Prelude of War Part 3
19 December 2019
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*All links of articles on L2wiki will be available on December 25th, after the update.
Hunting Zones
New Hunting Zones
Kastia's Labyrinth
A new solo instanced zone, Kastia's Labyrinth, has been added.
- the zone is available for characters level 100 and above;
- access is available via NPC Karinia (Town of Aden);
- Kastia's Labyrinth has 3 difficulty levels: Easy (available to characters level 100 and above), medium (available to characters level 105 and above), high (available to characters level 110 and above);
- a player can choose 1 of the 3 levels of Kastia's Labyrinth, and if they manage to complete it in 15 minutes, their character will get the reward (one Kastia’s Pack depending on the difficulty) into the inventory;
- Kastia’s Packs contain Freya's Ice Rose, Glowing Dragon's Attribute Potion (XP), Honey Dark Beer;
- Kastia's Labyrinth is considered complete if a character gets the reward.
- A player can only complete one level once, meaning that completing 2 other levels on the same day in addition to the first one is impossible;
- entrance limits are reset daily at 6.30 a.m.
A new session zone, Abandoned Coal Mines, has been added.
- access is available via the special hunting zones interface;
- PvP is not available in the zone.
Hunting zone name | Abandoned Coal Mines |
---|---|
Entry time | Daily |
Character level | 99 - 105 |
Basic time of stay (min.) | 60 |
Time extension (max.) | 300 |
Items to enter | 50,000 Adena |
Changed Hunting Zones
Party instanced zones
The following party instanced zones have been changed: Crystal Prison (Baylor), Nightmare Kamaloka, Ashen Shadow Revolutionaries.
- now the zones are accessible via NPC Benusta (Town of Aden);
- the zone is available to 1 party consisting of 5 characters level 105 and above;
- monsters level 110 dwell in the zone;
- all party members get Benusta's Reward Box for successful walkthrough;
- the instanced zones are bound (it’s impossible to re-enter the zone before reset) on the following walkthrough stages:
Instanced zone | Terms of walkthrough |
---|---|
Crystal Prison (Baylor) | Warden Baylor is defeated |
Nightmare Kamaloka | The first boss Mino is defeated |
Ashen Shadow Revolutionaries | Upon entrance |
Command Channel instanced zones
The following command channel instanced zones have been changed:Tauti's Cavern, Octavis' Cavern, Frintezza - Last Imperial Tomb.
- the zones are accessible via NPC Manager of Command Channel Instance Zones Bellra (Town of Aden);
- the listed zones are now available in one mode, it’s impossible to choose between the common and the epic modes, all zones are now available in epic mode only;
- the zones are available for a command channel consisting of 21-35 characters level 107 and above;
- monsters level 112 dwell in the zones;
- players have 60 minutes to complete the listed zones;
- entrance limits are reset on Saturday at 6.30 a.m;
- after successful walkthrough the characters will be teleported back to the Town of Aden.
Additional changes
- monsters don’t drop the following items anymore: Energy of Destruction, Elite Monster Reward Box, now a player can get a new item called Aether instead (up to 120 p. per day);
- the list of trophies and the amount Adena dropping from monsters in the following zones has been changed:
Hunting Zone | Items obtained via Spoil | Items obtained as trophies |
Hellbound | Soul Crystal | Adena, Aether, new materials |
Enchanted Valley | Soul Crystal | Adena, Aether, new materials |
Ivory Tower Crater | Soul Crystal | Adena, Aether, new materials; Aden Treasure Chest |
Silent Valley | Soul Crystal | Adena, Aether, new materials; Aden Treasure Chest |
Alligator Island | Soul Crystal | Adena, Aether, new materials; Aden Treasure Chest |
Tanor Canyon | Soul Crystal | Adena, Aether, new materials; Aden Treasure Chest |
The Forest of Mirrors | Soul Crystal | Adena, Aether, new materials; Aden Treasure Chest |
Isle of Prayer | Soul Crystal | Adena, Aether, new materials; Aden Treasure Chest |
Sel Mahum Training Grounds | Soul Crystal | Adena, Aether, new materials; Aden Treasure Chest |
Plains of the Lizardmen | Soul Crystal | Adena, Aether, new materials; Aden Treasure Chest |
Breka's Stronghold | Soul Crystal | Adena, Aether, new materials; Aden Treasure Chest |
Fields of Massacre | Soul Crystal | Adena, Aether, new materials; Shining Aden Treasure Chest |
Wasteland | Soul Crystal | Adena, Aether, new materials; Shining Aden Treasure Chest |
Fafurion Temple | Soul Crystal | Adena, Aether, new materials; Shining Aden Treasure Chest |
Dragon Valley | Soul Crystal | Adena, Aether, new materials; Shining Aden Treasure Chest |
Giant's Cave | - | Adena, Aether, new materials |
Atelia Fortress | - | Adena, Aether, new materials |
Superion Fortress | - | Adena, Aether, new materials |
Shadow of the Mother Tree | - | Adena, Aether, new materials |
Sea of Spores | - | Adena, Aether, new materials |
Field of Whispers | - | Adena, Aether, new materials |
Altar of Evil | - | Adena |
Bloody Swampland | - | Adena |
Blazing Swamp | - | Adena |
- Soul Crystal is a new item which needs to be exchanged to Spirit Stones for augmentation. For more info, see the Items section;
- Aether is a new item required for crafting items, exchanging and empowering;
- there’s a certain probability to get the following items from Aden Treasure Chest: Dark/Bloody Armor/Weapon Enhancement Stone, Weapon/ Armor Grade R99, Angel Accessories, Silenite, and other;
- there’s a certain probability to get the following items from Shining Aden Treasure Chest: Dark/Bloody Armor/Weapon Enhancement Stone, Weapon/ Armor Grade R110, Angel Accessories, Silenite, and other;
- monsters have been changed in the following hunting zones:
- Phantasmal Ridge and Enchanted Valley: Monsters don’t attack first, monsters’ P. Atk. and M. Atk. has also been changed;
- Beleth's Magic Circle, Desert Quarry, Phantasmal Ridge, Enchanted Valley: monsters don’t don't help their anymore;
- Desert Quarry, Beleth's Magic Circle: monsters’ attack stats have been reduced;
- Phantasmal Ridge: the amount of monsters in the hunting zone has been increased;
- Beleth's Magic Circle, Ivory Tower Crater: the amount of monsters in the hunting zone has been increased and their location has been changed;
- Ruins of Despair, Ruins of Agony, Windy Hill, Orc Barracks, Altar of Evil, Bloody Swampland, Blazing Swamp: the amount of monsters and their respawn time has been changed;
- the issue causing a greater amount of monsters to appear in a certain part of Tanor Canyon has been fixed;
- Dimensional Treasure Chest doesn’t appear in hunting zones anymore.
- the amount of MP to be replenished while hunting monsters, has been changed in the following zones: Altar of Evil, Bloody Swampland, Blazing Swamp, Desert Quarry, Beleth's Magic Circle, Phantasmal Ridge, Enchanted Valley, Silent Valley, Ivory Tower Crater, Tanor Canyon, Alligator Island, The Forest of Mirrors, Field of Silence, Isle of Prayer, Breka's Stronghold, Sel Mahum Training Grounds, Plains of the Lizardmen, Fields of Massacre, Wasteland, Dragon Valley, Fafurion Temple, Storm Isle, Primeval Isle, Golden Altar of the Isle of Souls, Giant's Cave, Atelia Fortress, Superion Fortress, Shadow of the Mother Tree, Sea of Spores, Field of Whispers;
- access to the following hunting zones: Emerald Square, Steam Corridor, Coral Garden, Coral Garden Hall is not available, it’s impossible to walk through them anymore;
- the rewards for instance hunting zones have been changed.
Raid Bosses
- now, as a reward for defeating the following raid bosses: Lilith, Anakim, Baium, Orfen, Lord Ishka it’s impossible to get a Legendary Dye Pack Lv. 4 - 10 p, however it's possible to get the new items: Navari’s Mask, Angel's Ring;
- the following items don’t drop from open field bosses anymore: Crafting Pack: Armor Grade R99 (Heavy/Light /Robe);
- now for defeating raid bosses in the open field there’s a certain chance to get armor and weapon Grade R99;
- the following raid bosses have been removed from the game:
- Pagan Temple: Andreas Van Halter;
- Raider's Crossroads: Nerva Chief Turakan;
- Gainak: Tebot, Tegaffe, Thesakar, Theor.
Quests
Changed Quests
- having completed the "Path of Destiny - Overcome", "Winds of Fate: Choices" quests a character will get a Vitality Maintaining Rune (7-day);
- the title and the contents of the chest to be obtained when opening the reward box for complete Awakening (3rd Liberation):
name Graduation Gift → Aden Warrior Box
contents:
Reward before the update | Reward after the update |
---|---|
Graduation Gift: * Blessed Spiritshot Grade R Event — 25,000 p., * Soulshot: Grade R Event — 50,000 p., * PA - Art of Seduction — 10 p., * Blessed Scroll of Resurrection — 5 p., * Blessed Scroll of Escape — 5 p. | Aden Warrior Box: * Blessed Spiritshot Grade R — 100,000 p., * Soulshot: Grade R — 100,000 p., * Freya's Ice Rose - Event — 10 p., * Blessed Scroll of Resurrection — 5 p., * Blessed Scroll of Escape — 5 p. |
- All the existing chests will be affected by the change.
- main quest rewards: Where Fates Intersect, Reawakened Fate, Noble Material, have been changed as follows:
Item | Contents before the update | Contents after the update |
---|---|---|
Lv. 95 Achievement Reward Box | * Blessed Spiritshot Grade R Event — 30,000 p., * Soulshot: Grade R Event — 30,000 p., * Talisman - Destruction — 1 p., * Venir's Talisman Lv. 1 — 1 p., * Agathion Charm: Fairy — 1 p., * Blessed Scroll of Escape — 10 p., * 15 days Elementary Seed Bracelet — 1 p., * Event Pa'agrio's Blessing - Might — 15 p. | * Blessed Spiritshot Grade R — 100,000 p., * Soulshot: Grade R — 100.000 p., * Talisman - Destruction — 1 p., * Venir's Talisman — 1 p., * Agathion Charm: Fairy — 1 p., * Blessed Scroll of Escape — 10 p., * Event Pa'agrio's Blessing— 15 p. |
Lv. 99 Achievement Reward Box | * Blessed Spiritshot Grade R Event — 30,000 p., * Soulshot: Grade R Event — 30,000 p., * La Vie En Rose's Brooch Lv. 1 — 1 p., * Diamond Lv. 2 — 1 p., * Pearl Lv. 1 — 1 p., * Emerald Lv. 2 — 1 p., * Blessed Scroll of Escape — 10 p., * Event Pa'agrio's Blessing - Might — 25 p. | * Blessed Spiritshot Grade R — 100,000 p., * Soulshot: Grade R — 100,000 p., * La Vie En Rose's Brooch Lv. 1 — 1 p., * Blessed Scroll of Escape — 10 p., * Emerald Lv. 2 — 1 p., * Diamond Lv. 1 — 1 p., * Pearl Lv. 2 — 1 p., * Event Pa'agrio's Blessing— 25 p. |
Lv. 100 Achievement Reward Box | * Blessed Spiritshot Grade R Event — 30,000 p., * Soulshot: Grade R Event — 30,000 p., * Event Freya's Ice Rose — 25-35 p., * Commando Belt — 1 p., * Blessed Scroll of Escape — 10 p. | * Blessed Spiritshot Grade R — 100,000 p., * Soulshot: Grade R — 100,000 p., * Freya's Ice Rose — 35 p., * Commando Belt — 1 p., * Blessed Scroll of Escape — 10 p. |
- now as a reward for the Exalted, One Who Faces the Limit quest characters receive Exalted armor and weapon corresponding to their classes (see the table below);
- Exalted armor and weapon cannot be enchanted/crystallized/assigned an attribute/empowered with a soul crystal/augmented/their appearance cannot be changed;
Class | Armor | Weapon | Chest |
Sigel Phoenix Knight | Exalted Heavy Armor Pack | Exalted Cutter | Reward for the 1st Exalted quest [P.] |
Sigel Hell Knight | Exalted Heavy Armor Pack | Exalted Cutter | Reward for the 1st Exalted quest [P.] |
Sigel Eva's Templar | Exalted Heavy Armor Pack | Exalted Cutter | Reward for the 1st Exalted quest [P.] |
Sigel Shillien Templar | Exalted Heavy Armor Pack | Exalted Cutter | Reward for the 1st Exalted quest [P.] |
Tyrr Duelist | Exalted Heavy Armor Pack | Exalted Dual Swords | Reward for the 1st Exalted quest [P.] |
Tyrr Dreadnought | Exalted Heavy Armor Pack | Exalted Stormer | Reward for the 1st Exalted quest [P.] |
Tyrr Tytan | Exalted Heavy Armor Pack | Exalted Slasher | Reward for the 1st Exalted quest [P.] |
Tyrr Grand Khavatari | Exalted Heavy Armor Pack | Exalted Fighter | Reward for the 1st Exalted quest [P.] |
Tyrr Maestro | Exalted Heavy Armor Pack | Exalted Avenger | Reward for the 1st Exalted quest [P.] |
Tyrr Doombringer | Exalted Heavy Armor Pack | Exalted Slasher | Reward for the 1st Exalted quest [P.] |
Othell Adventurer | Exalted Light Armor Pack | Exalted Dual Daggers | Reward for the 1st Exalted quest [P.] |
Othell Wind Rider | Exalted Light Armor Pack | Exalted Dual Daggers | Reward for the 1st Exalted quest [P.] |
Othell Ghost Hunter | Exalted Light Armor Pack | Exalted Dual Daggers | Reward for the 1st Exalted quest [P.] |
Othell Fortune Seeker | Exalted Light Armor Pack | Exalted Dual Daggers | Reward for the 1st Exalted quest [P.] |
Yul Sagittarius | Exalted Light Armor Pack | Exalted Thrower | Reward for the 1st Exalted quest [P.] |
Yul Moonlight Sentinel | Exalted Light Armor Pack | Exalted Thrower | Reward for the 1st Exalted quest [P.] |
Yul Ghost Sentinel | Exalted Light Armor Pack | Exalted Thrower | Reward for the 1st Exalted quest [P.] |
Yul Trickster | Exalted Light Armor Pack | Exalted Shooter | Reward for the 1st Exalted quest [P.] |
Feoh Archmage | Exalted Robe Pack | Exalted Buster | Reward for the 1st Exalted quest [M.] |
Feoh Soultaker | Exalted Robe Pack | Exalted Buster | Reward for the 1st Exalted quest [M.] |
Feoh Mystic Muse | Exalted Robe Pack | Exalted Buster | Reward for the 1st Exalted quest [M.] |
Feoh Storm Screamer | Exalted Robe Pack | Exalted Buster | Reward for the 1st Exalted quest [M.] |
Feoh Soul Hound | Exalted Robe Pack | Exalted Buster | Reward for the 1st Exalted quest [M.] |
Iss Hierophant | Exalted Heavy Armor Pack | Exalted Dual Swords | Reward for the 1st Exalted quest [P.] |
Iss Sword Muse | Exalted Heavy Armor Pack | Exalted Cutter | Reward for the 1st Exalted quest [P.] |
Iss Spectral Dancer | Exalted Heavy Armor Pack | Exalted Dual Swords | Reward for the 1st Exalted quest [P.] |
Iss Dominator | Exalted Heavy Armor Pack | Exalted Cutter | Reward for the 1st Exalted quest [P.] |
Iss Doomcryer | Exalted Heavy Armor Pack | Exalted Dual Swords | Reward for the 1st Exalted quest [P.] |
Wynn Arcana Lord | Exalted Light Armor Pack | Exalted Retributer | Reward for the 1st Exalted quest [P.] |
Wynn Elemental Master | Exalted Light Armor Pack | Exalted Retributer | Reward for the 1st Exalted quest [P.] |
Wynn Spectral Master | Exalted Light Armor Pack | Exalted Retributer | Reward for the 1st Exalted quest [P.] |
Aeore Cardinal | Exalted Robe Pack | Exalted Caster | Reward for the 1st Exalted quest [M.] |
Aeore Eva's Saint | Exalted Robe Pack | Exalted Caster | Reward for the 1st Exalted quest [M.] |
Aeore Shillien Saint | Exalted Robe Pack | Exalted Caster | Reward for the 1st Exalted quest [M.] |
Eviscerator | Exalted Light Armor Pack | Exalted Fighter | Reward for the 1st Exalted quest [P.] |
Sayha's Seer | Exalted Robe Pack | Exalted Retributer | Reward for the 1st Exalted quest [M.] |
- armor chests contain the corresponding armor sets;
- the reward for the 1st quest (P.) contains the following:
- R-grade Soulshot — 100,000 p.,
- Exalted Seed Bracelet — 1 p.,
- Exalted STR Dye — 3 p.;
- the reward for the 1st quest (M.) contains the following:
- Blessed R-grade Spiritshot — 100,000 p.,
- Exalted Seed Bracelet — 1 p.,
- Exalted STR Dye — 3 p. ;
— effects of Exalted items:
Item | Effect |
---|---|
Exalted Cutter | PvE Damage +10%, Max HP +15%, Casting Speed +15%, P. Critical Damage +5%, P. Critical Rate +100. |
Exalted Slasher | |
Exalted Avenger | |
Exalted Fighter | |
Exalted Stormer | |
Exalted Dual Swords | |
Exalted Thrower | PvE Damage +10%, Max HP +15%, Casting Speed +15%, P. Critical Damage +10%, P. Critical Rate +50. |
Exalted Shooter | |
Exalted Dual Daggers | |
Exalted Buster | PvE Damage +10%, Max HP +15%, Casting Speed +15%, M. Skill Critical Damage +10%, M. Critical Rate +50. |
Exalted Caster | |
Exalted Retributer | PvE Damage +10%, Max HP +15%, Casting Speed/Atk. Speed +15%, P. Critical Damage/ M. Skill Critical Damage +10%. |
Exalted Heavy Armor Set effect | P. Atk. +8%, P. Def. +8%, M. Def. +8%, STR +3, CON +2, P./M. Skill Power +8%. |
Exalted Light Armor Set effect | P. Atk. +8%, Speed +14, STR +3, CON +2, Attribute Resistance +35, P./M. Skill Power +8%. |
Exalted Robe Armor Set effect | Max. HP/MP +10%, M. Atk. +8%, INT +3, CON +2, P./M. Skill Power +8%, Skill MP Consumption -7%. |
Glorious Talisman | P. Def. +890, M. Def. +578. |
Exalted Seed Bracelet | Activates a new main Agathion slot. STR/DEX/CON/INT/MEN/WIT +1, Attribute Resistance +30 |
Exalted STR Dye | STR +3 |
Exalted INT Dye | INT +3 |
— now as a reward for the Exalted, One Who Overcomes the Limit characters will receive the following items:
Classes | Reward | Contents |
---|---|---|
Tyrr Warrior Sigel Knight Othell Rogue Yul Archer Wynn Summoner Iss Enchanter Eviscerator | Reward for the 2nd Exalted quest [P.]
| * Soulshot R-grade — 100,000 p., * Exalted Weapon Upgrade Stone — 1 p., * Dragon Skin Shirt — 1 p., * Ruby Lv. 3 — 1 p., * Diamond Lv. 3 — 1 p., * Emerald Lv. 3 — 1 p., * Pearl Lv. 3 — 1 p., * Opal Lv. 3 — 1 p., * Bracelet of the Conqueror - STR — 1 p., * Talisman - Fire — 1 p., * Glorious Talisman — 1 p. |
Feoh Wizard Aeore Healer Sayha's Seer | Reward for the 2nd Exalted quest [M.] | * Blessed R-grade Spiritshot — 100,000 p., * Exalted Weapon Upgrade Stone — 1 p., * Dragon Skin Shirt — 1 p., * Sapphire Lv. 3 — 1 p., * Diamond Lv. 3 — 1 p., * Emerald Lv. 3 — 1 p., * Pearl Lv. 3 — 1 p., * Opal Lv. 3 — 1 p., * Bracelet of the Conqueror - INT — 1 p., * Talisman - Hellfire — 1 p., * Glorious Talisman — 1 p. |
- Exalted Weapon Upgrade Stone is used to upgrade Exalted weapon;
- upgraded Exalted weapon can be enchanted with 1 special Soul Crystal. Cannot be enchanted/crystallized/ assigned an attribute/ augmented/ their appearance cannot be changed;
- if a character has already completed the Exalted, One Who Faces the Limit and Exalted, One Who Overcomes the Limit, they can get their reward from Lionel Hunter in Heine;
- Lionel Hunter also exchanges Exalted weapon and armor to that of a different type;
- monsters from the special hunting zone Abandoned Coal Mines have been added to the goals of such quests as Exalted, One Who Faces the Limit, Exalted, One Who Overcomes the Limit, Exalted, One Who Shatters the Limit;
- the following items have been added to the rewards for the Where Fates Intersect quest: Recipe: Recipe: Soulshot (R-grade), Recipe: Blessed Spiritshot (R-grade) (100%).
Removed Quests
— the following quests have been removed from the game:
Blacksmiths Soul - 1, Blacksmiths Soul - 2, Blacksmiths Soul - 3, In Search of the Secret Weapon, Einhasad's Order, Eva's Blessing, Maphr's Salvation, The Way of the Giant's Pawn, Sayha's Scheme, Black Atelia Research, Disappeared Clan Member, Looking for the Blackbird Clan Member, The Reason For Not Being Able to Get Out, Blackbird's Name Value, Time to Recover, Superion Appears, The Superion Giants, Ivory Tower's Research - Sea of Spores Journal, Regular Barrier Maintenance, Elikia's Letter, At a New Place, Retrieving the Chaos Fragments, Seeker Rescue, A Sick Ambition, Demons and Dimensional Energy, Key to the Refining Process, Revenge, One Step at a Time, End of Twisted Fate, Unveiled Fafurion Temple, Fafurion's Minions, How to Overcome Fear, Anomaly in the Enchanted Valley, Elven Botany, The Mother Tree Revival Project, Disappeared Race, New Fairy, Escape to the Shadow of the Mother Tree, With All Your Might, Thread of Fate Hanging on the Mother Tree, Changes in the Shadow of the Mother Tree, What the Thread of the Past Shows, A Sword Hidden in a Smile, Secret Teleport, Kamael Disarray, Giant's Evolution, Energy Supply Cutoff Plan, Thwarting Mimir's Plan, To Weaken the Giants, Kamael's Technological Advancement, Declaration of War, Hurrah for Kamael's Independence, Shinedust Extraction, Recovered Giants, Captive Demons, Giant Evolution Control, Giant's Treasure, In Search of the Cause, Obtaining Ferin's Trust, The Lost Garden of Spirits, Unbelievable Sight, Memories of the Wind, Sayha's Energy, Energy of Sadness and Anger, At the Altar of Oblivion, Trials for Adaptation, Put the Queen of Spirits to Sleep, To Seize the Fortress, To Expel the Embryo's Forces, Bloody Battle - Seizing Supplies, Bloody Battle - Rescue the Smiths, Bloody Battle - Meeting the Commander, Plans to Repair the Stronghold, Sabotage the Embryo Supplies, Building up Strength, Disturbed Fields, Make a Pair of Dress Shoes, In Search of Cloth, Find Glittering Jewelry, Make a Sewing Kit, Make Formal Wear, Command Post Raid. |
Additional changes
- now quest scrolls for secondary quests are not displayed over NPCs heads for characters below level 105 (previously not displayed for characters below level 100);
- upon getting level 105 the scrolls of secondary quests will display again;
- previously a character who had achieved level 103 would get a notification they could start the “Savior's Path” quest series by accepting the first quest: “Savior's Path - Discovery”, now the notification doesn’t appear, and the quest can be obtained from NPC Verdure Elder Elikia in Blackbird Campsite.
Clan Missions
New missions
— a new mission has been added to the “Hunting” tab:
Mission | Character level | Type | Target | Reward |
---|---|---|---|---|
Hunting in the Abandoned Coal Mines | Lv. 99 - 105 | Repeating | Kill 800 monsters | Clan reputation: 280; Personal Fame: 1500. Vitality 1 p. |
— a new mission has been added to the “Event” tab:
Mission | Character level | Type | Target | Reward |
---|---|---|---|---|
Mentee training | For characters level 85 or above, Main class/ dual class | Repeating | Teach 2 mentees. | Clan reputation: 20,000; Personal Fame: 20 000. |
Craft System
Craft system has been changed.
- New recipes are available via NPC Recipe Merchant:
Recipes | Available for classes |
---|---|
Weapon (R95-grade) Headgear (R95-grade) Upper Body (R95-grade) Lower Body (R95-grade) Gloves (R95-grade) Boots (R95-grade) Shield (R95-grade) Sigil (R95-grade) Weapon (R99-grade) Headgear (R99-grade) Upper Body (R99-grade) Lower Body (R99-grade) Gloves (R99-grade) Boots (R99-grade) Sigil (R99-grade) Shield (R99-grade) Soulshot (R-grade) Blessed R-grade Spiritshot Angel's Necklace (cannot be sold) Angel's Earring (cannot be sold) Angel's Ring (cannot be sold) | All classes with completed 4th Class Transfer. |
Weapon (R110-grade) Headgear (R110-grade) Upper Body (R110-grade) Lower Body (R110-grade) Gloves (R110-grade) Boots (R110-grade) Sigil (R110-grade) Shield (R110-grade) | Tyrr Maestro |
Scroll of Blessing: Weapon (R-grade) Scroll of Blessing: Weapon (R95-grade) Scroll of Blessing: Weapon (R99-grade) Scroll of Blessing: Armor (R-grade) Mysterious Soulshot (R-grade) Mysterious Blessed R-grade Spiritshot Scroll of Blessing: R95-grade Armor Scroll of Blessing: Armor (R99-grade) | All Dwarf classes |
- old recipes will be deleted (25.12.2019);
- materials used to create items after the update will no longer be used to create items and will be deleted after some time;
- new materials to create items can be looted from monsters;
- due to craft system changes, materials - needed to improve Dragon Claw (World Raid Boss’ weapon) - and their quantity have been changed:
Weapon quality | Improvement cost |
---|---|
Standard | Dragon Claw — 50 pcs., Elcyum — 100 pcs., Giant's Energy — 300 pcs., Gemstone (R-grade) — 105 800 pcs. |
High-grade | Dragon Claw — 60 pcs., Elcyum — 500 pcs., Giant's Energy — 800 pcs., Gemstone (R-grade) — 255 830 pcs. |
Top-grade | Dragon Claw — 120 pcs., Elcyum — 2618 pcs., Giant's Energy — 4380 pcs., Gemstone (R-grade) — 605 730 pcs. |
Fishing
- the following items can no longer be purchased: Bait, R99 Bait, R102 Bait, R105 Bait, R108 Bait; the listed items will be deleted (25.12.2019);
- a new Bait has been added - Santiago’s Bait, which may be used starting from level 99;
- with the new Bait the following items can be obtained: Ugly Fish, Nimble Fish, Powerful Fish, Santiago’s Star Energy Pack;
- at opening Santiago’s Star Energy Pack the following items can be obtained: Stardust, Zodiac Cube Fragment;
- the item Royal Fish Soup name is changed to Royal Santiago’s Soup; its characteristics have been improved;
- materials needed to get the Royal Santiago’s Soup have been changed to: Ugly Fish 23 pcs., Nimble Fish 23 pcs., (previously was: Magic Spices 1 pcs., Nimble Fish 6 pcs., Ugly Fish 23 pcs.);
- the following types of fish dishes are no longer obtainable: Fried Fish, Steamed Fish, Grilled Fish, Braised Fish;
- a new item has been added: Santiago’s Sea Wind Scroll; exchange fish to obtain it; the scroll has effects: Vitality Consumption +30%, XP/SP bonus +30%;
- the item Universal Seasoning is no longer available via NPC Chef; exchange Universal Seasoning to Nimble Fish through NPC Santiago (Heine) (the date will be annoucned later), the remaining Universal Seasoning will be deleted;
- Sturdy Fishing Rod is now available via NPC Fishing Guildsman in every town;
- the item Fishing Rod Pack (30-day) - that contains 30 days Normal Fishing Rod - can no longer be purchased;
- the item Magic Spices - which could be obtained through The Fisherman's Other Hobby quest - is changed to Santiago's Reel Fragment; exchange Magic Spices to Nimble Fish through NPC Santiago (Heine) until (the date will be annoucned later); the remaining Magic Spices will be deleted;
- the item Bait - which could be obtained through Let's Go Fishing quest - is changed to Santiago’s Bait.
Mentoring system
Mentoring System has been changed in the following way:
- Requirements for mentors and mentees have been changed:
Before changes | After changes | |
Mentor | Characters are 85 lvl or higher (main class), have awakened or completed the 3rd Liberation. | Characters are 105 lvl or higher (main class), have awakened or completed the 3rd Liberation |
Mentee | Characters are 84 lvl or below (main class). | Characters are 104 lvl or below (main class). |
- Under the new terms, a set of buffs (4 Melodies, 3 Sonats and Harmony), which a mentee gets when their mentor is online, and the Mentee's Appreciation buff, which a mentor gets when their mentee is online, are available before graduation — a mentee is 105 lvl;
- Under the new terms of the mentoring mechanic, if a mentor’s main class is below 105 level at the moment of the update release, all contracts with their mentees will be automatically annulled. The mentor doesn’t get any penalties in this case;
- Characters are 104 lvl or below (main class), who have completed the mentoring programme before the moment of the update release, can become a mentee again;
- Once a mentee achieves a certain level, their mentor gets Mentee's Marks:
Mentee's level | Amount of Mentee's Marks |
85 | 5,000 |
99 | 10,000 |
103 | 25,000 |
105 | 60,000 |
- Now the mentoring programme finishes when a mentee is 105 lvl. The mentee gets the Graduation Box by mail, which contains the following items:
Item | Amount |
Soulshot (R-grade) | 100,000 |
Blessed R-grade Spiritshot | 100,000 |
Freya's Ice Rose | 24 |
Blessed Scroll of Resurrection | 5 |
Blessed Scroll of Escape | 5 |
My Teleport Book | 1 |
My Teleport Scroll (Event) | 5 |
PA Feather of Blessing | 1 |
Belt of Seeker Captain | 1 |
Expert’s Mask | 1 |
Atlas' Earring | 1 |
- The Expert’s Mask item can be enchanted using the Scroll: Enchant Mask, which can be purchased for Mentee’s Marks through the Mentor Guide.
- The Antharas' Earring item can be enchanted using the Scroll: Enchant Antharas’ Earring. The scroll can be purchased if a character enters a clan and completes clan mentoring programme quests (required level: 85+).
- Now all new characters get Mentoring Guidebook after the character creation;
- The list of items which can be obtained for Mentee’s Marks has been changed. These items can be exchanged through the Mentor Guide:
Item | Amount | Cost |
Expert’s Mask | 1 | 10,000 |
Scroll: Enchant Expert’s Mask | 1 | 10,000 |
Freya's Ice Rose | 1 | 5,000 |
Emperor's Special Cocktail | 1 | 8,000 |
Honey Dark Beer | 1 | 5,000 |
Glowing Dragon's Attribute Potion (XP) | 1 | 5,000 |
Shining Nevit's Gold Hourglass | 1 | 20,000 |
Blessed Scroll: Enchant Bracelet | 1 | 5,000 |
Blessed Scroll: Enchant Dragon Shirt | 1 | 20,000 |
Blessed Scroll: Enchant Circlet | 1 | 45,000 |
Shining Platinum Jewelry | 1 | 100,000 |
Antharas' Earring | 1 | 100,000 |
Fairy Agathion Charm | 1 | 50,000 |
Factions
- Factions system will temporarily stop operating with the update, all related quests will be deleted,
- Faction Points will not be obtainable;
- some Factions-related functions and Factions interface will be temporarily unavailable;
- trust level of all Factions for all characters will stay the same;
- Faction system is planned to be improved.
Others
Changes
- character creation interface is improved so that the race and class information is available;
- character selection interface is changed so the characters are displayed better;
- in-game interface - character status window, hotkey panel, system notifications, auto-use window, additional info window - is changed so that the gameplay is more tentative and user-friendly;
- a “pull” function was added for the most frequently used interface elements. Now different parts of the interface adjust their location on the screen automatically when their borders come in contact;
- experience bar is changed to display information about current experience boost. A total number of experience boost is now displayed (in percentage). Separate effects from the Saiha’s Grace, positive and passive effects are displayed on mouseover;
- shortcut panel now has ‘extra quick access on/off’ button; it enables/disables the additional fifth panel, located on the right side of the screen;
- PA store is now accessible by clicking on the button in the lower right part of the screen or through the menu (General Menu -> PA points); the PA store’s button also displays the current number of PA points a character has;
- auto-hunt is now activated by pressing Alt + Z (default settings);
- aiming speed when changing targets while using auto-hunt is improved;
- item’s loot range is increased;
- the information, which is displayed as a standard system message, has been divided into two parts: “Standart System Message” and “Receiving item”. Displaying of information can be set in the settings: General Menu => Options => Chat Channel => “Standart System Message” / “Receiving item”.
- items and skills tips are now easily understandable;
- the amount of arrows/bolts given to Yul Archer after the 2nd Class Transfer is changed to 100 000 pcs. (previously was 20 000 pcs.);
- Dual Class is now available at Lv. 105; talk to NPC Dual Class Master Joachim (Aden) or NPC Dual Class Master Raina (Talking Island Village) after reaching lv. 105;
- new NPCs have been added to Aden and Giran Einhasad Temples; for particular fee they give characters a random luck effect +1 ~ + 3;
- Fairy Agathion Charm gives additional skill: P./M. Atk. +3%;
- in case of death characters lv. 105 and lower lose their XP but do not delevel;
- important NPCs with which players interact most often are now located in the center of Aden, Giran, Heine:
Town | NPC |
---|---|
Town of Aden (beside the fountain at the main square) | Grocer Holly Warehouse Keeper Walderal Fishermen's Guild Linnaeus Blacksmith Wilbert Head Blacksmith Ferris Seed Talisman Manager Attribute Master Dye Merchant Recipe Merchant Dolphren |
Town of Giran (at the main square alongside the left wall) | Grocer Helvetia Warehouse Keeper Randolf Fishermen's Guild O'Fulle Blacksmith Pushkin Head Blacksmith Kusto Artifact Merchant Alexandria Accessory Artisan Denign Recipe Merchant Plani Dye Merchant Pepper |
Heine (around the fountain at the main square) | Grocer Payel Warehouse Keeper Kluck Fishermen's Guild Litulon: Blacksmith Morning Head Blacksmith Roman Legendary Blacksmith Shadai Fishing Guild Leader Santiago Recipe Merchant Sparky Dye Merchant Thora |
- additional exchangeable items have been added to the Dimensional Merchant: Dragon Skin Shirt is now available for purchase for Adena and Noble Circlet Upgrade Stone is now available for Blessed Circlet Enchant Scroll;
- Mammon NPCs have been changed as follows:
*All Mammon NPCs do not move between Aden, Giran and Rune, but reside there constantly; Blacksmith of Mammon, Merchant of Mammon and Black Marketeer of Mammon are located at their usual spots in Aden and Giran, but in Rune they are now located near a building not far from the southern entrance to the city;
*Priest of Mammon doesn’t appear any longer;
*items that could previously been purchased via Black Marketeer of Mammon are now available via erchant of Mammon;
*Blacksmith of Mammon now work with items R99-grade and higher;
- Shadai no longer exchange Jewelry Box to Gemstones Lv.3;
- NPC Symbol Maker title has been changed to Dye Merchant;
- NPC Mysterious Dye Merchant has been deleted from the game; dyes that were available for purchase may now be obtained via NPC Dye Merchant;
- potion auto-use is changed: there is no need to drag the potion into the slot, just left-click on the desired potion in the automatic potions list - which is made up of auto-used potions in the character’s inventory - and then right-click click on it in the auto-used potions panel;
- supplies/skills/actions auto-use are saved until manual turn off of the function;
- NPC Tarti location has been changed; the title Growth Helper has been added;
- after leaving a session zone a special window displaying the amount of gained XP, Adena and items appear.
Fixed issues
- an issue when after ticking the "Mute All Sounds" in the audio settings menu and restarting the game the sound still played, has been fixed;
- an issue when item tips for PA-related items with a timer contained information about the mana left;
- an issue when a character that was attacked by a Kunda monster with Leg Strike skill repeated the repulsion movement has been fixed;
- an issue when entering the Crystal Prison the terrain was incorrectly displayed on the radar has been fixed;
- an issue when while consuming Spiritshots the potion auto-use window closed has been fixed;
- typos in skill tips, items and NPC strings has been fixed;
- an issue when some notifications overlapped the upper right corner of the screen, has been fixed;
- an issue due to which information about deleted raid boss Ant Queen was displayed on the map has been fixed.
Items
New items
Expert’s Mask
— Expert’s Mask has been added to the game; it can be obtained from a Graduation Box (a present for completing the training) or can be purchased via Mentor Guide in every town for 10,000 Mentee's Mark;
— Expert’s Mask may be enhanced up to +5 with the help of Scroll: Enchant Expert’s Mask (safe enchantment is unavailable), that may be purchased via Mentor Guide in every town for 10,000 Mentee's Mark;
Enchantment | Effect |
---|---|
0 | CHA +1 |
+1 | CHA +1, Attribute attack +5, Attribute resistance +5. |
+2 | CHA +1, Attribute attack +10, Attribute resistance +10. Atk.Spd. +2%, Casting Spd. +2% |
+3 | CHA +1, Attribute attack +15, Attribute resistance +15. Atk.Spd. +3%, Casting Spd. +3% Мax. HP/ MP/ CP +1% |
+4 | CHA +1, Attribute attack +20, Attribute resistance +20, Atk.Spd. +4%, Casting Spd. +4%, Мax. HP/ MP/ CP +1%, P./ M. Def. +1% |
+5 | CHA +1, Attribute attack +25, Attribute resistance +25, Atk.Spd. +5%, Casting Spd. +5%, Мax. HP/ MP/ CP +1%, P./ M. Def. +1%, P./ M. Atk. +1% |
Atlas’ Earring
— Atlas’ Earring has been added to the game; it can be obtained from a Graduation Box (a present for completing the training) or can be purchased via Mentor Guide in every town for 100,000 Mentee's Mark;
— Atlas’ Earring may be enhanced up to +12 with the help of Scroll: Enchant Atlas’ Earring (100% enchant chance), that may be obtained through the Pledge Mission: Mentee training;
Enchantment | Effect |
---|---|
0 | - |
+1 | Stupor Resistance +20% |
+2 | Stupor Atk./ Resistance +20% |
+3 | Stupor Atk./ Resistance +20%, MP Consumption -1% |
+4 | Stupor Atk./ Resistance +20%, MP Consumption -2%, Attribute Resistance +10 |
+5 | Stupor Atk./ Resistance +20%, MP Consumption -3%, Attribute Resistance +15, Vampiric Rage effect +3% |
+6 | Stupor Atk./ Resistance +20%, MP Consumption -4%, Attribute Resistance +20, Vampiric Rage effect +3% |
+7 | Stupor Atk./ Resistance +21%, MP Consumption -5%, Attribute Resistance +25, Vampiric Rage effect +4% |
+8 | Stupor Atk./ Resistance +22%, MP Consumption -6%, Attribute Resistance +30, Vampiric Rage effect +4%, P. Critical Damage, P./ M. Skill Critical Damage +1% |
+9 | Stupor Atk./ Resistance +23%, MP Consumption -7%, Attribute Resistance +35, Vampiric Rage effect +5%, P. Critical Damage, P./ M. Skill Critical Damage +2% |
+10 | Stupor Atk./ Resistance +25%, MP Consumption -8%, Attribute Resistance +40, Vampiric Rage effect +5%, P. Critical Damage, P./ M. Skill Critical Damage +3% |
+11 | Stupor Atk./ Resistance +25%, MP Consumption -9%, Attribute Resistance +45, Vampiric Rage effect +6%, P. Critical Damage, P./ M. Skill Critical Damage +4% |
+12 | Stupor Atk./ Resistance +25%, MP Consumption -10%, Attribute Resistance +50, Vampiric Rage effect +6%, P. Critical Damage, P./ M. Skill Critical Damage +5% |
Navari’s Mask
— Navari’s Mask has been added to the game; it can be obtained from killing raid bosses: Orfen, Baium, Lilith, Anakim, Lord Ishka, Octavis, Tauti, Scarlet van Halisha;
— Navari’s Mask may be enhanced up to +10 with the help of Scroll: Enchant Mask (safe enchantment up to +3) that can be obtained via Elikia at Blackbird Campsite;
Enchantment | Effect |
---|---|
0 | Attribute Attack +10, Attribute Resistance +10 |
+1 | Attribute Attack +15, Attribute Resistance +15 |
+2 | Attribute Attack +20, Attribute Resistance +20, Мax. HP/ MP/ CP +1% |
+3 | Attribute Attack +25, Attribute Resistance +25, Мax. HP/ MP/ CP +1%, P./ M. Def. +1% |
+4 | Attribute Attack +30, Attribute Resistance +30, Мax. HP/ MP/ CP +1%, P./ M. Def. +1%, P./ M. Atk. +1% |
+5 | Attribute Attack +35, Attribute Resistance +35, Мax. HP/ MP/ CP +1%, P./ M. Def. +1%, P./ M. Atk. +1%, P./ M. Skill Power +1% |
+6 | Attribute Attack +40, Attribute Resistance +40, Мax. HP/ MP/ CP +1%, P./ M. Def. +1%, P./ M. Atk. +1%, P./ M. Skill Power +1%, P. Critical Damage and P./ M. Skill Critical Damage +1% |
+7 | Attribute Attack +45, Attribute Resistance +45, Мax. HP/ MP/ CP +2%, P./ M. Def. +2%, P./ M. Atk. +2%, P./ M. Skill Power +2%, P. Critical Damage and P./ M. Skill Critical Damage +2% |
+8 | Attribute Attack +50, Attribute Resistance +50, Мax. HP/ MP/ CP +3%, P./ M. Def. +3%, P./ M. Atk. +3%, P./ M. Skill Power +3%,P. Critical Damage and P./ M. Skill Critical Damage +3% |
+9 | Attribute Attack +55, Attribute Resistance +55, Мax. HP/ MP/ CP +4%, P./ M. Def. +4%, P./ M. Atk. +4%, P./ M. Skill Power +4%, P. Critical Damage and P./ M. Skill Critical Damage +4% |
+10 | Attribute Attack +60, Attribute Resistance +60, Мax. HP/ MP/ CP +5%, P./ M. Def. +5%, P./ M. Atk. +5%, P./ M. Skill Power +5%, P. Critical Damage and P./ M. Skill Critical Damage +5% |
Angel's Ring
— Angel’s Ring has been added to the game; it can be obtained from killing raid bosses: Orfen, Baium, Lilith, Anakim, Lord Ishka, Octavis, Tauti, Scarlet van Halisha;
— Angel’s Ring may be enhanced up to +10 with the help of Scroll: Enchant Angel Accessory (safe enchantment is unavailable):
Enchantment | Effect |
---|---|
0 | Obstruction Atk. Resistance +10% |
+1 | Obstruction Atk. Resistance +20% |
+2 | Obstruction Atk. Rate/ Resistance +20% |
+3 | Obstruction Atk. Rate/ Resistance +20%, Attribute Resistance +10 |
+4 | Obstruction Atk. Rate/ Resistance +20%, Attribute Resistance +12, P. Critical Damage and P./ M. Skill Critical Damage +5% |
+5 | Obstruction Atk. Rate/ Resistance +20%, Attribute Resistance +15, P. Critical Damage and P./ M. Skill Critical Damage +10% |
+6 | Obstruction Atk. Rate/ Resistance +20%, Attribute Resistance +18, P. Critical Damage and P./ M. Skill Critical Damage +15%, P./ M. Skill Power +1% |
+7 | Obstruction Atk. Rate/ Resistance +21%, Attribute Resistance +21, P. Critical Damage and P./ M. Skill Critical Damage +16%, P./ M. Skill Power +2% |
+8 | Obstruction Atk. Rate/ Resistance +22%, Attribute Resistance +24, P. Critical Damage and P./ M. Skill Critical Damage +17%, P./ M. Skill Power +3% |
+9 | Obstruction Atk. Rate/ Resistance +23%, Attribute Resistance +27, P. Critical Damage and P./ M. Skill Critical Damage +18%, P./ M. Skill Power +4% |
+10 | Obstruction Atk. Rate/ Resistance +25%, Attribute Resistance +30, P. Critical Damage and P./ M. Skill Critical Damage +20%, P./ M. Skill Power +5% |
Changed items
Seed Talismans
— the Seed Talismans’ enchantment method and necessary items have been changed:
Obtained item | Cost |
---|---|
Talisman - Annihilation | Talisman - Destruction — 1 pcs., Energy of Destruction — 1 pcs., Giant's Energy — 15 pcs., Adena — 4,500,000. |
Talisman - Hellfire | Talisman - Annihilation — 1 pcs., Annihilation Kaliel's Energy — 1 pcs., Giant's Energy — 30 pcs., Adena — 9,000,000. |
Talisman - Desire | Talisman - Hellfire — 1 pcs., Hellfire Kaliel's Energy — 1 pcs., Giant's Energy — 45 pcs., Adena — 18,000,000. |
Talisman - Longing | Talisman - Desire — 1 pcs., Desire Kaliel's Energy — 1 pcs., Giant's Energy — 60 pcs., Adena — 36,000,000. |
Talisman - Insanity | Talisman - Longing — 1 pcs., Longing Kaliel's Energy — 1 pcs., Giant's Energy — 70 pcs., Adena — 72,000,000. |
— Talisman - Infinity is now longer available for purchase via NPC Seed Talisman Manager; Talisman - Destruction may now be purchased with Adena;
— items needed to improve talismans are now also available via NPC Seed Talisman Manager:
Item | Cost (excluding castle taxes) |
---|---|
Energy of Destruction | 1,800,000 Adena |
Annihilation Kaliel's Energy | 3,600,000 Adena |
Hellfire Kaliel's Energy | 13,500,000 Adena |
Desire Kaliel's Energy | 135,000,000 Adena |
Longing Kaliel's Energy | 460,000,000 Adena |
Epic Jewelry Enchantment
— epic jewelry may now be enhanced via NPC Denign; augment additional characteristics with a new item Silenite;
— a special item - Accessory Solvent - is now available for purchase via NPC Denign for 5,000,000 Adena (excluding castle taxes), with which accessories are dissolved and Silenite is obtained;
— Giant's Energy (20pcs.) and Silenite (30 pcs.) are needed for epic jewelry enchantment; the following jewelry can be enchanted:
Exchange item | Received item |
---|---|
Baium's Soul Ring | STR Baium's Soul Ring (+2 STR); INT Baium's Soul Ring (+2 INT); CON Baium's Soul Ring (+2 CON). |
Frintezza's Soul Necklace | Body Frintezza's Soul Necklace (Мax. HP +5); Mind Frintezza's Soul Necklace (Skills cooldown time -3%); Barrier Frintezza's Soul Necklace (Fixed Damage Resistance +5%). |
Queen Ant's Soul Ring | STR Queen Ant's Soul Ring (+2 STR); INT Queen Ant's Soul Ring (+2 INT); CON Queen Ant's Soul Ring (+2 CON). |
Orfen's Soul Earring | Shield Orfen's Soul Earring (P.Def. +4%); Earth Orfen's Soul Earring (M. Def. +4%); Pure Orfen's Soul Earring (Attribute Resistance +25). |
Ruler's Ring of Authority | STR Ruler's Ring of Authority (+2 STR); INT Ruler's Ring of Authority (+2 INT); |
Ring of the Truth-Seeker | STR Ring of the Truth-Seeker (+2 STR); CON Ring of the Truth-Seeker (+2 CON). |
Blessed Antharas' Earring | Shield Blessed Antharas' Earring (P. Def. +4%); Earth Blessed Antharas' Earring (M. Def. +4%); Pure Blessed Antharas' Earring (Attribute Resistance +25). |
Blessed Valakas' Necklace | Body Blessed Valakas' Necklace (Мax. HP +5); Mind Blessed Valakas' Necklace (Skills cooldown time -3%); Barrier Blessed Valakas' Necklace (Fixed Damage Resistance +5%). |
Lindvior's Earring | Shield Lindvior's Earring (P. Def. +4%); Earth Lindvior's Earring (M. Def. +4%); Pure Lindvior's Earring (Attribute Resistance +25). |
— it is possible to change the type of improvement even if a piece of jewelry is already processed using the Giant's Energy and Silenite;
— there is a chance that after Fallen Angel's Ring improvement an effect of Charisma +1, +2 or +3 will be obtained; Giant's Energy (20 pcs.) and Silenite (10 pcs.) are needed for the exchange;
— the enchantment can be removed from the Fallen Angel's Ring for Adena;
La Vie En Rose's Brooch
— Enhanced La Vie En Rose's Brooch and Top-grade La Vie En Rose's Brooch have been added to the game:
Item | Description |
---|---|
Enhanced La Vie En Rose's Brooch | Activates 6 jewel slots when equipped. Inventory Slots +12. |
Top-grade La Vie En Rose's Brooch | Activates 6 jewel slots when equipped. Inventory Slots +12. |
— Both Brooches may be enchanted with Blessed Scroll: Enchant Brooch or augmented with Brooch Spirit Stone;
— A Brooch, R-grade Gemstone 10pcs., a Brooch Spirit Stone are needed for the augmentation; augmentation removal costs 130,000 Adena;
Enhanced La Vie En Rose's Brooch
— May be enchanted up to +5, safe enchantment is unavailable;
Enchantment | Effect |
---|---|
0 | All stats +1. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%). |
+1 | All stats +1, Damage Reflection Resistance +1%, EXP bonus with Vitality +1%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%). |
+2 | All stats +1, Damage Reflection Resistance +2%, EXP bonus with Vitality +2%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%). |
+3 | All stats +1, Damage Reflection Resistance +3%, EXP bonus with Vitality +3%, Received damage when immobilized -2%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%). |
+4 | All stats +1, Damage Reflection Resistance +4%, EXP bonus with Vitality +4%, Received damage when immobilized -3%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%). |
+5 | All stats +1, Damage Reflection Resistance +5%, EXP bonus with Vitality +5%, Received damage when immobilized -5%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%). |
Top-grade La Vie En Rose's Brooch
— May be enchanted up to +10, safe enchantment is unavailable;
Enchantment | Effect |
---|---|
0 | All stats +2, Damage Reflection Resistance +5%, EXP bonus with Vitality +5%, Received damage when immobilized -5%, Fixed Damage Resistance +1%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%). |
+1 | All stats +2, Damage Reflection Resistance +6%, EXP bonus with Vitality +6%, Received damage when immobilized -6%, Fixed Damage Resistance +2%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%). |
+2 | All stats +2, Damage Reflection Resistance +7%, EXP bonus with Vitality +7%, Received damage when immobilized -7%, Fixed Damage Resistance +3%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%). |
+3 | All stats +2, Damage Reflection Resistance +8%, EXP bonus with Vitality +8%, Received damage when immobilized -8%, Fixed Damage Resistance +4%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%). |
+4 | All stats +2, Damage Reflection Resistance +9%, EXP bonus with Vitality +9%, Received damage when immobilized -9%, Fixed Damage Resistance +5%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%). |
+5 | All stats +2, Damage Reflection Resistance +10%, EXP bonus with Vitality +10%, Received damage when immobilized -10%, Fixed Damage Resistance +6%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -5%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%). |
+6 | All stats +2, Damage Reflection Resistance +11%, EXP bonus with Vitality +11%, Received damage when immobilized -11%, Fixed Damage Resistance +7%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -7%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%). |
+7 | All stats +2, Damage Reflection Resistance +12%, EXP bonus with Vitality +12%, Received damage when immobilized -12%, Fixed Damage Resistance +9%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -9%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%). |
+8 | All stats +2, Damage Reflection Resistance +13%, EXP bonus with Vitality +13%, Received damage when immobilized -13%, Fixed Damage Resistance +11%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -11%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%). |
+9 | All stats +3, Damage Reflection Resistance +14%, EXP bonus with Vitality +14%, Received damage when immobilized -14%, Fixed Damage Resistance +13%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -13%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%). |
+10 | All stats +3, Damage Reflection Resistance +15%, EXP bonus with Vitality +15%, Received damage when immobilized -15%, Fixed Damage Resistance +15%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -15%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%). |
— NPC Head Blacksmithу exchange La Vie En Rose's Brooch Lv. 5 to Enhanced La Vie En Rose's Brooch, and +5 Enhanced La Vie En Rose's Brooch to Top-grade La Vie En Rose's Brooch;
— the following items are needed for the exchange:
Exchange items | Received items |
---|---|
La Vie En Rose's Brooch Lv. 5, Crystal of Dawn — 12 pcs., 100,000 Adena | Enhanced La Vie En Rose's Brooch |
+5 Enhanced La Vie En Rose's Brooch, Crystal of Dawn — 38 pcs., 100,000 Adena | Top-grade La Vie En Rose's Brooch |
Further changes
— All R-grade and higher Armor now has unified postscripts:
* armor that was not enchanted has postscripts: heavy/light/robe;
* enchanted armor has postscripts:
Type of Armor | Before changes | After changes |
---|---|---|
Heavy Armor | Atk./Def. | Enchanted Heavy Armor |
Light Armor | Assass./Ench. | Enchanted Light Armor |
Robe | Mag./Recov. | Enchanted Robe Armor |
— The price and materials needed to enchant R-grade items and higher have been changed;
— NPC Blacksmith can now add set effects to the R-, R95- and R99-grade Armor, and enchant R110-grade items;
— NPC Blacksmith can now exchange new items Soul Crystals - that may be obtained through Sweep - with Spirit Stones:
Received items | Cost |
---|---|
High-grade Spirit Stone | Soul Crystal — 489 pcs., Adena — 200,000. |
Top-grade Spirit Stone | Soul Crystal — 2934 pcs., Adena — 200,000. |
Brooch Spirit Stone | Soul Crystal — 4890 pcs., Adena — 220,000. |
Circlet Spirit Stone | Soul Crystal — 9780 pcs., Adena — 220,000. |
— NPC Head Blacksmith can now enchant armor and weapon, with a certain chance make a weapon blessed or unbid, buy Unbind Scrolls and Scrolls of Blessing:
Item | Price (castle taxes excluded) |
---|---|
Unbind Scroll: Weapon (R-grade) | 110,181,950 Adena |
Unbind Scroll: Weapon (R95-grade) | 209,077,900 Adena |
Unbind Scroll: Weapon (R99-grade) | 460,729,100 Adena |
Unbind Scroll: Armor (R-grade) | 34,596,150 Adena |
Unbind Scroll: Armor (R95-grade) | 109,232,900 Adena |
Unbind Scroll: Armor (R99-grade) | 240,707,200 Adena |
Scroll of Blessing: Weapon (R-grade) | 91,200,000 Adena |
Scroll of Blessing: Weapon (R95-grade) | 114,000,000 Adena |
Scroll of Blessing: Armor (R-grade) | 25,536,000 Adena |
Scroll of Blessing: Armor (R95-grade) | 31,920,000 Adena |
— Scrolls of Blessing now cost 0 Adena when selling them at a store;
— Sealed, chaotic items, recipes and materials are no longer available for use; these items now have postscripts like “Old and not very useful equipment” or “Corroded”; these items may be sold to a store;
— It is no longer available to exchange items with the help of Dynastic Essence, Vesper Noble Enhancement Stone, Mammon's Varnish Enhancer; all these items may be sold to a store;
— Due to the changes, items Scroll: Enchant Shadow Weapon, Shadow Ingot Fragment, Enhanced Shadow Ingot are available for purchase via NPC Neti (Gludio) for Adena;
— Names of the following items have been changed:
Name before update | Name after update |
---|---|
Special Scroll: Enchant Savior's Mask | Giant's Scroll: Enchant Mask |
Scroll: Enchant Savior's Mask | Scroll: Enchant Mask |
Annihilation Kaliel's Energy | Annihilation Energy |
Hellfire Kaliel's Energy | Hellfire Energy |
Desire Kaliel's Energy | Energy of Desire |
— NPC Galladucci (Giran) no longer sells sealed items;
— Attribute Stones are no longer obtainable through quests or from monsters;
— Attribute Stones, Attribute Crystals and Attribute Jewels may be purchased via NPCs Attribute Master Yang (Rune) and Attribute Master Yin (Aden);
— Attribute Stone costs 650,000 Adena;
— Items: Fortune Pocket - Stage 1, 2, 3, 4 and Damaged Spellbook are no longer available for use; they may be sold to a store; all unsold items will be deleted from the game (дата);
— Wrong info in the description of Valakas' Necklace and Antharas' Earring items enchantment methods has been fixed;
— Valakas' Necklace descriptions tips no longer contain information about Blessed Valakas' Necklace;
— All Appearance Stones are no longer obtainable or usable; they will be deleted with the update;
— Chests with appearance changing items have been deleted;
— An issue when using Assassin Suit Appearance Stone to modify clothes, the icon of a prototype-item was not displayed;
— An issue when using Assassin Suit Appearance Stone to modify clothes, wrong icon displayed in the tips;
Skills
New skills
— Self-buff skills have been added for all classes:
Skill | Character Level, Skill Level, Cost | Effect skill |
---|---|---|
Basic Horn Melody | Character Level 85; Skill Level 1; Cost - | For 30 min., P. Atk. +23%, M. Atk +88%, P. Def +35%, M. Def +40%. Consumes 85 Spirit Ore. |
Character Level 90 Skill Level 2; Cost 370 000 Sp | For 30 min., P. Atk. +24%, M. Atk +91%, P. Def +35%, M. Def +40%. Consumes 90 Spirit Ores. | |
Character Level 95; Skill Level 3; Cost 1 000 000 Sp | For 30 min., P. Atk. +26%, M. Atk +94%, P. Def +35%, M. Def +40%. Consumes 95 Spirit Ores. | |
Character Level 99 Skill Level 4; Cost 5 000 000 Sp | For 30 min., P. Atk. +28%, M. Atk +97%, P. Def +35%, M. Def +40%. Consumes 100 Spirit Ores. | |
Basic Drum Melody | Character Level 85; Skill Level 1 Cost - | For 30 min. P. Critical Rate +30%, P. Critical Damage +30%, M. Skill Critical Rate +40, Received P. Critical Damage -50%. Also has a certain chance to increase P. Critical Damage when hit. Consumes 85 Spirit Ore. |
Character Level 90 Skill Level 2; Cost 370 000 Sp | For 30 min., P. Critical Rate +32%, P. Critical Damage +31%, M. Skill Critical Rate +40%, Received P. Critical Damage -50%. Also has a chance to increase P. Critical Damage when hit. Consumes 90 Spirit Ores. | |
Character Level 95 Skill Level 3 Cost 1,000,000 SP | For 30 min. P. Critical Rate +34%, P. Critical Damage +32%, M. Skill Critical Rate +40, Received P. Critical Damage -50%. Also has a certain chance to increase P. Critical Damage when hit. Consumes 95 Spirit Ores. | |
Character Level 99; Skill Level 4; Cost 5 000 000 Sp | For 30 min. P. Critical Rate +36%, P. Critical Damage +33%, M. Skill Critical Rate +40, Received P. Critical Damage -50%. Also has a certain chance to increase P. Critical Damage when hit. Consumes 100 Spirit Ores. | |
Basic Pipe Organ Melody | Character Level 85; Skill Level 1; Cost - | For 30 min., Max HP +37%, Max HP +62%, Max CP +37%. With a certain chance, absorbs 9% of the inflicted damage as HP. Consumes 85 Spirit Ore. |
Character Level 90 Skill Level 2; Cost 370 000 Sp | For 30 min., Max HP +39%, Max HP +64%, Max CP +39%. With a certain chance, absorbs 9% of the inflicted damage as HP. Consumes 90 Spirit Ores. | |
Character Level 95; Skill Level 3; Cost 1,000,000 SP | For 30 min., Max HP +41%, Max HP +66%, Max CP +41%. With a certain chance, absorbs 9% of the inflicted damage as HP. Consumes 95 Spirit Ores. | |
Character Level 99 Skill Level 4; Cost 5 000 000 Sp | For 30 min., Max HP +43%, Max HP +68%, Max CP +43%. With a certain chance, absorbs 9% of the inflicted damage as HP. Consumes 100 Spirit Ores. | |
Basic Guitar Melody | Character Level 85; Skill Level 1; Cost - | For 30 min., Atk. Spd, +60%, Casting Spd. +60%, Skill MP Consumption -10%. Consumes 85 Spirit Ore. |
Character Level 90; Skill Level 2; Cost 370,000 SP | For 30 min., Atk. Spd, +61%, Casting Spd. +60%, Skill MP Consumption -10%. Consumes 90 Spirit Ores. | |
Character Level 95 Skill Level 3 Cost 1,000,000 SP | For 30 min., Atk. Spd, +62%, Casting Spd. +61%, Skill MP Consumption -10%. Consumes 95 Spirit Ores. | |
Character Level 99; Skill Level 4 Cost 5,000,000 SP | For 30 min., Atk. Spd, +63%, Casting Spd. +61%, Skill MP Consumption -10%. Consumes 100 Spirit Ores. | |
Basic Andante of Battle | Character Level 85; Skill Level 1; Стоимость - | For 5 min., Max HP +20%, P. Atk. +20%, M. Atk. +22%, Casting Interruption Rate -40. With a certain chance, absorbs 6% of the inflicted damage as HP. Consumes 15 Spirit Ores. |
Basic Andante of Movement | Character Level 85; Skill Level 1; Cost - | For 5 min., Atk. Spd, +30% Casting Spd. +23%, Damage Reflection +7%, Skill Cooldown -8%. Consumes 15 Spirit Ores. |
Basic Refreshing Andante | Character Level 85; Skill Level 1; Cost | For 5 min., HR Recovery Rate +60%, MP Recovery Rate +80%, P./ M. Evasion +3, Skill MP Consumption -15%. Consumes 15 Spirit Ores. |
Basic Attribute Resistance | Character Level 85 Skill Level 1 Cost | For 30 min., Attribute Resistance +30. Consumes 30 Spirit Ores. |
Basic Debuff Resistance | Character Level 85 Skill Level 1; Cost - | For 30 min., Infection/ Obstruction/ Stupor/ Confusion Resistance +50%. Consumes 30 Spirit Ores. |
Basic Mental Attack Resistance | Character Level 85 Skill Level 1; Cost - | For 30 min., Buff Cancel Resistance/ Debuff Resistance +30. Consumes 30 Spirit Ores. |
Basic Fantasia Harmony | Character Level 85 Skill Level 1; Cost - | For 30 min., P.Atk. +22%, M. Atk +40%, P. Def. +45%, M. Def. +15%, P./ M. Critical Rate +100%, P. Critical Damage +70%, Atk. Spd. +10%, Casting Spd. +15%, Shield Defense Rate +30%, Shield Defence +50%, Skill Cooldown -20%, Skill MP Consumption -15%. Consumes 250 Spirit Ores. |
- A new skill has been added for the Iss Dominator class:
Skill | Character Level, Skill Level and Cost | Effect skill |
---|---|---|
Victories of Pa'agrio | Character Level 101 Skill Level 1; Cost 211,440,000 SP | For 5 min., all clan/ party members' P. Critical Rate/ Damage and P./ M. Skill Critical Rate/ Damage +15%. Additionally, P./M. Atk. and P./ M. Def. +20%. Cannot be used with Prophency of Might/ Chant of Bison. Consumes 100 Spirit Ores. |
- A new common skill has been added for the Iss Enchanter class:
Skill | Character Level, Skill Level and Cost | Effect skill |
---|---|---|
Spirit of Iss | The “Spirit of Iss” skill is applied when using the following skills: Prophecy of Might Song of Assault Crippling Dance Chant of Bison Victories of Pa'agrio | For 10 min., P./ M. Atk. and P./ M. Def. +20%. |
Changed Skills
All skills of Iss Enchanter have been changed the following way:
- Names and effects have been changed for the following skills:
Class | Skill | Changes |
---|---|---|
Iss Enchanter | Radiant Crash | The skill name has been changed to “Crippling Attack”; P./ M. Atk. -40%; Skill Cooldown 10 sec. (instead of 7 sec.), Skill Rage 40 (instead of 100). |
Iss Enchanter (all classes) | Resolving Bash | The skill name has been changed to “Crushing Assault”: P. Def./ M. Def. -40%;Skill Cooldown 10 sec. (instead of 7 sec.), Skill Rage 40 (instead of 100). |
Iss Enchanter (all classes) | Dissonance Wave | The skill name has been changed to “Stunning Assault”: Added a new effect: stuns a target for 5 sec.; Skill Cooldown 30 sec. (instead of 300 sec.); |
Iss Enchanter (all classes) | Chaos Symphony | Added a wew effect: Strikes the target and nearby enemies with power. For , P./ M. Atk. and P./ M. Def. -, P./ M. Critical Rate -. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit.
|
Iss Hierophant | Grand Incarnation of Light | The skill name has been changed to “Great Natural Superiority”. Added a new effect of increasing Max. HP/MP/CP. |
Iss Hierophant | Prophecy of Might | The new auto-target function and the relevant inscription in the skill description have been added; The Glaring function has been removed. |
Iss Hierophant | Hands of Einhasad | The new effect of increasing Max. HP/MP/CP. has been added.
Consumes 10 Spirit Ores. |
Iss Spectral Dancer | Grand Dancing Spectral Sword | The M. Atk. increasing effect and notional Spectral Slash activation effect have been removed. Added a new effect: P. Atk. +5, P. Skill Power +5. |
Iss Spectral Dancer | Sword Waltz | The skill name has been changed to “Dance of Sword”; Added a new effect: For 30 min., P. P. Atk. +25%, Attribute Attack +50, Speed +10; Consumes 10 Spirit Ores. |
Iss Spectral Dancer | Sage's Dance | Skill Duration 60 sec. (instead of 30 sec.) |
Iss Spectral Dancer | Crippling Dance | New effect: For 5 min., all party members’ P./ M. Atk.and P./ M. Def. +15%; Consumes 10 Spirit Ores. |
Iss Dominator | Vanguard of Baylor | The skill name has been changed to “Vanguard Valor”; The skill deleting function (if the skill’ is used again) has been added; Skill Duration 1 h., Skill Cooldown 5 sec.; The increasing fighting ability effect has been removed. Poem/ Harmony/ Drum/ Melody/ Rhapsody skills have be changed to Fenzy skill type, the target of which is a clan. Consumes 50 Spirit Ores when using changed Fenzy skills.
|
Iss Dominator | Grand Vanguard of Baylor | The skill name has been changed to “Vanguard Valor”; From now increases HP +10, MP +15%, CP +20%. |
Iss Dominator | Curse of Mortalize | The skill name has been changed to “Flames of Invincibility”; Consumes 10 Spirit Ores. |
Iss Dominator | Seal of Extortion | Fro 10 sec., Recovery Rate -30%, Received Healing-90% for the target and nearby enemies in PvP. There is a chance to debuff the target once again. Consumes 10 Spirit Ores. |
Iss Doomcryer | Grand Soul Cry | From now increases P. Skill +10% (instead of 5%) The additional effect activation increasing chance, when the Rampageous Beat skill is activated, has been removed. |
Iss Doomcryer | Freezing Flame | The additional effect has been added: P./ M. Atk. and P./ M. Def. -40%. |
Iss Doomcryer | Chant of Bison | For 5 min., all party members P. Critical Rate/ Damage and P./ M. Skill Critical Rate/ Damage +15%. Additionally, P./ M. Atk.and P./ M. Def. +20%. Consumes 20 Spirit Ores. |
Iss Sword MuseSpectral Slas | Grand Melody of Spirit | The Atk. Spd and M. Speed increasing effect and the notional Single Note skill activation effect have been removed. New effect: Attribute Attack/ Resistance +50. |
Iss Sword Muse | Melody of Refection | The effect has been added, which removes debuff from party members; The Alluring Conduct skill cooldown decreasing effect has been removed; The Triad state requirement has been deleted; Skill Cooldown 300 sec. (instead of 15 sec.) Requirements of certain grade Equipment are shown in skill tooltips. |
Iss Sword Muse | Shield Song | New effect: For 30 min., P./ M. Def. +20%, Resistance +50, Speed +10; Consumes 10 Spirit Ores. |
Iss Sword Muse | Song of Archery | Skill Duration 60 sec. (instead of 30 sec.) |
Iss Sword Muse | Song of Thief | Skill Duration 60 sec. (instead of 30 sec.) |
Iss Sword Muse | Song of Assault | Added a new effect: For 5 min., all party members’ P./ M. Atk.and P./ M. Def. +15%; Consumes 10 Spirit Ores. |
- Names have been changed for the following skills:
Before changes | After changes |
---|---|
Trace of Twin Edges | Dash Assault |
Novice Radiant Crash | Meteor Crippling Attack |
Novice Resolving Bash | Meteor Crushing Assault |
Overlord's Dignity | Rhapsody Frenzy |
Command for Fantasy | Melodic Frenzy |
Frenzy Fantasia Harmony | Harmonic Frenzy |
Novice Sword Waltz | Novice’s Dance of Sword |
- A skill has been replaced for the following classes:
Class | Received Skill before change | Received Skill after change |
---|---|---|
Iss Sword Muse | Sforzando Sting | Dash Assault |
Iss Spectral Dancer | Shadow Blade | Crippling Attack |
— Debuff is applied when using the following skills:
Skill | Changed effect |
---|---|
Seal of Extortion Seal of Suspension | There is chance to debuff the tagret. When debuff is applied, an additional sign is added to the debuff name. Now it it a special PvP skill. |
- The skills, which cannot be used at the same time, are shown in tooltips for the following skills of Iss Enchanter:
Skill | Using Requirements |
---|---|
Prophecy of Might Chant of Bison Victories of Pa'agrio | Added description about the impossibility to use the Prophecy of Might/Chant of Bison/Victories of Pa’agrio skills at the same time. |
Song of Assault Crippling Dance | Added description about the impossibility to use the Song of Assault/Crippling Dance skills. |
Song of Archery Song of Thief Sage's Dance | Added description about the impossibility to use skills Song of Archery /Song of Thief /Sage's Dance at the same time. |
Crazy Nocturne Blood Requiem | Added description about the impossibility to use the Crazy Nocturne/ Blood Requiem skills at the same time. |
- the following skills have been removed:
Class | Skill |
---|---|
Iss Sword Muse | Repeat Mark Somersault Alluring Conduct |
Iss Spectral Dancer | Phantom Slasher Dancing Phantom Blade |
Iss Doomcryer | Rampageous Beat |
Warcryer Doomcryer | Novice Rampageous Beat |
Iss Hierophant Iss Dominator Iss Doomcryer | Resonant Halo |
Skill effects have been updated for the Sayha's Seer class.
— Using requirements have been changed for the following skills:
Skill | Changes |
---|---|
Hydro Flare | Removed the use condition 'Applied only with the active Storm Sign Lv3'. Skill cooldown 10 sec.; Consumes 1 Spirit Ore. |
Hydro Drain | Removed the use condition 'Applied only with the active Storm Sign Lv3'.; Skill cooldown 10 sec.; HP Recovery Effect 5% (instead of 10%). |
Hydro Strike | Removed the use condition 'Applied only with the Confusion Status'. Skill cooldown 10 sec.; |
Deceptive Blink Windy Refuge Wind Blend | When the effect is canceled, the Traces of Wind effect is granted: Traces of Wind: For 3 sec., damage -90%, blocks the rest of the damage by consuming MP. Consumes 10 Spirit Ores. |
Storm Sign | M. Skill Critical Rate Increasing Effect has been added to Lv.3-4 skill debuff. Lv. 3 M. Def. -30%, Speed -70, M. Skill Critical Rate +30%. Lv. 4 M. Def. -50%, Speed -100, M. Skill Critical Rate +50%. |
Threatening Wind | Added effect which for 2 sec. inflicts Faint on the target. From now consumes 1 Spirit Ore. |
Hydro Attack | Casting time 1 sec. (instead of 1,5 sec.) |
Sayha's Word | Added the condition ‘Consumes 1 Spirit Ore’. |
- Debuff is applied when using the following skills:
Skill | Changed effect |
---|---|
Compelling Wind Hydro Strike Threatening Wind | There is a chance to debuff the target once again. When debuff is applied, an additional sign is added to the debuff name. |
Race skills have been changed the following way:
- Races mentioned below previously got skills only at 85 lvl, after Awakening (3rd Class Transfer). Now characters of these races automatically get skill Lv.1 at 1st character level and the Skill Lv.2 after Awakening (3rd Class Transfer).
Race | Skill | Before changes | After changes |
---|---|---|---|
Human | Aim | Lv. 1 Fire/ Water/ Wind/ Earth Resistance +10. | Lv. 1 Fire/ Water/ Wind/ Earth Resistance +5. Lv. 2 Fire/ Water/ Wind/ Earth Resistance +10. |
Mental Fortress | Lv. 1: Debuff Resistance +1% | Lv. 1: Debuff Resistance +1% Lv. 2: Debuff Resistance +2% | |
Elf | Delicacy | Lv. 1: P. Critical Rate +10, M. Skill Critical Rate +10. | Lv. 1: P. Critical Rate +10, M. Skill Critical Rate +10. Lv. 2: P. Critical Rate +20, M. Skill Critical Rate +20. |
Blessing of Water | Lv. 1: Water Resistance +20 | Lv. 1: Water Resistance +10 Lv. 2: Water Resistance +20 | |
Dark Elf | Sharpness | Lv. 1: P. Critical Rate +1 and M. Critical Rate +1%. | Lv. 1: P. Critical Damage and M. Skill Critical Damage +2%.
|
Blessing of Wind | Lv. 1: Increases Wind Resistance +20. | Lv. 1: Increases Wind Resistance +10. Lv. 2 Increases Wind Resistance +20. | |
Dwarf | Dexterity | Lv. 1: Skill Cooldown -1% | Lv. 1: Skill Cooldown -1% Lv. 2 Skill Cooldown -2% |
Blessing of Earth | Lv. 1: Increases Earth Resistance +20. | Lv. 1: Increases Earth Resistance +10. Lv. 2 Increases Earth Resistance +20. | |
Orc | Energy of Fire | Lv. 1: Fire Resistance +20 | Lv. 1: Fire Resistance +10 Lv. 2 Fire Resistance +20 |
Energetic | Lv. 1: HP/MP/CP | Lv. 1: HP/MP/CP Lv. 2 HP/MP/CP +2% | |
Kamael | Battle Instinct | Lv. 1: PvP Damage +1%
| Lv. 1: PvP Damage +1% Lv. 2 PvP Damage +2% |
Dark Silence | Lv. 1: Dark Resistance +20 | Lv. 1: Dark Resistance +10 Lv. 2 Dark Resistance +20 |
- With the addition new buff skills for all classes, the following skills have beene removed and replaced with new skills: Power of Saha Blessing of Saha Clarity of Saha Critical of Saha Force of Saha Speed of Saha Resistance of Saha;
- From now SP isn't required for learning skills which are available at 85 lvl after Awakening;
- From now Tyrr Maestro can get the “Create Item Lv. 15” skill at 105 level (instead of 106 level);
- From now the Vitality of the Exalted skill increases Vitality Bonus, not EXP bonus: Vitality of the Exalted Lv. 1: Vitality Bonus +30%.; Vitality of the Exalted Lv. 2: Vitality Bonus +100%;
- Fixed incorrect display of the icon of theIgnore Divinity skill enchanting;
- The list of auto-buff skills has been expanded: Recovery Melody, Radiant Heal, Panic Heal skill has the auto-target (If a target is friendly than buffs and healing skills apply to the friendly character, if a target is an unfriendly character or a monster than buffs and healing skills auto apply to yourself; such skills are marked with <The character is targeted automatically> phrase);
- Fixed an issue when the skills, which have the property <The character is targeted automatically> against enemies, wasn’t avaliable;
- Fixed the wrong description of the Grim Reaper Possession skills;
- Fixed an issue when the auto-buff skills are endless used in certain cases;
- Fixed an issue when the Freezing Flame skill (Lv. 3-9) belonged to the Magic Skill;
- Fixed the Mind's Eye skill description (all classes of Yul Archer).