are not worn, as you move with the wind.
  1. The effects of the following skills have been changed for each class:
Class Skill Changes
Tyrr Duelist Faceoff Increased duration.
Duelist's Fury Added PVP damage increase, Removed P. Atk. effects.
Yul Archers Tornado Shot Increased Skill Critical Rate.
Heavy Arrow Rain Increased Skill Critical Rate.
Multiple Arrow Increased Skill Critical Rate.
Phoenix Arrow Increased Skill Critical Rate.
Bow Strike Increased Skill Critical Rate.
Quick Shot Increased Skill Critical Rate.
Increased Skill Power.
Decreased Cooldown.
Can ignore defense of enemies.
Pinpoint Shot Increased Skill Critical Rate. Increased Skill Power.
Impact Shot Increased Skill Critical Rate. Increased Skill Power.
Recoil Shot Increased Skill Critical Rate. Increased Skill Power.
Slow Shot Increased Skill Critical Rate. Increased Skill Power.
Eviscerator Back Step Decreased movement distance.
Removed HP recovery effects.
Decreased Cooldown.
Added P. Atk. boost.
Right Sidestep Fist Weapon Resistance now remains effective even when hit, but the duration is reduced
Distant Kick Increased Knock Down duration.
Chin Strike Decreased the distance that the target is moved back.
Lateral Hit Increased Debuff duration.
Air Light Increased duration.
Infighter When you use Left or Right Sidestep, Inside Position skill is activated.
Battle Dash Added P. Def. and M.Def. boost.
Backspin Blow Can ignore defense of enemies.
Inside Position Added P. Skill Critical Rate boost.
Distortion Added Atk., P. Skill Critical Damage, and P. Skill power boost.
Feoh Soultaker Transfer Pain Increased Damage Transfer Rate.
  1. Equipped items now has an impact on some Wynn Summoners Skills:
    1. «Ultimate Servitor Share»
      • The character's physical critical damage ability is transferred to its Servitor.
      • Fixed the issue of incorrect information showing regarding the defense skill transfer rate (in actuality, no changes will be made to this value).
      • Magic abilities that don't affect Servitors' fighting abilities have been changed so their abilities don't transfer.
    2. Mark Skills
      • As the skills of that type are meant to be unique, they were changed as follows: continuous damage attack has been improved so that damage can be decisive depending on the character's M. Atk. and the target's M. Def. while the character is using Mark skills.
      • Mark of Void's HP/MP recovery rate restores at the designated value when the skill is used.
Skill   Before the change After the change
Ultimate Servitor Share Shares the following with your servitor(s): 70% of P. Atk. and P. Def., 30% of M. Atk. and M. Def., 15% of Max HP and MP, 30% of Critical Rate, 10% of Atk. Spd. and 3% of Casting Spd. for 30 minutes. Shares the following with your servitor(s): 70% of P. Atk., 55% of P. Def., 40% of M. Def., 15% of Max HP/MP, 10% of Atk. Spd., 30% of Critical Rate, and 15% of Critical Damage for 30 minutes
Mark of Trick Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 371 every second. Has a 25% of causing target to fail to use a skill. For 10 sec., inflicts damage with 125 Power added to M. Atk. Interrupts target's skill casting.
Mark of Void Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 368 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. For 10 sec., inflict damage with 125 Power added to M. Atk. Additionally, recover HP/MP.
Mark of Weakness Weakens the target for 10 seconds. Decreases 375 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. For 10 sec., inflicts damage with 125 Power added to M. Atk. Decreases target's P. Def. and M. Def.
Mark of Plague Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 375 every second and decreases the power of incoming Heals. For 10 sec., inflicts damage with 125 Power added to M. Atk. Decreases the power of the target's incoming Heals.
  1. 9. Changes to the Yul Archer class' skill “Flare” effects are explained below:
    • Starting from the third skill level (available at level 101) the skill applies a debuff which prevents a target from hiding and cannot be dispelled.
Skill   Before the change After the change
Flare Undoes the trap or hideout effect in one's surroundings. Can be used on an enemy target. Undoes the trap or hideout effect in one's surroundings. Can use a hideout-blocker debuff on a target at Lv 3. Can use on both neutral and enemies.
  1. "Switch Places" can no longer be used if there are drastic differences in height with the target.
  2. The following skills' classifications have been changed to better suit the nature of said skills.
    • Crippling Attack (moved from weaken -> physical)
    • Shadow Blade (moved from weaken -> physical)
    • Chaos Symphony (moved from weaken -> physical)
    • Slow Shot (moved from weaken -> physical)
    • Freezing Flame (moved from weaken -> magic)

Fixed issues

  1. Fixed an issue where there is no character animation when an Ertheia race character uses ‘Tauti’s Wrath’ skill.
  2. Fixed an issue where the details of an equipped weapon are incorrectly displayed in the description of some skills.
  3. Fixed an issue where skill power is incorrectly displayed in the Lvl 5 'Power Strike' skill description.
  4. Fixed an issue where skill power is incorrectly displayed in the Lvl 10 'Heal' skill description.
  5. Fixed an issue where the skill effect is not maintained for 5 minutes when using 5-minute return skill with '/unstuck' command.
  6. Fixed an issue where the skill power is incorrectly displayed in the ‘Heavy Punch’ skill description.
  7. Fixed an issue where Flame Strike 2~3 grades’ actual power and tooltip’s power are different.
  8. Fixed an issue where the icon of «Hydro Strike» was not activated after use of «Wind Blend»
  9. Fixed an issue where an icon is not activated even after satisfying the usage requirement when using some skills of Awakened classes
  10. Fixed the issue of the game abnormally terminating on using the following skill on arenas of Ceremony of Chaos:
    • « Sentinel's Aura»;
    • « Templar's Aura»;
    • « Paladin's Aura »;
    • « Avenger's Aura».
  11. Fixed the issue of the "Provoke" skill's tool tip providing incorrect information regarding the skill's duration times.
  12. Fixed the issue of the Dual Dagger skill icon activating while the character is not equipped with anything.
  13. Fixed the issue of the party aura effect being occasionally applied to oneself when using "Spirit Aura" and "Aura Resistance."
  14. Fixed the issue of there being no motion when female Dark Elf characters use the "Rapid Fire Stance" and "Hawk Eye" skills.
  15. Fixed the issue of the toggle skill's graphical effects showing when a character transforms.
  16. Fixed the issue of characters returning to re-use delay instead of moving on certain topography when using the "Quick Charge" and "Quick Evasion" skills.
  17. Fixed the issue of a particular sentence appearing multiple times in the tool tip for "Right Sidestep" Lvl 24.
  18. Fixed the issue of wrong information displaying in the tool tip for "Paladin's Aura's" physical critical damage reduction effect.
  19. Fixed an issue with the "Shield Strike" skill where Soulshots are not used when the first hit is thrown.
  20. Fixed the issue of the "Blood Panther" servitor's passive skill, "Death Touch," not activating.
  21. Fixed the issue of the "Bike Ability" skill effect disappearing after landing from Air Bike.

Game

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