02 March 2022
The update will be installed on March 2, 2022. Join our Discord channel to discuss the changes!
— Added a new Orc class called Vanguard Rider.
* Vanguard Rider is a warrior who is riding a wild beast to better eliminate their enemies.
* The class is only available for male Orc characters.
* The preferred weapons of Vanguard Riders are spears. Once they've equipped a spear, their basic attacks become single-target attacks.
* Vanguard Riders favor heavy armor.
* Vanguard Riders can't use shields.
* Vanguard Riders have a special appearance. You can change your original armor appearance by using the Change Armor skill.
* The Vanguard Rider class path can be seen below.
* Vanguard Rider basic stats are listed below.
—Vanguard Riders use special mounts to fight their enemies more effectively. Some mounts can't be used by the class.
* Unlike other Orcs, Vanguard Riders cannot use the Mount Black Bear skill.
* Vanguard Riders cannot learn Mount Glorious Steed and Mount Shining Lady skills obtained as rewards for quests, so they cannot ride the mounts. But using the corresponding Spellbooks and just learning the skills they can get special passive skills.
* When Vanguard Rider mounts Wyvern or other pets, the mount is hidden.
— Vanguard Rider has a unique BP (beast points) bar.
* Max value and amount of recovered BP are increased according to the character's CON.
* Max BP value depends on the mount type.
* Once Vanguard Rider amasses 500 or more BP, they can spend 100 BP to use the Burning Beast skill.
* While Burning Beast is active, the following effects are applied.
1. Pa'agrio Flame is summoned and automatically hits nearby enemies.
2. No cooldowns for Wild Assault/Wild Rush skills.
3. Received PvP damage is decreased.
* Once the Burning Beast buff is activated, BP are not spent for 3 sec. After that, BP are consumed according to the number of attacks that have dealt damage. Once there are no more BP to spend, Burning Beast deactivates.
Vanguard Rider Skills
— The main Vanguard Rider skills are listed below.
* click the database link to see the list of skills for each level;
* click the skill names in the list to learn more about them.
Rider - 1st Class
Dragoon - 2nd Class
Vanguard Rider - 3rd Class
— When a Vanguard Rider enters a transcendent instance zone, the following skills become transcendent.
— added new skills and higher levels for the existing skills:
★★★★
Summon Cat Emperor
Active: Summon Skills
Lv. 76
Click the link to find more about learning the skill:
– Arcana Lord
<Summon Skill>
Summons Cat Emperor.
<Servitor skills>
- Emperor's Blessing: Increases the summoner's M. Atk./ M. Skill Power/ M. Skill Critical Rate/ M. Skill Critical Damage, decreases M. Skill Cooldown.
- Outcry: Attacks the target and enemies around them with the emperor's powers.
- Master Recharge: Recovers the summoner's MP.
- Basic Effect: A chance to inflict Hold on the target for 5 sec. after a basic attack.
(Trigger cooldown: 15 sec.)
Summon Unicorn Guard
– Elemental Master
Summons Unicorn Guard.
- Guard's Blessing: Increases the summoner's M. Atk./ M. Skill Power/ M. Skill Critical Rate/ M. Skill Critical Damage, decreases M. Skill Cooldown.
- Trample: Attacks nearby enemies with mighty hoofs.
- Basic Effect: A chance to stun the target for 3 sec. after a basic attack.
Summon Lord Raise
– Spectral Master
Summons Lord Raise.
- Specter's Dance: Attacks enemies around the target with Lord Raise's blade dance.
- Basic Effect: A chance to decrease Sleep/ Hold/ Shock/ Paralysis/ Fear/ Silence/ Pull Resistance for 15 sec. after a basic attack.
★★★
Summon Cubic of Secrets
Summons Cubic of Secrets.
M. Atk. +150
When using magic skills (attack/ anomaly/ debuff):
The summoner's illusions attack the target.
Summon Elemental Cubic
Summons Elemental Cubic.
Ray of Light
(Active: Magic Skills)
Lv. 82
Strikes the enemy with rays of light imbued with spirit power.
Inflicts magic damage on the enemy with 202 power.
★★
Chains of Pain
(Active: Toggle Skills)
Lv. 86
Max HP +1000
Transfers 55% of the received damage to a servitor.
Continuously consumes MP proportionately to your level.
* Transfer Pain will be removed after learning Link of Pain.
Servitor Ultimate Defense Lv. 3
(Active: Buff Skills)
Lv. 80
For 30 sec., servitor's
P. Def. +4000
M. Def. +3000
Max HP +3000
Buff Cancel Resistance +80%
- New summoner special skills are listed below.
Emperor's Blessing
(Buff)
M. Atk. +30%
M. Skill Power +8%
M. Skill Critical Rate +6%
M. Skill Critical Damage +6%
M. Skill Cooldown -4%
* The effect is the same for both the summoner and their servitor
Hold
(Active Skill)
Expert Recovery
Base Effect
(Passive Skill)
There is a chance to Hold the target for 5 sec. after a basic attack.
Guardian's Blessing
M. Atk. +30%, Skill Power +7%,
M. Skill Critical Rate +6%, M. Skill Critical Damage +6%, Skill Cooldown -6%.
Trample
There is a chance to Stun the target for 3 sec. after a basic attack.
Lord's Blessing
M. Atk. +30%, Skill Power +6%,
M. Skill Critical Rate +8%, M. Skill Critical Damage +8%, Skill Cooldown -4%.
Spectral Dance
— Summoner's Cubic skills have been altered.
* Characters of different classes get new Cubic Lv. 1 skills that can be used automatically after the 3rd class change.
* Learning Cubic Lv. 2 skills requires a Spellbook.
* The following skills that are related to Cubics have been deleted.
Warlock
Arcana Lord
Elemental Summoner
Elemental Master
Phantom Summoner
Spectral Master
— Some of the summoners' passive skills have been merged.
* If a character's level is 40 or higher, they will learn the new passive skills depending on their level.
* When the obtained Spell Master and Final Servitor skills are deleted, players will be compensated all the items that were paid to learn the skills. They will be put in their private warehouses.
Magical Tablet (31 pcs.)
100,000 adena
* If Scroll: Final Servitor is deleted, players will receive Magical Tablet (31 pcs.) and 100 000 adena as compensation in their private warehouse.
— The following summoner skills now have higher levels.
Improves the servitor's combat stats.
Increases the chance to hit a high-level target with Grip of the Cat skill.
Extends the duration of Blessing of Queen and Gift of Queen.
Extends the duration of Blessing of Seraphim and Gift of Seraphim.
Increases the chance to hit a high-level target with Whiplash.
Increases the chance to hit a high-level target with Curse of Shade and Mass Curse of Shade debuffs.
Increases the chance to hit a high-level target with Dark Curse.
Increases the value of P. Atk./ Speed decrease.
Increases a chance to hit a high-level target.
Increases the value of M. Atk./ Casting Spd. decrease.
40 / 60 /76
80 / 85 /90
* Learning Warrior Servitor, Wizard Servitor and Assassin Servitor high-level skills costs 5 000 000 adena.
— Buff and recovery skills that are applied to servitors have been changed.
* The buff applied to servitors have been merged. Also, their range has been increased.
* Wind Walk used by Arcana Lord's servitors has been expanded to Lv. 3.
* Servitor Recharge range has been increased.
— The power of the Ethereal Strike attack skill used by Summoners has been increased.
— The following skills that are used by Summoners and other spellcaster classes have been deleted.
Sorcerer
Archmage
Necromancer
Soultaker
Spellsinger
Mystic Muse
Spellhowler
Storm Screamer
* The skills listed above will be deleted during the scheduled maintenance on March 2, 2022.
* The summoner skills of the 1st class change - Wind Strike, Fireball and Ice Bolt - will be deleted automatically after the 2nd class change.
* Summon skills and skills that target servitors can now be obtained after the 2nd summoner class change.
* If a servitor has been summoned before the scheduled maintenance, its summon info will be deleted.
* Heal, Group Heal and Cure skills can now be obtained after the 1st Healer class change.
— The number of Beast Soulshots and Beast Spiritshots that are consumed by servitors has been reduced from 2 pcs. to 1 pc.
— It is now possible to teleport to the world hunting zones with summoned servitors.
— The Summon button has been added to the servitor's menu.
* You can press the Manage Servitor icon in the right upper part of the servitor's health bar to open the servitor management window even if your servitor is far away.
— Fixed a bug that made auto-hunting work incorrectly when there was no summoned servitor and Swift Servitor Heal skill was used automatically.
— Fixed a bug in the Servitor Share description that displayed information about stat increase no matter how the stats were really changed.
— Fixed a bug that caused the servitor to spend too much MP when Servitor Share was used.
— The Servitor's buff and recovery icons are now green.
Legendary Archer
(Active: Transformation Skills)
– Sagittarius
– Moonlight Sentinel
– Ghost Sentinel
– Trickster
For 20 min., transforms into a legendary archer.
P. Atk. +25%
P. Skill Critical Rate +20%
P. Skill Critical Damage +20%
Max HP +10%
Melee Weapon Resistance +10%
While active, enhances the Lethal Shot skill.
Sagittarius, Moonlight Sentinel and Ghost Sentinel classes:
* The enhanced skill Legendary Lethal Shot increases Skill Power and adds a double shot attack.
* When using the enhanced skill Legendary Lethal Shot, there is a chance of an additional three shot attack.
Trickster class:
* The enhanced skill Legendary Twin Shot increases Skill Power, Skill Critical Rate and Defense Ignore.
* When using the enhanced skill Legendary Twin Shot, there is a chance of an additional three shot attack.
* While the Shadow Veil Lv. 2 is active, Ultimate Twin Shot: Legendary is increased one more time.
True Aim
(Active: buffs)
Lv. 85
When using a bow, P. Atk. +8%
Shock Atk. Rate +5%
Suppression Atk. Rate +5%
With a certain chance, applies the Bow Vulnerability effect after an attack. The debuff decreases Bow Resistance and Shock Resistance.
(Cooldown: 10 sec.)
<Bow Vulnerability>
For 30 sec.
Bow Resistance -30%
Shock Resistance -25%
* The Real Target skill will be removed after learning the new skill.
Deadly Shooter
P. Skill Power +16%
Fear Atk. Rate +5%
Hold Atk. Rate +5%
When using a bow
P. Accuracy +10
P. Atk. +400
Atk. Spd. +50
With a certain chance, applies the Aim Guidance effect after an attack. The debuff decreases Bow Resistance.
<Aim Guidance>
* The Sharp Aiming skill will be removed after learning the new skill.
Chain Arrest
(Active: Anomaly Skills)
<Hold Skill>
Deals damage to the target and enemies around them. Power 9750. Holds them for 3 sec.
The skill affects enemies one by one, starting from the nearest to the target.
Ignores Shield Defense.
Ignores 15% of the target's defense.
Critical.
Flame Arrow
<Infection skill>
Attack enemies at the front with 10,903 power.
Constantly decreases HP for 10 sec.
Ignores 10% of the target's defense.
Arrow Shower
<Suppression skill>
Inflicts damage on the target and enemies around them with 10,903 power.
For 10 sec.
Atk. Spd. -10%
Casting Spd. -10%
Speed -10%
* The Arrow Rain skill will be removed after learning the new skill.
Piercing Arrow
(Active: physical skills)
Attack enemies at the front with 12,538 power.
P. Atk. -10%
M. Atk. -10%
P. Def. -10%
M. Def. -10%
* The Ghost Piercing skill will be removed after learning the new skill.
Thorn Shot
Shoots an arrow at the enemy's leg.
Skill Power 10,896.
For 5 sec., target's Speed -30%
Applies a debuff that prevents the target from using gap-closing skills.
* Hamstring Shot will be removed after learning the new skill.
Devious Shot
Inflicts damage on the target and enemies around them with 9147 power.
Steady Aim
Accurate shooting increases the chance of lethal attacks.
P. Accuracy +6
Critical Rate for basic attacks +20%
P. Skill Critical Rate +5%
Alacrity
Swift movements let you attack more effectively.
Atk. Spd. +30%
Speed +10
P. Skill Cooldown -5%
* The Rapid Fire skill will be removed after learning the new skill.
Eagle Eye
Accurate shooting increases attack damage.
P. Accuracy +3
P. Critical Damage +20%
P. Skill Critical Damage +3%
* Once you've got the skill, the Dead Eye skill disappears.
Dexterous Body
(Passive: secondary skills)
Additional effects based on the DEX value.
<DEX: 65 - 74>
- When using a bow, P. Atk. +5%
<DEX: 75 - 84>
- When using a bow, P. Atk. +10%
- When using the Stun Shot and Mental Panic Shot skills, there is a 50% chance that a skill that increases attack rate and power will be activated.
<DEX: 85 and higher>
- When using a bow, P. Atk. +20%
- Received P. Skill Critical Rate -5%
- Received P. Skill Critical Damage -5%
- When using the Stun Shot and Mental Panic Shot skills, with a certain chance, increases attack rate and power.
★
Ultimate Evasion Lv. 3
Lv. 3 description:
Duration: 30 sec.
P. Evasion +25
P. Skill Evasion +40%
Debuff/ Anomaly Resistance +20%
Ultimate Escape Lv. 3
P. Evasion +35
M. Evasion +35
P. Skill Evasion +30%
M. Skill Evasion +30%
Speed +40
— Combined the passive skills of the Sagittarius, Moonlight Sentinel and Ghost Sentinel classes.
— If a character's level is 40 or higher, they will learn the new passive skills depending on their level.
— Modified the Stun Shot skill of the Sagittarius, Ghost Sentinel and Ghost Sentinel classes.
* the skill levels have been decreased, now you can get the skill of higher level.
* increased the power of the Stun Shot skill when learned at Lv. 86 and higher.
* if a character's level is 40 or higher, they will learn the new Stun Shot skill depending on their level.
— Double Shot 2nd class skill will now replace the following 1st class skills: Power Strike, Power Shot, Mortal Blow.
* Characters who have already learned the Double Shot skill will lose the Power Strike, Power Shot and [Mortal Blow] skills during the scheduled maintenance on March 2, 2022.
- Removed the Bleed skill from Sagittarius, Moonlight Sentinel and Ghost Sentinel classes. It is now only available for Rogues.
— Combined the passive skills of the Kamael race classes.
Heavy Armor Mastery and
Light Armor Mastery
* all the effects of the combined skills have been merged and transferred to the new skills.
* adena spent on upgrading the Weapon Mastery and [Armor Mastery] skills to Lv. 4/5 will be refunded and placed in the warehouse.
— Deleted the Kamael skill Emergency Rescue. The [Death Mark] skill now has the HP Recovery Rate effect.
— Increased the power of the basic Archer skills [Lethal Shot] and [Twin Shot] by 10% at every level.
— Modified the MP Consumption of the attack skill [Double Shot that is learned by the Sagittarius/Moonlight Sentinel/Ghost Sentinel class characters at Lv. 76 and below.
— Modified the cooldown of the following Archer AoE skills.
— The following Archer buffs now consume Spirit Ore.
— Removed the following class skills.
* Adena spent on learning the skills will be refunded to the private warehouse.
— Modified the fear skill Mental Panic.
* added an attack effect. The skill is now known as Mental Panic Shot.
* the skill now has higher levels.
— Healing skills that are applied to allies who are not in range will now work in a different way.
— Increased the range of Orc Shaman and Healer skills: 600 → 700.
— Additional damage info has been changed in the Divine Beam skill tooltip.
* The same goes for Transcendent Divine Beam.
— The effect that increases power has been added to the Holy Buster extra attack.
When using Divine Beam
With a certain chance delivers an additional attack.
The additional attack deals heavy damage to demons and undead.
The skill's power is increased if the target is inflicted with Hold.
(Trigger cooldown: 10 sec.)
— The duration of the Tranquility (★★★★) skill used by Cardinals has been changed to 12 sec. Also, the recovery effect gets one more tick.
— The Exclusion (★★★★) skill used by Eva's Saints has been changed.
* the area of effect has been changed from 'around the caster' to 'around the target'. Long range targets are excluded.
* The casting time is 3 sec.
— An attack effect has been added to the Dark Disruption (★★★★) skill used by Shillien Saints.
* added a new effect: 'around the target'.
— Some AoE skills of Eva's Saint and Shillien Saint classes have been changed.
— Higher levels of Shillien Saint's Nemesis skill (★★★) have been added.
— The skill cooldown of Advanced Cleanse (used by Cardinals) is now 8 sec.
— The skill cooldown of Eva's Nocturne (used by Eva's Saints) is now 8 sec.
— The skill cooldown of Recovery (used by elven warriors) is now 10 sec.
— The Knight Assault attack skill has been changed.
* The skill power has been increased.
* Fixed a bug that prevented the skill effect from displaying. Also, the skill works faster.
— The Shield Throwing attack skill has been changed.
* Added a debuff that decreases P. Skill Critical Rate/ P. Skill Critical Damage for 10 sec.
* The skill cooldown is now 5 sec.
— The Shield Strike, Judgment and Tribunal attack skills have been changed.
* The debuff has been removed from the Tribunal and Judgment skills.
— HP/ MP debuff of the Hell skill (Hell Knight) cannot be reapplied to the target for some time.
* If the target is affected by the Hell skill, it gets Resistance to Hell buff for 10 sec. While Resistance to Hell is active, HP/ MP debuff of the Hell skill is not applied.
* The skill power of Hell has been increased.
— Hell Knight's Lunatic Crusher Skill Power has been increased.
— The Rush skill range has been decreased.
* Lv. 1: Max range 500 → 400
* Lv. 2: Max range 600 → 450
* Lv. 3: Max range 700 → 500
* Rush Impact and Soul Chase are not affected.
— Destroyer’s Roar skill (Titan class) can now be used automatically.
— Now you can improve the Master of Combat skill to Lv. 3 by using a Spellbook.
* Lv. 3 adds an effect that decreases received P. Skill Critical Damage.
— Undying Body
* Depending on the skill level decreases the penalty of Received Healing.
— Appetite for Destruction
* the effects increasing P. Atk. and Atk. Spd. will now be active permanently, even if the character is not in the chaotic state.
— Burning Field
* The first three attacks of the skill are now critical (Fire Attacks are not critical).
* added description of the Ignite effect that is applied to the target after receiving Fire damage.
* the success rate and DoT damage of the Ignite effect have been increased.
— Frozen Field
* the number of attacks has been increased from two to three.
* increased Paralysis Atk. Rate from Frosting effect that is applied after attack.
— Lightning Storm
* The first two skill and lightning attacks will now deal critical damage.
* The storm effect does not deal critical damage.
— Death Guard
* the skill can't be canceled or plundered.
— Call of Flame/ Call of Frost/ Call of Lightning
* added a new effect that increases P. Atk. by 100 when the buff is active.
* casting time is no longer fixed and is now determined by Atk. Spd.
* the skills can no longer be canceled or plundered.
* added detailed information about trigger skill effects.
— Stigma of Death
* Soul Steal skill has been renamed to Stigma of Death.
* Soul Steal buff is applied if the target is knocked down and under the effect of a Mark debuff.
* Soul Steal buff increases P. Atk. and P./ M. Def. for a certain time and has five levels.
— Potion Mastery
* the skill can now be obtained after the 2nd class change.
— Bone Cage
* Skill Duration of the Bone Cage skill used by Death Knight of Elf race has been decreased from 10 sec. to 8 sec.
— Acceleration
* P. Evasion and M. Evasion are no longer decreased when the skill is used.
— Flaming Body
— Modified the description of some of the Death Knight class skills.
— The "All Weapon Resistance +8%" effect has been added to the Ultimate Death Knight skill.
— Added new Wizard skills:
Faery Shield
– Archmage
– Mystic Muse
– Storm Screamer
Creates a magic cover to protect the caster.
For 30 sec., blocks 70% of damage.
The remaining damage consumes MP instead of HP.
The effect is canceled when MP reaches 0.
Restores 30% of Max MP.
* The Arcane Shield skill will be removed after learning the new skill.
Soul Guardian
– Soultaker
For a short time, increases the servitor's defense to the max.
For 25 sec., servitor's
Max HP +10000
P. Def. +7500
M. Def. +5000
Received AoE skill damage -75%
Fire Spiral
<Skill with fixed cooldown>
Summons a fire spiral that attacks the target.
Inflicts magic damage on the enemy with 229 power.
For 5 sec., CON/ MEN -2
* The Fire Vortex skill will be removed after learning the new skill.
Dark Spiral
Summons a dark spiral that attacks the target.
For 5 sec., STR/ MEN -2
* The Dark Vortex skill will be removed after learning the new skill.
Ice Spiral
Summons an ice spiral that attacks the target.
For 5 sec., INT/ CON -2
* The Ice Vortex skill will be removed after learning the new skill.
Wind Spiral
Summons a wind spiral that attacks the target.
For 5 sec., DEX/ WIT -2
* The Wind Vortex skill will be removed after learning the new skill.
Magic Circle
When using magic skills (attack/ anomaly/ debuff),
Magic Circle is created step by step.
(Each level's cooldown: 3 sec.)
When reaching Lv. 4, the following skills deal additional damage (power 50):
- Prominence
- Death Spike
- Hydro Blast
- Hurricane
- Burst-type skills (various classes)
- Vortex-type skills (various classes)
Heavy Sleep
<Sleep skill>
Duration: 5 sec.
Inflicts Sleep on the target.
For some time the target can't wake up even if hit.
* To learn Magic Circle Lv. 1, you have to reach Lv. 76 and spend SP.
* To learn Magic Circle Lv. 2, you have to reach Lv. 85 and use Spellbook: Magic Circle.
— Changed the Wizard skill Meteor (★★★★).
* range 700 → 900.
* Meteor debuff rate has been changed.
* visual and sound effects have been modified.
— The Inferno infection skill has been changed.
* The skill now has higher levels.
* The cooldown time is now 30 sec. The infection effect duration us now 10 sec.
* increased the debuff rate.
— The Fire Vortex anomaly skill has been changed.
* It is not an anomaly skill anymore but an attack skill. It applies no debuff/anomaly.
* The skill power has been increased, and the skill cooldown has been changed to 30 sec.
* changed the visual effect.
— The Rain of Fire attack skill has been changed.
- The skill cooldown is now 7 sec.
— The Death Spike attack skill has been changed.
* Cursed Bones are no more consumed.
* Cursed Bones will be replaced by Spirit Ore, and reparation will be put to your warehouse.
— The Corpse Burst attack skill has been changed.
* The skill has been renamed to Dark Burst and has become a long-range attack skill.
— The Curse Fear skill has been changed.
* the skill casting range is now 700.
— The Anchor paralysis skill has been changed.
— The Dark Vortex anomaly skill has been changed.
— The Ice Vortex anomaly skill has been changed.
— The Aqua Splash attack skill has been changed.
* Skill Cooldown is now 7 sec.
— The Blizzard suppress skill has been changed.
— The Wind Vortex anomaly skill has been changed.
— The Tempest attack skill has been changed.
— The Demon Wind attack skill has been changed.
* The cooldown time is now 30 sec. The Received Healing effect duration is now 20 sec.
— The Silence skill has been changed.
— The Wizard passive skills have been merged.
* Adena spent on learning the Spell Master skill will be refunded to the private warehouse.
— Changed the Wizard general skill Sleep.
* The skill level has been decreased. The level of the new Sleep skill has been balanced according to the old one.
— Changed the Wizard general skill - Higher Mana Gain.
* levels of the new Higher Mana Gain skill have been balanced according to the old one.
* an MP increase effect that depends on level has been enhanced. Also, M. Atk. effect has been added.
* the effects that are given for each interval of Max MP have been enhanced.
— Now the 1st class attack skills are deleted once a Wizard learns the 2nd class attack skills.
Attack skills
1st Class
2nd Class
* characters who have already learned 2nd class attack skills will lose their 1st class attack skills during the scheduled maintenance on March 2, 2022.
— The Curse Gloom skill has been renamed to Magic Wound and has become a general skill available to all Wizards.
* The skill casting range is now 700. Cooldown is now 10 sec.
— Visual and sound effects of Burst and Explosion 3-star skills have been improved (Wizard class).
— The Dark Wizard skill Spread Infection has been renamed to Infection Resilience. Its Infection Atk. Rate has been replaced by Infection Resistance.
— The following skills that are used by Wizards and similar spellcaster classes have been deleted.
Cardinal
Hierophant
Shillien Saint
* If a scroll or a book has been used to learn the skills, players will receive Magical Tablets and adena in their private warehouses.
— Added a new effect to the Mechanical Hero skill (Maestro class).
* The Mechanical Hero buff now has the following effect: Damage to objects when conquering World Siege +25%.
* Added a skill called Hero's Siege Hammer. It deals great damage to castle gates, walls etc. while the Mechanical Hero transformation is active.
— The Team Building skill (Doomcryer class) can now be used on the world server.
— Fixed a bug that caused the damage of some skills to be higher/lower than it should be when HP debuff and Received Heal Reduction effects were applied at the same time.
— The descriptions of the Steal Divinity and Buff Thief skills have been changed the following way.
* When using skills each player accumulates Spectacular Theft.
* The cooldown of the Steal Divinity and Buff Thief skills has been reduced from 15 sec. to 10 sec.
* Buffs stolen using the Steal Divinity and Buff Thief skills now have their duration capped at 120 sec.
* if a buff of the same type as an already applied buff has been successfully stolen, only the stolen buff is removed.
— Fixed a bug that prevented the loading screen from appearing if the Mechanical Hero transformation was active before returning to a city after finishing the Olympiad.
— Fixed a bug that caused the Stun effect to be shown when using the Armor Crush debuff (Maestro, Fortune Seeker and Titan classes).
— Fixed a bug that caused a Khavatari class character's HP to drop when killing an enemy at the Olympiad after using the Cacophony of War skill.
— The Evasion skill effect has been changed.
— Higher levels of Detection and Detect Darkness skills have been added.
* When the skill is used, 1 Spirit Ore is consumed.
* Required level: 88.
Removes the Hide effect from nearby enemies and prevents them from using it again for 2 sec.
With 5% probability removes the Hide effect from nearby targets and prevents them from using it again for 2 sec.
Detects invisible enemies in the range of 450 around you.
— The phrase about Seclusion skill granting invincibility only to "basic hide detection skills" has been added to the Rogue Agility skill tooltip.
— Modified the buff lines of the following skills.
* Buff slots line order is as follows.
— Fixed a bug that caused special equipment requirements not to be shown in some skill descriptions.
— Added skills that are changed when getting Grand Master's blessing in the transcendent instance zones. These skills can only be used in the transcendent instance zones.
— Fixed a bug that showed Received P. Critical Rate increase instead of decrease in the Archer Armor Mastery skill description.
— Opal - Special Ability (Opal's effect) cannot be removed by cancel effects.
* Fixed a bug that prevented the special ability from removing certain debuffs.
— Fixed a bug that made the amount of SP required to receive Servitor Heal Lv. 1-12 higher than usual (Elemental Summoner and Phantom Summoner classes).
— Fixed a bug that caused some attack skills to deal critical damage even if there was no information about critical strikes in their descriptions.
— Added skills that change when getting Grand Master's blessing in the Transcendent instance zones.
* Transcendent skills can be used only in Transcendent instance zones.
— Enchantment properties of rare accessories have been improved.
* The following items have been changed: Queen Ant's Ring, Ring of Core, Baium's Ring, Beleth' Ring, Orfen's Earring, Zaken's Earring and Antharas' Earring.
* The current effects' enchantment properties remain the same. The added properties are as follows.
Queen Ant's Ring
Ring of Core
Baium's Ring
Beleth' Ring
Zaken's Earring
Orfen's Earring
* The Orfen Power effect which is triggered when +5 Orfen's Earring is equipped has been changed: Sleep has been replaced by Hold.
Antharas' Earring
— Enchantment properties of Hellbound Ring have been improved.
* The current enchantment effects remain unchanged.
— The effects of Brooch, Talisman Bracelet and Agathion Bracelet have been changed.
* Brooch and Agathion Bracelet Lv. 6 have been added, including Adventurer's Bracelet.
* You can obtain Brooch and Agathion Bracelet Lv. 6 through compounding two Lv. 5 items.
- The Brooch effect has been changed as follows.
— The Talisman Bracelet effect has been changed as follows.
— The Agathion Bracelet effect has been changed as follows.
— Added new hair accessory - Ignore Decrease Mask.
* Each enchant value of Ignore Decrease Mask has the following effects.
Max HP +100
Max MP +100
P. Atk. +100
M. Atk. +100
Max HP +200
Max MP +200
P. Atk. +200
M. Atk. +200
Max HP +400
Max MP +400
P. Atk. +300
M. Atk. +300
Damage Decrease Ignore +50
Max HP +600
Max MP +600
M. Atk. +400
Damage Decrease Ignore +100
Max HP +800
Max MP +800
P. Atk. +600
M. Atk. +600
Damage Decrease Ignore +150
Skill Power +1%
Max MP +1000
P. Atk. +800
M. Atk. +800
Damage Decrease Ignore +200
Skill Power +2%
Max HP +1200
Max MP +1200
P. Atk. +1000
M. Atk. +1000
Damage Decrease Ignore +300
Skill Power +3%
Max HP +1400
Max MP +1400
P. Atk. +1200
M. Atk. +1200
Damage Decrease Ignore +400
Skill Power +4%
Max HP +1600
Max MP +1600
P. Atk. +1400
M. Atk. +1400
Damage Decrease Ignore +500
Skill Power +5%
Max HP +1800
Max MP +1800
P. Atk. +1700
M. Atk. +1700
Skill Power +6%
Max HP +2000
Max MP +2000
P. Atk. +2000
M. Atk. +2000
Skill Power +7%
— Added new items Aden's Soul Crystal Lv. 1-20 - Armor that can be used to enhance armor.
* Armor of grade D and higher can be enhanced.
* Soul Crystals cannot be used to enhance sigils, shields and sealed equipment.
* Soul Crystals of a higher level can be obtained through compounding.
* Armor can only be granted 1 Soul Crystal attribute.
*- When you enhance armor with Aden's Soul Crystal - Armor, the Defense Property passive effect will be applied depending on the armor type (helmet, upper body, lower body, one-piece armor, gloves, boots).
* P./ M. Def. of the Defense Property effect will grow depending on the Crystal level.
* Insertion, reinsertion and extraction fees are listed below.
* The old name Aden's Soul Crystal has been replaced with Aden's Soul Crystal - Weapon, the weapon Soul Crystal icon has also changed.
— Pattern Slot Expansion Ticket, which allowed to learn Expanded Potential of Dyes, is now called Spellbook: Expanded Potential of Dyes.
— Now when the appearance of a weapon is changed to that of an Emerald Weapon, the enchant effect will look like an A-grade sword.
— Now sealed Pet Necklaces can be transferred within account.
— Prices of some Infinite Quivers and Elemental Orb that are sold in the store have been changed.
Infinite Bone Quiver
[Sealed]
Infinite Steel Quiver
Infinite Silver Quiver
Infinite Mithril Quiver
— Fixed a bug that caused the talisman description not to display M. Def. increased by enchantment.
— Cursed Bones cannot be purchased from grocers anymore.
— The following scrolls have been removed from Lorenzo's and Harmony's goods lists.
Scroll: Wind Vortex
Slug
* If your character had the scrolls, you will get Magical Tablets and adena in your warehouse as compensation: 100,000 adena per scroll, 50 Spirit Ore and 186 Magical Tablets.
— Amount of Blessed Spiritshots that can be obtained through Soulshot Tickets has been changed from 167 pcs. to 240 pcs.
— Some items' properties have been changed, now they can be transferred within an account.
Scroll: Boost Attack
Scroll of Blessing
Scroll
Einhasad's Protection
Enchant Kit:
Talisman
Authority
Enchant Kit: Talisman of
Speed [Sealed]
Package: Agathion Nebula
Package:
Agathion Procella
Agathion Spirit
Exchange
Coupon [Sealed]
Dragon Belt
Pack
Circlet of Hero
— You can purchase C-grade collection equipment from Equipment Merchant Galladucci in Giran.
— Now the 2nd Hair Accessory slot is unlocked at Lv. 76 and not at Lv. 90.
* Skill name Expand Glorious Warrior's Hair Accessory Slots has been changed to Expand Hair Accessory Slots.
* Expand Hair Accessory Slots skill automatically appears at Lv. 76.
— Half Mask of Glory doesn't provide any effect, now it can be added to Collection.
— Added an instance zone called Dream Dungeon.
2-10 people
as a party or a command channel
* When characters enter the Dream Dungeon, they are randomly teleported into one of 4 zones.
* Two bosses appear in each zone with a 50% chance. Also characters may obtain the following rewards with a certain chance.
Gustav
Gabrielle
Ventus
Tiat
Feline King
Top-grade A-grade Weapon/ Armor
Scroll: Enchant A-grade Weapon/ Armor
Cloth Piece
Gustav's Steward
Gabrielle's Minion
Recario
Baint
Feline Queen
* After clearing the dungeon characters may, with a certain chance, teleport to a secret zone called the Cat Guild's Lair.
* When characters kill Dream Dungeon monsters, they may with a certain chance receive the following rewards depending on the zone.
— Added a new hunting zone - Goddard Territory.
— If you are in a party and killing monsters in Goddard hunting zones, you get additional XP.
— Additional XP depends on the number of party members and is applied as follows.
— One of the three following buffs can be obtained in the Hot Springs.
— Once Morgos' Hot Springs Hunter that attacks Hot Springs Nepenthes is dead, a monster called Hunter appears in Morgos' Military Base Barracks with a certain chance.
— Once Morgos' Canyon Hunter that attacks Canyon Antelopes and Canyon Bandersnatches in Gorde Canyon is dead, a monster called Hunter appears in Morgos' Military Base Barracks with a certain chance.
— Talk to NPC Jand to teleport to the Central Barracks of Morgos' Military Base.
* You can enter the Central Barracks without paying a fee only once. You have to buy special scrolls from NPC Jand to enter there again.
* Restart, share location, flight and party member summon are unavailable in the Central Barracks.
— There are different monsters that appear with certain chances in Xilenos Fortress.
* Which monster will be spawned is decided every day at 9:00 a.m.
* The days when Varka, the Jackal's Assassin Chief, appears for an hour at 11:00 p.m., Jackal, the Head of Morgos' Rangers, appears as well.
— A clan hunting zone - the Secret Keep - has been added to Xilenos Fortress hunting zone.
* The Secret Keep is available only to a clan whose member has killed Jackal, the Head of Morgos' Rangers.
* To get to Xilenos' Secret Hall, talk to NPC Volk in the northern part of the fortress or to NPC Sidon in its western part.
* Jackal, the Head of Morgos' Rangers, appears in Xilenos Fortress at 11:00 p.m. and stands there for an hour. According to his HP, Jackal teleports with a certain chance.
* When Jackal's HP drops to a certain level, the teleport location changes with a certain chance in order to appear near one of two entrances to the Secret Hall.
* Clan leader who conquered the Secret Fortress can talk to the NPC near the entrance and give him Xilenos' Secret Hall Entrance Mark.
* Xilenos' Secret Hall buff resets daily at 9:00 a.m.
* If you want to know if the Head of Morgos' Rangers Jaсkal is spawn, check Morgos' Envoy that can be found from 9:00 a.m. to 11:00 p.m.
* Morgos' Envoy appears on Morgos' Military Base in a zone called Arena.
* Restart, share location, flight and party member summon are unavailable in the Secret Hall.
— My Teleport and Revenge are unavailable in all zones of Morgos' Military Base and Xilenos Fortress.
— Vanguard Rider and Summoner Spellbooks have been added to the raid reward list.
Command Channel
Spellbook:
Servitor Ultimate Defense
Field Boss Lv. 80
Chaos Boss
Scarlet van Halisha
Ultimate Behemoth
Glakias
Beleth, Antharas
— The Raid Boss rewards have been changed the following way.
* Added Archer Spellbooks as rewards.
Field Bosses of Lv. 80
Beleth
Antharas
— The list of Spellbooks that drop from the following bosses has been changed.
Baium, Scarlet van Halisha, Behemoth
Glakias, Beleth, Antharas
— Now characters gain purge points after killing raid bosses in the Training Zone.
– There are 4 new raid bosses of Lv. 85.
* Daily at 8:00 p.m., one of 4 new raid bosses appears.
* Use the teleportation menu (Aden → Seal of Shillien) or the map to teleport to raid place.
– There is a list of new raid rewards.
* Special Armor is given for each type of the bosses.
Shield of Vengeance
Sigil of Inevitability
* The character who has delivered the killing blow gets Improved Scroll: Enchant A-grade Weapon/ Armor.
— The spawn time of the current raid bosses has been changed as follows.
Random spawn time
range
– The number of rewards given for killing the current bosses has been increased. Also, some of the items have been changed.
The chance to obtain A-grade Weapon has been increased.
Now you can obtain
Also you can get Cloth Piece
Queen Ant, Orfen,
Zaken, Core
The chance to obtain a Pet Book has been increased.
Also you can get a Cloth Piece.
Boss Crystals cannot be obtained as a reward.
— The message that appears when a raid boss is killed and Improved Scroll: Enchant A-grade Weapon/ Armor is received is shown in the bottom right part of the screen.
— The raid to Antharas which took place on Saturdays from 10:00 p.m. to 12:00 p.m. is available on Sundays from 10:00 p.m. to 11:00 p.m. Antharas' stats have been changed because of the raid time change.
* Added Wizard Spellbooks as rewards.
Spellbook: Faery Shield
Spellbook: Soul Guardian
Spellbook: Magic Circle
Spellbook: Heavy Sleep
— Changed the way of obtaining the Antharas Expedition Mark, that is given to those who have defeated the raid World boss Antharas.
* You can obtain the reward from NPC Herphah, who appears when Antharas is killed.
* If the player that delivered Antharas the killing blow was a member of a command channel, the reward is given only to the channel members. Only 200 characters can receive the reward.
* If the player that delivered Antharas the killing blow was a member of a group and not a command channel, the reward is given only to the group members.
* If the player that delivered Antharas the killing blow was not a member of a group or a command channel, the reward is given only to the player.
— Changed the balance of monsters that appear during a raid to world boss Antharas.
* Improved Dreadful Earth Dragon Antharas' HP Recovery Effect in the 2nd raid stage.
* Immortal Earth Dragon Antharas' HP has been increased, HP Recovery and attacks have been improved in the 3rd raid stage.
* Enhanced Dreadful Earth Dragon Antharas' attacks in the 3rd raid stage.
* Antharas' Egg HP has been decreased.
— Added a new special hunting zone called Training Zone.
* To enter the zone, use the Special Hunting Zones menu on the right sidebar.
* Characters may enter the zone one additional time using the Extra Pass: Training Zone.
Entry
time
* Talk to the NPC Training Mentor to choose hunting zone monsters you want to appear in the training zone.
* After you've chosen the monsters to hunt, talk to the NPC Training Mentor to teleport to the training zone.
* The summoned monsters are exactly the same as the ones that inhabit the hunting zones.
* 10 minutes before the alloted time expires, depending on the selected hunting zone, a Raid Boss spawns. The type of the Raid Boss depends on the hunting zone of the chosen monsters.
* Sayha's Grace is not consumed in the Training Zone.
* The boss monsters drop the following items with a certain chance.
— Tower of Insolence is also available in the Training Zone.
* There are 12 floors in the Tower of Insolence.
* Like in the original dungeon, speak to NPC Grown to select the entrance, then talk to NPC Tind to enter the Tower of Insolence.
* If after entering the Tower of Insolence you want to teleport to the waiting zone, talk to NPC Tind.
* Raid Bosses appear 10 min. before the instance zone is closed. The following monsters appear on the tower floors.
Raid
Boss
* You can get the following rewards for killing raid bosses.
— Elmoreden Lady appears only on the 3rd floor.
* Talk to the NPC Helper Wizard to receive a powerful buff.
* The granted buff will be removed once you leave the Training Zone.
* Characters gain purge points in the Training Zone.
— Adena have been added to the reward for killing monsters of the Primeval Isle.
— When killing the Golden Pig on the Primeval Isle, you can obtain an additional reward which is Piggie's Enchant Scroll Pack Lv. 1-2.
* When killing Golden Pig on the Primeval Plains (Lv. 76-85), you can get Piggie's Enchant Scroll Pack Lv. 1.
* When killing Golden Pig in the Lost Nest (Lv. 86 and higher), you can get Piggie's Enchant Scroll Pack Lv. 2.
* When you open Piggie's Enchant Scroll Pack Lv. 1-2, you obtain one of the following items.
Scroll: Enchant
C-grade
Weapon [Sealed] 1 pc.
B-grade Weapon
[Sealed] 1 pc.
B-grade
Armor [Sealed] 1 pc.
Scroll: Enchant A-grade Weapon
A-grade Armor
Scroll:
Enchant
A-grade
— Changed Golden Piglet reward that appears after killing Golden Pig on the Primeval Isle.
* You can obtain one of the following items with a certain chance from a Piglet-Bank after killing Golden Piglet.
— There is a new function that allows characters to return to town automatically after their death.
* 5 min. after their death characters automatically return to town.
* After dying in a world hunting zone, the character is teleported back to their server.
— A new zone - Tower of Insolence - has been added to the Training Zone.
- There are 12 floors in the Tower of Insolence.
- Like in the original dungeon, speak to NPC Gron to select the entrance, then talk to NPC Tind to enter the Tower of Insolence.
- If after entering the Tower of Insolence you want to teleport to the waiting zone, talk to NPC Tind.
- Raid monsters appear 10 min. before the instance zone is closed. The following monsters appear on the tower floors.
— Elmoreden Tower special zone is now available permanently.
Scout of Despair
Elder of Despair
Archer of Despair
Elite Daring Raider
— Changed outer region location, where you can get via NPC-Guide on the 1st floor of Elmoreden Tower.
— Alligator Island Session zone has been modified as follows.
* Only Lv. 70+ characters can enter this zone.
* Alligator Island's Time Stone can be used at Lv. 70.
* Monsters' level in this zone has been changed.
* Monsters' balance has been changed.
* Craft Charging materials in the loot list have been replaced by Rare Collection Armor Pack.
* When you open Rare Collection Armor Pack, you obtain one of the following items.
— Changed Shining Treasure Chest reward, that can be obtained on Alligator Island.
* The reward has been changed as follows.
Material: Lump of Wood
Material: Pack of Knickknacks
Material: Rags
Material: Leather Scraps
Material: Unknown Metal
Old Resources
Unknown Resources
Shining Resources
High-grade Resources
Material: Sack Shreds
* Exploring Alligator Island missions have been deleted. One new Exploring Alligator Island mission has been added.
Growth Rune Fragment
[Sealed] 2 pcs.
— New Transcendent Instance Zone has been added.
* Speak to NPC Grand Master to select one of the difficulty levels: Low, Medium or High. Monsters will appear according to the selected level.
— Required level has been changed from Lv. 80 to Lv. 80-89.
— Entry requirements for Dwelling of Spirits have been changed.
* Now you have to speak to Parme in Aden who manages command channel dungeons to get to Dwelling of Spirits.
— Fixed a bug that displayed the Garden of Spirits zone name instead of Dwelling of Spirits.
— If bosses of the Heavenly Rift are not attacked, they disappear at 7:30 p.m.
— Changed the rewards for Orc Barracks (Interior), where you can teleport via Special Scroll of Escape: Orc Barracks and Tower of Insolence: 10th Floor or higher.
— The amount of Hellbound Energy obtainable on the Hellbound has been changed.
— There is new content - Battle with Balok.
*Battle with Balok is an event that allows characters to get points for killing monsters, save them to reach a rank and defeat mid-stage and final bosses to claim various rewards.
* A special UI 'Battle with Balok' appears 20 min. before the event. Using it you can teleport to Balok Battleground (a fee: 50,000 adena).
* You can get to the Balok Battleground through the teleport (Alt+F): Gludio - Balok Battleground (a fee: 700 adena). Once you get there, go northward and after reaching a crossroad turn left so you can get to a camp.
* During the Battle with Balok, many monsters appear on the Balok Battleground. Kill them to gain personal points.
* Once you've gained a certain number of points, either a mid-stage boss or a final boss comes to you. The final boss type depends on the order you've killed mid-stage bosses. There is a certain chance during the battle that Lord Balok appears. When he comes, mid-stage bosses no longer spawn.
* You can get more points from attacking mid-stage and final bosses.
* If a character kills a monster while in a party, the party members receive 50% of the points earned by that character.
* Common monsters stop spawning after the appearance of Balok and Lord Balok.
* If you die or return near the Balok Battleground, you will be resurrected or returned to the Balok Battleground Camp.
* You can read detailed information about the current Battle with Balok in the Battle with Balok window.
— The longer the Battle with Balok lasts, the more personal points you can get for killing common monsters. (Personal points obtained while in a party remain the same.)
Demonic Reaper, Demon Warrior
Demonic Knight, Energetic Skeleton
<Reward>
* Only characters who have participated in the Battle with Balok can claim the battle rewards (characters of Lv. 60+ who have earned 1000 or more points).
* When you hit a mid-stage or final boss, there is a certain chance to obtain a Lantern: no more than 30 pcs. from mid-stage bosses and no more than 100 pcs. from bosses.
* The character who has delivered a killing blow to a titled monster has a certain chance to obtain either Life Stone Lv. 2 - Weapon or Life Stone Lv. 2 - Armor.
* The character who has delivered a killing blow to a mid-stage boss or Balok gets an additional reward.
* Once Balok or Lord Balok is defeated, the participants can get their rewards through the Battle with Balok window. The reward depends on the boss type.
<A reward for defeating Balok>
<A reward for killing Lord Balok>
* If Balok or Lord Balok isn't defeated after 21:00, the participants can get Sayha's Blessing (30 pcs.) as a reward in the Battle with Balok window.
* If the reward isn't claimed until 21:30, it disappears.
* Depending on the gained points, the character gets their rank. The top-30 of ranked characters are given Special HP Recovery Potion (100 pcs.).
— There is a new Battle with Balok quest.
— The enchantment UI has been changed.
* The enchantment UI opens when you use enchant scroll.
* You can drag items from an additional inventory that is placed near the main UI, or just double-click or right-click on the items to be enchanted.
- Enchant success rate depends on used Enchant Scroll and the selected item, and is shown in the interface. If you hover the cursor over the [?] icon that is placed over the success rate, you can see detailed information about the chance of success. The chance is determined by supportive enchantment effects, the selected items and skills.
* Once the item and the scroll are selected, the Detailed Introduction button in the right upper corner becomes active. If you press the button, you can see information about the item you are going to enchant and the enchantment results as well as the items to be obtained in case of failure.
* Enchanting starts as soon as you select the scroll and the item and press the Enchant button. You can interrupt the process by pressing the Cancel Enchantment button.
* If the item has a high enchant value, the enchantment process will be hidden, so you can see the result only when it's done (steps that are required for each item are described separately).
* To see the result, press the Results button in the enchant window. As soon as you do so, the result is saved, even if you close the enchantment interface or exit the game.
* If enchanting is successful, the information about the enchanted item is shown in the result window. In case of failure, there you can see items to be obtained.
* When you press the Continue button in the result window, the enchant scroll and received items are saved into the slot. In case of failure, only the enchant scroll is saved.
* If you press the Reset button in the enchantment UI, all slots are reset.
— A mass enchantment function has been added.
* To use the mass enchantment function, click on the Mass Enchantment tab in the enchantment UI.
* Only common enchant scrolls can be used. In case of success, the enchant value is increased by 1. In case of failure, the item is broken. Blessed/ Protecting/ Cursed/ Stable Scrolls cannot be used.
* Using an Enchant Scroll, you can either put the equipment item which is going to be enchanted with the scroll into the slot, or double-click or right-click on it. To cancel, double-click or right-click on the item in the slot.
* The current enchant value and enchant success rate are shown on the item icon.
* You can register up to 15 items, but not more than Enchant Scrolls in your possession.
* You can set a final enchant value. The value is corrected automatically if you don't have enough scrolls or items.
* When you press the Enchant button, the enchantment process starts as follows: 0→ 1. If you press the Cancel Enchantment button before the interface gauge is filled, the enchantment stops. The process is complete as soon as the gauge is full.
* Once the enchantment process is over, you can see the result in the corresponding slot. In case of success, a new enchant value and success rate are shown on the item. In case of failure, the item disappears.
* If the item has a high enchant value, the enchantment process will be hidden, so you can see the results later.
* To see the result, press the Results button in the enchant window. As soon as you do so, the result is saved, even if you close the enchantment interface or disconnect from the server.
* As soon as all the items are enchanted, you can see received items in case of failure and received enchanted items in case of success.
* The enchant scrolls and the item slots are saved as soon as you press the Continue button in the result window.
* All slots are reset if you press the Reset button.
* Enchant stones and supportive enchantment effects cannot be used during mass enchantment.
— Challenge points system has been added.
* When rare accessories, talismans and special equipment are destroyed during the enchantment process, you can gain challenge points.
Earned
challenge points
(including sealed equipment)
Queen Ant's Ring, Orfen's Earring
Baium's Ring, Frintezza's Necklace
Antharas' Earring, Beleth' Ring
* The current number of challenge points is shown in the challenge point section in the lower part of the enchantment UI.
* If during single enchanting you use an item that can be affected by common enchant scrolls and supportive enchantment effects, the slot of the selected supportive enchantment effect appears on the right side of the item slot. To apply the effect, you have to spend your challenge points.
Requirements
(enchant value)
Price
(challenge points)
If enchanting is successful, there is a 80% chance to increase the enchant value by 1,
Also, there is a 20% chance to increase it by 2.
* If Reset/ Decrease/ Saving effects have been applied, but enchanting is successful, the used challenge points are not refunded.
— Missions have a level system now.
* Completing special missions gets you Mission Points as a reward.
* As soon as the character gains a certain amount of Mission Points, the mission level increases.
* You can see rewards in the Missions window on the Mission level tab. When the level is up, you can get your reward by pressing the current level reward button.
* Characters who have reached special mission levels can get an additional special reward.
* Missions that give you Mission Points can be checked in the Missions window placed in the mission reward section.
* Mission levels are reset at a certain interval. The remaining time is shown in the upper part of the Mission level tab in the Missions window.
* Tabs in the Mission window have been moved, now the mission level shows the level and Acquired XP bar.
* When you open the mission level tab, you can see the page of level required to receive the reward or current mission level.
* The rewards for mission levels are given sequentially.
— Weekly mission timer is reset at 6:30 every Wednesday.
— The following missions have been added or changed.
* The added and changed missions that are related to mission levels, Ancient Adena, common craft, Secret VIP Shop, etc. are as follows.
Soulshot Ticket (6 pcs.),
Spirit Ore (20 pcs.),
HP Recovery Potion (6 pcs.),
10 Mission Points
Soulshot Ticket (7 pcs.),
Spirit Ore (30 pcs.),
HP Recovery Potion (7 pcs.),
Soulshot Ticket (8 pcs.),
Spirit Ore (40 pcs.),
HP Recovery Potion (8 pcs.),
10 Mission Points,
Ancient Adena (25 pcs.)
Sayha's Cookie (Sealed) 100 pcs.,
20 Mission Points,
Ancient Adena (50 pcs.)
XP Growth Scroll (3 pcs.),
Red Lantern (1 pc.),
Improved Fire Attack Potion (5 pcs.),
Improved Water Attack Potion (5 pcs.),
Improved Wind Attack Potion (5 pcs.),
Improved Earth Attack Potion (5 pcs.),
250 Clan XP,
5 Mission Points
Soulshot Ticket (20 pcs.),
Spirit Ore (200 pcs.)
Grace Potion (300 pcs.),
Clan XP 500
Spirit's Breath (10 pcs.),
Olympiad Treasure Chest (1 pc.)
150 Mission Points
Talisman of Speed Pack (1 pc.)
Enria (5 pcs.)
Green Lantern (1 pc.),
Asofe (1 pc.)
Blue Lantern (1 pc.),
Asofe (3 pcs.)
Purple Lantern (2 pcs.),
Asofe (5 pcs.)
Red Lantern (2 pcs.),
Asofe (7 pcs.)
Aden Purge Crystal (1 pc.),
Grace Potion (50 pcs.),
Growth Rune Fragment (2 pcs.),
Orb of Dreams (1 pc.),
5 Mission Points,
Ancient Adena (100 pcs.)
— Added 2 new missions that can be completed in the Dream Dungeon.
— Changed the reward for completing the Hunt in Transcendent Instance Zones mission.
Sayha's Cookie
100 pcs.
— Added quests for Vanguard Rider and other Orc classes.
* Some tutorial quests for Orc Fighters and Orc Mystics have been changed.
* Added tutorial quests for Vanguard Rider class.
Orc Lancer
(Vanguard Rider)
— the following quests, that become available after the 2nd class change, have been modified:
* XP gained for quests has been increased.
* Quest levels have been modified.
* Goal levels that have to be reached in quests have been removed.
50,000,000 XP
1,350,000 SP
100,000,000 XP
2,700,000 SP
— There is a new quest to complete in Goddard Territory hunting zones.
* To get the quest talk to NPC Game Assistant that can be found near the entrance to Goddard Territory hunting zones.
Best Medicine
Hot Springs Nepenthes
500,000,000 XP
13,500,000 SP
Sayha's Cookie (20 pcs.)
Sayha's Storm Lv. 3 (12 pcs.)
Magic Lamp Charging Potion (2 pcs.).
1,000,000,000 XP
27,000,000 SP
25,000,000,000 XP
675,000,000 SP
— Giant's Cave monsters have been added to the Deton's Request target list.
Giant Mercenary, Lesser Giant Soldier, Lesser Warrior,
Evolved Lesser Giant Mercenary, Baron's Warrior,
Baron's Overlord
Mutated Warrior, Giant Aggregation, Lesser Hunter,
Evolved Lesser Giant Commander,
Baron's Puncher
Mutated Tracker, Lesser Giant Archer, Lesser Mage,
Evolved Lesser Giant Mercenary,
Evolved Lesser Giant Elder, Baron's Warrior,
Baron's Ranger, Baron's Overlord
Mutated Archer, Lesser Giant Wizard, Lesser Archer,
Evolved Lesser Giant Shooter,
Baron's Templar,
Evolved Lesser Giant Lord
Mutated Archer, Lesser Giant Archer, Lesser Mage,
Mutated Warrior, Lesser Giant Wizard, Lesser Archer, Evolved Lesser Giant Mercenary,
Evolved Lesser Giant Shooter, Baron's Warrior, Baron's Templar,
Mutated Tracker, Giant Aggregation, Lesser Hunter,
Evolved Lesser Giant Elder,
Baron's Ranger
Lesser Giant Soldier, Lesser Warrior,
Baron's Puncher, Baron's Overlord,
— New Spellbooks for Archers have been added in the Special Craft tab.
Hardin's Notes - Page 1 [Sealed]
1 pc.
Aden Purge Crystal [Sealed]
(4 pcs.)
Hardin's Notes - Page 2 [Sealed]
12 pcs.
Hardin's Notes - Page 3 [Sealed]
18 pcs.
36 pcs.
— New Spellbooks for Wizards have been added in the Special Craft tab.
Hardin's Notes - Page 2 [Sealed] 1 pc.
Cloth (100 pcs.)
Magical Tablet (10 pcs.)
Aden Purge Crystal (12 pcs.)
10,000,000 adena
Hardin's Notes - Page 3 [Sealed] 1 pc.
Varnish (100 pcs.)
Magical Tablet (40 pcs.)
Aden Purge Crystal (18 pcs.)
26,000,000 adena
Magical Tablet (80 pcs.)
Aden Purge Crystal (36 pcs.)
82,000,000 adena
— New Spellbooks for Summoners have been added.
Spellbook: Link of Pain
Spellbook: Servitor Ultimate Defense Lv. 3
Spellbook: Arcana Lord's Cubic Lv. 2
Spellbook: Elemental Cubic Lv. 2
Spellbook: Phantom Cubic Lv. 2
<Sealed> Spellbook: Link of Pain
<Sealed> Spellbook: Servitor Ultimate Defense Lv. 3
Aden Purge Crystal [Sealed] 12 pcs.
Aden Purge Crystal [Sealed] 18 pcs.
<Sealed> Spellbook: Arcana Lord's Cubic Lv. 2
<Sealed> Spellbook: Elemental Cubic Lv. 2
<Sealed> Spellbook: Phantom Cubic Lv. 2
Aden Purge Crystal [Sealed] 36 pcs.
— Vanguard Rider Spellbooks have been added.
Spellbook: Final Secret Lv. 2
Spellbook: Brandish - Wave
Spellbook: Wild Assault
Spellbook: Master of Combat Lv. 3
Spellbook: Wild Growl Lv. 2
Spellbook: Awoken Darkness
Hardin's Notes - Page 1 [Sealed] 1 pc.
Leather (100 pcs.)
Aden Purge Crystal [Sealed] 4 pcs.
2,900,000 adena
<Sealed> Spellbook: Final Secret Lv. 2
<Sealed> Spellbook: Brandish - Wave
<Sealed> Spellbook: Wild Assault
<Sealed> Spellbook: Master of Combat Lv. 3
<Sealed> Spellbook: Wild Growl Lv. 2
<Sealed> Spellbook: Awoken Darkness
— Added Dream Dungeon special craft items.
Required
materials
500,000 adena
— The random craft has been renamed into common craft.
* Existing items required to fill Craft Charge Points were deleted during the maintenance on March 2, 2022.
* Old items required to fill Craft points, and crystals now have less Charge points.
* A-grade or lower sealed equipment now has less Charge Points.
* Decreased Сharge Points of materials required to craft A-grade or lower equipment.
* Now various (other) items cannot be used for charging.
— You can obtain new items that fill Craft Points in regular Hunting Zones Lv. 40+ (except for World Hunting Zones, Instance Zones and Clan Content).
* Asofe and Enria that fill Craft Points have been added to the rewards for killing monsters in the world hunting zones.
— Number of scale divisions required to fill 1 Common Craft charge has been increased by 5 times. It costs 50,000 adena to reset the craft list.
— List of items that can be obtained via common craft has been changed.
* No-grade items and D-grade Weapon/ Armor/ Accessories have been deleted.
— Rare equipment items have been added.
— Added craft items: A-grade+ Weapon/ Armor/ Accessories.
Frost Lord's Spear
Frost Lord's Ancient
Sword
Core's Plasmic Bow
Beleth' Soul Eater
Tunic of
Protection [Sealed]
Sigil of
Ice Crystal
Gaiters [Sealed]
Leather Armor of Lightning
Boots of Nightmare
(Heavy) [Sealed]
(Robe) [Sealed]
Gauntlets of Nightmare
Helm of Nightmare
Majestic Boots
(Light) [Sealed]
Majestic Gauntlets
Majestic Circlet
(Light)
(Robe)
Majestic Ring
— There are 6 new Collections.
Knockback Resistance +1%,
received P. Skill Critical Damage -0.2%
Dagger Resistance +2%,
received P. Skill Critical Damage -0.4%
Sword Resistance +2%,
received P. Skill Critical Damage -0.6%
Bow/ Firearms Resistance +2%,
received P. Skill Critical Damage -0.8%
— Added new currency — Ancient Adena.
* Ancient Adena can be obtained as a reward for completed quests.
* Ancient Adena can be bought in the Ancient Adena Shop section of the L-Coin Store.
— Added Chests and Boxes Auto Use System that allows to open them automatically.
* Chests and Boxes Auto Use Icon is located to the right of the Collections icon in the Inventory.
* You can open Chests and Boxes Auto Use UI by pressing <Ctrl> + right mouse button or by dragging the item to the Auto Use Icon in the Inventory.
* Chests Auto-use allows you to open all the chests, boxes and packages in your inventory. You cannot use this function if max weight/ storage of your inventory is exceeded.
* You can hide Chests Auto-use UI by pressing the button in the right upper corner.
* Rare items received during Auto-use are highlighted with related color.
* When you add an item to the Chest Auto-use UI, packs, chests and boxes in the inventory will turn red and you will not be able to use or destroy them.
* You cannot use Collections or Mail during Chest Auto-use.
* You can add the item to the Chest Auto-use UI by dragging it from the inventory, clicking on it in the Chest Auto-use inventory.
* Chest Auto-use stops when a character teleports, dies, exits the game.
— Chaotic characters' reputation can be decreased up to -360,000 maximally.
* When you kill non-resistant characters who belong to a mutual hostility clan, your reputation can be decreased up to -36,000.
* When you kill non-resistant characters who belong to a non-hostile clan, your reputation can be decreased up to -360,000.
* When you kill non-resistant characters who belong to a mutual hostility clan, but your reputation has already been decreased by -36,000, it is not decreased further.
— Reputation decrease depends on whom you have killed.
* When you kill non-resistant characters who belong to a hostile clan, your reputation decreases by -720. When killing a servitor or a pet - by -180.
* When you kill non-resistant characters who belong to a non-hostile clan, your reputation decreases by -1440. When killing a servitor or a pet - by -360.
— Einhasad Overseeing has been increased to Lv. 10.
Item drop penalty,
probability and number
Additional penalty
(Reflect)
(escape delay)
-18,001
~ -27,000
-27,001
~ -30,240
-30,241
~ -33,840
-33,841
~ -36,000
-36,001
~ -72,000
Teleport and escape
delay lasts for 2 sec.
Teleport and escape cooldown
delay lasts for 20 sec.
-72,001
~ -144,000
Teleport and escape delay lasts for 3 sec.
delay lasts for 30 sec.
-144,001
~ -216,000
Teleport and escape delay lasts for 4 sec.
Teleport and escape cooldown delay lasts for 40 sec.
-216,001
~ -288,000
Teleport and escape delay lasts for 5 sec.
delay lasts for 50 sec.
-288,001
~ -360,000
Teleport and escape delay lasts for 6 sec.
delay lasts for 60 sec.
— Now the location of player killers who have very low reputation is marked on the map with a red skull.
* The mark is given to the characters who have Einhasad Overseeing Lv. 8 (reputation is lower than -144,001).
* Only 30 marked characters are shown on the map according to their reputation value (starting from the lowest one).
* The red skull icon is active even when the marked character is in town.
* If those characters are in a session zone, instance or world hunting zone, they cannot be seen on the map.
— When teleporting to a raid location, the character is teleported no sooner than the Teleport skill cast bar is filled.
* Just like with common teleports, characters affected by Einhasad Overseeing Lv. 6 and higher get a penalty that increases teleport cast time.
— A code mark has been added to tell the difference between one-side and two-side hostility clans.
* A one-sword icon is shown if there is one-side hostility, and a two-sword icon — if there is two-side hostility.
* The sword icons can be seen within the Watch mark when the cursor is on the target affected by Watch + one-side or two-side hostility.
— Now you can see the chance of craft, compounding, augmenting in many UI.
Items from packs,
boxes, chests, and so on.
When you hover the mouse cursor over the item icon and press Ctrl,
a list of available items appears
Probability that was displayed
as "high/very low" now shows precise values
(Example: Low → 15%)
There is information about success rate of each item
Special enchant scrolls: success rate
intervals are shown
There is the [Chance Details] button on the bottom of the property list
window in the augmentation UI.
Type and augmentation property chance are shown
in the [Chance Details] section.
The [Probability] button in the Magic Lamp UI leads you to
the probability info that is shown for each lamp
When a Scroll of Blessing is used, a chance to apply
the blessing is shown in the interface.
— A notification alarm sound settings have been separated from the general sound effect settings (Sounds - Advanced Settings - Notifications).
— Hidden power effects of the second Pattern Slot have been combined.
— The number of points to level the hidden power up has been increased.
— Added a function that allows players to select an item as a cost of hidden power enhancement.
— Damage Decrease property that can be added to the 4th slot of Hidden Power has been changed as follows.
— Damage Decrease Ignore property that can be added to the 4th slot of Hidden Power has been changed as follows.
— Soulshot/ Spiritshot damage property that can be added to the 4th slot of Hidden Power has been changed as follows.
— Goddard Territory Purge has been added.
12:00 p.m. - 14:00 p.m.
7:00 p.m. - 11:00 p.m.
* Goddard Territory Purge Points can be gained in the following hunting zones.
Hot Springs
(Lv. 85)
Gorde Canyon
(Lv. 87)
Xilenos Fortress
(Lv. 90)
Morgos' Military Base
— You can obtain purge weapons as a reward for Goddard Territory Purge.
* When purge equipment is given to a pet, their P. Atk. and M. Atk. are improved.
* Purge weapons can be created through special craft using Purge Recipe.
— Clan XP that is gained from 100 killed monsters has become 200.
— Clan XP that is gained from contributions has been increased.
— A function that allows you to lock/unlock the resurrection menu has been added.
* You can pick the option that locks the menu in the Resurrection Settings section - looks like a gear wheel and is placed in the right upper part of the resurrection window.
* If the lock option is active, the resurrection menu is disabled and a key icon appears.
* The function settings apply only within the account. It can be changed on the world server.
* If XP is not decreased after death, the 'To Village' menu appears even if the settings are set to lock.
— Improved the mail service that deals with sending and receiving common and paid mails with attached items to the zones that are not peaceful.
— Now you can delete unnecessary mail in non-peaceful zones as well.
* Characters who are in combat or dead cannot send/receive/delete their mails.
— 3 vs 3 Olympiad duration has been changed.
— Categories of L-Coin Store have been rearranged.
— The list of items in the Adena store has been changed.
* Added 9 new items.
— When you open Daily Life Stone Chest, you can obtain with a certain chance one of the following items.
* Life Stone Lv. 2 - Weapon [Sealed] 1 pc.
* Life Stone Lv. 2 - Armor [Sealed] 1 pc.
* Life Stone Lv. 2 - Shield/ Sigil [Sealed] 1 pc.
* Life Stone - Accessories [Sealed] 1 pc.
* Life Stone - Circlet [Sealed] 1 pc.
— Some items have been moved from the [Equipment] category to the [Adena store], their price is now stated in adena.
* Purchase limit of some items in the [Adena store] category has been changed.
* Some items have been removed from the [Adena store] category.
Aden's Weapon [Sealed]
Sayha's
Blessing [Sealed]
D-grade Armor [Sealed]
— The 1st race ranking effects (Sylphes excluded) are as follows.
Chance to use
Scroll: Enchant Weapon/ Armor successfully +1%
P. Atk. +300, Max HP +500
* The 1st place Sylph race ranking effect "Soulshot damage +10%" remains the same.
— World ranks have been added to the rank system.
* Clan ranking is based on XP gained on the world server.
* World ranking shows character ranks of all servers.
— The Orc icon has been changed in the ranking UI.
— Added Global Trade system, where you can sell and buy items from different servers.
* Once put up for sale in the Global Trade, the item cannot be used.
* Global Trade is available for the characters who have reached Lv. 40.
— How to put items up for sale.
* You can put items up for sale in the [My Trades] - [Registration] window.
* The features of putting items up for sale are the following:
Adena equal to 100%
of the sale price.
* When placing an item for sale you have to pay a fee equal to 100% of the sale price. If the placement term has expired or the lot has been canceled, the sale fee is not refunded.
* Max lot quantity consists not only of items for sale, but also of already bought items and items with expired placement terms.
* [Example]: You have 6 items for sale, 3 pending items (sold) and 1 item with the expired placement terms. You have 10 lots in total and you cannot put new items up for sale, as you have to receive the payment for the sold items and retrieve items with expired placement terms.
* You cannot set the number of items when putting them up for sale. Items are put up for sale one by one.
— Way to use:
Item Receive
Time
* When the item is sold, you can check the amount for the payment in the [My Trade] - [Cashier], there you can receive the payment, but 5% of the trade sum is withheld as a fee.
* [Example]: If the item was sold for 70 L-Coin, you will receive 67 L-Coin. as 3 L-Coin will be withheld as a fee.
* You can retrieve items that have not been bought in 14 days from the Cashier. You have 120 days to retrieve the expired items, when this term expires you cannot retrieve the items.
* When the item is bought, you can receive the payment in 120 days. When this term expires you cannot receive the payment.
— Now the class change is available permanently.
* To get to the Additional Services Lab talk to NPC Juni in Giran or Aden. Once you get there, speak to NPC Hermina to change your class.
* Class Change Coupons can be bought in the Adena store section of the L-Coin Store.
* Once you've got your new class, you're switched to the selected 3rd class change automatically.
* You get SP scrolls according to your class, also you get sealed Spellbooks for some deleted skills.
* Now if a character changes their class and gets the 3rd class change they've already played the skills of that class change are restored as is, the listed skills excluded. In that case, the character doesn't get SP scrolls.
— Ring of Insolence [Sealed] and Dragon Valley's Earring [Sealed] can be transferred within account.
— Fixed a bug that prevented the hostility list from displaying if the hostile clan tab was opened during restart.
— Color of the following item names has been changed: Brooch, Talisman Bracelet and Agathion Bracelet.
— Now dragon monsters of the Dragon Valley appear from Saturday to Sunday.
— Commands and macros do not work if the character is dead.
— Now you can add/edit/delete macros on the world server as well.
— Changed fee for Charging Stone Common Craft - 1 Charge.
— Fixed a bug that caused the revenge assistance request not to appear in the revenge menu after clicking on the request.
— Fixed a bug that displayed the wrong scroll name - Scroll: Hawk Spirit Totem instead of Hawk Nature.
— Fixed a bug that allowed to gain the Giant's Cave purge points in transcendent instance zones of Lv. 90.
— Fixed a bug that missed the mention of the debuff that increases Skill Cooldown in the Spellbook: Exclusion tooltip.
— Fixed a bug that made Crokian Warrior of Alligator Island float on the spot after his death.
— Fixed a bug that caused Jester Hat not being displayed on the male Sylph characters.
— Fixed a bug that caused a screen freeze when too many players accepted the revenge assistance request.
— Fixed a bug that caused the Revenge Counterattack effect not being triggered when taking damage under Counterattack Lv. 2 effect.
— Fixed a bug that caused the "unable to perform this action" message to appear when opening the map in a world session zone.
— Fixed a bug that caused the lack of information about trigger cooldowns in the descriptions of some trigger skills.
— Fixed a bug that displayed wrong effects in the descriptions of some hair accessories.
— Fixed a bug that displayed character's appearance incorrectly in the Silent Valley.
— Fixed a bug that didn't show a system message about death when the character is killed by another player on the world server.
— Information about Shield Defense Rate has been added to the combat properties info window.
* Basic Shield Defense Rate can be found in the shield description.
— Fixed a bug that caused an appearance of a system error message when trying to create more than 2 Talisman of Hellbound Fragments - Talisman Lv. 1 in the Special Craft section.
— Changed Inventory requirements for receiving collection's additional reward items.
* Weight less than 90%, two or more free slots.
— Fixed a bug that caused Raid Monster Katuba used Knockback skill upon himself.
— If the weapon is modified with Transform Coupon: A-grade Weapon purchased for Black Coupon, the weapon appearance changes as well.
— Fixed a bug that made Prophet Lv. 40 unable to learn Priest's Attack Mastery Lv.2 skill.
— Fixed a bug that caused Cloak not to be displayed on the Sylph characters wearing Aden Cloak and some armor.
— Fixed a bug that caused Orc character models to be displayed incorrectly after skill transformation.
— Fixed a bug that made the description of the Shillien Templar's Shillien's Curse skill effect description to be different from the actual skill effect.
— Fixed a bug that made the description of the Knight's Shield Mastery Lv. 4 skill effect description to be different from the actual skill effect.
— Fixed a bug that stated Lv. 80 as the level required to learn the Critical Attack Mastery, Bluff Mastery and Backstab Mastery skills.
— Fixed a bug that displayed Received damage -10% effect in the Death Guard Lv. 1 skill description.
— Fixed a bug that did not show line breaks dividing content titles in the Clan's Bonus information.
— Fixed a bug that caused Enmity Ghost Ramdal to chase characters till the 1-2 floors of Tower of Insolence.
— Fear Atk. Rate bonus is now displayed among the Clan's Exuberance Lv. 5 effects in the attack skills detailed information window.
— Fixed a bug that caused monsters to appear in hard to reach areas of the Silent Valley.
— Changed descriptions for the following items: Scroll: Warrior Servitor, Scroll: Wizard Servitor, Scroll: Assassin Servitor. Now the description corresponds with the modified skill effects.
— Fixed a bug that reduced reputation restoring time of Lv. 80+ chaotic characters.
— Penalty when using Spear with low HP and MP drain effectiveness has been increased.
— Death Knight Class Tree has been added to the Character Creation Window.
— Fixed a bug that displayed DEX instead of MEN in the Frost Lord's Rapier skill tooltip.
— Fixed a bug that displayed the enchant effect of +0~+4 Flaming Tunic as "Skill MP Consumption Decrease" instead of "M. Skill MP Consumption Decrease".
— Fixed a bug that caused the title of Spellbook: Elemental Care to be the same color as the Spellbook (3-stars).
— Added buffs that can be dispelled by Shillien Saint's Dark Disruption skill, the description has been fixed as well.
* Buffs that can be dispelled: Fortune Seeker's Rolling Dice, Vanguard Rider's Flame Fury.
— Now the appearance of the character under the Transformation Effect is displayed correctly when using Rush skills.
— Chant of Clarity skill icon has been changed.
— When wearing a Brooch, Talisman Bracelet, Agathion Bracelet the frame that shows item level is now displayed in the equipment skills.
— Landscape of some zones near Goddard has been changed.
— Landscape of Silent Valley has been changed as well as the monsters' habitat.
— When using Add or teleport in My Teleport the map does not open anymore.
— The Teleportation menu closes automatically when using My Teleport.
— Now Game Assistant in Items - Soulshot tab can exchange 1 Blessed Spiritshot for 2 Soulshots.
— Now Cruma Tower Hunting Zone recommended level displayed in the teleportation menu is the same as the level displayed in the Purge.
— NPC Guard and Merchant does not offer to learn about the local governor and taxes anymore.
— Now if the Seal of Ruler skill is used when Hide skills are active, Hide is canceled.
— Fixed a bug that caused the Damage Decrease Ignore effect not to be applied to the monsters in Dream Dungeon and Elmoreden Tower.
— Fixed a bug that stopped Accept and Cancel registration buttons from working in the siege info interface.
— The "Lv. 91 Reward" line has been added to the Appearance Stone: Emerald Weapon description.
— Fixed a bug that made the rapier skill icon to look darker after a rapier was modified with an Appearance Stone: Emerald Weapon.
— Fixed a bug that caused the overlap of the notifications about received items after killing the raid boss in the Antharas' Lair.
— Fixed a bug that prevented P. Def. enchant value from displaying on cloaks.
— Fixed a bug that displayed the number of remaining free teleports on the map incorrectly.
— A message informing about impossibility to join or leave a clan during World Siege has been added to system messages.
— Fixed a bug that caused Magic Lamp to be unsaved and reset on the world server after disconnection from the world or main server.
— Fixed a bug in displaying other clan crests on the world servers.
— Fixed a bug that showed characters from other servers in the class rating list of 3 vs 3 Olympiad if their names were identical with those on your server.
— Fixed a bug that caused cooldowns of Servitor skills placed on the shortcut bar to be not displayed when the character was on the world server.
— Now clan crests are displayed correctly when characters play on the world servers.
— Fixed a bug that displayed the incorrect effect in the Frintezza's Necklace description.
— Fixed a bug that displayed the wrong number of consumable items in the Chant of Gate skill description.
— Fixed a bug that displayed the incorrect cost of the Knight Assault Lv. 2 skill which is used by Eva's Templars.
— Fixed a bug that prevented the cooldown of Ultimate Deflected Shot from displaying in the shortcut panel when the Kamael character was affected by Shadow Veil.
— Fixed a bug that displayed the Rapier Mastery and Ancient Sword Mastery skill icons incorrectly.
— Fixed a bug that occurred on the world server when opening the inventory: screen/system messages used to appear stating that this function was unavailable.
— Fixed a bug that painted some clan names in blue color in the character's target window.
— Fixed a bug that disabled actions related to party/command channel requests when the character was riding or transformed.
— Fixed a bug that disabled the stun effect when pets used the Back Explosion skill.
— Fixed a bug that caused the visual effect of Ultimate Death Knight (Dark Elf) to be differ from the one of Human/Elves.
— Fixed a bug that displayed the skill effect line over the attacked targets when a hawk pet used the Arrow Feather skill.