24 October 2023
The update release date is October 25, 2023. You can discuss the changes in our discord channel.
1. New skills have been added:
Sagittarius
Lv. 76
SP: 980,000
Spellbook: Legendary Archer: Master x1
Moonlight Sentinel
SP: 740,000
Ghost Sentinel
SP: 630,000
Upgraded Legendary Archer skill.
Transforms into a legendary archer.
<Transformation effect>
P. Atk. +2000
P. Atk. +25%
P. Skill Critical Rate +20%
P. Skill Critical Damage +20%
Max HP +10%
Melee Weapon Resistance +10%
Pull Atk. Rate +20%
PvE damage +10%
<Race special effects>
Sagittarius: P. Skill Power +2%
Moonlight Sentinel: P. Skill Critical Damage +20
Ghost Sentinel: received P. Skill Critical Rate -2%
Legendary Shot can be used while transformed.
<Skill Upgrading>
Lethal Shot → Legendary Lethal Shot
Learned automatically
Sagittarius: Sniping Focus
Moonlight Sentinel: Moonlight Hurricane
Ghost Sentinel: Fatal Bow
※Used by Sagittarius, when Legendary Archer: Master transformation is active.
※Triggered when Legendary Shot is used.
<Base effect>
P. Skill Power +10%
Max HP -30%
<Additional attack effect>
Arrow Focus
When using attack skills, triggers 1 additional attack.
<Special effects>
Nocks 5 special arrows.
When using attack skills, consumes 1 special arrow.
Special arrows increase attack accuracy.
※Used by Moonlight Sentinel, when Legendary Archer: Master transformation is active.
Moonlight Arrow
While the moon is full, for 5 sec. increases Critical Rate of the additional attack.
※Used by Ghost Sentinel, when Legendary Archer: Master transformation is active.
You are armed with a large bow.
Base Effect
Additional attack effect
Fatal Break
Special effects
When using attack skills, ignores the target's barrier effects and received damage limit.
Spellbook: Target Lock x1
※A new common buff skill.
All AoE skills become single target attack skills.
When using a bow: P. Atk. +10%
Received damage +30%
Attack range +300 (Sagittarius and Moonlight Sentinel) / +500 (Ghost Sentinel)
Skill range +300 (Sagittarius and Moonlight Sentinel) / +500 (Ghost Sentinel)
Speed +30 (Sagittarius) / +20 (Moonlight Sentinel) / +20 (Ghost Sentinel)
Spellbook: Spiral Shot x1
※A new common anomaly skill, that affects the area.
Shoots an arrow imbued with strong wind energy.
Attacks the target with 6600 power.
Ignores 5% of the target's defense.
Critical.
Pulls nearby enemies to the target.
Applies Gust to the target.
If Fire (Flame Arrow Rain) is active
the following effect is applied:
Flame Gust (damage over time).
If Moisture (Water Arrow Rain) is active
Water Dust (damage over time).
If Flurry (Storm Arrow Rain) is active
the following effect is applied: Storm (damage over time).
Spellbook: Flame Arrow Rain x1
※New AoE skill.
Shoots an arrow imbued with fire power that deals damage to the target and nearby enemies.
Attacks the enemy with 12,800 power.
Applies Arrow Break to the target.
Arrow Break
Duration: 10 sec.
P. Atk. -10%
M. Atk. -10%
P. Def. -10%
M. Def. -10%
Ignores 10% of the target's defense.
Applies Fire to the target.
If Gust (Spiral Shot) is active
If Ignite (Incendiary Shot) is active
Burning Flames (damage depends on P. Atk.).
Replaces the Arrow Rain skill.
Spellbook: Water Arrow Rain x1
Shoots an arrow imbued with water power that deals damage to the target and nearby enemies.
Applies Moisture to the target.
If Icy Air (Freezing Shot) is active
Cold Wave (damage depends on P. Atk.).
Spellbook: Storm Arrow Rain x1
Shoots an arrow imbued with storm power that deals damage to the target and nearby enemies.
Applies Flurry to the target.
Storm (damage over time).
If Breeze (Wind Shot) is active
Tearing Wind (damage depends on P. Atk.).
Spellbook: Incendiary Shot x1
※Replaces the Vortex Shot skill.
Shoots an arrow imbued with fire energy that deals damage to the target and nearby enemies.
Attacks the enemy with 8800 power.
Applies Ignite to the target.
If Flame Gust (Spiral Shot + Flame Arrow Rain) is active
Explosion (damage depends on P. Atk.).
Spellbook: Freezing Shot x1
Shoots an arrow imbued with cold energy that deals damage to the target and nearby enemies.
Applies Icy Air to the target.
If Water Dust (Spiral Shot + Water Arrow Rain) is active
Snow Storm (damage depends on P. Atk.).
Spellbook: Wind Shot x1
Shoots an arrow imbued with wind energy that deals damage to the target and nearby enemies.
Applies Breeze to the target.
If Storm (Spiral Shot + Storm Arrow Rain) is active
Strong Typhoon (damage depends on P. Atk.).
Spellbook: Binding Shot x1
※New anomaly skill applied to a single target.
※Replaces the Holding Shot skill.
Shoots an arrow that binds the enemy.
Attacks the enemy with 11,000 power.
For 5 sec., inflicts Hold on the target.
Spellbook: Triple Shot x1
※New attack skill against a single target.
※Replaces the Double Shot skill.
shoots 3 arrows one by one.
Makes 3 attacks. Power 3480.
Spellbook: Battle Senses x1
※New passive skill.
On a critical attack and using Double Shot/ Triple Shot/ Lethal Shot:
Recovers 30 MP.
Trigger cooldown: 10 sec.
Can be enchanted, in case of success increases P. Atk./ PvE damage.
Spellbook: Elven Senses x1
Spellbook: Dark Elven Senses x1
Magic Tablet x31
※Is replaced by the Binding Shot skill.
Attacks the enemy with 10,500 power.
Hawkeye
Lv. 40
SP: 11,000
Silver Ranger
SP: 8500
Phantom Ranger
SP: 7200
※Is replaced by the Incendiary Shot, Freezing Shot, Wind Shot skills.
Shoots a spinning arrow at a single target.
Attack the target and nearby enemies. Power 916.
※Is replaced by the Flame Arrow Rain skill.
Showers enemies with arrows.
Attacks the target and nearby enemies. Power 8500.
※Is replaced by the Water Arrow Rain skill.
Showers enemies with light arrows.
※Is replaced by the Storm Arrow Rain.
Showers enemies with dark arrows.
2. Some existing skills have been changed:
— Items that were consumed when learning these skills will be refunded to the private warehouse.
— Shock Atk. Rate removed.
— Hold Atk. Rate added.
Trickster
— When enchanted, DEX value range is reduced:
* enchant +2:
65–75 → 60–70
75–85 → 70–80
* enchant +3:
65–75 → 55–65
75–85 → 65–75
— Hold/ Fear Atk. Rate added.
— Removed effect: "When using the Stun Shot and Mental Panic Shot skills, there is a 50% chance that a skill that increases attack rate and power will be activated."
— "Received P. Skill Critical Rate -5%" and "received P. Skill Critical Damage -5%" effects are replaced by "received Skill Critical Rate -5%" and "received Skill Critical Damage -5%".
— Speed Reduction has been changed from -30% to -40.
— The skill max level: 3 → 8
— Added M. Evasion and M. Skill Evasion effects:
Lv. 1: M. Evasion +20 and M. Skill Evasion +15
Lv. 2: M. Evasion +25 and M. Skill Evasion +20
Lv. 3: M. Evasion +25 and M. Skill Evasion +20
— Replaced by Battle Senses skill at Lv. 8.
— Lv. 1-7: the skill is removed.
— Replaced by Elven Senses skill at Lv. 9.
— 1-8: as before.
— Trigger rate increased.
— Increased power: 1973 → 10,500.
— Decrease MP Consumption: 95 → 70.
— Duration decreased: 30 sec. → 10 sec.
— Speed Reduction changed from -30% to -30.
— When using light armor, P. Def. is increased.
* Lv. 1: 137 → 150
* Lv. 13: 246 → 550
— Received P. Critical Rate effect
replaced by All received Critical Rate effect.
* Lv. 1: -25% → -10%
* Lv. 13: -35% → -18%
— Skill Power effect added:
* Lv. 1: +1%
* Lv. 13: +6%
— Skill max level: 13 → 18.
— Added effect: Max HP:
* Lv. 11: +250
* Lv. 12: +500
* Lv. 13: +750
* Lv. 14: +1000
* Lv. 15: +1250
* Lv. 16: +1500
* Lv. 17: +1750
* Lv. 18: +2000
SP: 480,000
Spellbook: Challenger: Master x1
※Upgraded Challenger skill.
<Skill with fixed cast time>
A sword imbued with the will to win, that grants mighty power.
P. Atk. +20%
P. Skill Power +15%
P. Skill Damage +10%
Shock Atk. Rate +10%
Imprisonment Atk. Rate +10%
Max HP +2500
Atk. Spd. +20%
Speed +10
Temporarily enhances the following skills:
Blade Wave → Blade Wave - Challenger
Triple Slash → Triple Slash - Master
Slashing Blades → Slashing Blades - Master
Cooldown: 1 min.
Skill Duration: 20 min.
Available only while transformed into Challenger: Master.
Attacks the target with a blade imbued with the power of destruction.
If the target is too far, charges to them and attacks.
Attacks the target twice. Power 12,000.
Ignores 20% of the target's defense.
For 10 sec., applies the following debuff to the target:
Imprisonment Resistance -20%
With a certain chance, applies the following debuff to surrounding enemies for 5 sec.:
Received AoE Skill Damage +10%
Fixed number of attacks: 1
Killing the target with Blade Assault reduces the skill's cooldown.
When the target is killed, the skill can be used consecutively for 3 sec.
(Max 2 times)
Attacks the enemy twice with 3772 power.
Ignores Shield Defense.
Ignores 15% of the target's defense.
PvP: attacks up to 8 targets.
PvE: attacks up to 8 targets.
Cooldown: 5 sec.
Attacks the enemy with 1873 power.
Range: 150
Cooldown: 1 sec.
Lv. 85
SP: 84,000,000
Spellbook: Final Secret: Dual Weapons x1
※Upgraded Final Secret skill.
Damage +15%
Max HP +2000
Bow Resistance +60%
M. Damage Resistance +60%
Speed +20
Duration: 30 sec.
Lv. 83
SP: 24,000,000
Spellbook: Tough Body: Dual Weapons x1
※Upgraded Tough Body skill.
※Replaces the Dual Weapon Defense skill.
P. Def. +2000
M. Def. +2000
Debuff/ Anomaly Resistance +30%
Buff Cancel Resistance +30%
Skill Evasion +30%
Received AoE Skill Damage -10%
Cooldown: 5 min.
SP: 1,130,000
Spellbook: Blade Rush x1
※Upgraded Rush skill.
<Rush skill>
Attacks the enemy with 4000 power.
Cooldown: 3 sec.
Spellbook: Ultimate Rising Attack x1
※Replaces Rising Attack, Amazing Rising Attack, Blade Rage, Amazing Rising Attack Mastery skills.
<Changing skill>
Damage depends on the distance to the target.
For 5 sec., the target's P. Def. -30%
Short
Attacks the target. Power 7401.
Mid
Attacks the target. Power 6660.
Long
Attacks the target. Power 6290.
Spellbook: Indestructible Blade x1
※Upgraded Indestructible Sound skill.
<Imprisonment skill>
Attacks the target. Power 2000.
Applies Imprisonment for 5 sec.
Imprisoned targets cannot move, attack, teleport, use skills, recover HP/ MP/ CP.
Imprisoned targets can only be attacked by the Duelist; with a certain chance, removes Imprisonment on attack.
Cooldown: 30 sec.
Lv. 78
※Replaces Battle Roar and Braveheart skills.
Momentarily recovers 35% of Max HP.
Momentarily recovers 1000 CP.
Max HP +35%
Cooldown: 2 min. 30 sec.
Duration: 20 min.
— Common skills are deleted when you learn the upgraded skills.
— New effects added:
* P. Skill Power +15%
* Imprisonment Atk. Rate +10%
* Atk. Spd. +20%
* Speed +10
— Description:
P. Skill Damage in PvP +10%
Shock Atk. Rate +5%
Triple Slash → Triple Slash - Challenger
Attacks twice. Power 3874.
P. Def. -30% for 10 sec.
PvP: attacks up to 9 targets.
PvE: attacks up to 9 targets.
The fewer enemies are in the skill area, the higher the skill power.
Attacks the enemy with 1703 power.
Attacks the enemy with 3772 power.
PvP: attacks up to 5 targets.
PvE: attacks up to 5 targets.
★3
Attacks enemies with 3874 power.
PvP: attacks up to 7 targets.
PvE: attacks up to 7 targets.
Blade Spirit Lv. 2
(renamed to Blade Spirit)
When using dual swords:
P. Atk. +300
Max HP +300
P. Skill Critical Rate +1%
Damage +1%
※Max level increased: 7 → 9.
※Replaces the Power Crash skill.
<Shock Skill>
Throws a sword to the enemy at a distance.
Attacks the enemy with 6042 power.
Stuns for 3 sec.
Cooldown: 15 sec.
Attacks the enemy with 1481 power.
※Replaces the Detect Weakness skill.
Makes you more skillful with dual swords.
P. Atk. +200
Atk. Spd. +20
PvE damage +5%
P. Skill Evasion +15%
M. Skill Evasion +15%
Cooldown: 4 min.
3. There are some additions and changes in Duelists' skills enchantment:
+1: Number of targets is increased: 7 → 8.
+2: Cooldown is decreased: 30 sec. → 20 sec.
Number of targets is increased: 8 → 9.
+3: Cooldown is decreased: 20 sec. → 10 sec.
Number of targets is increased: 9 → 10.
+1: Number of targets is increased: 9 → 10.
Number of targets is increased: 10 → 11.
Number of targets is increased: 11 → 12.
+1: P. Atk. and Max HP +500
P. Skill Critical Rate +3%
Damage +2%
+2: P. Atk. and Max HP +800
P. Skill Critical Rate +6%
Inflicted Damage +3%
+3: P. Atk. and Max HP +1000
P. Skill Critical Rate +9
Damage +5%
4. The following Duelist's skills have been renamed:
5. The following skills used by Duelists have been deleted.
— SP Scrolls and Magic Tablets spent on learning these skills will be refunded.
6. Duelists' idle animation has been added.
— Duelists got a new motion: they put the blade behind their back when not in combat mode.
7. Light Armor Mastery, Heavy Armor Mastery, Lionheart and War Cry skill tooltips now have better formatting.
8. Lionheart and War Cry skill icons have been improved.
1. Increased the Titanic Break skill range: 70 → 200.
2. Increased range and number of attacks of the enchanted Demolition Formula skill.
— Number of attacks:
1 time → 2 times
1 time → 2 times + 1 time with a certain chance
— Range:
40 → 200
3. Increased number of hits of the Giant's Ring skill that is triggered with a certain chance after using the Titanic Sweep skill: 2 times → 3 times.
1. Some existing skills have been changed:
Adventurer
Wind Rider
Ghost Hunter
* Lv. 1: 20 → 150
* Lv. 12: 130 → 520
* Lv. 12: +5%
— Skill max level: 12 → 18.
1. From now on Constraint skill used by Assassin affects the following skills as well: Flame Arrow Rain, Water Arrow Rain, Storm Arrow Rain, Flame Piercing, Water Piercing, Storm Piercing.
2. Legendary Archer: Master, Sniping Focus, Moonlight Hurricane, Fatal Bow, Challenger: Master, Blade Assault have been added to the list of effects that can be removed by Dark Disruption skill used by Shillien Saint with a certain chance.
3. Shillien Saint's skills Shillien's Stigma and Shillien's Mass Stigma now have Melee Weapon Resistance stat instead of All Weapon Resistance.
4. Now some AoE skills can activate triggered skills.
5. Names of skills triggered by using Armor of Protection have been changed.
6. Some class skills, that have their own HP and can be triggered several times to protect the character, are now united by the term Barrier.
7. Some special triggered item skills, that have their own HP and can be triggered several times to protect the character, are now united by the term Barrier.
8. When using the Mortal Piercing skill, Ghost Hunter can cancel the target's received damage limit effect with a 30% chance.
9. Blessed bow property "Arrows do not consume MP" has been replaced by the "P. Skill MP Consumption -1%".
10. Added description of the effects that can ignore skills that deal fixed damage.
— Skills with fixed damage ignore enemy's barriers and CP.
— Skills with fixed damage triggered by using Weapon of Immortality and Death Knight's Flame Sword ignore barriers, CP and enemy's received damage limit.
11. Fixed a bug that made the target invincible to some Duelist's skills, if that target was affected by Imprisonment applied by Indestructible Blade.
12. Information about the inability to do anything when Imprisonment effect is active has been added to the Indestructible Seal skill tooltip.
13. Duelist's Challenger skill level is no longer displayed.
14. Fixed a bug that caused Deadly Pull Lv. 1 skill effect used by Death Knight class to be different from the one stated in the tooltip.
1. There is a new armor called Wild Wind Helmet (A-grade).
— Wild Wind Helmet effects of every enchant value are listed below:
— If Wild Wind Helmet is equipped, Tempest Protection effect is applied with a certain chance when receiving damage.
— Wild Wind Helmet will be available during future time-limited offers.
1. Added a new rare accessory called Ferion's Necklace.
— Ferion's Necklace can be enchanted up to +6. The following effects depend on the enchant value of the Necklace.
Max MP +30
M. Atk. +300
P. Def. +500
M. Def. +500
Skill Cooldown -5%
Max MP +36
P. Atk. +600
M. Atk. +600
P. Def. +1000
M. Def. +1000
Skill Cooldown -6%
Max MP +50
P. Atk. +900
M. Atk. +900
P. Def. +1500
M. Def. +1500
Skill Power +5%
Skill Cooldown -8%
Max MP +65
P. Atk. +1200
M. Atk. +1200
Skill Power +10%
Skill Cooldown -10%
Imprisonment Atk. Rate +5%
Imprisonment +5%
Max MP +90
Max HP +1000
P. Atk. +1500
M. Atk. +1500
P. Def. +3000
M. Def. +3000
Skill Power +15%
Skill Cooldown -12%
Imprisonment Resistance +10%
Max MP +120
Max HP +3000
M. Atk. +2000
P. Def. +4000
M. Def. +4000
Skill Power +20%
Skill Cooldown -15%
Imprisonment Atk. Rate +15%
Shock Atk. Rate +15%
Imprisonment Resistance +15%
<Ferion's Power Lv. 1>
Max MP +150
Max HP +5000
P. Atk. +3000
M. Atk. +3000
P. Def. +5000
M. Def. +5000
Skill Power +25%
Skill Cooldown -18%
Imprisonment Atk. Rate +20%
Shock Atk. Rate +20%
Imprisonment Resistance +20%
<Ferion's Power Lv. 2>
— Ferion's Power skill is added starting from +5.
For 3 sec., suppresses the target on attack.
Atk. Spd. is 300.
Casting Spd. is 300.
Speed is 100.
(Trigger rate: 2% / Trigger cooldown: 60 sec.)
(Trigger rate: 5% / Trigger cooldown: 60 sec.)
— Ferion's Necklace will be available during time-limited offers in the future.
1. Added new Andreas van Halter Doll Lv. 1–6.
— Andreas van Halter Doll can be upgraded through compounding with the same doll of the same level.
— In case of failure, the current level of Andreas van Halter Doll remains the same.
— If you have an Andreas van Halter Doll Lv. 1–6 in your inventory, the following effects are applied.
<Andreas van Halter Doll's Sorcery Lv. 1>
P. Atk. +1000
M. Atk. +1000
Received Skill Critical Rate -3%
<Andreas van Halter Doll's Sorcery Lv. 2>
Received Skill Critical Rate -5%
Received Skill Critical Damage -5%
<Andreas van Halter Doll's Sorcery Lv. 3>
Received Skill Critical Rate -7%
Received Skill Critical Damage -7%
Received AoE Skill Damage -1%
<Andreas van Halter Doll's Sorcery Lv. 4>
P. Atk. +2500
M. Atk. +2500
Received Skill Critical Rate -9%
Received Skill Critical Damage -9%
Received AoE Skill Damage -2%
Received AoE Skill Damage -300
<Andreas van Halter Doll's Sorcery Lv. 5>
Received Skill Critical Rate -10%
Received Skill Critical Damage -10%
Received AoE Skill Damage -3%
Received AoE Skill Damage -800
<Andreas van Halter Doll's Sorcery Lv. 6>
P. Atk. +5000
M. Atk. +5000
Received Skill Critical Rate -15%
Received Skill Critical Damage -15%
Received AoE Skill Damage -5%
Received AoE Skill Damage -1000
PvP damage +2%
Acquired XP/ SP +5%
2. Raised the max level of boss dolls from Lv.5 to Lv. 6.
— Doll Lv. 6 can be obtained through compounding of two dolls Lv. 5.
3. The effects of the new dolls are described below.
<Queen Ant Doll's Sorcery Lv. 6>
P. Critical Damage +20%
Max HP +20%
<Baium Doll's Sorcery Lv. 6>
P. Def. +25%
M. Def. +25%
Silence Resistance +45%
Fear Resistance +45%
Paralysis Resistance +30%
Knockback Resistance +30%
Pull Resistance +30%
Shock Resistance +20%
Suppression Resistance +10%
<Orfen Doll's Sorcery Lv. 6>
M. Atk. +25%
M. Skill Critical Damage +25%
Max MP +25%
Melee Weapon Resistance +5%
<Zaken Doll's Sorcery Lv. 6>
Skill Critical Rate +100
Skill Critical Damage +350
HP Recovery Potions' Effect +200
Absorbs 3% of inflicted damage as HP (with a certain chance).
<Core Doll's Sorcery Lv. 6>
Received Skill Critical Damage -25%
Received Skill Critical Rate -20%
Shock Resistance +35%
Sleep Resistance +35%
Knockback Resistance +25%
Paralysis Resistance +25%
<Frintezza Doll's Sorcery Lv. 6>
STR+4
INT+4
DEX+4
WIT+4
CON+4
MEN+4
Atk. Spd. +130
Casting Spd. +130
Speed +6
<Antharas Doll's Sorcery Lv. 6>
CON +6
MEN +6
Received damage -25%
Shock Resistance +30%
Imprisonment Resistance +30%
Soulshot Damage Resistance +20%
Spiritshot Damage Resistance +20%
Received PvP damage +2%
<Behemoth Doll's Sorcery Lv. 6>
Damage decrease ignore +700
Skill Critical Damage +25%
Hold Resistance +30%
Received PvP damage -2%
<Glakias Doll's Sorcery Lv. 6>
All Weapon P. Atk. +50
All Weapon M. Atk. +50
Soulshot damage +20%
Spiritshot Damage +20%
Recovers 500 MP on basic attacks and attack skills.
(Trigger rate: 30% / Trigger cooldown: 30 sec.)
4. Behemoth Doll's effects have been changed:
— Lv. 4: Hold Resistance +20% → +22%
— Lv. 5: Hold Resistance +20% → +25%
5. Added sealed Boss Dolls Lv. 2–4.
— Sealed doll can be upgraded through compounding.
— Doll compounding rules have been changed as follows.
— Sealed dolls can be added to the following collections.
1. New soul crystals have been added: Aden's Transcendent Soul Crystal - Weapon and Aden's Transcendent Soul Crystal - Armor.
— They can be obtained through compounding of Transcendent Upgrade Stone with Aden's Soul Crystal Lv. 20 - Weapon and Aden's Soul Crystal Lv. 20 - Armor.
— You can increase the level of the Transcendent Soul Crystal by compounding it.
※ In case of failure all the materials used in compounding disappear.
- The new soul crystals have the following properties.
Aden's Transcendent Soul Crystal - Weapon
P. Skill
Critical Rate
M. Skill
Critical Damage
Aden's Transcendent Soul Crystal - Armor
— The fees for the insertion, reinsertion and extraction of the new Soul Crystals are listed below.
2nd slot insertion
and reinsertion
Transformation
1. You can transform +0 rare accessories into other items through the Game Assistant.
1. Cooldown of the Core's Blessing skill, available when equipped with the Ring of Core enchanted to +2 or higher, decreased from 2 to 1 min.
2. The total number of Soulshots and Blessed Spiritshots used by the Frost Lord's Weapon and Aztacan's Oracle Scepter has been reduced.
3. Changed the Absolute Zero skill effect triggered by Frost Lord's Dual Swords.
Hits once when triggered,
when hold effect is over, deals one additional blow.
Hits twice when triggered,
when hold effect is over, deals two additional blows.
4. The information about two same items' effects not being stacked has been made more clear in the tooltips.
5. Improved the description of Duelist's Spellbooks.
6. Einhasad's Pendants Lv. 5 compounding has been added.
7. From now on when you equip a weapon with appearance changed, (e.g., by using an Appearance Stone: Emerald Weapon), the effect corresponding to that weapon type is displayed near the character's right hand.
— When you equip Frost Lord's Weapon with changed appearance, blue glowing effect will be displayed near the character's right hand.
— When you equip Boss Weapon with changed appearance, red glowing effect will be displayed near the character's right hand.
— If the appearance of the equipped weapon has not been changed, the effect is not displayed.
1. Three types of Seven Signs dungeons are available daily for 30 min, starting at 21:00.
Lv. 80 monster list (same for two zones)
– Hell Keeper Medusa
– Purgatory Serpent
– Purgatory Gargoyle
– Purgatory Conjurer
– Nephilim Guard
– Nephilim Swordsman
– Sepulcher Archon
– Sepulcher Inquisitor
– Mausoleum Inquisitor
Lv. 85 monster list
– Lilim Assassin
– Lilim Soldier
– Nephilim Praetorian
– Nephilim Archbishop
– Graveyard Sage
– Graveyard Guardian
– Graveyard Royal Guard
– Netherworld Guardian
– Netherworld Sage
— You can get to the catacombs and necropolises using the Teleportation menu → Special content section.
— You can get common/ attribute XP and SP as well as some adena for killing monsters there. Other loot cannot be obtained.
— 5 minutes before the hunting begins, at 20:55 a screen message appears inviting you to the Seven Signs dungeons and informing that hunting there is about to start.
— You will be teleported to the entrance to the catacombs and necropolises, where you will need to go down (dive into the water) and find Gatekeeper Ziggurat.
— You can enter the catacombs and necropolises only between 21:00 and 21:30.
— Monsters appear at 21:00 sharp and disappear at 21:30. The catacombs and necropolises are empty the rest of the time.
1. Added a new hunting zone called Fairy-invaded Lands.
— You can get to the Fairy-invaded Lands through Gludin section in the Teleportation menu.
— Talk to NPC Triadin in the teleport zone to learn more about the hunting zone or teleport there.
— The following monsters appear in the Fairy-invaded Lands hunting zone.
— When Archon's health drops to a certain level, 2 monsters appear.
— You can get the following items for killing monsters in the hunting zone.
— Strong fairy monsters respawn in the zone three times a day at random time.
— When you kill the strong monster Lycaria, you can obtain the following items.
— When you kill the strong monster Lyansus, you can obtain the following items.
1. Max level of Clan Arena, which is an instance zone available for clan command channels, has been increased up to Lv. 35 (used to be Lv. 25).
— Supplies you can get for completing a clan raid at each level are listed below.
— All clan members get Clan's Exuberance Lv. 6-7 passive skill after completing clan raid of Lv. 30 and 35.
HP/ MP/ CP Recovery Rate +35%
Acquired XP/ SP +33%
Acquired attribute XP +25%
Sayha's Grace Consumption -20%
Stun/ Fear/ Paralysis Atk. Rate +5%
HP/ MP/ CP Recovery Rate +40%
Acquired XP/SP +36%
Acquired attribute XP +30%
Acquired adena +1%
2. Clan Arena stay time has been changed from 30 to 20 min. Time limit extension is no longer available.
3. Exit option added to Arena Machine. Exit becomes possible when raid time is out. It is available to those who are not involved in combat.
1. New Spellbooks have been added to the list of the raid boss rewards.
— Spellbook: Indestructible Blade
— Spellbook: Ultimate Rising Attack
— Spellbook: Blade Rush
— Spellbook: Tough Body: Dual Weapons
— Spellbook: Final Secret: Dual Weapons
— Spellbook: Challenger: Master
2. Removed some bosses for solo hunting.
3. Andreas van Halter Doll Lv. 3 has been added to the rewards you get for killing Andreas van Halter in the Pagan Temple.
4. Rewards for defeating bosses now contain Package: Boss Doll Lv. 3 (Sealed) instead of Boss Doll Lv. 2.
— Package: Boss Doll Lv. 3 (Sealed) can be sold (but not through the World Trade).
— The Doll you get from Package: Boss Doll Lv. 3 (Sealed) will be sealed; it cannot be exchanged.
1. Package: Armor Diagram has been added to the rewards obtained for killing monsters at Morgos' Military Base and in the Xilenos Fortress.
3. High level monsters have been added to Dragon Valley (east), Northern Plains of the Lizardmen and Sel Mahum Base hunting zones.
— These hunting zones have been added to the Teleportation menu.
— Missions in the Northern Plains of the Lizardmen and Southern Sel Mahum Base can be completed as before. While completing missions, the Teleportation fee is the same as the fee for teleporting to the hunting zones.
— The following high level monsters have been added.
3. Increased the amount of adena received from monsters in the Gorde Canyon. Dye Booster has been added to the list of rewards.
4. Improved the stats of Dragon monsters that appear in the Dragon Valley (east) hunting zones on weekends. Rewards for killing monsters have also changed.
1. Bee Hive has been added to the Training Zone.
— There are two areas of different difficulty at the Bee Hive: Bee Hive and Bee Hive's Inner Area.
— Bosses of different difficulty that inhabit the area and the rewards for killing them are listed below.
– Pet's Green Lantern [Sealed]
– Scroll: Boost Pet's Attack [Sealed]
– Scroll: Boost Pet's Defense [Sealed]
– Pet's XP Growth Scroll [Sealed]
– Pet's Pendant Lv. 1 [Sealed]
– Pet Earring
– Pet Ring
1. Increased the drop rate of some loot in the Training Zone.
Aden's Soul Crystal - Weapon Lv. 5
Aden's Soul Crystal - Armor Lv. 5
Aden's Soul Crystal - Weapon Lv. 6
Aden's Soul Crystal - Armor Lv. 6
Aden's Soul Crystal - Weapon Lv. 1
Aden's Soul Crystal - Armor Lv. 1
2. Soul Crystals have been added to the list of rewards obtained for killing monsters in instance zones.
2. Maps added to the following special hunting zones.
1. Added 1 new collection.
Behemoth Doll Lv. 1
Glakias Doll Lv. 1
Andreas van Halter Doll Lv. 1
2. Aden Essence can be added to Boss Crystal collection as a replacement item.
— Each of Zaken's/ Orfen's/ Core's/ Queen Ant's Crystal can be replaced by 1 Aden Essence.
— Baium's Crystal can be replaced by 10 Aden Essences.
3. You can use Evil Energy to replace items in Rare Accessories collections.
— The number of replacement items for each slot and collection where they can be added is listed below.
4. There are new replacement items that can be added to collections.
— Ancient Coins can be used to replace doll Lv. 1. Required number of coins is given below.
1. New missions have been added.
Kill 300 monsters in Patriot's Necropolis
Catacomb of Forbidden Path, Catacomb of Witches.
Lv. 80+
Clan Lv. 3+
– Scroll: Boost Attack x3
– Soulshot Ticket x15
– Clan XP 500
1. "Special Gift for Reaching Lv. 90-95" missions are now completed within the World account.
— World account type missions mean that the mission and rewards obtained history is visible for all servers and is preserved even after the potential character transfer (is not reset).
3. A series of missions "Daily Hunting I-V" completed one after the other every day has been merged into one mission called "Daily Hunting".
— Changed the level requirements for the "Daily Hunting" mission. It can now be completed 1 level earlier.
– Soulshot Ticket [Sealed] x10
– Spirit Ore x30
– HP Potion x10
– Soulshot Ticket [Sealed] x15
– Spirit Ore x40
– HP Potion x15
– Soulshot Ticket [Sealed] x20
– Spirit Ore x50
– HP Potion x20
– Soulshot Ticket [Sealed] x30
– Spirit Ore x100
– HP Potion x30
– 50 Mission Points
– Soulshot Ticket [Sealed] x35
– Spirit Ore x150
– HP Potion x35
– Soulshot Ticket [Sealed] x40
– Spirit Ore x160
– HP Potion x40
– Ancient Adena x50
4. Changed the rewards for completing 2 weekly missions.
– Red Lantern (Time-limited) [Sealed] x5
– Sayha's Storm [Sealed] x10
– Ancient Adena x200
– XP Growth Scroll [Sealed] x10
– Red Lantern (Time-limited) [Sealed] x1
1. There are 5 new main quests available at Lv. 88+, and 15 new main quests available at Lv. 90+.
— You can complete all the new quests while being in a party.
Lv. 88+
– Complete the "Tayga, the Leader of Sel Mahum - 5" quest
2.5 billion XP
25 million SP
Lv. 90+
– Complete the "Secret Giant Surveillance - 5" quest
2. Added a new quest "Level Up 90" that can be completed at Lv. 88-89.
— There is no reward for completing the quest, that helps you get to the Giant's Cave Center hunting zone recommended for characters of Lv. 90.
— "Level Up to 90" quest is not available for those who have already reached Lv. 90 before the update or before completing "Secret Giant Surveillance - 5" quest.
– Lv. 88-89
1. The list of 35 items players are rewarded with for completing the main quests has been changed. Sayha's Storm [Sealed] and Einhasad's Protection [Sealed] have been replaced by XP Growth Scroll [Sealed]. The amount of reward has not changed.
2. Quest system has been improved and now characters of Lv. 1-40 get a buff when accepting a quest.
3. From now on you can complete monster eradication quests in a party.
4. Tutorial quests have been improved, screen messages with tooltips will pop up while completing these quests.
5. "Saga of Legend" quest has been improved and now displays the icon of a class change.
5. The irrelevant dialog with NPC Orven has been removed from the description of reach level quests.
1. Accessories section in the special craft menu has been renamed to Armor and Accessories.
2. There is a new special armor called Package: Wild Wind Helmet in the Armor and Accessories section of the special craft.
Package: Wild Wind Helmet [Sealed] x1 (2%)
[OR]
Refined Crystal x1 (98%)
Armor Diagram [Sealed] x1
Refined Crystal x50
200,000,000 adena
— Items you get from Package: Wild Wind Helmet [Sealed] can be sold.
3. Refined Crystals have been added to the Misc section of the special craft.
4. There are 4 new Soul Crystals in the special craft:
Aden's Soul Crystal Lv. 16 - Weapon [Sealed] x1 (30%)
Aden's Soul Crystal Lv. 1 - Weapon [Sealed] x16 (70%)
Aden's Soul Crystal Lv. 20 - Weapon [Sealed] x1 (30%)
Aden's Soul Crystal Lv. 1 - Weapon [Sealed] x81 (70%)
Aden's Soul Crystal Lv. 16 - Armor [Sealed] x1 (30%)
Aden's Soul Crystal Lv. 1 - Armor [Sealed] x21 (70%)
Aden's Soul Crystal Lv. 20 - Armor [Sealed] x1 (30%)
Aden's Soul Crystal Lv. 1 - Armor [Запечатано] x103 (70%)
5. From now on Package: Einhasad's Pendant Lv. 3 can be crafted in the special craft:
Package: Einhasad's Pendant Lv. 3
[Sealed] x1 (100%)
Package: Einhasad's Pendant Lv. 1
[Sealed] x51
6. From now on +6 Talisman of Aden Pack can be crafted in the special craft:
Enchant Kit: Talisman of Aden x26
500,000 adena
1. Lowered the inventory free space limit required to obtain rewards after interacting with NPC.
2. From now on items can be sent and received by mail even during battle.
3. Fixed a bug that displayed the Antharas' Lair world hunting zone in detail on the map.
4. Fixed a bug that darkened some UI buttons when you were trying to augment an item in combat.
5. Fixed a bug that limited the displayed character's/ clan's name by 11 symbols in the ranking.
6. Fixed a bug that caused skill enchant value and XP points to be transferred after the class change.
— Skill enchant value and XP points of Assassin (Male) and Assassin (Female) classes can be transferred.
7. Fixed a bug that caused the character's voice to be muted on death if the Notification mode was on.
8. Fixed a bug that displayed some special skills cooldown as reset, while transformed into Crusader.
9. If you have the main and alternate items, when adding them to a collection the alternate item (replacement item) is displayed first.
10. Fixed a bug that sometimes prevented pets from using skills in basic mode (non battle) after adding them to the panel.
11. Life Force Harmony: Titan and Life Force Harmony: Grand Khavatari passive skill tooltips have been made more detailed. Now you can see which of the 3 buff stages used depending on the HP is applied to your character.
12. Fixed a bug that caused the wrong frame to be displayed on the Package: Ring of Insolence/ Dragon Valley's Earring (Time-limited) icon.
13. Fixed a bug that caused Soul Crystal inserted into items registered in the World Trade system to disappear occasionally when these were sold or an action was canceled.
14. Now the Invocation skill of Einhasad's Pendant Lv. 4-5 can be used automatically.
15. Fixed a bug that caused Devour skill to be used at DP 500 and higher when the Impending Death Whisper effect was triggered by Ultimate Death Knight: Master skill.
16. Fixed a bug that caused item tooltips to disappear when using item augmentation/ Chest auto-use in battle.
17. Fixed a bug that caused quantity information to be displayed in different places depending on whether an item was added as a special craft material.
18. Fixed a bug that caused the adena, equipment and other item icons displayed in the World Trade system to be arranged differently.
19. Fixed a bug that made it possible to register the sealed Tobald's Prophesy - 1st, 2nd, 3rd, 5th Page Fragment in the World Trade system.
20. Fixed a bug that prevented Soulshots and Spiritshots from being used automatically if a character died in a battle and then was resurrected.
21. Fixed a bug that closed the Quest notification window when you pressed the Esc button.
22. From now on it is possible to leave clan during battle.
23. Now the unsealed purge weapon can be used as charging material in common craft.
24. From now on rare items and items dropped from bosses can no longer be sold in NPC stores.
25. Fixed a bug that didn't allow you to sell more than 1,000,000 items in the NPC stores.
26. Weapon and armor crafting materials and recipes can no longer be obtained for killing monsters.
27. Fixed the following bug: some skills that deal additional damage to targets affected by debuffs, were dealing additional damage to targets affected by buffs as well.
28. Fixed a bug that prevented auto-hunting UI from switching to battle mode when a monster attacked the character first.
29. Fixed a bug that caused Chat Channel to switch to General when entering or leaving the world hunting zone.
30. Fixed a bug that displayed the Clan crest patterns in the Clan crest patterns management window as if all of them were selected.
31. Fixed a bug that allowed the event Secret Shop Ticket to be used for replenishing Sayha's Grace Charge even if it was at maximum.
32. Fixed a bug that caused triggered effects of some items to work incorrectly for pets and servants.
33. Fixed a bug that made part of Pet's hunger gauge disappear, when the Pet whose hunger gauge was more than 50% full was summoned again.
34. Fixed a bug that displayed the incorrect enchant value for the Transcendent Upgrade Stone in the Blessed Dragon Belt and Dragon Belt item tooltips.
35. Fixed a bug that didn't display Cloak of Protection among the items available for safe enchanting in the Transcendent Upgrade Stone item tooltip.
36. Fixed a bug that caused Wolf's Leap Attack skill to pull the attacked target.
37. Fixed a bug that caused the size of the target mark, that changes while riding, to remain the same after dismounting.
38. If equipment with high enchant value is added in the process of mass enchantment, low value enchantment now takes less time.
39. Fixed a bug that allowed Antharas to appear in a safe zone.
40. Fixed a bug in the killing notifications in the world locations that displayed the number of the server instead of its name next to a character's name.
41. Fixed a bug that sometimes prevented Reviving After Death effect of the Born to Die skill from being triggered.
42. Special craft is now available in world locations.
43. Vampiric Rage effect description has been added to the Zaken Doll's tooltip.
44. Changed the size of Celestial Archer monster model that appears on the 11th floor of the World Tower of Insolence.
45. Now when using teleport during "Evolution of the Giants - 4" quest, the character is teleported to target monsters Evolved Lesser Giant Lord and Baron's Overlord.
46. Fixed a bug that sometimes caused monsters in the Hot Springs to be stuck in the textures.
47. Fixed a bug that caused Magic Forest to be displayed instead of Enchanted Valley in monsters' titles and missions.
48. Fixed a bug that sometimes caused boss Reggiesys to get stuck in the textures.
49. Fixed a bug that prevented the Item Skill: Refresh from being used in the world hunting zones.
50. Fixed a bug that didn't display the active skill icon when it was added to the Macro list.
51. Fixed a bug that displayed the incorrect resurrection animation if characters died from special skills.
52. Fixed a bug that didn't display skill names on the screen and in the notifications when a pet learned new skills.
53. Fixed a bug that caused the number of items in the chat links on the main server to appear as 1, even if that number was different in the world location.
54. From now on Melat Lizardmen Lands and Tayga Camp zone names are displayed correctly when entering these zones.
55. Fixed an inconvenience of a party being disbanded when the party leader left it.
— If a party leader leaves a party of 3 or more members, the second member becomes the leader automatically and the party is not disbanded.
— If a party leader leaves a party of 2 members, the party is disbanded.
56. Fixed an inconvenience of a command channel and a party being disbanded when the command channel leader left the party.
— If a command channel leader leaves a channel of 3 or more parties, the second party member becomes the command channel and the party leader automatically and they are not disbanded.
— If a command channel leader who is also a 2 member party leader leaves the channel, both the party and the channel are disbanded.
1. If someone is killed when fighting members of a hostile clan, information on the killer and the killed will be displayed in the right part of the screen.
2. When 20, 50 or 100 members of a hostile clan are killed in a row, information on the kill streak is displayed in the middle of the screen.
— If a character dies or fails to kill a member of a hostile clan within 20 minutes, the kill streak counter is reset.
3. A kill streak sign replaces a hostile clan sign over the head of a character who completes a streak of kills.
4. If a character with a kill streak sign is killed, a message notifying about the streak of kills being interrupted is displayed in the middle of the screen.
5. The inventory now has the Time limit tab where only the time-limited items are stored.
6. Some teleport categories have been changed.
— Goddard Castle's Warcamp teleport has been deleted.
7. There is a new function that allows you to use Whisper (private message) by clicking on the word bubble in the chat window.
8. Now when calculating the expected weight in the shop/ warehouse the percentage is displayed as well.
9. The amount of Ancient Adena is no longer displayed on its icon in the inventory.
10. Changed the format of notification that appears when acquiring an item in the special craft.
11. Changed the background color of items that can be obtained through the special craft.
12. The display of completed one-time additional/ special quests in the quest window has been improved.
13. Icon next to the character's name is no longer displayed in the chat window, when the character is in the Mercenary mode.
14. "To learn more, check the 'World zone' section in the sidebar of the Special Zones UI" phrase has been added to the descriptions of missions being completed in special hunting zones.
15. Information about help request sender is no longer displayed in the Revenge window.
1. Added new items that will be available permanently:
2. Boss Dolls Lv. 1 are no longer sold in the Ancient Adena Store section.
3. There are 9 new items in the Ancient Adena Store section.