08 August 2023
Update release date: August 9, 2023. You can discuss the changes in the Discord channel.
1. Fixed an issue that caused the Paladin's Aura, Avenger's Aura, Guardian Aura, and Templar's Aura Lv. 2 skills to apply Lv. 1 effects to nearby allies when used.
1. Modified the range and effect of some Feoh Wizard skills.
— Modified the range of the following skills: for some skills 100 → 200.
— The range of the corresponding Novice skills has also been modified.
2. Standardized the Ignite debuffs that are triggered when using the following Fire skills.
— Increased the Ignite debuff power, e.g., Meteor effect (continuous magic damage, power 56 → 690).
Elemental Crash (Fire)
(common Feoh Wizard skill)
Elemental Burst: Fire
(Feoh Archmage / Feoh Soulhound)
Volcanic Destruction
(Feoh Archmage)
Meteor
3. Expanded the descriptions of the following Feoh Wizard class skills.
— Meteor, Blizzard, Black Pool, Tornado, Spirit Bomb, Ignite, Volcanic Destruction.
— E.g., Blizzard skill: added the following to the description:
Freezing Slow
Speed -60~80. The effect stacks up to 3 times for 5 sec. Once there are 3 stacks, target cancel and hold effects are triggered.
4. Feoh Mystic Muse
— Changed the Frost Blast skill: added additional effect in PvP.
— Expanded the Frost Blast skill description to include information about which Blast skill will be ready to use again the soonest.
5. Increased the Spirit Ore consumption of the Arcane Comet Strike skill: 0 → 2 pcs.
1. Othell Fortune Seeker.
— Changed the Coin Strike skill.
– Attacks several enemies in the area.
– Attacks vital points of enemies in front of the character.
– Attacks one enemy.
– Attacks a vital point and teleports the enemy.
— Reduced casting time: 2 sec. → 1 sec.
— Reduced cooldown: 10 sec. → 5 sec.
— Increased range: 40 → 600.
1. Yul Ghost Sentinel.
— Modified the Shadow Piercing skill.
– Increases P. Skill Critical Rate.
– After killing an enemy, the cooldown of the following skills is decreased by 1 sec.
— Affected skills: Quick Shot, Pinpoint Shot, Impact Shot, Recoil Shot, Tornado Shot, Multiple Arrow, Heavy Arrow Rain.
1. Changed the type and effect of the Rolling Thunder skill. It is now a passive skill instead of a toggle skill.
2. Added the following effect to the Winged Spear skill of the Tyrr Dreadnought class: "Damage to immobilized targets +20%". Also increased the amount of Soulstones the skill consumes: 5 → 10 pcs.
3. Modified the Duelist Wrath skill of the Tyrr Duelist class: changed the mechanic that caused the Critical Rate increase for physical skills that consume Momentum.
— The Duelist Wrath effect no longer affects the Jump Attack skill.
— The Duelist Wrath now affects the Sonic Storm skill.
4. Added a new skill for the Tyrr Duelist and Tyrr Grand Khavatari class characters. It is called Momentum Power of Valor.
5. Changed the Storm Walker skill of the Tyrr Dreadnought class.
P. Atk. +10%
Surrounding enemies' Spear Resistance -15%
6. Fixed an issue that prevented the Sonic Violence skills of the Tyrr Duelist from increasing the power of skills that consume Momentum.
1. Enhanced the Expert Rapid Shot skill.
1. The P./ M. Def. increase effect of the Giant's Favor skill has been replaced with a received damage decrease effect.
Healing Power +1000
P./ M. Def. +1000
Received damage -20%
Healing Power +1500
P./ M. Def. +1500
Received damage -22%
Healing Power +2000
P./ M. Def. +2000
Received damage -24%
Healing Power +2500
P./ M. Def. +2500
Received damage -26%
P./ M. Def. +4000
Received damage -28%
P./ M. Def. +4500
Received damage -30%
P./ M. Def. +5000
Received damage -32%
P./ M. Def. +6000
Received damage -36%
P./ M. Def. +7000
Received damage -40%
1. Added new Summoner class skills.
Damage taken by the summoner is equally shared between them and their servitors.
The more servitors, the more damage is transferred to them.
Continuously consumes MP proportionately to your level.
Summons a large magic stone that temporarily enhances party members.
Those who are near the stone get the Pulse of Elements buff which increases attack every 5 sec.
<Pulse of Elements>
For 15 sec., weapon P./ M. Atk. +20.
Does not stack with Summon Stone of Nature.
Consumes 10 Spirit Ore.
2. The level of summoned servitors will now be the same as the summoner's level.
— The level of the servitor will be between 80-100 or 100-130 depending on the servitor.
3. Damage dealt and received by servitors depends on the Summoner's stats.
4. Changed the combat behavior of servitors.
— Servitor's basic attack is now considered a magic attack. Some servitors may also use a powerful attack.
— From now on only specific Summoner's buffs will be applied to servitors.
— Servitors no longer consume Beast Soulshots/Spiritshots.
— Beast Soulshots crafted using the Summon Soulshots skill can be sold to the NPC store.
— If the Summoner has Spiritshots equipped, the damage dealt by servitors is increased.
— Removed the servitor stat tab in the servitor management window.
5. Modified the names and effects of some skills.
– Removed the P. Atk. increase effect.
– Added magic attack enhancement.
– Removed the servitor bond effect.
– Added a triggered recovery effect.
– Added a servitor recovery effect.
– Improved the continuous recovery effect.
– Enhanced the recovery effect.
– Added an area recovery effect to the servitor and a recovery effect for the summoner.
– Fixed the current mana split.
– Added a summoner recovery effect.
– A modified version of Surrender to the Elemental.
– It is now an AoE attack skill.
– A modified version of Greater Servitor Haste.
– Added a servitor buff.
– A modified version of Final Servitor's Death Whisper.
– A modified version of Curse Exposure.
– A modified version of Greater Servitor Might.
6. Removed the following Wynn Summoner skills. Items that were consumed by learning these skills will be refunded.
Wynn Arcana Lord
Wynn Elemental Master
Wynn Spectral Master
— All summoned servitors will disappear.
7. The skill enhancement effects of Wynn Summoner have been modified the following way.
Servitor's Fortitude
(former Greater Servitor Haste)
Servitor's Wisdom
(former Final Servitor's Death Whisper)
Servitor's Might
(former Greater Servitor Might)
Nature Call
(former Surrender to the Elemental)
Curse Call
(former Curse Exposure)
Bonus Time (change the duration when enhancing the skill)
Might → Shield
— The current enhancement level is maintained.
— No other enhancement options are available for these skills.
8. Changed the Wynn Summoner skills.
<Name change>
– Servitor Enhancement / Ultimate Servitor Enhancement
<Additional effect>
– Significantly increases servitor's Casting Spd.
– Grants Enhance Owner/ Ultimate Enhance Owner effects that increase the Summoner's battle stats.
<Removed effect>
– Servitor's P./ M. Def. increase
<Added effect>
– Additional transfer of servitor's defense stats
11. Servitor skills are now listed in the servitor management window.
12. The enchant option of the Servitor Immortality skill has been changed from Might to Heal.
13. Spirit Ore consumption rate is now displayed when you enchant the Servitor Balance Life skill.
14. Fixed an issue that caused the power attack rate of the Servitor Fortitude and Servitor Might skills to increase.
15. Reduced the cooldown of servitors' attack skills.
16. The Beast Soulshots/Spiritshots UI will no longer be displayed to Wynn Summoners.
17. Expanded the Spirit of Naviarope skill description to include information about the skill power increase when Naviarope's Rage and Naviarope's Invoke are active.
18. Modified the Spirit Ore consumption of some skills.
19. Fixed a bug that caused the basic attacks of Unicorn Cherub and Wynn Seraphim to leave an effect afterimage (Wynn Elemental Master class).
20. Fixed an issue that caused the P. Atk. value in the servitor management window to be displayed as 1,000,000 and higher.
1. From now on tradable and non-tradable Rune Stones and Enhanced Rune Stones will be consumed together when learning skills that require it.
- Non-tradable Rune Stones will be consumed first, then the tradable ones.
2. Improved the display distance, icons, and tooltips of some class skills.
— Fixed an issue that caused the displayed range of Cardinal's/ Eva's/ Shillien's Divine Barrier to be narrower than it really is.
3. Fixed the issue that caused the Avenger's Brutal Cry skill to not increase the amount of received damage when it was applied to monsters.
4. Fixed the issue that caused the Sayha's Justice skill to not increase the amount of received M. damage if it was applied to monsters
5. Fixed an issue that caused the buffs that are applied when riding a mount to remain in the buff bar after dismounting.
6. Fixed an issue that caused skill VFX to overlap when Sigel Knight class characters used Templar's Spirited Cry, Guardian's Thunderous Cry, Paladin's Fervent Cry and Avenger's Bitter Cry.
7. The cooldown time of the Pa'agrio's Redemption and Victories of Pa'agrio skills will now be shown on their respective icons in the shortcut panel if used in the world of Conquest (Iss Dominator).
8. Added ability presets.
— Different abilities can be bound to presets A and B. To switch between them, use the A/B button or the action button in the abilities window.
— Switching between the ability presets is also available in the Conquest world and the Tower of Insolence session zone.
— All current ability settings have been reset.
9. You may now use and reset abilities in the Conquest world and the Tower of Insolence session zone.
10. A new skill Change of Appearance is available to Death Knight class characters.
— While the Change of Appearance effect is active, Death Knight looks like a Human and his armor has a specific appearance.
11. Adjusted the visual effects when using the Storm Walker skill.
12. Fixed an issue that prevented the servitor's HP bar from updating if the amount of HP that was restored to them was greater than the amount they had lost.
13. The following skills have been changed due to the removal of M. Damage Resistance.
— The following skills no longer have M. Damage Resistance effect.
Sigel Knights (all)
(except for Sigel Death Knight)
— Changed the M. Damage Resistance effect of the following skills.
14. Fixed an issue that caused the Attribute Attack/ Resistance increase effectiveness of Oracle's Elemental Soul Lv. 2 ability stated in the description to be lower than the actual effect.
— The description has been changed and now matches the actual effect: "Attribute Attack/ Resistance +15".
15. Changed the amount of adena and SP required to learn the Forgotten Power Lv. 1-5 skills:
1. There is a new upgrade level available for the Dragon Weapon.
— The types of Dragon Weapons have been changed as follows.
— New Dragon Weapon types are listed below.
Dignity
Antharas' Lash
Antharas' Breath
Antharas' Shout
Valakas' Bite
Valakas' Breath
Valakas' Shout
Lindvior's Duplicity
Lindvior's Breath
Lindvior's Shout
Fafurion's Rising Wave
Fafurion's Breath
Fafurion's Shout
— When using Dragon Weapons Lv. 4, the following skills become available: Antharas' Shout, Valakas' Shout, Lindvior's Shout and Fafurion's Shout. The skills have the following effect: for 15 sec. nearby enemies' Skill Cooldown +300%.
— NPC Theodric, Klein, Jenna, and Lionel Hunter in Aden no longer sell Dragon Blood and don't exchange Dragon Weapons for Dragon Weapons of higher level.
— You can increase Dragon Weapon level through NPC Head Blacksmith.
Dragon Claw (50 pcs.)
Elcyum (100 pcs.)
Giant's Energy (300 pcs.)
Jewel (105,800 pcs.)
3,000,000,000 adena
Dragon Claw (60 pcs.)
Elcyum (500 pcs.)
Giant's Energy (800 pcs.)
Jewel (255,830 pcs.)
6,000,000,000 adena
Dragon Claw (120 pcs.)
Elcyum (2618 pcs.)
Giant's Energy (4380 pcs.)
Jewel (605,730 pcs.)
12,000,000,000 adena
Dragon Claw (240 pcs.)
Dragon Essence (30 pcs.)
Solaris (4337 pcs.)
Lunarium (400 pcs.)
96,000,000,000 adena
— If you crystallize Dragon Weapon Lv. 0-3, you can obtain Crystals (former R-grade Crystals), Solaris and Lunarium.
Crystal (99,999 pcs.)
Lunarium (10 pcs.)
Solaris (5 pcs.)
Lunarium (20 pcs.)
Solaris (15 pcs.)
Lunarium (30 pcs.)
Solaris (25 pcs.)
Lunarium (40 pcs.)
Solaris (35 pcs.)
— New Dragon Weapon Lv. 4 can be augmented with Dark Augmenting Stone.
— Dragon Blood can be purchased from grocers.
2. Dragon Weapon Lv. 1-3 of the physical type now has the "Critical Damage for basic attacks" attribute.
1. Added a new L-grade weapon called Trinity Weapons.
— New weapons can be enchanted, infused with an attribute, augmented with Superior Augmenting Stone: Weapon. Also 2 common soul crystals and 1 special soul crystal can be inserted.
— Effects when equipped and enchanted to +4 are listed below.
PvP/ PvE damage +18%
Max HP/ MP/ CP +20%
P. Skill Critical Damage +5%
P. Accuracy +4
Damage +3%
Soulshot/ Spiritshot damage +26%
P. Skill Critical Damage +2%
Max HP/ MP/ CP +2%
P. Accuracy +2
Damage +2%
Max HP/ MP/ CP +13%
P. Skill Critical Damage +3%
Critical Rate for standard attacks +30
P. Def. +5%
Critical Rate for basic attacks +15
P. Def. +2%
P. Atk. +8%
P. Atk. +2%
P./ M. Skill Power +2%
Critical Damage for basic attacks +5%
Attribute Attack +50
Critical Damage for basic attacks +2%
P. Atk. +4%
Critical Damage for basic attacks +3%
Number of attacked targets +4
With a 2% chance stuns the target after a basic attack (cooldown: 15 sec.)
Number of attacked targets +2
With a 4% chance stuns the target after a basic attack (cooldown: 15 sec.)
Atk. Spd. +2%
Atk. Spd. +4%
P. Skill Power +5%
P. Skill Power +2%
M. Skill Critical Damage +3%
M. Accuracy +4
M. Skill Power +2%
M. Skill Critical Damage +2%
M. Accuracy +2
Casting Spd. +2%
Critical Damage for basic attacks and P./ M. skills +3%
M. Atk. +3%
M. Critical Damage +2%
Critical Damage for basic attacks and P./ M. skills +2%
M. Atk. +2%
Vampiric Rage +2%
Vampiric Rage +4%
Max HP +17%
Max MP/ CP +13%
Skill Cooldown -3%
Skill Cooldown -5%
Max HP +2%
— Scroll: Enchant L-grade Weapon is required for enchanting.
2. To obtain new Trinity Weapons, you need to upgrade R110-grade Supreme Krishna Weapon.
— Items can be upgraded through Head Blacksmith in any town.
— Crystal of Determination, Aether, Solaris, Jewels and adena are required for upgrade.
— You can upgrade items enchanted to +30. Enchant value resets upon upgrade.
— Upgrade rate is 100%.
1. Added new L-grade armor called Supremacy Armor.
— New armor can be enchanted, infused with an attribute, augmented with Augmenting Stone: Armor. Also 2 common soul crystals and 1 special soul crystal can be inserted.
PvP/ PvE damage +2%
Received PvP/ PvE damage -4%
P./ M. Evasion +18
Power of basic attacks and P./ M. skills +3%
Received PvP/ PvE damage -9%
All received Critical Damage -5%
Weapon P. Atk. +152
Weapon M. Atk. +102
P./ M. Def. +3%
Received PvP/ PvE damage -6%
P./ M. Skill Critical Rate +30
Attribute Resistance +50
P. Debuff Resistance +5
M. Debuff Resistance +9
Attribute Attack +30
Attribute Resistance +30
Received PvP/ PvE damage -3%
P./ M. Accuracy +15
All Critical Damage +3%
All received Critical Rate -4%
All Critical Damage +2%
All received Critical Rate -3%
Speed +54
P./ M. Atk. +3%
Received damage -3%
Atk. Spd. +5%
P. Atk. +3%
Atk. Spd./ Casting Spd. +5%
— Scroll: Enchant L-grade Armor is required for enchanting.
— Armor Set effects are listed below.
— Inherits Supreme Leviathan armor set effect and its enchant effect
STR/ CON +3
CHA/ LUC +1
P. Def. +35%
M. Def. +5%
P. Critical Damage/ P. Skill Critical Damage +5%
Max MP +10%
Attribute Resistance +20
Confusion Resistance +10%
Fixed Damage Resistance +10%
Damage Reflection +10%
MP Recovery Rate +32
P. Skill MP Consumption -7%
Received damage -5%
STR/ DEX +3
M. Atk. +10%
P. Def. +18%
M. Def. +7%
P./ M. Skill Power +5%
Debuff Resistance +10%
Skill Mastery Rate +14%
Received Healing +7%
Speed +4
MP Recovery Rate +8
Skill Cooldown -10%
INT/ CON +3
M. Atk. +20%
P. Def. +15%
M. Def. +10%
M. Skill Critical Rate +5%
M. Skill Power +5%
Max HP +5%
Casting Spd. +15%
Debuff Resistance +11%
Dagger/ Dual Daggers/ Bow/ Crossbow Resistance +10%
Received Healing +10%
Weight limit +30%
Speed +7
— Set effects of every enchant value are listed below:
2. To obtain the new Supremacy Armor, you need to upgrade R110-grade Supreme Leviathan Armor.
— Crystal of Protection, Aether, Solaris, Jewels and adena are required for upgrade.
— You can upgrade armor enchanted to +30. Enchant value resets upon upgrade.
3. The number of items required for upgrade is listed below.
Crystal of Determination (6442 pcs.)
Aether (94,180 pcs.)
Solaris (5718 pcs.)
Jewel (3400 pcs.)
5,662,450,763 adena
Crystal of Protection (3710 pcs.)
Aether (76,500 pcs.)
Solaris (520 pcs.)
Jewel (2080 pcs.)
1,511,640,000 adena
Crystal of Protection (9892 pcs.)
Aether (204,000 pcs.)
Solaris (1387 pcs.)
Jewel (5548 pcs.)
4,032,009,000 adena
Crystal of Protection (6183 pcs.)
Aether (127,500 pcs.)
Solaris (867 pcs.)
Jewel (3468 pcs.)
2,520,369,000 adena
Crystal of Protection (2473 pcs.)
Aether (51,000 pcs.)
Solaris (348 pcs.)
Jewel (1392 pcs.)
1,011,636,000 adena
1. Changed the usage priorities of Soulshots/ Spiritshots.
— Soulshots/ Spiritshots which weigh 1 or higher are used first.
— Event Soulshots/ Spiritshots are used next.
— Mysterious Soulshots/ Spiritshots that weigh 0 are used last.
1. Improved the agathion tooltips.
— Agathion properties in the corresponding tooltips will always be displayed as active in the enchantment UI.
— The font used for inactive properties in the Agathion tooltip will now be slightly brighter.
1. Added Dark/ Bloody/ Supreme Leviathan Shield and Dark/ Bloody/ Supreme Leviathan Sigil.
— To enhance Leviathan Shield/ Sigil to the Dark/ Bloody/ Supreme grade, talk to the Blacksmith of Mammon in Aden, Giran or Rune.
1. Added Eva's Soul Crystal that can be used to enhance accessories.
— The new Soul Crystal can be used to enhance necklaces, earrings, and rings.
— You can increase the level of the Soul Crystal by compounding it.
— Eva's Soul Crystal grants one of the following effects (player's choice): Necklace. Serenity, Earring. Tranquility - R, Earring. Calmness - L, Ring. Flow - R, Ring. Blue - L.
Critical Damage for basic attacks and P./ M. skills +0.5%
Received Critical Damage from basic attacks and P./ M. skills -0.5%
Critical Damage for basic attacks and P./ M. skills +1%
Received Critical Damage from basic attacks and P./ M. skills -1%
Received Critical Damage from basic attacks and P./ M. skills -2%
Received Critical Damage from basic attacks and P./ M. skills -3%
Critical Damage for basic attacks and P./ M. skills +4%
Received Critical Damage from basic attacks and P./ M. skills -4%
Critical Damage for basic attacks and P./ M. skills +5%
Received Critical Damage from basic attacks and P./ M. skills -5%
Critical Damage for basic attacks and P./ M. skills +6%
Received Critical Damage from basic attacks and P./ M. skills -6%
Critical Damage for basic attacks and P./ M. skills +8%
received Critical Damage from basic attacks and P./ M. skills -8%
Critical Damage for basic attacks and P./ M. skills +10%
Received Critical Damage from basic attacks and P./ M. skills -10%
— The fees for the insertion, reinsertion and extraction of the new Soul Crystals are listed below.
2. You may now insert two common Soul Crystals into Bloodstained Zariche weapons and Bloodstained Akamanah weapons.
1. Shining Crystal of Dyes can now be used to compound Eraton's Dyes. In case of failure Eraton's Dye's level stays the same.
1. Added a caveat to the description of the basic LUC stat clarifying that enchant luck does not apply to L-grade equipment.
2. Increased the enchant effect of the robe sets consisting of R-grade items enchanted to +7 or +8.
Added effect:
Skill Cooldown -7%
3. Fixed an issue that sometimes caused the challenge points icon to not be displayed in the enchantment UI when enchanting items.
1. Added new dyes:
— Eraton's Dye (P. Atk./ Critical Damage for Basic Attacks/ P. Skill Critical Damage/ P. Skill Power/ M. Atk./ M. Skill Critical Damage/ M. Skill Power).
— Eraton's Dye Lv. 1 can be upgraded using Legendary Dye Lv. 10 and Crystals of Dawn.
1. Fixed an issue that caused an error message to pop up in the item list in the Pack Auto Use UI.2. Fixed an issue that made it impossible to auto-use Fallen Angel's Ring Packs.
1. The descriptions of Atlas' Earring and Blessed Atlas’ Earring now mention that they can be enhanced with Soul Crystals.
2. Changed how the Tales of Dimensions and Tales of Einhasad dropped by monsters are displayed.
3. Fixed an issue that caused only equipment items to be displayed in the Collection tab when searching in the private store.
4. Changed the effect of the Bloodstained Akamanah/Zariche item skill Soul's Confinement.
— When the Soul's Confinement - Akamanah/Zariche skill is triggered, the Soul's Confinement - Limit effect is applied to the target.
— If the target of Soul's Confinement has already had Soul's Confinement - Limit applied to it, the level of Soul's Confinement - Limit increases and the duration of Soul's Confinement is reduced.
5. Modified the Rune Stone description to exclude the information that tradeable Rune Stones are used together with non-tradeable Rune Stones when learning skills.
6. Fixed an issue that made it possible for two characters to receive Benusta's Shining Reward Box as a reward for defeating Baylor in the Crystal Prison (Lv. 105).
— Only one party member can receive Benusta's Shining Reward Box.
— The reward is not given if the character doesn't have enough slots in their inventory or if they have exceeded the weight limit.
7. Fixed an issue that caused only one effect to be applied when using multiple buff scrolls at the same time.
— If the effect of Freya's Wind Scrolls, Freya's Scroll of Storm or Freya's Blessing Scroll is active, the stronger effect is not applied.
— To switch to a stronger effect, cancel the active effect by pressing Alt+ right-click and use the buff scroll.
8. If the Freya's Charisma Potion, Einhasad's Charisma Potion, Freya's Luck Potion or Archangel's Grace buffs are active, the stronger effect is not applied.
— To switch to a different buff, cancel the active effect by pressing Alt+ left-click and use the buff scroll.
9. The Freya's Charisma Potion, Einhasad's Charisma Potion and Freya's Luck Potion buffs can be canceled by pressing Ctrl + left click.
10. Added a new property to Red Cat's Eye. It will now increase basic attack power as much as it currently increases P. skill power.
11. Fixed an issue that caused the exchangeable Augmenting Stone: Brooch to weigh more than the other Augmenting Stones.
12. Now when using bows and crossbows skills and basic attacks will be available even if the character has no arrows or bolts.
— Quivers are no longer sold at the store.
— All arrows, bolts, related items and some event quivers will be deleted during the scheduled maintenance on August 9, 2023.
— Endless arrow/bolt quivers will be deleted during the scheduled maintenance on October 4, 2023.
13. Simplified the armor set descriptions.
— First items with set effects will be shown.
— Only the item icons will be shown, their names have been removed.
14. Changed the names of some items.
15. Soulshots, Spiritshots, Mysterious Soulshots and Mysterious Spiritshots can be used with any weapon regardless of its grade.
16. Added the equipment type to the name of Bloody / Dark / Supreme Krishna / Leviathan equipment's special skill.
17. Changed the effect icons of some Bloody / Dark / Supreme Krishna / Leviathan equipment.
— Additional Ability Health
— Additional Ability Might
18. Since Chaos Essence is no longer usable, you may now sell all the items related to it to the NPC store.
— Chaos Essence and all the related items will be deleted during the scheduled maintenance on August 9, 2023.
19. Added a message that appears when you obtain L-grade weapon/ armor and Dragon Weapon using the upgrade system.
20. Fixed an issue that caused the icons of some Supreme Armor to be displayed incorrectly.
21. Enhanced the effect of heavy armor sets consisting of 5 items of R95-grade and higher.
22. Enhanced the effect of the robe sets consisting of 5 items of R-grade and higher.
M. Atk. +15% → +20%
Added effects: P. Def. +5%, M. Def. +7%
23. Removed Beora's Ancient Energy from the craft menu.
24. Blessed Antharas' Earring, Blessed Valakas' Necklace and Lindvior's Earring can no longer be exchanged through NPC Santiago in Heine.
— Blessed Antharas' Earring, Blessed Valakas' Necklace and Lindvior's Earring can be crystallized to obtain Dragon Essence.
25. It is now possible to enhance Leviathan Shield/ Sigil to the Dark/ Bloody/ Supreme grade through Blacksmith of Mammon in Aden, Giran or Rune.
Upgrading Shield/Sigil to the Dark grade
Upgrading Dark Shield/Sigil to the Supreme grade
26. The following items will be deleted:
1. Increased the level of the Kastia's Labyrinth solo instance zone.
Defeat Ekzer
(Lv. 130+)
— During the Defeat Ekzer raid, kill Exer in 15 minutes or less to earn a reward.
— The same rules apply to the new level of Kastia's Labyrinth as to the other levels: if you enter the new level, you won't be able to enter any other one until the zone resets at 6:30 the next day.
2. After leaving a session zone, the character will now be teleported to the location from where they entered it.
— After dying in a session zone, the character will be teleported to the nearest town like before.
— After leaving the Graves of the Emperors, the character will be teleported to Goddard like before.
3. Added a new hunting zone in the daily session zone Fioren's Crystal Prison.
— The new zone is available to Lv. 120+ characters through the northern entrance.
— Unique monsters with higher stats and more valuable rewards will be placed in the new zone.
4. Added a new hunting zone in the daily session zone Jamoa's Camp.
5. Added a new hunting zone in the daily session zone Pantheon's Museum.
6. Added a new hunting zone in the daily session zone Ravaged Innadril.
— The new zone is available to Lv. 120+ characters through Lionel Hunter.
7. Fixed an issue that caused doors to be invisible in some areas of the Garden of Eva.
1. Modified the Swamp of Screams hunting zone.
— It is now a Lv. 126 hunting zone.
— The monsters in the hunting zones have been replaced. The new monsters' stats and rewards correspond to the zone level.
— A special growth effect is applied in the zone so that all party members receive the same amount of XP for killing monsters.
— Changed the monster spawn times.
— Queen Shyeed's Heart can be exchanged for different items through NPC Mercenary Supplier Abercrombie placed in the hunting zone.
1. In the following party hunting zones instead of Aden's Shining Treasure Chest and Aden's Treasure Chest monsters will drop the contents of these chests with a certain chance.
2. Added Lv. 120 to the list of party instance zones.
— After entering an instance zone, the group leader can choose the new difficulty by talking to NPC Benusta.
— Rewards for clearing Lv. 120 instance zones are listed below:
— Benusta's Reward Box Lv. 4 contains one of the following items with a certain chance.
3. Changed the names of the rewards given for clearing party instance zones.
1. Added visual and sound effects that are triggered when certain items are dropped by monsters in open zones.
— When a Dragon Weapon Pack, a Dragon Weapon Pack (Lv. 1) or a Dragon Weapon Pack (Lv. 2) is dropped in an open zone, a notification sound is played and a red effect is displayed.
— When an Aden's Treasure Chest or an Aden's Shining Treasure Chest is dropped in an open zone, a red sky beam appears.
— When a Dark Weapon Upgrade Stone, a Bloody Weapon Upgrade Stone or an Enhanced Rune Stone is dropped in an open zone, a notification sound is played and a yellow effect is displayed.
- When a Soul Infused Flower is dropped in an open zone, a blue effect is displayed.
2. It is now possible to summon party members and use My Teleport in the Fafurion's Temple hunting zone.
3. Fixed an issue that made auto-hunting unavailable in some regions of the Ravaged Innadril session zone.
4. Fixed an issue that caused the reward to be given out for defeating the Othell boss in Ashen Shadow Camp Lv. 110.
1. Now when using magic attacks M. Damage Resistance of the 1st and 2nd type caused by level difference, basic stats, etc. is not applied.
2. M. Skill Critical Rate has been improved.
— Requirements to trigger critical attacks with M. Skills have been eased.
— M. Skill Critical Rate value can now be higher than 500.
* After the update, the M. Skill Critical Rate value can be lower than before, but in the battle the chance will be higher.
3. Items and skills now have M. Skill Critical Rate increase displayed in relative values instead of absolute ones to match the improved M. Skill Critical Rate system. For example: M. Skill Critical Rate +10 → M. Skill Critical Rate +1%.
4. Skills used by some classes have been changed due to M. damage improvements.
Feoh Wizard
Essence of Mana
(max level)
– The M. Atk. increase effect has been deleted.
– M. Skill Critical Rate+50% → +20%
Wynn Summoner
– Magic power increase effect has been changed
– M. Skill Critical Rate +6% → +25%
All received Critical Rate increase
→
All received Critical Damage increase
Sayha's Seer
Hydro Flare
Hydro Drain
5. Changed some effects applied when obtaining the Cursed Swords (Zariche, Akamanah).
– P./ M. Skill Critical Rate increase +500 → +50%
6. Changed some buffs that can be obtained for the 1st and 2nd place in the server level ranking.
— P. Critical Rate/ M. Skill Critical Rate +50 → Absolute Critical Rate for Basic Attacks and absolute P./ M. Skill Critical Rate +3%
* Absolute Critical Rate is not affected by the effects that decrease Received Critical Rate and Critical Rate.
1. The max level of Tales of Hero has been raised to Lv. 300.
2. Upon reaching Tales of Hero Lv. 250, you may learn the Tales of Hero - Ancient Wisdom Lv. 5 skill. You also receive an Enhanced Rune Stone.
3. Upon reaching Tales of Hero Lv. 300, you may learn the Tales of Hero - Ancient Wisdom Lv. 6 skill. You also receive an Enhanced Rune Stone.
4. The skill effect is enhanced according to the level.
5. Fixed an issue that caused the Tales of Hero charge rate icon to be displayed in the item enchant tooltip.
1. Removed the restriction on switching between main and dual class with a servitor summoned.
2. The weight and number of items in the inventory no longer impede the main/dual class change.
— Keep in mind that after the class change some weight limits may apply. To reduce weight, store some items in a warehouse, mail or drop them.
3. From now on characters with warrior appearance will have wizard appearance when changing their class to Iss Dominator.
1. Modified some class change and quest completion rewards for Summoners.
– Warlock
– Elemental Summoner
– Phantom Summoner
– Wynn Arcana Lord
– Wynn Elemental Master
– Wynn Spectral Master
– Exalted Light Armor Pack
– Common Exalted Supply Box - P.
– Special Exalted Supply Box - P.
– Exalted Robe Pack
– Exalted Robe Pack - M.
– Special Exalted Supply Box - M.
2. Fixed the list of rewards for completing the Exalted, Power Harmony quest to include the correct number of Spellbooks: Elements of the Exalted.
3. Fixed an issue that caused the War-Torn Plains hunting zone to be recommended to Sayha's Seer class characters during the Noble Material quest.
1. Modified the clan quests that have to do with the session zones.
1. When certain monsters are killed in the Fire Area of Conquest, avenger monsters will appear with a certain chance.
2. Added information about the max level effects of abilities to their corresponding tooltips in Conquest's ability enhancing UI.
3. Fixed an issue that caused the enhancement level to be displayed as 100 when the ability was enhanced to 99.99 or higher.
4. Fixed an issue that prevented the Fire Source ability enhancement effect from being applied after switching to main / dual class up until the game was rebooted.
5. Fixed an issue that made Conquest ability enhancement unavailable after returning from the world server or the Olympiad.
6. You may now learn skills in the Conquest world and the Tower of Insolence session zone.
— Enhancing skills is still unavailable.
7. Modified the number of server and area points that are awarded for killing Soul Tree.
8. Decreased Soul Tree's HP.
9. Changed the dialogs of some Fire Conquest area NPCs to sound more natural.
10. Fixed an issue that caused the terrain on the way to the Fire Source central area to look unnatural.
11. Fixed an issue that made it impossible to auto-use Sealed Ghost Soul Orb.
12. Conquest Guide Chloe will now mention that her store has been moved to Conquest's special UI when you talk to her.
13. Fixed a bug that caused Fiery Field and Garden of Flames to become PvP enabled zones after the general PvP ban would be lifted (Friday/ Saturday/ Sunday, 20:00-22:00).
14. Added information about Fire Source to the map (Alt+M).
— To check the location of the central and general areas, press the + button on the Fire Source map.
15. To streamline the content progression, the Primordial Fire Source ability enhancement UI has been changed the following way.
— Added Store button to the ability enhancement UI.
— When you hover the cursor over the ability enhancement button, a pop-up window will appear with information about the item that you will receive.
— Expanded the default message that appears before enhancing abilities.
16. Expanded the message in the Sacred Fire UI.
17. Sealed Fire Source can now be auto-used.
18. Expanded the descriptions of Sealed Ghost Soul Orb and Sacred Fire Summon Scroll.
19. Changed the Soul Flower spawn rate.
— Soul Flower appears randomly when monsters die in the Water or Fire Conquest areas.
20. You may now enter world session zones and the Conquest world even if you have a dead summoned pet with you.
— When you teleport from the main server to a world session zone or the Conquest world, the pet summon item will be returned to you. After that you can resummon and resurrect your pet.
— When you return from a world session zone or the Conquest world to the main server, your pet will be moved in the dead state. If you don't resurrect it in the next 24 hours, its corpse and summon item will disappear.
1. Fixed an issue that caused the character to be teleported to the Cursed Village after using Scroll of Escape in Rune.
2. Expanded My Teleport list to 30 slots.
— Only 24 slots are available right off. To add the remaining ones, use My Teleport Book Lv. 3 (one slot added at a time).
— My Teleport Book Lv. 3 is sold at the Einhasad's Store.
1. Increased the amount of goods that can be purchased at Einhasad's Store at a time.
2. Added new items to Einhasad's Store:
— Beora's Ancient Energy and Homunculus' Hourglass can still be obtained for PA Points.
3. My Teleport Scroll price has been changed.
4. From now on Aether Pack (10 pcs.) can be purchased without a quantity limit (used to be 50 pcs. per character a day). The price for one Pack is the same — 32 Einhasad's Coins.
5. Changed the sections (tabs) in the Einhasad's Store:
1. Added 3 new homunculi: Angel, Devilet and Pegasus.
— Just like the existing homunculi, the new homunculi can be either common, high, or top, and each of them can be upgraded up to Lv. 5.
2. The background color of the menu depends on the homunculus’s rank. It can be gray, green or red. The name of the homunculus depends on its type and rank:
- Angel, Divine Angel, Luminous Divine Angel.
- Devilet, Divine Devilet, Luminous Divine Devilet.
- Pegasus, Divine Pegasus, Luminous Divine Pegasus.
3. The abilities of the new homunculi are listed below.
Basic bond strength
Ability enhancement by level
— Common rank
— High rank
— Top rank
4. Pegasus can be created with Homunculus' Shiny Hourglass and Top-grade Homunculus' Hourglass.
— Angel and Devilet can be obtained using common Homunculus' Hourglass.
1. New collections have been added.
2. Improved the collections UI.
— Added a button that lets you return to the main Collections screen.
— Added a button that lets you turn off the notifications about obtaining a collection item.
— If your character has identical items in their inventory, when you add some of them to a collection, you will be able to see how many you have added and how many remain in the tooltip.
3. Collections system can now be used on the world server as well.
4. Fixed an issue that caused the Collection window to open after clicking on the collection notification item instead of the list of collections that you can add your new items to.
5. Fixed an issue that made it impossible to add the Blood Whirlwind weapon collection to Favorites.
6. Fixed an issue that made it impossible to use the Golden Orb as a replacement for the Orb of Darkness in the Dim Flame collection.
1. Added a search function to the item exchange window that is displayed when you use tickets or coupons.
2. The combat pop-up text is now determined by the type of attack.
3. Now when you open the augmentation removal UI, the inventory will open too.
4. Fixed an issue that made it impossible to close the Session Zone Results window, which is shown after leaving a session zone, by pressing Alt+W.
5. Fixed a bug that caused the name of the command channel leader to be displayed beyond the UI bounds if it was too long.
6. Fixed an issue that caused the font appearance to change when registering over 100 million adena on the World Exchange.
7. Fixed an issue that caused the looting mode message in the party-matching UI to not be displayed in full.
8. Fixed an issue that caused the "Function is unavailable" message to be displayed when you tried to open the map (Alt+M) in the Tower of Insolence and in the Conquest world session zones.
9. Fixed an issue that prevented the Ice Queen's Castle from being listed in the World Info → Recommended → Instance Zones after reaching Lv. 115.
10. Fixed an issue that caused the level icon to not be displayed in the trade window for characters of Lv. 110.
11. Fixed an issue that prevented the percent sign from being displayed on the bottom panel if the sum of XP bonuses was over 1000%.
12. Fixed an issue that caused action icons added to the shortcut panel to include a note that Blessed items cannot be used.
13. Fixed an issue that made the Hero channel icon look like a bell.
1. Changed the recommended hunting zone level range on the map from ±5 levels to ±10.
2. Fixed an issue that caused an incorrect number of SP to be stated in the system message when using SP Scrolls.
3. Fixed an issue that prevented the number of received letters on the bottom panel from going down after the sender canceled a sent letter.
4. If the shortcut slot is locked, the screen message will no longer be shown when you try to drag an icon onto it.
5. Fixed an issue that caused the Private Store window to open after restarting the client even if the Hide Private Store option had been toggled on in the Settings.
6. Removed information and buttons that referred to deleted quests from NPC Nottingale's dialog.
7. If a limited-time item is scheduled to be deleted in 7 days or less, the remaining time is shown on the item's icon.
8. Added a notification that appears if a party member can't enter an instance zone because they have already entered a different one.
9. Fixed an issue that caused Gludio Castle NPC Tarti and 3 NPCs at Aden Castle's entrance to hinder targeting.
10. Added a line to the NPC Karinia dialog stating that solo instance zones are not available if the augmentation window is open.
11. Max HP limit increased to 250,000.
12. Class can no longer be changed through Agent of Chaos Hardin.
13. Fixed a bug that displayed the corresponding notification twice in the System Messages window when Battle Rhapsody skill was used.
14. Now you can check your status when out of battle in the auto-hunting UI.
15. Fixed a bug that prevented the session zone results from being displayed after returning from the world server.
16. Fixed a bug that prevented the “Apply new effects" button from being used if a character was augmenting items while being affected by anomaly (stun or binding for example).
17. Fixed an issue that caused the Wondrous Cube option to still be present in the NPC Warehouse Keeper Amidol dialog.
18. XP table for characters of Lv. 127+ has been changed:
— Max character level — 131.
19. The Over-hit text is smaller now.
— If damage received is 100 points or less, the combat text will now be smaller.
20. Increased the range of skill VFX when fighting bosses.
21. Fixed a bug that prevented the icon indicating that class change is available from being displayed to the characters when they return from a world server to the main one.
22. Fixed an issue that caused the Special Craft completion sound effect to be played after making a purchase in Einhasad's Store.