Prelude of War
02 August 2019
*Join the official discord channel to discuss the new update.
Hunting Zones
Changed Hunting Zones
Hunting Zone | Changes |
---|---|
Ruins of Despair | The level of Ruins of Despair has been changed to 1-10; — the old monsters have been removed, the new ones have been added. |
Ruins of Agony | The level of Ruins of Agony has been changed to 20-33; — the old monsters have been removed, the new ones have been added. |
Windy Hill | The level of Windy Hill has been changed to 40-68; — the old monsters have been removed, the new ones have been added. |
Orc Barracks | The level of Orc Barracks has been changed to 76-84; — the old monsters have been removed, the new ones have been added. |
Bloody Swampland | The level of Bloody Swampland has been changed to 97; — new monsters have been added |
Altar of Evil | The level of Altar of Evil has been changed to 89; — new monsters have been added. |
Blazing Swamp | The level of Blazing Swamp has been changed to 97. |
Forest of Mirrors | The level of Forest of Mirrors has been changed to 109-110, trophies from monsters have been changed; — when you kill an elite monster Demonic Mirror you can get an "Elite Monster Reward Box"; —elite monsters respawn in 2 hours — the old monsters have been removed, the new ones have been added. |
Breka's Stronghold | The level of Breka's Stronghold has been changed to 113-114, trophies from monsters have been changed; — when you kill an elite monster Breka Orc Prefect you can get an "Elite Monster Reward Box"; — elite monsters respawn in 2 hours; — the old monsters, raid bosses and their minions have been removed,. |
Ivory Tower Crater | The level of Ivory Tower Crater has been changed to 105-106, trophies from monsters have been changed; — when you kill an elite monster Stone Cube you can get an "Elite Monster Reward Box"; — elite monsters respawn in 2 hours; — the old monsters have been removed, the new ones have been added. |
Enchanted Valley | The level of Enchanted Valley has been changed to 103-104, trophies from monsters have been changed. — Flower Buds don't appear anymore; — Nymph Lil, Nymph Cosmos, Nymph Rose, Nymph Tulip, Nymph Guardian, Apheru may appear in any part of the zone. |
Isle of Prayer | The level of Isle of Prayer has been changed to 111-112, trophies from monsters have been changed; — when you kill an elite monster Lizardmen Defender you can get an "Elite Monster Reward Box"; — elite monsters respawn in 2 hours; — the old monsters have been removed, the new ones have been added. |
Alligator Island | The level of Alligator Island has been changed to 107-108, trophies from monsters have been changed; — when you kill an elite monster Swamp Tribe you can get an "Elite Monster Reward Box”; — elite monsters respawn in 2 hours; — the following monsters are not aggressive anymore: Dailaon Lad, Swamp Warrior. |
Tanor Canyon | The level of Tanor Canyon has been changed to 107-108, trophies from monsters have been changed; — when you kill an elite monster Tanor Silenos Chieftain you can get an "Elite Monster Reward Box””; — elite monsters respawn in 2 hours; — the following monsters are not aggressive anymore: Tanor Silenos Shaman, Nightmare Guide, Nightmare Watchman. |
Sel Mahum Training Grounds | The level of Sel Mahum Training Grounds has been changed to 102-103, trophies from monsters have been changed; — The monsters of Sel Mahum Training Grounds now have Spear Vulnerability. |
Plains of the Lizardmen | The level of Plains of the Lizardmen has been changed to 102-103, trophies from monsters have been changed; — The monsters of Plains of the Lizardmen Grounds now have Bow and Crossbow Vulnerability. |
Fafurion Temple | The level of Fafurion Temple has been changed to 119-120, trophies from monsters have been changed; — such monsters as: Elite Guardian Warrior, Elite Guardian Archer, Temple Pries, Temple Guardian Priest don't appear anymore. |
Beleth's Magic Circle and Desert Quarry | The level of Beleth's Magic Circдle and Desert Quarry has been changed to 101-102, trophies from monsters have been changed;; — some monsters and NPCs don't appear anymore; — for some monsters, their skills and respawn time have been changed. |
- The amount of XP obtained for defeating monsters in the following zones, has been increased: Altar of Evil, Desert Quarry, Bloody Swampland, Beleth's Magic Circle, airy Settlement, Giant's Cave, Seal of Shilen, Enchanted Valley, Silent Valley, Atelia Refinery, Cemetery, Field of Silence, Blazing Swamp.
- The respawn time of monsters in the following hunting zones has been changed: Altar of Evil, Cemetery, Bloody Swampland, Blazing Swamp, Fairy Settlement, Desert Quarry, Seal of Shilen, Beleth's Magic Circle, Silent Valley, Dimensional Crack, Dimensional Rift, Giant's Cave (solo/party).
- Landscape changes affect the following zones: Altar of Evil, Bloody Swampland.
- The amount of dropping adena has been changed in the following zones: Giant's Cave, Shadow of the Mother Tree, Atelia Fortress, Sea of Spores, Garden of Spirits, Field of Whispers, Superion Fortress, Atelia Refinery.
The amount of monsters being respawned has been changed in the following zones:
Hunting Zone | Monsters |
---|---|
Shadow of the Mother Tree | Crystal Reep (common and Repeat); Crystal Needle (common and Repeat). |
Sea of Spores | Falena |
Etina Great Temple
- The difficulty of battle with Etis van Etina and Paragon has been changed, the rewards have also been changed according to difficulty.
Changes | Before changing | After changing |
Time | From 9 p.m. on Saturday till 0.00 on Sunday, same week (if Keucereus Alliance Base Defense was successful). | |
Server | Held on on the common server as an interserver raid | Held on on the local servers as a usual raid |
Amount of ppl | Command channel of 70-120 characters. | Command channel of 35-120 characters. |
Restrictions for participants | At least 35 characters have Blackbird Clan and Kingdom's Royal Guard amity level 4 and above. | Faction amity is not required anymore. |
Restrictions on battle with Etina | Server who was the first to defeat Paragon | Command channel who's contributed the most to defeating Paragon |
Battle with Etina | 120 minutes to fight Battle with Etina, battles with Kain van Halter are not held anymore. |
New Hunting Zones
A new hunting zone, Storm Isle, has been added. It's a time-limited hunting zone.
The Primeval Isle hunting zone has been changed: the old monsters have been removed, the new ones have been added, the zone type has been changed to time-limited hunting zone.
Hunting Zone | Storm Isle | Primeval Isle |
---|---|---|
Time to re-enter | Daily | Daily |
Min. level to enter | 100 | 105 |
Max. level to enter | 120 | 120 |
Monster level | 110 | 110 |
Basic duration of stay (min.) | 60 | 60 |
Max. duration of stay (min.) | 360 | 360 |
Time prolongation (min.) | 300 | 300 |
Items to enter | 150 000 adena | 150 000 adena |
Items to prolong time | Storm Isle Time Recharge Stone | Primeval Isle Time Recharge Stone |
— You can get into the time-limited hunting zones via their interface. The button of opening the time-limited hunting zone interface is located in the right lower corner of the screen - in the notification menu;
- For more info, please check our encyclopedia.
Raid Bosses
Orfen
— The level of Raid Boss Orfen has been changed to 118;
— The balance and the skill power has been changed according to the new level;
— Orfen doesn't use the "Shroud of the Sea of Spores" skill anymore, which created a defence barrier and consumed some damage; the boss doesn't summon helpers anymore;
— Respawn time: from Monday till Thursday at 9.00 p.m. server time;
— The zone of battle with Orfen is a battle zone now.
Baium
— The level of Raid Boss Baium has been changed to 118;
— The balance and the skill power has been changed according to the new level;
— You can enter the zone of battle with Baium via NPC Dimensional Vortex 1 located near the teleportation point to the Tower of Insolence; additional items are not required;
— Respawn time: from Monday till Thursday at 10.00 p.m. server time;
— Battle with Baium lasts for 1 hour.
— If the battle doesn't start, the raid is reset after a certain time;
— The zone of battle with Baium is a battle zone now.
Lilith and Anakim
— The level or Raid Bosses Lilith and Anakim has been changed to 118;
— The balance and the skill power has been changed according to the new level;
— You can enter via NPC Gatekeeper Ziggurat — right near the entrance to Catacomb/Necropolis (after you go down into the water);
— Respawn time: Anakim - Monday, Wednesday at 8 p.m. server time, Lilith - Tuesday, Saturday at 8 p.m. server time;
— If the battle with Anakim / Lilith doesn't start in 10 minutes, raid is reset;
— The amount of servants for Anakim / Lilith has been reduced from 7 to 3;
— Anakim doesn't use the "Holy Shield" skill, and Lilithdoesn't use the "Unholy Barrier" skill anymore;
— The zones of battle with Anakim / Lilith are battle zones now.
— The penalty for difference in levels with Raid and World bosses has been canceled, bosses don't cast Raid Curse (Petrification and Silence) anymore;
— 115 raid bosses have been removed from the game;
— The following raid bosses have been changed and moved to other hunting zones: Queen of Darkness, Transformed: Dartanion, Bloody Earth Dragon Gagia, Demon Fardune, Demon Harsia, Demon Bedukel, Bloody Witch Rumilla, Shilen's Priest Sasia, Demon Worshipper Dorgon, Demon Worshipper Zarka, Demon Worshipper Kultaan, Demon Worshipper Nortan, Valac, Kurion, Atluum, Lebruum;
— New raid bosses have been added. They appear daily at 10 p.m. server time:
Hunting Zone | Raid Boss |
---|---|
Ivory Tower Crater | Avenger Alusion |
Ivory Tower Crater | Avenger Graff |
Tanor Canyon | Demon Venoma |
Tanor Canyon | Fiend Sarboth |
Alligator Island | Watcher Tristan |
Alligator Island | Watcher Setheth |
Breka's Stronghold | Watcher Setheth |
Breka's Stronghold | Berserker Zetahl |
Breka's Stronghold | Berserker Tabris |
Isle of Prayer | Ferocious Valac |
Isle of Prayer | Arrogant Lebruum |
— If during a battle with a raid boss level 106+ your character doesn't participate in the battle for more than a minute, the character loses its right to get trophies received from the command channel.
Bestiary
The removed field raid bosses have also been deleted from the Bestiary.
Berserker Hard, Valiant Edgar, Patrol Commander Pho, Vicious Blood, Guardian Gastra, Coquette Morrigan, Dark Wizard Ruby, Cunning Croby, Wandering Croamis, Evil Spirit Knight Tretan, Wandering Harpe, Evil Spirit Knight Boros, Wandering Barrena, Evil Spirit Alusion, Wandering Purka, Evil Spirit's Puppet Graff, Ashen Shadow Expeditionary Force Leaders Kantu, Corrupted Atrofa, Ashen Shadow Expeditionary Force Leaders Kai, Corrupted Arbor, Ashen Shadow Expeditionary Force Leaders Heine, Corrupted Falena, Ashen Shadow Expeditionary Force Leaders Xenon, Corrupted Arimus, Blood Devil Brutal, Spirit of Time Arachine, Blood Devil Akun, Spirit of Time Tisraki, Blood Devil Epica, Spirit of Time Nympia, Blood Queen Julia, Spirit of Time Lafros.
Quests
Deleted Quests
The following quests, as well as the items related to them, have been removed:
Hunter Guild Request - The Immortal Plateau, Hunter Guild Request - Gludio Territory, Hunter Guild Request - Isle of Souls, Hunter Guild Request - Atelia Fortress, Hunter Guild Request - Cruma Marshlands, Hunter Guild Request - Garden of Spirits, Hunter Guild Request - Elven Forest, Hunter Guild Request – Wasteland West, Hunter Guild Request - Turek Orc Campsite, Hunter Guild Request - Wasteland East, Hunter Guild Request - Cemetery, Hunter Guild Request – Forest of the Dead, Hunter Guild Request - Valley of Saints, Hunter Guild Request – Swamp of Screams, Hunter Guild Request - The Fields, Hunter Guild Request - Sea of Spores, Hunter Guild Request - Fairy Settlement, Hunter Guild Request - Shadow of the Mother Tree, Hunter Guild Request - Garden of Beasts, Hunter Guild Request - North of the Town of Giran,
Hunter Guild Request - Southern Region, Isle of Prayer, Hunter Guild Request - Northern Region, Isle of Prayer, Hunter Guild Request - Altar of Evil, Operation: Rescue, Land Dragon Conqueror, Infernal Flames Burning in Crystal Prison, Fire Dragon Destroyer, Devils Strike Back, Advent of Balok, Jewel of Antharas, Day of Liberation, Jewel of Valakas, An Audience With Tauti, Primal Mother, Istina, Bottle of Octavis' Soul, Extreme Challenge: Primal Mother Resurrected, Bottle of Istina's Soul, The Corrupted Leader, Bottle of Tauti's Soul, The Corrupted Leader: His Truth, Deep Inside Atelia Fortress, Undecaying Memory of the Past, Queen Ramona, Controller of the Vessel, Own the Earth and the Heavens, Owner of Hall, How to Cover Shilen's Eyes, Orfen's Ambition, Resurrected Owner of Hall, Restrain Queen Krosha, Stopping the Wind Dragon, Temple Guardians, Controlling Your Temper, Contamination Containment, Red Thread of Fate, Split Destiny, Winds of Fate: Encroaching Shadows, Noblesse, Soul Testing, Little Wing, Little Wing's Big Adventure, Obtain a Wolf Pet, Help the Uncle!, Help the Son!, Help the Sister!, Divinity Protector, Waiting for the Summer, Plain Mission, The Invaded Execution Grounds, An Uninvited Guest, The Executioner's Execution, Weeding Work, Seven Flowers, Liberating the Spirits, Secret Buried in the Swamp, Tomb Raiders, Shadow of Terror: Blackish Red Fog, Unsettling Shadow and Rumors, Unstoppable Futile Efforts, To the Prison of Darkness, Basic Mission: Fairy Settlement - West, Basic Mission: Fairy Settlement - East, Way of Wandering Knight, Prove Progress, Nothing Is Impossible, Across the Death Line, Control of Power, Take Up Arms, Wash Blood with Blood, Basic Mission: Bloody Swampland, Meaning of Survival, Never Say Good Bye, Basic Mission: Blazing Swamp, Waiting for Pa'agrio, Basic Mission: Altar of Evil, The Purification Ritual, Tulesir's Song - 1, Tulesir's Song - 2, Challenge! Balthus Knight!, What Matters More Than Ability, Gift for You, Charge at Antharas, Forgotten Power: Start of Fate, New Power, Winds of Fate, Hidden in Chaos, Before the Guide, Start of Fate, Certification of Fate, Day of Destiny: Human's Fate, Day of Destiny: Elven Fate, Day of Destiny: Dark Elf's Fate, Day of Destiny: Orc's Fate, Day of Destiny: Dwarf's Fate, Day of Destiny: Kamael's Fate, Law Enforcement, Seize Your Destiny, The Alligator Hunter returns, The Outlaws are Incoming, Defending the Forsaken Plains, Endless Revenge, Assisting the Golden Ram Army, An Ominous Request, A Daunting Task, Weakening the Varka Silenos Forces, Weakening the Ketra Orc Forces, The Role of a Watcher, Special Mission: Defeat Baylor (one-time), Special Mission: Defeat Spezion (one-time), A Whole New Level of Alchemy, A New Craft, Seven Signs, Mysterious Girl, Seven Signs, One Who Seeks the Power of the Seal, Seven Signs, Forbidden Book of the Elmoreden Kingdom, Seven Signs, Solina's Tomb, Seven Signs, To the Monastery of Silence, Grave Robber Rescue, Don't Know, Don't Care, Reclaim Our Era, Wings of Sand, Legendary Tales, Lucien's Altar, Seven Signs, Embryo, Seven Signs, Series of Doubt, Seven Signs, Secret Ritual of the Priests, Seven Signs, the Sacred Book of Seal, Seven Signs, Seal of the Emperor, Seven Signs, Mammon's Contract, Seven Signs, Dying Message, Parcel Delivery, Gather the Flames, Pailaka - Injured Dragon, The Finest Food, Hot Spring Water, Egg Delivery, Specialty Liquor Delivery, Secret Buried in the Swamp, Plain Mission, The Coming Darkness, Life Energy Repository, Light and Darkness, Before Darkness Bears Fruit, Pailaka - Devil's Legacy, A Game of Cards, Sweet Whispers, Heart in Search of Power, Shrieks of Ghosts, Stolen Dignity, An Ice Merchant's Dream, Seductive Whispers, More Than Meets the Eye, Pailaka - Song of Ice and Fire, 1000 years, the End of Lamentation, Intended Tactic, Certification of Value, Recertification of Value, Lost Dream, Vain Conclusion, Contract Completion, Release of the Seal, Nikola's Heart, Contract Execution, Nikola's Cooperation, Art of Persuasion, Wasteland Queen, Relic Exploration, Fallen Angel - Request of Dawn, Fallen Angel - Request of Dusk, Shadow Fox - 3, Shadow Fox - 2, Shadow Fox - 1, Temple Champion - 2, Temple Missionary, Temple Executor, Temple Champion - 1;
— The old quest links for obtaining levels 2~85 for all races have also been removed, all quest series as "Kekropus' Letter" and "Letters from the Queen” and the items related to them have also been deleted;
— The quests on getting the Exalted status have been improved:
Quest name | Changes in quest |
---|---|
For Glory | The necessary amount of Proof of Battle items: 80 it. → 10 it. |
Befitting of the Status | The necessary amount of head accessories: 5 it. → 1 it. |
Confronting a Giant Monster | Besides the current conditions of completing the quest, there's an option to finish it in a different way: to kill monsters in Giant's Cave and Fairy Settlement and to collect Proof of Resistance 10 000 it. |
For Honor | The necessary amount of Proof of Battle items: 100 it. → 20 it. |
Relationships Befitting of the Status | An option to create a Citrine Pendant with a 100% chance has been added: To do so, you need to deliver to Black Marketeer of Mammon the following items: 120 mln adena, 200 Crystals (R-grade) and 1 Citrine Pendant Fragment. |
Helping Others | The necessary amount of bonuses of the party leader during the quest: 15 → 2 |
Confronting the Greatest Danger | Besides the current conditions of completing the quest, there's an option to finish it in a different way: to kill monsters in Fairy Settlement or Atelia Refinery, you need to get Proof of Preparation 20 000 it. |
For Victory | Besides the current conditions of completing the quest, there's an option to finish it in a different way: to take part in Grand Olympiad to the Ceremony of Chaos and to collect Proof of Settlement 30 it. |
Step Up to Lead | The necessary amount of bonuses of the party/command channel leader during the quest: 30 → 5 |
Exalted, Reaching Another Level | Besides the current conditions of completing the quest, there's an option to finish it in a different way: Quest: New Path to Glory. You need to defeat monsters in the following zones: Atelia Refinery, Ivory Tower Crater, Alligator Island, Tanor Canyon and to deliver Proof of Reputation 80 000 it. |
Exalted, Guide to Power | Besides the current conditions of completing the quest, there's an option to finish it in a different way: Quest: New Way for Pride. You need to defeat monsters in the following zones: Atelia Refinery, Ivory Tower Crater, Alligator Island, Tanor Canyon and to deliver Proof of Pride 80 000 it. |
- For the Make a Sewing Kit target monsters have been changed, now you need to defeat Lost Steel Golem and Frost Steel Golem;
- Min. level has been changed from 95 to 100 for the following quests: Best Choice, Let's Go Fishing, Glittering Weapons, Temper a Rusting Blade, The Soul of a Sword, Containing the Attribute Power;
- From the Audience with the Land Dragon quest target monsters Harit Lizardman Shaman and Harit Lizardman Matriarch have been removed;
- To complete the Elven Botany quest the Flower Bud Sample items are not required anymore;
- To complete The Mother Tree Revival Project quest you need to defeat Nymph Guardian instead of Kimerian's Shadows;
- The deleted monsters have been removed from such quests as Retrieving the Chaos Fragment, Trials before the Battle and Seeker Rescue;
- Now the icon of scroll won't be displayed above the heads of NPCs giving secondary quests, until your character reaches level 100, upon reaching level 100 the icons will be shown again;
The rewards for some quests have been changed.
Quest name | New reward | Changes |
Mysterious Journey | XP 27 244 350 SP 6538 | Removed adena, Scroll: Enchant Weapon (R-grade) |
Soulless One | XP 817 330 500 SP 196 159 | Adena removed |
To the Seed of Annihilation | XP 1 148 480 SP 275 | Removed adena, Scroll: Enchant Armor (R-grade) |
To the Seed of Hellfire | XP 951 127 800 SP 228 270 | Adena removed |
New quests
Major quests
- The old quests for 1st, 2nd, 3rd and 4th class transfer for main races have been replaced with quest series Path of Destiny, quests for Ertheia (the Winds of Fate quest series) have been changed.
- Upon reaching certain levels the characters will receive a notification about an option to start a main quest via Tarti in Gludio. When you complete the quest, you'll have an option to change your class to one of the available;
- To change your class, choose the new one from the list in the special interface and press the “Choose class” button. The interface is available by pressing the button with a medal icon in the notifications menu;
Name | Character level | Race |
---|---|---|
Path of Destiny - Beginning | 1 ~ 20 | Human Elf Dark Elf Dwarf Orc Kamael |
Path of Destiny - Proving | 20 ~ 40 | |
Path of Destiny - Conviction | 40 ~ 76 | |
Path of Destiny - Overcome | 76 ~ 85 | |
Wind of Destiny - Encounter | 1 ~ 40 | Ertheia |
Wind of Destiny - Promise | 40 ~ 76 | |
Wind of Destiny - Choice | 76 ~ 85 |
New quests related to character development have been added.
- As a reward for such quests character receives boxes with different useful items, and for the Noble Material quest you'll get the Acquire Noblesse Privileges.
Quest name | Type | Restrictions | Start NPC |
---|---|---|---|
Where Fates Intersect | One-time | Awakening or the 3rd Liberation | Tarti |
Reawakened Fate | One-time | Complete “Where Fates Intersect” | Joachim |
Noble Material | One-time | Complete “Reawakened Fate” | Joachim |
The quests for levelling up have been added.
- While completing the following quests, it's possible to quickly develop your character to level 85.
Quest name | Character level | Start NPC |
Training Begins Now | 1~20 | Tarti |
Curse of Undying | 1~20 | Silvan |
Antidote Ingredients | 20~40 | Tarti |
Resurrected One | 20~40 | Kallesin |
Deathly Mischief | 20~40 | Zenath |
Changed Spirits | 40~76 | Tarti |
Why are the Ratel here? | 40~76 | Pio |
Growlers Turned Violent | 40~76 | Pio |
Communication Breakdown | 40~76 | Pio |
Attack of the Enraged Forest | 40~76 | Pio |
Check Out the Situation | 76~85 | Tarti |
Suspicious Movements | 76~85 | Reclous |
Someone's Trace | 76~85 | Reclous |
Ketra Orcs...? | 76~85 | Reclous |
They Must Be Up to Something | 76~85 | Reclous |
Praying for Safety | 76~85 | Reclous |
The location where a characters appears after being created, has been changed.
- All new characters will appear in the Town of Gludio.
- Tarti will give them the first quest to evolve and then you can complete the following quests up to level 85.
Class
New skills
- New skills have beed added:
Skill | Class | Description |
---|---|---|
Sharpen Edge of Storm | Tyrr Dreadnought | Brandishes a spear in a wide circle to expand the strike range to all directions for 30 min. Requires a spear. Removing the spear also cancels Sharpen Edge of Storm.
Acquired Level: 85 Required SP: 10 000 |
Edge of Storm | Tyrr Maestro, Tyrr Titan | Brandishes a spear in a wide circle to expand the strike range to all directions for 1 min. Requires a spear. Removing the spear also cancels Edge of Storm.
Acquired Level: 99 Required items: 5 000 000 SP, Rune Stone (x8) |
Force Intention | All Tyrr Warriors | Detonates the Warrior's Momentum charge and for 1 minute, P. Atk. +10%, P. Critical Damage +15%. Need 10 Momentum. Consumes 5 Soulstones.
Acquired Level: 105 Required Items: 1 753 765 925 SP, Rune Stone (x8) |
Skill changes
- Special 1st, 2nd, 3rd Class Transfer skills have been updated and received a prefix “Novice”.
- Updated 1st Class Transfer skills:
1st Class Transfer | Active skills | Armor Mastery | Weapon Mastery |
---|---|---|---|
Warrior | Novice Armor Destruction Novice Mega Strike | Heavy Armor Mastery Light Armor Mastery | Weapon Mastery Dual Weapon Mastery |
Human Knight | Novice Rising Smash Novice Chain Gust | Heavy Armor Mastery | Sword/Blunt Weapon Mastery |
Rogue | Novice Heart Breaker Novice Quick Shot | Light Armor Mastery | Bow/Crossbow Mastery Dagger Mastery Dual Dagger Mastery |
Wizard | Novice Elemental Crash Novice Invoke | Robe Mastery Light Armor Mastery | Weapon Mastery |
Cleric | Novice Dark Blast Novice Resolving Bash | Robe Mastery Light Armor Mastery | Magic Weapon Mastery Dual Weapon Mastery Sword/Blunt Weapon Mastery |
Elven Knight | Novice Rising Smash Novice Resolving Bash | Robe Mastery Light Armor Mastery | Weapon Mastery Dual Weapon Mastery Sword/Blunt Weapon Mastery |
Elven Scout | Novice Heart Breaker Novice Quick Shot | Light Armor Mastery | Bow/Crossbow Mastery Dagger Mastery Dual Dagger Mastery |
Elven Wizard | Novice Elemental Crash Novice Invoke | Robe Mastery Light Armor Mastery | Weapon Mastery |
Oracle | Novice Dark Blast Novice Dark Blast | Robe Mastery Light Armor Mastery | Magic Weapon Mastery |
Palus Knight | Novice Rising Smash Novice Resolving Bash | Heavy Armor Mastery Light Armor Mastery | Weapon Mastery Dual Weapon Mastery Sword/Blunt Weapon Mastery |
Assassin | Novice Heart Breaker Novice Quick Shot | Light Armor Mastery | Bow/Crossbow Mastery Dagger Mastery Dual Dagger Mastery |
Dark Wizard | Novice Elemental Crash Novice Invoke | Robe Mastery Light Armor Mastery | Weapon Mastery |
Shillien Oracle | Novice Dark Blast Novice Dark Blast | Robe Mastery Light Armor Mastery | Magic Weapon Mastery |
Orc Raider | Novice Armor Destruction Novice Mega Strike | Heavy Armor Mastery Light Armor Mastery | Weapon Mastery Dual Weapon Mastery |
Orc Monk | Novice Armor Destruction Novice Mega Strike | Heavy Armor Mastery Light Armor Mastery | Weapon Mastery Dual Weapon Mastery |
Orc Shaman | Novice Resolving Bash Novice Radiant Crash | Heavy Armor Mastery Light Armor Mastery Robe Mastery | Weapon Mastery Dual Weapon Mastery |
Scavenger | Novice Heart Breaker Novice Blood Stab | Light Armor Mastery | Dagger Mastery Dual Dagger Mastery |
Bounty Hunter | Novice Armor Destruction Novice Mega Strike | Heavy Armor Mastery Light Armor Mastery | Weapon Mastery Dual Weapon Mastery |
Trooper | Novice Armor Destruction Novice Elemental Crash | Heavy Armor Mastery Robe Mastery | Weapon Mastery Dual Weapon Mastery Weapon Mastery |
Warder | Novice Elemental Crash Novice Quick Shot | Light Armor Mastery Robe Mastery | Weapon Mastery Bow/Crossbow Mastery |
- Updated 2nd Class Transfer skills:
2nd Class Transfer | Active skills | Armor Mastery | Weapon Mastery |
---|---|---|---|
Gladiator | Novice Sonic Flash | Intermediate Heavy Armor Mastery Intermediate Light Armor Mastery | Intermediate Weapon Mastery Intermediate Dual Weapon Mastery Intermediate Force Mastery |
Warlord | Novice Thunder Spear | Intermediate Heavy Armor Mastery Intermediate Light Armor Mastery | Intermediate Weapon Mastery Intermediate Dual Weapon Mastery Intermediate Force Mastery Intermediate Polearm Mastery |
Paladin | Novice Summon Phoenix Cubic | Intermediate Heavy Armor Mastery Intermediate Shield Mastery | Intermediate Sword/Blunt Weapon Mastery Intermediate Shield Mastery |
Dark Avenger | Novice Summon Blood Panther | Intermediate Heavy Armor Mastery Intermediate Shield Mastery | Intermediate Sword/Blunt Weapon Mastery Intermediate Shield Mastery |
Treasure Hunter | Novice Reverse Mana | Intermediate Light Armor Mastery | Intermediate Dagger Mastery Intermediate Dual Dagger Mastery |
Hawkeye | Novice Sniping | Intermediate Light Armor Mastery | Intermediate Bow/Crossbow Mastery |
Sorcerer | Novice Volcanic Destruction | Intermediate Robe Mastery Intermediate Sigil Mastery | Intermediate Weapon Mastery |
Necromancer | Novice Lockshard Destruction | Intermediate Robe Mastery Intermediate Sigil Mastery | Intermediate Weapon Mastery |
Warlock | Novice Summon Feline Queen | Intermediate Robe Mastery Intermediate Light Armor Mastery | Intermediate Weapon Mastery Intermediate Summon Mastery |
Bishop | Novice Divine Prayer | Intermediate Robe Mastery Intermediate Sigil Mastery | Intermediate Weapon Mastery |
Prophet | Novice Hands of Einhasad | Intermediate Heavy Armor Mastery Intermediate Light Armor Mastery Intermediate Robe Mastery | Intermediate Dual Weapon Mastery Intermediate Sword/Blunt Weapon Mastery |
Temple Knight | Novice Summon Othellot Cubic | Intermediate Heavy Armor Mastery Intermediate Shield Mastery | Intermediate Sword/Blunt Weapon Mastery Intermediate Shield Mastery |
Swordsinger | Novice Shield Song | Intermediate Heavy Armor Mastery Intermediate Light Armor Mastery Intermediate Robe Mastery Intermediate Shield Mastery | Intermediate Dual Weapon Mastery Intermediate Sword/Blunt Weapon Mastery |
Plains Walker | Novice Right Angle Reverse | Intermediate Light Armor Mastery | Intermediate Dagger Mastery Intermediate Dual Dagger Mastery |
Silver Ranger | Novice Rapid Fire | Intermediate Light Armor Mastery | Intermediate Bow/Crossbow Mastery |
Spellsinger | Novice Icicle Destruction | Intermediate Robe Mastery Intermediate Sigil Mastery | Intermediate Weapon Mastery |
Elemental Summoner | Novice Summon Seraphim the Unicorn | Intermediate Robe Mastery Intermediate Light Armor Mastery | Intermediate Weapon Mastery Intermediate Summon Mastery |
Elven Elder | Novice Mass Mana Gain | Intermediate Robe Mastery Intermediate Sigil Mastery | Intermediate Weapon Mastery |
Shillien Knight | [Novice Summon Death Cubic | Intermediate Heavy Armor Mastery Intermediate Shield Mastery | Intermediate Sword/Blunt Weapon Mastery Intermediate Shield Mastery |
Bladedancer | Novice Sword Waltz | Intermediate Heavy Armor Mastery Intermediate Light Armor Mastery Intermediate Robe Mastery | Intermediate Dual Weapon Mastery Intermediate Sword/Blunt Weapon Mastery |
Abyss Walker | Novice Shadow Reverse | Intermediate Light Armor Mastery | Intermediate Dagger Mastery Intermediate Dual Dagger Mastery |
Phantom Ranger | Novice Hawk Eye | Intermediate Light Armor Mastery | Intermediate Bow/Crossbow Mastery |
Spellhowler | Novice Updraft Destruction | Intermediate Robe Mastery Intermediate Sigil Mastery | Intermediate Weapon Mastery |
Phantom Summoner | Novice Summon Soulless | Intermediate Light Armor Mastery Intermediate Robe Mastery | Intermediate Weapon Mastery Intermediate Summon Mastery |
Shillien Elder | Novice Mental Recharge | Intermediate Robe Mastery Intermediate Sigil Mastery | Intermediate Weapon Mastery |
Destroyer | Novice Frenzy | Intermediate Heavy Armor Mastery Intermediate Heavy Armor Mastery | Intermediate Weapon Mastery Intermediate Dual Weapon Mastery Intermediate Two-handed Weapon Mastery Intermediate Polearm Mastery Intermediate Force Mastery |
Tyrant | Novice Raging Force | Intermediate Heavy Armor Mastery Intermediate Light Armor Mastery | Intermediate Weapon Mastery Intermediate Dual Weapon Mastery Intermediate Fist Weapon Mastery Intermediate Force Mastery |
Overlord | Novice Seal of Confusion | Intermediate Heavy Armor Mastery Intermediate Light Armor Mastery Intermediate Robe Mastery Intermediate Shield Mastery | Intermediate Dual Weapon Mastery Intermediate Sword/Blunt Weapon Mastery |
Warcryer | Novice Rampageous Beat | Intermediate Heavy Armor Mastery Intermediate Light Armor Mastery Intermediate Robe Mastery | Intermediate Dual Weapon Mastery Intermediate Sword/Blunt Weapon Mastery |
Bounty Hunter | Novice Reverse Plunder | Intermediate Light Armor Mastery | Intermediate Dagger Mastery Intermediate Dual Dagger Mastery |
Warsmith | Novice Power Hammer Crush | Intermediate Heavy Armor Mastery Intermediate Light Armor Mastery Intermediate Shield Mastery | Intermediate Weapon Mastery Intermediate Dual Weapon Mastery Intermediate Two-handed Weapon Mastery Intermediate Polearm Mastery Intermediate Blunt Weapon Mastery Intermediate Force Mastery |
Berserker | Novice Rush Impact | Intermediate Heavy Armor Mastery Intermediate Light Armor Mastery | Intermediate Weapon Mastery Intermediate Dual Weapon Mastery Intermediate Two-handed Weapon Mastery Intermediate Force Mastery |
Soul Breaker | Novice Void Destruction | Intermediate Robe Mastery Intermediate Sigil Mastery | Intermediate Weapon Mastery |
Arbalester | Novice Vengeful Sniper | Intermediate Light Armor Mastery | Intermediate Bow/Crossbow Mastery |
- Two active skills can be learned after the second class transfer:
Archetype | Active skills | |
---|---|---|
Sigel Knight | Novice Chain Strike | Novice Iron Aura |
Tyrr Warrior | Novice Power Bomber | Novice Feral Ogre Cry |
Othell Rogue | Novice Chain Blow | Novice Angel of Death |
Yul Archer | Novice Multiple Arrow | Novice Rapid Fire Stance |
Feoh Wizard | Novice Mass Ruin | Novice Essence of Mana |
Iss Enchanter | Novice Resistance Debuff | Novice Mental Attack Resistance |
Overlord | Novice Resistance Debuff | Novice Mental Attack Resistance |
Wynn Summoner | Novice Mark of Weakness | Novice Blessing of the Giants |
Aeore Healer | Novice Radiant Heal | Novice Dark Force |
- Updated 3rd Class Transfer skills:
Duelist | Novice Rain of Fire/ Novice Sonic Storm/ Novice Hurricane Rush |
Dreadnought | Novice Rain of Fire/ Novice Thunder Storm/ Novice Hurricane Rush |
Phoenix Knight | Novice Shield Impact / Novice Final Ultimate Defense/ Novice Superior Aggression Aura |
Hell Knight | Novice Shield Impact / Novice Final Ultimate Defense/ Novice Superior Aggression Aura/ Novice Summon Blood Panther Lv.2 |
Adventurer | Novice Shadow Chase/ Novice Flash Bluff/ Novice Critical Wound |
Sagittarius | Novice Heavy Arrow Rain/ Novice Impact Shot/ Novice Bullseye |
Archmage | Novice Elemental Storm/ Novice Death Howl/ Novice Mass Death Fear |
Soultaker | Novice Elemental Storm/ Novice Death Howl/ Novice Mass Death Fear |
Arcana Lord | Novice Mark of Plague/ Novice Mark of Trick/ Novice Mark Retriever/ Novice Summon Feline Queen Lv.2 |
Cardinal | Novice Radiant Recharge/ Novice Radiant Heal/ Novice Celestial Protection |
Hierophant | Novice Celestial Aegis/ Novice Elemental Resistance |
Eva's Templar | Novice Shield Impact / Novice Final Ultimate Defense/ Novice Superior Aggression Aura |
Sword Muse | Novice Celestial Aegis/ Novice Elemental Resistance |
Wind Rider | Novice Shadow Chase/ Novice Flash Bluff/ Novice Critical Wound |
Moonlight Sentinel | Novice Heavy Arrow Rain/ Novice Impact Shot/ Novice Bullseye |
Mystic Muse | Novice Elemental Storm/ Novice Death Howl/ Novice Mass Death Fear |
Elemental Master | Novice Mark of Trick/ Novice Mark of Trick/ Novice Mark Retriever/ Novice Summon Seraphim the Unicorn Lv. 2 |
Eva's Saint | Novice Radiant Recharge/ Novice Radiant Heal/ Novice Celestial Protection |
Shillien Templar | Novice Shield Impact / Novice Final Ultimate Defense/ Novice Superior Aggression Aura |
Spectral Dancer | Novice Celestial Aegis/ Novice Elemental Resistance |
Ghost Hunter | Novice Shadow Chase/ Novice Flash Bluff/ Novice Critical Wound |
Ghost Sentinel | Novice Heavy Arrow Rain/ Novice Impact Shot/ Novice Bullseye |
Storm Screamer | Novice Elemental Storm/ Novice Death Howl/ Novice Mass Death Fear |
Spectral Master | Novice Mark of Plague/ Novice Mark of Trick/ Novice Mark Retriever/ Novice Summon Soulless Lv. 2 |
Shillien Saint | Novice Radiant Recharge/ Novice Radiant Heal/ Novice Celestial Protection |
Titan | Novice Rain of Fire/ Novice Hurricane Storm/ Novice Hurricane Rush |
Grand Khavatari | Novice Rain of Fire/ Novice Force Storm/ Novice Hurricane Rush |
Dominator | Novice Celestial Aegis/ Novice Elemental Resistance |
Doomcryer | Novice Celestial Aegis/ Novice Elemental Resistance |
Fortune Seeker | Novice Shadow Chase/ Novice Flash Bluff/ Novice Critical Wound |
Maestro | Novice Rain of Fire/ Novice Hurricane Storm/ Novice Hurricane Rush |
Doombringer | Novice Rain of Fire/ Novice Hurricane Storm/ Novice Hurricane Rush |
Soul Hound | Novice Elemental Storm/ Novice Death Howl/ Novice Mass Death Fear |
Soul Hound | Novice Elemental Storm/ Novice Death Howl/ Novice Mass Death Fear |
Trickster | Novice Heavy Arrow Rain/ Novice Impact Shot/ Novice Bullseye |
- New levels of passive 2nd Class Transfer skills can be learned after completing the third class transfer;
- The rest 1st, 2nd, 3rd Class Transfer skills, that were not replaced with “Novice” ones, have been deleted;
- The following skills have been changed:
Archetype | Class | Name skill | Skill changes |
---|---|---|---|
Sigel Knight | Common skill | Two-Hand Stance
| New effect: P. Critical Rate and P. Critical Damage by 15%, and P. Atk. by 100% based on Shield Defense |
Sigel Knight | Common skill | Vanishing Stun | Increased Skill Power |
Sigel Knight | Common skill | Rising Smash | Increased Skill Power |
Sigel Knight | Common skill | Shield Charge | Increased Skill Power |
Sigel Knight | Common skill | Shield Bash | Increased Skill Power |
Sigel Knight | Common skill | Shield Boomerang | Increased Skill Power |
Sigel Knight | Common skill | Shield Impact | Increased Skill Power |
Sigel Knight | Common skill | Shield Wave | Increased Skill Power |
Sigel Knight | Common skill | Chain Gust | Increased Skill Power |
Sigel Knight | Sigel Phoenix Knight | Phoenix Glide | Increased Skill Power |
Sigel Knight | Sigel Phoenix Knight | Burning Chain Lash | Increased Skill Power |
Sigel Knight | Sigel Phoenix Knight | Flame Feather | Increased Skill Power |
Sigel Knight | Sigel Hell Knight | Shadow Hunt | Increased Skill Power |
Sigel Knight | Sigel Hell Knight | Revenging Thorn | Increased Skill Power |
Sigel Knight | Sigel Hell Knight | Black Thorn Chain Strike | Increased Skill Power |
Sigel Knight | Sigel Eva's Templar | Reversal Stream | Increased Skill Power |
Sigel Knight | Sigel Eva's Templar | Maelstrom | Increased Skill Power |
Sigel Knight | Sigel Eva's Templar | Gigantic Wave | Increased Skill Power |
Sigel Knight | Sigel Shillien Templar | Mass Lightning Strike | Increased Skill Power |
Sigel Knight | Sigel Shillien Templar | Inhale Soul | Increased Skill Power |
Sigel Knight | Sigel Shillien Templar | Chained Death Scythe | Increased Skill Power |
Tyrr Warrior | Common skill | Superior Momentum Mastery | Now the skill is passive |
Wynn Summoner | Common skill | Mark of Weakness | Increased Skill Power |
Wynn Summoner | Common skill | Mark of Void | Increased Skill Power |
Wynn Summoner | Common skill | Mark of Plague | Increased Skill Power |
Wynn Summoner | Common skill | Mark of Trick | Increased Skill Power |
Wynn Summoner | Common skill | Mark Retriever | Increased Skill Power |
Wynn Summoner | Common skill | Mark of Fire | Increased Skill Power |
Wynn Summoner | Common skill | Invoke | Increased Skill Power |
Wynn Summoner | Wynn Arcana Lord | Surrender to the Elemental | Increased Skill Power |
Wynn Summoner | Wynn Arcana Lord | Arcane Rage | Increased Skill Power |
Wynn Summoner | Wynn Elemental Master | Freezing Invoke | Increased Skill Power |
Wynn Summoner | Wynn Elemental Master | Elemental Rage | Increased Skill Power |
Wynn Summoner | Wynn Spectral Master | Curse Exposure | Increased Skill Power |
Wynn Summoner | Wynn Spectral Master | Spectral Rage | Increased Skill Power |
Aeore Healer | Common skill | Superior Inquisition | Increased damage in PVE |
Aeore Healer | Common skill | Dark Blast | Increased Skill Power |
Aeore Healer | Common skill | Mass Dark Veil | Increased Skill Power |
Yul Archer | Common skill | Polishing Arrows: Atk. Spd. | Decreased Skill Cooldown |
Yul Archer | Common skill | Polishing Arrows: P. Atk. | Decreased Skill Cooldown |
Yul Archer | Common skill | Polishing Arrows: Additional Hit | Decreased Skill Cooldown |
Yul Archer | Common skill | Polishing Bolts: Atk. Spd. | Decreased Skill Cooldown |
Yul Archer | Common skill | Polishing Bolts: P. Atk. | Decreased Skill Cooldown |
Yul Archer | Common skill | Polishing Bolts: Additional Hit | Decreased Skill Cooldown |
Iss Enchanter | Common skill | Radiant Crash | Increased Skill Power |
Iss Enchanter | Common skill | Resolving Bash | Increased Skill Power |
Iss Enchanter | Common skill | Chaos Symphony | Increased Skill Power |
Iss Enchanter | Iss Hierophant | Hands of Einhasad | Increased P. Atk./M. Atk. |
Iss Enchanter | Iss Hierophant | Glaring | Increased P. Atk./M. Atk. |
Iss Enchanter | Iss Sword Muse | Shield Song | Increased P. Def., attribute resistance |
Iss Enchanter | Iss Sword Muse | Alluring Conduct | Increased Skill Power, Swift Praise Lv.2 self effect has been added |
Iss Enchanter | Iss Sword Muse | Repeat Mark Somersault | Increased Skill Power |
Iss Enchanter | Iss Spectral Dancer | Phantom Slasher | Increased Skill Power |
Iss Enchanter | Iss Spectral Dancer | Shadow Blade | Increased Skill Power |
Iss Enchanter | Iss Spectral Dancer | Dancing Phantom Blade | Increased Skill Power |
Iss Enchanter | Iss Spectral Dancer | Sword Waltz | Increased P. Atk |
Iss Enchanter | Iss Doomcryer | Freezing Flame | Added one-handed/ two-handed sword/ dual sword attack resistance |
Iss Enchanter | Iss Doomcryer | Rampageous Beat | Increased Skill Power |
Sayha's Seer | Sayha's Seer | Air Rush | No additional damage on the target which is debuffed with a Storm Sign |
Sayha's Seer | Sayha's Seer | Wind Blend | P. Def./ M. Def. Increase |
Sayha's Seer | Sayha's Seer | Eye of the Storm | Added a bow and a dagger resistance |
Sayha's Seer | Sayha's Seer | Sayha's Fury | Lightning trigger-effect has been deleted, M. Critical Damage increase effect has been added |
Sayha's Seer | Sayha's Seer | Ultimate Squall | Lightning trigger-effect has been deleted, M. Damage increase effect has been added |
Sayha's Seer | Sayha's Seer | Sayha's Word | Storm Sign Lv.3 is no longer applied, instead Storm Sign Lv.4 is applied at a certain rate |
- Formula that counts damage for effects “Received Damage -X%” and “Received Damage during PVP -X%” has been changed.
- Character's Spd. increase effect has been deleted from Melody / Harmony / Sonata skills, the basic character's Spd. has been increased.
- Static increase in P. Atk. for the effects Superior Sword/ Blunt Weapon Mastery (knights and enchanters), Superior Dual Weapon Mastery (enchanters) has been increased.
- The following class effects have been changed:
- Party Solidarity aura skill, that previously was activated when combined with aura from several characters with different classes, has been deleted;
- The existing class aura have become passive skills, effects have not been changed:
Class | Passive Skill |
---|---|
Sigel Knight | Sigel Force |
Tyrr Warrior | Tyrr Force |
Othell Rogue | Othell Force |
Yul Archer | Yul Force |
Feoh Wizard | Feoh Force |
Wynn Summoner | Wynn Force |
Aeore Healer | Aeore Force |
Eviscerator | Eviscerator Force |
Sayha's Seer | Sayha's Seer Force |
- Passive force skills for each class have been moved from the “Skills” category in the skill window to the “Occupation Skills” category;
- Wizard's / Warrior's / Knight's Harmony effects have been combined into a single Fantasia Harmony effect;
- Battle Ditty / Protective Ditty skills have been combined into a single Fantasia Melody skill;
- A character with the previous Harmony / Melody skills will obtain combined skills by the following criteria:
- By highest level of previous skills
- By highest level of previous skills enchantment
— Sonata and Drum skill effects have been unified:
- Prevailing Sonata / Daring Sonata / Refreshing Sonata
- Prevailing Song / Daring Song /Refreshing Song
- Prevailing Dance / Daring Dance / Refreshing Dance
- Combat Frenzy / Marching Frenzy / Relax Frenzy
- Drum skills duration has been increased to 5 min along with Sonata skills duration;
- Melody / Sonata/ Debuff skills duration will not be changed while applying a higher level skill;
- Several Iss Spectral Dancer skills have been changed;
- An error because of which Phantom Slasher and Dancing Phantom Blade skills were not activated even when all conditions were fulfilled, has been fixed;
- An error because of which Seal of Extortion, Seal of Confusion, Seal of Suspension skills effect did not change under the Vanguard of Baylor skill, has been fixed;
- An error because of which while the usage of Ultimate Servitor Share skill system messages duplicated in chat, has been fixed;
- The incorrect character’s animation while using Wind Blend skill has been fixed;
- For a better understanding of combat system many debuffs have been merged into 4 groups;
- Names and descriptions of items / skills are aligned with new types of debuffs;
Before changes | After changes |
---|---|
Disarm | Obstruction |
Target change | |
Restrain | |
Bond | |
Unable to hide | |
Silence | |
Exile | |
Bluff | |
Poison | Infection |
Bleed | |
Sleep | Stupor |
Transformed State | |
Fear | Confusion |
Aerial Yoke | |
Weakening | |
Charm | |
Stun | |
Paralysis | |
Knocked back | |
Knocked down | |
Pull |
- Now when learning new skill a popup with number of necessary items and SP will appear;
- If a number of necessary items and SP are not enough, than instead of system chat in chat window will appear popup;
- Expand Inventory skill, that has been learned via Fishing Guild Member, now can be learned in skill window;
- Expand Dwarven Craft and Expand Common Craft can still be learned via Fishing Guild Member;
- “Spirit of Kelbim” skill is available now only in PvP.
Subclass and Dual Class
- Subclasses have been deleted, from now on the characters can only use Main and Dual Class.
- All the items, skills, quests, NPCs and dialogs related to the Subclasses have been deleted.
- When the characters enter the game for the first time after the update launch, they will appear in the game with their Main class.
- A new skill “Dual - Energy of New Power” has been added for the Dual Class. It can be learned with the help of the item “Energy of New Power”. Such Spellbook can be received from Gallias in Aden and from Trandon in Talking Island Village.
Skill | Effect |
---|---|
Dual - Energy of New Power | P. Atk. +4%, M. Atk. +6%, P. Def./M. Def. +4%, Atk. Spd./Casting Spd. +4%, P./M. Critical Rate +40, Max HP/MP/CP +6%. |
- 5 following Subclass skills have been deleted: Subclass Certification - Attack, Subclass Certification - Defense, Subclass Certification - Speed, Subclass Certification - Critical, Subclass Certification - Condition.
- Joachim, Dual Class Master, and Gallias, Dual Class Certificate Manager, have been added to the Aden main square. Joachim will explain how to get Dual Class and Gallias will help to acquire Dual Class skills.
Items
New items
- New items have been added: Kalie Bracelet, Kaliel's Greater Bracelet and Kaliel's Top-grade Bracelet;
- Base Kaliel Bracelet can be obtained via NPC Seed Talisman Manager for 10 mln adena (price depends on tax);
- An item can be enchanted to +5 with the help of Blessed Scroll: Enchant Bracelet and later modified to the next stage — Kaliel's Greater Bracelet. Stage 2 Bracelet can be enchanted to +5 and later modified to the 3rd stage;
- Modification to next stage can be performed via Head Blacksmith Ferris in Aden;
- Special item is required for modification — Crystal of Dawn and additional amount of adena; Crystal of Dawn can be obtained as a reward in a Primeval Isle time zone;
- Upon failure, the value of the modification is reset;
- Blessed Scroll: Enchant Bracelet can be obtained as a reward in a Primeval Isle time zone;
- Detailed information about bracelet modification effects can be found in our encyclopedia (click the link above and choose the “Enchantment effects” tab);
Equipment modification system
Equipment modification system has been expanded:
- Modification of blessed weapons is available: Blessed R2 (Apocalypse Weapon) -> Blessed R95 -> Blessed R99 -> Blessed R110; weapon enchantment level must be from +7 to +37;
- Enchantment level is saved during modification: Blessed R2 -> Blessed R95 -> Blessed R99, but when Blessed R99 is modified -> Regular R110 enchantment level is lowered by 2.
- Dark and Bloody weapon R99 modification is available -> R110; enchantment level must be from +10 to +35; enchantment level is lowered by 2 during modification.
- Modification of blessed armor is available: Blessed R2 -> Blessed R95 -> Blessed R99 -> Regular R110; armor enchantment level must be from +6 to +32;
- Enchantment level is saved during modification: Blessed R2 -> Blessed R95 -> Blessed R99, but when Blessed R99 is modified -> Regular R110 enchantment level is lowered by 1.
- Crystal of Determination and Crystal of Protection are key materials for Blessed/Dark/Bloody equipment modification; items can be obtained as a reward from bosses: Camille, Tiat, Istina (epic), Octavis (epic), Tauti (regular and epic), Ekimus, Valakas, Antharas, Fafurion;
- Existing modification system of Ultimate and Transcendent armor grade-R99 Lv. 6 to Limited Leviathan armor R110 is saved unchanged; moreover, modification of Helios weapon to Limited Krishna weapon is not changed;
- Detailed information about expanded modification system can be soon found in our encyclopedia.
Dragon Weapon
- Dragon Weapon`s grade has been changed to R-grade;
- New phrase has been added into the description: “Max HP can increase by more than 150,000”.
Blood-thirsty Zariche and Akamanah weapon
- New weapon, appeared from the blood of Demonic Sword Zariche and Blood Sword Akamanah, has been added;
- Blood-thirsty and Blood-stained weapon is grade R;
- At the end of the successful cycle of holding the cursed weapon, the character receives Zariche's Sealed Box (Akamanah`s) by post; Blood-thirsty Cursed Weapon or Blood of the Cursed Weapon can be obtained from this Box;
- Blood-thirsty Cursed Weapon can be modified to Blood-stained via NPC Kaysia, who can be found next to Blacksmith in Oren; Blood of the Cursed Weapon, Spirit Ore, Soulstone, Giant's Energy, Gemstone (R-grade) and Adena are additionally required;
- Blood-stained (modified) gives its owner powerful passive effects and active skills;
- List of new items:
Item Name | |
---|---|
Blood-thirsty Zariche Shaper | Blood-stained Zariche Shaper |
Blood-thirsty Zariche Cutter | Blood-stained Zariche Cutter |
Blood-thirsty Zariche Slasher | Blood-stained Zariche Slasher |
Blood-thirsty Zariche Avenger | Blood-stained Zariche Avenger |
Blood-thirsty Zariche Fighter | Blood-stained Zariche Fighter |
Blood-thirsty Zariche Stormer | Blood-stained Zariche Stormer |
Blood-thirsty Zariche Thrower | Blood-stained Zariche Thrower |
Blood-thirsty Zariche Shooter | Blood-stained Zariche Shooter |
Blood-thirsty Zariche Buster | Blood-stained Zariche Buster |
Blood-thirsty Zariche Caster | Blood-stained Zariche Caster |
Blood-thirsty Zariche Retributer | Blood-stained Zariche Retributer |
Blood-thirsty Zariche Dualsword | Blood-stained Zariche Dualsword |
Blood-thirsty Zariche Dual Dagger | Blood-stained Zariche Dual Dagger |
Blood-thirsty Zariche Dual Blunt Weapon | Blood-stained Zariche Dual Blunt |
Blood-thirsty Akamanah Shaper | Blood-stained Akamanah Shaper |
Blood-thirsty Akamanah Cutter | Blood-stained Akamanah Cutter |
Blood-thirsty Akamanah Slasher | Blood-stained Akamanah Slasher |
Blood-thirsty Akamanah Avenger | Blood-stained Akamanah Avenger |
Blood-thirsty Akamanah Fighter | Blood-stained Akamanah Fighter |
Blood-thirsty Akamanah Stormer | Blood-stained Akamanah Stormer |
Blood-thirsty Akamanah Thrower | Blood-stained Akamanah Thrower |
Blood-thirsty Akamanah Shooter | Blood-stained Akamanah Shooter |
Blood-thirsty Akamanah Buster | Blood-stained Akamanah Buster |
Blood-thirsty Akamanah Caster | Blood-stained Akamanah Caster |
Blood-thirsty Akamanah Retributer | Blood-stained Akamanah Retributer |
Blood-thirsty Akamanah Dualsword | Blood-stained Akamanah Dualsword |
Blood-thirsty Akamanah Dual Dagger | Blood-stained Akamanah Dual Dagger |
Blood-thirsty Akamanah Dual Blunt | Blood-stained Akamanah Dual Blunt |
— Passive effects of Blood-stained weapon:
Skill name | Weapon type | Effect |
---|---|---|
Blood-stained Zariche | Physical | PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30% |
Blood-stained Zariche | Magic | PvP Damage +30%, Max HP/MP/CP +30%, Casting Spd. +30%%, P. Critical Rate +100, M. Skill Critical Rate + 30%, M. Skill Critical Damage +30% |
Blood-stained Akamanah | Physical | PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30% |
Blood-stained Akamanah | Magic | PvP Damage +30%, Max HP/MP/CP +30%, Casting Spd. +30%%, P. Critical Rate +100, M. Skill Critical Rate + 30%, M. Skill Critical Damage +30% |
— Active skills of Blood-stained weapon:
Skill name | Effect |
---|---|
Soul's Insanity - Zariche | For 30 seconds, received damage is limited to 666. Cannot be used in the Olympiad/Ceremony of Chaos. Cooldown: 10 min. |
Soul's Confinement - Zariche | Immobilizes the target and surrounding enemies for 60 seconds. Cannot be used in the Olympiad/Ceremony of Chaos. Can only be used in PvP. Cooldown: 5 min. |
Soul's Release - Zarich | Releases Soul Confinement, Prison of Souls skills in the surrounding area. Cannot be used in the Olympiad/Ceremony of Chaos. Cooldown: 10 min. |
Soul's Insanity - Akamanah | For 30 seconds, received damage is limited to 666. Cannot be used in the Olympiad/Ceremony of Chaos. Cooldown: 10 min. |
Soul's Confinement - Akamanah | Immobilizes the target and surrounding enemies for 60 seconds. Cannot be used in the Olympiad/Ceremony of Chaos. Can only be used in PvP. Cooldown: 5 min. |
Soul's Release - Akamanah | Releases Soul Confinement, Prison of Souls skills in the surrounding area. Cannot be used in the Olympiad/Ceremony of Chaos. Cooldown: 10 min. |
Change of items
- Visual effects of R-grade and higher weapon enchantment have been changed:
Enchantment level | Changes |
---|---|
19-20 | Red glow visualization is improved |
21-23 | Bright blue glow with black overflow |
24-26 | Bright red glow with black overflow |
27 and higher | Bright yellow glow with black overflow |
- Enchantment restrictions when using Royal Black Save Card has been deleted;
- Terms of use of Scrolls of weapon enchantment has been changed: can not be applied to weapons with the enchantment +30 and higher; previously enchanted weapon (+30 and higher) will remain unchanged after installing the update;
- “Expertise grade” passive skills have been deleted: now characters can use equipment of any grade at any level without penalty;
- Some equipment items (ex: Dragon Skin Shirt) still have level restrictions, which are stated in their descriptions;
- “Expertise Rune - ALL” item`s effect has been changed due to grade penalty deletion: Acquired XP/ SP +30%;
- Growth Rune Box (7-day) will be deleted after a while (there will be an additional announcement);
- Expertise Rune Packs of single grades can be exchanged to Powerful Fish in the Fishing Guild till August 28th, 2019; all the unused items will be deleted after that;
Required item | Received item |
---|---|
D-grade Expertise Rune Pack | Powerful Fish x1 |
C-grade Expertise Rune Pack | Powerful Fish x2 |
B-grade Expertise Rune Pack | Powerful Fish x3 |
A-grade Expertise Rune Pack | Powerful Fish x4 |
S-grade Expertise Rune Pack | Powerful Fish x5 |
S80-grade Expertise Rune Pack | Powerful Fish x6 |
R Expertise Rune Pack | Powerful Fish x8 |
R95 Expertise Rune Pack | Powerful Fish x10 |
R99 Expertise Rune Pack | Powerful Fish x20 |
- Augmenting Stones are no longer tied to character's level:
- Description of items is aligned with the functionality;
Items | |
---|---|
Augmentation Practice Spirit Stone (46) | Top-grade Accessory Spirit Stone |
Spirit Stone | Hair Accessory Spirit Stone |
Mid-grade Spirit Stone | Rare Accessory Spirit Stone |
High-grade Spirit Stone | Magnificent Brooch Spirit Stone |
Top-grade Spirit Stone | Circlet Spirit Stone |
Accessory Spirit Stone | Super Advanced Spirit Stone |
Intermediate Accessory Spirit Stone | Super Advanced Accessory Spirit Stone |
Advanced Accessory Spirit Stone |
— Dark/Bloody/Limited armor effects have been changed:
— Ultimate/Transcendent Eternal armor has not been changed;
Type of armor | Added/changed effect |
---|---|
Dark Eternal Armor | Added effect: PvP damage +1% |
Dark Leviathan Armor | |
Bloody Eternal Armor | Used to be: P. Atk. +1%, M. Atk. +2% Now:: PvE damage +1% |
Bloody Leviathan Armor | |
Limited Leviathan Armor | Used to be: P. Atk. +1%, M. Atk. +2% Now: PvE/PvP damage +1% |
- Due to the combination of negative effects in 4 groups, the names and effects of the corresponding Protection Potions have been changed;
- Potions of Protection from updated negative effects can be purchased from a Ceremony of Chaos Mysterious Butler;
Before change | After change |
---|---|
Potion of Protection: Stun | Potion of Protection: Confusion |
Potion of Protection: Paralyze | |
Potion of Protection: Mental | |
Potion of Protection: Knock Back/ Knock Down | |
Potion of Protection: Aerial Yoke | |
Potion of Protection: Pull | |
Potion of Protection: Seduction | |
Potion of Protection: Weaken | |
Potion of Protection: Bleed | Potion of Protection: Infection |
Potion of Protection: Poison | |
Potion of Protection: Sleep | Potion of Protection: Stupor |
Potion of Protection: Hold | Potion of Protection: Obstruction |
Potion of Protection: Bluff |
- Altar of Souls has been deleted- summon of Raid Bosses is not available anymore;
- Information considering the use of existing Apparition Stones will be announced additionally on forum;
- Mysterious Scroll can now be purchased for 100 Battle Marks + 1 000 000 adena;
- Fixed an issue with Soul Crystal not being able to be inserted in Fafurion Avenger, Fafurion Fighter, Fafurion Stormer and Fafurion Retributer items;
- Fixed an issue when there was no information is the description of some items considering application of effects of only one equipped item: Paulina Eternal Earring and Paulina Eternal Ring;
- Fixed an issue with M. Def of Dragon Earring, Dragon Necklace and Dragon Ring being lower than stated in the description;
- Fixed an issue with the shield defence of Regular and Enchanted Leviathan Shield (R110) not working;
- Fixed an issue with Nevit's Cloak of Light and a Fist type of weapon being equipped at the same time, Cloak`s effect of wings not being displayed;
- Incorrect display of the Emperor's Special Cocktail item name in system message has been fixed;
- Fixed an issue with sound effects of Potions of Protection not being reproduced.
Dye changes
Dye system has been changed:
- When imprinting symbols, seal effect activates (bonus to main dye effect);
- Seal effects are individual for each class;
- There are 3 types of seal effects: 1 Slot, 2 Slot, 3 Slot - depending on the number of imprinted symbols;
- Right after the imprinting seal effect does not work - firstly it is necessary to refill the seal effect scale and only after that seal effect can be observed in the list of passive skills;
- Interface of scale filling is available in the main menu (Alt+X) -> Seal effect;
- The seal effect scale can be refilled with a special item - Dye Powder, that can be obtained via grocers;
- When used, Dye Powder fills 25% of seal effect scale, but if the scale is fully filled the item can not be used;
- Number of available Dye Powder is displayed in the seal effects interface as “Number of Retained Items”;
- Seal effect scale is consumed when gaining exp;
- After deleting the symbol, seal effects of the remaining dyes work;
- After deleting the symbol, seal effect scale remains;
- In the absence of imprinted symbols, seal effect scale can not be filled;
- Seal effects are individual for the main and dual classes;
- All current staffing dyes, that are being used by characters with less than 85 lvl, have been deleted, already imprinted symbols have also been deleted;
- It is impossible now to buy old dyes that are being used until 85 lvl, via the Merchant of Mammon or Dye Merchant;
- The value of the sale of Giant Dyes to the shop has been reduced.
Cursed Swords
A content related to the Cursed Swords has been changed.
Cursed Swords appearance
- Cursed Sword activity takes place from Monday till Thursday, from 6 p.m. till 11:59 p.m. If a 95+ lvl monster or a character dies somewhere in Elmoreden within this time, there is a chance that Demonic Sword Zariche or Blood Sword Akamanah will appear.
- When the Cursed Sword has been taken, it is no longer possible to drop/destroy/exchange it.
- Only of the swords can exist in the world, or Demonic Sword Zariche, or Blood Sword Akamanah.
- When the sword appears, the whole world becomes bloody-red for a couple of seconds and the players can see a system message that mentions the sword’s location. A symbol of the sword is also shown on the map, together with the current reward (guaranteed payment + additional) and the Zariche's/Akamanah’s Treasure Chest.
- The last holder of the sword receives guaranteed payment in the amount of 5 000 000 000 adena and the additional one, which is being counted according to the sword’s buff level, so the maximum sum can reach up to 10 000 000 000 adena.
Buff level | Amount of additional adena |
---|---|
1 | No additional reward |
2 | 200 000 000 |
3 | 500 000 000 |
4 | 2 000 000 000 |
5 | 5 000 000 000 |
- If there is a sword holder when at the end of the circle, a guaranteed payment is being transferred to the next one.
- The one who manages to hold the sword till the end of the circle, gets an additional reward by mail - Zariche's/Akamanah's Sealed Box.
Item | Description |
---|---|
Zariche's Sealed Box | Box of darkness in which the madness of the Demonic Sword Zariche is sealed. |
Akamanah's Sealed Box | Box of darkness in which the madness of the Blood Sword Akamanah is sealed. |
- All the weapons in the Sealed Boxes is permanent and can be enchanted to “Bloody” one with the help of Kaysia NPC in Oren. The following items are required for the exchange:
- Blood-thirsty Zarich or Akamanah weapons, a certain quantity of adena, Spirit Ore, Soulstone, Gemstone (R-grade), Giant's Energy, Akamanah's Blood or Zariche's Blood.
- A Sealed Box appears at the same time with the Cursed Sword, not far from the Sea of Spores. Priests of Purification appear together with the box and start destroying it.
- Each zone where Sealed Box and Priest of Purification are situated is a hunting zone.
- If the Sealed Box is destroyed, the holder loses his right to possess the Cursed Sword, and it will appear in the world once again.
- Please pay attention to the following rules:
Who inflicts the damage | Target | Damage |
---|---|---|
Characters | Zariche's/Akamanah's Sealed Box | 20 |
Priest of Purification | 0 | |
Priest of Purification | Zariche's/Akamanah's Sealed Box | 380 |
A holder of the Cursed Sword | Priest of Purification | 1500 |
Zariche's/Akamanah's Sealed Box | 200 |
- From 6 p.m. till 11 p.m., Zariche's/Akamanah's Sealed Box and Priest of Purification get petrifaction which is being occasionally removed.
- If the sword’s holder stays for more than 10 minutes in a peace zone or leaves the game, in 30 minutes petrifaction is removed. In all the other cases petrifaction remains. When the petrifaction is removed from Zariche's/Akamanah's Sealed Box, a system message appears.
- At 11:30 p.m. petrifaction is removed;
- A Priest of Purification resurrects in 8 minutes after his death, Zariche's/Akamanah's Sealed Box reappear in 5 minutes after the destruction.
- If a Cursed Sword holder is killed by monsters/raid bosses/NPCs or characters, his EXP doesn’t decrease.
- The characters from the same party or CC are considered to be allied in the hunting zone where Zariche's/Akamanah's Sealed Boxes are situated. However, as the Cursed Sword thirsts for the blood all the time, anyone can be killed by its holder.
- Battlefield Manager NPC can provide the players with additional information about the Cursed Swords. NPC is situated not far from the teleport to the Sea of Spores.
Cursed Weapons abilities and limitations
- When a character picks up the sword, he gets Cursed Sword modification and his name also changes to Demonic Sword Zariche or Blood Sword Akamanah.
- When the character picks up a Cursed Sword he automatically becomes chaotic, and his HP/CP/MP are fully restored.
- All the class skills are available in the Cursed Sword modification.
- A Hero can get the Cursed Sword, however, Hero skills won’t be available in Cursed Sword modification.
- Picking up the Cursed Sword applies the following two effects:
Skill | Effect |
---|---|
Soul of Sword - Zariche/ Soul of Sword - Akamanah | PvP Damage +100%, PvP Def. +90%, Max HP/MP/CP +150000, P. Atk. +45717, M. Atk. +26586, Atk./Casting Spd. +1500, Normal Atk./M. Critical Rate +500, Speed +300, and Received Heal -90% |
Demonic Sword Zariche/ Blood Sword Akamanah | When killing a character with level 20 or higher, buff effect is increased |
- The Cursed Sword holder can increase the amount of additional adena by killing other players. Additional reward depends on the buff level (at the end of the circle).
- When the Cursed Sword is being taken, the buff level is 1. It can be increased till 5. Buff level increases automatically if the required number of points is gathered.
Killed character level/ Points for killing | Required amount of points for increasing buff levels |
---|---|
Lv. 21-84 = 1 point Lv. 85 -99 = 10 points Lv. 100-105 = 100 points Lv. 106-110 = 500 points Lv. 111-120 = 700 points 1 000 points for killing another owner of the Cursed Sword | Lv. 2 15,000 points Lv. 3 45,000 points Lv. 4 90,000 points Lv. 5 180,000 points
|
- The Cursed Sword holder can’t attack characters whose level is lower than 20, however, they can attack him.
- If the Cursed Sword holder attacks any character (including Heros), his CP will become 0 (only for normal attack. Physical/Magic Damage doesn’t count).
- If the Hero attacks the Cursed Sword holder, CP of the latter will become 0 (Physical/Magic Damage doesn’t count).
- The Cursed Sword holder and his victims don’t lose EXP, their reputation points and PK count don’t change.
- If the Cursed Sword holder dies, the swords buff level resets.
- The Cursed Sword holder can’t take part in the Ceremony of Chaos or Olympiad.
- A Cursed Sword holder can check the sword’s status using /cursedweapon command.
- The Cursed Sword holder can use teleports and talk to NPCs in the towns (such as Merchants, for example).
Disappearance and respawn of Cursed Swords
- In case of the Cursed Sword holder’s death, there is a 50% chance that the sword will be dropped and a 50% chance that it will disappear and then reappear again.
- If the Cursed Sword holder was in the party, he automatically leaves it.
- If the Cursed Sword holder doesn’t kill any character within 2 hours, the sword disappears.
- If Clan members are being killed by the Cursed Sword holder, these kills are not being counted for the buff level increase.
- If no one picks up a Cursed Sword within 10 minutes after it drops, it will disappear and emerge once again.
- If the Sealed Box is destroyed, the holder loses his right to possess the Cursed Sword, and it will appear in the world once again.
Battles and groups
- It is possible to create a party with Cursed Sword holder;
- If a character is killed by the Cursed Sword holder, „Prison of Souls“ and „Scar of Soul“ debuffs are being inflicted; infliction of these debuffs is actually being counted as a kill by the Cursed Sword holder.
- Scar of Soul lasts 2 minutes and 10 seconds, which is 10 seconds longer than Prison of Souls.
- Scar of Soul disappears in 2 minutes and 10 seconds, even if Prison of Souls was removed faster.
Skill name | Skill descriptions |
---|---|
Prison of Souls - Zariche/Akamanah | Demonic Sword Zariche's strike has temporarily sealed your body. Failing to destroy the Prison of Souls (Limit Barrier) within 2 minutes will return you to the nearest village. The barrier is removed after receiving 540 hits. Does not receive damage when hit. Immobile. |
Scar of Soul - Zariche/Akamanah | The sword's soul takes a physical form and suffers fixed damage. |
Clan
The max. amount of clan members and elite clan members has been changed:
Lv. clan | Before change | After change | ||
---|---|---|---|---|
Max. amount of clan members | Max. amount of elite clan members | Max. amount of clan members | Max. amount of elite clan members | |
0 | 10 | - | Without changes | |
1 | 15 | - | ||
2 | 20 | - | ||
3 | 30 | - | ||
4 | 40 | - | ||
5 | 50 | 8 | ||
6 | 80 | 12 | 55 | 8 |
7 | 100 | 15 | 60 | 9 |
8 | 110 | 16 | 62 | 9 |
9 | 120 | 18 | 64 | 10 |
10 | 130 | 19 | 66 | 10 |
11 | 140 | 20 | 68 | 10 |
12 | 150 | 22 | 70 | 10 |
13 | 160 | 23 | 72 | 11 |
14 | 170 | 25 | 74 | 11 |
15 | 200 | 29 | 76 | 11 |
- If the maximum number of characters exceeds the acceptable limit, clan members will automatically be dismissed according to the following rules:
- Clan Leaders and elite clan members aren’t automatically dismissed;
- Clan members are automatically dismissed in the order of last login from the oldest to the most recent.
- If two or more characters have the same login time, the one with the lowest level is automatically dismissed first.
- Now players cannot apply for a fortress siege of the following fortresses through the Suspicious Merchants:
- Floran Fortress
- Dragonspine Fortress
- Hunter's Fortress
- Monastic Fortress
- Antharas' Fortress
- Aaru Fortress
- Tanor Fortress
- Western Fortress
- Demon Fortress
Clan Missions
Mission | Reward | |
---|---|---|
Personal reputation | Clan Reputation | |
Use Freya's Ice Rose | 250 | 25 |
Use Shining Dragon Attribute Tonic | ||
Use Honey Dark Beer | ||
Use Emperor's Special Cocktail | ||
Use Shining Nevit's Gold Sandglass |
- “Lv. 100-105 Field Boss Hunt” mission has been renamed to “Field Boss Hunt I”.
- “Lv. 106 - 110 Field Raid Hunt” mission has been renamed to “Field Boss Hunt II”. Baium has been added to targets.
- The following clan missions have been removed:
- Lv. 85-94 - 110 Field Raid Hunt
- Lv. 95-99 Field Raid Hunt
- Lv. 100-105 Field Raid Hunt
Fishing
- New Fish Stews have been added. The items have fixed effects, instead of old random effects. It can be purchased from Fishing Guild Members.
Item | Cost | Effect |
---|---|---|
Fried Fish | Ugly Fish (x33) Nimble Fish (x6) | When used. P. Atk. +4% for 10 min. Effects don't stack upon using multiple types of fish dishes. |
Steamed Fish | Ugly Fish (x33) Nimble Fish (x6) | When used. M. Atk. +5% for 10 min. Effects don't stack upon using multiple types of fish dishes. |
Grilled Fish | Ugly Fish (x33) Nimble Fish (x6) | When used. Atk./Casting Spd. +4%. Speed +6 for 10 min. Effects don't stack upon using multiple types of fish dishes. |
Braised Fish | Ugly Fish (x33) Nimble Fish (x6) | When used. Atk./Casting Spd. +4%. Speed +6 for 10 min. Effects don't stack upon using multiple types of fish dishes. |
Royal Fish Soup | Ugly Fish (x33) Nimble Fish (x6) Magic Spices (x1) | When used. P./M. Atk. +3%. Atk./Casting Spd. +3%. and Max HP/MP +3% for 10 min. Effects don't stack upon using multiple types of fish dishes. |
- The word “Rotten” has been added to the names of old items and they can not be used anymore.
- The old items can be exchanged with the help of Fishing Guild Members till December 4, 2019.
Exchanged item | Obtained item |
---|---|
For any of old items: Rotten Fried Fish (x1), | Ugly Fish (x22), Nimble Fish (x4). |
Rotten Royal Fish Soup (x1) | Royal Fish Soup (x1) |
Balthus Knights
It is no longer possible to create and develop Balthus Knight characters.
- All the Balthus Knight characters that haven’t reached 3rd Liberation have been deleted;
- All the Balthus Knight quests have been deleted;
- All the information about the characters that haven’t completed Balthus Knight has been deleted.
Auto-hunting system
Skills automation
An automation of the character strengthening skills has been added for all the classes:
- The skill that can be used automatically is marked with two green arrows in the upper left corner of the skill icon, moreover, it is additionally mentioned that the skill is being used automatically;
- It is needed to place the skill on the Shortcut and press it with the right mouse button;
- The skill will work automatically beyond the peace zone.
Macro feature and next target
- It is possible to choose and attack next target automatically (if the macro is not being used automatically);
- The next target can be chosen for melee and ranged attack;
- It is possible to use automatic drop pick-up. The items will be put into the inventory of the character only when he is close enough to the item;
- To start an automatic usage of the skill it is needed to choose the skill, place it to the interface and ative it;
- Automatic target choice switches off after the character teleports;
- It is also possible to use “Respectful Hunting Mode On” in the auto-hunting interface;
- When such mode is being used, the monsters that are already being hit by the other users, cannot be attacked;
- If more than one player is attacking a monster, the first character who starter hitting the target, will retain the action, however, the other(s) will switch to the next target;
- If the target is not getting damage for some time, another character receives attacking priority;
- "Respectful Hunting Mode On" saves all the settings and when the character re-logins, all the settings are being activated automatically.
Automatic usage of consumables
- Some consumables can be used automatically;
- It is needed to place an item into the special automation slot and to press a button “On/Off”, so that the items are used automatically;
- A player can choose which items shall be used automatically, pressing on the right mouse button;
- It is possible to simultaneously use up to 12 items;
- If the character is in the peace zone, automatic usage of consumables stops till the moment he leaves it.
Automatic usage of Potions
- A function of automatic HP potion usage has been added;
- A separate interface about automatic potion usage has been added;
- It is now possible to select HP level when the potions shall be used (80% of HP by default) on a separate bar;
- The potions that can be used automatically have an “Auto Use Potion” mark;
- A slot can be activated/deactivated with the help of right mouse button.
Ranking system
- A ranking system has been added;
- The ranking system is a rating of the characters who have the top level on the server among all the characters and the top level among the characters of the same race;
- The rank is being counted according to the level of the character’s main class;
- Only those who have reached 85 level and 3rd Liberation will be shown in the rankings; if two characters have the same level/EXP amount, the one who got it first, will appear in the rankings;
- The top characters in the rank receive buffs. The buffs are being applied according to the character’s place in the rank daily at 06:30 server time;
- A ranking system button is situated on the notification menu where information about 10 characters with higher and 10 characters with a lower rank than the player’s character can be found. It is also possible to check the ranks for the last 7 days;
- The chat messages of the 1st-3rd rank characters are marked with the bronze cup symbols.
- A character that has gotten the 1st place among all the server receives a golden “Rank 1” label that is being shown below the character’s nickname;
- If a holder of the 1st rank is in the peace zone, all the characters within a radius of 1000 pay him their obeisance (Action: Bow). It happens in 20 seconds after entering the peace zone and then once in 3 minutes.
- Buffs:
Rank | Buff |
---|---|
Server Level Ranking 1st Class. Benefits for ranks 1-10 in server level. | All Stats +1, Recovery Potion / Elixir Effect +500 Normal Attack / M. Critical Rate Limit +50, Speed Limit +20 Max HP Limit +30000, Max HP +15000 |
Server Level Ranking 2nd Class. Benefits for ranks 11-50 in server level. | All Stats +1, Recovery Potion / Elixir Effect +500 Normal Attack / M. Critical Rate Limit +50, Speed Limit +20 |
Server Level Ranking 3rd Class. Benefits for ranks 51-100 in server level. | All Stats +1, Recovery Potion / Elixir Effect +500 |
Human Level Ranking 1st Class. Benefits for ranks 1-10 amongst Humans. | P. Atk. / M. Atk. / P. Def. / M. Def. / Max HP / Max MP +1% |
Elf Level Ranking 1st Class. Benefits for ranks 1-10 amongst Elves. | Speed while not in combat +8, Damage received -1% |
Dark Elf Level Ranking 1st Class. Benefits for ranks 1-10 amongst Dark Elves. | CHA +1, STR/DEX/CON/INT/WIT/MEN +2 at night |
Orc Level Ranking 1st Class. Benefits for ranks 1-10 amongst Orcs. | P. Atk. / Max HP +2% |
Dwarf Level Ranking 1st Class. Benefits for ranks 1-10 amongst Dwarves. | Weapon/Armor Enchant Rate +1%, Max HP / P. Def. / M. Def. +2% |
Kamael Level Ranking 1st Class. Benefits for ranks 1-10 amongst Kamaels. | PvP Damage +2% |
Ertheia Level Ranking 1st Class. Benefits for ranks 1-10 amongst Ertheias. | P./M. Skill Power +1%, Skill Cooldown - 1% |
Teleport
- A new teleport function has been added;
- It is possible to teleport to the hunting zones by pressing “Teleport” button in the menu (right lower corner of the screen);
- An icon in the notification menu opens a map with all the places open for teleport;
- It is needed to select a zone and to press on the left mouse button to teleport the character;
- It is possible to teleport from any zone, even if the character is in the middle of the battle;
- It is not possible to teleport if the character is fishing, is being dead or is affected by any skill that prevents him from teleporting (Stun, for example).
- It is possible to use both “My teleport” and usual teleport during the siege and other clan content fulfilment;
- A line with teleport to Superion Fortress was deleted from the dialogue with a Kekropus NPC (Giran), it is no longer possible to go to Hellbound with the help of the Warp Gate in Heine. However, the characters can teleport to these zones with the help of Gatekeeper NPC;
- It is possible to teleport to Gainak and Underground Gainak;
- It is only possible to teleport within Aden continent. Gatekeeper NPC shall be used for the teleport to Gracia.
Counterattack
- The counterattack function has been added;
- Now during PvP you can easily identify and target another player who attacked you.
- When you are being attacked by another player, the Counterattack mark enables.
- The Counterattack mark is not enabled when you are being attacked by party members.
- The Counterattack mark disappears after a certain amount of time if the target is killed or relocated.
- The Counterattack action has been added to the basic action list (/counterattack).
Combat mode
- Combat mode has been added;
- When the Combat mode is on, an attack and skill usage work without the Ctrl button being pressed, as if /attackforce and /useskillforce are being used;
- It is possible to switch on/off the combat mode by pressing a special button in the “Actions” or by typing /combatmode. When the mode is on, the color of a character's name changes to violet and, moreover, an icon of the sword appears;
- It is not possible to attack the group/clan/command channel members (except for chaotic and “violet” characters) is the Combat mode is on;
- If the character enters a peace zone, the mode will be saved, but switched off, so that the character could normally interact with NPCs;
- Combat mode allows to use normal attack during a cooldown of the skill.
Rare Item Auction
The list of rare items has been changed. The full list of lots can be found in our encyclopedia.
Other changes
- The waiting action for the castle clan members and their leader has been added;
- The waiting action for the leader has automatic application to the leader, the waiting action for the castle clan members has automatic application to the castle clan members;
- The waiting action has been added to the action window (Alt+C);
- The restrictions on PK-content have been partially disabled: now it is possible to use functions of Warehouse Keeper, Merchant, Gatekeeper, Adventurers' Guide, Newbie Helper and is possible to move to Ancient City Arcan from the cave near the Anghel Waterfall, Dimensional Warp and Nightmare Kamaloka are accessible for entrance;
- From the “video” settings (Additional settings) the option “a pool of water” has been deleted;
- From the “video” settings (Misc. Settings) GPU function has been deleted;
- “GPU Animation” function is now reset to default;
- Can chat color has been changed from the purple to a lighter one (lilac);
- The window of the map has been modified as follows:
Gracia and Aden continents have been united |
It is now possible to freely change the scale of the map |
“My Teleport” button has been added to the map |
The name of the castle and it’s symbol is depicted in the “Region Info” |
Now recommended Hunting Zones are shown on the map for the levels -5/+5 from the level of the character. |
Map visualization has been improved |
- A problem when the radar was increasing to the size of the whole screen, has been solved;
- A female dwarves’ weapon size has been changed;
- An animation of the characters holding a spear weapon has been changed
Race | Gender | Changes |
Human | Male Female | Spearhead is directed downward when the weapon is equipped behind the character. |
Kamael | Male | Spearhead is directed downward when the weapon is equipped behind the character. |
Orc | Male | Spearhead is directed upward in a vertical position of the weapon. |
Dark Elf | Male Female | An equipped spear was moved lower. |
- An error when a phrase "Character Info > Stats >LUC" was appearing when a mouse was pointing at Fortune Pocket, has been solved;
- When a character enters the game for the first time, all the settings except for NPC remarks are being activated automatically (“Option” -> “Chat Channel”);
- An error when in the part of tips there was no information about R110 grade enchantment, has been corrected;
- An error when sometimes the inventory was sorted automatically has been corrected;
- An error when a Krishna Buster’s visual effect was depicted bigger than the weapon, has been corrected;
- An error when the icons of „Leviathan Sigil“ and „Enchanted Leviathan Sigil“ were shown incorrectly if these items were placed from inventory, has been corrected;
- An error when the Fantasy Isle background animation was shown incorrectly, has been corrected;
- A problem when some monsters in Fafurion Temple were moving unnaturally while dying, has been solved;
- The characters who have an opportunity to change class can now see this information when entering the game;
- An information for the newbies in the “Soulshots” and “Spiritshots” has been corrected;
- A problem when it wasn’t possible to exchange the items related to Wondrous Cubic with the help of the Fantasy Isle Warehouse Keeper and Warehouse Keeper Walderal, has been solved;
- A problem when the speed of the mount was lower than the speed of the character without it, has been solved;
- A problem when it wasn’t possible to conduct a battle for Ivory Fortress, has been solved;
- A problem when sometimes a character was transferred from «Field of Silence» to «Superion's Interior» has been solved;
- An error when the characters who haven’t applied for a siege could resurrect inside the castle has been corrected;
- A problem with Captain Mathias NPC disposition, important for the Special Mission: Raider's Crossroads quest, has been solved;
- An error when the number of items was marked with red if these items were similar to the ones sold in shop, has been fixed;
- "Hear about 2nd Class Transfer" line has been deleted from the NPC dialog;
- A speed of the mounts has been increased, however, if the mount level is higher than the one of the characters for more than 10, the speed will be decreased because of the penalty;
- From now on, when the accessories are being enchanted with a "Scroll: Enchant Armor", an Enchant Stone slot will not appear;
- A “Bot report” button has been deleted from the Actions;
- Now a “Next target (long distance)” action is placed on a Shortcut Key Screen for the new characters;
- Now “Monster“ is chosen by default in the next target setting;
- A brightness setting has been enhanced;
- A way to make brightness setting has been changed to the slide one, which permits to customize it in a more detailed way;
- From now on the game brightness setting doesn’t affect any other windows;
- An error when the level of some monsters in the bestiary was incorrect, has been fixed;
- EXP is now shown in a more detailed way: 4 numbers after a decimal point;
- An error with Soul Breaker and Soul Hound icons has been fixed;
- An error when the names of the completed quests were mentioned on the radar if they were taken from one NPC, has been fixed;
- A character that has finished Audience with the Land Dragon quest and used Portal Stone can get it one more time from Theodric;
- A character that has finished Into the Flames, and took apart Vacualite Floating Stone, can now take the guest once again from Klein NPC;
- Atelia Energy is not shown anymore on the raid map;
- A problem when a way to the “The Mother Tree Revival Project" quest monsters was shown incorrectly, has been solved;
- An error when the faction name was shown incorrectly in a faction window, has been fixed;
- An error when a blackening effect wasn’t appearing on the +17 weapons after the usage of Frozen Weapon Appearance Stone, has been fixed;
- The Gatekeepers from Gainak, Underground Gainak and Isle of Souls Harbor have now also the functions that all the other Gatekeepers;
- Avisual effect of the weapon augmentation will now depend on the level of the weapon that was before the augmentation;
- An error when a zone name was indicated incorrectly when the character was reaching Field of Silence has been fixed;
- A Giant Dye price has been decreased in the shop;
- An error when ‘Vitality of the Exalted Lv. 1’ could have been learned for the second time, has been fixed;
- An error when the quest “Confronting a Giant Monster” is in progress while choosing the quest in the usual way with subsequent force change of the quest, has been fixed ;
- An error when Target Cancellation could not be used in instance zones has been fixed;
- When entering the Ceremony of Chaos an item of the Ceremony of Chaos to which applies combined Harmony effects is being given;
- An error when macro were off when closing the window while using other programmes at the same time, has been fixed;
- An error when after returning from the Fafurion Temple hunting zone character turned out to be in the field;
- A function of moving to the window of enter from the window of forward mail window using (Shift)+(Tab) has been added;
- An error when after returning from several hunting zones character moved to the previous start locations or not used locations has been fixed;
- Monsters from the hunting zones that were needed for deleted quests have been deleted;
- Several tokens that were in the Plains of the Lizardmen have been deleted due to more comfortable moving on location;
- Several quest monsters for “Fafurion's Minions”, “Succeeding the Priestess”, “How to Overcome Fear” quests have been deleted;
- Return location from the Shadow of the Mother Tree has been changed to Elven Village;
- Information about Fortuna instance zone has been removed from the information of the world;
- Now revival while using items or skills is inaccessible on inside territories during siege;
- Information about the type of damage, received before death and lost items because of death has been added. It can see seen in appearing window after death. It is possible to check information about maximum 30 hits;
- Now at occurrence of the message with notification of modification addition other system messages will not be shown in the character chat. A message appears in the following cases:
Type of equipment | Condition of modification notification appearance |
---|---|
Weapon | Successful enchantment +30 and higher |
Armor | Successful enchantment +20 and higher |
Accessory | Successful enchantment +12 and higher |
- An error when links to items in the chat window did not comply with the location of the question mark icon has been fixed;
- Now in the chat window while typing a message by clan leader that owns a castle or just clan member, an icon referring to the clan affiliation appears;
- An error when target location on the raid map several times moved to the character’s location has been fixed;
- An error when current character’s name was displayed on the world map as a name of the character that player used before has been fixed;
- An error when activated by the following items/skills macro clammed up and did not stop has been fixed;
- Now “Invincible” skill that is being used by several raid bosses is not removed by other buffs;
- General Menu → Options → On and Off Hero chatting function has been deleted from the Chat Channel - Hero chatting can be hidden using the “Block” function;
- An error when Watcher Tristan used fury and the effect did not appear has been fixed;
- Now it is enough to reach 86 lvl to complete the education with the mentorship, the awakening is no longer required;
- Now during the acquisition of goods for which personal fame and adena are required in the Clan Shop, the number of personal fame is not reduced if there is not enough adena;
- An error when in clues for commands for Battle and commands for Defense applied time was displayed differently has been fixed.