Battle Chronicle

13 October 2021

The update will be installed on October 14th. You can discuss changes in our Discord channel

Skills

Common Knight skills

Added new skills:

SkillLearning RequirementsDescription of the max level

★★★

Power of Life

(Active: buffs)

Classes:

- Phoenix Knight

- Eva's Templar

Character level: 78, 86

SP required: 

12,700,000 ~ 840,000,000 depending on class/level

Required items:

Lv. 1: Spellbook: Power of Life

Lv. 2: 100,000,000 adena

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Fills your body with power and energy.

Max HP +25%

Max HP +2700

P. Def. +650

Shield Defense +450


MP Consumption: 103

Item consumption: Spirit Ore (6 pcs.)

Casting time: 1.5 sec.

Cooldown: 10 sec.

Skill Duration: 20 min.

Target: character

Scope: single target

Auto-use available.

★★★

Toughness

(Active: buffs)

Classes:

- Hell Knight

- Shillien Templar

Character level: 78, 86

SP required:

11,400,000 ~ 840,000,000 depending on class/level


Required items:

Lv. 1: Spellbook: Toughness

Lv. 2: 100,000,000 adena

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Enables a stance that increases your defense.

Max HP +2700

P. Def. +30%

P. Def. +650

Shield Defense +450


MP Consumption: 103

Item consumption: Spirit Ore (6 pcs.)

Casting time: 1.5 sec.

Cooldown: 10 sec.

Skill Duration: 20 min.

Target: character

Scope: single target

Auto-use available.

★★★

Ultimate Defense Lv. 3

(Active: buffs)

Classes: 

- All Knights

Character Level: 83

SP required:

- 240,000,000


Required items:

Spellbook: Ultimate Defense Lv. 3

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Duration: 15 sec.

P. Def. +4500

M. Def. +4500

Buff Cancel Resistance +90%

Defense Ignore Removal 30%

Shield Defense Ignore Removal 30%

- Defense Ignore Removal cancels Defense Ignore when attacking and decreases Defense Ignore of physical skills.

- Shield Defense Ignore Removal cancels Shield Defense when attacking. When damage is taken, Shield Defense works partially.


MP Consumption: 33

Item consumption: Spirit Ore 2 pcs.

Casting time: 1 sec.

Cooldown: 5 min.

Skill Duration: 15 sec.

Target: character

Scope: single target

Auto-use available.

★★

Shield Throwing

(Active: physical skills)

Classes: 

- All Knights

Character level: 77, 79, 81, 83, 85, 87, 89

SP required:

4,900,000 ~ 840,000,000 depending on class/level


Required items:

Spellbook: Shield Throwing

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Replaces the following skills:

Holy Strike (Phoenix Knight)

Dark Strike (Hell Knight)

<Fixed cast time skill>

Throws your shield at the enemy.

Attacks the enemy with 6585 power.

Ignores Shield Defense.

Ignores 20% of the target's defense.

Critical.


MP Consumption: 76

Range: 400

Casting time: 1.2 sec.

Cooldown: 7 sec.

Target: enemies

Scope: single target

Equipment: shield

Auto-use available.

★★

Knight Assault

(Active: physical skills)

Classes: 

- All Knights

Character level: 76, 78, 80, 82, 84, 86, 88, 90

SP required:

4,900,000 ~ 840,000,000 depending on class/level

(Eva's Templars need to pay 100,000,000 adena to learn the second level of the skill)


Required items:

Spellbook: Knight Assault

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Swings your weapon at the target.

Attacks the enemy with 5485 power.

Ignores Shield Defense.

Ignores 10% of the target's defense.

Critical.


MP Consumption: 70

Range: 40

Casting time: 1.4 sec.

Cooldown: 1 sec.

Target: enemies

Scope: single target

Equipment: one-handed sword / one-handed blunt weapon

Auto-use available.

★★

Chain Strike (Shock)

(Passive: secondary skills)

Classes: 

- All Knights

Character Level: 82

SP required:

170,000,000


Required items:

Spellbook: Chain Strike (Shock)

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Enchants Chain Strike.

<Enchant effect>

Increases a chance to hit the target with Chain Strike.

With a certain chance, stuns the target for 3 sec. after pulling them.

★★

Knight's Power

(Passive: secondary skills)

Classes: 

- All Knights

Character level: 76, 89

SP required:

4,900,000 ~ 840,000,000 depending on class/level


Required items:

Lv. 1: Spellbook: Knight's Power

Lv. 2: 30,000,000 adena

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

P. Def. +150

The effect is affected by your P. Def.

<P. Def. lower than 5000>

P. Atk. +200

<P. Def. 5000 - 6999>

- P. Atk. +280

<P. Def. 7000 - 8999>

- P. Atk. +360

<P. Def. 9000 - 10999>

- P. Atk. +440

<P. Def. 11000 - 14999>

- P. Atk. +600

<P. Def. 15000 - 18999>

- P. Atk. +760

<P. Def. 19000+>

- P. Atk. +1000

Masterpiece Shield

(Passive: secondary skills)

Classes: 

- All Knights

Character level: 78, 84

SP required:

11,400,000 ~ 240,000,000 depending on class/level


Required items:

Spellbook: Masterpiece Shield

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Makes you use your shield more effectively.

Shield Defense Ignore Removal 8%

- Shield Defense Ignore Removal cancels Shield Defense when attacking. When damage is taken, Shield Defense works partially.

Equipment: Shield

Modified existing skills and added new ones:

— Raised the max level of the Focus Mind skill:

Skill levelRequired levelEffect
778MP Recovery Rate +7.1
886MP Recovery Rate +9.5

— Modified the effects of the Knight's Protection skill, raised the skill's max level:

* Removed the Shield Defense Rate increase effect;

* Added Max HP increase effect;

* Shield Defense increase effect is now stronger due to the addition of the new levels:

Skill levelRequired levelEffect
682

Duration: 20 min.

Max HP +900

Shield Defense +250

788

Duration: 20 min.

Max HP +1500

Shield Defense +300

— Modified the effects of the Shield Mastery skill, raised the skill's max level:

* Decreased the Shield Defense Rate value;

* P. Atk. increase effect is now stronger;

* P. Def. increase effect is now stronger due to the addition of the new levels:

Skill levelRequired levelEffect
576

Shield Defense Rate +45%

Shield Defense +55%

P. Atk. +200

When equipped with Heavy Armor,

P. Def. +180

681

Shield Defense Rate +50%

Shield Defense +60%

P. Atk. +250

When equipped with Heavy Armor,

P. Def. +230

— Raised the max level of the Fortitude skill, combined the Deflect Arrow and Deflect Magic skills.

* Lv. 41+ Knight class characters can learn the Fortitude skill. The skill's level depends on the character's level (up to Lv. 3).

* Once the Fortitude has been learned, the Deflect Arrow skill is removed.

* Added a Bow Resistance increase effect.

* Added the following effects to the Fortitude skill: M. Damage Resistance, Firearms Resistance.

* Deleted the Deflect Magic skill.

Skill levelRequired levelEffect
265

Bow Resistance +40%

Firearms Resistance +40%

M. Damage Resistance +30%

376

Bow Resistance +40%

Firearms Resistance +40%

M. Damage Resistance +40%

Shock Resistance +10%

Paralysis Resistance +10%

484

Bow Resistance +50%

Firearms Resistance +50%

M. Damage Resistance +50%

Shock Resistance +20%

Paralysis Resistance +20%

588

Bow Resistance +60%

Firearms Resistance +60%

M. Damage Resistance +60%

Shock Resistance +30%

Paralysis Resistance +30%

— Added a new passive skill Knight's Magic Resistance.

* Knights after the 2nd class change lose their Magic Resistance skill and get the new Knight's Magic Resistance skill of the same level.

* The skill can be learned only after the 2nd class change. Once the character learns the skill, the Magic Resistance skill that has been learned after the 1st class change is removed.

* The existing Iron Will skill is absorbed, the M. Def. increase effect is stronger.

— Added a new passive armor skill Knight's Armor Mastery.

* Knights after the 2nd class change lose their Heavy Armor Mastery skill and get the new Knight's Armor Mastery skill of the same level.

* The skill can be learned only after the 2nd class change. Once the character learns the skill, the Heavy Armor Mastery skill that has been learned after the 1st class change is removed.

* If the Knight's Armor Mastery skill is learned by a character of Lv. 84+, the skill grants the enhanced Power Stance active effect.

* The existing Knighthood skill is absorbed.

* Bow/Firearms Resistance effect is added.

— Added a new passive weapon skill Knight's Weapon Mastery.

* Knights after the 2nd class change lose their Sword / Blunt Weapon Mastery skill and get the new Knight's Weapon Mastery skill of the same level.

* The skill can be learned only after the 2nd class change. Once the character learns the skill, the Sword / Blunt Weapon Mastery skill that has been learned after the 1st class change is removed.

— 2nd class attack skills Shield Strike, Tribunal and Judgment are replaced by the following 1st class attack skills: Power Strike, Power Shot, Mortal Blow.

* If the 2nd class attack skills have already been learned before the update, the Power Strike, Power Shot and Mortal Blow skills will be deleted during the scheduled maintenance on October 14.

— Modified the Knight's Help skill. 

* The new attack skills Shield Throwing and Knight Assault trigger an extra attack. 

* The following skills are affected: Phoenix Help, Help of Hatred, Eva's Help, Shillien's Help.

— increased the duration of the Shield Deflect Magic skill: 8 sec. → 10 sec.

Phoenix Knight

Added new skills:

SkillLearning RequirementsDescription of the max level

★★★★

Phoenix Shield

(Active: buffs)

Character Level: 76

SP required: 

5,400,000

 

Required items:

Spellbook: Phoenix Shield

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Covers nearby allies by a barrier imbued with the power of Phoenix.

For 20 sec., creates a barrier with 5000 HP + 25% of the caster's Max HP.

Phoenix Shield can be used with other shields simultaneously. Upon taking damage, the shields fade in the order they were applied.


MP Consumption: 101

Item consumption: Spirit Ore (50 pcs.)

Casting time: 3.8 sec.

Cooldown: 2 min.

Skill Duration: 20 sec.

Target: character

Scope: Effect Range

Auto-use available.

★★★

Shield of Security

(Active: buffs)

Character Level: 85

SP required:

840,000,000

Required items:

Spellbook: Shield of Security

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Replaces the following skill:
Shield of Sacrifice

<Skill with fixed cooldown>

Consumes the caster's HP.

Increases the defenses of the caster and their party members.

For 20 sec.

P. Def. +30%

M. Def. +30%

Received Healing +30%


HP Consumption: 2000

Item consumption: Spirit Ore (10 pcs.)

Casting time: 2.5 sec.

Cooldown: 2 min.

Skill Duration: 20 sec.

Target: character

Scope: party

Auto-use available.

Modified the existing skills:

— Modified the Sacrifice skill.

* Decreased the Knight's HP Consumption when using the skill by about 15-16%.

* The skill is now considered to be physical, it's casting speed is influenced by Atk. Spd.

— Removed the Divine Blessing skill to reduce the number of similar healing skills that the Knights have.

— A special post-effect Block Sacrifice will now be applied after the Shield of Sacrifice effect expires. The new effect blocks the Shield of Sacrifice effect for 5 minutes.

— Modified the Quick Heal skill.

* The skill is now considered to be physical, it's casting speed is influenced by Atk. Spd.

— Modified the Shield Stun skill.

* The skill's levels have been changed so that the characters of higher levels may still learn it; added 3 new skill levels — 8, 9 and 10.

* The new Shield Stun skill level depends on the current Shield Stun level.

* This applies to the following classes: Human Knight.

Before updateAfter update
Skill levelCharacter levelSkill levelCharacter level

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

21

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24

25

26

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28

29

30

31

32

33

34

35

36

37

18

19

20

22

23

24

26

27

28

30

31

32

34

35

36

38

39

40

41

42

43

44

45

46

47

48

49

50

51

52

53

54

55

56

57

58

59

120

38

39

40

41

42

43

44

45

46

47

48

49

50

51

52

60

61

62

63

64

65

66

67

68

69

70

71

72

73

74

260
5376376
5477478
5578580
5680682
5781784
5882886
5983988
60841090

Hell Knight

Added new skills:

SkillLearning RequirementsDescription of the max level

★★★★

Hell

(Active: physical skills)

Character Level: 76

SP required: 

5,400,000

 

Required items:

Spellbook: Hell

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

A mighty blow unleashes hell on nearby enemies.

Attacks the enemy with 10,580 power.

The target's Max HP/ MP -30%, with a certain chance, up to 5 buffs are removed.

Disarms the target for 5 sec.

Ignores Shield Defense.

Ignores 25% of the target's defense.

Critical.

The skill power is higher in PvE.

HP/ MP debuff is applied only in PvP.

The lost weapon is equipped again automatically once the effect disappears.


MP Consumption: 82

Item consumption: Spirit Ore (50 pcs.)

Casting time: 2.8 sec.

Cooldown: 1 min. 30 sec.

Skill Duration: 20 sec.

Target: character

Scope: Effect Range (300)

Equipment: one-handed sword / one-handed blunt weapon

Auto-use available.

★★★

Lunatic Crusher

(Active: anomalies)

Character Level: 85

SP required:

840,000,000

Required items:

Spellbook: Lunatic Crusher

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Replaces the following skill:
Insane Crusher

<Skill with fixed cooldown/ Shock>

Attacks nearby enemies with 9619 power making them lose their mind.

Stuns for 3 sec.

Ignores Shield Defense.

Ignores 20% of the target's defense.

Critical.


MP Consumption: 112

Item consumption: Spirit Ore 3 pcs.

Casting time: 1.8 sec.

Cooldown: 30 sec.

Target: character

Scope: Effect Range (250)

Equipment: sword/blunt weapon

Auto-use available.

Modified the existing skills:

— Modified the Damage Reflection skill.

Effect Before ChangeEffect After Change
Lv. 1: Reflects 10% of the received damage.Lv. 1: Reflects 3% of the received damage.
Lv. 2: Reflects 15% of the received damage.Lv. 2: Reflects 6% of the received damage.
Lv. 3: Reflects 20% of the received damage.Lv. 3: Reflects 10% of the received damage.

— Modified the infection skill Corpse Plague.

* the skill is now passive with a triggered effect.

NameDescription of the max level
Slaughter

The character becomes more powerful after killing their targets.

When a target is killed,

P. Atk. +50 for 30 sec.

(Cooldown: 300 sec.)

Trigger rate — 100%

— Modified the Shield Stun skill.

* The skill's levels have been changed so that characters of higher levels may still learn it; added 3 new skill levels — 8,9 and 10.

* The new Shield Stun skill level depends on the current Shield Stun level.

* This applies to the following classes: Human Knight.

Before updateAfter update
Skill levelCharacter levelSkill levelCharacter level

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

21

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31

32

33

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36

37

18

19

20

22

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36

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39

40

41

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43

44

45

46

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48

49

50

51

52

53

54

55

56

57

58

59

120

38

39

40

41

42

43

44

45

46

47

48

49

50

51

52

60

61

62

63

64

65

66

67

68

69

70

71

72

73

74

260
5376376
5477478
5578580
5680682
5781784
5882886
5983988
60841090

Eva's Templar

Added new skills:

SkillLearning RequirementsDescription of the max level

★★★★

Shelter

(Active: buffs)

Character Level: 76

SP required: 

5,800,000

 

Required items:

Spellbook: Shelter

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Creates a safe zone for allies re-directing damage to the caster.

For 20 sec., 50% of damage inflicted on allies is taken by the caster.

The effect is active only when standing close to the caster.

Creates a barrier around the caster with 5000 HP + 200% of the caster's Max HP.

If amount of redirected damage is less than the caster's HP, the damage is not transferred.

Shelter can be used with other barrier effects simultaneously. Upon taking damage, the shields fade in the order they were applied.


MP Consumption: 101

Item consumption: Spirit Ore (50 pcs.)

Casting time: 3.8 sec.

Cooldown: 2 min.

Skill Duration: 20 sec.

Target: character

Scope: Effect Range (500)

Auto-use available.

★★★

Eva's Care

(Active: buffs)

Character Level: 85

SP required:

840,000,000

Required items:

Spellbook: Eva's Care

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Replaces the following skill:
Eva’s Defense

You are under the protection of Eva.

For 20 sec.

Max HP +30%

P. Def. +30%

M. Def. +30%

Speed +10


MP Consumption: 146

Item consumption: Spirit Ore 3 pcs.

Casting time: 1.5 sec.

Cooldown: 2 min.

Skill Duration: 20 sec.

Target: character

Scope: single target

Equipment: shield

Auto-use available.

Replenishing Life

(Active: buffs)

Character Level:  

42, 76, 83, 88

SP required:

78,000, 5,800,000, 240,000,000, 840,000,000

For 20 min., increases the Elves' unique vitality.

When hit, recovers 2% of Max HP.

(Cooldown: 8 sec.)


MP Consumption: 58

Item consumption: Spirit Ore (4 pcs.)

Casting time: 1 sec.

Cooldown: 10 sec.

Skill Duration: 20 min.

Target: character

Scope: single target

Auto-use available.

Modified the existing skills:

— Removed the Elemental Heal skill to reduce the number of similar healing skills that the Elf warriors have.

— Modified the Recovery skill.

* Added a healing effect, its power grows with each level: 143 HP / 290 HP / 474 HP.

* The skill is now considered to be physical, it's casting speed is influenced by Atk. Spd.

— Removed the Cube type skills.

* Due to the removal of the Cubic skills, a new buff skill Replenishing Life has been added.

* Removed the following skills: Summon Life Cubic, Summon Storm Cubic, Summon Attracting Cube, Cubic Mastery.

— Modified the Slowdown skill.

* Reduced the total number of skill levels to make the gameplay more streamlined.

* The new Slowdown skill level depends on the current Slowdown level.

* This applies to the following classes: Warrior and Death Knight (Elf).

Before updateAfter update
Skill levelCharacter levelSkill levelCharacter level

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

22

23

24

26

27

28

30

31

32

34

35

36

38

39

120

18

19

20

21

22

23

24

25

26

27

28

29

30

31

32

33

34

35

36

37

40

41

42

43

44

45

46

47

48

49

50

51

52

53

54

55

56

57

58

59

240

38

39

40

41

42

43

44

45

46

47

48

49

50

51

52

60

61

62

63

64

65

66

67

68

69

70

71

72

73

74

360
5376476
5478578
55
56
80
81
680

57

58

82

83

782

59

60

84

85

884

61

62

86

87

986

63

64

88

89

1088
65901190

Shillien Templar

Added new skills:

SkillLearning RequirementsDescription of the max level

★★★★

Condemnation

(Active: anomalies)

Character Level: 76

SP required: 

4,900,000

 

Required items:

Spellbook: Condemnation

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

<Fixed cast time/ Paralysis skill>

Strikes the target with lightning.

Attacks nearby enemies paralyzing them for 5 sec. Power 9619.

Target's CP -50%

For 10 sec.

Received Healing -30%

Debuff/ Anomaly Resistance -30%

Ignores Shield Defense.

Ignores 25% of the target's defense.

Critical.

Available only if the distance to the target is 80 or more.


MP Consumption: 82

Item consumption: Spirit Ore (50 pcs.)

Range: 500

Casting time: 0.8 sec.

Cooldown: 1 min. 30 sec.

Target: Enemies

Scope: Effect Range (300)

Equipment: one-handed sword / one-handed blunt weapon

Auto-use available.

★★★

Shillien's Curse

(Active: debuffs)

Character Level: 85

SP required:

840,000,000

Required items:

Spellbook: Shillien's Curse

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Replaces the following skill:
Touch of Death

<Skill with fixed cooldown>

The Shillien spirit applies a curse on nearby enemies.

With a certain chance removes up to 3 buffs.

For 10 sec., target's

Max HP/ MP/ CP -20%

Skill Power -10%


MP Consumption: 112

Item consumption: Spirit Ore 3 pcs.

Casting time: 1.8 sec.

Cooldown: 30 sec. (fixed)

Skill Duration: 10 sec.

Target: character

Scope: Effect Range (250)

Auto-use available.

Life Steal

(Active: buffs)

Character Level: 

42, 76, 83, 88

SP required:

66,000, 4,900,000, 240,000,000, 840,000,000

For 20 min., increases the Dark Elves' unique ability to steal others' health.

Recovers 2% of Max HP after an attack.

(Cooldown: 15 sec.)


MP Consumption: 58

Item consumption: Spirit Ore (4 pcs.)

Casting time: 1 sec.

Cooldown: 10 sec.

Skill Duration: 20 min.

Target: character

Scope: single target

Auto-use available.

Modified the existing skills:

— Removed the Cube type skills.

* Due to the removal of the Cubic skills, a new buff skill Life Steal has been added.

* Removed the following skills: Summon Viper Cubic, Summon Vampiric Cubic, Summon Phantom Cubic, Cubic Mastery.

— Modified the Bloody Weapon skill.

* Reduced the total number of skill levels to make the gameplay more streamlined.

* The new Bloody Weapon skill level depends on the current Bloody Weapon level.

* This applies to the following classes: Knight and Rogue (Dark Elf).

Before updateAfter update
Skill levelCharacter levelSkill levelCharacter level

1

2

3

4

20

23

26

28

120

5

6

7

8

9

10

11

12

13

14

30

31

32

33

34

35

36

37

38

39

230

15

16

17

18

19

20

21

22

23

24

40

41

42

43

44

45

46

47

48

49

340

25

26

27

28

29

30

31

32

33

34

50

51

52

53

54

55

56

57

58

59

450

35

36

37

38

39

40

41

42

43

44

60

61

62

63

64

65

66

67

68

69

560

45

46

47

48

49

50

70

71

72

73

74

75

670

51

52

53

54

76

77

78

79

776

55

56

57

58

59

80

81

82

83

84

880

60

61

62

63

64

85

86

87

88

89

985
65901090

— Modified the Freezing Weapon skill.

* Reduced the total number of skill levels to make the gameplay more streamlined.

* The new Freezing Weapon skill level depends on the current Freezing Weapon level.

* This applies to the following classes: Knight and Rogue (Dark Elf).

Before updateAfter update
Skill levelCharacter levelSkill levelCharacter level

1

2

3

4

30

33

36

38

130

5

6

7

8

9

40

42

44

46

48

240

10

11

12

13

14

15

16

17

18

19

50

51

52

53

54

55

56

57

58

59

350

20

21

22

23

24

60

62

64

66

68

460

25

26

27

70

72

74

570

28

29

76

78

676

30

31

80

82

780

32

33

34

84

86

88

884
3590990

Titan

Modified the existing skills:

— The Titan Champion skill now increases Knockback Atk. Rate by 20%.

— The Zealot skill used by Titans and Grand Khavatari is now considered to be a "skill with fixed cooldown". Some of its effects have been modified.

* The skill will now consume HP instead of MP: 300 / 400 / 500 HP.

* Added an MP Recovery effect that activates when the skill is used. It recovers 80 / 100 / 130 MP at a time.

* Removed the Debuff/ Anomaly Resistance effect.

* Added the Knockback Atk. Rate +3% / +6% / +10% effect.

* Reduced the cooldown of the 3rd (max) level skill: 5 min. → 3 min.

— The Guts skill is now considered to be a "skill with fixed cooldown". Some of its effects have been modified.

* Raised the max level to 7.

* The skill will now consume HP instead of MP: 100 / 150 / 200 / 250 / 300 / 400 / 500.

* Added an MP Recovery effect that activates when the skill is used. It recovers 80 / 100 / 110 / 120 / 130 / 140 / 150 MP at a time.

* Removed the M. Def. increase effect.

— The Frenzy skill is now considered to be a "skill with fixed cooldown". Some of its effects have been modified.

* Raised the max level to 7.

* The skill will now consume HP instead of MP: 100 / 150 / 200 / 250 / 300 / 400 / 500.

* Added an MP Recovery effect that activates when the skill is used. It recovers 80 / 100 / 110 / 120 / 130 / 140 / 150 MP at a time.

— The Life Force Harmony skill now has a "M. Def. +10%" effect that is triggered at 67-100% HP.

— The Rage and Titanic Weapon skill now have the following effects: Max HP +50 / +100 / +150 / +200 / +250, Dagger Resistance -30%.

— Increased the range of the Titanic Sweep skill: 150 → 180.

— Reduced the range of the Full Swing skill: 250 → 200, additionally decreased MP Consumption by about 5%.

— The Orc race passive skill Toughness is now called Orc Resistance.

Death Knight

— Modified some of the skill effects:

* Decreased DP Consumption.

* Decreased skill casting times.

* Decreased skill ranges.

SkillLevelDP ConsumptionCasting timeRange
Hellfire1-15200 → 1802 → 1.5 sec.400 → 300
Burning Field1300 → 2903.5 → 2.5 sec.400 → 300
2250 → 235
3200 → 180
Frozen Field1300 → 2903.5 → 2.5 sec.400 → 300
2250 → 235
3200 → 180
Lightning Storm1300 → 2903.5 → 2.5 sec.400 → 300
2250 → 235
3200 → 180

— Decreased DP Consumption for the following skills:

Skill nameDP Consumption
Roar of Death20 → 10
Death Guard100 → 70
Dark Aura150 → 50

— Fixed a bug that caused the All Critical Rate value to be too low in the Death Knight's Death Blind skill tooltip: -5 → -50.

— The Flaming Body skill duration has been increased from 5 min. to 20 min.

Common Rogue skills

Added new skills:

SkillLearning RequirementsDescription of the max level

★★★

Dark Blow

(Active: physical skills)

Classes:

- All Rogues

Character Level: 76, 83, 86, 88, 90

SP required: 

5,700,000 ~ 840,000,000 depending on class/level

Required items:

Lv. 1: Spellbook: Dark Blow

Lv. 2, 3, 4, 5: 10,000,000 adena

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Replaces the following skills:

- Power Strike

- Mortal Blow

- Power Shot

- Stun Shot

Shadow attacks the target's vital spots.

Skill Power 10,000.

Shadow attacks from the side opposite to yours.

Critical.


MP Consumption: 65

Range: 40

Casting time: 1.5 sec.

Cooldown: 5 sec.

Target: Enemies

Scope: single target

Equipment: dagger

Auto-use available.

★★★

Seclusion

(Active: buffs)

Classes:

- All Rogues

Character Level: 76

SP required: 

5,700,000 ~ 8,300,000 depending on class/level

Required items:

Spellbook: Seclusion

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

<Skill with fixed cooldown>

Grants invisibility for 25 sec.

Upon any action except movement the effect is cancelled.

Received AoE skill damage -30%

Invisibility is not cancelled when hit.

<DEX: 75 - 84>

With a 50% chance, activates the upgraded skill that grants immunity to invisibility cancellation effects.

<DEX: 85 and higher>

With a 100% chance, activates the upgraded skill that grants immunity to invisibility cancellation effects.


MP Consumption: 50

Item consumption: Spirit Ore (20 pcs.)

Cooldown: 3 min.

Skill Duration: 25 sec.

Target: character

Scope: single target

Auto-use available.

★★

Fatal Accuracy

(Passive: secondary skills)

Classes:

- All Rogues

Character Level: 76

SP required: 

5,700,000 ~ 19,400,000 depending on the class
 

Required items:

Lv. 1: Spellbook: Fatal Accuracy

Lv. 2: 20,000,000 adena

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Improves your dagger mastery enhancing the following skills.

<Backstab>

Increases Accuracy when attacking a target at the front.

<Bluff>

Makes an additional attack with 150% power.

<Flying Dagger>

Increases the skill power and Infection Atk. Rate.

★★

Shadow Assault

(Passive: secondary skills)

Classes:

- All Rogues

Character Level: 76

SP required: 

5,700,000 ~ 8,300,000 depending on the class
 

Required items:

Spellbook: Shadow Assault

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

<Skill Upgrading>

Shadow Step → Shadow Step: Assault

<Enchantment Effect>

Increases the Speed debuff.

Adds the Silence debuff.

Modified existing skills and added new ones:

— Increased the Fast Run max level to Lv. 3.

* To learn the skill, you have to spend Spellbook: Fast Run Lv. 3 or Spellbook: Fast Run Lv. 3 (Sealed) and 170,000,000 SP.

SkillSkill levelRequired levelEffect
Fast Run382Speed +40

— Increased the Shadow Step max level to Lv. 12.

* Learning the skill costs 10,000,000 adena.

* The higher the Shadow Assault level, the higher the Shadow Step: Assault level.

Skill levelRequired levelEffect
1290

<Suppression skill>

Teleports behind the target's back.

For 10 sec., target's Speed -30%

— Amended the Clear Movements skill description.

* Added information about the cooldown reset of the new skill Seclusion.

— Changed the level required to learn the Hide skill.

Skill levelRequired level before the updateRequired level after the update
15150
26160
37170

— Added a new passive weapon skill Rogue Weapon Mastery.

* Rogues after the 2nd class change lose their Dagger Mastery skill and get the Rogue Weapon Mastery skill of the same level.

* The skill can be learned only after the 2nd class change. Once the character learns the skill, the Dagger Mastery and Bow Mastery skills that have been learned after the 1st class change are removed.

— Added a new passive armor skill Rogue Armor Mastery.

* Rogues after the 2nd class change lose their Light Armor Mastery skill and get the Rogue Armor Mastery skill of the same level.

* The skill can be learned only after the 2nd class change. Once the character learns the skill, the Light Armor Mastery skill that has been learned after the 1st class change is removed.

— Modified the Focus Power, Focus Chance and Focus Death skill effects so that they can be used simultaneously.

SkillSkill levelRequired level Effect
Focus Power178

Duration: 20 min.

Vital Point Critical Attack Damage +30%

Consumes 10 Spirit Ore.

Focus Chance178

Duration: 20 min.

Vital Point Attack Rate +40%

Vital Point Critical Attack Rate +40%

Consumes 10 Spirit Ore.

Focus Death178

Duration: 20 min.

Dagger Attack Power +10%

Consumes 10 Spirit Ore.

— Lowered the level required to learn the Backstab skill.

* The level of the current skill has been lowered according to the change.

* Previously obtained skill has been replaced by the new one.

— Rogues after the 3rd class can learn the Rogue Agility skill.

* The character obtains this passive skill automatically after the 3rd class change. The skill effects are determined by the DEX value.

* Whenever skills with invisibility cancellation effects are mentioned, the Detection and Detect Darkness skills are implied.

SkillEffect
Rogue Agility

Additional effects based on the DEX value.

<DEX: 65 - 74>

- When using a dagger, P. Atk. +10%

- Vital Point Attack Rate +20%

<DEX: 75 - 84>

- When using a dagger, P. Atk. +20%

- Vital Point Attack Rate +30%

When the Seclusion skill is used, there is a 50% chance to trigger the Seclusion: Enhancement skill that is immune to invisibility cancellation.

<DEX: 85 and higher>

- When using a dagger, P. Atk. +30%

- Vital Point Attack Rate +40%

When the Seclusion skill is used, there is a 100% chance to trigger the Seclusion: Enhancement skill that is immune to invisibility cancellation.

— Modified the Critical Wound skill.

* The max skill level has been raised to Lv. 5.

* Changed the skill animation.

* Modified the skill's apply rate.

* Decreased the skill duration: 30 → 10 sec.

— Modified the Bluff skill.

* Changed the skill animation.

* Modified the skill's apply rate.

* Increased the duration: 1 → 1.5 sec.

* Added the chance to turn the enemy around to the description: 80%.

— Modified the description of some of the Rogue class skills.

— Fixed a bug that caused the Flying Dagger cooldown to be not displayed on the skill icon if the skill has been enhanced by the Fatal Accuracy skill used by Rogues.

Adventurer

Added new skills:

SkillLearning RequirementsDescription of the max level

★★★★

Critical Assault

(Active: physical skills)

Character Level: 76

SP required: 8,300,000

 

Required items:

Spellbook: Critical Assault

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Replaces the following skill:

- Deadly Blow

Deals three dagger strikes to the enemy.

Attacks the target at the front with 12,000 power.

Applies the Critical Blade effect after the attack.

<Critical Blade>

Duration: 10 sec.

Received Vital Point Critical Damage +50%

Critical.

In PvP attacks up to 3 targets.

In PvE attacks up to 3 targets.


MP Consumption: 100

Item consumption: Spirit Ore (15 pcs.)

Range: 40

Casting time: 1.5 sec.

Cooldown: 30 sec.

Target: Enemies

Scope: Effect Range (150)

Equipment: dagger

Auto-use available.

★★★

Reversed Pull

(Active: physical skills)

Character Level: 76

SP required: 8,300,000
 

Required items:

Spellbook: Reversed Pull

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Temporal immunity to Pull effects.

Knocks the enemy down if they hit you with a Pull skill.

The following skills are considered to be Pull skills: Chain Strike, Mass Chain Strike and Deadly Pull.


MP Consumption: 50

Item consumption: Spirit Ore (10 pcs.)

Casting time: 0.5 sec.

Cooldown: 2 min.

Skill Duration: 30 sec.

Target: character

Scope: single target

Equipment: dagger

Auto-use available.

★★

Bluff Mastery

(Passive: secondary skills)

Character Level: 80

SP required: 19,400,000
 

Required items:

Spellbook: Rogue Mastery

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Shock Atk. Rate +10%

<Skill Upgrading>

Bluff → Bluff: Edge

<Enchantment Effect>

Increases Stupor Atk. Rate.

Increases the chance to turn the enemy around.

Modified existing skills and added new ones:

— Modified the Mirage skill effect.

* The max skill level has been raised to Lv. 2.

* Learning the Lv. 2 skill costs 50,000,000 adena.

* Added a "Received P. Skill Critical Damage -10%" effect. The skill will now decrease all received attack damage.

* Decreased MP Consumption.

* Decreased the casting time: 2 sec. → 0.5 sec.

* Decreased the skill duration: 2 min. → 1 min.

Skill levelSkill Lv. 2 effect
2

Duration: 90 sec.

Vital Point Attack Rate +20%

All received Critical Rate -10%

All received Critical Damage -15%

— Modified the Exciting Adventure skill.

* The skill now consumes 5 Spirit Ore when used.

* Amended the skill's description with the following phrase: Does not stack with Ultimate Evasion.

Wind Rider

Added new skills:

SkillLearning RequirementsDescription of the max level

★★★★

Fury Blade

(Active: physical skills)

Character Level: 76

SP required: 7,000,000

 

Required items:

Spellbook: Fury Blade

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Replaces the following skills:

- Deadly Blow

Deals four dagger strikes to the enemy.

Attacks the target at the front with 9,000 power.

Applies the Blade Storm Dance effect after the attack.

<Blade Storm Dance>

With a 70% chance, interrupts the target's spell casting for 5 sec.

Critical.

In PvP attacks up to 3 targets.

In PvE attacks up to 3 targets.


MP Consumption: 100

Item consumption: Spirit Ore (15 pcs.)

Range: 40

Casting time: 1.5 sec.

Cooldown: 20 sec.

Target: Enemies

Scope: Effect Range (150)

Equipment: dagger

Auto-use available.

★★★

Synchro Freedom

(Active: buffs)

Character Level: 76

SP required: 7,000,000

 

Required items:

Spellbook: Synchro Freedom

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Becomes one with the wind.

Suppression Resistance +50%

Protects from skills that cancel Speed debuffs.

The skill protects from the Exclusion, Deadly Ligament Rupture and Block Wind Walk skills that remove speed increasing buffs.


MP Consumption: 50

Item consumption: Spirit Ore (10 pcs.)

Casting time: 0.5 sec.

Cooldown: 2 min.

Skill Duration: 30 sec.

Target: character

Scope: single target

Equipment: dagger

Auto-use available.

★★

Critical Attack Mastery

(Passive: secondary skills)

Character Level: 80

SP required: 16,400,000

 

Required items:

Spellbook: Rogue Mastery

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

<Skill Upgrading>

Critical Wound → Critical Wound: Focus

<Enchantment Effect>

Increases the target's received P. Critical Rate.

Increases the target's received Critical Damage.

Increases the target's received Vital Point Attack Rate.

Modified the existing skills:

— Modified the Evasion skill.

* The max skill level has been raised to Lv. 2.

* Learning the Lv. 2 skill costs 50,000,000 adena.

* Added a hit counter to the skill description. It shows the number of remaining hits before the skill effect disappears.

Skill levelRequired levelEffect
179

Duration: 60 sec.

P. Skill Evasion +50%

M. Skill Evasion +50%

(Removed after receiving damage 10 times)

282

Duration: 70 sec.

P. Skill Evasion +70%

M. Skill Evasion +70%

(Removed after receiving damage 20 times)

Consumes 5 Spirit Ore

— Modified the Wind Riding skill.

* The skill now consumes 5 Spirit Ore when used.

* Amended the skill's description with the following phrase: Does not stack with Ultimate Evasion.

— The max level of the Critical Damage skill that is used by Plains Walkers and becomes available after the 2nd class change has been increased to Lv. 5.

* Lv. 1: available at Lv. 40.

* Lv. 2: available at Lv. 48.

* Lv. 3: available at Lv. 56.

* Lv. 4: available at Lv. 64.

* Lv. 5: available at Lv. 72.

Ghost Hunter

Added new skills:

SkillLearning RequirementsDescription of the max level

★★★★

Mortal Piercing

(Active: physical skills)

Character Level: 76

SP required: 5,700,000

 

Required items:

Spellbook: Mortal Piercing

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Replaces the following skill:

- Deadly Blow

Deals two powerful dagger strikes to the enemy.

Attacks the target at the front with 15,000 power.

Ignores Shield Defense.

Successful attack rate 100%.

Critical.

In PvP attacks up to 3 targets.

In PvE attacks up to 3 targets.


MP Consumption: 100

Item consumption: Spirit Ore (15 pcs.)

Range: 40

Casting time: 1.5 sec.

Cooldown: 30 sec.

Target: Enemies

Scope: Effect Range (150)

Equipment: dagger

Auto-use available.

★★★

Ethereal Blood

(Active: buffs)

Character Level: 76

SP required: 5,700,000

 

Required items:

Spellbook: Ethereal Blood

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Replaces the following skills:

- Drain HP

- Confusion

Splashes Demon's Blood.

Max HP +5%

With a certain chance, applies the Bloody Nightmare debuff on the target for 10 sec., when hit.

<Bloody Nightmare>

Max HP -10%

P. Def. -5%

M. Def. -5%

When the Bloody Nightmare effect expires, the Bloody Stigma debuff is applied on enemies around the target for 5 sec.

<Blood Stigma>

Max HP -30%

P. Def. -25%

M. Def. -25%


MP Consumption: 50

Item consumption: Spirit Ore (10 pcs.)

Casting time: 0.5 sec.

Cooldown: 2 min.

Skill Duration: 15 sec.

Target: character

Scope: single target

Equipment: dagger

Auto-use available.

★★

Backstab Mastery

(Passive: secondary skills)

Character Level: 80

SP required: 13,300,000

 

Required items:

Spellbook: Rogue Mastery

The book can be obtained as a reward for defeating certain bosses. Click here to see the raid list.

Infection Atk. Rate +20%

<Skill Upgrading>

Backstab → Backstab: Blood

<Enchantment Effect>

Increases skill power.

With a certain chance, applies a debuff that decreases a target's Max HP when attacking other players.

(Cooldown: 10 sec.)

Modified the existing skills:

— Modified the Counterattack skill.

* The max skill level has been raised to Lv. 2.

* Learning the Lv. 2 skill costs 50,000,000 adena.

Skill levelRequired levelEffect
179

Duration: 40 sec.

Reflects 10% of the received damage

282

Duration: 50 sec.

Reflects 10% of the received damage

Activates Revenge Counterattack.

<Revenge Counterattack>

Attacks the enemy dealing them damage equal to 200%% of P. Atk.

(Cooldown: 10 sec.)

Consumes 5 Spirit Ore

— Modified the Ghost Walking skill.

* The skill now consumes 5 Spirit Ore when used.

* Amended the skill's description with the following phrase: Does not stack with Ultimate Evasion.

— The max level of the Critical Chance skill that is used by Abyss Walkers and becomes available after the 2nd class change has been increased to Lv. 2.

* Lv. 1: available at Lv. 50.

* Lv. 2: available at Lv. 60.

Grand Khavatari

— Modified the effect and the description of the Cacophony of War skill.

* The Stigma of Death skill which decreases the target's HP/CP to 1 is now called Cacophony of War - Inevitability.

* Removed the effect that decreases the character's speed when using the skill.

* Decreased the Skill Cooldown from 6 min. to 5 min.

* Changed the effect that is applied after the skill use if the character doesn't kill anybody for a certain period of time.

Before changesAfter changes
Character's HP/CP drops to 1A part of the character's HP is decreased

* changed the number of monsters and bosses that the skill applies to.

* increased the quantity of Spirit Ore required: 20 pcs. → 50 pcs.

— Enhanced the Totem skills.

* The Ogre Nature effect which is applied after using the Ogre Spirit Totem Lv. 2 skill now recovers 40% of Max HP.

* Increased the duration of the Puma Nature/Rabbit Nature buffs that are applied after using the Puma Spirit Totem Lv. 2 and Rabbit Spirit Totem Lv. 2 skills: 5 sec. → 10 sec.

* The effects of Lv. 2 Totem skills have been changed as follows.

Skill nameSkill levelCurrent effectEffect changes
Ogre Spirit Totem2

Max HP +5%

Received damage -3%

Applies the Ogre Nature buff when used.

<Ogre Nature>

For 5 sec. reflects 5% of the received damage.

Max HP +10%

Received damage -3%

Applies the Ogre Nature buff when used.

<Ogre Nature>

Recovers 40% of Max HP.

Puma Spirit Totem2

P. Skill Power +5%

Applies the Puma Nature buff when used.

<Puma Nature>

For 5 sec.,

P. Skill Critical Rate +20%

P. Skill Critical Damage +20%

P. Skill Power +5%

Fist Weapon Bonus +3%

Applies the Puma Nature buff when used.

<Puma Nature>

For 10 sec.

P. Skill Critical Rate +20%

P. Skill Critical Damage +20%

Rabbit Spirit Totem2

Atk. Spd. +10%

Speed +10

Applies the Rabbit Nature buff when used.

<Rabbit Nature>

For 5 sec.,

Atk. Spd. +25%

Speed +20

Atk. Spd. +10%

Speed +10

P. Skill Cooldown -5%

Applies the Rabbit Nature buff when used.

<Rabbit Nature>

For 10 sec.

Atk. Spd. +25%

Speed +20

P. Skill Cooldown -20%

— Changed the Force Mastery skill icon.

Old iconNew icon

— Changed the Bison Spirit Totem skill icon.

Old iconNew icon

Doomcryer

— Enhanced the following skills.

* Increased the Blood Bond skill power: 90 → 126.

* Increased the apply rate of the Cold Flames skill's debuff.

— The Chant Of Revenge skill used by Doomcryers no longer consumes Spirit Ore.

Dominator

— Enhanced the following skills.

Skill nameChanges
Flame BurstRange slightly increased: 50 → 80
Enhanced Seal of Silence

Skill Cooldown decreased: 40 sec. → 30 sec.

Increased the debuff apply rate.

Enhanced Seal of Despair

Skill Cooldown decreased: 20 sec. → 15 sec.

Increased the debuff apply rate.

Enhanced Seal of Infection

Skill Cooldown decreased: 20 sec. → 15 sec.

Increased the debuff apply rate.

* Skills marked as 'Enhanced' can be enhanced using the Debuff Master skill.

Maestro

— Modified the skill properties of the Maestro class's Mechanical Hero transformation.

SkillSpirit Ore ConsumptionMP ConsumptionCooldown
Mechanical Hero100 pcs. → 50 pcs.
Hero's Swing10 pcs. → 1 pc.352 → 8920 sec. → 8 sec.
Hero's Stomp10 pcs. → 2 pcs.8 sec. → 15 sec.

* Increased the range of the Hero's Swing skill: 150 → 200.

* Added the Mechanical Shock skill that can be used by Maestros in the Mechanical Hero transformation.

SkillEffect
Mechanical Shock

<Skill with fixed cooldown/ Shock>

Attacks nearby enemies with 6774 power. Stuns for 3 sec.

Ignores Shield Defense.

Critical.

Casting time: 3 sec.

Cooldown: 30 sec. (fixed)

— The following skills can now be used while in the Mechanical Hero transformation: Core's Blessing, Opal, Amber and Invocation.

— Fixed a bug that caused combat characteristics to be applied incorrectly when the Maestro's Mechanical Hero skill was used or when basic stats values had exceeded 100.

— Fixed a bug that caused the Mechanical Shock skill icon to be displayed incorrectly when using the Mechanical Hero transformation.

— Fixed a bug that caused the character's animation to be displayed incorrectly when using the Mechanical Hero transformation.

— Corrected the Mechanical Hero skill tooltip to no longer read that it is impossible to use the active skills of equipped items.

Common Wizard skills

— Modified the effects of the following Wizard skills.

SkillEffect Before Change

Effect After Change

(Lv. 15 taken as an example)

Flame Explosion

Inflicts magic damage on the enemy with 190 Power.

When attacking the enemy affected by Sleep,

Sleep is removed and an extra attack is triggered.

Inflicts magic damage on the enemy with 190 Power.

Enemies who are debuffed/ anomaly affected take more damage.

Water Explosion
Thunder Explosion
Void Explosion

— Added the following effect to the Meteor skill used by Wizards: enemies who are debuffed/ anomaly affected take more damage.

Common Healer skills

— The passive skill Priest's Armor Mastery (Healer class) now decreases Received P. Skill Critical Damage when robes are equipped.

Skill levelRequired levelAdditional buff
1081

<When robes are equipped>

Received P. Skill Critical Damage -2%

1183

<When robes are equipped>

Received P. Skill Critical Damage -2%

1285

<When robes are equipped>

Received P. Skill Critical Damage -3%

1387

<When robes are equipped>

Received P. Skill Critical Damage -3%

1489

<When robes are equipped>

Received P. Skill Critical Damage -3%

1590

<When robes are equipped>

Received P. Skill Critical Damage -4%

— Fixed a bug that caused the Priest's Armor Mastery skill (Healer class) to use the Light Armor increase values for Atk. Spd. and Casting Spd.

— The following skills will now revert to the caster if an enemy or a monster are selected as targets.

Skill name
CureVitalizeCleansePurifyAdvanced Cleanse

Other Skill Changes

— Fixed a bug that stopped the Eva's Saint's Treatment skill cancelling the effect of some knockback skills.

— Fixed a bug that caused the Refined Romantic Gold Chapeau Teleport skill to produce a wrong sound.

— You can now hear a sound effect when you cast Clan Stronghold Effect in the Cruma Tower.

— The cooldown of the Momentum trigger skills has been reduced: 10 → 7 sec.

* Sonic Mastery (Duelist)

* Force Mastery (Grand Khavatari)

* The aforementioned skills have a certain chance to recover Momentum after a physical attack/ physical critical attack/ physical skill use.

* Each of the factors triggers its own cooldown.

— Added a Dragon Slayer Appearance skill that can be learned through Spellbook: Dragon Slayer.

* The Dragon Slayer Appearance skill can be used simultaneously with other transformation skills.

* This skill cannot be used by Kamaels and Death Knights.

SkillDescription
Dragon Slayer Appearance

P. Atk. +200

M. Atk. +200

P. Def. +300

M. Def. +300

Atk. Spd. +30

Casting Spd. +30

Max HP +500

Max MP +500

Attention!

Cannot be used simultaneously with Castle Guardian Transformation.

Auto-use available.

Skill Duration: 5 min.

Casting time: 1 sec.

Cooldown: 10 min. (fixed)

— The power of the following damage reflection skills has been reduced.

* Blazing Skin

* Freezing Skin

* Chant of Revenge

Effect Before ChangeEffect After Change
Lv. 1: Reflects 10% of the received damage.Lv. 1: Reflects 3% of the received damage.
Lv. 2: Reflects 15% of the received damage.Lv. 2: Reflects 6% of the received damage.
Lv. 3: Reflects 20% of the received damage.Lv. 3: Reflects 10% of the received damage.

* Song of Vengeance

Effect Before ChangeEffect After Change
Reflects 20% of the received damage.Reflects 10% of the received damage.

— Reflected damage of magical attacks is now determined by the M. Def. value.

— Fixed a bug that caused Shield Defense to affect reflected damage even if no shield was equipped.

— Fixed a bug that prevented the Poisonous Energy triggered effect from affecting the caster when using skills while the Intoxicating Dance skill of Spectral Dancers was active.

— Fixed a bug that prevented a duplicated skill in a shortcut slot from being used after recharging if auto-use was on.

— Modified the casting time of the following skills:

SkillChanges
Shield of FaithCasting time: 2.5 sec. → 1.5 sec.
Eva’s DefenseCasting time: 2 sec. → 1 sec.
Mana Effect BoostCasting time: 3 sec. → 1 sec.
Counter CriticalCasting time: 4 sec. → 1 sec.
Mystic ImmunityCasting time: 4 sec. → 1 sec.
Death GuardCasting time: 2 sec. → 1.5 sec.
Shillien's PowerCasting time: 4 sec. → 1 sec.
Flaming Body (Death Knight)Casting time: 2 sec. → 1.5 sec.
Prophecy of VictoryCasting time: 2.5 sec. → 1.5 sec.
Prophecy of Pa'agrio
Prophecy of Light
Prophecy of Wind
Prophecy of Fire
Prophecy of Water

— Modified the Spirit Ore consumption of the following skills.

Skill nameSkill levelSpirit Ore consumption (before the update)Spirit Ore Consumption (after the update)
Titanic Weapon1106
Wide Swing1~201
302
403
Guts1~602
703
Frenzy1~602
703
Over the Body102
Ogre Spirit Totem1105
Ogre Spirit Totem22010
Puma Spirit Totem1105
Puma Spirit Totem22010
Rabbit Spirit Totem1105
Rabbit Spirit Totem22010
Bison Spirit Totem103
Cacophony of War12050
Tenacity201
302
403
Machine Assistance102
Mechanical Masterpiece1105
Roar of Death101
2~302
4~503
Death Guard103
205
Dark Aura103
Flaming Body1~301
4~503
Devour13020
Ultimate Defense302
Angelic Archon1~301
Shield of Faith105
Shield Deflect Magic201
3~402
Vengeance102
Shield of Sacrifice1~201
3~502
Eva’s Defense1~502
Power of Life1203
2206
Toughness1203
2206
Replenishing Life1101
2102
3103
4104
Life Steal1101
2102
3103
4104
Shield of Security12010
Lunatic Crusher1103
Eva's Care1203
Shillien's Curse1103
Bloody Weapon1~201
3~402
5-603
7-804
9~1005
Freezing Weapon101
2~302
4~503
6~704
8~905
Song of Hunter23010
Song of Earth23010
Song of Wind23010
Dance of Fire23010
Dance of Warrior23010
Dance of Fury23010
Dragon Strike1~210050
Elemental Wind1103
2105
Time Burst102
203
Mana Effect Boost1~501
6~902
Tranquillity110050
Sensation110050
Salvation110050
Balanced Body135
Advanced Cleanse1103
Exclusion110050
Eva's Nocturne14020
Treatment125
Shillien's Power156
Vampiric Rage1101
2102
3103
4105
Dark Disruption110050
Duress1103
2104
3105
Nemesis105
Counter Critical1207
22010
Mystic Immunity106
208
3010
Pa'agrio's Touch110050
Pa'agrio's Immunity268
3610
Team Building150050
Chant of Vampire161
262
363
465
Chant of Spirit165
Prophecy of Light1203
2206
Prophecy of Victory1203
2206
Prophecy of Water1203
2206
Prophecy of Wind1203
2206
Prophecy of Fire1203
2206
Prophecy of Pa'agrio1203
2206
Meteor110050
Body of Avatar660
Attack Prowess1~3100
Defense Prowess1~3100
Blessed Body1~660
Blessed Soul1~660
Battlefield Glory1~3100
Hard Skin1~3100
Pa'agrio's Vision1~360
Pa'agrio's Haste1~260
Pa'agrio's Glory1~360
Pa'agrio's Protection1~360
Pa'agrio's Fist160
Chant of Battle1~260
Chant of Protection160

— Added the "Skill Cooldown +10%" effect to the Furious Frost skill debuff which is triggered with a certain chance after a Frost Lord's Weapon attack.

Weapon that is triggering <Furious Frost>
Frost Lord's SwordFrost Lord's AxeFrost Lord's DaggerFrost Lord's Rapier

— The Exclusion skill used by Eva's Saints now has a "Skill Cooldown +5%" effect.

— The level of the Detection skill which has the Cancel Hide effect has been increased to Lv. 2.

SkillLevelLearning RequirementsClasses
Detection2

3rd Class

Lv. 85+

Price: 10,000,000 adena

All classes except Sagittarius, Moonlight Sentinel, Ghost Sentinel and Trickster

* The skill range of Detect Darkness used by Archer is wider than that of Detection Lv. 2.

— Added an invisibility detection range to the description of the Archer class's Detect Darkness skill: "Detects invisible enemies in the range of 1000 around you".

— Added a new passive skill Acrobatic Body to the Rogue / Archer classes.

* Rogues/Archers after the 2nd class change lose their Emergency Rescue skill and get the Acrobatic Body skill of the same level.

* The skill can be learned only after the 2nd class change. Once the character learns the skill, the Emergency Rescue skill that has been learned after the 1st class change is removed.

— Changed the icons of some skills.

— Corrected the descriptions of some skills.

— Reduced the amount of SP required to learn the Improved Weapon skill (Artisan class).

— Reduced the amount of SP required to learn the Empowered Divinity, Double Shot and Stun Shot skills (Phantom Ranger class).

— Updated the information about the Shillien's Power - Burst trigger in the Shillien's Power skill description.

— Changed the placement of the Shillien's Power - Burst skill from in the buff lines: "Special Buffs 1" → "Special Buffs 2".

— Fixed a bug that triggered an extra Soul Strike attack when a Soul Hound character used a weapon other than a rapier.

— Fixed a bug that caused the P./ M. Atk. decrease effect to be displayed with a plus sign in the description of the Flaming Stockings active skill Flame Weakness. Additionally, a line break was added before the M. Accuracy value.

— Triggered skill cooldowns that are shorter than 15 min. are reset when teleporting to the 3v3 Olympiad.

— Reduced the cooldown of the Shillien's Power skill: 60 sec. → 10 sec. It is now the same as the cooldown of other buffs.

— From now on Kai the Cat servitor will only use his skills automatically if he doesn't have a Personal Damage Shield buff applied to him.

Items

Growth Rune Lv. 11-15

— The Growth Rune max level has been increased to 15.

* To obtain a Lv. 15 rune you need to compound Growth Rune and Growth Rune Fragment.

* Rune compounding fee — 0 adena.

Slot 1Slot 2ProbabilitySuccessFailure
Growth Rune Lv. 10Growth Rune Fragment20%Growth Rune Lv. 11Growth Rune Lv. 6
Growth Rune Lv. 11Growth Rune Fragment30%Growth Rune Lv. 12Growth Rune Lv. 11
Growth Rune Lv. 12Growth Rune Fragment20%Growth Rune Lv. 13Growth Rune Lv. 11
Growth Rune Lv. 13Growth Rune Fragment15%Growth Rune Lv. 14Growth Rune Lv. 11
Growth Rune Lv. 14Growth Rune Fragment10%Growth Rune Lv. 15Growth Rune Lv. 11

* The effects of Growth Runes Lv. 11-15 are as follows.

Rune levelAcquired XP/ SPP. Def.M. Def.P. Atk.M. Atk.
11Acquired XP/ SP +11%P. Def. +120M. Def. +120P. Atk. +120M. Atk. +120
12Acquired XP/ SP +12%P. Def. +150M. Def. +150P. Atk. +150M. Atk. +150
13Acquired XP/ SP +13%P. Def. +180M. Def. +180P. Atk. +180M. Atk. +180
14Acquired XP/ SP +14%P. Def. +210M. Def. +210P. Atk. +210M. Atk. +210
15Acquired XP/ SP +15%P. Def. +240M. Def. +240P. Atk. +240M. Atk. +240

New Jewel Beryl

— Added a new jewel called Beryl.

NameDescription
Beryl Lv. 1

<Properties>

P. Atk. +30

M. Atk. +30

P. Def. +50

M. Def. +50

Effects of two identical jewels do not stack, the higher-level jewel takes precedence.

Beryl Lv. 2

<Properties>

P. Atk. +100

M. Atk. +100

P. Def. +125

M. Def. +125

Effects of two identical jewels do not stack, the higher-level jewel takes precedence.

Beryl Lv. 3

<Properties>

P. Atk. +175

M. Atk. +175

P. Def. +245

M. Def. +245

Effects of two identical jewels do not stack, the higher-level jewel takes precedence.

Beryl Lv. 4

<Properties>

P. Atk. +250

M. Atk. +250

P. Def. +365

M. Def. +365

Effects of two identical jewels do not stack, the higher-level jewel takes precedence.

Beryl Lv. 5

<Properties>

P. Atk. +330

M. Atk. +330

P. Def. +495

M. Def. +495

Effects of two identical jewels do not stack, the higher-level jewel takes precedence.

Beryl Lv. 6

<Properties>

P. Atk. +410

M. Atk. +410

P. Def. +625

M. Def. +625

<Beryl - Barrier>

When receiving damage, for 10 sec. creates a barrier that absorbs 3000 damage.

(Cooldown: 60 sec.)

Effects of two identical jewels do not stack, the higher-level jewel takes precedence.

Beryl Lv. 7

<Properties>

P. Atk. +490

M. Atk. +490

P. Def. +765

M. Def. +765

<Beryl - Barrier>

When receiving damage, for 10 sec. creates a barrier that absorbs 4000 damage.

(Cooldown: 60 sec.)

Effects of two identical jewels do not stack, the higher-level jewel takes precedence.

Beryl Lv. 8

<Properties>

P. Atk. +570

M. Atk. +570

P. Def. +905

M. Def. +905

<Beryl - Barrier>

When receiving damage, for 10 sec. creates a barrier that absorbs 5000 damage.

(Cooldown: 60 sec.)

Effects of two identical jewels do not stack, the higher-level jewel takes precedence.

— If you compound 2 jewels of the same level successfully, you may get a higher-level jewel.

Slot 1Slot 2ProbabilitySuccessFailure
Beryl Lv. 1Beryl Lv. 165%Beryl Lv. 2Beryl Lv. 1
Beryl Lv. 2Beryl Lv. 240%Beryl Lv. 3Beryl Lv. 2
Beryl Lv. 3Beryl Lv. 335%Beryl Lv. 4Beryl Lv. 3
Beryl Lv. 4Beryl Lv. 430%Beryl Lv. 5Beryl Lv. 4
Beryl Lv. 5Beryl Lv. 525%Beryl Lv. 6Beryl Lv. 5
Beryl Lv. 6Beryl Lv. 620%Beryl Lv. 7Beryl Lv. 6
Beryl Lv. 7Beryl Lv. 715%Beryl Lv. 8Beryl Lv. 7

Beleth's Soul Eater 

— Beleth's Soul Eater is a new weapon that has its stats increase as the character levels up.

Character levelP. Atk.M. Atk.
0 – 59245212
60 – 69246216
70 – 79247222
80249232
81250234
82251236
83252238
84253240
85255245
86256249
87257253
88258257
89259261
90261269
91262274
92263279
93264284
94265289
95267294
96268300
97269304
98270308
99271312

— The higher the enchant value of Beleth's Soul Eater, the stronger the additional stats of the weapon, its Skill Power and skill trigger rate.

Enchant valueBeleth's Killing ThunderStat increase
 Basic attackWhen using physical skillsWhen using magic skills 
PowerTrigger ratePowerTrigger ratePowerTrigger rateINTMEN
01131%1131%671%
11151%1151%691%
21171%1171%701%
31191%1191%711%
41231%1231%731%
51272%1274%764%11
61324%1327%797%22
71366%13610%8110%33
81408%14013%8413%44
914510%14516%8716%55
1014912%14920%8920%66
Enchant valueBeleth's Mighty Killing Thunder
 Basic attackWhen using physical skillsWhen using magic skills
PowerTrigger ratePowerTrigger ratePowerTrigger rate
0
1
2
3
4
51911%1911%1141%
61981%1981%1181%
72041%2042%1222%
82112%2113%1263%
92172%2174%1304%
102243%2245%1345%

Beleth' Ring

— Added a new accessory.

— The success rate of enchanting the Beleth' Ring and available enchant effects are as follows.

Enchant value012345
Enchant success rate100%50%40%30%20%
Max MP2232406085100
Sleep Atk. Rate and Resistance15%20%25%25%25%25%
Hold Atk. Rate and Resistance15%20%25%25%25%25%
Paralysis Atk. Rate and Resistance10%15%20%20%20%20%
HP/ MP Recovery Rate111223
Soulshot/ Spiritshot Damage2%3%6%12%15%20%
All received Critical Damage-10%-13%-16%-20%
All skill cooldown-3%-5%-10%

— After enchanting the Beleth' Ring to +5 a trigger skill Beleth' Power becomes available.

* The Beleth's Power skill effects.

Skill nameTrigger rateDurationReceived skill damageCooldown
Beleth' Power50%30 sec.-10%5 min. (fixed)

Boss Dolls

— Raised the max level of boss dolls to Lv. 5.

* Compounding two identical dolls of the same level may result in a higher-level doll.

* The chance to increase the level by compounding is as follows: Lv. 3 > Lv. 4 (50%), Lv. 4 > Lv. 5 (30%).

* Lv. 4-5 dolls have the following effects.

DollLevelEffect
Baium Doll4

Skill Cooldown -4%

P. Def. +18%

M. Def. +18%

Silence Resistance +45%

Fear Resistance +45%

Paralysis Resistance +25%

Knockback Resistance +25%

Pull Resistance +27%

Shock Resistance +10%

5

Skill Cooldown -4%

P. Def. +21%

M. Def. +21%

Silence Resistance +45%

Fear Resistance +45%

Paralysis Resistance +25%

Knockback Resistance +25%

Pull Resistance +30%

Shock Resistance +15%

Queen Ant Doll4

P. Atk. +15%

P. Critical Damage +12%

P. Skill Critical Damage +12%

Max HP +17%

5

P. Atk. +18%

P. Critical Damage +15%

P. Skill Critical Damage +15%

Max HP +20%

Orfen Doll4

M. Atk. +20%

M. Skill Critical Damage +12%

Max MP +17%

Melee Weapon Resistance +1%

5

M. Atk. +25%

M. Skill Critical Damage +15%

Max MP +20%

Melee Weapon Resistance +2%

Zaken Doll4

Skill Critical Rate +70

Recovery Potions' Effect +110

Skill Critical Damage +300

Vampiric Rage +3%

(applied with a certain chance)

5

Skill Critical Rate +80

Recovery Potions' Effect +150

Skill Critical Damage +300

Vampiric Rage +3%

(applied with a certain chance)

Core Doll4

Received Skill Critical Damage -17%

Received Skill Critical Rate -10%

Shock Resistance +35%

Sleep Resistance +35%

Knockback Resistance +20%

Paralysis Resistance +10%

5

Received Skill Critical Damage -20%

Received Skill Critical Rate -12%

Shock Resistance +35%

Sleep Resistance +35%

Knockback Resistance +20%

Paralysis Resistance +20%

Frintezza Doll4

STR, INT +2

DEX, WIT +3

CON, MEN +2

Skill Power +6%

Atk. Spd. +110

Casting Spd. +110

Speed +5

5

STR, INT +3

DEX, WIT +3

CON, MEN +3

Skill Power +8%

Atk. Spd. +120

Casting Spd. +120

Speed +5

Antharas Doll

— Added a new boss doll, the Antharas Doll.

* Antharas Doll has the following properties.

NameEffect
Antharas Doll Lv. 1

CON +1

MEN +1

All received damage -2%

Knockback Resistance +5%

Shock Resistance +5%

Pull Resistance +5%

Soulshot Damage Resistance +2%

Spiritshot Damage Resistance +2%

Antharas Doll Lv. 2

CON +2

MEN +2

All received damage -5%

Knockback Resistance +10%

Shock Resistance +10%

Pull Resistance +10%

Soulshot Damage Resistance +3%

Spiritshot Damage Resistance +3%

Antharas Doll Lv. 3

CON +3

MEN +3

All received damage -10%

Knockback Resistance +20%

Shock Resistance +20%

Pull Resistance +20%

Soulshot Damage Resistance +10%

Spiritshot Damage Resistance +10%

Antharas Doll Lv. 4

CON+4

MEN+4

All received damage -12%

Knockback Resistance +25%

Shock Resistance +25%

Pull Resistance +25%

Soulshot Damage Resistance +12%

Spiritshot Damage Resistance +10%

Imprisonment Resistance +10%

Antharas Doll Lv. 5

CON +5

MEN +5

All received damage -15%

Knockback Resistance +25%

Shock Resistance +25%

Pull Resistance +25%

Soulshot Damage Resistance +15%

Spiritshot Damage Resistance +15%

Imprisonment Resistance +20%

Frost Lord's Weapon

— Increased P./ M. Atk. of the Frost Lord's Weapons.

Item nameP. Atk.M. Atk.
Frost Lord's Sword279151
Frost Lord's Axe279151
Frost Lord's Dagger245151
Frost Lord's Rapier266184
Frost Lord's Spear279151
Frost Lord's Two-handed Sword340151
Frost Lord's Ancient Sword309151
Frost Lord's Blade Fists340151
Frost Lord's Dual Swords340151
Frost Lord's Magic Blunt Weapon222204
Frost Lord's Staff270224
Frost Lord's Bow634166
Frost Lord's Pistols634166

— The effects of trigger skills have also been modified.

Active skillItem nameEnchant valueEffectNotes
Furious Frost

Frost Lord's Sword

Frost Lord's Axe

Frost Lord's Dagger

Frost Lord's Rapier

0

Atk. Spd. -30%, Casting Spd. -30%, P. Atk. -20%

M. Atk. -20%

1
2
3
4
5

Atk. Spd. -40%, Casting Spd. -40%, P. Atk. -25%

M. Atk. -25%

6
7
8

Atk. Spd. -50%, Casting Spd. -50%, P. Atk. -30%

M. Atk. -30%

9
10
Absolute Zero

Frost Lord's Spear

Frost Lord's Two-handed Sword

Frost Lord's Ancient Sword

Frost Lord's Dual Swords

Frost Lord's Blade Fists

0Holds the target, their All Weapon Resistance -20%Removed the PvP/PvE separation
1
2
3
4
5Holds the target, their All Weapon Resistance -25%
6
7
8Holds the target, their All Weapon Resistance -30%
9
10
Stay Frozen

Frost Lord's Magic Blunt Weapon

Frost Lord's Staff

Frost Lord's Bow

Frost Lord's Pistols

0Blocks Escape: Village, target P. Def. -20%, target M. Def. -20%
1
2
3
4
5Blocks Escape: Village, target P. Def. -25%, target M. Def. -25%
6
7
8Blocks Escape: Village, target P. Def. -30%, target M. Def. -30%
9
10

Other Item Changes

— Sealed exchangeable items can now be transferred within the account.

— Corrected the information in the Agathion Bracelet Lv. 3 item description about the items required for compounding and the item that can be obtained as a result of compounding.

— Fixed a bug that caused an incorrect notification to be displayed when rare accessories enchanted to +1 or higher were enchanted using the Scroll: Enchant Rare Accessories.

— Modified the description of the items that change the character's title.

* Expanded the description of the /resetname command.

* When you enter the /resetname command, the color of your current title is reset. To select a new title color, you will have to use a new color changing item.

Old descriptionNew description
Use the '/ resetname' command to return to the default color. The title disappears after joining the clan of Lv. 3 or lower.

Note!

/resetname

Returns to the default color, a special item is required.

The title disappears if you join a clan of Lv. 3 or lower.

— The description of the Piglet-Bank Lv. 1-5 item will now include information about all of the contents.

— Modified the effects and the skill description of the Stockings of Protection special armor.

* Changed the skill name: Arcane Shield Defense → Defense Shield.

* The effect that decreased damage by consuming MP has been replaced with a shield effect that absorbs some damage.

Enchant valueDefense Shield
 Trigger rate when receiving damageShield durabilityDurationCooldown 
02%3,0005 sec.15 sec.
12%3,5005 sec.15 sec.
22%4,0005 sec.15 sec.
32%4,5005 sec.15 sec.
42%5,0005 sec.15 sec.
54%6,0005 sec.15 sec.
66%7,0005 sec.15 sec.
78%8,0005 sec.15 sec.
810%9,0005 sec.15 sec.
910%10,0005 sec.15 sec.
1010%11,0005 sec.15 sec.

— Dye Lv. 0 can now be bought at a grocery shop.

* Holly in Aden.

* Helvetia in Giran.

* Liesel in Goddard.

Item

Grocery shop price 

(tax not included)

STR Dye (Lv. 0)12,000,000 adena
CON Dye (Lv. 0)12,000,000 adena
DEX Dye (Lv. 0)12,000,000 adena
INT Dye (Lv. 0)12,000,000 adena
MEN Dye (Lv. 0)12,000,000 adena
WIT Dye (Lv. 0)12,000,000 adena

— Corrected the skill description in the Spellbook: Golden Stone description.

— Increased P. Atk. and M. Atk. when equipping your pet with the following purge weapons. 

* Berserker's Sword: P. Atk. 371 → 412 / M. Atk. 126 → 137.

* Sel Mahum Sniper: P. Atk. 371 → 412 / M. Atk. 126 → 137

* Turek Orc Prefect's Dual Swords: P. Atk. 371 → 412 / M. Atk. 126 → 137

* Butcher's Long Sword: P. Atk. 371 → 412 / M. Atk. 126 → 137

— The descriptions of the following items have been changed to properly reflect the effects of the associated skills: Scroll: Focus Power, Scroll: Focus Chance and Scroll: Focus Death.

 

Missions

New missions

— Added a new One-time Mission. 

MissionRequirementsRewards
Reach Level 92One-time mission. A reward is given when the character reaches Lv. 92.

- Scroll: Boost Attack (36 pcs.)

- Scroll: Boost Defense (36 pcs.)

- XP Growth Scroll (36 pcs.)

- Berserker's Scroll (7 pcs.)

- Lv. 92 Achievement Reward Box (1 pc.)

* Lv. 92 Achievement Reward Box contains Special Color Title (5 pcs.).

— Added a new Daily Mission.

* The timer is reset at 6:30 a.m.

MissionRequirementsRewards
Monster Purge

Get the Purge reward once.

Level: 65+

- Aden Purge Crystal (1 pc.)

 

— Added 3 new Daily missions to the Forgotten Primeval Garden world session zone.

MissionRequirementsRewards
Forgotten Primeval Garden I

Kill 100 Swift Hunter monsters.

Level: 76+

- Talisman of Speed Pack (1 pc.)
Forgotten Primeval Garden II

Kill 300 Swift Hunter monsters.

Level: 76+

- Talisman of Speed Pack (2 pcs.)
Forgotten Primeval Garden III

Kill 1000 Swift Hunter monsters.

Level: 76+

- Enhanced Talisman of Speed Pack (4 pcs.)

* The following items can be obtained from the Enhanced Talisman of Speed Pack. 

Available items
+6 Talisman of Speed+5 Talisman of Speed+4 Talisman of SpeedTalisman of Speed

Mission changes

— Changed the reward for completing the Hunt in Transcendent Instance Zones daily mission.

RequirementsModified reward

Kill 300 monsters in transcendent instance zones.

Level: 40+

- Sayha's Cookie: 3 pcs. → 70 pcs.

- Soulshot Ticket: 10 pcs. - same as before

- Spirit Ore: 50 pcs. → 300 pcs.

— The Battle with Frintezza can now be found in the Hunting tab. It also has a new reward.

RequirementsModified reward

A reward is given for defeating Scarlet van Halisha during a command channel raid on Frintezza (no clan needed).

Level: 76+

- Clan XP: 500 - same as before

- Soulshot Ticket: 20 pcs. - same as before

- Spirit Ore: 200 pcs. - same as before

- Grace Potion: 300 pcs. - the new reward

(Grace Potion is removed during the scheduled maintenance on Tuesdays)

— It is now possible to complete missions on the world server as well: 

* Missions that can only be completed on the world server are marked with a blue word "world" in the mission window. 

* The quest reward can only be received after coming back to the main server, however.

— Changed the monster levels associated with the Daily Hunting missions.

* increased the acceptable level gap for completing the mission: monsters whose level is lower than the character's for more than 10 → 15 levels do not count.

Mission nameConditions
Daily Hunting I-V (Lv. 20-40)Character level 21-40
Daily Hunting I-V (Lv. 41-50)Character level 41-50
Daily Hunting I-V (Lv. 51-60)Character level 51-61
Daily Hunting I-V (Lv. 61-70)Character level 61-70
Daily Hunting I-V (Lv. 71-75)Character level 71-75
Daily Hunting I-V (Lv. 76+)Character level 76+

Patterns and Hidden Power

— Added a new system called Patterns and Hidden Power.

* Click on the Patterns and Hidden Power icon in inventory (to the right of the left bracelet) to open a special UI.

* You can apply up to 4 patterns.

* To open the 4th slot you need to learn the Expanded Potential of Dyes skill. It can only be learned by characters who have reached Lv. 76 and undergone the 3rd class change. A Pattern Slot Expansion Ticket is also needed (the ticket is not yet available in the game).

* It is possible to remove patterns and extract dyes after paying an adena fee.

— Added STR/ CON/ DEX/ INT/ MEN/ WIT Dyes Lv. 0-20.

* Depending on their level, the new dyes can increase stats up to +5. The correlation between stat increase and the dye levels is shown below.

LevelSTR Dye <STR>INT Dye <INT>DEX Dye <DEX>WIT Dye <WIT>CON Dye <CON>

MEN Dye 

<MEN>

0+1+1+1+1+1+1
1+2+2+2+2+2+2
2+3+3+3+3+3+3
3-10+4+4+4+4+4+4
11-20+5+5+5+5+5+5

* Starting from Lv. 3, each dye grants the following additional effects.

LevelSTR DyeINT DyeDEX DyeWIT DyeCON DyeMEN Dye
 P. Atk.M. Atk.Received P. Skill Critical RateReceived M. Skill DamageP. Def.M. Def.
32525-0.4%-0.4%3237
45050-0.8%-0.8%6575
57575-1.2%-1.2%97112
6100100-1.6%-1.6%130150
7125125-2.0%-2.0%162187
8150150-2.4%-2.4%195225
9175175-2.8%-2.8%227262
10200200-3.2%-3.2%260300
11225225-3.6%-3.6%292337
12250250-4.0%-4.0%325375
13275275-4.4%-4.4%357412
14300300-4.8%-4.8%390450
15325325-5.2%-5.2%422487
16350350-5.6%-5.6%455525
17375375-6.0%-6.0%487562
18400400-6.4%-6.4%520600
19425425-6.8%-6.8%552637
20450450-7.2%-7.2%585675

* If you apply several patterns of the same type and they grant additional effects not only to the main but to other stats as well, the enhancement values of these additional effects do not stack.

* For instance, if you apply 2 patterns with the STR Dye Lv. 4, you will get the following stat increase: STR +8, P. Atk. +50 (not P. Atk. +100).

* Starting from Lv. 16, it is possible to add one more effect to a dye.

LevelSTR DyeINT DyeDEX DyeWIT DyeCON DyeMEN Dye
 P. Skill Critical RateM. Skill Critical RateSoulshot damageSpiritshot damageReceived P. Skill DamageReceived M. Skill Damage
160.5%0.5%1.0%1.0%-1.0%-1.0%
171.0%1.0%1.5%1.5%-1.5%-1.5%
181.5%1.5%2.0%2.0%-2.0%-2.0%
192.0%2.0%3.0%3.0%-3.0%-3.0%
203.0%3.0%4.0%4.0%-5.0%-5.0%

— The new dyes can be compounded up to Lv. 20. Patterns (Hidden Power slots) can be enhanced by using the Enhance Pattern button in the right upper corner of the Patterns and Hidden Power UI.

* The level of a pattern can be increased by using Dye Powder and paying some adena.

— After applying a pattern, it is possible to raise the Hidden Power level (slot level) using the Enhance Pattern button in the right upper corner of the Patterns and Hidden Power UI.

Dye and pattern levelRequired materialsCost to enhance patterns (adena)Dye compound fee (adena)
0-10

Dye Powder 

1 pc.

300,000600,000
11-19

Enhanced Dye Powder 

1 pc.

500,0001,000,000

— You can click on the pattern slot in the Patterns and Hidden Power UI and enhance the Hidden Power features (slot features).

* There are 16 Hidden Power effects (slot effects), each of them can be enhanced to Lv. 1-20.

* Every slot has its own number of effects that can be changed at any time (except for when the character is in a world zone).

* The Hidden Power (slot) effects can be enhanced regardless of whether the pattern is applied or not. However, the max level of Hidden Power (slot) that can be used depends on the level of the applied pattern.

Hidden Power slotEffects that can be chosen at any timeMax level value (Lv. 20)
1st slotP./ M. Atk.2000
P./ M. Def.2000
Atk. Spd./ Casting Spd.400
2nd slotPvE skill damage bonus12%
Received PvE skill damage-12%
PvP skill damage bonus12%
Received PvE skill damage-12%
3rd slotSkill Critical Damage12%
Skill Critical Rate12%
Received Skill Critical Damage-12%
Received Skill Critical Rate8%
4th slotSoulshot/ Spiritshot damage24%
Soulshot/ Spiritshot Damage Resistance12%
Damage decrease-2000
Damage decrease ignore2000
Anomaly Atk. Rate16%

* There is a certain chance of success when you try to enhance the Hidden Power effects. You can see the chance by hovering your cursor over the Probability button placed above the Enhance Hidden Power button.

* To enhance the Hidden Power effects, you will need adena and Dye Powder.

* The number of daily attempts to increase points is limited:

Enhancement feePoint increaseAttempts
500,000 adena0-15 times
2,000,000 adena1-35 times
Dye Powder (1 pc.)1-510 times

* The number of available daily attempts is reset every day at 6:30 a.m.

* The number of points required to increase the Hidden Power level is as follows.

Hidden Power levelPoints required
120
230
340
450
5100
6110
7120
8130
9140
10150
11170
12190
13210
14230
15250
16300
17350
18400
19450
20500

— Patterns currently applied to characters and available dyes have been modified as follows.

Currently applied tattoo or dye in inventoryWhat the character will receive after the update
+4 -2, +4 -4, +3 -3 tattoos applied to the character and other 3rd class change dyes

Will be removed from the character; the following items will be transferred to their private warehouse: 

Dye (10 pcs.) + application cost

+4 -2, +4 -4, +3 -3 and other 3rd class change dyes in the inventory or the warehouseCharacters keep them, but they can no longer be purchased from grocers
Applied +4 Legendary DyesStay applied, but the name of the applied tattoo (pattern) is changed
+4 Legendary Dyes in the inventory or in the warehouseWill be replaced with Dye (Stat) Lv. 3

For example:

Tattoo applied to the characterWhat the character will receive after the update

Greater CON Dye <CON +2 DEX -2> 

2nd Class

Faded Greater CON Dye <CON +2 DEX -2> 2nd class change (10 pcs.)

258,000 adena

Best WIT Dye <WIT +4 INT -2>

3rd Class

Faded Best WIT Dye <WIT +4 INT -2> Lv. 0 (10 pcs.)

1,256,000 adena

Best STR Dye <STR +3> 

3rd Class

Faded Best STR Dye <STR +3> Lv. 0 (10 pcs.)

789,000 adena

— All the existing dyes will now be known as Faded dyes.

* The former Old Dyes can no longer be obtained.

* Former 1st-2nd class change dyes can no longer be used to apply patterns.

* Former 3rd class change dyes can be used to apply patterns but they cannot be enhanced with the Dye Powder. Also, the Hidden Power effects (slot effects) do not apply to them.

* The Old Dyes can be sold in NPC stores or used to refill the meter in the Random Craft menu.

— The existing dyes can be broken with the help of the Game Assistant.

* When the new dyes are broken, Dye Powder can be obtained with a certain chance.

Dye levelItemDye Powder quantity in case of successDye Powder quantity in case of failure

Cost to break 

(adena)

1Dye Powder1-500,000
231500,000
342500,000
463500,000
584500,000
6105500,000
7126500,000
8147500,000
9168500,000
10189500,000
1120101,500,000
1230151,500,000
1338191,500,000
1450251,500,000
1560301,500,000
1680401,500,000
17100501,500,000
18140701,500,000
19180901,500,000
203201603,000,000

* When the old 3rd class change dyes are broken, Dye Powder or Spirit Ore can be obtained with a certain chance.

3rd class change dyesDye Powder amount in case of successDye Powder amount in case of failure

Cost to break

(adena)

Faded Best Dye <+1 / -3>1101,000
Faded Best Dye <+1 / -2>1121,000
Faded Best Dye <+1 / -1>1121,000
Faded Best Dye <+2 / -3>1251,000
Faded Best Dye <+2 / -2>1301,000
Faded Best Dye <+2 / -1>1502,000
Faded Best Dye <+3 / -3>11002,000
Faded Best Dye <+3 / -2>11002,000
Faded Best Dye <+3 / -1>11002,000
Faded Best Dye <+4 / -4>11202,000
Faded Best Dye <+4 / -3>11503,000
Best Dye <+3>111050,000
Faded Best Dye <+4 / -2>120050,000

— Items related to the dyes can be exchanged through the Game Assistant.

* Use the Best Dye Coupon to receive New Dyes Lv. 2.

* 10 identical former +3 Best Dyes can be exchanged for New Dye Lv. 2.

* Dye Powder has been renamed to Old Dye Powder.

— Dye Powder can be looted off bosses.

* Dye Powder can be obtained from common bosses Lv. 80-85 and Lv. 90 (Steel Citadel). Click here to see the raid list.

* Lv. 3 Dyes can be obtained from Command Channel / Clan bosses Lv. 80-85. Click here to see the raid list.

— It is possible to obtain Dye Powder and Enhanced Dye Powder with a certain chance through the Other category in the Special Craft menu.

Obtained item 

(one of the following)

Craft chanceRequired materials
Dye Powder (2 pcs.)25%

Dye Powder (5 pcs.)

500,000 adena

Enhanced Dye Powder (1 pc.)67%
Enhanced Dye Powder (3 pcs.)8%

— NPC Tattoo Master has been removed from all the towns, old dyes are no longer sold.

Aden World Siege

— Added Aden World Siege. All servers can participate.

* Siege duration: 8:00 p.m. - 9:00 p.m.

* World Siege will be held every two weeks.

* During the Siege it is impossible to join/leave a clan or dismiss other characters from your clan.

* 2 hours before the start of the Siege, a special UI will appear on every server. Use it to teleport to the world server where the Siege takes place.

* If the Siege has already begun, you can talk to NPC Artheo Ken Sider to teleport there. He can be found between the town of Aden and Aden Castle on the main server.

* Once you have been teleported to the world server, you may register for the Siege as a clan member or as a mercenary.

* The World Siege arrival spot is a peaceful zone.

* The chaotic characters are resurrected in a separate spot.

Siege Stages

- The World Siege consists of 3 stages:

StageTimeContents
1stThe beginning of the SiegeOuter capture objects appear
2nd15 min. after the beginning of the SiegeInner capture objects and Hero's Weapon appear
3rd30 sec. after the siege beginsCentral capture objects and Golem Mammoth appear

Siege Ranking

* Personal / clan rankings are calculated based on the amount of Siege points earned during the Siege.

* Total clan points consist of Siege points gained by the clan members and the mercenaries. The clan that has earned the most Siege points and has taken the 1st place in the ranking becomes the castle ruler.

* If another clan earns the same amount of siege points as the 1st place clan, none of them can claim the ruler title.

* The following actions earn you siege points: attacking / capturing the capture objects, attacking / killing NPCs, killing other Siege participants in PvP, claiming Hero's Power with the Hero's Weapon (objects in the Siege zone).

* Once you capture an object (NPC), their title will change to Captured.

Activity during the SiegeEarned pointsAdditional information
Killing players5
Capturing outer objects1000Given to the last capturer
Capturing inner objects2000Given to the last capturer
Capturing central objects5000Given to the last capturer
Hero's Weapon20002000 points granted every 15 sec. for 5 min. while you have the weapon
Golem Mammoth5000Given to the player that delivered the killing blow

* During the Siege, a special World Siege Status UI is available. It shows rankings, capture object status (captured/ not captured), the castle wall conditions (destroyed or not), the location of the Hero's Weapon, the character that claimed the Heroes' Power, Golem Mammoth and other siege info.

 

Aden Cloak

* NPC Aden Castle Treasure Chest appears in the resurrection zone. A member of the ruler clan can get one of the following items from the NPC: Aden Cloak [Sealed], Scroll: Enchant Aden Cloak.

- Aden Cloak [Sealed] has the following effects.

EnchantmentEffects
0

A cloak for true heroes who fought for peace in Aden.

Max HP +20%

Max MP +20%

Bow Resistance +10%

Firearms Resistance +10%

Acquired XP +30%

Acquired SP +30%

P. Atk. +3%

M. Atk. +3%

All Critical Rate +2%

All Critical Damage +10%

+1

A cloak for true heroes who fought for peace in Aden.

Max HP +22%

Max MP +22%

Bow Resistance +12%

Firearms Resistance +12%

Acquired XP +30%

Acquired SP +30%

P. Atk. +5%

M. Atk. +5%

All Critical Rate +4%

All Critical Damage +10%

Inflicted Damage +3%

+2

A cloak for true heroes who fought for peace in Aden.

Max HP +24%

Max MP +24%

Bow Resistance +15%

Firearms Resistance +15%

Acquired XP +30%

Acquired SP +30%

P. Atk. +7%

M. Atk. +7%

All Critical Rate +6%

All Critical Damage +15%

Inflicted Damage +4%

+3

A cloak for true heroes who fought for peace in Aden.

Max HP +26%

Max MP +26%

Bow Resistance +15%

Firearms Resistance +15%

Acquired XP +30%

Acquired SP +30%

P. Atk. +10%

M. Atk. +10%

All Critical Rate +9%

All Critical Damage +15%

Inflicted Damage +5%

+4

A cloak for true heroes who fought for peace in Aden.

Max HP +28%

Max MP +28%

Bow Resistance +15%

Firearms Resistance +15%

Acquired XP +30%

Acquired SP +30%

P. Atk. +15%

M. Atk. +15%

All Critical Rate +12%

All Critical Damage +15%

Inflicted Damage +7%

+5

A cloak for true heroes who fought for peace in Aden.

Max HP +30%

Max MP +30%

Bow Resistance +15%

Firearms Resistance +15%

Acquired XP +30%

Acquired SP +30%

P. Atk. +20%

M. Atk. +20%

All Critical Rate +15%

All Critical Damage +15%

Inflicted Damage +10%

* Any unsuccessful modification attempt will destroy the Aden Cloak, even if it's for +1.

Castle Guardian Transformation

— Members of the ruling clan can use a special transformation skill Castle Guardian Transformation, but only on the world server. The transformation effects are as follows.

* Skill Duration: 5 min.

* Cooldown: 10 min. (fixed)

SkillEffect
Castle Guardian Transformation

P. Atk. +200

M. Atk. +200

P. Def. +300

M. Def. +300

Atk. Spd. +30

Casting Spd. +30

Max HP +500

Max MP +500

PvP damage +2%

Note!

The effect is removed when you leave the world server.

Does not stack with Dragon Slayer Appearance.

Hunting Zones

World boss Antharas

— The Antharas boss raid that used to start on Thursdays at 11 p.m. is now a world boss raid.

* Antharas' zone is now a world location. It is stored on a separate server where characters from other servers may gather together.

* On Saturdays, from 10 p.m. to 12 a.m., a Dimensional Vortex appears near the Antharas' Lair entrance. Characters of Lv. 85+ may teleport to the world server automatically when they come close enough to the vortex. If the Dimensional Vortex doesn't work for some reason,  speak to NPC Herphah near the lair entrance.

* You can only use the Vortex to teleport to the world server once. After that you will need to talk to NPC Herphah near the Antharas' Lair entrance.

* Talk to NPC Herphah near the lair entrance on the world server to teleport to Antharas' Lair Interior. The Interior is a PvP zone where characters don't lose their XP after death and are resurrected near the lair entrance.

* Talk to NPC Herphah to return to your main server.

* The Antharas raid consists of 3 stages. If the boss dies during the 1st stage, the next raid starts from the 2nd one. If the boss is killed during the 2nd stage, the next fight will start from the 3rd stage. If the boss isn't defeated within the set time or if he is killed during the 3rd stage, the next raid starts from the 1st stage again.

* Antharas' Egg spawns near Antharas in Antharas' Lair. Once the egg is destroyed, Tarask Dragon appears. After Tarask Dragon is killed, the egg respawns after a while.

* When Antharas is defeated, you get a prize for participation as well as a common reward depending on the boss stage. Characters who belong to a group but not to a command channel receive special marks. Characters who do not belong to a group receive participation awards.

Antharas - Stage 1Antharas - Stage 2Antharas - Stage 3
+5 A-grade Weapon+5 A-grade Weapon+5 A-grade Weapon
+5 Ice Crystal Armor/ Lightning Armor/ Flaming Armor+5 Ice Crystal Armor/ Lightning Armor/ Flaming Armor

+5 Ice Crystal Armor/ 

Lightning Armor/ Flaming Armor

Armor of ProtectionArmor of ProtectionArmor of Protection
Spellbooks (4-star)Spellbook (4-star)Spellbooks (4-star)
Antharas' EarringAntharas' EarringAntharas' Earring
Antharas Doll Lv. 2Antharas Doll Lv. 2Antharas Doll Lv. 2
 Recipe: Flame Sword (20%)Recipe: Flame Sword (20%)
  Death Knight's Flame Sword
Command channel rewards

Antharas Expedition Mark 

(1 pc.)

Antharas Expedition Mark

(5 pcs.)

Antharas Expedition Mark

(10 pcs.)

* While the Dimensional Vortex is active, a battle between Antharas Battle's Fighters and Antharas' minions will be taking place near Antharas' Lair.

* Changed coordinates of the place where you are teleported when you join the Antharas raid.

— In the list of items that Behemoth and Ultimate Behemoth drop Recipe: Death Knight's Flame Sword (100%) has been replaced with Recipe: Flame Sword (20%). The drop rate has been increased.

Battle with Frintezza

— Battle with Frintezza is no longer a clan raid, but a common command channel raid.

* To take part in the Battle with Frintezza, speak to NPC Parme next to Koldrut Jay.

* Only characters of Lv. 76 and higher can participate.

* No less than 20 people and no more than 100 people can participate at a time.

* The entry is reset at 6:30 a.m. every Wednesday.

— Added new rewards to the Battle with Frintezza raid. Increased the drop rate of some items.

New items

- Boss' Weapon Pack

- Life Stone Lv. 2 - Weapon

- Life Stone Lv. 2 - Armor

- Life Stone - Circlet

- Life Stone Lv. 2 - Shield/ Sigil

- Scroll: Enchant A-grade Weapon (Exchangeable)

- Scroll: Enchant A-grade Armor (Exchangeable)

Items with increased drop rate

Improved Scroll: Enchant A-grade Armor (Exchangeable)

Cursed Scroll: Enchant A-grade Armor (Exchangeable)

STR Dye (Lv. 3)

CON Dye (Lv. 3)

DEX Dye (Lv. 3)

INT Dye (Lv. 3)

MEN Dye (Lv. 3)

WIT Dye (Lv. 3)

Steel Citadel

— Added a new Hellbound zone called Steel Citadel.

CategoryDetails
Entry time

Steel Citadel: Saturday, 6 p.m. - 10:00 p.m.

Boss Darion/ Beleth's Chamber: Saturday, 9 p.m. - 10 p.m.

Entrance

- Once the Otherworldly Tower or Satina's Laboratory Gatekeeper is killed, the Teleport Device become active. It takes the Gatekeeper one minute to respawn, after that the Teleport Device becomes disabled.

- Use the Teleport Device to get to one of the lower floors of the Steel Citadel. There are 10 floors total.

Capture Device

- There is one Capture Device on every floor of the Steel Citadel (1-10 floors).

- All characters who are clan members and belong to a command channel can claim the Capture Device. When that happens, the clan's title is added to the device's title.

- The command channel that has captured the device gets a current floor buff and can teleport to other floors.

- The Capture Device can be reclaimed by another command channel but only after 30 sec. have passed after the capture.

5th and 10th floors

- The share location function can be used.

- Enhanced monsters and two raid monsters 

(Dark Knight, Dark Banshee).

11th floor

- At 21:00, on the 11th floor of the Steel Citadel boss Darion appears.

- Using the Capture Device on every floor, you can teleport to the 11th floor at 9:00 p.m.

- Characters who haven't contributed to the capture can teleport from the 5th and 10th floors in rotation.

Boss Darion

- Once boss Darion is defeated, the character who has delivered the killing blow gets Beleth's Treasure in their inventory.

- The command channel of the character who has delivered the killing blow gets a special buff Darion's Power that can be used to teleport to Beleth's Chamber.

- Characters who have been granted the Darion's Power buff can use the Warp Gates in the Ivory Tower Camp to get to the Beleth's Chamber and start the raid.

Beleth's Chamber

- If the Beleth raid is successful, Beleth's Treasure Chest will appear in the center of Beleth's Chamber.

- The character that holds the Beleth' Treasure Chest Key can open the chest. Beleth' Treasure Chest drops rewards when opened.

- When Beleth' Treasure Chest appears, it is invincible. 

To remove the invincibility, the character has to interact with the Chest through a dialog window.

After the Chest has been destroyed, rewards drop to the ground as usual.

* The following common rewards can be obtained in the Steel Citadel:

* Click the monster names to see the full loot list as well as their stats.

MonsterLoot list

- Steel Chaser

- Dark Chaser 

- Dark Ruler 

- Dark Fighter

- Hellbound Energy [Sealed] etc.

- Steel Lord

- Dark Berserker

- Hellbound Energy [Sealed]

- Hellbound Ring

- Scroll: Enchant Hellbound Ring etc.

- Dark Knight

- Dark Banshee

- Life Stone Lv. 2 - Weapon

- Life Stone Lv. 2 - Armor

- Scroll: Enchant A-grade Weapon 

- Scroll: Enchant A-grade Armor 

- Hellbound Ring 

- Scroll: Enchant Hellbound Ring

- Talisman of Hellbound Lv. 1

- Hellbound Energy [Sealed] etc.

* Beleth's Treasure Chest contains the following items with a certain chance. Click here to see the item list.

Giant's Cave

— Added a new hunting zone Giant's Cave.

* Use the teleportation menu to teleport to the Entrance to the Giant's Cave. Use the special teleport list to teleport to the Giant's Inner Cave.

* Use the Teleport Device in the Giant's Cave to get to the 3 entrances and the 2 inner parts of the zone.

Location

Recommended 

level

Entrance85
Inner part88-90

* My Teleport cannot be used in Lv. 88+ locations.

* The following monsters spawn in the Giant's Cave hunting zone.

* Click the monster names to see the full loot list as well as their stats.

* In the Lv. 88+ zones, either Giant monsters or Human monsters appear every 4 hours. 

* In all Lv. 88+ zones, clans who have used the Cave Control Device may obtain a buff (Lv. 1, 2 or 3).

Buff levelControl device colorEffect
Lv. 1AquamarineAcquired XP/ SP +10%
Lv. 2YellowAcquired XP/ SP +20%
Lv. 3PurpleAcquired XP/ SP +30%

* The Cave Control Device can be captured only once per a 4-hour cycle. It cannot be recaptured before the next 4-hour cycle begins.

* As soon as the Cave Control Device is reset, either Human monsters or Giant monsters appear.

Bee Hive

* Added a pet boss called Beoro to the Bee Hive hunting zone.

* Beoro can be attacked by pets. When Beoro is attacked by the character or servitors, the attackers are affected by the Beoro's Roar skill.

* Beoro's Roar petrifies the attackers for 30 sec. Debuff/ Anomaly Resistance and immunity effects cannot protect from the skill, also, it cannot be removed by skills that cancel petrification.

* When Beoro's HP drops to 50%, there is a certain chance that it will transform into Fierce Beoro.

* Depending on Beoro's and Fierce Beoro's HP, a special monster Pet Legion's Grand Master Royda appears.

* When Royda's HP drops to 50%, he summons a random pet or a Sin Eater with a certain chance.

* When Sin Eater is killed, you can obtain the following items with a certain chance. 

Available loot

- Regular Pet Training Guide (1 pc.)

- Advanced Pet Training Guide (1 pc.)

- Pet Book: Steel Skin (1 pc.)

- Wind Evolution Stone (1 pc.)

- Earth Evolution Stone (1 pc.)

- Fire Evolution Stone (1 pc.)

- Water Evolution Stone (1 pc.)

- Scroll: Enchant A-grade Weapon (Exchangeable) 1 pc.

- Scroll: Enchant A-grade Armor (Exchangeable) 1 pc.

- Scroll: Enchant B-grade Weapon (Exchangeable) 1 pc.

- Scroll: Enchant B-grade Armor (Exchangeable) 1 pc.

- Dye Powder (1 pc.)

* When Beoro is killed, you can obtain the following items with a certain chance.

Available loot

- Pet Book: Blocked Target Change (1 pc.)

- Pet Book: Strong Bite (1 pc.)

- Pet Book: Exploding Feather (1 pc.)

- Pet Book: Last Dire Claw (1 pc.)

- Pet Book: Pulling Body (1 pc.)

- Pet Book: Back Explosion (1 pc.)

- Pet Book: Steel Skin (1 pc.)

- Regular Pet Training Guide (1 pc.)

- Advanced Pet Training Guide (1 pc.)

- Scroll: Enchant A-grade Weapon (Exchangeable) 1-3 pcs.

- Scroll: Enchant A-grade Armor (Exchangeable) 3-5 pcs.

* When Fierce Beoro is killed, you can obtain the following items with a certain chance.

Available loot

- Pet Earring (1 pc.)

- Pet Ring (1 pc.)

- Pet Book: Blocked Target Change (1 pc.)

- Pet Book: Strong Bite (1 pc.)

- Pet Book: Last Dire Claw (1 pc.)

- Pet Book: Pulling Body (1 pc.)

- Pet Book: Back Explosion (1 pc.)

- Pet Book: Steel Skin (1 pc.)

- Advanced Pet Training Guide (1 pc.)

- Scroll: Enchant A-grade Weapon (Exchangeable) 2-4 pcs.

- Scroll: Enchant A-grade Armor (Exchangeable) 4-8 pcs.

— Increased Rude Tag's drop rate of Tag's Supplies in the Bee Hive hunting zone.

Forgotten Primeval Garden

— The Forgotten Primeval Garden world session zone is now a weekly zone.

Time-limited hunting zoneBase timeExtensionMax time
Forgotten Primeval Garden420 min.1020 min.1440 min.

* Increased the number of monsters in the zone.

* Modified the stats of the zone monsters.

* Modified the loot and XP rewards for killing monsters due to the reorganization of the zone.

Transcendent Instance Zones

— Added a monster called Beast Guardian to the transcendent instance zones of Lv. 85+.

— The guardian monster spawns in all the transcendent instance zones with a 100% probability.

— In transcendent instance zones that are below Lv. 85, you can obtain a skill called Grand Master's Transcendent Blessing skill that grants the following effect.

* HP Recovery Potions' Effect +50

* A chance to absorb 3% of the inflicted damage as MP.

— In transcendent instance zones that are below Lv. 85, one of the 4 following types of guardian monsters will appear with a certain chance. After killing the monster, there is a certain chance to receive different rewards.

* After killing a guardian monster with a 'Supply Keeper' title, you obtain Spirit Ore (650 pcs.), Soulshot Ticket (12 pcs.) and Sayha's Cookie (75 pcs.) with a 100% chance.

Monster titleReceived itemsQuantity
Spirit Ore- Spirit Ore

- 1500 pcs.

- 2000 pcs.

- 3000 pcs.

Soul- Soulshot Ticket

- 30 pcs.

- 35 pcs.

- 50 pcs.

Grace- Sayha's Cookie

- 180 pcs.

- 230 pcs.

- 300 pcs.

Supply Keeper

- Spirit Ore

- Soulshot Ticket

- Sayha's Cookie

All the following items with a 100% probability:

- 650 pcs.

- 12 pcs.

- 75 pcs.

Other zone changes

— Craft materials that are dropped in some hunting zones have been changed as follows.

Hunting zoneMaterials
War-Torn PlainsMetallographMetal Ingot
Cruma Tower, 2nd floorWoodMetallographCloth
Silent ValleyWoodMetal IngotLeather
Plains of the LizardmenWoodMetallographLeather
Tower of Insolence (1st Floor)WoodMetal IngotVarnish
Tower of Insolence (2nd Floor)MetallographMetal IngotLeather
Tower of Insolence (3rd Floor)WoodMetal IngotVarnish
Tower of Insolence (4th Floor)WoodMetallographCloth
Tower of Insolence (5th Floor)WoodMetal IngotVarnish
Tower of Insolence (6th Floor)WoodMetal IngotCloth
Tower of Insolence (7th Floor)MetallographMetal IngotLeather
Tower of Insolence (8th Floor)WoodMetal IngotCloth
Dragon Valley (west)Metal IngotMetallographCloth
Dragon Valley (east)Metal IngotMetallographLeather
Sel Mahum BaseWoodMetal IngotLeather
Orc BarracksMetal IngotMetallographVarnish
Giant's CaveWoodMetal IngotVarnish
ClothLeather

— Modified the loot that can be obtained from monsters on Alligator Island.

* Cursed Scroll: Enchant B/C-grade Armor has been added to the reward list.

— Changed the amount of loot that can be obtained from monsters in some hunting zones.

* Tower of Insolence (1-12th Floors).

* Dragon Valley (west).

* Dragon Valley (east).

* Sel Mahum Base.

* Orc Barracks.

* Antharas' Lair.

* Frost Lord's Castle.

* Hellbound (Beleth's Magic Circle, Satina's Laboratory).

— Modified the loot content and quantity as well as the chance to obtain it in some hunting zones. For more details visit our database: https://dev.l2central.info/essence. Type the monster's name into the search bar on the homepage, press Enter and check the loot list on the monster's page. Be sure to type the monster's name exactly as it appears in the game.

— Changed the number of rewards that can be obtained for killing some monsters in the world hunting zone.

— Monsters in the Frost Lord's Castle will now drop Grace Potions (Grace Potion is deleted during the scheduled maintenance).

— Changed the monsters that appear in the Dragon Valley every Saturday during the Antharas boss raid:

Hunting zoneSunday - FridaySaturday
Dragon Valley (west)

Cave Maiden

Drake

Blood Queen

Headless Knight

Convict

Cave Servant

Cave Servant Archer

Cave Servant Warrior

Cave Servant Captain

Royal Cave Servant

Gargoyle Hunter

Dustwind Gargoyle

Thunder Wyrm

Maluk Succubus

Cave Keeper

Cave Banshee

Dragon Bearer Captain

Dragon Bearer Warrior

Dragon Bearer Archer

Dragon

Furious Dragon

Dragon Valley (east)

Dragontroop Soldier

Dragontroop Lancer

Dragontroop Berserker

Dragontroop Minion

Dragontroop Wizard

Dragontroop Elite Wizard

Drake Minion

Mutated Drake

Dragon

Furious Dragon

* You can complete all Deton's Requests (1-10) by killing dragon monsters in the Dragon Valley every Saturday.

* The XP reward for killing Dragon monsters is higher than that for killing common monsters of the Dragon Valley.

* The following rewards can be obtained for killing Dragons and Furious Dragons in the Dragon Valley.

MonsterLoot list
Dragons- Talisman of Aden [Sealed] etc.

Furious Dragon

(Dragon Valley West)

- Aden's Soul Crystal Lv. 1

- Talisman of Aden [Sealed]

- Life Stone Lv. 2 - Weapon etc.

Furious Dragon

(Dragon Valley East)

- Aden's Soul Crystal Lv. 1

- Talisman of Aden [Sealed]

- Life Stone Lv. 2 - Armor etc.

— Increased the number of monsters roaming the 10th floor of the Tower of Insolence.

— Fixed a bug that resurrected characters who have died in the Dragon Valley (east) hunting zone near the Antharas' Lair entrance.

— It is now possible to teleport to the Antharas' Lair world hunting zone through NPC Tarr.

— Fixed a bug that caused monsters in the Plains of the Lizardmen and War-Torn Plains to be spawned in places where they couldn't be attacked.

— Increased the probability that the bosses in the Antharas' Lair will drop some items.

Hunting zoneBossMore likely to drop
Antharas' LairBehemoth

- Rare Accessory Pack

- Boss' Weapon Pack

Ultimate Behemoth

- Armor of Protection

- Rare Accessory Pack

- Boss' Weapon Pack

— Added the following items as rewards for defeating bosses in Frost Lord's Castle and Hellbound.

Hunting zoneBossNew items
Hellbound

- Deiman

- Satina

- Ryuminir

- Aizen Kelsour

- Talisman of Hellbound Lv. 4
Frost Lord's Castle- Tiron- Frost Lord's Weapon Pack

— Changed the spawn time of the Hellbound bosses.

Boss nameBefore changesAfter changes
Deiman

Saturday

11:00 a.m. - 12:00 p.m.

7:00 p.m. - 8:00 p.m.

Saturday

11:00 a.m. - 11:10 a.m.

8:00 p.m. - 8:10 p.m.

Satina

Saturday

11:00 a.m. - 12:00 p.m.

7:00 p.m. - 8:00 p.m.

Saturday

11:00 a.m. - 11:10 a.m.

8:00 p.m. - 8:10 p.m.

Ryuminir

Saturday

7:00 p.m. - 8:00 p.m.

Saturday

8:05 p.m.

Aizen Kelsour

Saturday

7:00 p.m. - 8:00 p.m.

Saturday

8:05 p.m.

— The new Spellbooks can be obtained as rewards for defeating the following bosses.

Raid typeNew bonus rewards
- Command Channel raids Lv. 80Spellbook: Fast Run Lv. 3
- Command Channel raids Lv. 83Spellbook: Fatal Accuracy
Spellbook: Shadow Assault
Spellbook: Rogue Mastery
- Command Channel raids Lv. 85Spellbook: Dark Blow

- Field Bosses Lv. 80

- Scarlet van Halisha

Spellbook: Seclusion

- Scarlet van Halisha

- Ultimate Behemoth

- Beleth

- Glakias

- Antharas

Spellbook: Reversed Pull
Spellbook: Synchro Freedom
Spellbook: Ethereal Blood
Spellbook: Critical Assault
Spellbook: Fury Blade
Spellbook: Mortal Piercing

— When you defeat Glakias in the Frost Lord's Castle, you can talk to the NPC Undercover Agent to teleport to the Frost Lord's Castle Entrance, Crossroads (100,000 adena) or the Northern Secret Passage (100,000 adena).

Collections

— Added 4 new permanent collections.

CategoryCollection nameEffectRequired items
ConvenienceGrowth Rune Collection III

Acquired XP/ SP +1% 

P./ M. Def. +20

Growth Rune Lv. 6 (1 pc.)
Growth Rune Collection IV

Acquired XP/ SP +1% 

P./M. Def. +40

Magic Lamp charging rate +1%

Growth Rune Lv. 11 (1 pc.)
Combat SupportSiege Collection III

Received PvP damage -1%

Max MP +50

King's Mark Lv. 1 (2 pcs.)
Siege Collection IV

Received PvP damage -2%

Max CP/ MP +250

King's Mark Lv. 2 (2 pcs.)

— Fixed a bug that caused the filtered search through the Great Spirit collection to work incorrectly.

UI

Title

— Modified the way you change your title.

* To change your title, type the new title in place of the old in the title status window.

— Change the number of characters you can use in a title.

* You can use up to 16 symbols and numbers as well as up to 8 icons.

— It is now possible to add icons to your title using the Special Color Title item.

ItemIcon
Special Color Title [Sealed]Diamond, heart, spade, club, sun, moon, star, skull, thumb up

— The existing colored titles have been reset.

* Characters who had colored titles will receive title color changing items in their private warehouses.

ColorReceived items

Pink, rose pink, lemon yellow, lilac, cobalt violet, mint green,

peacock green, yellow ochre, chocolate, silver

Title Color Changer [Sealed] 1 pc.
True gold, true orange, true pink, true red, sky-blueStylish Color Title [Sealed] 1 pc.

Private Store Review

— Added a Private Store Review.

* Added a Private Store Review function. It lets you search through the signboards in private stores in different towns.

* The Private Store Review UI includes a "Top Sellers (amount)" and a "Top Sellers (price)" sections that display the previous week's sales figures.

* The UI cannot be accessed from the world server.

* Hover your cursor over the icon next to the item's price in the Private Store Review UI to see the price that this item was last sold for.

* The Private Store Review UI also displays the location of the character who has interacted with the shop and lets you teleport there. Standard teleportation fees are applied.

* You do not teleport straight to the character, but to the town where they currently are. After that a command with the vendor's name automatically appears in the chat window: /target Name. Press Enter to select the vendor followed by the attack button to quickly get to them.

* The Private Store Review UI has the following categories.

CategorySubcategoryCategorySubcategory
EquipmentWeaponsEnhancementsEnchant Scrolls
ArmorCrystal
AccessoriesLife Stone
OtherDyes
GroceriesPotions/ scrollsSpellbooks
Other
TicketCollectionsEquipment
Pack/CraftEnhanced items
OtherOther

Party/Command Channel Request

— Added a party/command channel request function so that it would take less time for players to create their parties and command channels.

* When you use the function Party/Command Channel Request in the action window (Alt+C) > Party, a party request message appears in your active channel (cooldown: 10 sec.).

* A character without a party gets a party request message, while the party leader gets a channel request message.

* The party leader can click on the icon in the party request message and quickly invite the character to their party.

* The command channel leader can click on the icon in the command channel request message and quickly invite the character to their command channel.

— The Party/Command Channel Request function can be used on the main and world servers (in sieges/ fortress battles/ session zones).

* The function is unavailable if the character has declined a party invite, is applying for the Olympiad or taking a part in it. It is also not available if the character has the Collection menu open.

* The function is not available in the world channel (&) and the shout channel (!).

Combat Stats Info

— Change the Combat Stats Info UI.

* When you hover your course over each of the stats, a tooltip with the stat's description pops up.

* Changed some stat categories.

Stat nameBefore changesAfter changes
Received Critical Rate (%)EvasionCritical Rate
Received Critical Rate (num.)
Received P. Skill Critical Rate (%)
Received P. Skill Critical Rate (num.)
Received M. Skill Critical Rate (%)
Received M. Skill Critical Rate (num.)
Received Critical Damage (%)DefenseCritical Damage
Received Critical Damage (num.)
Received P. Skill Critical Damage (%)
Received P. Skill Critical Damage (num.)
Received M. Skill Critical Damage (%)
Received M. Skill Critical Damage (num.)

— Added the following stats to the Combat Stats Info.

CategoryBefore changes
AttackBasic Power
AoE Skill Damage
Damage Bonus - Sword
Damage Bonus - Ancient Sword
Damage Bonus - Dagger
Damage Bonus - Rapier
Damage Bonus - Blunt
Damage Bonus - Spear
Damage Bonus - Fists
Damage Bonus - Dual Swords
Damage Bonus - Bow
Damage Bonus - Firearms
Inflicted PvE damage
Inflicted PvP Damage
PvE damage decrease ignore
PvE damage decrease ignore
DefenseReceived basic damage power
P. Skill Power when taking damage
M. Skill Power when taking damage
Received AoE skill damage
Damage resistance bonus - Sword
Damage resistance bonus - Ancient Sword
Damage resistance bonus - Dagger
Damage resistance bonus - Rapier
Damage resistance bonus - Blunt Weapon
Damage resistance bonus - Spear
Damage resistance bonus - Fists
Damage resistance bonus - Dual Swords
Damage resistance bonus - Bow
Damage resistance bonus - Firearms
Soulshot Damage Resistance
Spiritshot Damage Resistance
Received PvE damage
Received PvP damage
PvE damage decrease
PvE damage decrease
AnomaliesBuff Cancel Resistance Bonus
Debuff/ Anomaly Resistance Bonus

Clan

Skills and Reputation

— Increased the number of hostile clans to 20.

* The hostile clan lists are different for the main and world servers.

— Clan Reputation is no longer used in the game.

* Reputation can no longer be earned.

* The Reputation bar has been removed from the clan UI.

* Reputation is no longer needed to purchase clan skills.

— Added a new passive skill Clan Members. Its level is determined by the clan level.

* Clan activity bonuses have been deleted. The Clan's Advent skill which becomes active when the clan leader logs into the game has also been deleted. The skills effects have been combined in the new skill Clan Members.

Clan LevelSkill nameEffect
1Clan Members Lv. 1P./ M. Atk. +5, Acquired XP/ SP +1%
2Clan Members Lv. 2P./ M. Atk. +10, Acquired XP/ SP +2%
3Clan Members Lv. 3P./ M. Atk. +15, Acquired XP/ SP +3%
4Clan Members Lv. 4P./ M. Atk. +25, Acquired XP/ SP +4%
5Clan Members Lv. 5P./ M. Atk. +50, Acquired XP/ SP +5%
6Clan Members Lv. 6P./ M. Atk. +100, Acquired XP/ SP +6%
7Clan Members Lv. 7P./ M. Atk. +200, Acquired XP/ SP +7%
8Clan Members Lv. 8P./ M. Atk. +200, P./ M. Def. +50, Acquired XP/ SP +8%
9Clan Members Lv. 9P./ M. Atk. +200, P./ M. Def. +100, Acquired XP/ SP +9%
10Clan Members Lv. 10P./ M. Atk. +200, P./ M. Def. +200, Acquired XP/ SP +10%

— Modified the effects of the Clan's Exuberance skill.

Skill nameDescription
Clan's Exuberance Lv. 1

HP/ MP/ CP Recovery Rate +4%

Acquired XP/ SP +5%

Sayha's Grace Consumption -5%

Clan's Exuberance Lv. 2

HP/ MP/ CP Recovery Rate +8%

Acquired XP/ SP +5%

Sayha's Grace Consumption -8%

Clan's Exuberance Lv. 3

HP/ MP/ CP Recovery Rate +12%

Acquired XP/ SP +10%

Sayha's Grace Consumption -15%

Clan's Exuberance Lv. 4

HP/ MP/ CP Recovery Rate +20%

Acquired XP/ SP +20%

Acquired Attribute XP +15%

Sayha's Grace Consumption -20%

Clan's Exuberance Lv. 5

HP/ MP/ CP Recovery Rate +30%

Acquired XP/ SP +30%

Acquired Attribute XP +20%

Sayha's Grace Consumption -20%

Stun/ Fear/ Paralysis Atk. Rate +5%

— Fixed a bug that prevented the Clan's Exuberance skill from being applied on the world server.

Clan Shop

— Changed the cost and the purchase requirements for some items in the clan store. Added new items.

ItemClan Level

Price

(Clan coins)

Purchase limit

(per character)

Hardin's Notes - Page 1

[Sealed]

51012 → 2501 pc. per day

Hardin's Notes - Page 2

[Sealed]

63375 → 5001 pc. per day

Hardin's Notes - Page 3 

[Sealed]

7 → 65062 → 20001 pc. per day

Sayha's Blessing 

[Sealed]

38 → 215 pcs. per day
Special HP Recovery Potion [Sealed]43 → 1200 pcs. per day

New item

Discount XP Recovery Scroll Lv. 1 [Sealed]

6203 pcs. per day

New item

Scroll of Escape Pack: Tower of Insolence (Floors 1-7) [Sealed]

72510 pcs. per day

New item

Scroll of Escape Pack: Tower of Insolence (Floors 8-12) [Sealed]

75010 pcs. per day

* The Discount XP Recovery Scroll Lv. 1 effect is as follows: XP recovery fee -20% (duration: 20 min.)

Special Craft

— It is now possible to craft new Spellbooks.

* Crafting using Giran Seals.

Special craftCrafted item (one of the following)Giran Seal required
Spellbook: Fast Run Lv. 3Spellbook: Fast Run Lv. 3 (1 pc.)56
Giran Seal (Sealed) 11 pcs.
Spellbook: Rogue MasterySpellbook: Rogue Mastery (1 pc.)111
Giran Seal (Sealed) 22 pcs.
Spellbook: Shadow AssaultSpellbook: Shadow Assault (1 pc.)111
Giran Seal (Sealed) 22 pcs.
Spellbook: Fatal AccuracySpellbook: Fatal Accuracy (1 pc.)111
Giran Seal (Sealed) 22 pcs.
Spellbook: Dark BlowSpellbook: Dark Blow (1 pc.)294
Giran Seal (Sealed) 58 pcs.
Spellbook: Reversed PullSpellbook: Reversed Pull (1 pc.)294
Giran Seal (Sealed) 58 pcs.
Spellbook: Synchro FreedomSpellbook: Synchro Freedom (1 pc.)294
Giran Seal (Sealed) 58 pcs.
Spellbook: Ethereal BloodSpellbook: Ethereal Blood (1 pc.)294
Giran Seal (Sealed) 58 pcs.
Spellbook: SeclusionSpellbook: Seclusion (1 pc.)441
Giran Seal (Sealed) 88 pcs.
NameItemRequired items
Spellbook: Masterpiece ShieldSpellbook: Masterpiece ShieldGiran Seal (56 pcs.)
Giran Seal [Sealed]

Spellbook: Chain Strike (Shock)

Spellbook: Knight Assault

Spellbook: Shield Throwing

Spellbook: Knight's Power

Selected Spellbook1 pc.Giran Seal (111 pcs.)
Giran Seal [Sealed]22 pcs.

Spellbook: Eva's Care

Spellbook: Shillien's Curse

Spellbook: Ultimate Defense Lv. 3

Spellbook: Shield of Security

Spellbook: Lunatic Crusher

Selected Spellbook1 pc.Giran Seal (294 pcs.)
Giran Seal [Sealed]58 pcs.

Spellbook: Power of Life

Spellbook: Toughness

Selected Spellbook1 pc.Giran Seal (441 pcs.)
Giran Seal [Sealed]88 pcs.
<Sealed> Spellbook: Masterpiece Shield<Sealed> Spellbook: Masterpiece Shield1

Hardin's Notes - Page 1 [Sealed] 1 pc.

Leather (225 pcs.)

Cloth (225 pcs.)

Aden Purge Crystal [Sealed] 4 pcs.

2,900,000 adena

Magical Tablet12

<Sealed> Spellbook: Chain Strike (Shock)

<Sealed> Spellbook: Shield Throwing

<Sealed> Spellbook: Knight's Power

<Sealed> Spellbook: Knight Assault

Selected Sealed Spellbook1

Hardin's Notes - Page 2 [Sealed] 1 pc.

Leather (2475 pcs.)

Varnish (2475 pcs.)

Aden Purge Crystal [Sealed] 12 pcs.

34,120,000 adena

Magical Tablet65

<Sealed> Spellbook: Ultimate Defense Lv. 3

<Sealed> Spellbook: Shield of Security

<Sealed> Spellbook: Eva's Care

<Sealed> Spellbook: Shillien's Curse

<Sealed> Spellbook: Lunatic Crusher

Selected Sealed Spellbook1

Hardin's Notes - Page 3 [Sealed] 1 pc.

Cloth (4050 pcs.)

Varnish (4050 pcs.)

Aden Purge Crystal [Sealed] 24 pcs.

70,770,000 adena

Magical Tablet452

<Sealed> Spellbook: Power of Life

<Sealed> Spellbook: Toughness

Selected Sealed Spellbook1

Hardin's Notes - Page 3 [Sealed] 1 pc.

Cloth (8325 pcs.)

Varnish (8325 pcs.)

Aden Purge Crystal [Sealed] 50 pcs.

147,600,000 adena

Magical Tablet679

* Crafting using materials.

Special craftCrafted item (one of the following)Required materials

<Sealed>

[Spellbook: Fast Run Lv. 3]

Spellbook: Fast Run Lv. 3 (Sealed) 1 pc.

Hardin's Notes - Page 1 (Sealed) 1 pc.

Leather (255 pcs.)

Cloth (255 pcs.)

Aden Purge Crystal (Sealed) 4 pcs.

2,900,000 adena

Magical Tablet (12 pcs.)

<Sealed>

[Spellbook: Rogue Mastery]

Spellbook: Rogue Mastery (Sealed) 1 pc.

Hardin's Notes - Page 2 (1 pc.)

Magical Tablet (40 pcs.)

Varnish (100 pcs.)

Aden Purge Crystal (18 pcs.)

26,000,000 adena

Magical Tablet (65 pcs.)

<Sealed>

[Spellbook: Shadow Assault]

Spellbook: Shadow Assault (Sealed) 1 pc.
Magical Tablet (65 pcs.)

<Sealed>

[Spellbook: Fatal Accuracy]

Spellbook: Fatal Accuracy (Sealed) 1 pc.
Magical Tablet (65 pcs.)

<Sealed>

[Spellbook: Dark Blow]

Spellbook: Dark Blow (Sealed) 1 pc.

Hardin's Notes - Page 3 (Sealed) 1 pc.

Cloth (4050 pcs.)

Varnish (4050 pcs.)

Aden Purge Crystal (Sealed) 24 pcs.

70,770,000 adena

Magical Tablet (452 pcs.)

<Sealed>

[Spellbook: Reversed Pull]

Spellbook: Reversed Pull (Sealed) 1 pc.
Magical Tablet (452 pcs.)

<Sealed>

[Spellbook: Synchro Freedom]

Spellbook: Synchro Freedom (Sealed) 1 pc.
Magical Tablet (452 pcs.)

<Sealed>

[Spellbook: Ethereal Blood]

Spellbook: Ethereal Blood (Sealed) 1 pc.
Magical Tablet (452 pcs.)

<Sealed>

[Spellbook: Seclusion]

Spellbook: Seclusion (Sealed) 1 pc.

Hardin's Notes - Page 3 (Sealed) 1 pc.

Cloth (8325 pcs.)

Varnish (8325 pcs.)

Aden Purge Crystal (Sealed) 50 pcs.

147,600,000 adena

Magical Tablet (649 pcs.)

— Changed the materials needed to craft the purge weapons and the probability of crafting them using Special Craft.

WeaponCraft cost
 RecipeMain materials
Package: Excuro's Staff [Sealed]Recipe: Cruma Tower Purge Equipment (1 pc.)

Aden Purge Crystal (1 pc.),

Wood (174 pcs.),

1,100,000 adena

Package: Giants' Club [Sealed]Recipe: Silent Valley Purge Equipment (1 pc.)
Package: Guardian Messenger's Spear [Sealed]Recipe: Tower of Insolence Purge Equipment (1 pc.)
Package: Lizardman Shaman's Staff [Sealed]Recipe: Plains of the Lizardmen Purge Equipment (1 pc.)
Package: Sel Mahum Sniper [Sealed]Recipe: Sel Mahum Base Purge Equipment (1 pc.)
Package: Giant's Two-handed Staff [Sealed]Recipe: Giant's Cave Purge Equipment (1 pc.)
Package: Torfe's Claw [Sealed]Recipe: Cruma Tower Purge Equipment (1 pc.)

Aden Purge Crystal (1 pc.),

Metallograph (174 pcs.),

1,100,000 adena

Package: Lizard Slayer [Sealed]Recipe: Plains of the Lizardmen Purge Equipment (1 pc.)
Package: Dragon Bone Blade [Sealed]Recipe: Dragon Valley Purge Equipment (1 pc.)
Package: Butcher's Long Sword [Sealed]Recipe: Orc Barracks Purge Equipment (1 pc.)
Package: Ancient Rapier [Sealed]Recipe: Silent Valley Purge Equipment (1 pc.)

Aden Purge Crystal (1 pc.),

Metal Ingot (174 pcs.),

1,100,000 adena

Package: Sealed Angel's Hammer [Sealed]Recipe: Tower of Insolence Purge Equipment (1 pc.)
Package: Deadman's Dagger [Sealed]Recipe: Dragon Valley Purge Equipment (1 pc.)
Package: Berserker's Sword [Sealed]Recipe: Sel Mahum Base Purge Equipment (1 pc.)
Package: Turek Orc Prefect's Dual Swords [Sealed]Recipe: Orc Barracks Purge Equipment (1 pc.)
Package: Giant's One-handed Axe [Sealed]Recipe: Giant's Cave Purge Equipment (1 pc.)

— Modified the cost and the probability of crafting Sealed Spellbook using Special Craft.

CategoryNew craft price
1-star

Hardin's Notes - Page 1 (1 pc.)

Leather (100 pcs.)

Aden Purge Crystal (4 pcs.)

2,900,000 adena

1-star (Master's Book: Berserker Spirit)

Hardin's Notes - Page 1 (1 pc.)

Leather (100 pcs.)

Aden Purge Crystal (4 pcs.)

5,800,000 adena

2-star

Hardin's Notes - Page 2 (1 pc.)

Cloth (100 pcs.)

Magical Tablet (10 pcs.)

Aden Purge Crystal (12 pcs.)

10,000,000 adena

3-star

Hardin's Notes - Page 3 (1 pc.)

Varnish (100 pcs.)

Magical Tablet (40 pcs.)

Aden Purge Crystal (18 pcs.)

26,000,000 adena

3-star

(Spellbook: Power of Life, Toughness, Titanic Weapon, Seclusion, Dance of Warrior, Dance of Fire, Dance of Fury, Song of Earth, Song of Wind, Song of Hunter, Goring Charge, Treatment, Sensation, Duress, Divine Beam)

Hardin's Notes - Page 3 (1 pc.)

Varnish (100 pcs.)

Magical Tablet (80 pcs.)

Aden Purge Crystal (36 pcs.)

82,000,000 adena

— Added Scroll: Enchant Agathion to the Other > Enchant Scrolls category.

Purge

— Added Giant's Cave Purge.

Purge zoneCharacter levelPurge Keys available (per season)Hot Time
Giant's Cave Purge85 – 9940

12:00 p.m. - 14:00 p.m.

7:00 p.m. - 11:00 p.m.

— Purge weapons are given as rewards for completing the Giant's Cave Purge.

Purge WeaponGradeWeapon stats
  P. Atk.M. Atk.
Giant's One-handed AxeB175102
Giant's One-handed Axe (Sealed)
Giant's Two-handed StaffB170151
Giant's Two-handed Staff (Sealed)

* When purge equipment is given to a pet, their P. Atk. and M. Atk. are increased.

* Purge weapons can be created through Special Craft using Purge Recipe.

— You can now obtain up to 40 Purge Keys in a season.

— Changed the probability of obtaining Aden Purge Crystal, High-grade Purge Reward Pack and Recipe: Purge Equipment for completing a purge.

Death Penalty

— Chaotic characters with Einhasad Overseeing Lv. 2+ debuff have a higher chance of losing items after death.

— Increased the time needed to restore reputation for characters of Lv. 80 and higher.

Other Changes

— Changed the description of some items and skills.

* Added information about cooldowns triggered when effects are applied to the skill and item tooltips.

* Corrected the descriptions of some Spellbooks to properly reflect the skill effects.

— Fixed a bug that displayed incorrect information when you hover the cursor over the Set Next Target option in the game settings tab.

— Fixed a bug that made the animation of two-handed blunt weapons changed by Emerald Weapon Appearance Stone to look like a staff.

— The Skill Power term in the Talisman of Baium descriptions has been unified, so there are no more different wordings.

— Changed the name of the +3/+4 Daily Equipment Collection to +3/+4 Eva's Protector.

— Fixed a bug that made the Random Craft: Create +15 Bow of Peril icon look like that of +16.

— Fixed a bug that incorrectly displayed the amount of Max HP in the Life Stone Lv. 1 - Shield/ Sigil description.

— Fixed a bug that prevented the system/screen notification from appearing when your character entered a world hunting zone on a mount.

— The Refined Romantic Gold Chapeau Teleport skill cooldown has been changed from 20 sec. to 8 sec. Also, you can interrupt the skill casting by using the ESC button.

— Fixed a bug that displayed firearm augmentation effects incorrectly.

— Added VO to the dialogs of some NPCs.

— Fixed a bug that made the Back button unusable when you spoke to the Undercover Agent in the Frost Lord's Castle hunting zone and selected the tunnel teleport option.

— When the Skill Evasion and Reflect effects are both active, the one of the higher level takes precedence.

— Fixed a bug that caused robe type equipment Elven Stockings to be sold in the warrior store section.

— Fixed a bug that made pets unable to equip Gauntlets/ Boots/ Helmet of Protection.

— Fixed a bug that displayed enchanted items incorrectly in the store list.

— Fixed a bug that prevented the icon background of Sealed Rare Accessory enchanted to +4 and higher from changing.

— Fixed a bug on the map that incorrectly displayed the information about the rewards for killing some of the raid bosses.

— Fixed a bug that prevented the battle standby animation from changing after teleporting from the world server to the main server during combat.

— Fixed a bug that caused the skills that apply an MP decrease debuff to show an MP Recovery text when used against monsters.

— Soulshots now provide a higher damage boost when using physical skills.

— Fixed a bug that led to connection problems when returning from a world server to the main one.

— Changed the screen notifications and system messages that appeared when a term of time-limited items stored in the Warehouse expired.

— Improved the Select Server screen.

— The share location system can now be used on the world server.

— Fixed a bug that incorrectly displayed the screen message if the character used the Vengeance Teleport function when the vengeance target was in the Olympiad or the world server.

— Fixed a bug that let dead characters enter special hunting zones.

— Fixed a bug that changed the appearance of rapier skill icons to look darker after a rapier has been modified with an Emerald Weapon Appearance Stone.

— Fixed a bug that changed the weapon type from "Ancient Sword" to "Two-handed Sword" after modifying an ancient sword with an Emerald Weapon Appearance Stone.

— Fixed a bug that prevented Scroll: Restore Equipment from cancelling Aden weapon appearance.

— Changed buff line for rare accessory skills like Power, from "special buffs 1" to "special buffs 2".

— Zaken Doll/ Core Doll/ Antharas Doll Lv. 2-3 can no longer be dropped.

— Fixed a bug that changed the target effect when the character mounted or dismounted.

— Fixed a bug that showed the share location button when characters playing on the world and main servers entered data in the clan/ command channel chat.

— The landscape details setting now has 3 options instead of 5.

— It is no longer possible to make a clan contribution during selling or buying in a private store.

— Fixed a bug that blocked a lower armor slot of a pet if you had already equipped another pet with one-piece armor.

— Fixed a bug that prevented characters of Lv. 91+ from getting Spellbook: Glorious Warrior's Ability Lv. 2 and Spellbook: Glorious Warrior's Ability Lv. 3 after changing their class.

— The Compound probability is now shown in the Compound UI.

— Fixed a bug that periodically saved item passive skills when the character put on then removed their equipment.

— Fixed a bug that saved the passive skills of some equipped items even after they had been destroyed.

— Fixed a bug that made the game lag when the "You cannot use this function in the world zone" message was displayed on the world server.

— Some weapon animations have been changed. The change affects all races.

— Fixed a bug that caused needless screen notifications to appear after summoning a pet and teleporting to world hunting zones with them.

— Fixed a bug that made it impossible to get Beleth's Soul Eater and Anakim's Divine Pistols from Boss' Weapon Packs that can be obtained from Olympiad Treasure Chests and Deton's Packs Lv. 6-10.

— Fixed a bug that showed the '+5' value in the Talisman of Baium tooltip instead of the real effect which is "Resistance to All Weapons +5%".

— Fixed a bug that prevented the supply item icons added to the shortcut bar from being activated even if the Inventory was open.

– Fixed a bug that sometimes caused the inventory to be sorted incorrectly after launching the game.

— Fixed a bug that prevented pets from equipping Leather Gloves.

— Fixed a bug that made it impossible to get Beleth's Soul Eater from Boss' Weapon Pack that can be obtained in a raid after defeating Deiman, Behemoth and Ultimate Behemoth.

— Fixed a bug that caused information about the L-Coin Store to be displayed in the dialog window of the NPC Creanir who told characters about Hellbound.

— Fixed a bug that prevented characters who belonged to a Lv. 0 clan from completing clan missions.

— Fixed a bug that caused the class main skill icons to remain unchanged when characters obtained the Grand Master's Transcendent Blessing buff in the transcendent instance zones of Lv. 85.

— Fixed a bug that caused knockback animation of Human male Mages and Human female Fighters to be displayed incorrectly.

— Fixed a bug that incorrectly displayed the title and contents of the clan reward mail sent after a successful critical improved/exceptional donation.

— Fixed a bug that caused the notification about returned items to not be displayed if the items were lost after the character's death.

— Fixed a bug that caused the expanded time to be set to 0 or to a negative value when a session zone time stone was used.

— Fixed a bug that displayed the 'Request to participate' and 'Cancel your participation' buttons in the castle UI when clan members and mercenaries tried to apply to siege through the 'Request to participate' option.

— Corrected the typos in the craft types of some Spellbooks. Also, fixed a bug that mismatched some skill icons.

— Added a system message that appears after successfully crafting Spellbook: Dark Blow/ Reversed Pull/ Synchro Freedom/ Ethereal Blood.

— Added Tallum*Damascus Blade to the list of items that can be obtained through A-grade Weapon Coupon.

— Fixed a bug that caused received revenge assistance requests to sometimes disappear from the list.

— Fixed a bug that sometimes teleported characters to the Antharas' Lair world session zone when they used the teleport to get to the Dragon Valley (east).

— Fixed a bug that sometimes prevented servitors from performing skills assigned to be used automatically.

— Fixed a VFX bug that made enchanted weapons blink.