27 September 2019
Join discord to discuss the update.
A new session zone, Golden Altar of the Isle of Souls, has been added.
The hunting zone level has been changed to 119-120;
— the old monsters have been deleted, the new ones have been added;
— from the special zone monster Behemoth Dragon you can obtain an Elite Monster Reward Box, containing different useful items;
— now your character teleports to the peaceful part of the zone;
— the hunting zone landscape has been changed.
The hunting zone level has been changed to 117-118;
— from the special zone monster Death, the Earth Elemental you can obtain an Elite Monster Reward Box, containing different useful items;
— the amount of the adena received and the list of trophies has been changed;
— monster battle stats have been adjusted according to their level.
The hunting zone level has been changed to 115-116;
— some monsters have been deleted;
— the location of monsters in the zone has been changed;
— battle stats and the amount of XP and SP have been adjusted according to the level of monsters;
— from the special zone monster Doom Knight you can obtain an Elite Monster Reward Box, containing different useful items.
The hunting zone level has been changed to 105-106;
— from the special zone monster Silence Hannibal you can obtain an Elite Monster Reward Box, containing different useful items;
— the amount of the adena received and the list of trophies has been changed.
The hunting zone level has been changed to 109-110;
— from the special zone monster Krotany you can obtain an Elite Monster Reward Box, containing different useful items;
The hunting zone level has been changed to 103-104;
The hunting zone level has been changed to 113-114;
— from the special zone monster Keltron you can obtain an Elite Monster Reward Box, containing different useful items;
— from the special zone monster Priest Ugoros you can obtain an Elite Monster Reward Box, containing different useful items;
— the amount of zone monsters has been increased;
— the following items drop from the zone monsters:
Blessed Circlet Enchant Scroll,
Blessed Scroll: Enchant Dragon Shirt,
Noble Circlet Upgrade Stone,
Radiant Circlet Upgrade Stone.
New Raid Bosses have been added:
— Respawn Place: in front of Antharas' Lair (hunting zone);
— Respawn Time: Wednesday, Thursday 22:00 (server time);— Looting method: inflicting the latest hit.
Level-up quests, level 1-20
(Ruins of Despair)
Training Begins Now
Curse of Undying
Antidote Ingredients
Resurrected One
Deathly Mischief
Changed Spirits;
Why are the Ratel here? Growlers Turned Violent;
Communication Breakdown;
Attack of the Enraged Forest
Check Out the Situation;
Suspicious Movements;
Someone's Trace;
Ketra Orcs...?
They Must Be Up to Something
Praying for Safety
The following quests and the related items have been deleted:
Defeat any of the following field Raid Bosses 8 times:
Avenger Alusion, Avenger Graff
Demon Venoma, Fiend Sarboth
Watcher Tristan, Watcher Setheth
Berserker Zetahl, Berserker Tabris
Ferocious Valac, Arrogant Lebruum
Witch Moira, Mad Cullan
Akrikhin Charon, Scorpion King Votan
— The “Field Boss II” mission has been renamed to “Field Boss I”, the new raid boss Lord Ishka has been added to the mission targets.
The following missions have been deleted:
— For more info about clan missions, please, check our encyclopedia.
— New talismans have been added:
— The names of La Vie En Rose’s Brooches have been changed:
From now on, the weapons can be augmented with the help of the new special item — Dragon Spirit Stone.
The level of character needed to use the books that are received for Exalted quests, has been changed:
Lv. 1 Spellbook: Favor of the Exalted;Lv. 2 Spellbook: Favor of the Exalted;Lv. 1 Spellbook: Dignity of the Exalted;
Lv. 2 Spellbook: Dignity of the Exalted;
Lv. 3 Spellbook: Dignity of the Exalted;Spellbook: Belief of the Exalted;
Spellbook: Blessing of the Exalted;
Spellbook: Summon Battle Potion;
Spellbook: Fate of the Exalted
Lv. 4 Spellbook: Dignity of the Exalted;
Lv. 5 Spellbook: Dignity of the Exalted;
Lv. 1 Spellbook: Vitality of the Exalted;
Lv. 2 Spellbook: Vitality of the Exalted
LUC/ CHA +1,
STR +5,
Attack Attribute +50,
Vitality Bonus +10%,
Acquired XP/ SP +10%,
P. Atk. +7%,
P. Critical Rate +50
P. Critical Damage and P. Skill Critical Damage +11%,
P. Skill Power +5%,
Max HP/ MP/ CP +6%
STR +5
P. Atk. +8%,
P. Critical Rate +50,
Damage to Immobilized Targets +3%, P. Critical Damage and P. Skill Critical Damage +12%,
P. Skill Power +7%,
Max HP/ MP/ CP +7%
Damage to Immobilized Targets +3%
P. Critical Damage and P. Skill Critical Damage +13%,
P. Skill Power +8%,
Max HP/ MP/ CP +8%
STR +6,
P. Atk. +9%,
P. Critical Damage and P. Skill Critical Damage +14%,
P. Skill Power +9%,
Max HP/ MP/ CP +9%
LUC/ CHA +2,
STR +7,
P. Atk. +10%,
Damage to Immobilized Targets +5%
P. Critical Damage and P. Skill Critical Damage +15%,
P. Skill Power +10%,
Max HP/ MP/ CP +10%
INT +5,
M. Atk. +14%,
M. Critical Rate +50
M. Skill Critical Damage +11%,
M. Skill Power +5%,
M. Atk. +16%,
M. Critical Rate +50,
M. Skill Critical Damage +12%,
M. Skill Power +7%,
M. Skill Critical Damage +13%,
M. Skill Power +8%,
INT +6,
M. Atk. +18%,
M. Skill Critical Damage +14%,
M. Skill Power +9%,
INT +7,
M. Atk. +20%,
M. Skill Critical Damage +15%,
M. Skill Power +10%,
CON/ MEN +5,
All Defense Attribute +50,
P./ M. Def. +7%,
Debuff Resistance +5%
Received P./ M. Critical Damage -16%,
Received Damage -10%,
Max. HP/ MP/ CP +6%
P. Def./ M. Def.+8%,
Debuff Resistance +5%,
Received Damage when Immobilized -3%
Received P./ M. Critical Damage -17%,
Received Damage -12%,
Received P./ M. Critical Damage -18%,
Received Damage -13%,
CON/ MEN +6,
P. Def./ M. Def.+9%,
Received P./ M. Critical Damage -19%,
Received Damage -14%,
CON/ MEN +7,
P. Def./ M. Def.+10%,
Received Damage when Immobilized -5%
Received P./ M. Critical Damage -20%,
Received Damage -15%,
P. Def./ M. Def. +15%,
Speed +7,
Received P./ M. Critical Damage -15%,
Skill Cooldown -3%.
STR +6, DEX +6, CON +7, INT +6, WIT +6, MEN +7, LUC +6, CHA +6.
Acquired XP/ SP +15%,
P. Def./ M. Def.+15%,
Received P. Critical Damage and P./ M. Skill Damage -15%
Received P. Critical Damage and P./ M. Skill Damage -15%,
STR +6, DEX +7, CON +7, INT +6, WIT +7, MEN +7, LUC +7, CHA +6.
Acquired XP/ SP +17%,
P. Def./ M. Def. +17%,
Speed +8,
Received P. Critical Damage and P./ M. Skill Damage -17%,
Skill Cooldown -4%.
STR +7, DEX +7, CON +7, INT +7, WIT +7, MEN +7, LUC +7, CHA +6.
Acquired XP/ SP +20%,
P. Def./ M. Def.+20%,
Speed +10,
Received P. Critical Damage and P./ M. Skill Damage -20%,
Skill Cooldown -5%.
STR +7, DEX +7, CON +7, INT +7, WIT +7, MEN +7, LUC +7, CHA +7.
P. Atk./M. Atk. / Atk. Spd./ Casting Spd. +25%
for 60 sec.
P. Atk./M. Atk. / Atk. Spd./ Casting Spd. +27%
Becomes invincible for 7 seconds.
Fixed Damage Resistance +52%
Cannot be targeted for 7 sec;
Remove Debuff; Instantly restore 52% HP/ MP/ CP
15 min
P. Atk./M. Atk. / Atk. Spd./ Casting Spd. +28%
Fixed Damage Resistance +53%
Remove Debuff;
Instantly restore 53% HP/ MP/ CP
P. Atk./M. Atk. / Atk. Spd./ Casting Spd. +29%
Fixed Damage Resistance +54%
Instantly restore 54% HP/ MP/ CP
13 min
P. Atk./M. Atk. / Atk. Spd./ Casting Spd. +30%
Fixed Damage Resistance +55%
Remove Debuff; Instantly restore 55% HP/ MP/ CP
10 min
Superior Weapon Mastery
Superior Dual Weapon Mastery
Superior Heavy Armor MasterySuperior Light Armor Mastery
Superior Momentum Mastery Superior HP Mastery Superior Resistance
Superior Sword/ Blunt Weapon MasterySuperior Heavy Armor MasterySuperior Shield MasterySuperior Magic Resistance
Superior Mental Attack Resistance
Superior Elemental Mastery
Superior Dagger Mastery
Superior Dual Dagger MasterySuperior Light Armor Mastery Superior Movement
Superior Critical Mastery Superior Mental Attack Resistance
Superior Bow/ Crossbow Mastery
Superior Light Armor MasterySuperior Survival Ability
Superior Mental Attack ResistanceSuperior Critical Arrow
Superior Magic Resistance
Superior Elemental Resistance
Superior Weapon MasterySuperior Robe Mastery
Superior Anti Magic
Superior MP Boost
Superior Fast MP Recovery
Superior Clear Mind
Superior Dual Weapon MasterySuperior Robe Mastery
Superior Light Armor Mastery
Superior Heavy Armor Mastery
Superior HP Boost
Superior Sword/ Blunt Weapon Mastery
Superior HP Recovery
Superior Robe Mastery
Superior Magic Mastery
Superior Resistance
Superior Magic Weapon Mastery
Superior Armor Mastery
Superior Casting Mastery
Eminent Fist Weapon Mastery
Eminent Light Armor Mastery
Eminent Stability
Eminent Attribute Resistance
Eminent Blunt Weapon Mastery
Eminent Robe Mastery
Eminent Quick Recovery
Now physical and skill attacks ranges, max pets and servitors attacks ranges are no more than 800;
In this regard, the following changes have been made:
Angel's Touch
Sustain
Celestial Protection
Melee Weapon Resistance
Ranged Weapon ResistanceAttribute Resistance
Resonant Halo
Servitor Balance LifeBlessing of the GiantsMass Servitor Magic Barrier Mass Servitor HasteMass Servitor Shield
Mass Servitor Empower Mass Servitor MightMass Servitor Wind Walk
Mass Servitor Blessing
Sayha's ProtectionSayha's Encouragement
Sayha's AngerLindvior's Earring
Blessed Valakas' NecklaceBlessed Antharas' Earring
Earth Wyrm Heart Ring - Heartbeat AccelerateDragon Rise
Dragon RageDragon Scale
Einhasad's Salvation
Einhasad's ProtectionEinhasad's Wrath
Einhasad's SilenceSoul's Insanity - AkamanahSoul's Insanity - Zariche
2 slots:
Sigel Phoenix KnightSigel Hell Knight
Sigel Eva's Templar
Sigel Shillien Templar
Othell Adventurer
Othell Wind RiderOthell Ghost HunterOthell Fortune Seeker
Yul SagittariusYul Moonlight Sentinel
Yul Ghost SentinelYul Trickster
Feoh ArchmageFeoh SoultakerFeoh Mystic Muse
Feoh Storm ScreamerFeoh SoulhoundWynn Arcana LordWynn Elemental MasterWynn Spectral MasterIss HierophantSayha's Seer
Aeore CardinalAeore Eva's Saint
Aeore Shillien Saint
Iss Sword Muse
Iss Spectral Dancer
Iss DominatorIss Doomcryer
3 slots:
Tyrr Duelist
Tyrr DreadnoughtTyrr Titan
Tyrr Grand Khavatari
Tyrr MaestroTyrr Doombringer
Sigel Phoenix Knight
Sigel Hell KnightSigel Eva's Templar
Othell Wind Rider
Othell Ghost Hunter
Othell Fortune Seeker
Feoh Archmage
Feoh Soultaker
Feoh Mystic MuseFeoh Storm Screamer
Feoh Soulhound
Wynn Arcana Lord
Wynn Elemental Master
Wynn Spectral Master
Iss HierophantIss Sword Muse
Iss Spectral DancerIss Dominator
Iss Doomcryer
Grand Olympiad, which takes place separately on each server, has been replaced by the World Olympiad - interserver. Thus, players from all servers can fight each other on a common Olympiad server.
— On the 1st of each month, the character receives 1000 points, no additional points are awarded every 7 days.
— On the 1st of the new month, at the end of the previous cycle, points are reset to 1000.
Amount of Marks of Battle received:
— Rewards received at the end of the Olympiad cycle have been changed:
— The character with the most points in the overall ranking of the Olympics among all classes and servers is announced as a Legend;
— A character who has the right to become a Legend can get a well-deserved status via NPC Monument of Heroes — similar to obtaining Hero status;
— A legend can get a unique weapon that gives its owner a powerful passive effect;
— The table below lists the effects and limitations common to all types of legendary weapons:
Cannot be exchanged, dropped, or sold in any shop/ auction, destroyed, shared within account.
Cannot be enchanted, augmented, crystallized. Cannot enhance with Attribute, insert a Soul Crystal.
A glorious rune awarded to all characters of the server where a new Legend - a winner of the World Olympiad - was born.
If stored in the inventory, acquired XP +10%, P. Def. +567, M. Def. +328, Speed +1, Skill Power +1%. Cannot be used in Olympiad.
— The Legend and Heroes can also get a Rune in Honor of the Birth of a Legend.
— Characters, who took 1st and 2nd place in the ranking inside the class on each server can get special runes:
A glorious rune awarded to the class winner of the World Olympiad.
If stored in the inventory, increases Vitality XP by 30%, P. Def. by 1986, M. Def. by 1150, Speed by 7, and Skill Power by 5%. Will be deleted once the Olympiad cycle ends. Cannot be used in Olympiad.
A glorious rune awarded to the class runner-up of the World Olympiad.
If stored in the inventory, increases Vitality XP by 20%, P. Def. by 1428, M. Def. by 821, Speed by 3, and Skill Power by 3%. Will be deleted once the Olympiad cycle ends. Cannot be used in Olympiad.
— When the World Olympiad battles begin, a special icon appears in the notification menu in the bottom right corner of the screen, by clicking on which World Olympiad Interface can be seen;
— Registration for participation in battles and observation of the already ongoing battles is available through the World Olympiad Interface; World Olympiad Interface can also be summoned by the “/olympiadstat” command..
Due to the appearance of the World Olympiad in the game, Olympiad ranking system has been added;— Information can be viewed in the ranks menu by switching to the Olympiad tab;
— The rating among all servers, inside the class, personal rating, rating of Heroes can be seen in the menu;
— Information is available for the current and previous cycles of the Olympiad.
— If a character owns Demonic Sword Zariche / Blood Sword Akamanah, his nickname, rank, clan affiliation and castle`s icon owned by his clan, will be shown in a chat window; — The following packs and boxes can be used in combat mode from now on: Zariche's Sealed Box, Akamanah's Sealed Box, Elite Monster Reward Box, Lv. 5 Legendary Dye Pack - 10 pcs., Lv. 4 Legendary Dye Pack - 10 pcs. , Blueish Box, Reddish Box, Purplish Box; — Mentee's Mark are issued as follows:
Maximum number of cells for Free Teleport has been increased to 24. — My Teleport Book Lv.2 is required for obtained 19-24 cells; item is not yet available in the game; — "My Teleport Book" item`s name has been changed to "My Teleport Book Lv.1"; — The default target window size has been increased compared to the previous one; — The target window now displays a label, which shows the relationship with the target: clan war/siege/battle for the fortress; — A visual effect in the form of a violet ray has been added to make it easier to recognize a dead character: the background color of the name of the deceased character in the target window has been changed; — Information considering saving a character's level when changing class with the help of Chaos Essence has been added in the dialog with NPC Hardin; — New information has been added in the “Help” menu: auto-hunt, автоматическая охота, auto-consume supplies, and potions, map and information on it, session zones; — Not recommended hunting zones lower and higher level 85 have been removed from the list of hunting zones and regions.
Bestiary system has been deleted. — “Bestiary” button has been deleted from the game menu; reward for destroying monsters from the bestiary list can not be obtained anymore.
Adventurers` Guide and Hunter Guild factions have been deleted. — All quests and NPCs related to these factions have been deleted.
Vitality system has been changed. — Maximum vitality reserve — 140 000 points (4 divisions); — One division of vitality is restored daily at 6:30 am server time (besides Wednesday), and each Wednesday - full vitality bar is restored; — Vitality is restored separately for the main and dual class; — When vitality is applied, the character receives 200% of EXP due to energy bonus (300% with Premium Account), the bonus is not applied in its absence.
Fixed an issue when character`s level in the HP/MP/CP window was not framed by a gold frame for premium subscribers; — Fixed an issue when character could be in the Training Camp while possessing a cursed weapon: now the character dies and loses cursed weapon some time after entering the Camp; — Fixed an issue with water surface being incorrectly displayed with the activated "Realistic water effect"; — Fixed an issue with weapons sometimes not being displayed if a character of the Ertheia race held a two-handed staff; — Fixed an issue when moving to the Desert Quarry via Sayune the character sometimes rested on the fence; — Fixed an issue with the map not being displayed on the radar when reloading the game client; — Fixed an issue when it was periodically impossible to place the item in the cell during the modification; — Fixed an issue with "Source of the Emperor" item`s icon not being displayed when dragged; — Fixed an issue with the map reduction button not appearing after re-entering the game in a location with an enlarged map, for example, in a town; — Fixed an issue with some arrow monsters not displaying a flying arrow animation indicating the direction of attack or displaying in the wrong direction from the target; — Fixed an issue with the selling price to the store, the number of crystals and the chances of getting items during crystallization for the next dual weapon were different from the one-handed weapon: Blessed Requiem Dual Sword, Blessed Requiem Dual Dagger, Blessed Requiem Dual Blunt Weapon; — Fixed an issue with the map incorrectly showing the purpose of the quest when entering the game by another character in the account; — Fixed an issue with the display starting from the 1st place and not from the character`s rank if he was in TOP 150 in the list of characters in the ranking system; — Fixed an issue with the size of the Nevit's Cloak of Light changing when riding; — Fixed an issue with graphic elements (wings, circle) of some cloaks visually moving away from the back of the character under the influence of effects that change the character’s growth; — Fixed an issue when the owner of the cursed weapon could be identified by the icon of the bilateral clan war above the character`s head; — Fixed an issue with the application time of some skills in the study window being different from the actual one after studying the skill; — Fixed an issue with names of the clan members who are in battle not being displayed in the message about the impossibility to cancel the clan war; — Fixed an incorrect display of the background image and copyright text on the screen of the license agreement and server selection; — Fixed an issue with not all items being displayed in the NPC trade window; — Fixed an issue with precious stones, talismans and agathions not being removed from the corresponding cells when changing items such as brooch, left bracelet and right bracelet; — Fixed an issue with recommended levels for Altar of Evil and Bloody Swampland hunting zones being incorrectly indicated on the map and in the information tab; — Fixed an issue with “Spell Force” spell description used by the Support Unit Captain in the battle for the fortress; — Fixed an issue with the location of the group leader being incorrectly displayed if he had left the group in a group with three or more characters.