06 August 2024
Update release date: August 7, 2024. You can discuss the changes in the Discord channel.
1. Changed the effects of skills that increased P. Skill Critical Rate based on the DEX value.
[Othell Rogues]
– Superior Light Armor Mastery
– Intermediate Light Armor Mastery
[Yul Archers]
1. The Sigel Knight class has been reworked.
— Significantly enhanced the Sigel Knight class combat abilities (Sigel Death Knight excluded).
— Iron/ Challenge/ Paladin's/ Avenger's/ Guardian/ Templar's Auras are now toggle skills and at least one aura is maintained.
— The max. level of Iron Aura and Challenge Aura is increased to Lv. 4.
— The max. level of Paladin's/ Avenger's/ Guardian/ Templar's Auras is increased to Lv. 3.
— If a character has learned the Paladin's/ Avenger's/ Guardian/ Templar's Aura skills up to Lv. 2, after the update their level will increase to Lv. 3.
— Removed Sigel Hell Knight's Summon Blood Panther skill.
— Added 2 new skills for the Sigel Hell Knight class.
2. Common Sigel Knight skills have been changed (except for Sigel Death Knight).
Rushes to the target striking them with the shield.
Deals P. damage equal to 160% of your P. Atk. For 3 sec., Speed -120.
Requires a shield.
Base success rate: 70%
Inflicted status: Debilitation.
Bashes the target with the shield stunning it for 5 sec. and dealing damage equal to 180% of your P. Atk.
In PvP additionally blocks basic attacks.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown).
Slashes at the target with a sword.
Deals damage equal to 180% of your P. Atk. For 3 sec., the target's Atk. Spd./ Casting Spd -20%.
Additionally, silences the target with a certain chance (inflicted status: Obstruction).
Requires a sword or a blunt weapon.
Makes a leap attacking surrounding enemies with a sword.
Deals damage equal to 160 of your P. Atk. For 5 sec., the target's Received Healing -90%.
Base success rate: 60%
Attacks nearby enemies dealing damage equal to 160% of your P. Atk. Holds them for 5 sec.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth).
Grants a defensive buff to the character and surrounding allies.
The effect is determined by the distance to the target.
<Close range>
For 5 sec., transfers 40% of damage received by allies to the character. Also gives the character immunity to Confusion/ Danger Zone.
<Long range>
Moves the character closer to the target and applies the buff.
Pulls the target to you.
Inflicted status: Pull.
Throws the shield at the target provoking them for 5 sec. Deals damage equal to 180% of P. Atk.
Additionally, the target's Speed -70 in PvP.
The skill cooldown is fixed.
PvE damage +65%. When using a sword or a blunt weapon, P. Atk. +65% and additionally +4707, P. Accuracy +8, P. Skill Power +5%, P. Skill Critical Rate +5%, P. Skill Critical Damage +20%. Increases monsters' aggression on a basic attack.
Additionally, STR +2. Based on your STR, grants a chance to reset the skill's cooldown or increase the effect's duration by 2 times.
Pushes the enemies at the front dealing damage equal to 150% of your P. Atk.
With a certain chance, cancels the enemy's target.
Provokes nearby enemies into changing their target and attacking you.
Creates an impenetrable shield of the proven faith.
Protects you for 10 sec. Received damage is reduced by 3000-20,000 based on your P. Def.
The effect does not stack with Protection of Faith.
Consumes 10 Soulstones.
Lifts your spirits.
For 40 sec., P. Atk. +20%, P. Skill Power +20%, P. Skill Critical Rate +10%, P. Skill Critical Damage +20%.
The skill duration is increased if Challenge Aura - Faith is active.
Creates a barrier of faith around you.
The barrier protects you and your allies within the area for 10 sec. The received damage is reduced by 15,000-30,000 depending on the character's P. Def. Speed +80.
Does not stack with Supreme Defense.
Consumes 15 Soulstones.
Makes the shield better suited for defending from magic attacks.
For 60 sec., M. Def. +60%, Damage Reflection +10%, received M. Skill Critical Rate -50%, received M. Skill Critical Damage -40%.
The effect does not stack with <font color="ECECEC">Raise Shield</font>.
Makes the shield better suited for defending from physical attacks.
For 60 sec., P. Def. +60%, Damage Reflection +10%, received Critical Rate from basic attacks and P. skills -50%, received Critical Damage from basic attacks and P. skills -40%.
The effect does not stack with Focus Shield.
Sigel Knight is ready for any challenge.
<Aura of Faith>
P. Atk. +35%, P. Skill Critical Rate +35%, P. Skill Critical Damage +40%, P. Skill Power +35%, Skill Cooldown -7%.
When the Aura of Faith is active, the duration of Raise Sword is increased by 50%.
Only one Aura of Faith can be active at a time.
Sigel Knight's determination inspires their allies.
For you and nearby allies, P./ M. Def. +45%, all received Critical Rate -10%, all received Critical Damage -20%.
The Knight sacrifices themselves for their allies.
For 10 sec., you take 50% of the damage received by your party members.
Applies the Last Patience effect that does not let HP drop below 1.
Creates the protection barrier for 15 sec. with 9 shields.
For all party members in the area of effect: all received Critical Rate -20%, received damage -15%.
Consumes 5 Soulstones.
STR +2. When hit, applies a buff that increases Shield Defense, P. Atk., P. Skill Power, P. Skill Critical Rate and P. Skill Critical Damage for 10 sec.
The effect's level is increased upon its reactivation. At Lv. 5, Shield Defense +50%, P. Atk. +10%, P. Skill Power +10%, P. Skill Critical Rate +10%, P. Skill Critical Damage +10%.
3. The Sigel Knight skills that are learned before the Awakening (Novice skills) have also been changed.
4. The following skill enchant effects have been changed.
[All Sigel Knights]
Focus Shield
Raise Shield
Chain Gust
Shield Vocation
(former Shield Wave)
Supreme Defense
Nine Aegis
[Sigel Shillien Templar]
Templar's Aura - Faith
[Sigel Phoenix Knight]
Paladin's Frenzy
[Sigel Hell Knight]
Avenger's Frenzy
[Sigel Eva's Templar]
Guardian's Frenzy
Templar's Frenzy
Shadow Hunt
Reversal Stream
Mass Lightning Strike
5. Added new enchant effects to the following skills.
Raise Sword (former Two-handed Stance)
Panther Rush
Wings of Fire
Black Thorn Chain Strike
Gigantic Wave
Chained Death Scythe
Flame Feather
Dark Thorn of Revenge
Maelstrom
Inhale Soul
6. The following Sigel Knight buffs can now be used together with Iss Enchanter's Angel's Touch and Aeore Healer's Brilliant Purge.
7. Since these buffs can now be used together with the aforementioned Iss Enchanter and Aeore Healer skills, the Debuff Resistance values have been changed accordingly.
Cubic Fire Bless
Cubic Gain Soul
[Phoenix Knight]
Novice Cubic Fire Bless
1. The following Sigel Hell Knight skills have been changed.
Black thorns attack the target and enemies along the way, pulling them to you and blocking their P. skills for 5 sec. Deals damage equal to 180% of your P. Atk.
Recovers 5% HP.
Summons the Blood Panther that attacks the target.
Deals damage equal to 180% of your P. Atk. Also, deals damage to enemies in front of the target and behind them. For 3 sec., Speed -140, Confusion Resistance -25.
Consumes 6 Soulstones.
Attacks enemies with thorns pulling them to you and dealing damage equal to 190% of your P. Atk.
Sigel Hell Knight vows to fight until the end.
For 1 min., Shield Defense +135%, M. Def. +110%, Atk. Spd. +35%, Speed +70, P. Skill Critical Rate/ Damage +35%, Damage Reflection +25%.
P. Atk. +14%, Damage/ Magic Reflection +17%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +50.
With a 6% chance when hit, applies the Avenging Will effect on you.
<Avenging Will>
Recovers HP and increases P. Skill Critical Damage.
Additionally, with a 30% chance when hit, applies the Spirit of Revenge effect on allies.
<Spirit of Revenge>
Increases P./ M. Atk. and Damage Reflection for all party members.
Rushes toward the enemy, knocks them down for 2 sec. and deals damage equal to 170% of your P. Atk.
Cannot be used if the target is too close.
Allies are rallied around Sigel Hell Knight.
For you and your party members, P./ M. Atk. +10%, P./ M. Def. +25%, Damage Reflection +10%, all received Critical Damage -15%, P./ M. Skill Cooldown -7%.
Hell Knight's spirited cry resounds on the battlefield.
Attacks nearby enemies dealing them damage equal to 180% of your P. Atk. High Critical Rate. For 20 sec., the affected enemies' received damage +5%.
Applies the Avenger's Order effect on nearby party members and the Avenger's Leadership effect on you.
Consumes 3 Soulstones.
The effect does not stack with those of Templar's Spirited Cry, Guardian's Thunderous Cry and Paladin's Fervent Cry.
<Avenger's Order>
For 10 sec., nearby party members' Power of basic attacks and P./ M. skills +5%.
<Avenger's Leadership>
For 10 sec., your P. Atk. +5%, Basic Attack Power +5%, P. Skill Power +25%, P. Skill Critical Rate +5%, P. Skill Critical Damage +20%.
You feel the elite Sigel Hell Knight's noble power.
P. Atk. +5%, P. Skill Power +5%, P. Skill Critical Damage +5%, all received Critical Rate -10%, all received Critical Damage -10%, received P. damage -7%.
1. The following Sigel Phoenix Knight skills have been changed.
Summons the Phoenix to attack the target and enemies along the way, pulling them to you and blocking their P. skills for 5 sec. Deals damage equal to 180% of your P. Atk.
Sends the Phoenix to attack the target and nearby enemies dealing damage equal to 180% of your P. Atk. Provokes them into attacking you for 3 sec.
Bow/ crossbow attack range -500.
Summons a Phoenix Cubic.
It recovers 8000 HP to you every 15 sec., your Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +20.
Applies the 'Reborn from Ashes' effects that prevents death (triggered once every 30 min.).
The Phoenix's flame provokes nearby enemies for 3 sec. and deals them damage equal to 185% of your P. Atk.
Sigel Phoenix Knight vows to fight until the end.
For 1 min., Shield Defense +135%, M. Def. +110%, Atk. Spd. +35%, P. Skill Critical Rate/ Damage +35% Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +100.
Increases the duration of Last Patience by 50%.
P./ M. Def. +19%, Shield Defense +17%, Shield Defense Rate +10%, Received Healing +15%.
With a 30% chance, applies the Phoenix Spirit effect on allies when hit.
<Phoenix Spirit>
Increases P./ M. Def. and Received Healing for all party members.
Allies are rallied around Sigel Phoenix Knight.
For you and your party members, P./ M. Def. +35%, Received Healing +10, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +50, all received Critical Damage -15%, P./ M. Skill Cooldown -7%.
Phoenix Knight's spirited cry resounds on the battlefield.
Attacks nearby enemies dealing them damage equal to 180% of your P. Atk. High Critical Rate. For 20 sec., the affected enemies' Attribute Resistance -150.
Applies the Paladin's Order effect on nearby party members and the Paladin's Leadership effect on you.
The effect does not stack with Templar's Spirited Cry, Guardian's Thunderous Cry and Avenger's Bitter Cry.
<Paladin's Order>
For 10 sec., nearby party members' Attribute Resistance +50.
<Paladin's Leadership>
For 10 sec., your P. Atk. +5%, P. Skill Power +20%, P. Skill Critical Rate +5%, P. Skill Critical Damage +20%, Attribute Resistance +50.
You feel the elite Sigel Phoenix Knight's noble power.
P. Atk. +5%, P. Skill Power +5%, P. Skill Critical Damage +5%, P./ M. Def. +6%, all received Critical Damage -5%, received P. damage -6%.
1. The following Sigel Shillien Templar skills have been changed.
Summons a dark scythe to attack the target and enemies along the way, pulling them to you and blocking their M. skills for 5 sec. Deals damage equal to 190% of your P. Atk.
Summons a dark lightning that strikes the target and nearby enemies paralyzing them for 2 sec. Deals damage equal to 190% of your P. Atk.
Summons Death Cubic.
The cubic recovers 5200 HP to you every 13 sec. and removes debuffs. Also, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +30.
Applies Shillien's Shadow on killing an enemy.
Shillien's Shadow
Removes debuffs. For 6 sec., you cannot receive more than 6666 damage.The skill cooldown is fixed at 66 sec.
Summons Hex Cubic.
It applies the 'Cubic Hex' debuff on melee targets (their P./ M. Def. -17% every 5 sec.).
Creates a pit of darkness that pulls nearby enemies to you. Deals damage equal to 195% of your P. Atk.
Sigel Shillien Knight vows to fight until the end.
For 1 min., Shield Defense +115%, M. Def. +130%, Atk. Spd. +35%, P. Skill Critical Rate/ Damage +35%, P. Skill Power +15%.
P. Atk. +12%, Shield Defense +17%, Attribute Attack +50. With a 6% chance when hit, removes debuffs from you and applies the Shillien's Shadow effect that decreases your maximum received damage to 6666 for 6 sec.
Also, with a 30% chance when hit, applies the Shillien's Spirit effect on all party members.
<Shillien's Spirit>
Increases P./ M. Atk. and Attribute Attack of all party members.
Allies are rallied around Sigel Shillien Templar.
For you and your party members, P./ M. Atk. +10%, P./ M. Def. +25%, Attribute Attack +50, all received Critical Damage -15%, P./ M. Skill Cooldown -7%.
Shillien Templar's spirited cry resounds on the battlefield.
Attacks nearby enemies dealing them damage equal to 180% of your P. Atk. High Critical Rate. For 20 sec., the affected enemies' all received Critical Damage +10%.
Applies the Shillien's Order effect on nearby party members, and the Shillien's Leadership effect on you.
The effect does not stack with Guardian's Thunderous Cry, Paladin's Fervent Cry and Avenger's Bitter Cry.
<Shillien's Order>
For 10 sec., nearby party members' all received Critical Damage -5%.
<Shillien's Leadership>
For 10 sec., your P. Atk. +5%, P. Skill Power +20%, P. Skill Critical Rate +5%, P. Skill Critical Damage +20%, all received Critical Damage -5%.
You feel the elite Sigel Shillien Templar's noble power.
P. Atk. +5%, P. Skill Power +5%, P. Skill Critical Damage +5%, P./ M. Def. +6%, all received Critical Damage -10%, received P. damage -4%.
1. The following Sigel Eva's Templar skills have been changed.
Summons a giant wave to attack the target and enemies along the way, pulling them to you and blocking their M. skills for 5 sec. Deals damage equal to 170% of your P. Atk.
Creates a torrent to attack the target and enemies along the way pulling them to you for a short distance. Deals damage equal to 170% of your P. Atk.
Additionally, for 10 sec., Speed -100.
Summons Othellot Cubic.
It recovers 12% HP and 12% MP to you every 10 sec. and removes debuffs.
Summons Spirit Hawk Cubic.
Thanks to its power, P./ M. Def. +450, Speed +30, Shield Defense +25% every 15 sec.
Creates a mighty whirlwind that pulls nearby enemies to you. Deals damage equal to 180% of your P. Atk.
Sigel Eva's Templar vows to fight until the end.
For 1 min., Shield Defense +115%, M. Def. +130%, Atk. Spd. +35%, P. Skill Critical Rate/ Damage +35%, Attribute Resistance +80, M. Damage Reflection Rate +15%.
P./ M. Def. +17%, Shield Defense +17%, Attribute Resistance +100, P./ M. Skill Cooldown -4%.
With a 30% chance when hit, applies the Eva's Spirit effect on allies.
<Eva's Spirit>
Increases P./ M. Def. and Attribute Resistance for all party members.
Allies are rallied around Sigel Eva's Templar.
For you and your party members, P./ M. Def. +25%, Attribute Resistance +100, all received Critical Damage -15%, Skill MP Consumption -15%, P./ M. Skill Cooldown -7%.
Eva's Templar's spirited cry resounds on the battlefield.
Attacks nearby enemies dealing them damage equal to 180% of your P. Atk. High Critical Rate. For 20 sec., the affected enemies' all received Critical Rate +20%.
Applies the Guardian's Order effect on nearby party members and the Guardian's Leadership effect on you.
The effect does not stack with Templar's Spirited Cry, Paladin's Fervent Cry and Avenger's Bitter Cry.
<Guardian's Order>
For 10 sec., nearby party members' all received Critical Rate -10%.
<Guardian's Leadership>
For 10 sec., your P. Atk. +5%, P. Skill Power +20%, P. Skill Critical Rate +5%, P. Skill Critical Damage +20%, all received Critical Rate -10%.
You feel the elite Sigel Eva's Templar's noble power.
P. Atk. +5%, P. Skill Power +5%, P. Skill Critical Damage +5%, P./ M. Def. +6%, all received Critical Rate -5%, all received Critical Damage -5%, received P. damage -4%.
1. The following Sigel Death Knight skills have been changed.
Death Knight mocks their enemies becoming battle-driven.
For 15 sec., decreases received damage by 6000-30,000 based on your P. Def. Additionally, resets the Hellfire's cooldown when hit.
Protection of Faith/ Nine Aegis/ Mocking Resilience - Enhancement cannot be used while the effect is active.
Valakas' energy wraps protectively around the Death Knight.
Removes all debuffs, protects from any damage for 20 sec.
While the effect is active, Valakas' Roar cannot be triggered.
1. Modified some skills that restrict resurrection/movement.
— To use the following skills in normal conditions you now need to use forced attack or turn on combat mode.
— The following skills can no longer target dead characters.
2. Fixed the issue that caused the effect of some skills at certain levels to be weaker than what was specified in the description.
3. Corrected the descriptions of some Summon Cubic skills to display the correct effect (Sigel Knight class).
Summon Phoenix Cubic
Before:
Debuff Resistance +60%
After:
Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +6~20
Novice Summon Phoenix Cubic
Debuff Resistance +30%
After:Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +5
Summon Death Cubic
Debuff Resistance +6~70%
Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +12~30
[Shillien Templar]
Summon Death Cubic (Novice)
Debuff Resistance +3%
Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +10
1. Added a new L-grade accessory – Silvery Brooch.
— To obtain a Silvery Brooch, you need to upgrade a +10 La Vie En Rose's Superior Brooch by talking to the Head Blacksmith in any town.
— The materials needed to upgrade the brooch are listed below.
— The effects of Silvery Brooch are listed below.
1. Added a new L-grade accessory – Silvery Bracelet.
— Silvery Bracelet can be obtained by upgrading +10 Kaliel's Superior Bracelet.
— The cost is listed below.
— The effects of Silvery Bracelet are listed below.
— All stats +1
— Max HP +10%
— P. Def. +20%
— M. Def. +20%
— P. Atk. +20%
— M. Atk. +20%
<Skill Use: Kaliel's Divine Protection>
Creates a barrier with 150,000 HP for 15 sec.
— Silvery Bracelet can be augmented using Augmenting Stone: Kaliel's Bracelet.
1. Added a new L-grade accessory – Silvery Artifact Book.
— Silvery Artifact Book can be obtained by upgrading +10 Unique Artifact Book.
— The cost of Silvery Artifact Book enhancement is listed below.
— The effects of Silvery Artifact Book are listed below.
— Speed +5
— Acquired XP/ SP +10%
— LUC/ CHA +1
— Attribute Attack/ Resistance +200
— Damage +5%
— Received damage -5%
— All Critical Damage +20%
— All Critical Rate +10%
— Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +30
— Silvery Artifact Book can be augmented using Augmenting Stone: Artifact Book.
1. Modified some of Trinity Cutter's effects.
Critical Rate for basic attacks +30
→
P. Skill Critical Rate +3%
Critical Rate for basic attacks +15
P. Skill Critical Rate +2%
1. Enhanced the additional effects of Supremacy Shield.
Received PvP damage -5%
Received PvP damage -6%
Received PvE damage -5%
Received PvE damage -6%
2. Enhanced the additional effects of Supremacy Sigil.
1. Added the following sentence to the description of La Vie En Rose's Superior Brooch: "Take the brooch enchanted to +10 to the Head Blacksmith in any town to get Silvery Brooch (Crystals of Dawn are required)."
2. Expanded the description of Santiago's Bait to include information about the items you can receive and success rate.
3. Added the following notice to the Relic Summon Coupon description: "You cannot obtain a relic from the Shield of the Kingdom update."
4. Adjusted the chances of getting some items from the Aden's Shining Treasure Sack Lv. 1.
1. The Tower of Insolence world session zone has been modified.
— Modified the terrain in some parts of Tower of Insolence and changed the placement of monsters.
— Added hunting zone outside of Tower of Insolence: Ancient Battleground (West) and Ancient Battleground (East).
— Changed the levels, stats and loot of monsters on different floors of the Tower of Insolence.
2. The zone stay time is reduced from 10 to 5 hours a week.
— Monsters in the Tower of Insolence may drop a Tower of Insolence's Time Stone with a certain chance.
— You can use the Tower of Insolence's Time Stone to double your stay time.
3. Monsters with the Chaos Power buff on floors 1-6 sometimes drop Chaos Aether when killed.
— You can use Chaos Aether to craft different items with 100% chance.
4. The Tower of Insolence bosses Baium and Bathin have been removed.
— Collection items that were given out as rewards for defeating Baium can now be crafted using Chaos Aether.
5. Floors 7-9 of the Tower of Insolence are closed.
— These floors will be reorganized and reopened later.
6. Orb of Anger on floors 1-9 can now be obtained from an Orb of Anger Pack.
— Orb of Anger Pack can be crafted or looted off monsters in the Tower of Insolence.
7. Added a visual effect that is displayed when the following items are dropped in the Tower of Insolence.
8. You are now guaranteed to obtain adena after defeating a Mimic on any floor of the Tower of Insolence.
1. The Swamp of Screams open hunting zone has been modified.
— Local monsters will now drop Stakato Tooth and Stakato Wing collection items.
— Local monsters will now have Critical Rate Resistance and Critical Damage Resistance properties.
— Changed the spawn location of Stakato Queen Preta.
1. Added a new open zone boss Mutant Stakato Crog.
— The boss spawns for 20 minutes in a random location in the Swamp of Screams every day at 13:00, 16:00 and 20:00.
— After defeating Mutant Stakato Crog, you can receive rewards according to the following requirements.
— The reward packs contain the following rewards.
2. The following open zone bosses have been removed,
— Removed the Key Card to the Controller Room item that is used to enter Ramona's raid zone.
1. Changed the amount of loot you get from defeating monsters in the following hunting zones.
— Also changed the amount of adena dropped in these areas.
2. The stay limit of the Time Rift session zone is now shared among all characters on the account.
3. Changed the color of the visual effect that is displayed when the following items are dropped in an open zone.
1. Added new quests that can be completed in the Tower of Insolence.
– Category: Main
– One-time
– Character level: 120
– Finish the 'Complete the Mission of Glory' quest
– Finish the 'What happened in the Tower of Insolence 1' quest
– Finish the 'What happened in the Tower of Insolence 2' quest
– Complete the 'Chaos Ether, power unleashed 1' quest
– Category: Secondary
– Character level: 110
– Finish the Tower of Insolence: Chaos Power quest
2. Added a new side quest Swamp of Screams: Restoration of Honor.
— If the requirements for this quest have been met, you can start it by clicking the quest name in the list of available quests in the quest UI.
1. Changed the timing of the World Olympiad.
2. Changed the level requirements for participating in the World Olympiad.
— Other requirements are the same as before.
3. To make it easier to choose tactics during matches, after entering the World Olympiad only the character's class will be displayed, and their name will be hidden.
— After moving to the Olympiad, the Hero, Legend, Ceremony of Chaos, Cubic and Agathion visual effects are removed.
— The clan/alliance affiliation as well as the character's badges and titles are also not displayed.
— You can view the detailed information about your opponents in the results window after the match or in the ranking UI ('Olympiad' category).
— These changes also apply to the spectators.
4. The win conditions have changed.
— Before the update, if it was impossible to determine the winner in the given time, the character who dealt the most damage won. Now in these circumstances a draw will be declared.
— The general win conditions remain the same (best of 3).
— The number of Marks of Battle that are given out and the Olympiad point reward/penalty remain the same.
5. To be granted the title of Olympiad Hero or Legend, you will now have to achieve a certain number of victories. The same applies to the 1st and 2nd places in the server class rankings.
— To be able to claim the Olympiad Hero/Legends titles or the 1st and 2nd places in the server class rankings, you need to participate in a certain number of matches during a cycle.
— The number of matches needed to be eligible for the title or a winning place in the ranking will be displayed in the 'Olympiad' section of the ranking UI.
— Even if the character has earned a large number of Olympiad points, they cannot claim the Hero or Legend title or the 1st/2nd places in the server class rankings, if they have not participated in enough matches. In this case the character that does satisfy this requirement will receive the honors.
— The number of matches you need to participate in to receive the cycle rewards has not changed (25 matches).
— The World Olympiad cycle starts on the 1st of every month. You can participate in 25 matches every week.
6. Added a special Olympiad UI that lets you apply for a match or cancel the registration.
— You can still register through the Olympiad Manager in any town, like before.
— The new UI is not available in instance/session zones and during fishing.
— To open the Olympiad UI, press the icon that appears during the Olympiad time window in the lower right part of the screen, enter the /olympiadstat command, or press the 'Olympiad' button in the system menu.
7. Improved the Olympiad Hero and Legend visual effects.
8. The following Olympiad rewards have been changed.
A reward for the mighty warrior who has taken the first place at the Olympiad.
When in inventory, acquired XP/ SP +30%, damage +5%, Speed +7, received damage -5%.
Will be deleted once the Olympiad cycle ends. Cannot be used in the Olympiad.
A reward for the mighty warrior who has taken the second place at the Olympiad.
When in inventory, acquired XP/ SP +20%, damage +3%, Speed +3, received damage -3%.
A reward for all characters of the server where a new Legend - the winner of the World Olympiad - is from.
When in inventory, Vitality bonus +10%, damage +1%, Speed +1, received damage -1%.
Cannot be used at the Olympiad.
9. Enhanced the effects of Hero's and Legend's weapons.
Hero's Weapon
Olympiad Hero's weapon.
When equipped, damage +50%, Max HP/ MP/ CP +30%, Atk. Spd./ Casting Spd. +20%, acquired XP/ SP +30%, Skill Cooldown -5%.
P. Atk.: 2926
M. Atk.: 1965
Attribute: Holy 450
P. Atk.: 2806
M. Atk.: 1845
P. Atk.: 3425
P. Atk.: 5545
P. Atk.: 5124
P. Atk.: 2376
M. Atk.: 2240
P. Atk.: 2904
M. Atk.: 2398
Legend's Weapon
Olympiad Legend's weapon.
When equipped, damage +60%, Max HP/ MP/ CP +40%, Atk. Spd./ Casting Spd. +30%, acquired XP/ SP +50%, Skill Cooldown -5%.
P. Atk.: 3573
P. Atk.: 3545
P. Atk.: 5785
P. Atk.: 5364
P. Atk.: 2496
M. Atk.: 2360
P. Atk.: 3052
M. Atk.: 2518
10. The characters who have not reached Lv. 110 can check the Olympiad rewards and buy items from the Olympiad Manager if they have Marks of Battle.
1. The alchemy system has been removed from the game.
— NPC Veruti and Zephyra have been removed.
— Monsters no longer drop items that were used for alchemy.
— Monsters no longer drop High-grade Elixirs of Life/ Mind/ CP.
— On the day of the update, all items and resources spent on learning the alchemy skills will be returned to the characters' private warehouses.
— The alchemy system items that have been refunded will be deleted during the scheduled maintenance on August 14, 2024.
— Some of these items can be sold to the store.
1. Added 33 new relics.
— The following B-grade and C-grade relics can only be obtained by using the Radiant Relic Summon Coupon - 11-time.
— The following A-grade relics can be obtained by either compounding B-grade relics or replacing other A-grade relics.
— Added 36 new relic collections.
1. Added 20 new collections.
Attribute Attack +10
Attribute Resistance +10
Weapon P. Atk. +20
Weapon M. Atk. +20
Armor P. Def. +7
Accessory M. Def. +7
P./ M. Atk. +2%
P./ M. Def. +2%
All Critical Rate +1%
All received Critical Rate -1%
All Critical Damage +1%
All received Critical Damage -1%
2. Changed the names of some collections.
1. The following items are now on sale until the date below, after which they will be removed from the Einhasad’s Store.
— Purchased items will be retained by the players.
2. Dragon Skin Shirt has been moved from the "Equipment" category to "Adena Store".
1. The days of the activity have been changed.
1. Modified the mailbox UI.
— The mailbox UI is now bigger. Regular mail and paid mail are now easier to tell apart.
— The messages list is now easier to navigate thanks to the modified icons and colored text.
— When a message is returned to the sender, the name of the character who returned it will now be displayed.
— The mailbox is now sorted by sent/received messages. The last sent/received messages are now displayed at the top of the first page of the list.
— Mailbox can hold no more than 240 sent and 240 received messages.
1. Modified the character status window.
— The "P. Critical" stat has been changed to "Critical Damage for basic attacks".
— Added a P. Skill Critical stat.
— Moved the Speed stat to the Basic Stats category.
— Added tooltips with stat descriptions that pop up when you hover the cursor over a stat.
1. You can now view the detailed combat stats of your character.
— To view the combat stats, press the Detailed Info button in the upper right corner of the character status window.
— The character stats are split into the following categories.
1. Improved the damage text display method.
— Fixed the issue that prevented the "HP restored" text from being displayed if the restoration effect was applied to a pet or a servitor.
— Fixed the issue that caused the evasion and critical damage texts to be the wrong color when a pet or a servitor were attacked.
— Fixed the issue that caused the Critical and Immunity texts to be displayed when healing a party member if the settings were changed from Friendly Target to Target.
1. When previewing items that can be exchanged, the All tab will now open first, so that you can see the entire list of items.
— If you open the item exchange UI by double-clicking or by pressing the right mouse button, the tab with available items will open first.
1. The item tooltip in Blacksmith's upgrade window will now display the number of received items.
2. The Blacksmith's upgrade UI now has a "Skip demonstration" button that lets you skip the item upgrade animation.
3. When previewing items that can be exchanged, the All tab will now open first, so that you can see the entire list of items.
— If you open the item exchange UI by double-clicking or by pressing the right mouse button, the tab with items that can be exchanged will open first.
4. Fixed the issue that caused the upper part of the Gift Calendar to be cut off in Window Mode after changing resolution.
1. Fixed the issue that caused the old quest window to open sometimes after pressing Alt+U. You can open the new quest window through the General Menu.
2. Fixed the issue that caused the Superior Seed Bracelet's M. Critical Rate increase effect to only be activated when using the special skill.
3. Removed the mention of area damage from the bow section of the Fantasia Ring skill description (Shine Maker class).
4. Fixed the issue that prevented the enchant and augmentation effects from being displayed on equipped weapons after they had been temporarily changed to another weapon by a skill effect.
5. Fixed the bug that caused the left arm of Shine Maker characters to be displayed incorrectly while wearing the Santa costume.
6. Removed the fence that made it impossible to get to the second floor in the Ice Queen's Castle instance zone.
7. The sort and scroll buttons in the personal/clan warehouse UI are now displayed correctly.
8. Fixed the issue that made crafting impossible if the cost of materials was over 2,100,000,000.
9. Added a message to specify that you cannot store items in the clan warehouse if their total number is higher than 1,000,000 pcs.
10. Fixed the issue that made it impossible to add stackable items to a slot in the warehouse that already had that item if there were no free slots left.
11. Fixed the issue that caused the detailed values in the descriptions of some enchanted items to not be aligned properly.
12. Fixed the issue that caused character names to be displayed incorrectly in some conditions.
13. Fixed the issue that caused some parts of Giran to not be peaceful zones.
14. Fixed the issue that caused some characters of Lv. 76 and lower to not be able to complete quests due to level requirements.
— The level requirements have been modified so that the characters can complete the quests.
15. Characters that pick Wynn Summoner as their dual class will now receive a set of robes.
16. Fixed the issue that caused the probability of successfully enhancing Flame Spark Lv. 5 in the Conquest UI to be set incorrectly.
17. You can now see the probability of establishing a bond with a homunculus in the tip area of the Homunculus UI.
18. Fixed the issue that made it impossible to add Augmenting Stone: Accessory to some collections if it was unexchangeable.
19. You can no longer travel to Fantasy Isle.
20. R-grade Scroll of Blessing and R95-grade Scroll of Blessing are no longer available in the crafting menu.
21. Head Blacksmith can no longer bless and unbind items.
22. Fixed the issue that caused the basic attack power increase effect of some items, collections, and homunculi to be applied as PvP/PvE damage from basic attacks increase effect.
23. Fixed the issue that caused the compounding success rate displayed in the compound UI to stay the same even when you swapped the compounding materials.
24. When shopping in Einhasad's Store, the item you bought no longer moves to the top of the list.
25. Fixed the issue that caused the wrong effect to be listed in the Ultimate Squall skill description.
26. Changed the color of confirm and cancel buttons in some UIs. The former is now blue and the latter red.
27. Fixed the issue that prevented the detailed list of augmentation options from being displayed when augmenting an item that had already been augmented.
28. Fixed the issue that disabled the exchange button in some NPC item exchange windows.
29. You can input up to 1,000,000 pcs. when setting the number of items in Einhasad's Store and the exchange window.
30. Corrected the description of Dragon Leather Shirt's Dragon Rise skill to clarify that only enemies cannot target the character.
31. Modified the description of the Superior Blunt Weapon Mastery passive skill to make it clearer which effects depend on the equipped weapon (Tyrr Maestro class).
32. When teleporting from a castle, the hunting zone names in the teleportation list will no longer have the level displayed.
33. Fixed the issue that caused the texture of the outside part of Giran's clan hall to be displayed inside of it.