Battle Chronicle
13 October 2021
The update will be installed on October 14th. You can discuss changes in our Discord channel.
Skills
Common Knight skills
Added new skills:
Skill | Learning Requirements | Description of the max level |
---|---|---|
★★★ Power of Life (Active: buffs) | Classes: - Phoenix Knight - Eva's Templar Character level: 78, 86 SP required: 12,700,000 ~ 840,000,000 depending on class/level Lv. 1: Spellbook: Power of Life Lv. 2: 100,000,000 adena The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | Fills your body with power and energy. Max HP +25% Max HP +2700 P. Def. +650 Shield Defense +450 MP Consumption: 103 Item consumption: Spirit Ore (6 pcs.) Casting time: 1.5 sec. Cooldown: 10 sec. Skill Duration: 20 min. Target: character Scope: single target Auto-use available. |
★★★ Toughness (Active: buffs) | Classes: - Hell Knight - Shillien Templar Character level: 78, 86 SP required: 11,400,000 ~ 840,000,000 depending on class/level
Lv. 1: Spellbook: Toughness Lv. 2: 100,000,000 adena The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | Enables a stance that increases your defense. Max HP +2700 P. Def. +30% P. Def. +650 Shield Defense +450 MP Consumption: 103 Item consumption: Spirit Ore (6 pcs.) Casting time: 1.5 sec. Cooldown: 10 sec. Skill Duration: 20 min. Target: character Scope: single target Auto-use available. |
★★★ Ultimate Defense Lv. 3 (Active: buffs) | Classes: - All Knights Character Level: 83 SP required: - 240,000,000
Spellbook: Ultimate Defense Lv. 3 The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | Duration: 15 sec. P. Def. +4500 M. Def. +4500 Buff Cancel Resistance +90% Defense Ignore Removal 30% Shield Defense Ignore Removal 30% - Defense Ignore Removal cancels Defense Ignore when attacking and decreases Defense Ignore of physical skills. - Shield Defense Ignore Removal cancels Shield Defense when attacking. When damage is taken, Shield Defense works partially. MP Consumption: 33 Item consumption: Spirit Ore 2 pcs. Casting time: 1 sec. Cooldown: 5 min. Skill Duration: 15 sec. Target: character Scope: single target Auto-use available. |
★★ Shield Throwing (Active: physical skills) | Classes: - All Knights Character level: 77, 79, 81, 83, 85, 87, 89 SP required: 4,900,000 ~ 840,000,000 depending on class/level
Spellbook: Shield Throwing The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. Replaces the following skills: Holy Strike (Phoenix Knight) Dark Strike (Hell Knight) | <Fixed cast time skill> Throws your shield at the enemy. Attacks the enemy with 6585 power. Ignores Shield Defense. Ignores 20% of the target's defense. Critical. MP Consumption: 76 Range: 400 Casting time: 1.2 sec. Cooldown: 7 sec. Target: enemies Scope: single target Equipment: shield Auto-use available. |
★★ Knight Assault (Active: physical skills) | Classes: - All Knights Character level: 76, 78, 80, 82, 84, 86, 88, 90 SP required: 4,900,000 ~ 840,000,000 depending on class/level (Eva's Templars need to pay 100,000,000 adena to learn the second level of the skill)
Spellbook: Knight Assault The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | Swings your weapon at the target. Attacks the enemy with 5485 power. Ignores Shield Defense. Ignores 10% of the target's defense. Critical. MP Consumption: 70 Range: 40 Casting time: 1.4 sec. Cooldown: 1 sec. Target: enemies Scope: single target Equipment: one-handed sword / one-handed blunt weapon Auto-use available. |
★★ Chain Strike (Shock) (Passive: secondary skills) | Classes: - All Knights Character Level: 82 SP required: 170,000,000
Spellbook: Chain Strike (Shock) The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | Enchants Chain Strike. <Enchant effect> Increases a chance to hit the target with Chain Strike. With a certain chance, stuns the target for 3 sec. after pulling them. |
★★ Knight's Power (Passive: secondary skills) | Classes: - All Knights Character level: 76, 89 SP required: 4,900,000 ~ 840,000,000 depending on class/level
Lv. 1: Spellbook: Knight's Power Lv. 2: 30,000,000 adena The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | P. Def. +150 The effect is affected by your P. Def. <P. Def. lower than 5000> P. Atk. +200 <P. Def. 5000 - 6999> - P. Atk. +280 <P. Def. 7000 - 8999> - P. Atk. +360 <P. Def. 9000 - 10999> - P. Atk. +440 <P. Def. 11000 - 14999> - P. Atk. +600 <P. Def. 15000 - 18999> - P. Atk. +760 <P. Def. 19000+> - P. Atk. +1000 |
★ Masterpiece Shield (Passive: secondary skills) | Classes: - All Knights Character level: 78, 84 SP required: 11,400,000 ~ 240,000,000 depending on class/level
Spellbook: Masterpiece Shield The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | Makes you use your shield more effectively. Shield Defense Ignore Removal 8% - Shield Defense Ignore Removal cancels Shield Defense when attacking. When damage is taken, Shield Defense works partially. Equipment: Shield |
Modified existing skills and added new ones:
— Raised the max level of the Focus Mind skill:
Skill level | Required level | Effect |
---|---|---|
7 | 78 | MP Recovery Rate +7.1 |
8 | 86 | MP Recovery Rate +9.5 |
— Modified the effects of the Knight's Protection skill, raised the skill's max level:
* Removed the Shield Defense Rate increase effect;
* Added Max HP increase effect;
* Shield Defense increase effect is now stronger due to the addition of the new levels:
Skill level | Required level | Effect |
---|---|---|
6 | 82 | Duration: 20 min. Max HP +900 Shield Defense +250 |
7 | 88 | Duration: 20 min. Max HP +1500 Shield Defense +300 |
— Modified the effects of the Shield Mastery skill, raised the skill's max level:
* Decreased the Shield Defense Rate value;
* P. Atk. increase effect is now stronger;
* P. Def. increase effect is now stronger due to the addition of the new levels:
Skill level | Required level | Effect |
---|---|---|
5 | 76 | Shield Defense Rate +45% Shield Defense +55% P. Atk. +200 When equipped with Heavy Armor, P. Def. +180 |
6 | 81 | Shield Defense Rate +50% Shield Defense +60% P. Atk. +250 When equipped with Heavy Armor, P. Def. +230 |
— Raised the max level of the Fortitude skill, combined the Deflect Arrow and Deflect Magic skills.
* Lv. 41+ Knight class characters can learn the Fortitude skill. The skill's level depends on the character's level (up to Lv. 3).
* Once the Fortitude has been learned, the Deflect Arrow skill is removed.
* Added a Bow Resistance increase effect.
* Added the following effects to the Fortitude skill: M. Damage Resistance, Firearms Resistance.
* Deleted the Deflect Magic skill.
Skill level | Required level | Effect |
---|---|---|
2 | 65 | Bow Resistance +40% Firearms Resistance +40% M. Damage Resistance +30% |
3 | 76 | Bow Resistance +40% Firearms Resistance +40% M. Damage Resistance +40% Shock Resistance +10% Paralysis Resistance +10% |
4 | 84 | Bow Resistance +50% Firearms Resistance +50% M. Damage Resistance +50% Shock Resistance +20% Paralysis Resistance +20% |
5 | 88 | Bow Resistance +60% Firearms Resistance +60% M. Damage Resistance +60% Shock Resistance +30% Paralysis Resistance +30% |
— Added a new passive skill Knight's Magic Resistance.
* Knights after the 2nd class change lose their Magic Resistance skill and get the new Knight's Magic Resistance skill of the same level.
* The skill can be learned only after the 2nd class change. Once the character learns the skill, the Magic Resistance skill that has been learned after the 1st class change is removed.
* The existing Iron Will skill is absorbed, the M. Def. increase effect is stronger.
— Added a new passive armor skill Knight's Armor Mastery.
* Knights after the 2nd class change lose their Heavy Armor Mastery skill and get the new Knight's Armor Mastery skill of the same level.
* The skill can be learned only after the 2nd class change. Once the character learns the skill, the Heavy Armor Mastery skill that has been learned after the 1st class change is removed.
* If the Knight's Armor Mastery skill is learned by a character of Lv. 84+, the skill grants the enhanced Power Stance active effect.
* The existing Knighthood skill is absorbed.
* Bow/Firearms Resistance effect is added.
— Added a new passive weapon skill Knight's Weapon Mastery.
* Knights after the 2nd class change lose their Sword / Blunt Weapon Mastery skill and get the new Knight's Weapon Mastery skill of the same level.
* The skill can be learned only after the 2nd class change. Once the character learns the skill, the Sword / Blunt Weapon Mastery skill that has been learned after the 1st class change is removed.
— 2nd class attack skills Shield Strike, Tribunal and Judgment are replaced by the following 1st class attack skills: Power Strike, Power Shot, Mortal Blow.
* If the 2nd class attack skills have already been learned before the update, the Power Strike, Power Shot and Mortal Blow skills will be deleted during the scheduled maintenance on October 14.
— Modified the Knight's Help skill.
* The new attack skills Shield Throwing and Knight Assault trigger an extra attack.
* The following skills are affected: Phoenix Help, Help of Hatred, Eva's Help, Shillien's Help.
— increased the duration of the Shield Deflect Magic skill: 8 sec. → 10 sec.
Phoenix Knight
Added new skills:
Skill | Learning Requirements | Description of the max level |
---|---|---|
★★★★ Phoenix Shield (Active: buffs) | Character Level: 76 SP required: 5,400,000 Required items: Spellbook: Phoenix Shield The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | Covers nearby allies by a barrier imbued with the power of Phoenix. For 20 sec., creates a barrier with 5000 HP + 25% of the caster's Max HP. MP Consumption: 101 Item consumption: Spirit Ore (50 pcs.) Casting time: 3.8 sec. Cooldown: 2 min. Skill Duration: 20 sec. Target: character Scope: Effect Range Auto-use available. |
★★★ Shield of Security (Active: buffs) | Character Level: 85 SP required: 840,000,000 Spellbook: Shield of Security The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. Replaces the following skill: | <Skill with fixed cooldown> Consumes the caster's HP. Increases the defenses of the caster and their party members. For 20 sec. P. Def. +30% M. Def. +30% Received Healing +30% HP Consumption: 2000 Item consumption: Spirit Ore (10 pcs.) Casting time: 2.5 sec. Cooldown: 2 min. Skill Duration: 20 sec. Target: character Scope: party Auto-use available. |
Modified the existing skills:
— Modified the Sacrifice skill.
* Decreased the Knight's HP Consumption when using the skill by about 15-16%.
* The skill is now considered to be physical, it's casting speed is influenced by Atk. Spd.
— Removed the Divine Blessing skill to reduce the number of similar healing skills that the Knights have.
— A special post-effect Block Sacrifice will now be applied after the Shield of Sacrifice effect expires. The new effect blocks the Shield of Sacrifice effect for 5 minutes.
— Modified the Quick Heal skill.
* The skill is now considered to be physical, it's casting speed is influenced by Atk. Spd.
— Modified the Shield Stun skill.
* The skill's levels have been changed so that the characters of higher levels may still learn it; added 3 new skill levels — 8, 9 and 10.
* The new Shield Stun skill level depends on the current Shield Stun level.
* This applies to the following classes: Human Knight.
Before update | After update | ||
---|---|---|---|
Skill level | Character level | Skill level | Character level |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 | 18 19 20 22 23 24 26 27 28 30 31 32 34 35 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | 1 | 20 |
38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 | 2 | 60 |
53 | 76 | 3 | 76 |
54 | 77 | 4 | 78 |
55 | 78 | 5 | 80 |
56 | 80 | 6 | 82 |
57 | 81 | 7 | 84 |
58 | 82 | 8 | 86 |
59 | 83 | 9 | 88 |
60 | 84 | 10 | 90 |
Hell Knight
Added new skills:
Skill | Learning Requirements | Description of the max level |
---|---|---|
★★★★ Hell (Active: physical skills) | Character Level: 76 SP required: 5,400,000 Required items: Spellbook: Hell The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | A mighty blow unleashes hell on nearby enemies. Attacks the enemy with 10,580 power. The target's Max HP/ MP -30%, with a certain chance, up to 5 buffs are removed. Disarms the target for 5 sec. Ignores Shield Defense. Ignores 25% of the target's defense. Critical. The skill power is higher in PvE. HP/ MP debuff is applied only in PvP. The lost weapon is equipped again automatically once the effect disappears. MP Consumption: 82 Item consumption: Spirit Ore (50 pcs.) Casting time: 2.8 sec. Cooldown: 1 min. 30 sec. Skill Duration: 20 sec. Target: character Scope: Effect Range (300) Equipment: one-handed sword / one-handed blunt weapon Auto-use available. |
★★★ Lunatic Crusher (Active: anomalies) | Character Level: 85 SP required: 840,000,000 Spellbook: Lunatic Crusher The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. Replaces the following skill: | <Skill with fixed cooldown/ Shock> Attacks nearby enemies with 9619 power making them lose their mind. Stuns for 3 sec. Ignores Shield Defense. Ignores 20% of the target's defense. Critical. MP Consumption: 112 Item consumption: Spirit Ore 3 pcs. Casting time: 1.8 sec. Cooldown: 30 sec. Target: character Scope: Effect Range (250) Equipment: sword/blunt weapon Auto-use available. |
Modified the existing skills:
— Modified the Damage Reflection skill.
Effect Before Change | Effect After Change |
---|---|
Lv. 1: Reflects 10% of the received damage. | Lv. 1: Reflects 3% of the received damage. |
Lv. 2: Reflects 15% of the received damage. | Lv. 2: Reflects 6% of the received damage. |
Lv. 3: Reflects 20% of the received damage. | Lv. 3: Reflects 10% of the received damage. |
— Modified the infection skill Corpse Plague.
* the skill is now passive with a triggered effect.
Name | Description of the max level |
---|---|
Slaughter | The character becomes more powerful after killing their targets. When a target is killed, P. Atk. +50 for 30 sec. (Cooldown: 300 sec.) Trigger rate — 100% |
— Modified the Shield Stun skill.
* The skill's levels have been changed so that characters of higher levels may still learn it; added 3 new skill levels — 8,9 and 10.
* The new Shield Stun skill level depends on the current Shield Stun level.
* This applies to the following classes: Human Knight.
Before update | After update | ||
---|---|---|---|
Skill level | Character level | Skill level | Character level |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 | 18 19 20 22 23 24 26 27 28 30 31 32 34 35 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | 1 | 20 |
38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 | 2 | 60 |
53 | 76 | 3 | 76 |
54 | 77 | 4 | 78 |
55 | 78 | 5 | 80 |
56 | 80 | 6 | 82 |
57 | 81 | 7 | 84 |
58 | 82 | 8 | 86 |
59 | 83 | 9 | 88 |
60 | 84 | 10 | 90 |
Eva's Templar
Added new skills:
Skill | Learning Requirements | Description of the max level |
---|---|---|
★★★★ Shelter (Active: buffs) | Character Level: 76 SP required: 5,800,000 Required items: Spellbook: Shelter The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | Creates a safe zone for allies re-directing damage to the caster. For 20 sec., 50% of damage inflicted on allies is taken by the caster. The effect is active only when standing close to the caster. Creates a barrier around the caster with 5000 HP + 200% of the caster's Max HP. If amount of redirected damage is less than the caster's HP, the damage is not transferred. Shelter can be used with other barrier effects simultaneously. Upon taking damage, the shields fade in the order they were applied. MP Consumption: 101 Item consumption: Spirit Ore (50 pcs.) Casting time: 3.8 sec. Cooldown: 2 min. Skill Duration: 20 sec. Target: character Scope: Effect Range (500) Auto-use available. |
★★★ Eva's Care (Active: buffs) | Character Level: 85 SP required: 840,000,000 Spellbook: Eva's Care The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. Replaces the following skill: | You are under the protection of Eva. For 20 sec. Max HP +30% P. Def. +30% M. Def. +30% Speed +10 MP Consumption: 146 Item consumption: Spirit Ore 3 pcs. Casting time: 1.5 sec. Cooldown: 2 min. Skill Duration: 20 sec. Target: character Scope: single target Equipment: shield Auto-use available. |
Replenishing Life (Active: buffs) | Character Level: 42, 76, 83, 88 SP required: 78,000, 5,800,000, 240,000,000, 840,000,000 | For 20 min., increases the Elves' unique vitality. When hit, recovers 2% of Max HP. (Cooldown: 8 sec.) MP Consumption: 58 Item consumption: Spirit Ore (4 pcs.) Casting time: 1 sec. Cooldown: 10 sec. Skill Duration: 20 min. Target: character Scope: single target Auto-use available. |
Modified the existing skills:
— Removed the Elemental Heal skill to reduce the number of similar healing skills that the Elf warriors have.
— Modified the Recovery skill.
* Added a healing effect, its power grows with each level: 143 HP / 290 HP / 474 HP.
* The skill is now considered to be physical, it's casting speed is influenced by Atk. Spd.
— Removed the Cube type skills.
* Due to the removal of the Cubic skills, a new buff skill Replenishing Life has been added.
* Removed the following skills: Summon Life Cubic, Summon Storm Cubic, Summon Attracting Cube, Cubic Mastery.
— Modified the Slowdown skill.
* Reduced the total number of skill levels to make the gameplay more streamlined.
* The new Slowdown skill level depends on the current Slowdown level.
* This applies to the following classes: Warrior and Death Knight (Elf).
Before update | After update | ||
---|---|---|---|
Skill level | Character level | Skill level | Character level |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | 18 19 20 22 23 24 26 27 28 30 31 32 34 35 36 38 39 | 1 | 20 |
18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 | 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | 2 | 40 |
38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 | 3 | 60 |
53 | 76 | 4 | 76 |
54 | 78 | 5 | 78 |
55 56 | 80 81 | 6 | 80 |
57 58 | 82 83 | 7 | 82 |
59 60 | 84 85 | 8 | 84 |
61 62 | 86 87 | 9 | 86 |
63 64 | 88 89 | 10 | 88 |
65 | 90 | 11 | 90 |
Shillien Templar
Added new skills:
Skill | Learning Requirements | Description of the max level |
---|---|---|
★★★★ Condemnation (Active: anomalies) | Character Level: 76 SP required: 4,900,000 Required items: Spellbook: Condemnation The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | <Fixed cast time/ Paralysis skill> Strikes the target with lightning. Attacks nearby enemies paralyzing them for 5 sec. Power 9619. Target's CP -50% For 10 sec. Received Healing -30% Debuff/ Anomaly Resistance -30% Ignores Shield Defense. Ignores 25% of the target's defense. Critical. Available only if the distance to the target is 80 or more. MP Consumption: 82 Item consumption: Spirit Ore (50 pcs.) Range: 500 Casting time: 0.8 sec. Cooldown: 1 min. 30 sec. Target: Enemies Scope: Effect Range (300) Equipment: one-handed sword / one-handed blunt weapon Auto-use available. |
★★★ Shillien's Curse (Active: debuffs) | Character Level: 85 SP required: 840,000,000 Spellbook: Shillien's Curse The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. Replaces the following skill: | <Skill with fixed cooldown> The Shillien spirit applies a curse on nearby enemies. With a certain chance removes up to 3 buffs. For 10 sec., target's Max HP/ MP/ CP -20% Skill Power -10% MP Consumption: 112 Item consumption: Spirit Ore 3 pcs. Casting time: 1.8 sec. Cooldown: 30 sec. (fixed) Skill Duration: 10 sec. Target: character Scope: Effect Range (250) Auto-use available. |
Life Steal (Active: buffs) | Character Level: 42, 76, 83, 88 SP required: 66,000, 4,900,000, 240,000,000, 840,000,000 | For 20 min., increases the Dark Elves' unique ability to steal others' health. Recovers 2% of Max HP after an attack. (Cooldown: 15 sec.) MP Consumption: 58 Item consumption: Spirit Ore (4 pcs.) Casting time: 1 sec. Cooldown: 10 sec. Skill Duration: 20 min. Target: character Scope: single target Auto-use available. |
Modified the existing skills:
— Removed the Cube type skills.
* Due to the removal of the Cubic skills, a new buff skill Life Steal has been added.
* Removed the following skills: Summon Viper Cubic, Summon Vampiric Cubic, Summon Phantom Cubic, Cubic Mastery.
— Modified the Bloody Weapon skill.
* Reduced the total number of skill levels to make the gameplay more streamlined.
* The new Bloody Weapon skill level depends on the current Bloody Weapon level.
* This applies to the following classes: Knight and Rogue (Dark Elf).
Before update | After update | ||
---|---|---|---|
Skill level | Character level | Skill level | Character level |
1 2 3 4 | 20 23 26 28 | 1 | 20 |
5 6 7 8 9 10 11 12 13 14 | 30 31 32 33 34 35 36 37 38 39 | 2 | 30 |
15 16 17 18 19 20 21 22 23 24 | 40 41 42 43 44 45 46 47 48 49 | 3 | 40 |
25 26 27 28 29 30 31 32 33 34 | 50 51 52 53 54 55 56 57 58 59 | 4 | 50 |
35 36 37 38 39 40 41 42 43 44 | 60 61 62 63 64 65 66 67 68 69 | 5 | 60 |
45 46 47 48 49 50 | 70 71 72 73 74 75 | 6 | 70 |
51 52 53 54 | 76 77 78 79 | 7 | 76 |
55 56 57 58 59 | 80 81 82 83 84 | 8 | 80 |
60 61 62 63 64 | 85 86 87 88 89 | 9 | 85 |
65 | 90 | 10 | 90 |
— Modified the Freezing Weapon skill.
* Reduced the total number of skill levels to make the gameplay more streamlined.
* The new Freezing Weapon skill level depends on the current Freezing Weapon level.
* This applies to the following classes: Knight and Rogue (Dark Elf).
Before update | After update | ||
---|---|---|---|
Skill level | Character level | Skill level | Character level |
1 2 3 4 | 30 33 36 38 | 1 | 30 |
5 6 7 8 9 | 40 42 44 46 48 | 2 | 40 |
10 11 12 13 14 15 16 17 18 19 | 50 51 52 53 54 55 56 57 58 59 | 3 | 50 |
20 21 22 23 24 | 60 62 64 66 68 | 4 | 60 |
25 26 27 | 70 72 74 | 5 | 70 |
28 29 | 76 78 | 6 | 76 |
30 31 | 80 82 | 7 | 80 |
32 33 34 | 84 86 88 | 8 | 84 |
35 | 90 | 9 | 90 |
Titan
Modified the existing skills:
— The Titan Champion skill now increases Knockback Atk. Rate by 20%.
— The Zealot skill used by Titans and Grand Khavatari is now considered to be a "skill with fixed cooldown". Some of its effects have been modified.
* The skill will now consume HP instead of MP: 300 / 400 / 500 HP.
* Added an MP Recovery effect that activates when the skill is used. It recovers 80 / 100 / 130 MP at a time.
* Removed the Debuff/ Anomaly Resistance effect.
* Added the Knockback Atk. Rate +3% / +6% / +10% effect.
* Reduced the cooldown of the 3rd (max) level skill: 5 min. → 3 min.
— The Guts skill is now considered to be a "skill with fixed cooldown". Some of its effects have been modified.
* Raised the max level to 7.
* The skill will now consume HP instead of MP: 100 / 150 / 200 / 250 / 300 / 400 / 500.
* Added an MP Recovery effect that activates when the skill is used. It recovers 80 / 100 / 110 / 120 / 130 / 140 / 150 MP at a time.
* Removed the M. Def. increase effect.
— The Frenzy skill is now considered to be a "skill with fixed cooldown". Some of its effects have been modified.
* Raised the max level to 7.
* The skill will now consume HP instead of MP: 100 / 150 / 200 / 250 / 300 / 400 / 500.
* Added an MP Recovery effect that activates when the skill is used. It recovers 80 / 100 / 110 / 120 / 130 / 140 / 150 MP at a time.
— The Life Force Harmony skill now has a "M. Def. +10%" effect that is triggered at 67-100% HP.
— The Rage and Titanic Weapon skill now have the following effects: Max HP +50 / +100 / +150 / +200 / +250, Dagger Resistance -30%.
— Increased the range of the Titanic Sweep skill: 150 → 180.
— Reduced the range of the Full Swing skill: 250 → 200, additionally decreased MP Consumption by about 5%.
— The Orc race passive skill Toughness is now called Orc Resistance.
Death Knight
— Modified some of the skill effects:
* Decreased DP Consumption.
* Decreased skill casting times.
* Decreased skill ranges.
Skill | Level | DP Consumption | Casting time | Range |
---|---|---|---|---|
Hellfire | 1-15 | 200 → 180 | 2 → 1.5 sec. | 400 → 300 |
Burning Field | 1 | 300 → 290 | 3.5 → 2.5 sec. | 400 → 300 |
2 | 250 → 235 | |||
3 | 200 → 180 | |||
Frozen Field | 1 | 300 → 290 | 3.5 → 2.5 sec. | 400 → 300 |
2 | 250 → 235 | |||
3 | 200 → 180 | |||
Lightning Storm | 1 | 300 → 290 | 3.5 → 2.5 sec. | 400 → 300 |
2 | 250 → 235 | |||
3 | 200 → 180 |
— Decreased DP Consumption for the following skills:
Skill name | DP Consumption |
---|---|
Roar of Death | 20 → 10 |
Death Guard | 100 → 70 |
Dark Aura | 150 → 50 |
— Fixed a bug that caused the All Critical Rate value to be too low in the Death Knight's Death Blind skill tooltip: -5 → -50.
— The Flaming Body skill duration has been increased from 5 min. to 20 min.
Common Rogue skills
Added new skills:
Skill | Learning Requirements | Description of the max level |
---|---|---|
★★★ Dark Blow (Active: physical skills) | Classes: - All Rogues Character Level: 76, 83, 86, 88, 90 SP required: 5,700,000 ~ 840,000,000 depending on class/level Lv. 1: Spellbook: Dark Blow Lv. 2, 3, 4, 5: 10,000,000 adena The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. Replaces the following skills: - Power Strike - Mortal Blow - Power Shot - Stun Shot | Shadow attacks the target's vital spots. Skill Power 10,000. Shadow attacks from the side opposite to yours. Critical. MP Consumption: 65 Range: 40 Casting time: 1.5 sec. Cooldown: 5 sec. Target: Enemies Scope: single target Equipment: dagger Auto-use available. |
★★★ Seclusion (Active: buffs) | Classes: - All Rogues Character Level: 76 SP required: 5,700,000 ~ 8,300,000 depending on class/level Spellbook: Seclusion The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | <Skill with fixed cooldown> Grants invisibility for 25 sec. Upon any action except movement the effect is cancelled. Received AoE skill damage -30% Invisibility is not cancelled when hit. <DEX: 75 - 84> With a 50% chance, activates the upgraded skill that grants immunity to invisibility cancellation effects. <DEX: 85 and higher> With a 100% chance, activates the upgraded skill that grants immunity to invisibility cancellation effects. MP Consumption: 50 Item consumption: Spirit Ore (20 pcs.) Cooldown: 3 min. Skill Duration: 25 sec. Target: character Scope: single target Auto-use available. |
★★ Fatal Accuracy (Passive: secondary skills) | Classes: - All Rogues Character Level: 76 SP required: 5,700,000 ~ 19,400,000 depending on the class Required items: Lv. 1: Spellbook: Fatal Accuracy Lv. 2: 20,000,000 adena The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | Improves your dagger mastery enhancing the following skills. <Backstab> Increases Accuracy when attacking a target at the front. <Bluff> Makes an additional attack with 150% power. <Flying Dagger> Increases the skill power and Infection Atk. Rate. |
★★ Shadow Assault (Passive: secondary skills) | Classes: - All Rogues Character Level: 76 SP required: 5,700,000 ~ 8,300,000 depending on the class Required items: Spellbook: Shadow Assault The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | <Skill Upgrading> Shadow Step → Shadow Step: Assault <Enchantment Effect> Increases the Speed debuff. Adds the Silence debuff. |
Modified existing skills and added new ones:
— Increased the Fast Run max level to Lv. 3.
* To learn the skill, you have to spend Spellbook: Fast Run Lv. 3 or Spellbook: Fast Run Lv. 3 (Sealed) and 170,000,000 SP.
Skill | Skill level | Required level | Effect |
---|---|---|---|
Fast Run | 3 | 82 | Speed +40 |
— Increased the Shadow Step max level to Lv. 12.
* Learning the skill costs 10,000,000 adena.
* The higher the Shadow Assault level, the higher the Shadow Step: Assault level.
Skill level | Required level | Effect |
---|---|---|
12 | 90 | <Suppression skill> Teleports behind the target's back. For 10 sec., target's Speed -30% |
— Amended the Clear Movements skill description.
* Added information about the cooldown reset of the new skill Seclusion.
— Changed the level required to learn the Hide skill.
Skill level | Required level before the update | Required level after the update |
---|---|---|
1 | 51 | 50 |
2 | 61 | 60 |
3 | 71 | 70 |
— Added a new passive weapon skill Rogue Weapon Mastery.
* Rogues after the 2nd class change lose their Dagger Mastery skill and get the Rogue Weapon Mastery skill of the same level.
* The skill can be learned only after the 2nd class change. Once the character learns the skill, the Dagger Mastery and Bow Mastery skills that have been learned after the 1st class change are removed.
— Added a new passive armor skill Rogue Armor Mastery.
* Rogues after the 2nd class change lose their Light Armor Mastery skill and get the Rogue Armor Mastery skill of the same level.
* The skill can be learned only after the 2nd class change. Once the character learns the skill, the Light Armor Mastery skill that has been learned after the 1st class change is removed.
— Modified the Focus Power, Focus Chance and Focus Death skill effects so that they can be used simultaneously.
Skill | Skill level | Required level | Effect |
---|---|---|---|
Focus Power | 1 | 78 | Duration: 20 min. Vital Point Critical Attack Damage +30% Consumes 10 Spirit Ore. |
Focus Chance | 1 | 78 | Duration: 20 min. Vital Point Attack Rate +40% Vital Point Critical Attack Rate +40% Consumes 10 Spirit Ore. |
Focus Death | 1 | 78 | Duration: 20 min. Dagger Attack Power +10% Consumes 10 Spirit Ore. |
— Lowered the level required to learn the Backstab skill.
* The level of the current skill has been lowered according to the change.
* Previously obtained skill has been replaced by the new one.
— Rogues after the 3rd class can learn the Rogue Agility skill.
* The character obtains this passive skill automatically after the 3rd class change. The skill effects are determined by the DEX value.
* Whenever skills with invisibility cancellation effects are mentioned, the Detection and Detect Darkness skills are implied.
Skill | Effect |
---|---|
Rogue Agility | Additional effects based on the DEX value. <DEX: 65 - 74> - When using a dagger, P. Atk. +10% - Vital Point Attack Rate +20% <DEX: 75 - 84> - When using a dagger, P. Atk. +20% - Vital Point Attack Rate +30% When the Seclusion skill is used, there is a 50% chance to trigger the Seclusion: Enhancement skill that is immune to invisibility cancellation. <DEX: 85 and higher> - When using a dagger, P. Atk. +30% - Vital Point Attack Rate +40% When the Seclusion skill is used, there is a 100% chance to trigger the Seclusion: Enhancement skill that is immune to invisibility cancellation. |
— Modified the Critical Wound skill.
* The max skill level has been raised to Lv. 5.
* Changed the skill animation.
* Modified the skill's apply rate.
* Decreased the skill duration: 30 → 10 sec.
— Modified the Bluff skill.
* Changed the skill animation.
* Modified the skill's apply rate.
* Increased the duration: 1 → 1.5 sec.
* Added the chance to turn the enemy around to the description: 80%.
— Modified the description of some of the Rogue class skills.
— Fixed a bug that caused the Flying Dagger cooldown to be not displayed on the skill icon if the skill has been enhanced by the Fatal Accuracy skill used by Rogues.
Adventurer
Added new skills:
Skill | Learning Requirements | Description of the max level |
---|---|---|
★★★★ Critical Assault (Active: physical skills) | Character Level: 76 SP required: 8,300,000 Required items: Spellbook: Critical Assault The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. Replaces the following skill: - Deadly Blow | Deals three dagger strikes to the enemy. Attacks the target at the front with 12,000 power. Applies the Critical Blade effect after the attack. <Critical Blade> Duration: 10 sec. Received Vital Point Critical Damage +50% Critical. In PvP attacks up to 3 targets. In PvE attacks up to 3 targets. MP Consumption: 100 Item consumption: Spirit Ore (15 pcs.) Range: 40 Casting time: 1.5 sec. Cooldown: 30 sec. Target: Enemies Scope: Effect Range (150) Equipment: dagger Auto-use available. |
★★★ Reversed Pull (Active: physical skills) | Character Level: 76 SP required: 8,300,000 Required items: Spellbook: Reversed Pull The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | Temporal immunity to Pull effects. Knocks the enemy down if they hit you with a Pull skill. The following skills are considered to be Pull skills: Chain Strike, Mass Chain Strike and Deadly Pull. MP Consumption: 50 Item consumption: Spirit Ore (10 pcs.) Casting time: 0.5 sec. Cooldown: 2 min. Skill Duration: 30 sec. Target: character Scope: single target Equipment: dagger Auto-use available. |
★★ Bluff Mastery (Passive: secondary skills) | Character Level: 80 SP required: 19,400,000 Required items: Spellbook: Rogue Mastery The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | Shock Atk. Rate +10% <Skill Upgrading> Bluff → Bluff: Edge <Enchantment Effect> Increases Stupor Atk. Rate. Increases the chance to turn the enemy around. |
Modified existing skills and added new ones:
— Modified the Mirage skill effect.
* The max skill level has been raised to Lv. 2.
* Learning the Lv. 2 skill costs 50,000,000 adena.
* Added a "Received P. Skill Critical Damage -10%" effect. The skill will now decrease all received attack damage.
* Decreased MP Consumption.
* Decreased the casting time: 2 sec. → 0.5 sec.
* Decreased the skill duration: 2 min. → 1 min.
Skill level | Skill Lv. 2 effect |
---|---|
2 | Duration: 90 sec. Vital Point Attack Rate +20% All received Critical Rate -10% All received Critical Damage -15% |
— Modified the Exciting Adventure skill.
* The skill now consumes 5 Spirit Ore when used.
* Amended the skill's description with the following phrase: Does not stack with Ultimate Evasion.
Wind Rider
Added new skills:
Skill | Learning Requirements | Description of the max level |
---|---|---|
★★★★ Fury Blade (Active: physical skills) | Character Level: 76 SP required: 7,000,000 Required items: Spellbook: Fury Blade The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. Replaces the following skills: - Deadly Blow | Deals four dagger strikes to the enemy. Attacks the target at the front with 9,000 power. Applies the Blade Storm Dance effect after the attack. <Blade Storm Dance> With a 70% chance, interrupts the target's spell casting for 5 sec. Critical. In PvP attacks up to 3 targets. In PvE attacks up to 3 targets. MP Consumption: 100 Item consumption: Spirit Ore (15 pcs.) Range: 40 Casting time: 1.5 sec. Cooldown: 20 sec. Target: Enemies Scope: Effect Range (150) Equipment: dagger Auto-use available. |
★★★ Synchro Freedom (Active: buffs) | Character Level: 76 SP required: 7,000,000 Required items: Spellbook: Synchro Freedom The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | Becomes one with the wind. Suppression Resistance +50% Protects from skills that cancel Speed debuffs. The skill protects from the Exclusion, Deadly Ligament Rupture and Block Wind Walk skills that remove speed increasing buffs. MP Consumption: 50 Item consumption: Spirit Ore (10 pcs.) Casting time: 0.5 sec. Cooldown: 2 min. Skill Duration: 30 sec. Target: character Scope: single target Equipment: dagger Auto-use available. |
★★ Critical Attack Mastery (Passive: secondary skills) | Character Level: 80 SP required: 16,400,000 Required items: Spellbook: Rogue Mastery The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | <Skill Upgrading> Critical Wound → Critical Wound: Focus <Enchantment Effect> Increases the target's received P. Critical Rate. Increases the target's received Critical Damage. Increases the target's received Vital Point Attack Rate. |
Modified the existing skills:
— Modified the Evasion skill.
* The max skill level has been raised to Lv. 2.
* Learning the Lv. 2 skill costs 50,000,000 adena.
* Added a hit counter to the skill description. It shows the number of remaining hits before the skill effect disappears.
Skill level | Required level | Effect |
---|---|---|
1 | 79 | Duration: 60 sec. P. Skill Evasion +50% M. Skill Evasion +50% (Removed after receiving damage 10 times) |
2 | 82 | Duration: 70 sec. P. Skill Evasion +70% M. Skill Evasion +70% (Removed after receiving damage 20 times) Consumes 5 Spirit Ore |
— Modified the Wind Riding skill.
* The skill now consumes 5 Spirit Ore when used.
* Amended the skill's description with the following phrase: Does not stack with Ultimate Evasion.
— The max level of the Critical Damage skill that is used by Plains Walkers and becomes available after the 2nd class change has been increased to Lv. 5.
* Lv. 1: available at Lv. 40.
* Lv. 2: available at Lv. 48.
* Lv. 3: available at Lv. 56.
* Lv. 4: available at Lv. 64.
* Lv. 5: available at Lv. 72.
Ghost Hunter
Added new skills:
Skill | Learning Requirements | Description of the max level |
---|---|---|
★★★★ Mortal Piercing (Active: physical skills) | Character Level: 76 SP required: 5,700,000 Required items: Spellbook: Mortal Piercing The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. Replaces the following skill: - Deadly Blow | Deals two powerful dagger strikes to the enemy. Attacks the target at the front with 15,000 power. Ignores Shield Defense. Successful attack rate 100%. Critical. In PvP attacks up to 3 targets. In PvE attacks up to 3 targets. MP Consumption: 100 Item consumption: Spirit Ore (15 pcs.) Range: 40 Casting time: 1.5 sec. Cooldown: 30 sec. Target: Enemies Scope: Effect Range (150) Equipment: dagger Auto-use available. |
★★★ Ethereal Blood (Active: buffs) | Character Level: 76 SP required: 5,700,000 Required items: Spellbook: Ethereal Blood The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. Replaces the following skills: - Drain HP - Confusion | Splashes Demon's Blood. Max HP +5% With a certain chance, applies the Bloody Nightmare debuff on the target for 10 sec., when hit. <Bloody Nightmare> Max HP -10% P. Def. -5% M. Def. -5% When the Bloody Nightmare effect expires, the Bloody Stigma debuff is applied on enemies around the target for 5 sec. <Blood Stigma> Max HP -30% P. Def. -25% M. Def. -25% MP Consumption: 50 Item consumption: Spirit Ore (10 pcs.) Casting time: 0.5 sec. Cooldown: 2 min. Skill Duration: 15 sec. Target: character Scope: single target Equipment: dagger Auto-use available. |
★★ Backstab Mastery (Passive: secondary skills) | Character Level: 80 SP required: 13,300,000 Required items: Spellbook: Rogue Mastery The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list. | Infection Atk. Rate +20% <Skill Upgrading> Backstab → Backstab: Blood <Enchantment Effect> Increases skill power. With a certain chance, applies a debuff that decreases a target's Max HP when attacking other players. (Cooldown: 10 sec.) |
Modified the existing skills:
— Modified the Counterattack skill.
* The max skill level has been raised to Lv. 2.
* Learning the Lv. 2 skill costs 50,000,000 adena.
Skill level | Required level | Effect |
---|---|---|
1 | 79 | Duration: 40 sec. Reflects 10% of the received damage |
2 | 82 | Duration: 50 sec. Reflects 10% of the received damage Activates Revenge Counterattack. <Revenge Counterattack> Attacks the enemy dealing them damage equal to 200%% of P. Atk. (Cooldown: 10 sec.) Consumes 5 Spirit Ore |
— Modified the Ghost Walking skill.
* The skill now consumes 5 Spirit Ore when used.
* Amended the skill's description with the following phrase: Does not stack with Ultimate Evasion.
— The max level of the Critical Chance skill that is used by Abyss Walkers and becomes available after the 2nd class change has been increased to Lv. 2.
* Lv. 1: available at Lv. 50.
* Lv. 2: available at Lv. 60.
Grand Khavatari
— Modified the effect and the description of the Cacophony of War skill.
* The Stigma of Death skill which decreases the target's HP/CP to 1 is now called Cacophony of War - Inevitability.
* Removed the effect that decreases the character's speed when using the skill.
* Decreased the Skill Cooldown from 6 min. to 5 min.
* Changed the effect that is applied after the skill use if the character doesn't kill anybody for a certain period of time.
Before changes | After changes |
---|---|
Character's HP/CP drops to 1 | A part of the character's HP is decreased |
* changed the number of monsters and bosses that the skill applies to.
* increased the quantity of Spirit Ore required: 20 pcs. → 50 pcs.
— Enhanced the Totem skills.
* The Ogre Nature effect which is applied after using the Ogre Spirit Totem Lv. 2 skill now recovers 40% of Max HP.
* Increased the duration of the Puma Nature/Rabbit Nature buffs that are applied after using the Puma Spirit Totem Lv. 2 and Rabbit Spirit Totem Lv. 2 skills: 5 sec. → 10 sec.
* The effects of Lv. 2 Totem skills have been changed as follows.
Skill name | Skill level | Current effect | Effect changes |
---|---|---|---|
Ogre Spirit Totem | 2 | Max HP +5% Received damage -3% Applies the Ogre Nature buff when used. <Ogre Nature> For 5 sec. reflects 5% of the received damage. | Max HP +10% Received damage -3% Applies the Ogre Nature buff when used. <Ogre Nature> Recovers 40% of Max HP. |
Puma Spirit Totem | 2 | P. Skill Power +5% Applies the Puma Nature buff when used. <Puma Nature> For 5 sec., P. Skill Critical Rate +20% P. Skill Critical Damage +20% | P. Skill Power +5% Fist Weapon Bonus +3% Applies the Puma Nature buff when used. <Puma Nature> For 10 sec. P. Skill Critical Rate +20% P. Skill Critical Damage +20% |
Rabbit Spirit Totem | 2 | Atk. Spd. +10% Speed +10 Applies the Rabbit Nature buff when used. <Rabbit Nature> For 5 sec., Atk. Spd. +25% Speed +20 | Atk. Spd. +10% Speed +10 P. Skill Cooldown -5% Applies the Rabbit Nature buff when used. <Rabbit Nature> For 10 sec. Atk. Spd. +25% Speed +20 P. Skill Cooldown -20% |
— Changed the Force Mastery skill icon.
Old icon | New icon |
---|---|
— Changed the Bison Spirit Totem skill icon.
Old icon | New icon |
---|---|
Doomcryer
— Enhanced the following skills.
* Increased the Blood Bond skill power: 90 → 126.
* Increased the apply rate of the Cold Flames skill's debuff.
— The Chant Of Revenge skill used by Doomcryers no longer consumes Spirit Ore.
Dominator
— Enhanced the following skills.
Skill name | Changes |
---|---|
Flame Burst | Range slightly increased: 50 → 80 |
Enhanced Seal of Silence | Skill Cooldown decreased: 40 sec. → 30 sec. Increased the debuff apply rate. |
Enhanced Seal of Despair | Skill Cooldown decreased: 20 sec. → 15 sec. Increased the debuff apply rate. |
Enhanced Seal of Infection | Skill Cooldown decreased: 20 sec. → 15 sec. Increased the debuff apply rate. |
* Skills marked as 'Enhanced' can be enhanced using the Debuff Master skill.
Maestro
— Modified the skill properties of the Maestro class's Mechanical Hero transformation.
Skill | Spirit Ore Consumption | MP Consumption | Cooldown |
---|---|---|---|
Mechanical Hero | 100 pcs. → 50 pcs. | – | – |
Hero's Swing | 10 pcs. → 1 pc. | 352 → 89 | 20 sec. → 8 sec. |
Hero's Stomp | 10 pcs. → 2 pcs. | – | 8 sec. → 15 sec. |
* Increased the range of the Hero's Swing skill: 150 → 200.
* Added the Mechanical Shock skill that can be used by Maestros in the Mechanical Hero transformation.
Skill | Effect |
---|---|
Mechanical Shock | <Skill with fixed cooldown/ Shock> Attacks nearby enemies with 6774 power. Stuns for 3 sec. Ignores Shield Defense. Critical. Casting time: 3 sec. Cooldown: 30 sec. (fixed) |
— The following skills can now be used while in the Mechanical Hero transformation: Core's Blessing, Opal, Amber and Invocation.
— Fixed a bug that caused combat characteristics to be applied incorrectly when the Maestro's Mechanical Hero skill was used or when basic stats values had exceeded 100.
— Fixed a bug that caused the Mechanical Shock skill icon to be displayed incorrectly when using the Mechanical Hero transformation.
— Fixed a bug that caused the character's animation to be displayed incorrectly when using the Mechanical Hero transformation.
— Corrected the Mechanical Hero skill tooltip to no longer read that it is impossible to use the active skills of equipped items.
Common Wizard skills
— Modified the effects of the following Wizard skills.
Skill | Effect Before Change | Effect After Change (Lv. 15 taken as an example) |
---|---|---|
Flame Explosion | Inflicts magic damage on the enemy with 190 Power. When attacking the enemy affected by Sleep, Sleep is removed and an extra attack is triggered. | Inflicts magic damage on the enemy with 190 Power. Enemies who are debuffed/ anomaly affected take more damage. |
Water Explosion | ||
Thunder Explosion | ||
Void Explosion |
— Added the following effect to the Meteor skill used by Wizards: enemies who are debuffed/ anomaly affected take more damage.
Common Healer skills
— The passive skill Priest's Armor Mastery (Healer class) now decreases Received P. Skill Critical Damage when robes are equipped.
Skill level | Required level | Additional buff |
---|---|---|
10 | 81 | <When robes are equipped> Received P. Skill Critical Damage -2% |
11 | 83 | <When robes are equipped> Received P. Skill Critical Damage -2% |
12 | 85 | <When robes are equipped> Received P. Skill Critical Damage -3% |
13 | 87 | <When robes are equipped> Received P. Skill Critical Damage -3% |
14 | 89 | <When robes are equipped> Received P. Skill Critical Damage -3% |
15 | 90 | <When robes are equipped> Received P. Skill Critical Damage -4% |
— Fixed a bug that caused the Priest's Armor Mastery skill (Healer class) to use the Light Armor increase values for Atk. Spd. and Casting Spd.
— The following skills will now revert to the caster if an enemy or a monster are selected as targets.
Skill name | ||||
---|---|---|---|---|
Cure | Vitalize | Cleanse | Purify | Advanced Cleanse |
Other Skill Changes
— Fixed a bug that stopped the Eva's Saint's Treatment skill cancelling the effect of some knockback skills.
— Fixed a bug that caused the Refined Romantic Gold Chapeau Teleport skill to produce a wrong sound.
— You can now hear a sound effect when you cast Clan Stronghold Effect in the Cruma Tower.
— The cooldown of the Momentum trigger skills has been reduced: 10 → 7 sec.
* Sonic Mastery (Duelist)
* Force Mastery (Grand Khavatari)
* The aforementioned skills have a certain chance to recover Momentum after a physical attack/ physical critical attack/ physical skill use.
* Each of the factors triggers its own cooldown.
— Added a Dragon Slayer Appearance skill that can be learned through Spellbook: Dragon Slayer.
* The Dragon Slayer Appearance skill can be used simultaneously with other transformation skills.
* This skill cannot be used by Kamaels and Death Knights.
Skill | Description |
---|---|
Dragon Slayer Appearance | P. Atk. +200 M. Atk. +200 P. Def. +300 M. Def. +300 Atk. Spd. +30 Casting Spd. +30 Max HP +500 Max MP +500 Attention! Cannot be used simultaneously with Castle Guardian Transformation. Auto-use available. Skill Duration: 5 min. Casting time: 1 sec. Cooldown: 10 min. (fixed) |
— The power of the following damage reflection skills has been reduced.
* Blazing Skin
* Freezing Skin
* Chant of Revenge
Effect Before Change | Effect After Change |
---|---|
Lv. 1: Reflects 10% of the received damage. | Lv. 1: Reflects 3% of the received damage. |
Lv. 2: Reflects 15% of the received damage. | Lv. 2: Reflects 6% of the received damage. |
Lv. 3: Reflects 20% of the received damage. | Lv. 3: Reflects 10% of the received damage. |
* Song of Vengeance
Effect Before Change | Effect After Change |
---|---|
Reflects 20% of the received damage. | Reflects 10% of the received damage. |
— Reflected damage of magical attacks is now determined by the M. Def. value.
— Fixed a bug that caused Shield Defense to affect reflected damage even if no shield was equipped.
— Fixed a bug that prevented the Poisonous Energy triggered effect from affecting the caster when using skills while the Intoxicating Dance skill of Spectral Dancers was active.
— Fixed a bug that prevented a duplicated skill in a shortcut slot from being used after recharging if auto-use was on.
— Modified the casting time of the following skills:
Skill | Changes |
---|---|
Shield of Faith | Casting time: 2.5 sec. → 1.5 sec. |
Eva’s Defense | Casting time: 2 sec. → 1 sec. |
Mana Effect Boost | Casting time: 3 sec. → 1 sec. |
Counter Critical | Casting time: 4 sec. → 1 sec. |
Mystic Immunity | Casting time: 4 sec. → 1 sec. |
Death Guard | Casting time: 2 sec. → 1.5 sec. |
Shillien's Power | Casting time: 4 sec. → 1 sec. |
Flaming Body (Death Knight) | Casting time: 2 sec. → 1.5 sec. |
Prophecy of Victory | Casting time: 2.5 sec. → 1.5 sec. |
Prophecy of Pa'agrio | |
Prophecy of Light | |
Prophecy of Wind | |
Prophecy of Fire | |
Prophecy of Water |
— Modified the Spirit Ore consumption of the following skills.
Skill name | Skill level | Spirit Ore consumption (before the update) | Spirit Ore Consumption (after the update) |
---|---|---|---|
Titanic Weapon | 1 | 10 | 6 |
Wide Swing | 1~2 | 0 | 1 |
3 | 0 | 2 | |
4 | 0 | 3 | |
Guts | 1~6 | 0 | 2 |
7 | 0 | 3 | |
Frenzy | 1~6 | 0 | 2 |
7 | 0 | 3 | |
Over the Body | 1 | 0 | 2 |
Ogre Spirit Totem | 1 | 10 | 5 |
Ogre Spirit Totem | 2 | 20 | 10 |
Puma Spirit Totem | 1 | 10 | 5 |
Puma Spirit Totem | 2 | 20 | 10 |
Rabbit Spirit Totem | 1 | 10 | 5 |
Rabbit Spirit Totem | 2 | 20 | 10 |
Bison Spirit Totem | 1 | 0 | 3 |
Cacophony of War | 1 | 20 | 50 |
Tenacity | 2 | 0 | 1 |
3 | 0 | 2 | |
4 | 0 | 3 | |
Machine Assistance | 1 | 0 | 2 |
Mechanical Masterpiece | 1 | 10 | 5 |
Roar of Death | 1 | 0 | 1 |
2~3 | 0 | 2 | |
4~5 | 0 | 3 | |
Death Guard | 1 | 0 | 3 |
2 | 0 | 5 | |
Dark Aura | 1 | 0 | 3 |
Flaming Body | 1~3 | 0 | 1 |
4~5 | 0 | 3 | |
Devour | 1 | 30 | 20 |
Ultimate Defense | 3 | 0 | 2 |
Angelic Archon | 1~3 | 0 | 1 |
Shield of Faith | 1 | 0 | 5 |
Shield Deflect Magic | 2 | 0 | 1 |
3~4 | 0 | 2 | |
Vengeance | 1 | 0 | 2 |
Shield of Sacrifice | 1~2 | 0 | 1 |
3~5 | 0 | 2 | |
Eva’s Defense | 1~5 | 0 | 2 |
Power of Life | 1 | 20 | 3 |
2 | 20 | 6 | |
Toughness | 1 | 20 | 3 |
2 | 20 | 6 | |
Replenishing Life | 1 | 10 | 1 |
2 | 10 | 2 | |
3 | 10 | 3 | |
4 | 10 | 4 | |
Life Steal | 1 | 10 | 1 |
2 | 10 | 2 | |
3 | 10 | 3 | |
4 | 10 | 4 | |
Shield of Security | 1 | 20 | 10 |
Lunatic Crusher | 1 | 10 | 3 |
Eva's Care | 1 | 20 | 3 |
Shillien's Curse | 1 | 10 | 3 |
Bloody Weapon | 1~2 | 0 | 1 |
3~4 | 0 | 2 | |
5-6 | 0 | 3 | |
7-8 | 0 | 4 | |
9~10 | 0 | 5 | |
Freezing Weapon | 1 | 0 | 1 |
2~3 | 0 | 2 | |
4~5 | 0 | 3 | |
6~7 | 0 | 4 | |
8~9 | 0 | 5 | |
Song of Hunter | 2 | 30 | 10 |
Song of Earth | 2 | 30 | 10 |
Song of Wind | 2 | 30 | 10 |
Dance of Fire | 2 | 30 | 10 |
Dance of Warrior | 2 | 30 | 10 |
Dance of Fury | 2 | 30 | 10 |
Dragon Strike | 1~2 | 100 | 50 |
Elemental Wind | 1 | 10 | 3 |
2 | 10 | 5 | |
Time Burst | 1 | 0 | 2 |
2 | 0 | 3 | |
Mana Effect Boost | 1~5 | 0 | 1 |
6~9 | 0 | 2 | |
Tranquillity | 1 | 100 | 50 |
Sensation | 1 | 100 | 50 |
Salvation | 1 | 100 | 50 |
Balanced Body | 1 | 3 | 5 |
Advanced Cleanse | 1 | 10 | 3 |
Exclusion | 1 | 100 | 50 |
Eva's Nocturne | 1 | 40 | 20 |
Treatment | 1 | 2 | 5 |
Shillien's Power | 1 | 5 | 6 |
Vampiric Rage | 1 | 10 | 1 |
2 | 10 | 2 | |
3 | 10 | 3 | |
4 | 10 | 5 | |
Dark Disruption | 1 | 100 | 50 |
Duress | 1 | 10 | 3 |
2 | 10 | 4 | |
3 | 10 | 5 | |
Nemesis | 1 | 0 | 5 |
Counter Critical | 1 | 20 | 7 |
2 | 20 | 10 | |
Mystic Immunity | 1 | 0 | 6 |
2 | 0 | 8 | |
3 | 0 | 10 | |
Pa'agrio's Touch | 1 | 100 | 50 |
Pa'agrio's Immunity | 2 | 6 | 8 |
3 | 6 | 10 | |
Team Building | 1 | 500 | 50 |
Chant of Vampire | 1 | 6 | 1 |
2 | 6 | 2 | |
3 | 6 | 3 | |
4 | 6 | 5 | |
Chant of Spirit | 1 | 6 | 5 |
Prophecy of Light | 1 | 20 | 3 |
2 | 20 | 6 | |
Prophecy of Victory | 1 | 20 | 3 |
2 | 20 | 6 | |
Prophecy of Water | 1 | 20 | 3 |
2 | 20 | 6 | |
Prophecy of Wind | 1 | 20 | 3 |
2 | 20 | 6 | |
Prophecy of Fire | 1 | 20 | 3 |
2 | 20 | 6 | |
Prophecy of Pa'agrio | 1 | 20 | 3 |
2 | 20 | 6 | |
Meteor | 1 | 100 | 50 |
Body of Avatar | 6 | 6 | 0 |
Attack Prowess | 1~3 | 10 | 0 |
Defense Prowess | 1~3 | 10 | 0 |
Blessed Body | 1~6 | 6 | 0 |
Blessed Soul | 1~6 | 6 | 0 |
Battlefield Glory | 1~3 | 10 | 0 |
Hard Skin | 1~3 | 10 | 0 |
Pa'agrio's Vision | 1~3 | 6 | 0 |
Pa'agrio's Haste | 1~2 | 6 | 0 |
Pa'agrio's Glory | 1~3 | 6 | 0 |
Pa'agrio's Protection | 1~3 | 6 | 0 |
Pa'agrio's Fist | 1 | 6 | 0 |
Chant of Battle | 1~2 | 6 | 0 |
Chant of Protection | 1 | 6 | 0 |
— Added the "Skill Cooldown +10%" effect to the Furious Frost skill debuff which is triggered with a certain chance after a Frost Lord's Weapon attack.
Weapon that is triggering <Furious Frost> | |||
---|---|---|---|
Frost Lord's Sword | Frost Lord's Axe | Frost Lord's Dagger | Frost Lord's Rapier |
— The Exclusion skill used by Eva's Saints now has a "Skill Cooldown +5%" effect.
— The level of the Detection skill which has the Cancel Hide effect has been increased to Lv. 2.
Skill | Level | Learning Requirements | Classes |
---|---|---|---|
Detection | 2 | 3rd Class Lv. 85+ Price: 10,000,000 adena | All classes except Sagittarius, Moonlight Sentinel, Ghost Sentinel and Trickster |
* The skill range of Detect Darkness used by Archer is wider than that of Detection Lv. 2.
— Added an invisibility detection range to the description of the Archer class's Detect Darkness skill: "Detects invisible enemies in the range of 1000 around you".
— Added a new passive skill Acrobatic Body to the Rogue / Archer classes.
* Rogues/Archers after the 2nd class change lose their Emergency Rescue skill and get the Acrobatic Body skill of the same level.
* The skill can be learned only after the 2nd class change. Once the character learns the skill, the Emergency Rescue skill that has been learned after the 1st class change is removed.
— Changed the icons of some skills.
— Corrected the descriptions of some skills.
— Reduced the amount of SP required to learn the Improved Weapon skill (Artisan class).
— Reduced the amount of SP required to learn the Empowered Divinity, Double Shot and Stun Shot skills (Phantom Ranger class).
— Updated the information about the Shillien's Power - Burst trigger in the Shillien's Power skill description.
— Changed the placement of the Shillien's Power - Burst skill from in the buff lines: "Special Buffs 1" → "Special Buffs 2".
— Fixed a bug that triggered an extra Soul Strike attack when a Soul Hound character used a weapon other than a rapier.
— Fixed a bug that caused the P./ M. Atk. decrease effect to be displayed with a plus sign in the description of the Flaming Stockings active skill Flame Weakness. Additionally, a line break was added before the M. Accuracy value.
— Triggered skill cooldowns that are shorter than 15 min. are reset when teleporting to the 3v3 Olympiad.
— Reduced the cooldown of the Shillien's Power skill: 60 sec. → 10 sec. It is now the same as the cooldown of other buffs.
— From now on Kai the Cat servitor will only use his skills automatically if he doesn't have a Personal Damage Shield buff applied to him.
Items
Growth Rune Lv. 11-15
— The Growth Rune max level has been increased to 15.
* To obtain a Lv. 15 rune you need to compound Growth Rune and Growth Rune Fragment.
* Rune compounding fee — 0 adena.
Slot 1 | Slot 2 | Probability | Success | Failure |
---|---|---|---|---|
Growth Rune Lv. 10 | Growth Rune Fragment | 20% | Growth Rune Lv. 11 | Growth Rune Lv. 6 |
Growth Rune Lv. 11 | Growth Rune Fragment | 30% | Growth Rune Lv. 12 | Growth Rune Lv. 11 |
Growth Rune Lv. 12 | Growth Rune Fragment | 20% | Growth Rune Lv. 13 | Growth Rune Lv. 11 |
Growth Rune Lv. 13 | Growth Rune Fragment | 15% | Growth Rune Lv. 14 | Growth Rune Lv. 11 |
Growth Rune Lv. 14 | Growth Rune Fragment | 10% | Growth Rune Lv. 15 | Growth Rune Lv. 11 |
* The effects of Growth Runes Lv. 11-15 are as follows.
Rune level | Acquired XP/ SP | P. Def. | M. Def. | P. Atk. | M. Atk. |
---|---|---|---|---|---|
11 | Acquired XP/ SP +11% | P. Def. +120 | M. Def. +120 | P. Atk. +120 | M. Atk. +120 |
12 | Acquired XP/ SP +12% | P. Def. +150 | M. Def. +150 | P. Atk. +150 | M. Atk. +150 |
13 | Acquired XP/ SP +13% | P. Def. +180 | M. Def. +180 | P. Atk. +180 | M. Atk. +180 |
14 | Acquired XP/ SP +14% | P. Def. +210 | M. Def. +210 | P. Atk. +210 | M. Atk. +210 |
15 | Acquired XP/ SP +15% | P. Def. +240 | M. Def. +240 | P. Atk. +240 | M. Atk. +240 |
New Jewel Beryl
— Added a new jewel called Beryl.
Name | Description |
---|---|
Beryl Lv. 1 | <Properties> P. Atk. +30 M. Atk. +30 P. Def. +50 M. Def. +50 Effects of two identical jewels do not stack, the higher-level jewel takes precedence. |
Beryl Lv. 2 | <Properties> P. Atk. +100 M. Atk. +100 P. Def. +125 M. Def. +125 Effects of two identical jewels do not stack, the higher-level jewel takes precedence. |
Beryl Lv. 3 | <Properties> P. Atk. +175 M. Atk. +175 P. Def. +245 M. Def. +245 Effects of two identical jewels do not stack, the higher-level jewel takes precedence. |
Beryl Lv. 4 | <Properties> P. Atk. +250 M. Atk. +250 P. Def. +365 M. Def. +365 Effects of two identical jewels do not stack, the higher-level jewel takes precedence. |
Beryl Lv. 5 | <Properties> P. Atk. +330 M. Atk. +330 P. Def. +495 M. Def. +495 Effects of two identical jewels do not stack, the higher-level jewel takes precedence. |
Beryl Lv. 6 | <Properties> P. Atk. +410 M. Atk. +410 P. Def. +625 M. Def. +625 <Beryl - Barrier> When receiving damage, for 10 sec. creates a barrier that absorbs 3000 damage. (Cooldown: 60 sec.) Effects of two identical jewels do not stack, the higher-level jewel takes precedence. |
Beryl Lv. 7 | <Properties> P. Atk. +490 M. Atk. +490 P. Def. +765 M. Def. +765 <Beryl - Barrier> When receiving damage, for 10 sec. creates a barrier that absorbs 4000 damage. (Cooldown: 60 sec.) Effects of two identical jewels do not stack, the higher-level jewel takes precedence. |
Beryl Lv. 8 | <Properties> P. Atk. +570 M. Atk. +570 P. Def. +905 M. Def. +905 <Beryl - Barrier> When receiving damage, for 10 sec. creates a barrier that absorbs 5000 damage. (Cooldown: 60 sec.) Effects of two identical jewels do not stack, the higher-level jewel takes precedence. |
— If you compound 2 jewels of the same level successfully, you may get a higher-level jewel.
Slot 1 | Slot 2 | Probability | Success | Failure |
---|---|---|---|---|
Beryl Lv. 1 | Beryl Lv. 1 | 65% | Beryl Lv. 2 | Beryl Lv. 1 |
Beryl Lv. 2 | Beryl Lv. 2 | 40% | Beryl Lv. 3 | Beryl Lv. 2 |
Beryl Lv. 3 | Beryl Lv. 3 | 35% | Beryl Lv. 4 | Beryl Lv. 3 |
Beryl Lv. 4 | Beryl Lv. 4 | 30% | Beryl Lv. 5 | Beryl Lv. 4 |
Beryl Lv. 5 | Beryl Lv. 5 | 25% | Beryl Lv. 6 | Beryl Lv. 5 |
Beryl Lv. 6 | Beryl Lv. 6 | 20% | Beryl Lv. 7 | Beryl Lv. 6 |
Beryl Lv. 7 | Beryl Lv. 7 | 15% | Beryl Lv. 8 | Beryl Lv. 7 |
Beleth's Soul Eater
— Beleth's Soul Eater is a new weapon that has its stats increase as the character levels up.
Character level | P. Atk. | M. Atk. |
---|---|---|
0 – 59 | 245 | 212 |
60 – 69 | 246 | 216 |
70 – 79 | 247 | 222 |
80 | 249 | 232 |
81 | 250 | 234 |
82 | 251 | 236 |
83 | 252 | 238 |
84 | 253 | 240 |
85 | 255 | 245 |
86 | 256 | 249 |
87 | 257 | 253 |
88 | 258 | 257 |
89 | 259 | 261 |
90 | 261 | 269 |
91 | 262 | 274 |
92 | 263 | 279 |
93 | 264 | 284 |
94 | 265 | 289 |
95 | 267 | 294 |
96 | 268 | 300 |
97 | 269 | 304 |
98 | 270 | 308 |
99 | 271 | 312 |
— The higher the enchant value of Beleth's Soul Eater, the stronger the additional stats of the weapon, its Skill Power and skill trigger rate.
Enchant value | Beleth's Killing Thunder | Stat increase | ||||||
---|---|---|---|---|---|---|---|---|
Basic attack | When using physical skills | When using magic skills | ||||||
Power | Trigger rate | Power | Trigger rate | Power | Trigger rate | INT | MEN | |
0 | 113 | 1% | 113 | 1% | 67 | 1% | – | – |
1 | 115 | 1% | 115 | 1% | 69 | 1% | – | – |
2 | 117 | 1% | 117 | 1% | 70 | 1% | – | – |
3 | 119 | 1% | 119 | 1% | 71 | 1% | – | – |
4 | 123 | 1% | 123 | 1% | 73 | 1% | – | – |
5 | 127 | 2% | 127 | 4% | 76 | 4% | 1 | 1 |
6 | 132 | 4% | 132 | 7% | 79 | 7% | 2 | 2 |
7 | 136 | 6% | 136 | 10% | 81 | 10% | 3 | 3 |
8 | 140 | 8% | 140 | 13% | 84 | 13% | 4 | 4 |
9 | 145 | 10% | 145 | 16% | 87 | 16% | 5 | 5 |
10 | 149 | 12% | 149 | 20% | 89 | 20% | 6 | 6 |
Enchant value | Beleth's Mighty Killing Thunder | |||||
---|---|---|---|---|---|---|
Basic attack | When using physical skills | When using magic skills | ||||
Power | Trigger rate | Power | Trigger rate | Power | Trigger rate | |
0 | – | – | – | – | – | – |
1 | – | – | – | – | – | – |
2 | – | – | – | – | – | – |
3 | – | – | – | – | – | – |
4 | – | – | – | – | – | – |
5 | 191 | 1% | 191 | 1% | 114 | 1% |
6 | 198 | 1% | 198 | 1% | 118 | 1% |
7 | 204 | 1% | 204 | 2% | 122 | 2% |
8 | 211 | 2% | 211 | 3% | 126 | 3% |
9 | 217 | 2% | 217 | 4% | 130 | 4% |
10 | 224 | 3% | 224 | 5% | 134 | 5% |
Beleth' Ring
— Added a new accessory.
— The success rate of enchanting the Beleth' Ring and available enchant effects are as follows.
Enchant value | 0 | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|---|
Enchant success rate | – | 100% | 50% | 40% | 30% | 20% |
Max MP | 22 | 32 | 40 | 60 | 85 | 100 |
Sleep Atk. Rate and Resistance | 15% | 20% | 25% | 25% | 25% | 25% |
Hold Atk. Rate and Resistance | 15% | 20% | 25% | 25% | 25% | 25% |
Paralysis Atk. Rate and Resistance | 10% | 15% | 20% | 20% | 20% | 20% |
HP/ MP Recovery Rate | 1 | 1 | 1 | 2 | 2 | 3 |
Soulshot/ Spiritshot Damage | 2% | 3% | 6% | 12% | 15% | 20% |
All received Critical Damage | – | – | -10% | -13% | -16% | -20% |
All skill cooldown | – | – | – | -3% | -5% | -10% |
— After enchanting the Beleth' Ring to +5 a trigger skill Beleth' Power becomes available.
* The Beleth's Power skill effects.
Skill name | Trigger rate | Duration | Received skill damage | Cooldown |
---|---|---|---|---|
Beleth' Power | 50% | 30 sec. | -10% | 5 min. (fixed) |
Boss Dolls
— Raised the max level of boss dolls to Lv. 5.
* Compounding two identical dolls of the same level may result in a higher-level doll.
* The chance to increase the level by compounding is as follows: Lv. 3 > Lv. 4 (50%), Lv. 4 > Lv. 5 (30%).
* Lv. 4-5 dolls have the following effects.
Doll | Level | Effect |
---|---|---|
Baium Doll | 4 | Skill Cooldown -4% P. Def. +18% M. Def. +18% Silence Resistance +45% Fear Resistance +45% Paralysis Resistance +25% Knockback Resistance +25% Pull Resistance +27% Shock Resistance +10% |
5 | Skill Cooldown -4% P. Def. +21% M. Def. +21% Silence Resistance +45% Fear Resistance +45% Paralysis Resistance +25% Knockback Resistance +25% Pull Resistance +30% Shock Resistance +15% | |
Queen Ant Doll | 4 | P. Atk. +15% P. Critical Damage +12% P. Skill Critical Damage +12% Max HP +17% |
5 | P. Atk. +18% P. Critical Damage +15% P. Skill Critical Damage +15% Max HP +20% | |
Orfen Doll | 4 | M. Atk. +20% M. Skill Critical Damage +12% Max MP +17% Melee Weapon Resistance +1% |
5 | M. Atk. +25% M. Skill Critical Damage +15% Max MP +20% Melee Weapon Resistance +2% | |
Zaken Doll | 4 | Skill Critical Rate +70 Recovery Potions' Effect +110 Skill Critical Damage +300 Vampiric Rage +3% (applied with a certain chance) |
5 | Skill Critical Rate +80 Recovery Potions' Effect +150 Skill Critical Damage +300 Vampiric Rage +3% (applied with a certain chance) | |
Core Doll | 4 | Received Skill Critical Damage -17% Received Skill Critical Rate -10% Shock Resistance +35% Sleep Resistance +35% Knockback Resistance +20% Paralysis Resistance +10% |
5 | Received Skill Critical Damage -20% Received Skill Critical Rate -12% Shock Resistance +35% Sleep Resistance +35% Knockback Resistance +20% Paralysis Resistance +20% | |
Frintezza Doll | 4 | STR, INT +2 DEX, WIT +3 CON, MEN +2 Skill Power +6% Atk. Spd. +110 Casting Spd. +110 Speed +5 |
5 | STR, INT +3 DEX, WIT +3 CON, MEN +3 Skill Power +8% Atk. Spd. +120 Casting Spd. +120 Speed +5 |
Antharas Doll
— Added a new boss doll, the Antharas Doll.
* Antharas Doll has the following properties.
Name | Effect |
---|---|
Antharas Doll Lv. 1 | CON +1 MEN +1 All received damage -2% Knockback Resistance +5% Shock Resistance +5% Pull Resistance +5% Soulshot Damage Resistance +2% Spiritshot Damage Resistance +2% |
Antharas Doll Lv. 2 | CON +2 MEN +2 All received damage -5% Knockback Resistance +10% Shock Resistance +10% Pull Resistance +10% Soulshot Damage Resistance +3% Spiritshot Damage Resistance +3% |
Antharas Doll Lv. 3 | CON +3 MEN +3 All received damage -10% Knockback Resistance +20% Shock Resistance +20% Pull Resistance +20% Soulshot Damage Resistance +10% Spiritshot Damage Resistance +10% |
Antharas Doll Lv. 4 | CON+4 MEN+4 All received damage -12% Knockback Resistance +25% Shock Resistance +25% Pull Resistance +25% Soulshot Damage Resistance +12% Spiritshot Damage Resistance +10% Imprisonment Resistance +10% |
Antharas Doll Lv. 5 | CON +5 MEN +5 All received damage -15% Knockback Resistance +25% Shock Resistance +25% Pull Resistance +25% Soulshot Damage Resistance +15% Spiritshot Damage Resistance +15% Imprisonment Resistance +20% |
Frost Lord's Weapon
— Increased P./ M. Atk. of the Frost Lord's Weapons.
Item name | P. Atk. | M. Atk. |
---|---|---|
Frost Lord's Sword | 279 | 151 |
Frost Lord's Axe | 279 | 151 |
Frost Lord's Dagger | 245 | 151 |
Frost Lord's Rapier | 266 | 184 |
Frost Lord's Spear | 279 | 151 |
Frost Lord's Two-handed Sword | 340 | 151 |
Frost Lord's Ancient Sword | 309 | 151 |
Frost Lord's Blade Fists | 340 | 151 |
Frost Lord's Dual Swords | 340 | 151 |
Frost Lord's Magic Blunt Weapon | 222 | 204 |
Frost Lord's Staff | 270 | 224 |
Frost Lord's Bow | 634 | 166 |
Frost Lord's Pistols | 634 | 166 |
— The effects of trigger skills have also been modified.
Active skill | Item name | Enchant value | Effect | Notes |
---|---|---|---|---|
Furious Frost | Frost Lord's Sword Frost Lord's Axe Frost Lord's Dagger Frost Lord's Rapier | 0 | Atk. Spd. -30%, Casting Spd. -30%, P. Atk. -20% M. Atk. -20% | – |
1 | ||||
2 | ||||
3 | ||||
4 | ||||
5 | Atk. Spd. -40%, Casting Spd. -40%, P. Atk. -25% M. Atk. -25% | |||
6 | ||||
7 | ||||
8 | Atk. Spd. -50%, Casting Spd. -50%, P. Atk. -30% M. Atk. -30% | |||
9 | ||||
10 | ||||
Absolute Zero | Frost Lord's Spear Frost Lord's Two-handed Sword Frost Lord's Ancient Sword Frost Lord's Dual Swords Frost Lord's Blade Fists | 0 | Holds the target, their All Weapon Resistance -20% | Removed the PvP/PvE separation |
1 | ||||
2 | ||||
3 | ||||
4 | ||||
5 | Holds the target, their All Weapon Resistance -25% | |||
6 | ||||
7 | ||||
8 | Holds the target, their All Weapon Resistance -30% | |||
9 | ||||
10 | ||||
Stay Frozen | Frost Lord's Magic Blunt Weapon Frost Lord's Staff Frost Lord's Bow Frost Lord's Pistols | 0 | Blocks Escape: Village, target P. Def. -20%, target M. Def. -20% | – |
1 | ||||
2 | ||||
3 | ||||
4 | ||||
5 | Blocks Escape: Village, target P. Def. -25%, target M. Def. -25% | |||
6 | ||||
7 | ||||
8 | Blocks Escape: Village, target P. Def. -30%, target M. Def. -30% | |||
9 | ||||
10 |
Other Item Changes
— Sealed exchangeable items can now be transferred within the account.
— Corrected the information in the Agathion Bracelet Lv. 3 item description about the items required for compounding and the item that can be obtained as a result of compounding.
— Fixed a bug that caused an incorrect notification to be displayed when rare accessories enchanted to +1 or higher were enchanted using the Scroll: Enchant Rare Accessories.
— Modified the description of the items that change the character's title.
* Expanded the description of the /resetname command.
* When you enter the /resetname command, the color of your current title is reset. To select a new title color, you will have to use a new color changing item.
Old description | New description |
---|---|
Use the '/ resetname' command to return to the default color. The title disappears after joining the clan of Lv. 3 or lower. | Note! /resetname Returns to the default color, a special item is required. The title disappears if you join a clan of Lv. 3 or lower. |
— The description of the Piglet-Bank Lv. 1-5 item will now include information about all of the contents.
— Modified the effects and the skill description of the Stockings of Protection special armor.
* Changed the skill name: Arcane Shield Defense → Defense Shield.
* The effect that decreased damage by consuming MP has been replaced with a shield effect that absorbs some damage.
Enchant value | Defense Shield | |||
---|---|---|---|---|
Trigger rate when receiving damage | Shield durability | Duration | Cooldown | |
0 | 2% | 3,000 | 5 sec. | 15 sec. |
1 | 2% | 3,500 | 5 sec. | 15 sec. |
2 | 2% | 4,000 | 5 sec. | 15 sec. |
3 | 2% | 4,500 | 5 sec. | 15 sec. |
4 | 2% | 5,000 | 5 sec. | 15 sec. |
5 | 4% | 6,000 | 5 sec. | 15 sec. |
6 | 6% | 7,000 | 5 sec. | 15 sec. |
7 | 8% | 8,000 | 5 sec. | 15 sec. |
8 | 10% | 9,000 | 5 sec. | 15 sec. |
9 | 10% | 10,000 | 5 sec. | 15 sec. |
10 | 10% | 11,000 | 5 sec. | 15 sec. |
— Dye Lv. 0 can now be bought at a grocery shop.
* Holly in Aden.
* Helvetia in Giran.
* Liesel in Goddard.
Item | Grocery shop price (tax not included) |
---|---|
STR Dye (Lv. 0) | 12,000,000 adena |
CON Dye (Lv. 0) | 12,000,000 adena |
DEX Dye (Lv. 0) | 12,000,000 adena |
INT Dye (Lv. 0) | 12,000,000 adena |
MEN Dye (Lv. 0) | 12,000,000 adena |
WIT Dye (Lv. 0) | 12,000,000 adena |
— Corrected the skill description in the Spellbook: Golden Stone description.
— Increased P. Atk. and M. Atk. when equipping your pet with the following purge weapons.
* Berserker's Sword: P. Atk. 371 → 412 / M. Atk. 126 → 137.
* Sel Mahum Sniper: P. Atk. 371 → 412 / M. Atk. 126 → 137
* Turek Orc Prefect's Dual Swords: P. Atk. 371 → 412 / M. Atk. 126 → 137
* Butcher's Long Sword: P. Atk. 371 → 412 / M. Atk. 126 → 137
— The descriptions of the following items have been changed to properly reflect the effects of the associated skills: Scroll: Focus Power, Scroll: Focus Chance and Scroll: Focus Death.
Missions
New missions
— Added a new One-time Mission.
Mission | Requirements | Rewards |
---|---|---|
Reach Level 92 | One-time mission. A reward is given when the character reaches Lv. 92. | - Scroll: Boost Attack (36 pcs.) - Scroll: Boost Defense (36 pcs.) - XP Growth Scroll (36 pcs.) - Berserker's Scroll (7 pcs.) - Lv. 92 Achievement Reward Box (1 pc.) |
* Lv. 92 Achievement Reward Box contains Special Color Title (5 pcs.).
— Added a new Daily Mission.
* The timer is reset at 6:30 a.m.
Mission | Requirements | Rewards |
---|---|---|
Monster Purge | Get the Purge reward once. Level: 65+ | - Aden Purge Crystal (1 pc.) |
— Added 3 new Daily missions to the Forgotten Primeval Garden world session zone.
Mission | Requirements | Rewards |
---|---|---|
Forgotten Primeval Garden I | Kill 100 Swift Hunter monsters. Level: 76+ | - Talisman of Speed Pack (1 pc.) |
Forgotten Primeval Garden II | Kill 300 Swift Hunter monsters. Level: 76+ | - Talisman of Speed Pack (2 pcs.) |
Forgotten Primeval Garden III | Kill 1000 Swift Hunter monsters. Level: 76+ | - Enhanced Talisman of Speed Pack (4 pcs.) |
* The following items can be obtained from the Enhanced Talisman of Speed Pack.
Available items | |||
---|---|---|---|
+6 Talisman of Speed | +5 Talisman of Speed | +4 Talisman of Speed | Talisman of Speed |
Mission changes
— Changed the reward for completing the Hunt in Transcendent Instance Zones daily mission.
Requirements | Modified reward |
---|---|
Kill 300 monsters in transcendent instance zones. Level: 40+ | - Sayha's Cookie: 3 pcs. → 70 pcs. - Soulshot Ticket: 10 pcs. - same as before - Spirit Ore: 50 pcs. → 300 pcs. |
— The Battle with Frintezza can now be found in the Hunting tab. It also has a new reward.
Requirements | Modified reward |
---|---|
A reward is given for defeating Scarlet van Halisha during a command channel raid on Frintezza (no clan needed). Level: 76+ | - Clan XP: 500 - same as before - Soulshot Ticket: 20 pcs. - same as before - Spirit Ore: 200 pcs. - same as before - Grace Potion: 300 pcs. - the new reward (Grace Potion is removed during the scheduled maintenance on Tuesdays) |
— It is now possible to complete missions on the world server as well:
* Missions that can only be completed on the world server are marked with a blue word "world" in the mission window.
* The quest reward can only be received after coming back to the main server, however.
— Changed the monster levels associated with the Daily Hunting missions.
* increased the acceptable level gap for completing the mission: monsters whose level is lower than the character's for more than 10 → 15 levels do not count.
Mission name | Conditions |
---|---|
Daily Hunting I-V (Lv. 20-40) | Character level 21-40 |
Daily Hunting I-V (Lv. 41-50) | Character level 41-50 |
Daily Hunting I-V (Lv. 51-60) | Character level 51-61 |
Daily Hunting I-V (Lv. 61-70) | Character level 61-70 |
Daily Hunting I-V (Lv. 71-75) | Character level 71-75 |
Daily Hunting I-V (Lv. 76+) | Character level 76+ |
Patterns and Hidden Power
— Added a new system called Patterns and Hidden Power.
* Click on the Patterns and Hidden Power icon in inventory (to the right of the left bracelet) to open a special UI.
* You can apply up to 4 patterns.
* To open the 4th slot you need to learn the Expanded Potential of Dyes skill. It can only be learned by characters who have reached Lv. 76 and undergone the 3rd class change. A Pattern Slot Expansion Ticket is also needed (the ticket is not yet available in the game).
* It is possible to remove patterns and extract dyes after paying an adena fee.
— Added STR/ CON/ DEX/ INT/ MEN/ WIT Dyes Lv. 0-20.
* Depending on their level, the new dyes can increase stats up to +5. The correlation between stat increase and the dye levels is shown below.
Level | STR Dye <STR> | INT Dye <INT> | DEX Dye <DEX> | WIT Dye <WIT> | CON Dye <CON> | MEN Dye <MEN> |
---|---|---|---|---|---|---|
0 | +1 | +1 | +1 | +1 | +1 | +1 |
1 | +2 | +2 | +2 | +2 | +2 | +2 |
2 | +3 | +3 | +3 | +3 | +3 | +3 |
3-10 | +4 | +4 | +4 | +4 | +4 | +4 |
11-20 | +5 | +5 | +5 | +5 | +5 | +5 |
* Starting from Lv. 3, each dye grants the following additional effects.
Level | STR Dye | INT Dye | DEX Dye | WIT Dye | CON Dye | MEN Dye |
---|---|---|---|---|---|---|
P. Atk. | M. Atk. | Received P. Skill Critical Rate | Received M. Skill Damage | P. Def. | M. Def. | |
3 | 25 | 25 | -0.4% | -0.4% | 32 | 37 |
4 | 50 | 50 | -0.8% | -0.8% | 65 | 75 |
5 | 75 | 75 | -1.2% | -1.2% | 97 | 112 |
6 | 100 | 100 | -1.6% | -1.6% | 130 | 150 |
7 | 125 | 125 | -2.0% | -2.0% | 162 | 187 |
8 | 150 | 150 | -2.4% | -2.4% | 195 | 225 |
9 | 175 | 175 | -2.8% | -2.8% | 227 | 262 |
10 | 200 | 200 | -3.2% | -3.2% | 260 | 300 |
11 | 225 | 225 | -3.6% | -3.6% | 292 | 337 |
12 | 250 | 250 | -4.0% | -4.0% | 325 | 375 |
13 | 275 | 275 | -4.4% | -4.4% | 357 | 412 |
14 | 300 | 300 | -4.8% | -4.8% | 390 | 450 |
15 | 325 | 325 | -5.2% | -5.2% | 422 | 487 |
16 | 350 | 350 | -5.6% | -5.6% | 455 | 525 |
17 | 375 | 375 | -6.0% | -6.0% | 487 | 562 |
18 | 400 | 400 | -6.4% | -6.4% | 520 | 600 |
19 | 425 | 425 | -6.8% | -6.8% | 552 | 637 |
20 | 450 | 450 | -7.2% | -7.2% | 585 | 675 |
* If you apply several patterns of the same type and they grant additional effects not only to the main but to other stats as well, the enhancement values of these additional effects do not stack.
* For instance, if you apply 2 patterns with the STR Dye Lv. 4, you will get the following stat increase: STR +8, P. Atk. +50 (not P. Atk. +100).
* Starting from Lv. 16, it is possible to add one more effect to a dye.
Level | STR Dye | INT Dye | DEX Dye | WIT Dye | CON Dye | MEN Dye |
---|---|---|---|---|---|---|
P. Skill Critical Rate | M. Skill Critical Rate | Soulshot damage | Spiritshot damage | Received P. Skill Damage | Received M. Skill Damage | |
16 | 0.5% | 0.5% | 1.0% | 1.0% | -1.0% | -1.0% |
17 | 1.0% | 1.0% | 1.5% | 1.5% | -1.5% | -1.5% |
18 | 1.5% | 1.5% | 2.0% | 2.0% | -2.0% | -2.0% |
19 | 2.0% | 2.0% | 3.0% | 3.0% | -3.0% | -3.0% |
20 | 3.0% | 3.0% | 4.0% | 4.0% | -5.0% | -5.0% |
— The new dyes can be compounded up to Lv. 20. Patterns (Hidden Power slots) can be enhanced by using the Enhance Pattern button in the right upper corner of the Patterns and Hidden Power UI.
* The level of a pattern can be increased by using Dye Powder and paying some adena.
— After applying a pattern, it is possible to raise the Hidden Power level (slot level) using the Enhance Pattern button in the right upper corner of the Patterns and Hidden Power UI.
Dye and pattern level | Required materials | Cost to enhance patterns (adena) | Dye compound fee (adena) |
---|---|---|---|
0-10 | Dye Powder 1 pc. | 300,000 | 600,000 |
11-19 | Enhanced Dye Powder 1 pc. | 500,000 | 1,000,000 |
— You can click on the pattern slot in the Patterns and Hidden Power UI and enhance the Hidden Power features (slot features).
* There are 16 Hidden Power effects (slot effects), each of them can be enhanced to Lv. 1-20.
* Every slot has its own number of effects that can be changed at any time (except for when the character is in a world zone).
* The Hidden Power (slot) effects can be enhanced regardless of whether the pattern is applied or not. However, the max level of Hidden Power (slot) that can be used depends on the level of the applied pattern.
Hidden Power slot | Effects that can be chosen at any time | Max level value (Lv. 20) |
---|---|---|
1st slot | P./ M. Atk. | 2000 |
P./ M. Def. | 2000 | |
Atk. Spd./ Casting Spd. | 400 | |
2nd slot | PvE skill damage bonus | 12% |
Received PvE skill damage | -12% | |
PvP skill damage bonus | 12% | |
Received PvE skill damage | -12% | |
3rd slot | Skill Critical Damage | 12% |
Skill Critical Rate | 12% | |
Received Skill Critical Damage | -12% | |
Received Skill Critical Rate | 8% | |
4th slot | Soulshot/ Spiritshot damage | 24% |
Soulshot/ Spiritshot Damage Resistance | 12% | |
Damage decrease | -2000 | |
Damage decrease ignore | 2000 | |
Anomaly Atk. Rate | 16% |
* There is a certain chance of success when you try to enhance the Hidden Power effects. You can see the chance by hovering your cursor over the Probability button placed above the Enhance Hidden Power button.
* To enhance the Hidden Power effects, you will need adena and Dye Powder.
* The number of daily attempts to increase points is limited:
Enhancement fee | Point increase | Attempts |
---|---|---|
500,000 adena | 0-1 | 5 times |
2,000,000 adena | 1-3 | 5 times |
Dye Powder (1 pc.) | 1-5 | 10 times |
* The number of available daily attempts is reset every day at 6:30 a.m.
* The number of points required to increase the Hidden Power level is as follows.
Hidden Power level | Points required |
---|---|
1 | 20 |
2 | 30 |
3 | 40 |
4 | 50 |
5 | 100 |
6 | 110 |
7 | 120 |
8 | 130 |
9 | 140 |
10 | 150 |
11 | 170 |
12 | 190 |
13 | 210 |
14 | 230 |
15 | 250 |
16 | 300 |
17 | 350 |
18 | 400 |
19 | 450 |
20 | 500 |
— Patterns currently applied to characters and available dyes have been modified as follows.
Currently applied tattoo or dye in inventory | What the character will receive after the update |
---|---|
+4 -2, +4 -4, +3 -3 tattoos applied to the character and other 3rd class change dyes | Will be removed from the character; the following items will be transferred to their private warehouse: Dye (10 pcs.) + application cost |
+4 -2, +4 -4, +3 -3 and other 3rd class change dyes in the inventory or the warehouse | Characters keep them, but they can no longer be purchased from grocers |
Applied +4 Legendary Dyes | Stay applied, but the name of the applied tattoo (pattern) is changed |
+4 Legendary Dyes in the inventory or in the warehouse | Will be replaced with Dye (Stat) Lv. 3 |
For example:
Tattoo applied to the character | What the character will receive after the update |
---|---|
Greater CON Dye <CON +2 DEX -2> 2nd Class | Faded Greater CON Dye <CON +2 DEX -2> 2nd class change (10 pcs.) 258,000 adena |
Best WIT Dye <WIT +4 INT -2> 3rd Class | Faded Best WIT Dye <WIT +4 INT -2> Lv. 0 (10 pcs.) 1,256,000 adena |
Best STR Dye <STR +3> 3rd Class | Faded Best STR Dye <STR +3> Lv. 0 (10 pcs.) 789,000 adena |
— All the existing dyes will now be known as Faded dyes.
* The former Old Dyes can no longer be obtained.
* Former 1st-2nd class change dyes can no longer be used to apply patterns.
* Former 3rd class change dyes can be used to apply patterns but they cannot be enhanced with the Dye Powder. Also, the Hidden Power effects (slot effects) do not apply to them.
* The Old Dyes can be sold in NPC stores or used to refill the meter in the Random Craft menu.
— The existing dyes can be broken with the help of the Game Assistant.
* When the new dyes are broken, Dye Powder can be obtained with a certain chance.
Dye level | Item | Dye Powder quantity in case of success | Dye Powder quantity in case of failure | Cost to break (adena) |
---|---|---|---|---|
1 | Dye Powder | 1 | - | 500,000 |
2 | 3 | 1 | 500,000 | |
3 | 4 | 2 | 500,000 | |
4 | 6 | 3 | 500,000 | |
5 | 8 | 4 | 500,000 | |
6 | 10 | 5 | 500,000 | |
7 | 12 | 6 | 500,000 | |
8 | 14 | 7 | 500,000 | |
9 | 16 | 8 | 500,000 | |
10 | 18 | 9 | 500,000 | |
11 | 20 | 10 | 1,500,000 | |
12 | 30 | 15 | 1,500,000 | |
13 | 38 | 19 | 1,500,000 | |
14 | 50 | 25 | 1,500,000 | |
15 | 60 | 30 | 1,500,000 | |
16 | 80 | 40 | 1,500,000 | |
17 | 100 | 50 | 1,500,000 | |
18 | 140 | 70 | 1,500,000 | |
19 | 180 | 90 | 1,500,000 | |
20 | 320 | 160 | 3,000,000 |
* When the old 3rd class change dyes are broken, Dye Powder or Spirit Ore can be obtained with a certain chance.
3rd class change dyes | Dye Powder amount in case of success | Dye Powder amount in case of failure | Cost to break (adena) |
---|---|---|---|
Faded Best Dye <+1 / -3> | 1 | 10 | 1,000 |
Faded Best Dye <+1 / -2> | 1 | 12 | 1,000 |
Faded Best Dye <+1 / -1> | 1 | 12 | 1,000 |
Faded Best Dye <+2 / -3> | 1 | 25 | 1,000 |
Faded Best Dye <+2 / -2> | 1 | 30 | 1,000 |
Faded Best Dye <+2 / -1> | 1 | 50 | 2,000 |
Faded Best Dye <+3 / -3> | 1 | 100 | 2,000 |
Faded Best Dye <+3 / -2> | 1 | 100 | 2,000 |
Faded Best Dye <+3 / -1> | 1 | 100 | 2,000 |
Faded Best Dye <+4 / -4> | 1 | 120 | 2,000 |
Faded Best Dye <+4 / -3> | 1 | 150 | 3,000 |
Best Dye <+3> | 1 | 110 | 50,000 |
Faded Best Dye <+4 / -2> | 1 | 200 | 50,000 |
— Items related to the dyes can be exchanged through the Game Assistant.
* Use the Best Dye Coupon to receive New Dyes Lv. 2.
* 10 identical former +3 Best Dyes can be exchanged for New Dye Lv. 2.
* Dye Powder has been renamed to Old Dye Powder.
— Dye Powder can be looted off bosses.
* Dye Powder can be obtained from common bosses Lv. 80-85 and Lv. 90 (Steel Citadel). Click here to see the raid list.
* Lv. 3 Dyes can be obtained from Command Channel / Clan bosses Lv. 80-85. Click here to see the raid list.
— It is possible to obtain Dye Powder and Enhanced Dye Powder with a certain chance through the Other category in the Special Craft menu.
Obtained item (one of the following) | Craft chance | Required materials |
Dye Powder (2 pcs.) | 25% | Dye Powder (5 pcs.) 500,000 adena |
Enhanced Dye Powder (1 pc.) | 67% | |
Enhanced Dye Powder (3 pcs.) | 8% |
— NPC Tattoo Master has been removed from all the towns, old dyes are no longer sold.
Aden World Siege
— Added Aden World Siege. All servers can participate.
* Siege duration: 8:00 p.m. - 9:00 p.m.
* World Siege will be held every two weeks.
* During the Siege it is impossible to join/leave a clan or dismiss other characters from your clan.
* 2 hours before the start of the Siege, a special UI will appear on every server. Use it to teleport to the world server where the Siege takes place.
* If the Siege has already begun, you can talk to NPC Artheo Ken Sider to teleport there. He can be found between the town of Aden and Aden Castle on the main server.
* Once you have been teleported to the world server, you may register for the Siege as a clan member or as a mercenary.
* The World Siege arrival spot is a peaceful zone.
* The chaotic characters are resurrected in a separate spot.
Siege Stages
- The World Siege consists of 3 stages:
Stage | Time | Contents |
---|---|---|
1st | The beginning of the Siege | Outer capture objects appear |
2nd | 15 min. after the beginning of the Siege | Inner capture objects and Hero's Weapon appear |
3rd | 30 sec. after the siege begins | Central capture objects and Golem Mammoth appear |
Siege Ranking
* Personal / clan rankings are calculated based on the amount of Siege points earned during the Siege.
* Total clan points consist of Siege points gained by the clan members and the mercenaries. The clan that has earned the most Siege points and has taken the 1st place in the ranking becomes the castle ruler.
* If another clan earns the same amount of siege points as the 1st place clan, none of them can claim the ruler title.
* The following actions earn you siege points: attacking / capturing the capture objects, attacking / killing NPCs, killing other Siege participants in PvP, claiming Hero's Power with the Hero's Weapon (objects in the Siege zone).
* Once you capture an object (NPC), their title will change to Captured.
Activity during the Siege | Earned points | Additional information |
---|---|---|
Killing players | 5 | — |
Capturing outer objects | 1000 | Given to the last capturer |
Capturing inner objects | 2000 | Given to the last capturer |
Capturing central objects | 5000 | Given to the last capturer |
Hero's Weapon | 2000 | 2000 points granted every 15 sec. for 5 min. while you have the weapon |
Golem Mammoth | 5000 | Given to the player that delivered the killing blow |
* During the Siege, a special World Siege Status UI is available. It shows rankings, capture object status (captured/ not captured), the castle wall conditions (destroyed or not), the location of the Hero's Weapon, the character that claimed the Heroes' Power, Golem Mammoth and other siege info.
Aden Cloak
* NPC Aden Castle Treasure Chest appears in the resurrection zone. A member of the ruler clan can get one of the following items from the NPC: Aden Cloak [Sealed], Scroll: Enchant Aden Cloak.
- Aden Cloak [Sealed] has the following effects.
Enchantment | Effects |
---|---|
0 | A cloak for true heroes who fought for peace in Aden. Max HP +20% Max MP +20% Bow Resistance +10% Firearms Resistance +10% Acquired XP +30% Acquired SP +30% P. Atk. +3% M. Atk. +3% All Critical Rate +2% All Critical Damage +10% |
+1 | A cloak for true heroes who fought for peace in Aden. Max HP +22% Max MP +22% Bow Resistance +12% Firearms Resistance +12% Acquired XP +30% Acquired SP +30% P. Atk. +5% M. Atk. +5% All Critical Rate +4% All Critical Damage +10% Inflicted Damage +3% |
+2 | A cloak for true heroes who fought for peace in Aden. Max HP +24% Max MP +24% Bow Resistance +15% Firearms Resistance +15% Acquired XP +30% Acquired SP +30% P. Atk. +7% M. Atk. +7% All Critical Rate +6% All Critical Damage +15% Inflicted Damage +4% |
+3 | A cloak for true heroes who fought for peace in Aden. Max HP +26% Max MP +26% Bow Resistance +15% Firearms Resistance +15% Acquired XP +30% Acquired SP +30% P. Atk. +10% M. Atk. +10% All Critical Rate +9% All Critical Damage +15% Inflicted Damage +5% |
+4 | A cloak for true heroes who fought for peace in Aden. Max HP +28% Max MP +28% Bow Resistance +15% Firearms Resistance +15% Acquired XP +30% Acquired SP +30% P. Atk. +15% M. Atk. +15% All Critical Rate +12% All Critical Damage +15% Inflicted Damage +7% |
+5 | A cloak for true heroes who fought for peace in Aden. Max HP +30% Max MP +30% Bow Resistance +15% Firearms Resistance +15% Acquired XP +30% Acquired SP +30% P. Atk. +20% M. Atk. +20% All Critical Rate +15% All Critical Damage +15% Inflicted Damage +10% |
* Any unsuccessful modification attempt will destroy the Aden Cloak, even if it's for +1.
Castle Guardian Transformation
— Members of the ruling clan can use a special transformation skill Castle Guardian Transformation, but only on the world server. The transformation effects are as follows.
* Skill Duration: 5 min.
* Cooldown: 10 min. (fixed)
Skill | Effect |
---|---|
Castle Guardian Transformation | P. Atk. +200 M. Atk. +200 P. Def. +300 M. Def. +300 Atk. Spd. +30 Casting Spd. +30 Max HP +500 Max MP +500 PvP damage +2% Note! The effect is removed when you leave the world server. Does not stack with Dragon Slayer Appearance. |
Hunting Zones
World boss Antharas
— The Antharas boss raid that used to start on Thursdays at 11 p.m. is now a world boss raid.
* Antharas' zone is now a world location. It is stored on a separate server where characters from other servers may gather together.
* On Saturdays, from 10 p.m. to 12 a.m., a Dimensional Vortex appears near the Antharas' Lair entrance. Characters of Lv. 85+ may teleport to the world server automatically when they come close enough to the vortex. If the Dimensional Vortex doesn't work for some reason, speak to NPC Herphah near the lair entrance.
* You can only use the Vortex to teleport to the world server once. After that you will need to talk to NPC Herphah near the Antharas' Lair entrance.
* Talk to NPC Herphah near the lair entrance on the world server to teleport to Antharas' Lair Interior. The Interior is a PvP zone where characters don't lose their XP after death and are resurrected near the lair entrance.
* Talk to NPC Herphah to return to your main server.
* The Antharas raid consists of 3 stages. If the boss dies during the 1st stage, the next raid starts from the 2nd one. If the boss is killed during the 2nd stage, the next fight will start from the 3rd stage. If the boss isn't defeated within the set time or if he is killed during the 3rd stage, the next raid starts from the 1st stage again.
* Antharas' Egg spawns near Antharas in Antharas' Lair. Once the egg is destroyed, Tarask Dragon appears. After Tarask Dragon is killed, the egg respawns after a while.
* When Antharas is defeated, you get a prize for participation as well as a common reward depending on the boss stage. Characters who belong to a group but not to a command channel receive special marks. Characters who do not belong to a group receive participation awards.
Antharas - Stage 1 | Antharas - Stage 2 | Antharas - Stage 3 |
---|---|---|
+5 A-grade Weapon | +5 A-grade Weapon | +5 A-grade Weapon |
+5 Ice Crystal Armor/ Lightning Armor/ Flaming Armor | +5 Ice Crystal Armor/ Lightning Armor/ Flaming Armor | +5 Ice Crystal Armor/ Lightning Armor/ Flaming Armor |
Armor of Protection | Armor of Protection | Armor of Protection |
Spellbooks (4-star) | Spellbook (4-star) | Spellbooks (4-star) |
Antharas' Earring | Antharas' Earring | Antharas' Earring |
Antharas Doll Lv. 2 | Antharas Doll Lv. 2 | Antharas Doll Lv. 2 |
Recipe: Flame Sword (20%) | Recipe: Flame Sword (20%) | |
Death Knight's Flame Sword | ||
Command channel rewards | ||
Antharas Expedition Mark (1 pc.) | Antharas Expedition Mark (5 pcs.) | Antharas Expedition Mark (10 pcs.) |
* While the Dimensional Vortex is active, a battle between Antharas Battle's Fighters and Antharas' minions will be taking place near Antharas' Lair.
* Changed coordinates of the place where you are teleported when you join the Antharas raid.
— In the list of items that Behemoth and Ultimate Behemoth drop Recipe: Death Knight's Flame Sword (100%) has been replaced with Recipe: Flame Sword (20%). The drop rate has been increased.
Battle with Frintezza
— Battle with Frintezza is no longer a clan raid, but a common command channel raid.
* To take part in the Battle with Frintezza, speak to NPC Parme next to Koldrut Jay.
* Only characters of Lv. 76 and higher can participate.
* No less than 20 people and no more than 100 people can participate at a time.
* The entry is reset at 6:30 a.m. every Wednesday.
— Added new rewards to the Battle with Frintezza raid. Increased the drop rate of some items.
New items |
---|
- Boss' Weapon Pack - Life Stone Lv. 2 - Weapon - Life Stone Lv. 2 - Armor - Life Stone - Circlet - Life Stone Lv. 2 - Shield/ Sigil - Scroll: Enchant A-grade Weapon (Exchangeable) - Scroll: Enchant A-grade Armor (Exchangeable) |
Items with increased drop rate |
---|
Improved Scroll: Enchant A-grade Armor (Exchangeable) Cursed Scroll: Enchant A-grade Armor (Exchangeable) STR Dye (Lv. 3) CON Dye (Lv. 3) DEX Dye (Lv. 3) INT Dye (Lv. 3) MEN Dye (Lv. 3) WIT Dye (Lv. 3) |
Steel Citadel
— Added a new Hellbound zone called Steel Citadel.
Category | Details |
---|---|
Entry time | Steel Citadel: Saturday, 6 p.m. - 10:00 p.m. Boss Darion/ Beleth's Chamber: Saturday, 9 p.m. - 10 p.m. |
Entrance | - Once the Otherworldly Tower or Satina's Laboratory Gatekeeper is killed, the Teleport Device become active. It takes the Gatekeeper one minute to respawn, after that the Teleport Device becomes disabled. - Use the Teleport Device to get to one of the lower floors of the Steel Citadel. There are 10 floors total. |
Capture Device | - There is one Capture Device on every floor of the Steel Citadel (1-10 floors). - All characters who are clan members and belong to a command channel can claim the Capture Device. When that happens, the clan's title is added to the device's title. - The command channel that has captured the device gets a current floor buff and can teleport to other floors. - The Capture Device can be reclaimed by another command channel but only after 30 sec. have passed after the capture. |
5th and 10th floors | - The share location function can be used. - Enhanced monsters and two raid monsters (Dark Knight, Dark Banshee). |
11th floor | - At 21:00, on the 11th floor of the Steel Citadel boss Darion appears. - Using the Capture Device on every floor, you can teleport to the 11th floor at 9:00 p.m. - Characters who haven't contributed to the capture can teleport from the 5th and 10th floors in rotation. |
Boss Darion | - Once boss Darion is defeated, the character who has delivered the killing blow gets Beleth's Treasure in their inventory. - The command channel of the character who has delivered the killing blow gets a special buff Darion's Power that can be used to teleport to Beleth's Chamber. - Characters who have been granted the Darion's Power buff can use the Warp Gates in the Ivory Tower Camp to get to the Beleth's Chamber and start the raid. |
Beleth's Chamber | - If the Beleth raid is successful, Beleth's Treasure Chest will appear in the center of Beleth's Chamber. - The character that holds the Beleth' Treasure Chest Key can open the chest. Beleth' Treasure Chest drops rewards when opened. - When Beleth' Treasure Chest appears, it is invincible. To remove the invincibility, the character has to interact with the Chest through a dialog window. After the Chest has been destroyed, rewards drop to the ground as usual. |
* The following common rewards can be obtained in the Steel Citadel:
* Click the monster names to see the full loot list as well as their stats.
Monster | Loot list |
---|---|
- Hellbound Energy [Sealed] etc. | |
- Hellbound Energy [Sealed] - Hellbound Ring - Scroll: Enchant Hellbound Ring etc. | |
- Life Stone Lv. 2 - Weapon - Life Stone Lv. 2 - Armor - Scroll: Enchant A-grade Weapon - Scroll: Enchant A-grade Armor - Hellbound Ring - Scroll: Enchant Hellbound Ring - Talisman of Hellbound Lv. 1 - Hellbound Energy [Sealed] etc. |
* Beleth's Treasure Chest contains the following items with a certain chance. Click here to see the item list.
Giant's Cave
— Added a new hunting zone Giant's Cave.
* Use the teleportation menu to teleport to the Entrance to the Giant's Cave. Use the special teleport list to teleport to the Giant's Inner Cave.
* Use the Teleport Device in the Giant's Cave to get to the 3 entrances and the 2 inner parts of the zone.
Location | Recommended level |
---|---|
Entrance | 85 |
Inner part | 88-90 |
* My Teleport cannot be used in Lv. 88+ locations.
* The following monsters spawn in the Giant's Cave hunting zone.
* Click the monster names to see the full loot list as well as their stats.
* In the Lv. 88+ zones, either Giant monsters or Human monsters appear every 4 hours.
* In all Lv. 88+ zones, clans who have used the Cave Control Device may obtain a buff (Lv. 1, 2 or 3).
Buff level | Control device color | Effect |
---|---|---|
Lv. 1 | Aquamarine | Acquired XP/ SP +10% |
Lv. 2 | Yellow | Acquired XP/ SP +20% |
Lv. 3 | Purple | Acquired XP/ SP +30% |
* The Cave Control Device can be captured only once per a 4-hour cycle. It cannot be recaptured before the next 4-hour cycle begins.
* As soon as the Cave Control Device is reset, either Human monsters or Giant monsters appear.
Bee Hive
* Added a pet boss called Beoro to the Bee Hive hunting zone.
* Beoro can be attacked by pets. When Beoro is attacked by the character or servitors, the attackers are affected by the Beoro's Roar skill.
* Beoro's Roar petrifies the attackers for 30 sec. Debuff/ Anomaly Resistance and immunity effects cannot protect from the skill, also, it cannot be removed by skills that cancel petrification.
* When Beoro's HP drops to 50%, there is a certain chance that it will transform into Fierce Beoro.
* Depending on Beoro's and Fierce Beoro's HP, a special monster Pet Legion's Grand Master Royda appears.
* When Royda's HP drops to 50%, he summons a random pet or a Sin Eater with a certain chance.
* When Sin Eater is killed, you can obtain the following items with a certain chance.
Available loot |
---|
- Regular Pet Training Guide (1 pc.) - Advanced Pet Training Guide (1 pc.) - Pet Book: Steel Skin (1 pc.) - Wind Evolution Stone (1 pc.) - Earth Evolution Stone (1 pc.) - Fire Evolution Stone (1 pc.) - Water Evolution Stone (1 pc.) - Scroll: Enchant A-grade Weapon (Exchangeable) 1 pc. - Scroll: Enchant A-grade Armor (Exchangeable) 1 pc. - Scroll: Enchant B-grade Weapon (Exchangeable) 1 pc. - Scroll: Enchant B-grade Armor (Exchangeable) 1 pc. - Dye Powder (1 pc.) |
* When Beoro is killed, you can obtain the following items with a certain chance.
Available loot |
---|
- Pet Book: Blocked Target Change (1 pc.) - Pet Book: Strong Bite (1 pc.) - Pet Book: Exploding Feather (1 pc.) - Pet Book: Last Dire Claw (1 pc.) - Pet Book: Pulling Body (1 pc.) - Pet Book: Back Explosion (1 pc.) - Pet Book: Steel Skin (1 pc.) - Regular Pet Training Guide (1 pc.) - Advanced Pet Training Guide (1 pc.) - Scroll: Enchant A-grade Weapon (Exchangeable) 1-3 pcs. - Scroll: Enchant A-grade Armor (Exchangeable) 3-5 pcs. |
* When Fierce Beoro is killed, you can obtain the following items with a certain chance.
Available loot |
---|
- Pet Earring (1 pc.) - Pet Ring (1 pc.) - Pet Book: Blocked Target Change (1 pc.) - Pet Book: Strong Bite (1 pc.) - Pet Book: Last Dire Claw (1 pc.) - Pet Book: Pulling Body (1 pc.) - Pet Book: Back Explosion (1 pc.) - Pet Book: Steel Skin (1 pc.) - Advanced Pet Training Guide (1 pc.) - Scroll: Enchant A-grade Weapon (Exchangeable) 2-4 pcs. - Scroll: Enchant A-grade Armor (Exchangeable) 4-8 pcs. |
— Increased Rude Tag's drop rate of Tag's Supplies in the Bee Hive hunting zone.
Forgotten Primeval Garden
— The Forgotten Primeval Garden world session zone is now a weekly zone.
Time-limited hunting zone | Base time | Extension | Max time |
---|---|---|---|
Forgotten Primeval Garden | 420 min. | 1020 min. | 1440 min. |
* Increased the number of monsters in the zone.
* Modified the stats of the zone monsters.
* Modified the loot and XP rewards for killing monsters due to the reorganization of the zone.
Transcendent Instance Zones
— Added a monster called Beast Guardian to the transcendent instance zones of Lv. 85+.
— The guardian monster spawns in all the transcendent instance zones with a 100% probability.
— In transcendent instance zones that are below Lv. 85, you can obtain a skill called Grand Master's Transcendent Blessing skill that grants the following effect.
* HP Recovery Potions' Effect +50
* A chance to absorb 3% of the inflicted damage as MP.
— In transcendent instance zones that are below Lv. 85, one of the 4 following types of guardian monsters will appear with a certain chance. After killing the monster, there is a certain chance to receive different rewards.
* After killing a guardian monster with a 'Supply Keeper' title, you obtain Spirit Ore (650 pcs.), Soulshot Ticket (12 pcs.) and Sayha's Cookie (75 pcs.) with a 100% chance.
Monster title | Received items | Quantity |
---|---|---|
Spirit Ore | - Spirit Ore | - 1500 pcs. - 2000 pcs. - 3000 pcs. |
Soul | - Soulshot Ticket | - 30 pcs. - 35 pcs. - 50 pcs. |
Grace | - Sayha's Cookie | - 180 pcs. - 230 pcs. - 300 pcs. |
Supply Keeper | - Spirit Ore - Soulshot Ticket - Sayha's Cookie | All the following items with a 100% probability: - 650 pcs. - 12 pcs. - 75 pcs. |
Other zone changes
— Craft materials that are dropped in some hunting zones have been changed as follows.
Hunting zone | Materials | ||
---|---|---|---|
War-Torn Plains | Metallograph | Metal Ingot | – |
Cruma Tower, 2nd floor | Wood | Metallograph | Cloth |
Silent Valley | Wood | Metal Ingot | Leather |
Plains of the Lizardmen | Wood | Metallograph | Leather |
Tower of Insolence (1st Floor) | Wood | Metal Ingot | Varnish |
Tower of Insolence (2nd Floor) | Metallograph | Metal Ingot | Leather |
Tower of Insolence (3rd Floor) | Wood | Metal Ingot | Varnish |
Tower of Insolence (4th Floor) | Wood | Metallograph | Cloth |
Tower of Insolence (5th Floor) | Wood | Metal Ingot | Varnish |
Tower of Insolence (6th Floor) | Wood | Metal Ingot | Cloth |
Tower of Insolence (7th Floor) | Metallograph | Metal Ingot | Leather |
Tower of Insolence (8th Floor) | Wood | Metal Ingot | Cloth |
Dragon Valley (west) | Metal Ingot | Metallograph | Cloth |
Dragon Valley (east) | Metal Ingot | Metallograph | Leather |
Sel Mahum Base | Wood | Metal Ingot | Leather |
Orc Barracks | Metal Ingot | Metallograph | Varnish |
Giant's Cave | Wood | Metal Ingot | Varnish |
Cloth | Leather | – |
— Modified the loot that can be obtained from monsters on Alligator Island.
* Cursed Scroll: Enchant B/C-grade Armor has been added to the reward list.
— Changed the amount of loot that can be obtained from monsters in some hunting zones.
* Tower of Insolence (1-12th Floors).
* Dragon Valley (west).
* Dragon Valley (east).
* Sel Mahum Base.
* Orc Barracks.
* Antharas' Lair.
* Frost Lord's Castle.
* Hellbound (Beleth's Magic Circle, Satina's Laboratory).
— Modified the loot content and quantity as well as the chance to obtain it in some hunting zones. For more details visit our database: https://dev.l2central.info/essence. Type the monster's name into the search bar on the homepage, press Enter and check the loot list on the monster's page. Be sure to type the monster's name exactly as it appears in the game.
— Changed the number of rewards that can be obtained for killing some monsters in the world hunting zone.
— Monsters in the Frost Lord's Castle will now drop Grace Potions (Grace Potion is deleted during the scheduled maintenance).
— Changed the monsters that appear in the Dragon Valley every Saturday during the Antharas boss raid:
Hunting zone | Sunday - Friday | Saturday |
---|---|---|
Dragon Valley (west) | Cave Maiden Drake Blood Queen Headless Knight Convict Cave Servant Cave Servant Archer Cave Servant Warrior Cave Servant Captain Royal Cave Servant Gargoyle Hunter Dustwind Gargoyle Thunder Wyrm Maluk Succubus Cave Keeper Cave Banshee Dragon Bearer Captain Dragon Bearer Warrior Dragon Bearer Archer | Dragon Furious Dragon |
Dragon Valley (east) | Dragontroop Soldier Dragontroop Lancer Dragontroop Berserker Dragontroop Minion Dragontroop Wizard Dragontroop Elite Wizard Drake Minion Mutated Drake | Dragon Furious Dragon |
* You can complete all Deton's Requests (1-10) by killing dragon monsters in the Dragon Valley every Saturday.
* The XP reward for killing Dragon monsters is higher than that for killing common monsters of the Dragon Valley.
* The following rewards can be obtained for killing Dragons and Furious Dragons in the Dragon Valley.
Monster | Loot list |
---|---|
Dragons | - Talisman of Aden [Sealed] etc. |
(Dragon Valley West) | - Aden's Soul Crystal Lv. 1 - Talisman of Aden [Sealed] - Life Stone Lv. 2 - Weapon etc. |
(Dragon Valley East) | - Aden's Soul Crystal Lv. 1 - Talisman of Aden [Sealed] - Life Stone Lv. 2 - Armor etc. |
— Increased the number of monsters roaming the 10th floor of the Tower of Insolence.
— Fixed a bug that resurrected characters who have died in the Dragon Valley (east) hunting zone near the Antharas' Lair entrance.
— It is now possible to teleport to the Antharas' Lair world hunting zone through NPC Tarr.
— Fixed a bug that caused monsters in the Plains of the Lizardmen and War-Torn Plains to be spawned in places where they couldn't be attacked.
— Increased the probability that the bosses in the Antharas' Lair will drop some items.
Hunting zone | Boss | More likely to drop |
---|---|---|
Antharas' Lair | Behemoth | - Rare Accessory Pack - Boss' Weapon Pack |
Ultimate Behemoth | - Armor of Protection - Rare Accessory Pack - Boss' Weapon Pack |
— Added the following items as rewards for defeating bosses in Frost Lord's Castle and Hellbound.
Hunting zone | Boss | New items |
---|---|---|
Hellbound | - Deiman - Satina - Ryuminir - Aizen Kelsour | - Talisman of Hellbound Lv. 4 |
Frost Lord's Castle | - Tiron | - Frost Lord's Weapon Pack |
— Changed the spawn time of the Hellbound bosses.
Boss name | Before changes | After changes |
---|---|---|
Deiman | Saturday 11:00 a.m. - 12:00 p.m. 7:00 p.m. - 8:00 p.m. | Saturday 11:00 a.m. - 11:10 a.m. 8:00 p.m. - 8:10 p.m. |
Satina | Saturday 11:00 a.m. - 12:00 p.m. 7:00 p.m. - 8:00 p.m. | Saturday 11:00 a.m. - 11:10 a.m. 8:00 p.m. - 8:10 p.m. |
Ryuminir | Saturday 7:00 p.m. - 8:00 p.m. | Saturday 8:05 p.m. |
Aizen Kelsour | Saturday 7:00 p.m. - 8:00 p.m. | Saturday 8:05 p.m. |
— The new Spellbooks can be obtained as rewards for defeating the following bosses.
Raid type | New bonus rewards |
---|---|
- Command Channel raids Lv. 80 | Spellbook: Fast Run Lv. 3 |
- Command Channel raids Lv. 83 | Spellbook: Fatal Accuracy |
Spellbook: Shadow Assault | |
Spellbook: Rogue Mastery | |
- Command Channel raids Lv. 85 | Spellbook: Dark Blow |
- Field Bosses Lv. 80 - Scarlet van Halisha | Spellbook: Seclusion |
- Scarlet van Halisha - Ultimate Behemoth - Beleth - Glakias - Antharas | Spellbook: Reversed Pull |
Spellbook: Synchro Freedom | |
Spellbook: Ethereal Blood | |
Spellbook: Critical Assault | |
Spellbook: Fury Blade | |
Spellbook: Mortal Piercing |
— When you defeat Glakias in the Frost Lord's Castle, you can talk to the NPC Undercover Agent to teleport to the Frost Lord's Castle Entrance, Crossroads (100,000 adena) or the Northern Secret Passage (100,000 adena).
Collections
— Added 4 new permanent collections.
Category | Collection name | Effect | Required items |
---|---|---|---|
Convenience | Growth Rune Collection III | Acquired XP/ SP +1% P./ M. Def. +20 | Growth Rune Lv. 6 (1 pc.) |
Growth Rune Collection IV | Acquired XP/ SP +1% P./M. Def. +40 Magic Lamp charging rate +1% | Growth Rune Lv. 11 (1 pc.) | |
Combat Support | Siege Collection III | Received PvP damage -1% Max MP +50 | King's Mark Lv. 1 (2 pcs.) |
Siege Collection IV | Received PvP damage -2% Max CP/ MP +250 | King's Mark Lv. 2 (2 pcs.) |
— Fixed a bug that caused the filtered search through the Great Spirit collection to work incorrectly.
UI
Title
— Modified the way you change your title.
* To change your title, type the new title in place of the old in the title status window.
— Change the number of characters you can use in a title.
* You can use up to 16 symbols and numbers as well as up to 8 icons.
— It is now possible to add icons to your title using the Special Color Title item.
Item | Icon |
---|---|
Special Color Title [Sealed] | Diamond, heart, spade, club, sun, moon, star, skull, thumb up |
— The existing colored titles have been reset.
* Characters who had colored titles will receive title color changing items in their private warehouses.
Color | Received items |
---|---|
Pink, rose pink, lemon yellow, lilac, cobalt violet, mint green, peacock green, yellow ochre, chocolate, silver | Title Color Changer [Sealed] 1 pc. |
True gold, true orange, true pink, true red, sky-blue | Stylish Color Title [Sealed] 1 pc. |
Private Store Review
— Added a Private Store Review.
* Added a Private Store Review function. It lets you search through the signboards in private stores in different towns.
* The Private Store Review UI includes a "Top Sellers (amount)" and a "Top Sellers (price)" sections that display the previous week's sales figures.
* The UI cannot be accessed from the world server.
* Hover your cursor over the icon next to the item's price in the Private Store Review UI to see the price that this item was last sold for.
* The Private Store Review UI also displays the location of the character who has interacted with the shop and lets you teleport there. Standard teleportation fees are applied.
* You do not teleport straight to the character, but to the town where they currently are. After that a command with the vendor's name automatically appears in the chat window: /target Name. Press Enter to select the vendor followed by the attack button to quickly get to them.
* The Private Store Review UI has the following categories.
Category | Subcategory | Category | Subcategory |
---|---|---|---|
Equipment | Weapons | Enhancements | Enchant Scrolls |
Armor | Crystal | ||
Accessories | Life Stone | ||
Other | Dyes | ||
Groceries | Potions/ scrolls | Spellbooks | |
Other | |||
Ticket | Collections | Equipment | |
Pack/Craft | Enhanced items | ||
Other | Other |
Party/Command Channel Request
— Added a party/command channel request function so that it would take less time for players to create their parties and command channels.
* When you use the function Party/Command Channel Request in the action window (Alt+C) > Party, a party request message appears in your active channel (cooldown: 10 sec.).
* A character without a party gets a party request message, while the party leader gets a channel request message.
* The party leader can click on the icon in the party request message and quickly invite the character to their party.
* The command channel leader can click on the icon in the command channel request message and quickly invite the character to their command channel.
— The Party/Command Channel Request function can be used on the main and world servers (in sieges/ fortress battles/ session zones).
* The function is unavailable if the character has declined a party invite, is applying for the Olympiad or taking a part in it. It is also not available if the character has the Collection menu open.
* The function is not available in the world channel (&) and the shout channel (!).
Combat Stats Info
— Change the Combat Stats Info UI.
* When you hover your course over each of the stats, a tooltip with the stat's description pops up.
* Changed some stat categories.
Stat name | Before changes | After changes |
---|---|---|
Received Critical Rate (%) | Evasion | Critical Rate |
Received Critical Rate (num.) | ||
Received P. Skill Critical Rate (%) | ||
Received P. Skill Critical Rate (num.) | ||
Received M. Skill Critical Rate (%) | ||
Received M. Skill Critical Rate (num.) | ||
Received Critical Damage (%) | Defense | Critical Damage |
Received Critical Damage (num.) | ||
Received P. Skill Critical Damage (%) | ||
Received P. Skill Critical Damage (num.) | ||
Received M. Skill Critical Damage (%) | ||
Received M. Skill Critical Damage (num.) |
— Added the following stats to the Combat Stats Info.
Category | Before changes |
---|---|
Attack | Basic Power |
AoE Skill Damage | |
Damage Bonus - Sword | |
Damage Bonus - Ancient Sword | |
Damage Bonus - Dagger | |
Damage Bonus - Rapier | |
Damage Bonus - Blunt | |
Damage Bonus - Spear | |
Damage Bonus - Fists | |
Damage Bonus - Dual Swords | |
Damage Bonus - Bow | |
Damage Bonus - Firearms | |
Inflicted PvE damage | |
Inflicted PvP Damage | |
PvE damage decrease ignore | |
PvE damage decrease ignore | |
Defense | Received basic damage power |
P. Skill Power when taking damage | |
M. Skill Power when taking damage | |
Received AoE skill damage | |
Damage resistance bonus - Sword | |
Damage resistance bonus - Ancient Sword | |
Damage resistance bonus - Dagger | |
Damage resistance bonus - Rapier | |
Damage resistance bonus - Blunt Weapon | |
Damage resistance bonus - Spear | |
Damage resistance bonus - Fists | |
Damage resistance bonus - Dual Swords | |
Damage resistance bonus - Bow | |
Damage resistance bonus - Firearms | |
Soulshot Damage Resistance | |
Spiritshot Damage Resistance | |
Received PvE damage | |
Received PvP damage | |
PvE damage decrease | |
PvE damage decrease | |
Anomalies | Buff Cancel Resistance Bonus |
Debuff/ Anomaly Resistance Bonus |
Clan
Skills and Reputation
— Increased the number of hostile clans to 20.
* The hostile clan lists are different for the main and world servers.
— Clan Reputation is no longer used in the game.
* Reputation can no longer be earned.
* The Reputation bar has been removed from the clan UI.
* Reputation is no longer needed to purchase clan skills.
— Added a new passive skill Clan Members. Its level is determined by the clan level.
* Clan activity bonuses have been deleted. The Clan's Advent skill which becomes active when the clan leader logs into the game has also been deleted. The skills effects have been combined in the new skill Clan Members.
Clan Level | Skill name | Effect |
---|---|---|
1 | Clan Members Lv. 1 | P./ M. Atk. +5, Acquired XP/ SP +1% |
2 | Clan Members Lv. 2 | P./ M. Atk. +10, Acquired XP/ SP +2% |
3 | Clan Members Lv. 3 | P./ M. Atk. +15, Acquired XP/ SP +3% |
4 | Clan Members Lv. 4 | P./ M. Atk. +25, Acquired XP/ SP +4% |
5 | Clan Members Lv. 5 | P./ M. Atk. +50, Acquired XP/ SP +5% |
6 | Clan Members Lv. 6 | P./ M. Atk. +100, Acquired XP/ SP +6% |
7 | Clan Members Lv. 7 | P./ M. Atk. +200, Acquired XP/ SP +7% |
8 | Clan Members Lv. 8 | P./ M. Atk. +200, P./ M. Def. +50, Acquired XP/ SP +8% |
9 | Clan Members Lv. 9 | P./ M. Atk. +200, P./ M. Def. +100, Acquired XP/ SP +9% |
10 | Clan Members Lv. 10 | P./ M. Atk. +200, P./ M. Def. +200, Acquired XP/ SP +10% |
— Modified the effects of the Clan's Exuberance skill.
Skill name | Description |
---|---|
Clan's Exuberance Lv. 1 | HP/ MP/ CP Recovery Rate +4% Acquired XP/ SP +5% Sayha's Grace Consumption -5% |
Clan's Exuberance Lv. 2 | HP/ MP/ CP Recovery Rate +8% Acquired XP/ SP +5% Sayha's Grace Consumption -8% |
Clan's Exuberance Lv. 3 | HP/ MP/ CP Recovery Rate +12% Acquired XP/ SP +10% Sayha's Grace Consumption -15% |
Clan's Exuberance Lv. 4 | HP/ MP/ CP Recovery Rate +20% Acquired XP/ SP +20% Acquired Attribute XP +15% Sayha's Grace Consumption -20% |
Clan's Exuberance Lv. 5 | HP/ MP/ CP Recovery Rate +30% Acquired XP/ SP +30% Acquired Attribute XP +20% Sayha's Grace Consumption -20% Stun/ Fear/ Paralysis Atk. Rate +5% |
— Fixed a bug that prevented the Clan's Exuberance skill from being applied on the world server.
Clan Shop
— Changed the cost and the purchase requirements for some items in the clan store. Added new items.
Item | Clan Level | Price (Clan coins) | Purchase limit (per character) |
---|---|---|---|
Hardin's Notes - Page 1 [Sealed] | 5 | 1012 → 250 | 1 pc. per day |
Hardin's Notes - Page 2 [Sealed] | 6 | 3375 → 500 | 1 pc. per day |
Hardin's Notes - Page 3 [Sealed] | 7 → 6 | 5062 → 2000 | 1 pc. per day |
Sayha's Blessing [Sealed] | 3 | 8 → 2 | 15 pcs. per day |
Special HP Recovery Potion [Sealed] | 4 | 3 → 1 | 200 pcs. per day |
New item Discount XP Recovery Scroll Lv. 1 [Sealed] | 6 | 20 | 3 pcs. per day |
New item Scroll of Escape Pack: Tower of Insolence (Floors 1-7) [Sealed] | 7 | 25 | 10 pcs. per day |
New item Scroll of Escape Pack: Tower of Insolence (Floors 8-12) [Sealed] | 7 | 50 | 10 pcs. per day |
* The Discount XP Recovery Scroll Lv. 1 effect is as follows: XP recovery fee -20% (duration: 20 min.)
Special Craft
— It is now possible to craft new Spellbooks.
* Crafting using Giran Seals.
Special craft | Crafted item (one of the following) | Giran Seal required |
---|---|---|
Spellbook: Fast Run Lv. 3 | Spellbook: Fast Run Lv. 3 (1 pc.) | 56 |
Giran Seal (Sealed) 11 pcs. | ||
Spellbook: Rogue Mastery | Spellbook: Rogue Mastery (1 pc.) | 111 |
Giran Seal (Sealed) 22 pcs. | ||
Spellbook: Shadow Assault | Spellbook: Shadow Assault (1 pc.) | 111 |
Giran Seal (Sealed) 22 pcs. | ||
Spellbook: Fatal Accuracy | Spellbook: Fatal Accuracy (1 pc.) | 111 |
Giran Seal (Sealed) 22 pcs. | ||
Spellbook: Dark Blow | Spellbook: Dark Blow (1 pc.) | 294 |
Giran Seal (Sealed) 58 pcs. | ||
Spellbook: Reversed Pull | Spellbook: Reversed Pull (1 pc.) | 294 |
Giran Seal (Sealed) 58 pcs. | ||
Spellbook: Synchro Freedom | Spellbook: Synchro Freedom (1 pc.) | 294 |
Giran Seal (Sealed) 58 pcs. | ||
Spellbook: Ethereal Blood | Spellbook: Ethereal Blood (1 pc.) | 294 |
Giran Seal (Sealed) 58 pcs. | ||
Spellbook: Seclusion | Spellbook: Seclusion (1 pc.) | 441 |
Giran Seal (Sealed) 88 pcs. |
Name | Item | Required items | |
---|---|---|---|
Spellbook: Masterpiece Shield | Spellbook: Masterpiece Shield | Giran Seal (56 pcs.) | |
Giran Seal [Sealed] | |||
Spellbook: Chain Strike (Shock) Spellbook: Knight Assault Spellbook: Shield Throwing Spellbook: Knight's Power | Selected Spellbook | 1 pc. | Giran Seal (111 pcs.) |
Giran Seal [Sealed] | 22 pcs. | ||
Spellbook: Eva's Care Spellbook: Shillien's Curse Spellbook: Ultimate Defense Lv. 3 Spellbook: Shield of Security Spellbook: Lunatic Crusher | Selected Spellbook | 1 pc. | Giran Seal (294 pcs.) |
Giran Seal [Sealed] | 58 pcs. | ||
Spellbook: Power of Life Spellbook: Toughness | Selected Spellbook | 1 pc. | Giran Seal (441 pcs.) |
Giran Seal [Sealed] | 88 pcs. | ||
<Sealed> Spellbook: Masterpiece Shield | <Sealed> Spellbook: Masterpiece Shield | 1 | Hardin's Notes - Page 1 [Sealed] 1 pc. Leather (225 pcs.) Cloth (225 pcs.) Aden Purge Crystal [Sealed] 4 pcs. 2,900,000 adena |
Magical Tablet | 12 | ||
<Sealed> Spellbook: Chain Strike (Shock) <Sealed> Spellbook: Shield Throwing <Sealed> Spellbook: Knight's Power <Sealed> Spellbook: Knight Assault | Selected Sealed Spellbook | 1 | Hardin's Notes - Page 2 [Sealed] 1 pc. Leather (2475 pcs.) Varnish (2475 pcs.) Aden Purge Crystal [Sealed] 12 pcs. 34,120,000 adena |
Magical Tablet | 65 | ||
<Sealed> Spellbook: Ultimate Defense Lv. 3 <Sealed> Spellbook: Shield of Security <Sealed> Spellbook: Eva's Care <Sealed> Spellbook: Shillien's Curse <Sealed> Spellbook: Lunatic Crusher | Selected Sealed Spellbook | 1 | Hardin's Notes - Page 3 [Sealed] 1 pc. Cloth (4050 pcs.) Varnish (4050 pcs.) Aden Purge Crystal [Sealed] 24 pcs. 70,770,000 adena |
Magical Tablet | 452 | ||
<Sealed> Spellbook: Power of Life <Sealed> Spellbook: Toughness | Selected Sealed Spellbook | 1 | Hardin's Notes - Page 3 [Sealed] 1 pc. Cloth (8325 pcs.) Varnish (8325 pcs.) Aden Purge Crystal [Sealed] 50 pcs. 147,600,000 adena |
Magical Tablet | 679 |
* Crafting using materials.
Special craft | Crafted item (one of the following) | Required materials |
---|---|---|
<Sealed> [Spellbook: Fast Run Lv. 3] | Spellbook: Fast Run Lv. 3 (Sealed) 1 pc. | Hardin's Notes - Page 1 (Sealed) 1 pc. Leather (255 pcs.) Cloth (255 pcs.) Aden Purge Crystal (Sealed) 4 pcs. 2,900,000 adena |
Magical Tablet (12 pcs.) | ||
<Sealed> [Spellbook: Rogue Mastery] | Spellbook: Rogue Mastery (Sealed) 1 pc. | Hardin's Notes - Page 2 (1 pc.) Magical Tablet (40 pcs.) Varnish (100 pcs.) Aden Purge Crystal (18 pcs.) 26,000,000 adena |
Magical Tablet (65 pcs.) | ||
<Sealed> [Spellbook: Shadow Assault] | Spellbook: Shadow Assault (Sealed) 1 pc. | |
Magical Tablet (65 pcs.) | ||
<Sealed> [Spellbook: Fatal Accuracy] | Spellbook: Fatal Accuracy (Sealed) 1 pc. | |
Magical Tablet (65 pcs.) | ||
<Sealed> [Spellbook: Dark Blow] | Spellbook: Dark Blow (Sealed) 1 pc. | Hardin's Notes - Page 3 (Sealed) 1 pc. Cloth (4050 pcs.) Varnish (4050 pcs.) Aden Purge Crystal (Sealed) 24 pcs. 70,770,000 adena |
Magical Tablet (452 pcs.) | ||
<Sealed> [Spellbook: Reversed Pull] | Spellbook: Reversed Pull (Sealed) 1 pc. | |
Magical Tablet (452 pcs.) | ||
<Sealed> [Spellbook: Synchro Freedom] | Spellbook: Synchro Freedom (Sealed) 1 pc. | |
Magical Tablet (452 pcs.) | ||
<Sealed> [Spellbook: Ethereal Blood] | Spellbook: Ethereal Blood (Sealed) 1 pc. | |
Magical Tablet (452 pcs.) | ||
<Sealed> [Spellbook: Seclusion] | Spellbook: Seclusion (Sealed) 1 pc. | Hardin's Notes - Page 3 (Sealed) 1 pc. Cloth (8325 pcs.) Varnish (8325 pcs.) Aden Purge Crystal (Sealed) 50 pcs. 147,600,000 adena |
Magical Tablet (649 pcs.) |
— Changed the materials needed to craft the purge weapons and the probability of crafting them using Special Craft.
Weapon | Craft cost | |
---|---|---|
Recipe | Main materials | |
Package: Excuro's Staff [Sealed] | Recipe: Cruma Tower Purge Equipment (1 pc.) | Aden Purge Crystal (1 pc.), Wood (174 pcs.), 1,100,000 adena |
Package: Giants' Club [Sealed] | Recipe: Silent Valley Purge Equipment (1 pc.) | |
Package: Guardian Messenger's Spear [Sealed] | Recipe: Tower of Insolence Purge Equipment (1 pc.) | |
Package: Lizardman Shaman's Staff [Sealed] | Recipe: Plains of the Lizardmen Purge Equipment (1 pc.) | |
Package: Sel Mahum Sniper [Sealed] | Recipe: Sel Mahum Base Purge Equipment (1 pc.) | |
Package: Giant's Two-handed Staff [Sealed] | Recipe: Giant's Cave Purge Equipment (1 pc.) | |
Package: Torfe's Claw [Sealed] | Recipe: Cruma Tower Purge Equipment (1 pc.) | Aden Purge Crystal (1 pc.), Metallograph (174 pcs.), 1,100,000 adena |
Package: Lizard Slayer [Sealed] | Recipe: Plains of the Lizardmen Purge Equipment (1 pc.) | |
Package: Dragon Bone Blade [Sealed] | Recipe: Dragon Valley Purge Equipment (1 pc.) | |
Package: Butcher's Long Sword [Sealed] | Recipe: Orc Barracks Purge Equipment (1 pc.) | |
Package: Ancient Rapier [Sealed] | Recipe: Silent Valley Purge Equipment (1 pc.) | Aden Purge Crystal (1 pc.), Metal Ingot (174 pcs.), 1,100,000 adena |
Package: Sealed Angel's Hammer [Sealed] | Recipe: Tower of Insolence Purge Equipment (1 pc.) | |
Package: Deadman's Dagger [Sealed] | Recipe: Dragon Valley Purge Equipment (1 pc.) | |
Package: Berserker's Sword [Sealed] | Recipe: Sel Mahum Base Purge Equipment (1 pc.) | |
Package: Turek Orc Prefect's Dual Swords [Sealed] | Recipe: Orc Barracks Purge Equipment (1 pc.) | |
Package: Giant's One-handed Axe [Sealed] | Recipe: Giant's Cave Purge Equipment (1 pc.) |
— Modified the cost and the probability of crafting Sealed Spellbook using Special Craft.
Category | New craft price |
---|---|
1-star | Hardin's Notes - Page 1 (1 pc.) Leather (100 pcs.) Aden Purge Crystal (4 pcs.) 2,900,000 adena |
1-star (Master's Book: Berserker Spirit) | Hardin's Notes - Page 1 (1 pc.) Leather (100 pcs.) Aden Purge Crystal (4 pcs.) 5,800,000 adena |
2-star | Hardin's Notes - Page 2 (1 pc.) Cloth (100 pcs.) Magical Tablet (10 pcs.) Aden Purge Crystal (12 pcs.) 10,000,000 adena |
3-star | Hardin's Notes - Page 3 (1 pc.) Varnish (100 pcs.) Magical Tablet (40 pcs.) Aden Purge Crystal (18 pcs.) 26,000,000 adena |
3-star (Spellbook: Power of Life, Toughness, Titanic Weapon, Seclusion, Dance of Warrior, Dance of Fire, Dance of Fury, Song of Earth, Song of Wind, Song of Hunter, Goring Charge, Treatment, Sensation, Duress, Divine Beam) | Hardin's Notes - Page 3 (1 pc.) Varnish (100 pcs.) Magical Tablet (80 pcs.) Aden Purge Crystal (36 pcs.) 82,000,000 adena |
— Added Scroll: Enchant Agathion to the Other > Enchant Scrolls category.
Purge
— Added Giant's Cave Purge.
Purge zone | Character level | Purge Keys available (per season) | Hot Time |
---|---|---|---|
Giant's Cave Purge | 85 – 99 | 40 | 12:00 p.m. - 14:00 p.m. 7:00 p.m. - 11:00 p.m. |
— Purge weapons are given as rewards for completing the Giant's Cave Purge.
Purge Weapon | Grade | Weapon stats | |
---|---|---|---|
P. Atk. | M. Atk. | ||
Giant's One-handed Axe | B | 175 | 102 |
Giant's One-handed Axe (Sealed) | |||
Giant's Two-handed Staff | B | 170 | 151 |
Giant's Two-handed Staff (Sealed) |
* When purge equipment is given to a pet, their P. Atk. and M. Atk. are increased.
* Purge weapons can be created through Special Craft using Purge Recipe.
— You can now obtain up to 40 Purge Keys in a season.
— Changed the probability of obtaining Aden Purge Crystal, High-grade Purge Reward Pack and Recipe: Purge Equipment for completing a purge.
Death Penalty
— Chaotic characters with Einhasad Overseeing Lv. 2+ debuff have a higher chance of losing items after death.
— Increased the time needed to restore reputation for characters of Lv. 80 and higher.
Other Changes
— Changed the description of some items and skills.
* Added information about cooldowns triggered when effects are applied to the skill and item tooltips.
* Corrected the descriptions of some Spellbooks to properly reflect the skill effects.
— Fixed a bug that displayed incorrect information when you hover the cursor over the Set Next Target option in the game settings tab.
— Fixed a bug that made the animation of two-handed blunt weapons changed by Emerald Weapon Appearance Stone to look like a staff.
— The Skill Power term in the Talisman of Baium descriptions has been unified, so there are no more different wordings.
— Changed the name of the +3/+4 Daily Equipment Collection to +3/+4 Eva's Protector.
— Fixed a bug that made the Random Craft: Create +15 Bow of Peril icon look like that of +16.
— Fixed a bug that incorrectly displayed the amount of Max HP in the Life Stone Lv. 1 - Shield/ Sigil description.
— Fixed a bug that prevented the system/screen notification from appearing when your character entered a world hunting zone on a mount.
— The Refined Romantic Gold Chapeau Teleport skill cooldown has been changed from 20 sec. to 8 sec. Also, you can interrupt the skill casting by using the ESC button.
— Fixed a bug that displayed firearm augmentation effects incorrectly.
— Added VO to the dialogs of some NPCs.
— Fixed a bug that made the Back button unusable when you spoke to the Undercover Agent in the Frost Lord's Castle hunting zone and selected the tunnel teleport option.
— When the Skill Evasion and Reflect effects are both active, the one of the higher level takes precedence.
— Fixed a bug that caused robe type equipment Elven Stockings to be sold in the warrior store section.
— Fixed a bug that made pets unable to equip Gauntlets/ Boots/ Helmet of Protection.
— Fixed a bug that displayed enchanted items incorrectly in the store list.
— Fixed a bug that prevented the icon background of Sealed Rare Accessory enchanted to +4 and higher from changing.
— Fixed a bug on the map that incorrectly displayed the information about the rewards for killing some of the raid bosses.
— Fixed a bug that prevented the battle standby animation from changing after teleporting from the world server to the main server during combat.
— Fixed a bug that caused the skills that apply an MP decrease debuff to show an MP Recovery text when used against monsters.
— Soulshots now provide a higher damage boost when using physical skills.
— Fixed a bug that led to connection problems when returning from a world server to the main one.
— Changed the screen notifications and system messages that appeared when a term of time-limited items stored in the Warehouse expired.
— Improved the Select Server screen.
— The share location system can now be used on the world server.
— Fixed a bug that incorrectly displayed the screen message if the character used the Vengeance Teleport function when the vengeance target was in the Olympiad or the world server.
— Fixed a bug that let dead characters enter special hunting zones.
— Fixed a bug that changed the appearance of rapier skill icons to look darker after a rapier has been modified with an Emerald Weapon Appearance Stone.
— Fixed a bug that changed the weapon type from "Ancient Sword" to "Two-handed Sword" after modifying an ancient sword with an Emerald Weapon Appearance Stone.
— Fixed a bug that prevented Scroll: Restore Equipment from cancelling Aden weapon appearance.
— Changed buff line for rare accessory skills like Power, from "special buffs 1" to "special buffs 2".
— Zaken Doll/ Core Doll/ Antharas Doll Lv. 2-3 can no longer be dropped.
— Fixed a bug that changed the target effect when the character mounted or dismounted.
— Fixed a bug that showed the share location button when characters playing on the world and main servers entered data in the clan/ command channel chat.
— The landscape details setting now has 3 options instead of 5.
— It is no longer possible to make a clan contribution during selling or buying in a private store.
— Fixed a bug that blocked a lower armor slot of a pet if you had already equipped another pet with one-piece armor.
— Fixed a bug that prevented characters of Lv. 91+ from getting Spellbook: Glorious Warrior's Ability Lv. 2 and Spellbook: Glorious Warrior's Ability Lv. 3 after changing their class.
— The Compound probability is now shown in the Compound UI.
— Fixed a bug that periodically saved item passive skills when the character put on then removed their equipment.
— Fixed a bug that saved the passive skills of some equipped items even after they had been destroyed.
— Fixed a bug that made the game lag when the "You cannot use this function in the world zone" message was displayed on the world server.
— Some weapon animations have been changed. The change affects all races.
— Fixed a bug that caused needless screen notifications to appear after summoning a pet and teleporting to world hunting zones with them.
— Fixed a bug that made it impossible to get Beleth's Soul Eater and Anakim's Divine Pistols from Boss' Weapon Packs that can be obtained from Olympiad Treasure Chests and Deton's Packs Lv. 6-10.
— Fixed a bug that showed the '+5' value in the Talisman of Baium tooltip instead of the real effect which is "Resistance to All Weapons +5%".
— Fixed a bug that prevented the supply item icons added to the shortcut bar from being activated even if the Inventory was open.
– Fixed a bug that sometimes caused the inventory to be sorted incorrectly after launching the game.
— Fixed a bug that prevented pets from equipping Leather Gloves.
— Fixed a bug that made it impossible to get Beleth's Soul Eater from Boss' Weapon Pack that can be obtained in a raid after defeating Deiman, Behemoth and Ultimate Behemoth.
— Fixed a bug that caused information about the L-Coin Store to be displayed in the dialog window of the NPC Creanir who told characters about Hellbound.
— Fixed a bug that prevented characters who belonged to a Lv. 0 clan from completing clan missions.
— Fixed a bug that caused the class main skill icons to remain unchanged when characters obtained the Grand Master's Transcendent Blessing buff in the transcendent instance zones of Lv. 85.
— Fixed a bug that caused knockback animation of Human male Mages and Human female Fighters to be displayed incorrectly.
— Fixed a bug that incorrectly displayed the title and contents of the clan reward mail sent after a successful critical improved/exceptional donation.
— Fixed a bug that caused the notification about returned items to not be displayed if the items were lost after the character's death.
— Fixed a bug that caused the expanded time to be set to 0 or to a negative value when a session zone time stone was used.
— Fixed a bug that displayed the 'Request to participate' and 'Cancel your participation' buttons in the castle UI when clan members and mercenaries tried to apply to siege through the 'Request to participate' option.
— Corrected the typos in the craft types of some Spellbooks. Also, fixed a bug that mismatched some skill icons.
— Added a system message that appears after successfully crafting Spellbook: Dark Blow/ Reversed Pull/ Synchro Freedom/ Ethereal Blood.
— Added Tallum*Damascus Blade to the list of items that can be obtained through A-grade Weapon Coupon.
— Fixed a bug that caused received revenge assistance requests to sometimes disappear from the list.
— Fixed a bug that sometimes teleported characters to the Antharas' Lair world session zone when they used the teleport to get to the Dragon Valley (east).
— Fixed a bug that sometimes prevented servitors from performing skills assigned to be used automatically.
— Fixed a VFX bug that made enchanted weapons blink.