Prelude of War

02 August 2019

*Join the official discord channel to discuss the new update. 

Hunting Zones

Changed Hunting Zones

Hunting ZoneChanges
Ruins of Despair

The level of Ruins of Despair has been changed to 1-10;

— the old monsters have been removed, the new ones have been added.

Ruins of Agony

The level of Ruins of Agony has been changed to 20-33;

— the old monsters have been removed, the new ones have been added.

Windy Hill

The level of Windy Hill has been changed to 40-68;

— the old monsters have been removed, the new ones have been added.

Orc Barracks

The level of Orc Barracks has been changed to 76-84;

— the old monsters have been removed, the new ones have been added.

Bloody Swampland

The level of Bloody Swampland has been changed to 97;

— new monsters have been added

Altar of Evil

The level of Altar of Evil has been changed to 89;

— new monsters have been added.

Blazing SwampThe level of Blazing Swamp has been changed to 97.
Forest of Mirrors

The level of Forest of Mirrors has been changed to 109-110, trophies from monsters have been changed;

—  when you kill an elite monster Demonic Mirror you can get an "Elite Monster Reward Box";

—elite monsters respawn in 2 hours

— the old monsters have been removed, the new ones have been added.

Breka's Stronghold

The level of Breka's Stronghold has been changed to 113-114, trophies from monsters have been changed;

—  when you kill an elite monster Breka Orc Prefect you can get an "Elite Monster Reward Box";

— elite monsters respawn in 2 hours;

— the old monsters, raid bosses and their minions have been removed,.

Ivory Tower Crater

The level of Ivory Tower Crater has been changed to 105-106, trophies from monsters have been changed;

— when you kill an elite monster Stone Cube you can get an "Elite Monster Reward Box";

— elite monsters respawn in 2 hours;

— the old monsters have been removed, the new ones have been added.

Enchanted Valley

The level of Enchanted Valley has been changed to 103-104, trophies from monsters have been changed.

— Flower Buds don't appear anymore;

— Nymph Lil, Nymph Cosmos, Nymph Rose, Nymph Tulip, Nymph Guardian, Apheru may appear in any part of the zone.   

Isle of Prayer

The level of Isle of Prayer has been changed to 111-112, trophies from monsters have been changed;

— when you kill an elite monster Lizardmen Defender you can get an "Elite Monster Reward Box";

— elite monsters respawn in 2 hours;

— the old monsters have been removed, the new ones have been added.            

Alligator Island

The level of Alligator Island has been changed to 107-108, trophies from monsters have been changed;

— when you kill an elite monster Swamp Tribe you can get an "Elite Monster Reward Box”;

— elite monsters respawn in 2 hours;

— the following monsters are not aggressive anymore: Dailaon Lad, Swamp Warrior.

Tanor Canyon

The level of Tanor Canyon has been changed to 107-108, trophies from monsters have been changed;

— when you kill an elite monster Tanor Silenos Chieftain you can get an "Elite Monster Reward Box””;

— elite monsters respawn in 2 hours;

— the following monsters are not aggressive anymore: Tanor Silenos Shaman,        Nightmare Guide, Nightmare Watchman.

Sel Mahum Training Grounds

The level of Sel Mahum Training Grounds has been changed to 102-103, trophies from monsters have been changed;

— The monsters of Sel Mahum Training Grounds now have Spear Vulnerability.

Plains of the Lizardmen

The level of Plains of the Lizardmen has been changed to 102-103, trophies from monsters have been changed;

— The monsters of Plains of the Lizardmen Grounds now have Bow and Crossbow Vulnerability.

Fafurion Temple

The level of Fafurion Temple has been changed to 119-120, trophies from monsters have been changed;

— such monsters as: Elite Guardian Warrior, Elite Guardian Archer, Temple Pries, Temple Guardian Priest don't appear anymore.

Beleth's Magic Circle and Desert Quarry

The level of Beleth's Magic Circдle and Desert Quarry has been changed to 101-102, trophies from monsters have been changed;;

— some monsters and NPCs don't appear anymore;

— for some monsters, their skills and respawn time have been changed.

  • The amount of XP obtained for defeating monsters in the following zones, has been increased: Altar of Evil, Desert Quarry, Bloody Swampland, Beleth's Magic Circle, airy Settlement, Giant's Cave, Seal of Shilen, Enchanted Valley, Silent Valley, Atelia Refinery, Cemetery, Field of Silence, Blazing Swamp.
  • The respawn time of monsters in the following hunting zones has been changed: Altar of Evil, Cemetery, Bloody Swampland, Blazing Swamp, Fairy Settlement, Desert Quarry, Seal of Shilen, Beleth's Magic Circle, Silent Valley, Dimensional Crack, Dimensional Rift, Giant's Cave (solo/party).
  • Landscape changes affect the following zones: Altar of Evil, Bloody Swampland.
  • The amount of dropping adena has been changed in the following zones: Giant's Cave, Shadow of the Mother Tree, Atelia Fortress, Sea of Spores, Garden of Spirits, Field of Whispers, Superion Fortress, Atelia Refinery.

 

The amount of monsters being respawned has been changed in the following zones: 

Hunting ZoneMonsters
Shadow of the Mother Tree

Crystal Reep (common and Repeat);

Crystal Needle (common and Repeat).

Sea of SporesFalena

 

Etina Great Temple

  • The difficulty of battle with Etis van Etina and Paragon has been changed, the rewards have also been changed according to difficulty.
ChangesBefore changingAfter changing
TimeFrom 9 p.m. on Saturday till 0.00 on Sunday, same week (if Keucereus Alliance Base Defense was successful).
ServerHeld on on the common server as an interserver raidHeld on on the local servers as a usual raid
Amount of pplCommand channel of 70-120 characters.Command channel of 35-120 characters.
Restrictions for participantsAt least 35 characters have Blackbird Clan and Kingdom's Royal Guard amity level 4 and above.Faction amity is not required anymore.    
Restrictions on battle with EtinaServer who was the first to defeat ParagonCommand channel who's contributed the most to defeating Paragon
Battle with Etina120 minutes to fight Battle with Etina, battles with Kain van Halter are not held anymore.

 

New Hunting Zones

A new hunting zone, Storm Isle, has been added. It's a time-limited hunting zone.

The Primeval Isle hunting zone has been changed: the old monsters have been removed, the new ones have been added, the zone type has been changed to time-limited hunting zone.         

Hunting ZoneStorm IslePrimeval Isle
Time to re-enterDailyDaily
Min. level to enter100105
Max. level to enter120120
Monster level110110
Basic duration of stay (min.)6060
Max. duration of stay (min.)360360
Time prolongation (min.)300300
Items to enter150 000 adena150 000 adena
Items to prolong timeStorm Isle Time Recharge StonePrimeval Isle Time Recharge Stone

— You can get into the time-limited hunting zones via their interface. The button of opening the time-limited hunting zone interface is located in the right lower corner of the screen - in the notification menu;


 

Raid Bosses

Orfen

— The level of Raid Boss Orfen has been changed to 118;

— The balance and the skill power has been changed according to the new level;

— Orfen doesn't use the "Shroud of the Sea of Spores" skill anymore, which created a defence barrier and consumed some damage; the boss doesn't summon helpers anymore;

— Respawn time: from Monday till Thursday at 9.00 p.m. server time;   

— The zone of battle with Orfen is a battle zone now.

 

Baium

— The level of Raid Boss Baium has been changed to 118;

— The balance and the skill power has been changed according to the new level;

— You can enter the zone of battle with Baium via NPC Dimensional Vortex 1 located near the teleportation point to the Tower of Insolence; additional items are not required;

— Respawn time: from Monday till Thursday at 10.00 p.m. server time;             

— Battle with Baium lasts for 1 hour.

— If the battle doesn't start, the raid is reset after a certain time;

— The zone of battle with Baium is a battle zone now.

 

Lilith and Anakim

— The level or Raid Bosses Lilith and Anakim has been changed to 118;

— The balance and the skill power has been changed according to the new level;

— You can enter via NPC Gatekeeper Ziggurat — right near the entrance to Catacomb/Necropolis (after you go down into the water);

— Respawn time: Anakim - Monday, Wednesday at 8 p.m. server time, Lilith - Tuesday, Saturday at 8 p.m. server time;

— If the battle with Anakim / Lilith doesn't start in 10 minutes, raid is reset;

— The amount of servants for Anakim / Lilith has been reduced from 7 to 3;

— Anakim doesn't use the "Holy Shield" skill, and Lilithdoesn't use the "Unholy Barrier" skill anymore;         

— The zones of battle with Anakim / Lilith are battle zones now.  

 

— The penalty for difference in levels with Raid and World bosses has been canceled, bosses don't cast Raid Curse (Petrification and Silence) anymore;

— 115 raid bosses have been removed from the game;

— The following raid bosses have been changed and moved to other hunting zones: Queen of Darkness, Transformed: Dartanion, Bloody Earth Dragon Gagia, Demon Fardune, Demon Harsia, Demon Bedukel, Bloody Witch Rumilla, Shilen's Priest Sasia, Demon Worshipper Dorgon, Demon Worshipper Zarka, Demon Worshipper Kultaan, Demon Worshipper Nortan, Valac, Kurion, Atluum, Lebruum;

— New raid bosses have been added. They appear daily at 10 p.m. server time:

Hunting ZoneRaid Boss
Ivory Tower CraterAvenger Alusion
Ivory Tower CraterAvenger Graff
Tanor Canyon           Demon Venoma
Tanor CanyonFiend Sarboth
Alligator IslandWatcher Tristan
Alligator IslandWatcher Setheth
Breka's StrongholdWatcher Setheth
Breka's StrongholdBerserker Zetahl
Breka's StrongholdBerserker Tabris
Isle of PrayerFerocious Valac
Isle of PrayerArrogant Lebruum

— If during a battle with a raid boss level 106+ your character doesn't participate in the battle for more than a minute, the character loses its right to get trophies received from the command channel.

 

Bestiary

The removed field raid bosses have also been deleted from the Bestiary.

Berserker Hard, Valiant Edgar, Patrol Commander Pho, Vicious Blood, Guardian Gastra, Coquette Morrigan, Dark Wizard Ruby, Cunning Croby, Wandering Croamis, Evil Spirit Knight Tretan, Wandering Harpe, Evil Spirit Knight Boros, Wandering Barrena, Evil Spirit Alusion, Wandering Purka, Evil Spirit's Puppet Graff, Ashen Shadow Expeditionary Force Leaders Kantu, Corrupted Atrofa, Ashen Shadow Expeditionary Force Leaders Kai, Corrupted Arbor, Ashen Shadow Expeditionary Force Leaders Heine, Corrupted Falena, Ashen Shadow Expeditionary Force Leaders Xenon, Corrupted Arimus, Blood Devil Brutal, Spirit of Time Arachine, Blood Devil Akun, Spirit of Time Tisraki, Blood Devil Epica, Spirit of Time Nympia, Blood Queen Julia, Spirit of Time Lafros.


 

Quests

Deleted Quests

The following quests, as well as the items related to them, have been removed:

Hunter Guild Request - The Immortal Plateau, Hunter Guild Request - Gludio Territory, Hunter Guild Request - Isle of Souls, Hunter Guild Request - Atelia Fortress, Hunter Guild Request - Cruma Marshlands, Hunter Guild Request - Garden of Spirits, Hunter Guild Request - Elven Forest, Hunter Guild Request – Wasteland West,       Hunter Guild Request - Turek Orc Campsite, Hunter Guild Request - Wasteland East, Hunter Guild Request - Cemetery, Hunter Guild Request – Forest of the Dead, Hunter Guild Request - Valley of Saints, Hunter Guild Request – Swamp of Screams, Hunter Guild Request - The Fields, Hunter Guild Request - Sea of Spores, Hunter Guild Request - Fairy Settlement, Hunter Guild Request - Shadow of the Mother Tree, Hunter Guild Request - Garden of Beasts, Hunter Guild Request - North of the Town of Giran,
Hunter Guild Request - Southern Region, Isle of Prayer, Hunter Guild Request - Northern Region, Isle of Prayer, Hunter Guild Request - Altar of Evil, Operation: Rescue, Land Dragon Conqueror, Infernal Flames Burning in Crystal Prison, Fire Dragon Destroyer, Devils Strike Back, Advent of Balok, Jewel of Antharas, Day of Liberation, Jewel of Valakas, An Audience With Tauti, Primal Mother, Istina, Bottle of Octavis' Soul, Extreme Challenge: Primal Mother Resurrected, Bottle of Istina's Soul, The Corrupted Leader, Bottle of Tauti's Soul, The Corrupted Leader: His Truth, Deep Inside Atelia Fortress, Undecaying Memory of the Past, Queen Ramona, Controller of the Vessel, Own the Earth and the Heavens, Owner of Hall, How to Cover Shilen's Eyes, Orfen's Ambition, Resurrected Owner of Hall, Restrain Queen Krosha, Stopping the Wind Dragon, Temple Guardians, Controlling Your Temper, Contamination Containment, Red Thread of Fate, Split Destiny, Winds of Fate: Encroaching Shadows, Noblesse, Soul Testing, Little Wing, Little Wing's Big Adventure, Obtain a Wolf Pet, Help the Uncle!, Help the Son!, Help the Sister!, Divinity Protector, Waiting for the Summer, Plain Mission, The Invaded Execution Grounds, An Uninvited Guest, The Executioner's Execution, Weeding Work, Seven Flowers, Liberating the Spirits, Secret Buried in the Swamp, Tomb Raiders, Shadow of Terror: Blackish Red Fog, Unsettling Shadow and Rumors, Unstoppable Futile Efforts, To the Prison of Darkness, Basic Mission: Fairy Settlement - West, Basic Mission: Fairy Settlement - East, Way of Wandering Knight, Prove Progress, Nothing Is Impossible, Across the Death Line, Control of Power, Take Up Arms, Wash Blood with Blood, Basic Mission: Bloody Swampland, Meaning of Survival, Never Say Good Bye, Basic Mission: Blazing Swamp, Waiting for Pa'agrio, Basic Mission: Altar of Evil, The Purification Ritual, Tulesir's Song - 1, Tulesir's Song - 2, Challenge! Balthus Knight!, What Matters More Than Ability, Gift for You, Charge at Antharas, Forgotten Power: Start of Fate, New Power, Winds of Fate, Hidden in Chaos, Before the Guide, Start of Fate, Certification of Fate, Day of Destiny: Human's Fate, Day of Destiny: Elven Fate, Day of Destiny: Dark Elf's Fate, Day of Destiny: Orc's Fate, Day of Destiny: Dwarf's Fate, Day of Destiny: Kamael's Fate, Law Enforcement, Seize Your Destiny, The Alligator Hunter returns, The Outlaws are Incoming, Defending the Forsaken Plains, Endless Revenge, Assisting the Golden Ram Army, An Ominous Request, A Daunting Task, Weakening the Varka Silenos Forces, Weakening the Ketra Orc Forces, The Role of a Watcher, Special Mission: Defeat Baylor (one-time), Special Mission: Defeat Spezion (one-time), A Whole New Level of Alchemy, A New Craft, Seven Signs, Mysterious Girl, Seven Signs, One Who Seeks the Power of the Seal, Seven Signs, Forbidden Book of the Elmoreden Kingdom, Seven Signs, Solina's Tomb, Seven Signs, To the Monastery of Silence, Grave Robber Rescue, Don't Know, Don't Care, Reclaim Our Era, Wings of Sand, Legendary Tales, Lucien's Altar, Seven Signs, Embryo, Seven Signs, Series of Doubt, Seven Signs, Secret Ritual of the Priests, Seven Signs, the Sacred Book of Seal, Seven Signs, Seal of the Emperor, Seven Signs, Mammon's Contract, Seven Signs, Dying Message, Parcel Delivery, Gather the Flames, Pailaka - Injured Dragon, The Finest Food, Hot Spring Water, Egg Delivery, Specialty Liquor Delivery, Secret Buried in the Swamp, Plain Mission, The Coming Darkness, Life Energy Repository, Light and Darkness, Before Darkness Bears Fruit, Pailaka - Devil's Legacy, A Game of Cards, Sweet Whispers, Heart in Search of Power, Shrieks of Ghosts, Stolen Dignity, An Ice Merchant's Dream, Seductive Whispers, More Than Meets the Eye, Pailaka - Song of Ice and Fire, 1000 years, the End of Lamentation, Intended Tactic, Certification of Value, Recertification of Value, Lost Dream, Vain Conclusion, Contract Completion, Release of the Seal, Nikola's Heart, Contract Execution, Nikola's Cooperation, Art of Persuasion, Wasteland Queen, Relic Exploration, Fallen Angel - Request of Dawn, Fallen Angel - Request of Dusk, Shadow Fox - 3, Shadow Fox - 2, Shadow Fox - 1, Temple Champion - 2, Temple Missionary, Temple Executor, Temple Champion - 1; 


— The old quest links for obtaining levels 2~85 for all races have also been removed, all quest series as "Kekropus' Letter" and "Letters from the Queen” and the items related to them have also been deleted;

— The quests on getting the Exalted status have been improved:

Quest nameChanges in quest
For GloryThe necessary amount of Proof of Battle items: 80 it. → 10 it. 
Befitting of the StatusThe necessary amount of head accessories: 5 it. → 1 it. 
Confronting a Giant MonsterBesides the current conditions of completing the quest, there's an option to finish it in a different way: to kill monsters in Giant's Cave and Fairy Settlement and to collect Proof of Resistance 10 000 it.   
For HonorThe necessary amount of Proof of Battle items: 100 it. → 20 it.
Relationships Befitting of the StatusAn option to create a Citrine Pendant with a 100% chance has been added: To do so, you need to deliver to Black Marketeer of Mammon the following items: 120 mln adena, 200 Crystals (R-grade) and 1 Citrine Pendant Fragment.
Helping OthersThe necessary amount of bonuses of the party leader during the quest: 15 → 2
Confronting the Greatest DangerBesides the current conditions of completing the quest, there's an option to finish it in a different way: to kill monsters in Fairy Settlement or Atelia Refinery, you need to get Proof of Preparation 20 000 it.
For VictoryBesides the current conditions of completing the quest, there's an option to finish it in a different way: to take part in Grand Olympiad to the Ceremony of Chaos and to collect Proof of Settlement 30 it.
Step Up to LeadThe necessary amount of bonuses of the party/command channel leader during the quest: 30 → 5
Exalted, Reaching Another Level

Besides the current conditions of completing the quest, there's an option to finish it in a different way:

Quest: New Path to Glory.

You need to defeat monsters in the following zones: Atelia Refinery, Ivory Tower Crater, Alligator Island,  Tanor Canyon and to deliver Proof of Reputation 80 000 it.

Exalted, Guide to Power

Besides the current conditions of completing the quest, there's an option to finish it in a different way:                  

Quest: New Way for Pride. You need to defeat monsters in the following zones: Atelia Refinery, Ivory Tower Crater, Alligator Island,  Tanor Canyon and to deliver Proof of Pride 80 000 it.

  • For the Make a Sewing Kit target monsters have been changed, now you need to defeat Lost Steel Golem and Frost Steel Golem;
  • Min. level has been changed from 95 to 100 for the following quests: Best Choice, Let's Go Fishing, Glittering Weapons, Temper a Rusting Blade, The Soul of a Sword, Containing the Attribute Power;
  • From the Audience with the Land Dragon quest target monsters Harit Lizardman Shaman and Harit Lizardman Matriarch have been removed;
  • To complete the Elven Botany quest the Flower Bud Sample items are not required anymore;
  • To complete The Mother Tree Revival Project quest you need to defeat Nymph Guardian instead of Kimerian's Shadows;
  • The deleted monsters have been removed from such quests as Retrieving the Chaos Fragment, Trials before the Battle and Seeker Rescue;
  • Now the icon of scroll won't be displayed above the heads of NPCs giving secondary quests, until your character reaches level 100, upon reaching level 100 the icons will be shown again;

 

The rewards for some quests have been changed.

Quest nameNew rewardChanges
Mysterious Journey

XP 27 244 350

SP 6538

Removed adena,

Scroll: Enchant Weapon (R-grade)

Soulless One

XP 817 330 500

SP 196 159

Adena removed
To the Seed of Annihilation

XP 1 148 480

SP 275

Removed adena,

Scroll: Enchant Armor (R-grade)

To the Seed of Hellfire

XP 951 127 800

SP 228 270

Adena removed

New quests

Major quests

  • The old quests for 1st, 2nd, 3rd and 4th class transfer for main races have been replaced with quest series Path of Destiny, quests for Ertheia (the Winds of Fate quest series) have been changed.
  • Upon reaching certain levels the characters will receive a notification about an option to start a main quest via Tarti in Gludio. When you complete the quest, you'll have an option to change your class to one of the available;
  • To change your class, choose the new one from the list in the special interface and press the “Choose class” button. The interface is available by pressing the  button with a medal icon in the notifications menu;
NameCharacter levelRace
Path of Destiny - Beginning1 ~ 20

Human

Elf

Dark Elf

Dwarf

Orc

Kamael

Path of Destiny - Proving20 ~ 40
Path of Destiny - Conviction40 ~ 76
Path of Destiny - Overcome76 ~ 85
Wind of Destiny - Encounter1 ~ 40Ertheia
Wind of Destiny - Promise40 ~ 76
Wind of Destiny - Choice76 ~ 85

 

New quests related to character development have been added. 

  • As a reward for such quests character receives boxes with different useful items, and for the Noble Material quest you'll get the Acquire Noblesse Privileges.
Quest nameTypeRestrictionsStart NPC    
Where Fates IntersectOne-timeAwakening or the 3rd LiberationTarti
Reawakened FateOne-timeComplete “Where Fates Intersect”Joachim
Noble MaterialOne-timeComplete “Reawakened Fate”Joachim

 

The quests for levelling up have been added. 

  • While completing the following quests, it's possible to quickly develop your character to level 85.
Quest nameCharacter levelStart NPC
Training Begins Now1~20Tarti
Curse of Undying1~20Silvan
Antidote Ingredients20~40Tarti
Resurrected One20~40Kallesin
Deathly Mischief20~40Zenath
Changed Spirits40~76Tarti
Why are the Ratel here?40~76Pio
Growlers Turned Violent40~76Pio
Communication Breakdown40~76Pio
Attack of the Enraged Forest40~76Pio
Check Out the Situation76~85Tarti
Suspicious Movements76~85Reclous
Someone's Trace76~85Reclous
Ketra Orcs...?76~85Reclous
They Must Be Up to Something76~85Reclous
Praying for Safety76~85Reclous

The location where a characters appears after being created, has been changed.

  • All new characters will appear in the Town of Gludio.
  • Tarti will give them the first quest to evolve and then you can complete the following quests up to level 85.

 

Class

New skills

  • New skills have beed added:
SkillClassDescription
Sharpen Edge of StormTyrr Dreadnought

Brandishes a spear in a wide circle to expand the strike range to all directions for 30 min. Requires a spear. Removing the spear also cancels Sharpen Edge of Storm.

 

Acquired Level: 85

Required SP: 10 000

Edge of StormTyrr Maestro, Tyrr Titan

Brandishes a spear in a wide circle to expand the strike range to all directions for 1 min. Requires a spear. Removing the spear also cancels Edge of Storm. 

 

Acquired Level: 99

Required items: 5 000 000 SP, Rune Stone (x8)

Force IntentionAll Tyrr Warriors

Detonates the Warrior's Momentum charge and for 1 minute, P. Atk. +10%, P. Critical Damage +15%. Need 10 Momentum. Consumes 5 Soulstones.

 

Acquired Level: 105

Required Items: 1 753 765 925 SP, Rune Stone (x8)

Skill changes

  • Special 1st, 2nd, 3rd Class Transfer skills have been updated and received a prefix “Novice”.
  • Updated 1st Class Transfer skills:
1st Class TransferActive skillsArmor MasteryWeapon Mastery
Warrior

Novice Armor Destruction 

Novice Mega Strike

Heavy Armor Mastery

 Light Armor Mastery

Weapon Mastery 

Dual Weapon Mastery

Human Knight

Novice Rising Smash 

Novice Chain Gust

Heavy Armor MasterySword/Blunt Weapon Mastery
Rogue

Novice Heart Breaker

Novice Quick Shot

Light Armor Mastery

Bow/Crossbow Mastery Dagger Mastery 

Dual Dagger Mastery

WizardNovice Elemental Crash Novice InvokeRobe Mastery Light Armor MasteryWeapon Mastery
Cleric

Novice Dark Blast 

Novice Resolving Bash

Robe Mastery 

Light Armor Mastery

Magic Weapon Mastery

Dual Weapon Mastery Sword/Blunt Weapon Mastery

Elven Knight

Novice Rising Smash 

Novice Resolving Bash

Robe Mastery 

Light Armor Mastery

Weapon Mastery 

Dual Weapon Mastery 

Sword/Blunt Weapon Mastery

Elven Scout

Novice Heart Breaker

Novice Quick Shot

Light Armor Mastery

Bow/Crossbow Mastery Dagger Mastery 

Dual Dagger Mastery

Elven Wizard

Novice Elemental Crash

Novice Invoke

Robe Mastery 

Light Armor Mastery

Weapon Mastery
Oracle

Novice Dark Blast 

Novice Dark Blast

Robe Mastery 

Light Armor Mastery

Magic Weapon Mastery
Palus Knight

Novice Rising Smash 

Novice Resolving Bash

Heavy Armor Mastery 

Light Armor Mastery

Weapon Mastery 

Dual Weapon Mastery Sword/Blunt Weapon Mastery

Assassin

Novice Heart Breaker

Novice Quick Shot

Light Armor Mastery

Bow/Crossbow Mastery Dagger Mastery 

Dual Dagger Mastery

Dark Wizard

Novice Elemental Crash

Novice Invoke

Robe Mastery 

Light Armor Mastery

Weapon Mastery
Shillien Oracle

Novice Dark Blast 

Novice Dark Blast

Robe Mastery 

Light Armor Mastery

Magic Weapon Mastery
Orc Raider

Novice Armor Destruction 

Novice Mega Strike

Heavy Armor Mastery 

Light Armor Mastery

Weapon Mastery 

Dual Weapon Mastery

Orc Monk

Novice Armor Destruction 

Novice Mega Strike

Heavy Armor Mastery 

Light Armor Mastery

Weapon Mastery 

Dual Weapon Mastery

Orc Shaman

Novice Resolving Bash 

Novice Radiant Crash

Heavy Armor Mastery 

Light Armor Mastery 

Robe Mastery

Weapon Mastery 

Dual Weapon Mastery

Scavenger

Novice Heart Breaker 

Novice Blood Stab

Light Armor Mastery

Dagger Mastery 

Dual Dagger Mastery

Bounty Hunter

Novice Armor Destruction 

Novice Mega Strike

Heavy Armor Mastery 

Light Armor Mastery

Weapon Mastery 

Dual Weapon Mastery

Trooper

Novice Armor Destruction 

Novice Elemental Crash

Heavy Armor Mastery 

Robe Mastery

Weapon Mastery 

Dual Weapon Mastery Weapon Mastery

Warder

Novice Elemental Crash 

Novice Quick Shot

Light Armor Mastery 

Robe Mastery

Weapon Mastery 

Bow/Crossbow Mastery

 

  • Updated 2nd Class Transfer skills:
2nd Class TransferActive skillsArmor MasteryWeapon Mastery
GladiatorNovice Sonic Flash

Intermediate Heavy Armor Mastery 

Intermediate Light Armor Mastery

Intermediate Weapon Mastery 

Intermediate Dual Weapon Mastery 

Intermediate Force Mastery

WarlordNovice Thunder Spear

Intermediate Heavy Armor Mastery 

Intermediate Light Armor Mastery

Intermediate Weapon Mastery 

Intermediate Dual Weapon Mastery 

Intermediate Force Mastery 

Intermediate Polearm Mastery

PaladinNovice Summon Phoenix Cubic

Intermediate Heavy Armor Mastery 

Intermediate Shield Mastery

Intermediate Sword/Blunt Weapon Mastery Intermediate Shield Mastery
Dark AvengerNovice Summon Blood Panther

Intermediate Heavy Armor Mastery 

Intermediate Shield Mastery

Intermediate Sword/Blunt Weapon Mastery Intermediate Shield Mastery
Treasure HunterNovice Reverse ManaIntermediate Light Armor Mastery

Intermediate Dagger Mastery 

Intermediate Dual Dagger Mastery

HawkeyeNovice SnipingIntermediate Light Armor MasteryIntermediate Bow/Crossbow  Mastery
SorcererNovice Volcanic Destruction

Intermediate Robe Mastery 

Intermediate Sigil Mastery

Intermediate Weapon Mastery
NecromancerNovice Lockshard Destruction

Intermediate Robe Mastery 

Intermediate Sigil Mastery

Intermediate Weapon Mastery
WarlockNovice Summon Feline Queen

Intermediate Robe Mastery 

Intermediate Light Armor Mastery

Intermediate Weapon Mastery 

Intermediate Summon Mastery

BishopNovice Divine Prayer

Intermediate Robe Mastery 

Intermediate Sigil Mastery

Intermediate Weapon Mastery
ProphetNovice Hands of Einhasad

Intermediate Heavy Armor Mastery 

Intermediate Light Armor Mastery 

Intermediate Robe Mastery

Intermediate Dual Weapon Mastery 

Intermediate Sword/Blunt Weapon Mastery

Temple KnightNovice Summon Othellot Cubic

Intermediate Heavy Armor Mastery 

Intermediate Shield Mastery

Intermediate Sword/Blunt Weapon Mastery 

Intermediate Shield Mastery

SwordsingerNovice Shield Song

Intermediate Heavy Armor Mastery 

Intermediate Light Armor Mastery 

Intermediate Robe Mastery 

Intermediate Shield Mastery

Intermediate Dual Weapon Mastery 

Intermediate Sword/Blunt Weapon Mastery

Plains WalkerNovice Right Angle ReverseIntermediate Light Armor Mastery

Intermediate Dagger Mastery 

Intermediate Dual Dagger Mastery

Silver RangerNovice Rapid FireIntermediate Light Armor MasteryIntermediate Bow/Crossbow Mastery
SpellsingerNovice Icicle Destruction

Intermediate Robe Mastery 

Intermediate Sigil Mastery

Intermediate Weapon Mastery
Elemental SummonerNovice Summon Seraphim the Unicorn

Intermediate Robe Mastery 

Intermediate Light Armor Mastery

Intermediate Weapon Mastery 

Intermediate Summon Mastery

Elven ElderNovice Mass Mana Gain

Intermediate Robe Mastery 

Intermediate Sigil Mastery

Intermediate Weapon Mastery
Shillien Knight[Novice Summon Death Cubic

Intermediate Heavy Armor Mastery 

Intermediate Shield Mastery

Intermediate Sword/Blunt Weapon Mastery 

Intermediate Shield Mastery

BladedancerNovice Sword Waltz

Intermediate Heavy Armor Mastery 

Intermediate Light Armor Mastery 

Intermediate Robe Mastery

Intermediate Dual Weapon Mastery 

Intermediate Sword/Blunt Weapon Mastery

Abyss WalkerNovice Shadow ReverseIntermediate Light Armor Mastery

Intermediate Dagger Mastery 

Intermediate Dual Dagger Mastery

Phantom RangerNovice Hawk EyeIntermediate Light Armor MasteryIntermediate Bow/Crossbow Mastery
SpellhowlerNovice Updraft Destruction

Intermediate Robe Mastery 

Intermediate Sigil Mastery

Intermediate Weapon Mastery
Phantom SummonerNovice Summon Soulless

Intermediate Light Armor Mastery 

Intermediate Robe Mastery

Intermediate Weapon Mastery 

Intermediate Summon Mastery

Shillien ElderNovice Mental Recharge

Intermediate Robe Mastery 

Intermediate Sigil Mastery

Intermediate Weapon Mastery
DestroyerNovice Frenzy

Intermediate Heavy Armor Mastery 

Intermediate Heavy Armor Mastery

Intermediate Weapon Mastery Intermediate Dual Weapon Mastery 

Intermediate Two-handed Weapon Mastery 

Intermediate Polearm Mastery 

Intermediate Force Mastery

TyrantNovice Raging Force

Intermediate Heavy Armor Mastery 

Intermediate Light Armor Mastery

Intermediate Weapon Mastery Intermediate Dual Weapon Mastery 

Intermediate Fist Weapon Mastery 

Intermediate Force Mastery

OverlordNovice Seal of Confusion

Intermediate Heavy Armor Mastery 

Intermediate Light Armor Mastery 

Intermediate Robe Mastery 

Intermediate Shield Mastery

Intermediate Dual Weapon Mastery 

Intermediate Sword/Blunt Weapon Mastery

WarcryerNovice Rampageous Beat

Intermediate Heavy Armor Mastery 

Intermediate Light Armor Mastery 

Intermediate Robe Mastery

Intermediate Dual Weapon Mastery 

Intermediate Sword/Blunt Weapon Mastery

Bounty HunterNovice Reverse PlunderIntermediate Light Armor Mastery

Intermediate Dagger Mastery 

Intermediate Dual Dagger Mastery

WarsmithNovice Power Hammer Crush

Intermediate Heavy Armor Mastery 

Intermediate Light Armor Mastery 

Intermediate Shield Mastery

Intermediate Weapon Mastery Intermediate Dual Weapon Mastery 

Intermediate Two-handed Weapon Mastery 

Intermediate Polearm Mastery 

Intermediate Blunt Weapon Mastery 

Intermediate Force Mastery

BerserkerNovice Rush Impact

Intermediate Heavy Armor Mastery 

Intermediate Light Armor Mastery

Intermediate Weapon Mastery Intermediate Dual Weapon Mastery 

Intermediate Two-handed Weapon Mastery 

Intermediate Force Mastery

Soul BreakerNovice Void Destruction

Intermediate Robe Mastery 

Intermediate Sigil Mastery

Intermediate Weapon Mastery
ArbalesterNovice Vengeful SniperIntermediate Light Armor MasteryIntermediate Bow/Crossbow Mastery

 

  • Two active skills can be learned after the second class transfer:
ArchetypeActive skills
Sigel KnightNovice Chain StrikeNovice Iron Aura
Tyrr WarriorNovice Power BomberNovice Feral Ogre Cry
Othell RogueNovice Chain BlowNovice Angel of Death
Yul ArcherNovice Multiple ArrowNovice Rapid Fire Stance
Feoh WizardNovice Mass RuinNovice Essence of Mana
Iss EnchanterNovice Resistance DebuffNovice Mental Attack Resistance
OverlordNovice Resistance DebuffNovice Mental Attack Resistance
Wynn SummonerNovice Mark of WeaknessNovice Blessing of the Giants
Aeore HealerNovice Radiant HealNovice Dark Force

 

  • Updated 3rd Class Transfer skills:
DuelistNovice Rain of Fire/ Novice Sonic Storm/ Novice Hurricane Rush
DreadnoughtNovice Rain of Fire/ Novice Thunder Storm/ Novice Hurricane Rush
Phoenix KnightNovice Shield Impact / Novice Final Ultimate Defense/ Novice Superior Aggression Aura
Hell KnightNovice Shield Impact / Novice Final Ultimate Defense/ Novice Superior Aggression Aura/ Novice Summon Blood Panther Lv.2
AdventurerNovice Shadow Chase/ Novice Flash Bluff/ Novice Critical Wound
SagittariusNovice Heavy Arrow Rain/ Novice Impact Shot/ Novice Bullseye
ArchmageNovice Elemental Storm/ Novice Death Howl/ Novice Mass Death Fear
SoultakerNovice Elemental Storm/ Novice Death Howl/ Novice Mass Death Fear
Arcana LordNovice Mark of Plague/ Novice Mark of Trick/ Novice Mark Retriever/ Novice Summon Feline Queen Lv.2
CardinalNovice Radiant Recharge/ Novice Radiant Heal/ Novice Celestial Protection
HierophantNovice Celestial Aegis/ Novice Elemental Resistance
Eva's TemplarNovice Shield Impact / Novice Final Ultimate Defense/ Novice Superior Aggression Aura
Sword MuseNovice Celestial Aegis/ Novice Elemental Resistance
Wind RiderNovice Shadow Chase/ Novice Flash Bluff/ Novice Critical Wound
Moonlight SentinelNovice Heavy Arrow Rain/ Novice Impact Shot/ Novice Bullseye
Mystic MuseNovice Elemental Storm/ Novice Death Howl/ Novice Mass Death Fear
Elemental MasterNovice Mark of Trick/ Novice Mark of Trick/ Novice Mark Retriever/ Novice Summon Seraphim the Unicorn Lv. 2
Eva's SaintNovice Radiant Recharge/ Novice Radiant Heal/ Novice Celestial Protection
Shillien TemplarNovice Shield Impact / Novice Final Ultimate Defense/ Novice Superior Aggression Aura
Spectral DancerNovice Celestial Aegis/ Novice Elemental Resistance
Ghost HunterNovice Shadow Chase/ Novice Flash Bluff/ Novice Critical Wound
Ghost SentinelNovice Heavy Arrow Rain/ Novice Impact Shot/ Novice Bullseye
Storm ScreamerNovice Elemental Storm/ Novice Death Howl/ Novice Mass Death Fear
Spectral MasterNovice Mark of Plague/ Novice Mark of Trick/ Novice Mark Retriever/ Novice Summon Soulless Lv. 2
Shillien SaintNovice Radiant Recharge/ Novice Radiant Heal/ Novice Celestial Protection
TitanNovice Rain of Fire/ Novice Hurricane Storm/ Novice Hurricane Rush
Grand KhavatariNovice Rain of Fire/ Novice Force Storm/ Novice Hurricane Rush
DominatorNovice Celestial Aegis/ Novice Elemental Resistance
DoomcryerNovice Celestial Aegis/ Novice Elemental Resistance
Fortune SeekerNovice Shadow Chase/ Novice Flash Bluff/ Novice Critical Wound
MaestroNovice Rain of Fire/ Novice Hurricane Storm/ Novice Hurricane Rush
DoombringerNovice Rain of Fire/ Novice Hurricane Storm/ Novice Hurricane Rush
Soul Hound

Novice Elemental Storm/ 

Novice Death Howl/ Novice Mass Death Fear

Soul HoundNovice Elemental Storm/ Novice Death Howl/ Novice Mass Death Fear
TricksterNovice Heavy Arrow Rain/ Novice Impact Shot/ Novice Bullseye
  • New levels of passive 2nd Class Transfer skills can be learned after completing the third class transfer;
  • The rest 1st, 2nd, 3rd Class Transfer skills, that were not replaced with “Novice” ones, have been deleted;
  • The following skills have been changed:
ArchetypeClassName skillSkill changes
Sigel KnightCommon skill

Two-Hand Stance

 

New effect:

P. Critical Rate and P. Critical Damage by 15%, and P. Atk. by 100%  based on Shield Defense

Sigel KnightCommon skillVanishing StunIncreased Skill Power
Sigel KnightCommon skillRising Smash Increased Skill Power
Sigel KnightCommon skillShield ChargeIncreased Skill Power
Sigel KnightCommon skillShield BashIncreased Skill Power
Sigel KnightCommon skillShield BoomerangIncreased Skill Power
Sigel KnightCommon skillShield ImpactIncreased Skill Power
Sigel KnightCommon skillShield WaveIncreased Skill Power
Sigel KnightCommon skillChain GustIncreased Skill Power
Sigel KnightSigel Phoenix KnightPhoenix GlideIncreased Skill Power
Sigel KnightSigel Phoenix KnightBurning Chain LashIncreased Skill Power
Sigel KnightSigel Phoenix KnightFlame FeatherIncreased Skill Power
Sigel KnightSigel Hell KnightShadow HuntIncreased Skill Power
Sigel KnightSigel Hell KnightRevenging ThornIncreased Skill Power
Sigel KnightSigel Hell KnightBlack Thorn Chain StrikeIncreased Skill Power
Sigel KnightSigel Eva's TemplarReversal StreamIncreased Skill Power
Sigel KnightSigel Eva's TemplarMaelstromIncreased Skill Power
Sigel KnightSigel Eva's TemplarGigantic WaveIncreased Skill Power
Sigel KnightSigel Shillien TemplarMass Lightning StrikeIncreased Skill Power
Sigel KnightSigel Shillien TemplarInhale SoulIncreased Skill Power
Sigel KnightSigel Shillien TemplarChained Death ScytheIncreased Skill Power
Tyrr WarriorCommon skillSuperior Momentum MasteryNow the skill is passive
Wynn SummonerCommon skillMark of WeaknessIncreased Skill Power
Wynn SummonerCommon skillMark of VoidIncreased Skill Power
Wynn SummonerCommon skillMark of PlagueIncreased Skill Power
Wynn SummonerCommon skillMark of TrickIncreased Skill Power
Wynn SummonerCommon skillMark RetrieverIncreased Skill Power
Wynn SummonerCommon skillMark of FireIncreased Skill Power
Wynn SummonerCommon skillInvokeIncreased Skill Power
Wynn SummonerWynn Arcana LordSurrender to the ElementalIncreased Skill Power
Wynn SummonerWynn Arcana LordArcane RageIncreased Skill Power
Wynn SummonerWynn Elemental MasterFreezing InvokeIncreased Skill Power
Wynn SummonerWynn Elemental MasterElemental RageIncreased Skill Power
Wynn SummonerWynn Spectral MasterCurse ExposureIncreased Skill Power
Wynn SummonerWynn Spectral MasterSpectral RageIncreased Skill Power
Aeore HealerCommon skillSuperior InquisitionIncreased damage in PVE
Aeore HealerCommon skillDark BlastIncreased Skill Power
Aeore HealerCommon skillMass Dark VeilIncreased Skill Power
Yul ArcherCommon skillPolishing Arrows: Atk. Spd. Decreased Skill Cooldown
Yul ArcherCommon skillPolishing Arrows: P. Atk. Decreased Skill Cooldown
Yul ArcherCommon skillPolishing Arrows: Additional Hit Decreased Skill Cooldown
Yul ArcherCommon skillPolishing Bolts: Atk. Spd. Decreased Skill Cooldown
Yul ArcherCommon skillPolishing Bolts: P. Atk.Decreased Skill Cooldown
Yul ArcherCommon skillPolishing Bolts: Additional Hit Decreased Skill Cooldown
Iss EnchanterCommon skillRadiant CrashIncreased Skill Power
Iss EnchanterCommon skillResolving BashIncreased Skill Power
Iss EnchanterCommon skillChaos SymphonyIncreased Skill Power
Iss EnchanterIss HierophantHands of EinhasadIncreased P. Atk./M. Atk. 
Iss EnchanterIss HierophantGlaringIncreased P. Atk./M. Atk. 
Iss EnchanterIss Sword MuseShield SongIncreased P. Def., attribute resistance
Iss EnchanterIss Sword MuseAlluring ConductIncreased Skill Power, Swift Praise Lv.2 self effect has been added
Iss EnchanterIss Sword MuseRepeat Mark SomersaultIncreased Skill Power
Iss EnchanterIss Spectral DancerPhantom SlasherIncreased Skill Power
Iss EnchanterIss Spectral DancerShadow BladeIncreased Skill Power
Iss EnchanterIss Spectral DancerDancing Phantom BladeIncreased Skill Power
Iss EnchanterIss Spectral DancerSword WaltzIncreased P. Atk
Iss EnchanterIss DoomcryerFreezing FlameAdded one-handed/ two-handed sword/ dual sword attack resistance
Iss EnchanterIss DoomcryerRampageous BeatIncreased Skill Power
Sayha's SeerSayha's SeerAir RushNo additional damage on the target which is debuffed with a Storm Sign
Sayha's SeerSayha's SeerWind BlendP. Def./ M. Def. Increase
Sayha's SeerSayha's SeerEye of the StormAdded a bow and a dagger resistance
Sayha's SeerSayha's SeerSayha's FuryLightning trigger-effect has been deleted, M. Critical Damage increase effect has been added
Sayha's SeerSayha's SeerUltimate SquallLightning trigger-effect has been deleted, M. Damage increase effect has been added
Sayha's SeerSayha's SeerSayha's WordStorm Sign Lv.3 is no longer applied, instead Storm Sign Lv.4 is applied at a certain rate
  • Formula that counts damage for effects “Received Damage -X%” and “Received Damage during PVP -X%” has been changed.
  • Character's Spd. increase effect has been deleted from Melody / Harmony / Sonata skills, the basic character's Spd. has been increased.
  • Static increase in P. Atk. for the effects Superior Sword/ Blunt Weapon Mastery (knights and enchanters),  Superior Dual Weapon Mastery (enchanters) has been increased.
  • The following class effects have been changed:
  1. Party Solidarity aura skill, that previously was activated when combined with aura from several characters with different classes, has been deleted; 
  2. The existing class aura have become passive skills, effects have not been changed:
ClassPassive Skill
Sigel KnightSigel Force
Tyrr WarriorTyrr Force
Othell RogueOthell Force
Yul ArcherYul Force
Feoh WizardFeoh Force
Wynn SummonerWynn Force
Aeore HealerAeore Force
EvisceratorEviscerator Force
Sayha's SeerSayha's Seer Force
  • Passive force skills for each class have been moved from the “Skills” category in the skill window to the “Occupation Skills” category;
  • Wizard's / Warrior's / Knight's Harmony effects have been combined into a single Fantasia Harmony effect;
  • Battle Ditty / Protective Ditty skills have been combined into a single Fantasia Melody skill;
  • A character with the previous Harmony / Melody skills will obtain combined skills by the following criteria:
  1. By highest level of previous skills
  2. By highest level of previous skills enchantment

— Sonata and Drum skill effects have been unified:

  1. Prevailing Sonata / Daring Sonata / Refreshing Sonata
  2. Prevailing Song / Daring Song /Refreshing Song
  3. Prevailing Dance / Daring Dance / Refreshing Dance
  4. Combat Frenzy / Marching Frenzy / Relax Frenzy
  • Drum skills duration has been increased to 5 min along with Sonata skills duration;
  • Melody / Sonata/ Debuff skills duration will not be changed while applying a higher level skill;
  • Several Iss Spectral Dancer skills have been changed;
  • An error because of which Phantom Slasher and Dancing Phantom Blade skills were not activated even when all conditions were fulfilled, has been fixed;
  • An error because of which Seal of Extortion, Seal of Confusion, Seal of Suspension skills effect did not change under the Vanguard of Baylor skill, has been fixed;
  • An error because of which while the usage of Ultimate Servitor Share skill system messages duplicated in chat, has been fixed;
  • The incorrect character’s animation while using Wind Blend skill has been fixed;
  • For a better understanding of combat system many debuffs have been merged into 4 groups;
  • Names and descriptions of items / skills are aligned with new types of debuffs;
Before changesAfter changes
DisarmObstruction
Target change
Restrain
Bond
Unable to hide
Silence
Exile
Bluff
PoisonInfection
Bleed
SleepStupor
Transformed State
FearConfusion
Aerial Yoke
Weakening
Charm
Stun
Paralysis
Knocked back
Knocked down
Pull
  • Now when learning new skill a popup with number of necessary items and SP will appear;
  • If a number of necessary items and SP are not enough, than instead of system chat in chat window will appear popup;
  • Expand Inventory skill, that has been learned via Fishing Guild Member, now can be learned in skill window;
  • Expand Dwarven Craft and Expand Common Craft can still be learned via Fishing Guild Member;
  • “Spirit of Kelbim” skill is available now only in PvP.

Subclass and Dual Class

  • Subclasses have been deleted, from now on the characters can only use Main and Dual Class.
  • All the items, skills, quests, NPCs and dialogs related to the Subclasses have been deleted.
  • When the characters enter the game for the first time after the update launch, they will appear in the game with their Main class.
  • A new skill “Dual - Energy of New Power” has been added for the Dual Class. It can be learned with the help of the item “Energy of New Power”. Such Spellbook can be received from Gallias in Aden and from Trandon in Talking Island Village.
SkillEffect
Dual - Energy of New PowerP. Atk. +4%, M. Atk. +6%, P. Def./M. Def. +4%, Atk. Spd./Casting Spd. +4%, P./M. Critical Rate +40, Max HP/MP/CP +6%.
  • 5 following Subclass skills have been deleted: Subclass Certification - Attack, Subclass Certification - Defense, Subclass Certification - Speed, Subclass Certification - Critical, Subclass Certification - Condition.
  • Joachim, Dual Class Master, and Gallias, Dual Class Certificate Manager, have been added to the Aden main square. Joachim will explain how to get Dual Class and Gallias will help to acquire Dual Class skills.

Items

New items

  • New items have been added: Kalie Bracelet, Kaliel's Greater Bracelet and Kaliel's Top-grade Bracelet;
  • Base Kaliel Bracelet can be obtained via NPC Seed Talisman Manager for 10 mln adena (price depends on tax);
  • An item can be enchanted to +5 with the help of Blessed Scroll: Enchant Bracelet and later modified to the next stage — Kaliel's Greater Bracelet. Stage 2 Bracelet can be enchanted to +5 and later modified to the 3rd stage;
  • Modification to next stage can be performed via Head Blacksmith Ferris in Aden;
  • Special item is required for modification — Crystal of Dawn and additional amount of adena; Crystal of Dawn can be obtained as a reward in a Primeval Isle time zone;
  • Upon failure, the value of the modification is reset;
  • Blessed Scroll: Enchant Bracelet can be obtained as a reward in a Primeval Isle time zone;
  • Detailed information about bracelet modification effects can be found in our encyclopedia (click the link above and choose the “Enchantment effects” tab);

Equipment modification system

Equipment modification system has been expanded:

  • Modification of blessed weapons is available: Blessed R2 (Apocalypse Weapon) -> Blessed R95 -> Blessed R99 -> Blessed R110; weapon enchantment level must be from +7 to +37;
  • Enchantment level is saved during modification: Blessed R2 -> Blessed R95 -> Blessed R99, but when Blessed R99 is modified -> Regular R110 enchantment level is lowered by 2.
  • Dark and Bloody weapon R99 modification is available -> R110; enchantment level must be from +10 to +35; enchantment level is lowered by 2 during modification.
  • Modification of blessed armor is available: Blessed R2 -> Blessed R95 -> Blessed R99 ->  Regular R110; armor enchantment level must be from +6 to +32;
  • Enchantment level is saved during modification: Blessed R2 -> Blessed R95 -> Blessed R99, but when Blessed R99 is modified -> Regular R110 enchantment level is lowered by 1.
  • Crystal of Determination and Crystal of Protection are key materials for Blessed/Dark/Bloody equipment modification; items can be obtained as a reward from bosses: Camille, Tiat, Istina (epic), Octavis (epic), Tauti (regular and epic), Ekimus, Valakas, Antharas, Fafurion;
  • Existing modification system of Ultimate and Transcendent armor grade-R99 Lv. 6 to Limited Leviathan armor R110 is saved unchanged; moreover, modification of Helios weapon to Limited Krishna weapon is not changed;
  • Detailed information about expanded modification system can be soon found in our encyclopedia.

 

Dragon Weapon

  • Dragon Weapon`s grade has been changed to R-grade;
  • New phrase has been added into the description: “Max HP can increase by more than 150,000”.

 

Blood-thirsty Zariche and Akamanah weapon

  • New weapon, appeared from the blood of Demonic Sword Zariche and Blood Sword Akamanah, has been added;
  • Blood-thirsty and Blood-stained weapon is grade R;
  • At the end of the successful cycle of holding the cursed weapon, the character receives Zariche's Sealed Box (Akamanah`s) by post; Blood-thirsty Cursed Weapon or Blood of the Cursed Weapon can be obtained from this Box;
  • Blood-thirsty Cursed Weapon can be modified to Blood-stained via NPC Kaysia, who can be found next to Blacksmith in Oren; Blood of the Cursed Weapon, Spirit Ore, Soulstone, Giant's Energy, Gemstone (R-grade) and Adena are additionally required;
  • Blood-stained (modified) gives its owner powerful passive effects and active skills;
  • List of new items:
Item Name
Blood-thirsty Zariche ShaperBlood-stained Zariche Shaper
Blood-thirsty Zariche CutterBlood-stained Zariche Cutter
Blood-thirsty Zariche SlasherBlood-stained Zariche Slasher
Blood-thirsty Zariche AvengerBlood-stained Zariche Avenger
Blood-thirsty Zariche FighterBlood-stained Zariche Fighter
Blood-thirsty Zariche StormerBlood-stained Zariche Stormer
Blood-thirsty Zariche ThrowerBlood-stained Zariche Thrower
Blood-thirsty Zariche ShooterBlood-stained Zariche Shooter
Blood-thirsty Zariche BusterBlood-stained Zariche Buster
Blood-thirsty Zariche CasterBlood-stained Zariche Caster
Blood-thirsty Zariche RetributerBlood-stained Zariche Retributer
Blood-thirsty Zariche DualswordBlood-stained Zariche Dualsword
Blood-thirsty Zariche Dual DaggerBlood-stained Zariche Dual Dagger
Blood-thirsty Zariche Dual Blunt WeaponBlood-stained Zariche Dual Blunt
Blood-thirsty Akamanah ShaperBlood-stained Akamanah Shaper
Blood-thirsty Akamanah CutterBlood-stained Akamanah Cutter
Blood-thirsty Akamanah SlasherBlood-stained Akamanah Slasher
Blood-thirsty Akamanah AvengerBlood-stained Akamanah Avenger
Blood-thirsty Akamanah FighterBlood-stained Akamanah Fighter
Blood-thirsty Akamanah StormerBlood-stained Akamanah Stormer
Blood-thirsty Akamanah ThrowerBlood-stained Akamanah Thrower
Blood-thirsty Akamanah ShooterBlood-stained Akamanah Shooter
Blood-thirsty Akamanah BusterBlood-stained Akamanah Buster
Blood-thirsty Akamanah CasterBlood-stained Akamanah Caster
Blood-thirsty Akamanah RetributerBlood-stained Akamanah Retributer
Blood-thirsty Akamanah DualswordBlood-stained Akamanah Dualsword
Blood-thirsty Akamanah Dual DaggerBlood-stained Akamanah Dual Dagger
Blood-thirsty Akamanah Dual BluntBlood-stained Akamanah Dual Blunt

 

— Passive effects of Blood-stained weapon:

Skill nameWeapon typeEffect
Blood-stained ZarichePhysicalPvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%
Blood-stained ZaricheMagicPvP Damage +30%, Max HP/MP/CP +30%, Casting Spd. +30%%, P. Critical Rate +100, M. Skill Critical Rate + 30%, M. Skill Critical Damage +30%
Blood-stained AkamanahPhysicalPvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%
Blood-stained AkamanahMagicPvP Damage +30%, Max HP/MP/CP +30%, Casting Spd. +30%%, P. Critical Rate +100, M. Skill Critical Rate + 30%, M. Skill Critical Damage +30%

 

— Active skills of Blood-stained weapon:

Skill nameEffect
Soul's Insanity - ZaricheFor 30 seconds, received damage is limited to 666. Cannot be used in the Olympiad/Ceremony of Chaos. Cooldown: 10 min.
Soul's Confinement - ZaricheImmobilizes the target and surrounding enemies for 60 seconds. Cannot be used in the Olympiad/Ceremony of Chaos. Can only be used in PvP. Cooldown: 5 min.
Soul's Release - ZarichReleases Soul Confinement, Prison of Souls skills in the surrounding area. Cannot be used in the Olympiad/Ceremony of Chaos. Cooldown: 10 min.
Soul's Insanity - AkamanahFor 30 seconds, received damage is limited to 666. Cannot be used in the Olympiad/Ceremony of Chaos. Cooldown: 10 min.
Soul's Confinement - AkamanahImmobilizes the target and surrounding enemies for 60 seconds. Cannot be used in the Olympiad/Ceremony of Chaos. Can only be used in PvP. Cooldown: 5 min.
Soul's Release - AkamanahReleases Soul Confinement, Prison of Souls skills in the surrounding area. Cannot be used in the Olympiad/Ceremony of Chaos. Cooldown: 10 min.

 

Change of items

  • Visual effects of R-grade and higher weapon enchantment have been changed:
Enchantment levelChanges
19-20Red glow visualization is improved
21-23Bright blue glow with black overflow
24-26Bright red glow with black overflow
27 and higherBright yellow glow with black overflow
  • Enchantment restrictions when using Royal Black Save Card has been deleted;
  • Terms of use of Scrolls of weapon enchantment has been changed: can not be applied to weapons with the enchantment +30 and higher; previously enchanted weapon (+30 and higher) will remain unchanged after installing the update;
  • “Expertise grade” passive skills have been deleted: now characters can use equipment of any grade at any level without penalty;
  • Some equipment items (ex: Dragon Skin Shirt) still have level restrictions, which are stated in their descriptions;
  • “Expertise Rune - ALL” item`s effect has been changed due to grade penalty deletion: Acquired XP/ SP +30%;
  • Growth Rune Box (7-day) will be deleted after a while (there will be an additional announcement);
  • Expertise Rune Packs of single grades can be exchanged to Powerful Fish in the Fishing Guild till August 28th, 2019; all the unused items will be deleted after that;
Required itemReceived item
D-grade Expertise Rune PackPowerful Fish x1
C-grade Expertise Rune PackPowerful Fish x2
B-grade Expertise Rune PackPowerful Fish x3
A-grade Expertise Rune PackPowerful Fish x4
S-grade Expertise Rune PackPowerful Fish x5
S80-grade Expertise Rune PackPowerful Fish x6
R Expertise Rune PackPowerful Fish x8
R95 Expertise Rune PackPowerful Fish x10
R99 Expertise Rune PackPowerful Fish x20
  • Augmenting Stones are no longer tied to character's level:
  • Description of items is aligned with the functionality;
Items
Augmentation Practice Spirit Stone (46)Top-grade Accessory Spirit Stone
Spirit StoneHair Accessory Spirit Stone
Mid-grade Spirit StoneRare Accessory Spirit Stone
High-grade Spirit StoneMagnificent Brooch Spirit Stone
Top-grade Spirit StoneCirclet Spirit Stone
Accessory Spirit StoneSuper Advanced Spirit Stone
Intermediate Accessory Spirit StoneSuper Advanced Accessory Spirit Stone
Advanced Accessory Spirit Stone 

— Dark/Bloody/Limited armor effects have been changed:

— Ultimate/Transcendent Eternal armor has not been changed;

Type of armorAdded/changed effect
Dark Eternal ArmorAdded effect: PvP damage +1%
Dark Leviathan Armor
Bloody Eternal Armor

Used to be: P. Atk. +1%, M. Atk. +2%

Now:: PvE damage +1%

Bloody Leviathan Armor
Limited Leviathan Armor

Used to be: P. Atk. +1%, M. Atk. +2%

Now: PvE/PvP damage +1%

  • Due to the combination of negative effects in 4 groups, the names and effects of the corresponding Protection Potions have been changed;
  • Potions of Protection from updated negative effects can be purchased from a Ceremony of Chaos Mysterious Butler;
Before changeAfter change
Potion of Protection: Stun           Potion of Protection: Confusion
Potion of Protection: Paralyze
Potion of Protection: Mental
Potion of Protection: Knock Back/ Knock Down
Potion of Protection: Aerial Yoke
Potion of Protection: Pull
Potion of Protection: Seduction
Potion of Protection: Weaken
Potion of Protection: BleedPotion of Protection: Infection 
Potion of Protection: Poison
Potion of Protection: SleepPotion of Protection: Stupor
Potion of Protection: HoldPotion of Protection: Obstruction
Potion of Protection: Bluff 
  • Altar of Souls has been deleted- summon of Raid Bosses is not available anymore;
  • Information considering the use of existing Apparition Stones will be announced additionally on forum;
  • Mysterious Scroll can now be purchased for 100 Battle Marks + 1 000 000 adena;
  • Fixed an issue with Soul Crystal not being able to be inserted in Fafurion Avenger, Fafurion Fighter, Fafurion Stormer and Fafurion Retributer items;
  • Fixed an issue when there was no information is the description of some items considering application of effects of only one equipped item: Paulina Eternal Earring and Paulina Eternal Ring;
  • Fixed an issue with M. Def of Dragon Earring, Dragon Necklace and Dragon Ring being lower than stated in the description;
  • Fixed an issue with the shield defence of Regular and Enchanted Leviathan Shield (R110) not working;
  • Fixed an issue with Nevit's Cloak of Light and a Fist type of weapon being equipped at the same time, Cloak`s effect of wings not being displayed;
  • Incorrect display of the Emperor's Special Cocktail item name in system message has been fixed;
  • Fixed an issue with sound effects of Potions of Protection not being reproduced.

 

Dye changes

Dye system has been changed:

  • When imprinting symbols, seal effect activates (bonus to main dye effect);
  • Seal effects are individual for each class;
  • There are 3 types of seal effects: 1 Slot, 2 Slot, 3 Slot - depending on the number of imprinted symbols;
  • Right after the imprinting seal effect does not work - firstly it is necessary to refill the seal effect scale and only after that seal effect can be observed in the list of passive skills;
  • Interface of scale filling is available in the main menu (Alt+X) -> Seal effect;
  • The seal effect scale can be refilled with a special item - Dye Powder, that can be obtained via grocers;
  • When used, Dye Powder fills 25% of seal effect scale, but if the scale is fully filled the item can not be used;
  • Number of available Dye Powder is displayed in the seal effects interface as “Number of Retained Items”;
  • Seal effect scale is consumed when gaining exp;
  • After deleting the symbol, seal effects of the remaining dyes work;
  • After deleting the symbol, seal effect scale remains;
  • In the absence of  imprinted symbols, seal effect scale can not be filled;
  • Seal effects are individual for the main and dual classes;
  • All current staffing dyes, that are being used by characters with less than 85 lvl, have been deleted, already imprinted symbols have also been deleted;
  • It is impossible now to buy old dyes that are being used until 85 lvl, via the Merchant of Mammon or Dye Merchant;
  • The value of the sale of Giant Dyes to the shop has been reduced.

 

Cursed Swords

A content related to the Cursed Swords has been changed.

Cursed Swords appearance

  • Cursed Sword activity takes place from Monday till Thursday, from 6 p.m. till 11:59 p.m. If a 95+ lvl monster or a character dies somewhere in Elmoreden within this time, there is a chance that Demonic Sword Zariche or Blood Sword Akamanah will appear.
  • When the Cursed Sword has been taken, it is no longer possible to drop/destroy/exchange it.
  • Only of the swords can exist in the world, or Demonic Sword Zariche, or Blood Sword Akamanah.
  • When the sword appears, the whole world becomes bloody-red for a couple of seconds and the players can see a system message that mentions the sword’s location. A symbol of the sword is also shown on the map, together with the current reward (guaranteed payment + additional) and the Zariche's/Akamanah’s Treasure Chest.
  • The last holder of the sword receives guaranteed payment in the amount of 5 000 000 000 adena and the additional one, which is being counted according to the sword’s buff level, so the maximum sum can reach up to 10 000 000 000 adena.
Buff levelAmount of additional adena
1No additional reward
2200 000 000
3500 000 000
42 000 000 000
55 000 000 000
  • If there is a sword holder when at the end of the circle, a guaranteed payment is being transferred to the next one.
  • The one who manages to hold the sword till the end of the circle, gets an additional reward by mail - Zariche's/Akamanah's Sealed Box.
ItemDescription
Zariche's Sealed BoxBox of darkness in which the madness of the Demonic Sword Zariche is sealed.
Akamanah's Sealed BoxBox of darkness in which the madness of the Blood Sword Akamanah is sealed.
  • All the weapons in the Sealed Boxes is permanent and can be enchanted to “Bloody” one with the help of Kaysia NPC in Oren. The following items are required for the exchange:
  • Blood-thirsty Zarich or  Akamanah weapons, a certain quantity of adena, Spirit Ore, Soulstone, Gemstone (R-grade), Giant's Energy, Akamanah's Blood or Zariche's Blood.
  • A Sealed Box appears at the same time with the Cursed Sword, not far from the Sea of Spores. Priests of Purification appear together with the box and start destroying it.
  • Each zone where Sealed Box and Priest of Purification are situated is a hunting zone.
  • If the Sealed Box is destroyed, the holder loses his right to possess the Cursed Sword, and it will appear in the world once again.
  • Please pay attention to the following rules:
Who inflicts the damageTargetDamage
CharactersZariche's/Akamanah's Sealed Box20
Priest of Purification0
Priest of PurificationZariche's/Akamanah's Sealed Box380
A holder of the Cursed SwordPriest of Purification1500
Zariche's/Akamanah's Sealed Box200
  • From 6 p.m. till 11 p.m., Zariche's/Akamanah's Sealed Box and Priest of Purification get petrifaction which is being occasionally removed.
  • If the sword’s holder stays for more than 10 minutes in a peace zone or leaves the game, in 30 minutes petrifaction is removed. In all the other cases petrifaction remains. When the petrifaction is removed from Zariche's/Akamanah's Sealed Box, a system message appears. 
  • At 11:30 p.m. petrifaction is removed;
  • A Priest of Purification resurrects in 8 minutes after his death, Zariche's/Akamanah's Sealed Box reappear in 5 minutes after the destruction.
  • If a Cursed Sword holder is killed by monsters/raid bosses/NPCs or characters, his EXP doesn’t decrease. 
  • The characters from the same party or CC are considered to be allied in the hunting zone where Zariche's/Akamanah's Sealed Boxes are situated. However, as the Cursed Sword thirsts for the blood all the time, anyone can be killed by its holder.
  • Battlefield Manager NPC can provide the players with additional information about the Cursed Swords. NPC is situated not far from the teleport to the Sea of Spores.

 

Cursed Weapons abilities and limitations

  • When a character picks up the sword, he gets Cursed Sword modification and his name also changes to Demonic Sword Zariche or Blood Sword Akamanah.
  • When the character picks up a Cursed Sword he automatically becomes chaotic, and his HP/CP/MP are fully restored.
  • All the class skills are available in the Cursed Sword modification.
  • A Hero can get the Cursed Sword, however, Hero skills won’t be available in Cursed Sword modification. 
  • Picking up the Cursed Sword applies the following two effects:
SkillEffect 
Soul of Sword - Zariche/ Soul of Sword - Akamanah

PvP Damage +100%, 

PvP Def. +90%, 

Max HP/MP/CP +150000, P. Atk. +45717,

M. Atk. +26586, Atk./Casting Spd. +1500, 

Normal Atk./M. Critical Rate +500, Speed +300,

and Received Heal -90%

Demonic Sword Zariche/ Blood Sword AkamanahWhen killing a character with level 20 or higher, buff effect is increased
  • The Cursed Sword holder can increase the amount of additional adena by killing other players. Additional reward depends on the buff level (at the end of the circle).
  • When the Cursed Sword is being taken, the buff level is 1. It can be increased till 5. Buff level increases automatically if the required number of points is gathered.
Killed character level/ Points for killingRequired amount of points for  increasing buff levels 

Lv. 21-84 = 1 point

Lv. 85 -99 = 10 points

Lv. 100-105 = 100 points

Lv. 106-110 = 500 points

Lv. 111-120 = 700 points

1 000 points for killing another owner of the Cursed Sword 

Lv. 2  15,000 points

Lv. 3  45,000 points

Lv. 4  90,000 points

Lv. 5  180,000 points

            

  • The Cursed Sword holder can’t attack characters whose level is lower than 20, however, they can attack him.
  • If the Cursed Sword holder attacks any character (including Heros), his CP will become 0 (only for normal attack. Physical/Magic Damage doesn’t count). 
  • If the Hero attacks the Cursed Sword holder, CP of the latter will become 0 (Physical/Magic Damage doesn’t count).
  • The Cursed Sword holder and his victims don’t lose EXP, their reputation points and PK count don’t change.
  • If the Cursed Sword holder dies, the swords buff level resets.
  • The Cursed Sword holder can’t take part in the Ceremony of Chaos or Olympiad.
  • A Cursed Sword holder can check the sword’s status using /cursedweapon command. 
  • The Cursed Sword holder can use teleports and talk to NPCs in the towns (such as Merchants, for example). 

 

Disappearance and respawn of Cursed Swords 

  • In case of the Cursed Sword holder’s death, there is a 50% chance that the sword will be dropped and a 50% chance that it will disappear and then reappear again.
  • If the Cursed Sword holder was in the party, he automatically leaves it.
  • If the Cursed Sword holder doesn’t kill any character within 2 hours, the sword disappears.
  • If Clan members are being killed by the Cursed Sword holder, these kills are not being counted for the buff level increase.
  • If no one picks up a Cursed Sword within 10 minutes after it drops, it will disappear and emerge once again.
  • If the Sealed Box is destroyed, the holder loses his right to possess the Cursed Sword, and it will appear in the world once again.

 

Battles and groups

  • It is possible to create a party with Cursed Sword holder;
  • If a character is killed by the Cursed Sword holder, „Prison of Souls“ and „Scar of Soul“ debuffs are being inflicted; infliction of these debuffs is actually being counted as a kill by the Cursed Sword holder.
  • Scar of Soul lasts 2 minutes and 10 seconds, which is 10 seconds longer than Prison of Souls.
  • Scar of Soul disappears in 2 minutes and 10 seconds, even if Prison of Souls was removed faster.
Skill nameSkill descriptions
Prison of Souls - Zariche/AkamanahDemonic Sword Zariche's strike has temporarily sealed your body. Failing to destroy the Prison of Souls (Limit Barrier) within 2 minutes will return you to the nearest village. The barrier is removed after receiving 540 hits. Does not receive damage when hit. Immobile.
Scar of Soul - Zariche/AkamanahThe sword's soul takes a physical form and suffers fixed damage.

 


Clan

The max. amount of clan members and elite clan members has been changed:

Lv. clanBefore changeAfter change
Max. amount of clan membersMax. amount of elite clan membersMax. amount of clan membersMax. amount of elite clan members
010-Without changes
115-
220-
330-
440-
5508
68012558
710015609
811016629
9120186410
10130196610
11140206810
12150227010
13160237211
14170257411
15200297611
  • If the maximum number of characters exceeds the acceptable limit, clan members will automatically be dismissed according to the following rules:
  1. Clan Leaders and elite clan members aren’t automatically dismissed;
  2. Clan members are automatically dismissed in the order of last login from the oldest to the most recent.
  3. If two or more characters have the same login time, the one with the lowest level is automatically dismissed first.
  • Now players cannot apply for a fortress siege of the following fortresses through the Suspicious Merchants:
  1. Floran Fortress
  2. Dragonspine Fortress
  3. Hunter's Fortress
  4. Monastic Fortress
  5. Antharas' Fortress
  6. Aaru Fortress
  7. Tanor Fortress
  8. Western Fortress
  9. Demon Fortress

 

Clan Missions

MissionReward
Personal reputationClan Reputation
Use Freya's Ice Rose25025
Use Shining Dragon Attribute Tonic
Use Honey Dark Beer
Use Emperor's Special Cocktail
Use Shining Nevit's Gold Sandglass
  • “Lv. 100-105 Field Boss Hunt” mission has been renamed to “Field Boss Hunt I”.
  • “Lv. 106 - 110 Field Raid Hunt” mission has been renamed to “Field Boss Hunt II”. Baium has been added to targets.
  • The following clan missions have been removed:
  1. Lv. 85-94 - 110 Field Raid Hunt
  2. Lv. 95-99 Field Raid Hunt
  3. Lv. 100-105 Field Raid Hunt

Fishing

  • New Fish Stews have been added. The items have fixed effects, instead of old random effects. It can be purchased from Fishing Guild Members.
ItemCostEffect
Fried Fish

Ugly Fish (x33)

Nimble Fish (x6)

When used. P. Atk. +4% for 10 min. Effects don't stack upon using multiple types of fish dishes.
Steamed Fish

Ugly Fish (x33)

Nimble Fish (x6)

When used. M. Atk. +5% for 10 min. Effects don't stack upon using multiple types of fish dishes.
Grilled Fish

Ugly Fish (x33)

Nimble Fish (x6)

When used. Atk./Casting Spd. +4%. Speed +6 for 10 min. Effects don't stack upon using multiple types of fish dishes.
Braised Fish

Ugly Fish (x33)

Nimble Fish (x6)

When used. Atk./Casting Spd. +4%. Speed +6 for 10 min. Effects don't stack upon using multiple types of fish dishes.
Royal Fish Soup

Ugly Fish (x33)

Nimble Fish (x6)

Magic Spices (x1)

When used. P./M. Atk. +3%. Atk./Casting Spd. +3%. and Max HP/MP +3% for 10 min. Effects don't stack upon using multiple types of fish dishes.
  • The word “Rotten” has been added to the names of old items and they can not be used anymore.
  • The old items can be exchanged with the help of Fishing Guild Members till December 4, 2019.
Exchanged itemObtained item

For any of old items:

Rotten Fried Fish (x1),
Rotten Steamed Fish (x1),
Rotten Grilled Fish (x1),
Rotten Braised Fish (x1),

Ugly Fish (x22),                      

Nimble Fish (x4).

Rotten Royal Fish Soup (x1)Royal Fish Soup (x1)

Balthus Knights

It is no longer possible to create and develop Balthus Knight characters.

  • All the Balthus Knight characters that haven’t reached 3rd Liberation have been deleted;
  • All the Balthus Knight quests have been deleted;
  • All the information about the characters that haven’t completed Balthus Knight has been deleted.

Auto-hunting system

Skills automation 

An automation of the character strengthening skills has been added for all the classes: 

  • The skill that can be used automatically is marked with two green arrows in the upper left corner of the skill icon, moreover, it is additionally mentioned that the skill is being used automatically;
  • It is needed to place the skill on the Shortcut and press it with the right mouse button;
  • The skill will work automatically beyond the peace zone.

 

Macro feature and next target

  • It is possible to choose and attack next target automatically (if the macro is not being used automatically);
  • The next target can be chosen for melee and ranged attack;
  • It is possible to use automatic drop pick-up. The items will be put into the inventory of the character only when he is close enough to the item;
  • To start an automatic usage of the skill it is needed to choose the skill, place it to the interface and ative it;
  • Automatic target choice switches off after the character teleports;
  • It is also possible to use “Respectful Hunting Mode On” in the auto-hunting interface;
  • When such mode is being used, the monsters that are already being hit by the other users, cannot be attacked;
  • If more than one player is attacking a monster, the first character who starter hitting the target, will retain the action, however, the other(s) will switch to the next target;
  • If the target is not getting damage for some time, another character receives attacking priority;
  • "Respectful Hunting Mode On" saves all the settings and when the character re-logins, all the settings are being activated automatically.

 

Automatic usage of consumables

  • Some consumables can be used automatically;
  • It is needed to place an item into the special automation slot and to press a button “On/Off”, so that the items are used automatically;
  • A player can choose which items shall be used automatically, pressing on the right mouse button;
  • It is possible to simultaneously use up to 12 items;
  • If the character is in the peace zone, automatic usage of consumables stops till the moment he leaves it. 
     

Automatic usage of Potions

  • A function of automatic HP potion usage has been added;
  • A separate interface about automatic potion usage has been added;
  • It is now possible to select HP level when the potions shall be used (80% of HP by default) on a separate bar;
  • The potions that can be used automatically have an “Auto Use Potion” mark;
  • A slot can be activated/deactivated with the help of right mouse button.

 

Ranking system

  • A ranking system has been added;
  • The ranking system is a rating of the characters who have the top level on the server among all the characters and the top level among the characters of the same race;
  • The rank is being counted according to the level of the character’s main class;
  • Only those who have reached 85 level and 3rd Liberation will be shown in the rankings; if two characters have the same level/EXP amount, the one who got it first, will appear in the rankings;
  • The top characters in the rank receive buffs. The buffs are being applied according to the character’s place in the rank daily at 06:30 server time;
  • A ranking system button is situated on the notification menu where information about 10 characters with higher and 10 characters with a lower rank than the player’s character can be found. It is also possible to check the ranks for the last 7 days;
  • The chat messages of the 1st-3rd rank characters are marked with the bronze cup symbols.
  • A character that has gotten the 1st place among all the server receives a golden “Rank 1” label that is being shown below the character’s nickname;
  • If a holder of the 1st rank is in the peace zone, all the characters within a radius of 1000 pay him their obeisance (Action: Bow). It happens in 20 seconds after entering the peace zone and then once in 3 minutes.
  • Buffs:
RankBuff

Server Level Ranking 1st Class.

Benefits for ranks 1-10 in server level.

All Stats +1, 

Recovery Potion / Elixir Effect +500 Normal Attack / M. Critical Rate Limit +50, 

Speed Limit +20 Max HP Limit +30000,

 Max HP +15000

Server Level Ranking 2nd Class.

Benefits for ranks 11-50 in server level. 

All Stats +1, 

Recovery Potion / Elixir Effect +500 Normal Attack / M. Critical Rate Limit +50, 

Speed Limit +20

Server Level Ranking 3rd Class.

Benefits for ranks 51-100 in server level.

All Stats +1, Recovery Potion / Elixir Effect +500

Human Level Ranking 1st Class.

Benefits for ranks 1-10 amongst Humans. 

P. Atk. / M. Atk. / P. Def. / M. Def. / Max HP / Max MP +1%

Elf Level Ranking 1st Class.

Benefits for ranks 1-10 amongst Elves.

Speed while not in combat +8, 

Damage received -1%

 

Dark Elf Level Ranking 1st Class.

Benefits for ranks 1-10 amongst Dark Elves.

CHA +1, STR/DEX/CON/INT/WIT/MEN +2 at night

 

Orc Level Ranking 1st Class.

Benefits for ranks 1-10 amongst Orcs.

P. Atk. / Max HP +2%

Dwarf Level Ranking 1st Class.

Benefits for ranks 1-10 amongst Dwarves. 

Weapon/Armor Enchant Rate +1%, 

Max HP / P. Def. / M. Def. +2%

 

Kamael Level Ranking 1st Class.

Benefits for ranks 1-10 amongst Kamaels. 

PvP Damage +2%

Ertheia Level Ranking 1st Class.

Benefits for ranks 1-10 amongst Ertheias. 

P./M. Skill Power +1%, 

Skill Cooldown - 1%

 

Teleport

  • A new teleport function has been added;
  • It is possible to teleport to the hunting zones by pressing “Teleport” button in the menu (right lower corner of the screen);
  • An icon in the notification menu opens a map with all the places open for teleport;
  • It is needed to select a zone and to press on the left mouse button to teleport the character;
  • It is possible to teleport from any zone, even if the character is in the middle of the battle;
  • It is not possible to teleport if the character is fishing, is being dead or is affected by any skill that prevents him from teleporting (Stun, for example).
  • It is possible to use both “My teleport” and usual teleport during the siege and other clan content fulfilment;
  • A line with teleport to Superion Fortress was deleted from the dialogue with a Kekropus NPC (Giran), it is no longer possible to go to Hellbound with the help of the Warp Gate in Heine. However, the characters can teleport to these zones with the help of Gatekeeper NPC;
  • It is possible to teleport to Gainak and Underground Gainak;
  • It is only possible to teleport within Aden continent. Gatekeeper NPC shall be used for the teleport to Gracia.

 


Counterattack

  • The counterattack  function has been added;
  • Now during PvP you can easily identify and target another player who attacked you.
  • When you are being attacked by another player, the Counterattack mark enables.
  • The Counterattack mark is not enabled when you are being attacked by party members.
  • The Counterattack mark disappears after a certain amount of time if the target is killed or relocated.
  • The Counterattack action has been added to the basic action list (/counterattack).

Combat mode 

  • Combat mode has been added;
  • When the Combat mode is on, an attack and skill usage work without the Ctrl button being pressed, as if /attackforce and /useskillforce are being used;
  • It is possible to switch on/off the combat mode by pressing a special button in the “Actions” or by typing /combatmode. When the mode is on, the color of a character's name changes to violet and, moreover, an icon of the sword appears;
  • It is not possible to attack the group/clan/command channel members (except for chaotic and “violet” characters) is the Combat mode is on;
  • If the character enters a peace zone, the mode will be saved, but switched off, so that the character could normally interact with NPCs;
  • Combat mode allows to use normal attack during a cooldown of the skill.

 

Rare Item Auction

The list of rare items has been changed. The full list of lots can be found in our encyclopedia.

 

Other changes

  • The waiting action for the castle clan members and their leader has been added;
  • The waiting action for the leader has automatic application to the leader, the waiting action for the castle clan members has automatic application to the castle clan members;
  • The waiting action has been added to the action window (Alt+C);
  • The restrictions on PK-content have been partially disabled: now it is possible to use functions of Warehouse Keeper, Merchant, Gatekeeper, Adventurers' Guide, Newbie Helper and is possible to move to Ancient City Arcan from the cave near the Anghel Waterfall, Dimensional Warp and Nightmare Kamaloka are accessible for entrance;
  • From the “video” settings (Additional settings) the option “a pool of water” has been deleted;
  • From the “video” settings (Misc. Settings) GPU function has been deleted;
  • “GPU Animation” function is now reset to default;
  • Can chat color has been changed from the purple to a lighter one (lilac);
  • The window of the map has been modified as follows:
Gracia and Aden continents have been united
It is now possible to freely change the scale of the map
“My Teleport” button has been added to the map
The name of the castle and it’s symbol is depicted in the “Region Info”
Now recommended Hunting Zones are shown on the map for the levels -5/+5 from the level of the character.
Map visualization has been improved
  • A problem when the radar was increasing to the size of the whole screen, has been solved;
  • A female dwarves’ weapon size has been changed;
  • An animation of the characters holding a spear weapon has been changed
RaceGenderChanges
HumanMale
Female
Spearhead is directed downward when the weapon is equipped behind the character.
KamaelMaleSpearhead is directed downward when the weapon is equipped behind the character.
OrcMaleSpearhead is directed upward in a vertical position of the weapon.
Dark ElfMale   
Female
An equipped spear was moved lower.
  • An error when a phrase "Character Info > Stats >LUC" was appearing when a mouse was pointing at Fortune Pocket, has been solved;
  • When a character enters the game for the first time, all the settings except for NPC remarks are being activated automatically  (“Option” -> “Chat Channel”);
  • An error when in the part of tips there was no information about R110 grade enchantment, has been corrected;
  • An error when sometimes the inventory was sorted automatically has been corrected;
  • An error when a Krishna Buster’s visual effect was depicted bigger than the weapon, has been corrected;
  • An error when the icons of „Leviathan Sigil“ and „Enchanted Leviathan Sigil“ were shown incorrectly if these items were placed from inventory, has been corrected;
  • An error when the Fantasy Isle background animation was shown incorrectly, has been corrected;
  • A problem when some monsters in Fafurion Temple were moving unnaturally while dying, has been solved;
  • The characters who have an opportunity to change class can now see this information when entering the game;
  • An information for the newbies in the “Soulshots” and “Spiritshots” has been corrected;
  • A problem when it wasn’t possible to exchange the items related to Wondrous Cubic with the help of the Fantasy Isle Warehouse Keeper and Warehouse Keeper Walderal, has been solved;
  • A problem when the speed of the mount was lower than the speed of the character without it, has been solved;
  • A problem when it wasn’t possible to conduct a battle for Ivory Fortress, has been solved;
  • A problem when sometimes a character was transferred from «Field of Silence» to «Superion's Interior» has been solved;
  • An error when the characters who haven’t applied for a siege could resurrect inside the castle has been corrected;
  • A problem with Captain Mathias NPC disposition, important for the Special Mission: Raider's Crossroads quest, has been solved;
  • An error when the number of items was marked with red if these items were similar to the ones sold in shop, has been fixed;
  • "Hear about 2nd Class Transfer" line has been deleted from the NPC dialog;
  • A speed of the mounts has been increased, however, if the mount level is higher than the one of the characters for more than 10, the speed will be decreased because of the penalty;
  • From now on, when the accessories are being enchanted with a "Scroll: Enchant Armor", an Enchant Stone slot will not appear;
  • A “Bot report” button has been deleted from the Actions;
  • Now a “Next target (long distance)” action is placed on a Shortcut Key Screen for the new characters;
  • Now “Monster“ is chosen by default in the next target setting;
  • A brightness setting has been enhanced;
  • A way to make brightness setting has been changed to the slide one, which permits to customize it in a more detailed way;
  • From now on the game brightness setting doesn’t affect any other windows;
  • An error when the level of some monsters in the bestiary was incorrect, has been fixed;
  • EXP is now shown in a more detailed way: 4 numbers after a decimal point;
  • An error with Soul Breaker and Soul Hound icons has been fixed;
  • An error when the names of the completed quests were mentioned on the radar if they were taken from one NPC, has been fixed;
  • A character that has finished Audience with the Land Dragon quest and used Portal Stone can get it one more time from Theodric;
  • A character that has finished Into the Flames, and took apart Vacualite Floating Stone, can now take the guest once again from Klein NPC;
  • Atelia Energy is not shown anymore on the raid map;
  • A problem when a way to the “The Mother Tree Revival Project" quest monsters was shown incorrectly, has been solved;
  • An error when the faction name was shown incorrectly in a faction window, has been fixed;
  • An error when a blackening effect wasn’t appearing on the +17 weapons after the usage of Frozen Weapon Appearance Stone, has been fixed;
  • The Gatekeepers from Gainak, Underground Gainak and Isle of Souls Harbor have now also the functions that all the other Gatekeepers;
  • Avisual effect of the weapon augmentation will now depend on the level of the weapon that was before the augmentation;
  • An error when a zone name was indicated incorrectly when the character was reaching Field of Silence has been fixed;
  • A Giant Dye price has been decreased in the shop;
  • An error when ‘Vitality of the Exalted Lv. 1’ could have been learned for the second time, has been fixed;
  • An error when the quest “Confronting a Giant Monster” is in progress while choosing the quest in the usual way with subsequent force change of the quest, has been fixed ;
  • An error when Target Cancellation could not be used in  instance zones has been fixed;
  • When entering the Ceremony of Chaos an item of the Ceremony of Chaos to which applies combined Harmony effects is being given;
  • An error when macro were off when closing the window while using other programmes at the same time, has been fixed;
  • An error when after returning from the Fafurion Temple hunting zone character turned out to be in the field;
  • A function of moving to the window of enter from the window of forward mail window using (Shift)+(Tab) has been added;
  • An error when after returning from several hunting zones character moved to the previous start locations or not used locations has been fixed;
  • Monsters from the hunting zones that were needed for deleted quests have been deleted;
  • Several tokens that were in the Plains of the Lizardmen have been deleted due to more comfortable moving on location;
  • Several quest monsters for “Fafurion's Minions”, “Succeeding the Priestess”, “How to Overcome Fear” quests have been deleted;
  • Return location from the Shadow of the Mother Tree has been changed to Elven Village;
  • Information about Fortuna instance zone has been removed from the information of the world;
  • Now revival while using items or skills is inaccessible on inside territories during siege;
  • Information about the type of damage, received before death and lost items because of death has been added. It can see seen in appearing window after death. It is possible to check information about maximum 30 hits;
  • Now at occurrence of the message with notification of modification addition other system messages will not be shown in the character chat. A message appears in the following cases:
Type of equipmentCondition of modification notification appearance
WeaponSuccessful enchantment +30 and higher
ArmorSuccessful enchantment +20 and higher
AccessorySuccessful enchantment +12 and higher
  • An error when links to items in the chat window did not comply with the location of the question mark icon has been fixed;
  • Now in the chat window while typing a message by clan leader that owns a castle or just clan member, an icon referring to the clan affiliation appears;
  • An error when target location on the raid map several times moved to the character’s location has been fixed;
  • An error when current character’s name was displayed on the world map as a name of the character that player used before has been fixed;
  • An error when activated by the following items/skills macro clammed up and did not stop has been fixed;
  • Now “Invincible” skill that is being used by several raid bosses is not removed by other buffs;
  • General Menu → Options → On and Off Hero chatting function has been deleted from the Chat Channel - Hero chatting can be hidden using the “Block” function;
  • An error when Watcher Tristan used fury and the effect did not appear has been fixed;
  • Now it is enough to reach 86 lvl to complete the education with the mentorship, the awakening is no longer required;
  • Now during the acquisition of goods for which personal fame and adena are required in the Clan Shop, the number of personal fame is not reduced if there is not enough adena;
  • An error when in clues for commands for Battle and commands for Defense applied time was displayed differently has been fixed.