Seven Signs

24 October 2023

The update release date is October 25, 2023. You can discuss the changes in our discord channel.

Skills

Archers

1. New skills have been added:

GradeSkill nameClass, learning requirements (skill Lv. 1)Description (skill Lv. 1)
★4Legendary Archer: Master

Sagittarius

Lv. 76

SP: 980,000

Spellbook: Legendary Archer: Master x1

Moonlight Sentinel

Lv. 76

SP: 740,000

Spellbook: Legendary Archer: Master x1

Ghost Sentinel

Lv. 76

SP: 630,000

Spellbook: Legendary Archer: Master x1

Upgraded Legendary Archer skill.

Transforms into a legendary archer.

 

<Transformation effect>

P. Atk. +2000

P. Atk. +25%

P. Skill Critical Rate +20%

P. Skill Critical Damage +20%

Max HP +10%

Melee Weapon Resistance +10%

Pull Atk. Rate +20%

PvE damage +10%

 

<Race special effects>

Sagittarius: P. Skill Power +2%

Moonlight Sentinel: P. Skill Critical Damage +20

Ghost Sentinel: received P. Skill Critical Rate -2%

 

Legendary Shot can be used while transformed.

 

<Skill Upgrading>

Lethal Shot → Legendary Lethal Shot

Legendary Shot

Sagittarius

Lv. 76

Learned automatically

Moonlight Sentinel

Lv. 76

Learned automatically

Ghost Sentinel

Lv. 76

Learned automatically

Sagittarius: Sniping Focus

Moonlight Sentinel: Moonlight Hurricane

Ghost Sentinel: Fatal Bow

Sniping FocusSagittarius

※Used by Sagittarius, when Legendary Archer: Master transformation is active.

※Triggered when Legendary Shot is used.

 

<Base effect>

P. Skill Power +10%

Max HP -30%

 

<Additional attack effect>

Arrow Focus

When using attack skills, triggers 1 additional attack.

 

 <Special effects>

Nocks 5 special arrows.

When using attack skills, consumes 1 special arrow.

Special arrows increase attack accuracy.

Moonlight HurricaneMoonlight Sentinel

※Used by Moonlight Sentinel, when Legendary Archer: Master transformation is active.

※Triggered when Legendary Shot is used.

 

<Base effect>

P. Skill Power +10%

Max HP -30%

 

<Additional attack effect>

Moonlight Arrow

When using attack skills, triggers 1 additional attack.

 

<Special effects>

While the moon is full, for 5 sec. increases Critical Rate of the additional attack.

Fatal BowGhost Sentinel

※Used by Ghost Sentinel, when Legendary Archer: Master transformation is active.

※Triggered when Legendary Shot is used.

 

You are armed with a large bow.

Base Effect

P. Skill Power +10%

Max HP -30%

Additional attack effect

Fatal Break

When using attack skills, triggers 1 additional attack.

Special effects

When using attack skills, ignores the target's barrier effects and received damage limit.

★3Target Lock

Sagittarius

Lv. 76

SP: 980,000

Spellbook: Target Lock x1

Moonlight Sentinel

Lv. 76

SP: 740,000

Spellbook: Target Lock x1

Ghost Sentinel

Lv. 76

SP: 630,000

Spellbook: Target Lock x1

※A new common buff skill.

 

All AoE skills become single target attack skills.

<Base effect>

When using a bow: P. Atk. +10%

Received damage +30%

Attack range +300 (Sagittarius and Moonlight Sentinel) / +500 (Ghost Sentinel)

Skill range +300 (Sagittarius and Moonlight Sentinel) / +500 (Ghost Sentinel)

Speed +30 (Sagittarius) / +20 (Moonlight Sentinel) / +20 (Ghost Sentinel)

★3Spiral Shot

Sagittarius

Lv. 76

SP: 980,000

Spellbook: Spiral Shot x1

Moonlight Sentinel

Lv. 76

SP: 740,000

Spellbook: Spiral Shot x1

Ghost Sentinel

Lv. 76

SP: 630,000

Spellbook: Spiral Shot x1

※A new common anomaly skill, that affects the area.

 

Shoots an arrow imbued with strong wind energy.

Attacks the target with 6600 power.

Ignores 5% of the target's defense.

Critical.

Pulls nearby enemies to the target.

Applies Gust to the target.

If Fire (Flame Arrow Rain) is active

the following effect is applied:

Flame Gust (damage over time).

If Moisture (Water Arrow Rain) is active

the following effect is applied:

Water Dust (damage over time).

If Flurry (Storm Arrow Rain) is active

the following effect is applied: Storm (damage over time).

★3Flame Arrow Rain

Sagittarius

Lv. 76

SP: 980,000

Spellbook: Flame Arrow Rain x1

※New AoE skill.

 

Shoots an arrow imbued with fire power that deals damage to the target and nearby enemies.

Attacks the enemy with 12,800 power.

Applies Arrow Break to the target.

Arrow Break

Duration: 10 sec.

P. Atk. -10%

M. Atk. -10%

P. Def. -10%

M. Def. -10%

Ignores 10% of the target's defense.

Critical.

Applies Fire to the target.

If Gust (Spiral Shot) is active

the following effect is applied:

Flame Gust (damage over time).

If Ignite (Incendiary Shot) is active

the following effect is applied:

Burning Flames (damage depends on P. Atk.).

 Replaces the Arrow Rain skill.

★3Water Arrow Rain

Moonlight Sentinel

Lv. 76

SP: 740,000

Spellbook: Water Arrow Rain x1

※New AoE skill.

Shoots an arrow imbued with water power that deals damage to the target and nearby enemies.

Attacks the enemy with 12,800 power.

Applies Arrow Break to the target.

Arrow Break

Duration: 10 sec.

P. Atk. -10%

M. Atk. -10%

P. Def. -10%

M. Def. -10%

Ignores 10% of the target's defense.

Critical.

Applies Moisture to the target.

If Gust (Spiral Shot) is active

the following effect is applied:

Water Dust (damage over time).

If Icy Air (Freezing Shot) is active

the following effect is applied:

Cold Wave (damage depends on P. Atk.).

★3Storm Arrow Rain

Ghost Sentinel

Lv. 76

SP: 630,000

Spellbook: Storm Arrow Rain x1

※New AoE skill.

Shoots an arrow imbued with storm power that deals damage to the target and nearby enemies.

Attacks the enemy with 12,800 power.

Applies Arrow Break to the target.

Arrow Break

Duration: 10 sec.

P. Atk. -10%

M. Atk. -10%

P. Def. -10%

M. Def. -10%

Ignores 10% of the target's defense.

Critical.

Applies Flurry to the target.

If Gust (Spiral Shot) is active

the following effect is applied:

Storm (damage over time).

If Breeze (Wind Shot) is active

the following effect is applied:

Tearing Wind (damage depends on P. Atk.).

★2Incendiary Shot

Sagittarius

Lv. 76

SP: 980,000

Spellbook: Incendiary Shot x1

※New AoE skill.

※Replaces the Vortex Shot skill.

Shoots an arrow imbued with fire energy that deals damage to the target and nearby enemies.

Attacks the enemy with 8800 power.

Ignores 5% of the target's defense.

Critical.

Applies Ignite to the target.

If Fire (Flame Arrow Rain) is active

the following effect is applied:

Burning Flames (damage depends on P. Atk.).

If Flame Gust (Spiral Shot + Flame Arrow Rain) is active

the following effect is applied:

Explosion (damage depends on P. Atk.).

★2Freezing Shot

Moonlight Sentinel

Lv. 76

SP: 740,000

Spellbook: Freezing Shot x1

※New AoE skill.

※Replaces the Vortex Shot skill.

 

Shoots an arrow imbued with cold energy that deals damage to the target and nearby enemies.

Attacks the enemy with 8800 power.

Ignores 5% of the target's defense.

Critical.

Applies Icy Air to the target.

If Moisture (Water Arrow Rain) is active

the following effect is applied:

Cold Wave (damage depends on P. Atk.).

If Water Dust (Spiral Shot + Water Arrow Rain) is active

the following effect is applied:

Snow Storm (damage depends on P. Atk.).

★2Wind Shot

Ghost Sentinel

Lv. 76

SP: 630,000

Spellbook: Wind Shot x1

※New AoE skill.

※Replaces the Vortex Shot skill.

Shoots an arrow imbued with wind energy that deals damage to the target and nearby enemies.

Attacks the enemy with 8800 power.

Ignores 5% of the target's defense.

Critical.

Applies Breeze to the target.

If Flurry (Storm Arrow Rain) is active

the following effect is applied:

Tearing Wind (damage depends on P. Atk.).

If Storm (Spiral Shot + Storm Arrow Rain) is active

the following effect is applied:

Strong Typhoon (damage depends on P. Atk.).

★2Binding Shot

Sagittarius

Lv. 76

SP: 980,000

Spellbook: Binding Shot x1

Moonlight Sentinel

Lv. 76

SP: 740,000

Spellbook: Binding Shot x1

Ghost Sentinel

Lv. 76

SP: 630,000

Spellbook: Binding Shot x1

※New anomaly skill applied to a single target.

※Replaces the Holding Shot skill.

Shoots an arrow that binds the enemy.

Attacks the enemy with 11,000 power.

Ignores 10% of the target's defense.

Critical.

For 5 sec., inflicts Hold on the target.

★1Triple Shot

Sagittarius

Lv. 76

SP: 980,000

Spellbook: Triple Shot x1

Moonlight Sentinel

Lv. 76

SP: 740,000

Spellbook: Triple Shot x1

Ghost Sentinel

Lv. 76

SP: 630,000

Spellbook: Triple Shot x1

※New attack skill against a single target.

※Replaces the Double Shot skill.

shoots 3 arrows one by one.

Makes 3 attacks. Power 3480.

Critical.

★1Battle Senses

Sagittarius

Lv. 76

SP: 980,000

Spellbook: Battle Senses x1

※New passive skill.

 

On a critical attack and using Double Shot/ Triple Shot/ Lethal Shot:

Recovers 30 MP.

Trigger cooldown: 10 sec.

Can be enchanted, in case of success increases P. Atk./ PvE damage.

★1Elven Senses

Moonlight Sentinel

Lv. 76

SP: 980,000

Spellbook: Elven Senses x1

※New passive skill.

On a critical attack and using Double Shot/ Triple Shot/ Lethal Shot:

Recovers 30 MP.

Trigger cooldown: 10 sec.

Can be enchanted, in case of success increases P. Atk./ PvE damage.

★1Dark Elven Senses

Ghost Sentinel

Lv. 76

SP: 630,000

Spellbook: Dark Elven Senses x1

※New passive skill.

On a critical attack and using Double Shot/ Triple Shot/ Lethal Shot:

Recovers 30 MP.

Trigger cooldown: 10 sec.

Can be enchanted, in case of success increases P. Atk./ PvE damage.

Holding Shot

Sagittarius

Lv. 76

SP: 980,000

Magic Tablet x31

Moonlight Sentinel

Lv. 76

SP: 740,000

Magic Tablet x31

Ghost Sentinel

Lv. 76

SP: 630,000

Magic Tablet x31

※New anomaly skill applied to a single target.

※Is replaced by the Binding Shot skill.

Shoots an arrow that binds the enemy.

Attacks the enemy with 10,500 power.

For 5 sec., inflicts Hold on the target.

Critical.

Vortex Shot

Hawkeye

Lv. 40

SP: 11,000

Silver Ranger

Lv. 40

SP: 8500

Phantom Ranger

Lv. 40

SP: 7200

※New AoE skill.

※Is replaced by the Incendiary Shot, Freezing Shot, Wind Shot skills.

Shoots a spinning arrow at a single target.

Attack the target and nearby enemies. Power 916.

Critical.

Arrow Rain

Sagittarius

Lv. 76

SP: 980,000

Magic Tablet x31

※New AoE skill.

※Is replaced by the Flame Arrow Rain skill.

Showers enemies with arrows.

Attacks the target and nearby enemies. Power 8500.

Ignores 5% of the target's defense.

Critical.

Light Arrow Rain

Moonlight Sentinel

Lv. 76

SP: 740,000

Magic Tablet x31

※New AoE skill.

※Is replaced by the Water Arrow Rain skill.

Showers enemies with light arrows.

Attacks the target and nearby enemies. Power 8500.

Ignores 5% of the target's defense.

Critical.

Dark Arrow Rain

Ghost Sentinel

Lv. 76

SP: 630,000

Magic Tablet x31

※New AoE skill.

※Is replaced by the Storm Arrow Rain.

Showers enemies with dark arrows.

Attacks the target and nearby enemies. Power 8500.

Ignores 5% of the target's defense.

Critical.

2. Some existing skills have been changed:

— Items that were consumed when learning these skills will be refunded to the private warehouse.

GradeSkill nameClassEffect
★4Legendary Archer

Sagittarius

Moonlight Sentinel

Ghost Sentinel

— Added effect: PvE damage +5%.
★3True Aim

Sagittarius

Moonlight Sentinel

Ghost Sentinel

— Shock Atk. Rate removed.

— Hold Atk. Rate added.

★3Flame ArrowSagittarius— Replaced by Flame Arrow Rain.
★3Arrow ShowerMoonlight Sentinel— Replaced by Water Arrow Rain.
★3Piercing ArrowGhost Sentinel— Replaced by Storm Arrow Rain.
★2Dexterous Body

Sagittarius

Moonlight Sentinel

Ghost Sentinel

Trickster

— When enchanted, DEX value range is reduced: 

* enchant +2: 

65–75 → 60–70 

75–85 → 70–80

* enchant +3: 

65–75 → 55–65 

75–85 → 65–75

— Hold/ Fear Atk. Rate added.

— Removed effect: "When using the Stun Shot and Mental Panic Shot skills, there is a 50% chance that a skill that increases attack rate and power will be activated."

— "Received P. Skill Critical Rate -5%" and "received P. Skill Critical Damage -5%" effects are replaced by "received Skill Critical Rate -5%" and "received Skill Critical Damage -5%".

★2Thorn Shot

Sagittarius

Moonlight Sentinel

Ghost Sentinel

— Speed Reduction has been changed from -30% to -40.

— The skill max level: 3 → 8

★1Ultimate Evasion

Sagittarius

Moonlight Sentinel

Ghost Sentinel

— Added M. Evasion and M. Skill Evasion effects:

Lv. 1: M. Evasion +20 and M. Skill Evasion +15 

Lv. 2: M. Evasion +25 and M. Skill Evasion +20 

Lv. 3: M. Evasion +25 and M. Skill Evasion +20 

★1Pain of SagittariusSagittarius

— Replaced by Battle Senses skill at Lv. 8.

— Lv. 1-7: the skill is removed.

★1Esprit

Sagittarius

Moonlight Sentinel

Ghost Sentinel

— Replaced by Elven Senses skill at Lv. 9.

— 1-8: as before.

★1Dark SenseGhost Sentinel— Replaced by Dark Elven Senses skill.
Stun Shot

Sagittarius

Moonlight Sentinel

Ghost Sentinel

— The skill is removed.
Lethal Shot

Sagittarius

Moonlight Sentinel

Ghost Sentinel

— Removed Shield Defense Ignore. — Defense Ignore effect is changed from 5% to 10%.
Flame HawkSagittarius— Replaced by Arrow Rain skill.
Arrow RainMoonlight Sentinel— Replaced by Light Arrow Rain skill.
Ghost PiercingGhost Sentinel— Replaced by Dark Arrow Rain skill.
Hamstring Shot

Sagittarius

Moonlight Sentinel

Ghost Sentinel

— Trigger rate increased.

— Increased power: 1973 → 10,500.

— Decrease MP Consumption: 95 → 70.

— Duration decreased: 30 sec. → 10 sec.

— Speed Reduction changed from -30% to -30.

Death Sting

Sagittarius

Moonlight Sentinel

Ghost Sentinel

— Replaced by Holding Shot skill.
Burst Shot

Sagittarius

Moonlight Sentinel

— Replaced by Vortex Shot skill.
Fatal CounterGhost Sentinel— Replaced by Vortex Shot skill.
Archer's Armor Mastery

Sagittarius

Moonlight Sentinel

Ghost Sentinel

— When using light armor, P. Def. is increased. 

* Lv. 1: 137 → 150

* Lv. 13: 246 → 550

— Received P. Critical Rate effect

replaced by All received Critical Rate effect.

* Lv. 1: -25% → -10%

* Lv. 13: -35% → -18%

— Skill Power effect added: 

* Lv. 1: +1%

* Lv. 13: +6%

— Skill max level: 13 → 18.

— Added effect: Max HP:

* Lv. 11: +250

* Lv. 12: +500

* Lv. 13: +750

* Lv. 14: +1000

* Lv. 15: +1250

* Lv. 16: +1500

* Lv. 17: +1750

* Lv. 18: +2000

Spirit of Sagittarius

Sagittarius

Moonlight Sentinel

Ghost Sentinel

— Renamed to Archer Spirit.
Double Shot

Sagittarius

Moonlight Sentinel

Ghost Sentinel

— The number of attacks is increased from 1 to 2.

Duelist

1. New skills have been added:

GradeSkill nameLearning requirementsDescription (skill Lv. 1)
★4Challenger: Master

Lv. 76

SP: 480,000

Spellbook: Challenger: Master x1

※Upgraded Challenger skill.

<Skill with fixed cast time>

A sword imbued with the will to win, that grants mighty power.

P. Atk. +20%

P. Skill Power +15%

P. Skill Critical Rate +20%

P. Skill Critical Damage +20%

P. Skill Damage +10%

Shock Atk. Rate +10%

Imprisonment Atk. Rate +10%

Max HP +10%

Max HP +2500

Atk. Spd. +20%

Speed +10

Temporarily enhances the following skills:

Blade Wave → Blade Wave - Challenger

Triple Slash → Triple Slash - Master

Slashing Blades → Slashing Blades - Master

Cooldown: 1 min.

Skill Duration: 20 min.

Blade AssaultLearned automatically after the 3rd class change.

Available only while transformed into Challenger: Master.

Attacks the target with a blade imbued with the power of destruction.

If the target is too far, charges to them and attacks.

Attacks the target twice. Power 12,000.

Ignores 20% of the target's defense.

Critical.

For 10 sec., applies the following debuff to the target:

Imprisonment Resistance -20%

With a certain chance, applies the following debuff to surrounding enemies for 5 sec.:

Received AoE Skill Damage +10%

Fixed number of attacks: 1

Killing the target with Blade Assault reduces the skill's cooldown.

When the target is killed, the skill can be used consecutively for 3 sec.

(Max 2 times)

Cooldown: 1 min.

★3Slashing Blades - Master

Attacks the enemy twice with 3772 power.

Ignores Shield Defense.

Ignores 15% of the target's defense.

Critical.

PvP: attacks up to 8 targets.

PvE: attacks up to 8 targets.

Cooldown: 5 sec.

Triple Slash - Master

Attacks the enemy with 1873 power.

Ignores Shield Defense.

Ignores 15% of the target's defense.

Critical.

Range: 150

Cooldown: 1 sec.

★3Final Secret: Dual Weapons

Lv. 85

SP: 84,000,000

Spellbook: Final Secret: Dual Weapons x1

※Upgraded Final Secret skill.

P. Skill Power +10%

Damage +15%

Max HP +2000

Bow Resistance +60%

M. Damage Resistance +60%

Speed +20

Duration: 30 sec.

★2Tough Body: Dual Weapons

Lv. 83

SP: 24,000,000

Spellbook: Tough Body: Dual Weapons x1

※Upgraded Tough Body skill.

※Replaces the Dual Weapon Defense skill.

P. Def. +2000

M. Def. +2000

Debuff/ Anomaly Resistance +30%

Buff Cancel Resistance +30%

Skill Evasion +30%

Received AoE Skill Damage -10%

Cooldown: 5 min.

Duration: 30 sec.

★2Blade Rush

Lv. 76

SP: 1,130,000

Spellbook: Blade Rush x1

※Upgraded Rush skill.

<Rush skill>

Attacks the enemy with 4000 power.

Ignores Shield Defense.

Ignores 5% of the target's defense.

Critical.

Cooldown: 3 sec.

★1Ultimate Rising Attack

Lv. 76

SP: 1,130,000

Spellbook: Ultimate Rising Attack x1

※Replaces Rising Attack, Amazing Rising Attack, Blade Rage, Amazing Rising Attack Mastery skills.

<Changing skill>

Damage depends on the distance to the target.

For 5 sec., the target's P. Def. -30%

Short

Attacks the target. Power 7401.

Ignores Shield Defense.

Ignores 15% of the target's defense.

Critical.

Mid

Attacks the target. Power 6660.

Ignores Shield Defense.

Ignores 15% of the target's defense.

Critical.

Long

Attacks the target. Power 6290.

Ignores Shield Defense.

Ignores 10% of the target's defense.

Critical.

Cooldown: 3 sec.

★1Indestructible Blade

Lv. 85

SP: 84,000,000

Spellbook: Indestructible Blade x1

※Upgraded Indestructible Sound skill.

<Imprisonment skill>

Attacks the target. Power 2000.

Critical.

Applies Imprisonment for 5 sec.

Imprisoned targets cannot move, attack, teleport, use skills, recover HP/ MP/ CP.

Imprisoned targets can only be attacked by the Duelist; with a certain chance, removes Imprisonment on attack.

Cooldown: 30 sec.

Battle Heart

Lv. 78

SP: 1,130,000

※Replaces Battle Roar and Braveheart skills.

Momentarily recovers 35% of Max HP.

Momentarily recovers 1000 CP.

Max HP +35%

Cooldown: 2 min. 30 sec.

Duration: 20 min.

— Common skills are deleted when you learn the upgraded skills.

2. Some existing skills have been changed:

GradeSkill nameDescription (skill Lv. 1)
★4Challenger

— New effects added: 

* P. Skill Power +15%

* Imprisonment Atk. Rate +10%

* Atk. Spd. +20%

* Speed +10

— Description:

A sword imbued with the will to win, that grants mighty power.

P. Atk. +20%

P. Skill Power +15%

P. Skill Critical Rate +20%

P. Skill Critical Damage +20%

P. Skill Damage in PvP +10%

Shock Atk. Rate +5%

Imprisonment Atk. Rate +10%

Max HP +10%

Max HP +2500

Atk. Spd. +20%

Speed +10

Temporarily enhances the following skills:

Triple Slash → Triple Slash - Challenger

Blade Wave → Blade Wave - Challenger

Cooldown: 1 min.

Duration: 20 min.

★3Blade Wave - Challenger

Attacks twice. Power 3874.

Ignores Shield Defense.

Ignores 15% of the target's defense.

Critical.

P. Def. -30% for 10 sec.

PvP: attacks up to 9 targets.

PvE: attacks up to 9 targets.

The fewer enemies are in the skill area, the higher the skill power.

Cooldown: 30 sec.

Triple Slash - Challenger

Attacks the enemy with 1703 power.

Ignores Shield Defense.

Ignores 15% of the target's defense.

Critical.

Range: 150

Cooldown: 1 sec.

★3Slashing Blades

Attacks the enemy with 3772 power.

Ignores Shield Defense.

Ignores 15% of the target's defense.

Critical.

PvP: attacks up to 5 targets.

PvE: attacks up to 5 targets.

Cooldown: 5 sec.

★3

Blade Wave

Attacks enemies with 3874 power.

Ignores Shield Defense.

Ignores 15% of the target's defense.

Critical.

P. Def. -30% for 10 sec.

PvP: attacks up to 7 targets.

PvE: attacks up to 7 targets.

The fewer enemies are in the skill area, the higher the skill power.

★2

Blade Spirit Lv. 2

(renamed to Blade Spirit)

When using dual swords:

P. Atk. +300

Max HP +300

P. Skill Critical Rate +1%

Damage +1%

★2Blade Throw

※Max level increased: 7 → 9.

※Replaces the Power Crash skill.

<Shock Skill>

Throws a sword to the enemy at a distance.

Attacks the enemy with 6042 power.

Stuns for 3 sec.

Ignores Shield Defense.

Ignores 20% of the target's defense.

Critical.

Cooldown: 15 sec.

Triple Slash

Attacks the enemy with 1481 power.

Ignores Shield Defense.

Ignores 10% of the target's defense.

Critical.

Range: 150

Cooldown: 1 sec.

Dual Sword Mastery

※Replaces the Detect Weakness skill.

Makes you more skillful with dual swords.

When using dual swords:

P. Atk. +200

Atk. Spd. +20

PvE damage +5%

Dual Weapon Defense

P. Skill Evasion +15%

M. Skill Evasion +15%

Cooldown: 4 min.

Duration: 30 sec.

3. There are some additions and changes in Duelists' skills enchantment:

Skill nameEach enchant value effect
Blade Wave

+1: Number of targets is increased: 7 → 8.

+2: Cooldown is decreased: 30 sec. → 20 sec.

Number of targets is increased: 8 → 9.

+3: Cooldown is decreased: 20 sec. → 10 sec.

Number of targets is increased: 9 → 10.

Blade Wave - Challenger

+1: Number of targets is increased: 9 → 10.

+2: Cooldown is decreased: 30 sec. → 20 sec.

Number of targets is increased: 10 → 11.

+3: Cooldown is decreased: 20 sec. → 10 sec.

Number of targets is increased: 11 → 12.

Blade Spirit Lv. 2

(renamed to Blade Spirit)

+1: P. Atk. and Max HP +500

P. Skill Critical Rate +3%

Damage +2%

+2: P. Atk. and Max HP +800

P. Skill Critical Rate +6%

Inflicted Damage +3%

+3: P. Atk. and Max HP +1000

P. Skill Critical Rate +9

Damage +5%

 

4. The following Duelist's skills have been renamed:

Skill name before changesSkill name after changes
Sword SpiritBlade Spirit
Triple Sonic SlashTriple Slash
Indestructible SoundIndestructible Blade
Sonic MoveBlade Movement
Sonic BlasterBlade Blaster
Sonic StormBlade Storm Dance
Sonic BusterBlade Tide

5. The following skills used by Duelists have been deleted.

Skill name
Furious Sword SpiritDetect Weakness

— SP Scrolls and Magic Tablets spent on learning these skills will be refunded. 

6. Duelists' idle animation has been added.

— Duelists got a new motion: they put the blade behind their back when not in combat mode. 

7. Light Armor Mastery, Heavy Armor Mastery, Lionheart and War Cry skill tooltips now have better formatting.

8. Lionheart and War Cry skill icons have been improved. 

Titan

1. Increased the Titanic Break skill range: 70 → 200.

2. Increased range and number of attacks of the enchanted Demolition Formula skill.

Enchant valueChanges
+2

— Number of attacks:

1 time → 2 times

+3

— Number of attacks:

1 time → 2 times + 1 time with a certain chance

— Range:

40 → 200

3. Increased number of hits of the Giant's Ring skill that is triggered with a certain chance after using the Titanic Sweep skill: 2 times → 3 times.
 

Rogues

1. Some existing skills have been changed:

Skill nameClassEffect
Rogue's Armor Mastery

Adventurer

Wind Rider

Ghost Hunter

— When using light armor, P. Def. is increased.

* Lv. 1: 20 → 150

* Lv. 12: 130 → 520

— Skill Power effect added:

* Lv. 1: +1%

* Lv. 12: +5%

— Skill max level: 12 → 18.

Other Skill Changes

1. From now on Constraint skill used by Assassin affects the following skills as well: Flame Arrow Rain, Water Arrow Rain, Storm Arrow Rain, Flame Piercing, Water Piercing, Storm Piercing.

2. Legendary Archer: Master, Sniping Focus, Moonlight Hurricane, Fatal Bow, Challenger: Master, Blade Assault have been added to the list of effects that can be removed by Dark Disruption skill used by Shillien Saint with a certain chance.

3. Shillien Saint's skills Shillien's Stigma and Shillien's Mass Stigma now have Melee Weapon Resistance stat instead of All Weapon Resistance.

4. Now some AoE skills can activate triggered skills.

5. Names of skills triggered by using Armor of Protection have been changed.

ItemBeforeNow
Gaiters of ProtectionDamage LimitDefense: Damage Limit
Leather Leggings of ProtectionCritical Damage DefenseDefense: Critical Damage
Stockings of ProtectionDefense ShieldDefense: Barrier
Shield of ProtectionDefense ModeDefense: Wellbeing
Sigil of ProtectionDefense CurseDefense: Curse
Helmet of ProtectionCritical Rate DefenseDefense: Critical Rate
Gauntlets of ProtectionPower DefenseDefense: Power
Boots of ProtectionDebuff DefenseDefense: Debuffs

6. Some class skills, that have their own HP and can be triggered several times to protect the character, are now united by the term Barrier.

Skill nameClass
Phoenix ShieldPhoenix Knight
ShelterEva's Templar
Ogre NatureGrand Khavatari
Pa'agrio's BarrierDominator
Shield of UnityDoomcryer
Protective ShieldHierophant

7. Some special triggered item skills, that have their own HP and can be triggered several times to protect the character, are now united by the term Barrier.

Skill nameItems
Arcane BarrierTriggered skill available after circlet augmenting
Dragon's ProtectionBlessed Dragon Belt triggered skill
Beryl - BarrierBeryl triggered skill
Flame ShieldFlaming Tunic triggered skill
Defense: BarrierStockings of Protection triggered skill

8. When using the Mortal Piercing skill, Ghost Hunter can cancel the target's received damage limit effect with a 30% chance.

9. Blessed bow property "Arrows do not consume MP" has been replaced by the "P. Skill MP Consumption -1%".

10. Added description of the effects that can ignore skills that deal fixed damage.

— Skills with fixed damage ignore enemy's barriers and CP.

— Skills with fixed damage triggered by using Weapon of Immortality and Death Knight's Flame Sword ignore barriers, CP and enemy's received damage limit.

11. Fixed a bug that made the target invincible to some Duelist's skills, if that target was affected by Imprisonment applied by Indestructible Blade.

12. Information about the inability to do anything when Imprisonment effect is active has been added to the Indestructible Seal skill tooltip.

13. Duelist's Challenger skill level is no longer displayed.

14. Fixed a bug that caused Deadly Pull Lv. 1 skill effect used by Death Knight class to be different from the one stated in the tooltip.

Items

Wild Wind Helmet

1. There is a new armor called Wild Wind Helmet (A-grade).

— Wild Wind Helmet effects of every enchant value are listed below:

Enchant ValueBase StatEnchant Effect
0P. Def. 110<Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 1%
Duration: 3 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +3000
M. Def. +3000
1P. Def. 114<Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +0.5%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 1%
Duration: 3 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +3300
M. Def. +3300
2P. Def. 118<Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +1%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 1%
Duration: 3 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +3600
M. Def. +3600
3P. Def. 122<Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +1.5%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 1%
Duration: 3 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +3900
M. Def. +3900
4P. Def. 131<Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +2%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 1%
Duration: 3 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +4200
M. Def. +4200
5P. Def. 140<Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +3%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 3%
Duration: 3 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +5000
M. Def. +5000
6P. Def. 149<Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +4.5%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 6%
Duration: 3 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +6000
M. Def. +6000
7P. Def. 158<Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +6%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 7%
Duration: 4 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +7000
M. Def. +7000
8P. Def. 167<Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +7.5%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 8%
Duration: 5 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +8000
M. Def. +8000
9P. Def. 176<Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +9%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 9%
Duration: 5 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +9000
M. Def. +9000
10P. Def. 185<Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +12%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 10%
Duration: 5 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +10,000
M. Def. +10,000

— If Wild Wind Helmet is equipped, Tempest Protection effect is applied with a certain chance when receiving damage.

— Wild Wind Helmet will be available during future time-limited offers.

 

Ferion's Necklace

1. Added a new rare accessory called Ferion's Necklace.

— Ferion's Necklace can be enchanted up to +6. The following effects depend on the enchant value of the Necklace.

Enchant valueM. Def.Effect
0107

Max MP +30

P. Atk. +300

M. Atk. +300

P. Def. +500

M. Def. +500

Skill Cooldown -5%

1108

Max MP +36

P. Atk. +600

M. Atk. +600

P. Def. +1000

M. Def. +1000

Skill Cooldown -6%

2109

Max MP +50

P. Atk. +900

M. Atk. +900

P. Def. +1500

M. Def. +1500

Skill Power +5%

Skill Cooldown -8%

3110

Max MP +65

P. Atk. +1200

M. Atk. +1200

P. Def. +2000

M. Def. +2000

Skill Power +10%

Skill Cooldown -10%

Imprisonment Atk. Rate +5%

Imprisonment +5%

4113

Max MP +90

Max HP +1000

P. Atk. +1500

M. Atk. +1500

P. Def. +3000

M. Def. +3000

Skill Power +15%

Skill Cooldown -12%

Imprisonment Atk. Rate +10%

Shock Atk. Rate +10%

Imprisonment Resistance +10%

5116

Max MP +120

Max HP +3000

P. Atk. +2000

M. Atk. +2000

P. Def. +4000

M. Def. +4000

Skill Power +20%

Skill Cooldown -15%

Imprisonment Atk. Rate +15%

Shock Atk. Rate +15%

Imprisonment Resistance +15%

<Ferion's Power Lv. 1>

6119

Max MP +150

Max HP +5000

P. Atk. +3000

M. Atk. +3000

P. Def. +5000

M. Def. +5000

Skill Power +25%

Skill Cooldown -18%

Imprisonment Atk. Rate +20%

Shock Atk. Rate +20%

Imprisonment Resistance +20%

<Ferion's Power Lv. 2>

— Ferion's Power skill is added starting from +5.

Enchant valueEffect
5

<Ferion's Power Lv. 1>

For 3 sec., suppresses the target on attack.

Atk. Spd. is 300.

Casting Spd. is 300.

Speed is 100.

(Trigger rate: 2% / Trigger cooldown: 60 sec.)

6

<Ferion's Power Lv. 2>

For 3 sec., suppresses the target on attack.

Atk. Spd. is 300.

Casting Spd. is 300.

Speed is 100.

(Trigger rate: 5% / Trigger cooldown: 60 sec.)

— Ferion's Necklace will be available during time-limited offers in the future.

Boss Dolls

1. Added new Andreas van Halter Doll Lv. 1–6.

— Andreas van Halter Doll can be upgraded through compounding with the same doll of the same level.

— In case of failure, the current level of Andreas van Halter Doll remains the same.

— If you have an Andreas van Halter Doll Lv. 1–6 in your inventory, the following effects are applied.

Doll​Effect
Andreas van Halter Doll Lv. 1

<Andreas van Halter Doll's Sorcery Lv. 1>

P. Atk. +1000

M. Atk. +1000

Received Skill Critical Rate -3%

Andreas van Halter Doll Lv. 2

<Andreas van Halter Doll's Sorcery Lv. 2>

P. Atk. +1500

M. Atk. +1500

Received Skill Critical Rate -5%

Received Skill Critical Damage -5%

Andreas van Halter Doll Lv. 3

<Andreas van Halter Doll's Sorcery Lv. 3>

P. Atk. +2000

M. Atk. +2000

Received Skill Critical Rate -7%

Received Skill Critical Damage -7%

Received AoE Skill Damage -1%

Andreas van Halter Doll Lv. 4

<Andreas van Halter Doll's Sorcery Lv. 4>

P. Atk. +2500

M. Atk. +2500

Received Skill Critical Rate -9%

Received Skill Critical Damage -9%

Received AoE Skill Damage -2%

Received AoE Skill Damage -300

Andreas van Halter Doll Lv. 5

<Andreas van Halter Doll's Sorcery Lv. 5>

P. Atk. +3000

M. Atk. +3000

Received Skill Critical Rate -10%

Received Skill Critical Damage -10%

Received AoE Skill Damage -3%

Received AoE Skill Damage -800

Andreas van Halter Doll Lv. 6

<Andreas van Halter Doll's Sorcery Lv. 6>

P. Atk. +5000

M. Atk. +5000

Received Skill Critical Rate -15%

Received Skill Critical Damage -15%

Received AoE Skill Damage -5%

Received AoE Skill Damage -1000

PvP damage +2%

Acquired XP/ SP +5%

2. Raised the max level of boss dolls from Lv.5 to Lv. 6.

— Doll Lv. 6 can be obtained through compounding of two dolls Lv. 5.

Compounding materials 1Compounding materials 2FeeIn case of successIn case of failure
SealedSealed1000 adenaSealedSealed
SealedUnsealed1000 adenaSealedUnsealed
UnsealedUnsealed1000 adenaUnsealedUnsealed

3. The effects of the new dolls are described below.

Doll​Effect
Queen Ant Doll Lv. 6

<Queen Ant Doll's Sorcery Lv. 6>

P. Atk. +20%

P. Critical Damage +20%

P. Skill Critical Damage +20%

Max HP +20%

Baium Doll Lv. 6

<Baium Doll's Sorcery Lv. 6>

Skill Cooldown -5%

P. Def. +25%

M. Def. +25%

Silence Resistance +45%

Fear Resistance +45%

Paralysis Resistance +30%

Knockback Resistance +30%

Pull Resistance +30%

Shock Resistance +20%

Suppression Resistance +10%

Imprisonment Resistance +10%

Acquired XP/ SP +5%

Orfen Doll Lv. 6

<Orfen Doll's Sorcery Lv. 6>

M. Atk. +25%

M. Skill Critical Damage +25%

Max MP +25%

Melee Weapon Resistance +5%

Zaken Doll Lv. 6

<Zaken Doll's Sorcery Lv. 6>

Skill Critical Rate +100

Skill Critical Damage +350

HP Recovery Potions' Effect +200

Acquired XP/ SP +5%

Absorbs 3% of inflicted damage as HP (with a certain chance).

Core Doll Lv. 6

<Core Doll's Sorcery Lv. 6>

Received Skill Critical Damage -25%

Received Skill Critical Rate -20%

Shock Resistance +35%

Sleep Resistance +35%

Knockback Resistance +25%

Paralysis Resistance +25%

Frintezza Doll Lv. 6

<Frintezza Doll's Sorcery Lv. 6>

STR+4

INT+4

DEX+4

WIT+4

CON+4

MEN+4

Skill Power +10%

Atk. Spd. +130

Casting Spd. +130

Speed +6

Acquired XP/ SP +5%

Antharas Doll Lv. 6

<Antharas Doll's Sorcery Lv. 6>

CON +6

MEN +6

Received damage -25%

Knockback Resistance +30%

Shock Resistance +30%

Pull Resistance +30%

Imprisonment Resistance +30%

Soulshot Damage Resistance +20%

Spiritshot Damage Resistance +20%

Received PvP damage +2%

Acquired XP/ SP +5%

Behemoth Doll Lv. 6

<Behemoth Doll's Sorcery Lv. 6>

Damage decrease ignore +700

Skill Critical Damage +25%

Hold Resistance +30%

Received PvP damage -2%

Acquired XP/ SP +5%

Glakias Doll Lv. 6

<Glakias Doll's Sorcery Lv. 6>

All Weapon P. Atk. +50

All Weapon M. Atk. +50

Soulshot damage +20%

Spiritshot Damage +20%

PvP damage +2%

Acquired XP/ SP +5%

Recovers 500 MP on basic attacks and attack skills.

(Trigger rate: 30% / Trigger cooldown: 30 sec.)

Andreas van Halter Doll Lv. 6

<Andreas van Halter Doll's Sorcery Lv. 6>

P. Atk. +5000

M. Atk. +5000

Received Skill Critical Rate -15%

Received Skill Critical Damage -15%

Received AoE Skill Damage -5%

Received AoE Skill Damage -1000

PvP damage +2%

Acquired XP/ SP +5%

4. Behemoth Doll's effects have been changed:

— Lv. 4: Hold Resistance +20% → +22%

— Lv. 5: Hold Resistance +20% → +25%

5. Added sealed Boss Dolls Lv. 2–4.

— Sealed doll can be upgraded through compounding.

— Doll compounding rules have been changed as follows.

BracketsSlot 1Slot 2Success
 LevelExchangeLevelExchangeLevelExchange
Lv. 1 → Lv. 2Doll Lv. 1Not AvailableDoll Lv. 1Not AvailableDoll Lv. 2Not Available
Lv. 2 → Lv. 3Doll Lv. 2AvailableDoll Lv. 2AvailableDoll Lv. 3Available
Doll Lv. 2Not AvailableDoll Lv. 2AvailableDoll Lv. 3Not Available
Doll Lv. 2Not AvailableDoll Lv. 2Not AvailableDoll Lv. 3Not Available
Lv. 3 → Lv. 4Doll Lv. 3AvailableDoll Lv. 3AvailableDoll Lv. 4Available
Doll Lv. 3Not AvailableDoll Lv. 3AvailableDoll Lv. 4Not Available
Doll Lv. 3Not AvailableDoll Lv. 3Not AvailableDoll Lv. 4Not Available
Lv. 4 → Lv. 5Doll Lv. 4AvailableDoll Lv. 4AvailableDoll Lv. 5Available
Doll Lv. 4Not AvailableDoll Lv. 4AvailableDoll Lv. 5Not Available
Doll Lv. 4Not AvailableDoll Lv. 4Not AvailableDoll Lv. 5Not Available

— Sealed dolls can be added to the following collections.

Collection nameMain itemReplacement item
Doll IIOrfen Doll Lv. 2Orfen Doll Lv. 2 [Sealed]
Core Doll Lv. 2Core Doll Lv. 2 [Sealed]
Queen Ant Doll Lv. 2Queen Ant Doll Lv. 2 [Sealed]

Soul Crystals

1. New soul crystals have been added: Aden's Transcendent Soul Crystal - Weapon and Aden's Transcendent Soul Crystal - Armor.

— They can be obtained through compounding of Transcendent Upgrade Stone with Aden's Soul Crystal Lv. 20 - Weapon and Aden's Soul Crystal Lv. 20 - Armor.

— You can increase the level of the Transcendent Soul Crystal by compounding it.

※ In case of failure all the materials used in compounding disappear.

Compounding materials 1Compounding materials 2Fee in adenaSuccess
Aden's Soul Crystal Lv. 20 - WeaponTranscendent Upgrade Stone100000Aden's Transcendent Soul Crystal Lv. 1 - Weapon
Aden's Transcendent Soul Crystal Lv. 1 - WeaponTranscendent Upgrade Stone100000Aden's Transcendent Soul Crystal Lv. 2 - Weapon
Aden's Transcendent Soul Crystal Lv. 2 - WeaponTranscendent Upgrade Stone100000Aden's Transcendent Soul Crystal Lv. 3 - Weapon
Aden's Transcendent Soul Crystal Lv. 3 - WeaponTranscendent Upgrade Stone100000Aden's Transcendent Soul Crystal Lv. 4 - Weapon
Aden's Transcendent Soul Crystal Lv. 4 - WeaponTranscendent Upgrade Stone100000Aden's Transcendent Soul Crystal Lv. 5 - Weapon
Aden's Soul Crystal Lv. 20 - ArmorTranscendent Upgrade Stone100000Aden's Transcendent Soul Crystal Lv. 1 - Armor
Aden's Transcendent Soul Crystal Lv. 1 - ArmorTranscendent Upgrade Stone100000Aden's Transcendent Soul Crystal Lv. 2 - Armor
Aden's Transcendent Soul Crystal Lv. 2 - ArmorTranscendent Upgrade Stone100000Aden's Transcendent Soul Crystal Lv. 3 - Armor
Aden's Transcendent Soul Crystal Lv. 3 - ArmorTranscendent Upgrade Stone100000Aden's Transcendent Soul Crystal Lv. 4 - Armor
Aden's Transcendent Soul Crystal Lv. 4 - ArmorTranscendent Upgrade Stone100000Aden's Transcendent Soul Crystal Lv. 5 - Armor

- The new soul crystals have the following properties.

Aden's Transcendent Soul Crystal - Weapon

Soul Crystal propertyLv. 1Lv. 2Lv. 3Lv. 4
Health BoostMax HP +33%Max HP +33%Max HP +33%Max HP +33%
Max HP +1000Max HP +2000Max HP +3000Max HP +4000
 HP Recovery Potions' Effect +100HP Recovery Potions' Effect +200HP Recovery Potions' Effect +300
Physical AttackP. Atk. +2000P. Atk. +3000P. Atk. +4000P. Atk. +5000
Magic AttackM. Atk. +2000M. Atk. +3000M. Atk. +4000M. Atk. +5000
Movement SpeedSpeed +15Speed +15Speed +15Speed +15
 Skill Cooldown -1%Skill Cooldown -2%Skill Cooldown -3%

P. Skill

Critical Rate

P. Skill Critical Rate +12%P. Skill Critical Rate +12%P. Skill Critical Rate +13%P. Skill Critical Rate +14%
 Soulshot damage +2%Soulshot damage +3%Soulshot damage +4%

M. Skill

Critical Rate

M. Skill Critical Rate +22%M. Skill Critical Rate +22%M. Skill Critical Rate +23%M. Skill Critical Rate +24%
 Spiritshot damage +2%Spiritshot damage +3%Spiritshot damage +4%

P. Skill

Critical Damage

P. Skill Critical Damage +5%P. Skill Critical Damage +5.5%P. Skill Critical Damage +6%P. Skill Critical Damage +6.5%

M. Skill

Critical Damage

M. Skill Critical Damage +5%M. Skill Critical Damage +5.5%M. Skill Critical Damage +6%M. Skill Critical Damage +6.5%
Shock AttackApplies Shock with a certain chanceApplies Shock with a certain chanceApplies Shock with a certain chanceApplies Shock with a certain chance
Shock Atk. Rate +20%Shock Atk. Rate +25%Shock Atk. Rate +30%Shock Atk. Rate +35%
Hold AttackWith a certain chance, inflicts Hold on the targetWith a certain chance, inflicts Hold on the targetWith a certain chance, inflicts Hold on the targetWith a certain chance, inflicts Hold on the target
Hold Atk. Rate +20%Hold Atk. Rate +25%Hold Atk. Rate +30%Hold Atk. Rate +35%
Knockback AttackKnocks back with a certain chanceKnocks back with a certain chanceKnocks back with a certain chanceKnocks back with a certain chance
Knockback Atk. Rate +20%Knockback Atk. Rate +25%Knockback Atk. Rate +30%Knockback Atk. Rate +35%

Aden's Transcendent Soul Crystal - Armor

Soul Crystal propertyLv. 1Lv. 2Lv. 3Lv. 4
Shock DefenseP./ M. Def. +600P./ M. Def. +800P./ M. Def. +1000P./ M. Def. +1200
Shock Resistance +2%Shock Resistance +3%Shock Resistance +4%Shock Resistance +5%
 Damage decrease -50Damage decrease -100Damage decrease -150
Hold DefenseP./ M. Def. +600P./ M. Def. +800P./ M. Def. +1000P./ M. Def. +1200
Hold Resistance +2%Hold Resistance +3%Hold Resistance +4%Hold Resistance +5%
 Damage decrease -50Damage decrease -100Damage decrease -150
Knockback DefenseP./ M. Def. +600P./ M. Def. +800P./ M. Def. +1000P./ M. Def. +1200
Knockback Resistance +2%Knockback Resistance +3%Knockback Resistance +4%Knockback Resistance +5%
 Damage decrease -50Damage decrease -100Damage decrease -150

— The fees for the insertion, reinsertion and extraction of the new Soul Crystals are listed below.

Soul CrystalLevelItem usedQuantityItem used
   1st slot insertion

2nd slot insertion

and reinsertion

 
Aden's Transcendent Soul Crystal1A-grade Gemstone50100A-grade Gemstone
2100200
3150300
4200400
5300600

Transformation

1. You can transform +0 rare accessories into other items through the Game Assistant.

Item to transformIn case of successIn case of failureTransformation fee
Queen Ant's Ring [Sealed]Scroll: Enchant Rare Accessories [Sealed] x1Scroll of Blessing: Armor [Sealed] x12,500,000
Orfen's Earring [Sealed]Scroll: Enchant Rare Accessories [Sealed] x1Scroll of Blessing: Armor [Sealed] x12,500,000
Ring of Core [Sealed]Scroll: Enchant Rare Accessories [Sealed] x1Scroll of Blessing: Armor [Sealed] x11,000,000
Baium's Ring [Sealed]Scroll: Enchant Rare Accessories [Sealed] x1Scroll of Blessing: Armor [Sealed] x13,750,000
Zaken's Earring [Sealed]Scroll: Enchant Rare Accessories [Sealed] x1Scroll of Blessing: Armor [Sealed] x13,750,000
Antharas' Earring [Sealed]Scroll: Enchant Rare Accessories [Sealed] x1Scroll of Blessing: Armor [Sealed] x15,000,000
Frintezza's Necklace [Sealed]Scroll: Enchant Rare Accessories [Sealed] x1Scroll of Blessing: Armor [Sealed] x15,000,000
Beleth' Ring [Sealed]Scroll: Enchant Rare Accessories [Sealed] x1Scroll of Blessing: Armor [Sealed] x13,750,000
Aztacan's Earring [Sealed]Scroll: Enchant Rare Accessories [Sealed] x1Scroll of Blessing: Armor [Sealed] x11,000,000
Ferion's NecklaceImproved Scroll: Enchant Rare Accessories x1Scroll: Enchant Rare Accessories x110,000,000
Ferion's Necklace [Sealed]Scroll: Enchant Rare Accessories [Sealed] x1Scroll of Blessing: Armor [Sealed] x15,000,000

Other Item Changes

1. Cooldown of the Core's Blessing skill, available when equipped with the Ring of Core enchanted to +2 or higher, decreased from 2 to 1 min.

2. The total number of Soulshots and Blessed Spiritshots used by the Frost Lord's Weapon and Aztacan's Oracle Scepter has been reduced.

3. Changed the Absolute Zero skill effect triggered by Frost Lord's Dual Swords.

Effect (before)Effect (now)

Hits once when triggered, 

when hold effect is over, deals one additional blow.

Hits twice when triggered, 

when hold effect is over, deals two additional blows.

 

4. The information about two same items' effects not being stacked has been made more clear in the tooltips.

Items
EarringRingJewel
TalismanAgathionDoll

5. Improved the description of Duelist's Spellbooks.

Item
Spellbook: Blade Spirit Lv. 2
Spellbook: Blade Spirit Lv. 2
Spellbook: Blade Wave
Spellbook: Blade Wave [Sealed]
Spellbook: Slashing Blades
Spellbook: Slashing Blades [Sealed]
Spellbook: Challenger
Spellbook: Challenger [Sealed]

6. Einhasad's Pendants Lv. 5 compounding has been added.

Material 1Material 2SuccessFailureFee
Einhasad's Pendant Lv. 5 [Sealed] x1Einhasad's Pendant Lv. 5 [Sealed] x1Gran Kain's Pendant [Sealed] x1Einhasad's Pendant Lv. 5 [Sealed] x1250 million adena

7. From now on when you equip a weapon with appearance changed, (e.g., by using an Appearance Stone: Emerald Weapon), the effect corresponding to that weapon type is displayed near the character's right hand.

— When you equip Frost Lord's Weapon with changed appearance, blue glowing effect will be displayed near the character's right hand.

— When you equip Boss Weapon with changed appearance, red glowing effect will be displayed near the character's right hand.

— If the appearance of the equipped weapon has not been changed, the effect is not displayed.

 

Hunting Zones

Seven Signs Dungeons

1. Three types of Seven Signs dungeons are available daily for 30 min, starting at 21:00.

Seven Signs dungeons
Patriot's NecropolisCatacomb of Forbidden PathCatacomb of Witches

Lv. 80 monster list (same for two zones)

– Hell Keeper Medusa

– Purgatory Serpent

– Purgatory Gargoyle

– Purgatory Conjurer

– Nephilim Guard

– Nephilim Swordsman

– Sepulcher Archon

– Sepulcher Inquisitor

– Mausoleum Inquisitor

Lv. 85 monster list

– Lilim Assassin

– Lilim Soldier

– Nephilim Praetorian

– Nephilim Archbishop

– Graveyard Sage

– Graveyard Guardian

– Graveyard Royal Guard

– Netherworld Guardian

– Netherworld Sage

— You can get to the catacombs and necropolises using the Teleportation menu → Special content section.

— You can get common/ attribute XP and SP as well as some adena for killing monsters there. Other loot cannot be obtained.

— 5 minutes before the hunting begins, at 20:55 a screen message appears inviting you to the Seven Signs dungeons and informing that hunting there is about to start.

— You will be teleported to the entrance to the catacombs and necropolises, where you will need to go down (dive into the water) and find Gatekeeper Ziggurat. 

— You can enter the catacombs and necropolises only between 21:00 and 21:30.

— Monsters appear at 21:00 sharp and disappear at 21:30. The catacombs and necropolises are empty the rest of the time.

Fairy-invaded Lands

1. Added a new hunting zone called Fairy-invaded Lands.

— You can get to the Fairy-invaded Lands through Gludin section in the Teleportation menu.

— Talk to NPC Triadin in the teleport zone to learn more about the hunting zone or teleport there.

— The following monsters appear in the Fairy-invaded Lands hunting zone.

TypeCommon monstersStrong field monsters
Lower partFairy RogueGuardian of the Invaded Lands Lycaria
Fairy Mystic​Lycaria's Familiar Spirit
Fairy Impaler
Fairy Shaman
Fairy Archons titled Lycaria's Kin
Upper partElder Fairy RogueGuardian of the Invaded Lands Lyansus
Elder Fairy MysticLyansus' Familiar Spirit
Elder Fairy Impaler
Elder Fairy Shaman
Lyansus' Kin Elder Archon

— When Archon's health drops to a certain level, 2 monsters appear.

— You can get the following items for killing monsters in the hunting zone.

Available items (general)
Sealed Boots of NightmareSealed Gauntlets of NightmareSealed Shield of NightmareSealed Helm of Nightmare
Sealed Robe of NightmareSealed Leather Armor of NightmareSealed Armor of NightmareBlessed Augmenting Stone: Weapon
Blessed Augmenting Stone: ArmorBlessed Augmenting Stone: AccessoryBlessed Augmenting Stone: Special Equipment 
Available items (upper/ lower part)
Lower partShyeed's BowSword of Ipos
Upper partZephyrusCabrio's Hand

— Strong fairy monsters respawn in the zone three times a day at random time.

LocationMonsters
Lower partGuardian of the Invaded Lands Lycaria
Upper partGuardian of the Invaded Lands Lyansus

— When you kill the strong monster Lycaria, you can obtain the following items.

Available items
Enchant Kit: Talisman of Aden [Sealed] x1Augmenting Stone: Weapon x1Augmenting Stone: Armor x1
Augmenting Stone: Accessory x1Augmenting Stone: Special Equipment x1 

— When you kill the strong monster Lyansus, you can obtain the following items.

Available items
Enchant Kit: Talisman of Aden [Sealed] x1Package: Armor Diagram x1Augmenting Stone: Weapon x1Augmenting Stone: Armor x1
Augmenting Stone: Accessory x1Augmenting Stone: Special Equipment x1Blessed Augmenting Stone: Weapon x1Blessed Augmenting Stone: Armor x1
Blessed Augmenting Stone: Accessory x1Blessed Augmenting Stone: Special Equipment x1  

Clan Arena

1. Max level of Clan Arena, which is an instance zone available for clan command channels, has been increased up to Lv. 35 (used to be Lv. 25).

— Supplies you can get for completing a clan raid at each level are listed below.

LevelChests
1-5Battle Box Lv. 1 x1
6-10Battle Box Lv. 2 x1
11-15Battle Box Lv. 3 x1 
16-20Battle Box Lv. 4 x1
21-25Battle Box Lv. 4 x2
26-30Battle Box Lv. 4 x2
31-35Battle Box Lv. 4 x2

— All clan members get Clan's Exuberance Lv. 6-7 passive skill after completing clan raid of Lv. 30 and 35.

Clan raid levelLearnt skillEffect
30Clan's Exuberance Lv. 6

HP/ MP/ CP Recovery Rate +35%

Acquired XP/ SP +33%

Acquired attribute XP +25%

Sayha's Grace Consumption -20%

Stun/ Fear/ Paralysis Atk. Rate +5%

35Clan's Exuberance Lv. 7

HP/ MP/ CP Recovery Rate +40%

Acquired XP/SP +36%

Acquired attribute XP +30%

Sayha's Grace Consumption -20%

Stun/ Fear/ Paralysis Atk. Rate +5%

Acquired adena +1%

2. Clan Arena stay time has been changed from 30 to 20 min. Time limit extension is no longer available.

3. Exit option added to Arena Machine. Exit becomes possible when raid time is out. It is available to those who are not involved in combat.

Raid Bosses

1. New Spellbooks have been added to the list of the raid boss rewards.

— Spellbook: Indestructible Blade

— Spellbook: Ultimate Rising Attack

Boss names
VarbasionVarmoniOverlord Muscel
Bathus ElbogenDaumen KshanaEvil Spirit Tempest
Fiend GoblierFiend CherkiaFiend Harthemon
Demon SarbothDemon BedukelBloody Witch Rumilla
Tiger King KaruIron Giant TotemKing Tarlk
Tiger King KataFlame SalamanderFire Dre Vanul
Hostile Ghost RamdalDeath Lord HallateKiege
Immortal Savior MardilRankuKorim
Queen of Darkness

— Spellbook: Blade Rush

— Spellbook: Tough Body: Dual Weapons

Boss names
Shillien's Priestess HisilromePalibati Queen ThemisMonster Minotaur
Monster BullerothKuroboros' High PriestHero Tamash
Evil Orc TabrisEvil Orc DephracorQueen Ant Drone Priest
Angel Priest of BaiumPriest of Core DecarOrfen's Priest Lord Ipos
KatubaBlazing DragonKernon
RafaelLonghorn Golkonda

— Spellbook: Final Secret: Dual Weapons

Boss names
Palibati Queen ThemisMonster BullerothKuroboros' High Priest
Evil Orc DephracorKatubaBlazing Dragon
Bloody Priest MalishaWrath Fire Shuriel

— Spellbook: Challenger: Master

Boss name
Immortal Earth Dragon AntharasFurious KelbimBloody Seeress Andreas van Halter

2. Removed some bosses for solo hunting.

Bosses for solo hunting
GrousseBarionCursed Bifrons
NakondasBlack LilyCursed Shadir
DrakSeluCursed Scavenger
RahhaCyrionCursed Kele
RenoaGaze of AbyssBeacon of Blue Sky
ReberAtisCarcs
RepiroAncient Weird DrakeTiphon
MagikusOurickRoaring Skylancer
Meanas AnorPaniel the Unicorn

3. Andreas van Halter Doll Lv. 3 has been added to the rewards you get for killing Andreas van Halter in the Pagan Temple.

4. Rewards for defeating bosses now contain Package: Boss Doll Lv. 3 (Sealed) instead of Boss Doll Lv. 2.

— Package: Boss Doll Lv. 3 (Sealed) can be sold (but not through the World Trade).

— The Doll you get from Package: Boss Doll Lv. 3 (Sealed) will be sealed; it cannot be exchanged.

Other Hunting Zone Changes

1. Package: Armor Diagram has been added to the rewards obtained for killing monsters at Morgos' Military Base and in the Xilenos Fortress.

3. High level monsters have been added to Dragon Valley (east), Northern Plains of the Lizardmen and Sel Mahum Base hunting zones.

Hunting zonesRecommended level
Dragon Valley (east)82
Melat Lizardmen Lands87
Tayga Camp88

— These hunting zones have been added to the Teleportation menu. 

— Missions in the Northern Plains of the Lizardmen and Southern Sel Mahum Base can be completed as before. While completing missions, the Teleportation fee is the same as the fee for teleporting to the hunting zones.

Nearest townHunting zonesFee (adena)
GiranDragon Valley (east)18,000
OrenMelat Lizardmen Lands24,000
GludinTayga Camp24,000

— The following high level monsters have been added.

Hunting zonesTitleMonstersLevel
Dragon Valley (east)Katuba's SoldierElite Dragon Commander83
Elite Dragon Soldier83
Melat Lizardmen LandsKuroboros' WarriorMighty Melat Lizardman Warrior86
Kuroboros' PriestMelat Lizardman Prophet86
Melat Lizardman Worshiper86
Tayga CampCamp PatrolmanTayga Elite Spy Commander88
White Saber-toothed Tiger88
Dark Saber-toothed Tiger88

3. Increased the amount of adena received from monsters in the Gorde Canyon. Dye Booster has been added to the list of rewards.

4. Improved the stats of Dragon monsters that appear in the Dragon Valley (east) hunting zones on weekends. Rewards for killing monsters have also changed.

Special Zones

Training Zone

1. Bee Hive has been added to the Training Zone.

— There are two areas of different difficulty at the Bee Hive: Bee Hive and Bee Hive's Inner Area.

LocationDifficulty
Bee HiveLv. 77-79
Bee Hive's Inner AreaLv. 81-85

— Bosses of different difficulty that inhabit the area and the rewards for killing them are listed below.

DifficultyBoss nameAvailable items
Bee HiveBee Hive's Keeper Royal Bee

– Pet's Green Lantern [Sealed]

– Scroll: Boost Pet's Attack [Sealed]

– Scroll: Boost Pet's Defense [Sealed]

– Pet's XP Growth Scroll [Sealed]

– Pet's Pendant Lv. 1 [Sealed]

Bee Hive's Inner AreaBee Hive's Manager Pierre

– Pet's Green Lantern [Sealed]

– Scroll: Boost Pet's Attack [Sealed]

– Scroll: Boost Pet's Defense [Sealed]

– Pet's XP Growth Scroll [Sealed]

– Pet's Pendant Lv. 1 [Sealed]

– Pet Earring

– Pet Ring

Other Special Zone Changes

1. Increased the drop rate of some loot in the Training Zone.

Hunting ZonesBossLoot before changesLoot after changes
Orc Barracks (Interior)Furious Tukhak

Aden's Soul Crystal - Weapon Lv. 5

Aden's Soul Crystal - Armor Lv. 5

Aden's Soul Crystal - Weapon Lv. 6

Aden's Soul Crystal - Armor Lv. 6

Giant's Cave, 2nd areaBykant
Giant's Cave, 3rd areaHacepsuteDrop rate increased
World Tower of Insolence, floors 5-9Ryun

Aden's Soul Crystal - Weapon Lv. 1

Aden's Soul Crystal - Armor Lv. 1

World Tower of Insolence, floors 10-12Chel

2. Soul Crystals have been added to the list of rewards obtained for killing monsters in instance zones.

BossItems acquired
IffAden's Soul Crystal Lv. 10 - Weapon
Aden's Soul Crystal Lv. 10 - Armor
Hardin's Soul Crystal Lv. 10
Scarlet van HalishaAden's Soul Crystal Lv. 15 - Weapon
Aden's Soul Crystal Lv. 15 - Armor
Hardin's Soul Crystal Lv. 15
King IgnisAden's Soul Crystal Lv. 15 - Weapon
Aden's Soul Crystal Lv. 15 - Armor
Hardin's Soul Crystal Lv. 15
Queen NebulaAden's Soul Crystal Lv. 15 - Weapon
Aden's Soul Crystal Lv. 15 - Armor
Hardin's Soul Crystal Lv. 15
King ProcellaAden's Soul Crystal Lv. 15 - Weapon
Aden's Soul Crystal Lv. 15 - Armor
Hardin's Soul Crystal Lv. 15
King PetramAden's Soul Crystal Lv. 15 - Weapon
Aden's Soul Crystal Lv. 15 - Armor
Hardin's Soul Crystal Lv. 15

2. Maps added to the following special hunting zones.

Special Hunting Zones
Primeval Garden
Garden of Authority
Garden of Eva
Frost Lord's Castle
Aztacan's Temple

Collections

1. Added 1 new collection.

CategoryCollection nameCollection effectRequired items
DefenseSacrificial Fire and IceImprisonment Resistance +1%, received damage -1%, Max HP +500

Behemoth Doll Lv. 1

Glakias Doll Lv. 1

Andreas van Halter Doll Lv. 1

2. Aden Essence can be added to Boss Crystal collection as a replacement item.

— Each of Zaken's/ Orfen's/ Core's/ Queen Ant's Crystal can be replaced by 1 Aden Essence.

— Baium's Crystal can be replaced by 10 Aden Essences.

3. You can use Evil Energy to replace items in Rare Accessories collections.

— The number of replacement items for each slot and collection where they can be added is listed below.

CategoryCollection nameSlot 1Evil EnergySlot 2Evil Energy
SpecialBoss' Rare RingBaium's Ring (1 pc.)45 pcs.Queen Ant's Ring (1 pc.)20 pcs.
SpecialBoss' Rare EarringAntharas' Earring (1 pc.)65Zaken's Earring (1 pc.)25 pcs.

4. There are new replacement items that can be added to collections.

— Ancient Coins can be used to replace doll Lv. 1. Required number of coins is given below.

CategoryCollection NameItemAncient Coin
AttackThousand LegsQueen Ant Doll Lv. 1 [Sealed]7500
Orfen Doll Lv. 1 [Sealed]7500
AttackThe Last of ElmoredenBaium Doll Lv. 1 [Sealed]15,000
Core Doll Lv. 1 [Sealed]10,000
AttackBasic Doll SetQueen Ant Doll Lv. 1 [Sealed]7500
Orfen Doll Lv. 1 [Sealed]7500
Zaken Doll Lv. 1 [Sealed]10,000
DefenseWisdom of the AncientsFrintezza Doll Lv. 1 [Sealed]15,000
Zaken Doll Lv. 1 [Sealed]10,000
DefenseAdvanced Doll SetFrintezza Doll Lv. 1 [Sealed]15,000
Baium Doll Lv. 1 [Sealed]15,000
Core Doll Lv. 1 [Sealed]10,000
DefenseSophisticated OfficialFrintezza Doll Lv. 1 [Sealed]15,000
Core Doll Lv. 1 [Sealed]10,000
Zaken Doll Lv. 1 [Sealed]10,000
Baium Doll Lv. 1 [Sealed]15,000
DefenseAntharas Doll ⅠAntharas Doll Lv. 1 [Sealed]30,000
Antharas Doll Lv. 1 [Sealed]30,000
SupportBaium Doll IBaium Doll Lv. 1 [Sealed]15,000
Baium Doll Lv. 1 [Sealed]15,000
StatsQueen Ant Doll IQueen Ant Doll Lv. 1 [Sealed]7500
Queen Ant Doll Lv. 1 [Sealed]7500
StatsOrfen Doll IOrfen Doll Lv. 1 [Sealed]7500
Orfen Doll Lv. 1 [Sealed]7500
StatsZaken Doll IZaken Doll Lv. 1 [Sealed]10,000
Zaken Doll Lv. 1 [Sealed]10,000
StatsCore Doll ICore Doll Lv. 1 [Sealed]10,000
Core Doll Lv. 1 [Sealed]10,000
StatsFrintezza Doll IFrintezza Doll Lv. 1 [Sealed]15,000
Frintezza Doll Lv. 1 [Sealed]15,000
StatsFive RaidsQueen Ant Doll Lv. 1 [Sealed]7500
Orfen Doll Lv. 1 [Sealed]7500
Core Doll Lv. 1 [Sealed]10,000
Zaken Doll Lv. 1 [Sealed]10,000
Baium Doll Lv. 1 [Sealed]15,000
StatsResistance SetQueen Ant Doll Lv. 1 [Sealed]7500
Orfen Doll Lv. 1 [Sealed]7500
Core Doll Lv. 1 [Sealed]10,000
Zaken Doll Lv. 1 [Sealed]10,000
Baium Doll Lv. 1 [Sealed]15,000
Frintezza Doll Lv. 1 [Sealed]15,000

Missions

New missions 

1. New missions have been added.

Mission nameRequired levelRequirementsCompletion rewardLimit
Exploring the Forbidden SanctuaryLv. 80+

Kill 300 monsters in Patriot's Necropolis

Catacomb of Forbidden Path, Catacomb of Witches.

– Ancient Adena x50Once a day per account
Clan Dungeon Assault

Lv. 80+

Clan Lv. 3+

Kill a boss in the Clan Dungeon.

– Scroll: Boost Attack x3

– Soulshot Ticket x15

– Clan XP 500

Once a week per character

Mission changes

1. "Special Gift for Reaching Lv. 90-95" missions are now completed within the World account.

— World account type missions mean that the mission and rewards obtained history is visible for all servers and is preserved even after the potential character transfer (is not reset).

TypeMission nameRequirementsCompleting restrictionsReward
One-timeSpecial Gift for Reaching Lv. 90Reach Lv. 90World accountPackage: Spellbook Coupon - 3 Stars x1
Special Gift for Reaching Lv. 91Reach Lv. 91World account+7 Talisman Coupon x1
Special Gift for Reaching Lv. 92Reach Lv. 92World accountJewel Coupon Lv. 7 x1
Special Gift for Reaching Lv. 93Reach Lv. 93World accountDoll Coupon Lv. 5 x1
Special Gift for Reaching Lv. 94Reach Lv. 94World account+10 Talisman Coupon x1
Special Gift for Reaching Lv. 95Reach Lv. 95World accountPackage: Immortal Ring x1

3. A series of missions "Daily Hunting I-V" completed one after the other every day has been merged into one mission called "Daily Hunting".

— Changed the level requirements for the "Daily Hunting" mission. It can now be completed 1 level earlier.

NameRequired levelRequirementsCompletion rewardLimit
Daily HuntingLv. 20-39Kill 100 monsters

– Soulshot Ticket [Sealed] x10

– Spirit Ore x30

– HP Potion x10

Once a day per character
Lv. 40-49Kill 200 monsters

– Soulshot Ticket [Sealed] x15

– Spirit Ore x40

– HP Potion x15

Lv. 50-59Kill 400 monsters

– Soulshot Ticket [Sealed] x20

– Spirit Ore x50

– HP Potion x20

Lv. 60-69Kill 1000 monsters

– Soulshot Ticket [Sealed] x30

– Spirit Ore x100

– HP Potion x30

– 50 Mission Points

Lv. 70-75Kill 1500 monsters

– Soulshot Ticket [Sealed] x35

– Spirit Ore x150

– HP Potion x35

– 50 Mission Points

Lv. 76+Kill 2000 monsters

– Soulshot Ticket [Sealed] x40

– Spirit Ore x160

– HP Potion x40

– 50 Mission Points

– Ancient Adena x50

4. Changed the rewards for completing 2 weekly missions.

NameOld rewardNew reward
Giran Relic's Defense - Hard Difficulty

– Red Lantern (Time-limited) [Sealed] x5

– Sayha's Storm [Sealed] x10

– Ancient Adena x200

– Red Lantern (Time-limited) [Sealed] x5

– XP Growth Scroll [Sealed] x10

– Ancient Adena x200

Giran Relic's Defense

– Red Lantern (Time-limited) [Sealed] x1

– Sayha's Storm [Sealed] x10

– Red Lantern (Time-limited) [Sealed] x1

– XP Growth Scroll [Sealed] x10

Quests

New Quests

1. There are 5 new main quests available at Lv. 88+, and 15 new main quests available at Lv. 90+.

— You can complete all the new quests while being in a party.

Lv. 88+

Quest nameRequirementsQuest GoalReward
Secret Giant Surveillance - 1

– Complete the "Tayga, the Leader of Sel Mahum - 5" quest

Lv. 88+

Kill 50 Lesser Giant Soldiers and Lesser Warriors

2.5 billion XP

25 million SP

Secret Giant Surveillance - 2– Complete the "Secret Giant Surveillance - 1" questKill 50 Lesser Giant Archers and Lesser Archers

2.5 billion XP

25 million SP

Secret Giant Surveillance - 3– Complete the "Secret Giant Surveillance - 2" questKill 50 Lesser Giant Wizards and Lesser Hunters

2.5 billion XP

25 million SP

Secret Giant Surveillance - 4– Complete the "Secret Giant Surveillance - 3" questKill 50 Inner Watchman Giant Aggregations and Inner Watchman Mages

2.5 billion XP

25 million SP

Secret Giant Surveillance - 5– Complete the "Secret Giant Surveillance - 4" questKill 50 monsters in Giant's Cave central area

2.5 billion XP

25 million SP

Lv. 90+

Quest nameRequirementsQuest GoalReward
Evolution of the Giants - 1

– Complete the "Secret Giant Surveillance - 5" quest

Lv. 90+

Kill 50 Evolved Lesser Giant Mercenaries and Baron's Warriors

2.5 billion XP

25 million SP

Evolution of the Giants - 2– Complete the "Evolution of the Giants - 1" questKill 50 Evolved Lesser Giant Commanders and Baron's Rangers

2.5 billion XP

25 million SP

Evolution of the Giants - 3– Complete the "Evolution of the Giants - 2" questKill 50 Evolved Lesser Giant Shooters and Baron's Punchers

2.5 billion XP

25 million SP

Evolution of the Giants - 4– Complete the "Evolution of the Giants - 3" questKill 50 Evolved Lesser Giant Lords and Baron's Overlords

2.5 billion XP

25 million SP

Evolution of the Giants - 5– Complete the "Evolution of the Giants - 4" questKill 50 Evolved Lesser Giant Elders of the Inner Managers and Baron's Templars of the Inner Managers

2.5 billion XP

25 million SP

Windmill Hill Invaded by Fairies - 1– Complete the "Evolution of the Giants - 5" questKill 50 Fairy Rogues

2.5 billion XP

25 million SP

Windmill Hill Invaded by Fairies - 2– Complete the "Windmill Hill Invaded by Fairies - 1" questKill 50 Fairy Mystics

2.5 billion XP

25 million SP

Windmill Hill Invaded by Fairies - 3– Complete the "Windmill Hill Invaded by Fairies - 2" questKill 50 Fairy Archon titled 'Lycaria's Kin'

2.5 billion XP

25 million SP

Windmill Hill Invaded by Fairies - 4– Complete the "Windmill Hill Invaded by Fairies - 3" questKill 20 Fairy Impalers and Fairy Shamans

2.5 billion XP

25 million SP

Windmill Hill Invaded by Fairies - 5– Complete the "Windmill Hill Invaded by Fairies - 4" questKill 200 monsters in the southern part of the Fairy-invaded Lands

2.5 billion XP

25 million SP

Reconnaissance in the Fairy-invaded Lands - 1– Complete the "Windmill Hill Invaded by Fairies - 5" questKill 50 Elder Fairy Rogues

2.5 billion XP

25 million SP

Reconnaissance in the Fairy-invaded Lands - 2– Complete the "Reconnaissance in the Fairy-invaded Lands - 1" questKill 50 Elder Fairy Mystics

2.5 billion XP

25 million SP

Reconnaissance in the Fairy-invaded Lands - 3– Complete the "Reconnaissance in the Fairy-invaded Lands - 2" questKill 50 Elder Fairy Archons titled 'Lyansus' Kin'

2.5 billion XP

25 million SP

Reconnaissance in the Fairy-invaded Lands - 4– Complete the "Reconnaissance in the Fairy-invaded Lands - 3" questKill 20 Elder Fairy Impalers and Elder Fairy Shamans

2.5 billion XP

25 million SP

Reconnaissance in the Fairy-invaded Lands - 5– Complete the "Reconnaissance in the Fairy-invaded Lands - 4" questKill 50 monsters in the northern part of the Fairy-invaded Lands

2.5 billion XP

25 million SP

2. Added a new quest "Level Up 90" that can be completed at Lv. 88-89.

— There is no reward for completing the quest, that helps you get to the Giant's Cave Center hunting zone recommended for characters of Lv. 90.

— "Level Up to 90" quest is not available for those who have already reached Lv. 90 before the update or before completing "Secret Giant Surveillance - 5" quest.

Quest nameRequirementsQuest Goal
Level Up to 90

– Lv. 88-89

– Complete the "Secret Giant Surveillance - 5" quest

Reach Lv. 90

Quest changes

1. The list of 35 items players are rewarded with for completing the main quests has been changed. Sayha's Storm [Sealed] and Einhasad's Protection [Sealed] have been replaced by XP Growth Scroll [Sealed]. The amount of reward has not changed.

Affected quests
Mutated Giants' Research 1-5Protecting Hot Springs Nepenthes 1-5Lowering Lizardmen's Ambitions 1-5Exploring the Ivory Tower Crater
Exploring the Ancient BattlegroundExploring the Magic ForestExploring Anghel WaterfallExploring the Blazing Swamp
Invaders of the Ivory Tower CraterInvaders of the Ancient BattlegroundInvaders of the Magic ForestInvaders of Anghel Waterfall
Invaders of the Blazing SwampRumors about Gorde 1-5Tayga, the Leader of Sel Mahum 1-5

2. Quest system has been improved and now characters of Lv. 1-40 get a buff when accepting a quest.

Available buffs
Might Lv. 2Shield Lv. 3Wind Walk Lv. 2Haste Lv. 2Acumen Lv. 2

3. From now on you can complete monster eradication quests in a party.

4. Tutorial quests have been improved, screen messages with tooltips will pop up while completing these quests.

5. "Saga of Legend" quest has been improved and now displays the icon of a class change.

5. The irrelevant dialog with NPC Orven has been removed from the description of reach level quests.

 

Special Craft

1. Accessories section in the special craft menu has been renamed to Armor and Accessories.

2. There is a new special armor called Package: Wild Wind Helmet in the Armor and Accessories section of the special craft.

Item to createCrafting fee

Package: Wild Wind Helmet [Sealed] x1 (2%)

[OR]

Refined Crystal x1 (98%)

Armor Diagram [Sealed] x1 

Refined Crystal x50

200,000,000 adena

— Items you get from Package: Wild Wind Helmet [Sealed] can be sold.

3. Refined Crystals have been added to the Misc section of the special craft.

Item to createCrafting fee
Refined Crystal [Sealed] x40 (100%)Aden Essence x11,000,000 adena
Refined Crystal [Sealed] x1 (100%)Evil Energy x11,000,000 adena
Refined Crystal [Sealed] x1 (100%)A-grade Crystal x3601,000,000 adena
Refined Crystal [Sealed] x1 (100%)B-grade Crystal x10001,000,000 adena
Refined Crystal [Sealed] x1 (100%)C-grade Crystal x30001,000,000 adena
Refined Crystal [Sealed] x1 (100%)D-grade Crystal x14,0001,000,000 adena

4. There are 4 new Soul Crystals in the special craft:

Available itemsCrafting fee

Aden's Soul Crystal Lv. 16 - Weapon [Sealed] x1 (30%)

[OR]

Aden's Soul Crystal Lv. 1 - Weapon [Sealed] x16 (70%)

Aden's Soul Crystal Lv. 1 - Weapon [Sealed] x166

Aden's Soul Crystal Lv. 20 - Weapon [Sealed] x1 (30%)

[OR]

Aden's Soul Crystal Lv. 1 - Weapon [Sealed] x81 (70%)

Aden's Soul Crystal Lv. 1 - Weapon [Sealed] x813

Aden's Soul Crystal Lv. 16 - Armor [Sealed] x1 (30%)

[OR]

Aden's Soul Crystal Lv. 1 - Armor [Sealed] x21 (70%)

Aden's Soul Crystal Lv. 1 - Armor [Sealed] x213

Aden's Soul Crystal Lv. 20 - Armor [Sealed] x1 (30%)

[OR]

Aden's Soul Crystal Lv. 1 - Armor [Запечатано] x103 (70%)

Aden's Soul Crystal Lv. 1 - Armor [Запечатано] x1037

5. From now on Package: Einhasad's Pendant Lv. 3 can be crafted in the special craft: 

Available itemsRequired items

Package: Einhasad's Pendant Lv. 3 

[Sealed] x1 (100%)

Package: Einhasad's Pendant Lv. 1 

[Sealed] x51

6. From now on +6 Talisman of Aden Pack can be crafted in the special craft:

Available ItemsPrice
+6 Talisman of Aden Pack [Sealed] x1

Enchant Kit: Talisman of Aden x26

500,000 adena

Other Changes

1. Lowered the inventory free space limit required to obtain rewards after interacting with NPC.

Filled storage in the inventory (before)Filled storage in the inventory (now)
80%95%

2. From now on items can be sent and received by mail even during battle.

3. Fixed a bug that displayed the Antharas' Lair world hunting zone in detail on the map.

4. Fixed a bug that darkened some UI buttons when you were trying to augment an item in combat.

5. Fixed a bug that limited the displayed character's/ clan's name by 11 symbols in the ranking.

6. Fixed a bug that caused skill enchant value and XP points to be transferred after the class change. 

— Skill enchant value and XP points of Assassin (Male) and Assassin (Female) classes can be transferred. 

7. Fixed a bug that caused the character's voice to be muted on death if the Notification mode was on.

8. Fixed a bug that displayed some special skills cooldown as reset, while transformed into Crusader.

9. If you have the main and alternate items, when adding them to a collection the alternate item (replacement item) is displayed first.

10. Fixed a bug that sometimes prevented pets from using skills in basic mode (non battle) after adding them to the panel.

11. Life Force Harmony: Titan and Life Force Harmony: Grand Khavatari passive skill tooltips have been made more detailed. Now you can see which of the 3 buff stages used depending on the HP is applied to your character.

12. Fixed a bug that caused the wrong frame to be displayed on the Package: Ring of Insolence/ Dragon Valley's Earring (Time-limited) icon.

13. Fixed a bug that caused Soul Crystal inserted into items registered in the World Trade system to disappear occasionally when these were sold or an action was canceled.

14. Now the Invocation skill of Einhasad's Pendant Lv. 4-5 can be used automatically.

15. Fixed a bug that caused Devour skill to be used at DP 500 and higher when the Impending Death Whisper effect was triggered by Ultimate Death Knight: Master skill.

16. Fixed a bug that caused item tooltips to disappear when using item augmentation/ Chest auto-use in battle.

17. Fixed a bug that caused quantity information to be displayed in different places depending on whether an item was added as a special craft material. 

18. Fixed a bug that caused the adena, equipment and other item icons displayed in the World Trade system to be arranged differently.

19. Fixed a bug that made it possible to register the sealed Tobald's Prophesy - 1st, 2nd, 3rd, 5th Page Fragment in the World Trade system.

20. Fixed a bug that prevented Soulshots and Spiritshots from being used automatically if a character died in a battle and then was resurrected.

21. Fixed a bug that closed the Quest notification window when you pressed the Esc button.

22. From now on it is possible to leave clan during battle.

23. Now the unsealed purge weapon can be used as charging material in common craft.

24. From now on rare items and items dropped from bosses can no longer be sold in NPC stores.

25. Fixed a bug that didn't allow you to sell more than 1,000,000 items in the NPC stores.

26. Weapon and armor crafting materials and recipes can no longer be obtained for killing monsters.

27. Fixed the following bug: some skills that deal additional damage to targets affected by debuffs, were dealing additional damage to targets affected by buffs as well.

28. Fixed a bug that prevented auto-hunting UI from switching to battle mode when a monster attacked the character first.

29. Fixed a bug that caused Chat Channel to switch to General when entering or leaving the world hunting zone.

30. Fixed a bug that displayed the Clan crest patterns in the Clan crest patterns management window as if all of them were selected.

31. Fixed a bug that allowed the event Secret Shop Ticket to be used for replenishing Sayha's Grace Charge even if it was at maximum.

32. Fixed a bug that caused triggered effects of some items to work incorrectly for pets and servants.

33. Fixed a bug that made part of Pet's hunger gauge disappear, when the Pet whose hunger gauge was more than 50% full was summoned again.

34. Fixed a bug that displayed the incorrect enchant value for the Transcendent Upgrade Stone in the Blessed Dragon Belt and Dragon Belt item tooltips.

35. Fixed a bug that didn't display Cloak of Protection among the items available for safe enchanting in the Transcendent Upgrade Stone item tooltip.

36. Fixed a bug that caused Wolf's Leap Attack skill to pull the attacked target.

37. Fixed a bug that caused the size of the target mark, that changes while riding, to remain the same after dismounting.

38. If equipment with high enchant value is added in the process of mass enchantment, low value enchantment now takes less time.

39. Fixed a bug that allowed Antharas to appear in a safe zone.

40. Fixed a bug in the killing notifications in the world locations that displayed the number of the server instead of its name next to a character's name.

41. Fixed a bug that sometimes prevented Reviving After Death effect of the Born to Die skill from being triggered.

42. Special craft is now available in world locations.

43. Vampiric Rage effect description has been added to the Zaken Doll's tooltip.

44. Changed the size of Celestial Archer monster model that appears on the 11th floor of the World Tower of Insolence.

45. Now when using teleport during "Evolution of the Giants - 4" quest, the character is teleported to target monsters Evolved Lesser Giant Lord and Baron's Overlord.

46. Fixed a bug that sometimes caused monsters in the Hot Springs to be stuck in the textures. 

47. Fixed a bug that caused Magic Forest to be displayed instead of Enchanted Valley in monsters' titles and missions.

48. Fixed a bug that sometimes caused boss Reggiesys to get stuck in the textures.

49. Fixed a bug that prevented the Item Skill: Refresh from being used in the world hunting zones. 

50. Fixed a bug that didn't display the active skill icon when it was added to the Macro list.

51. Fixed a bug that displayed the incorrect resurrection animation if characters died from special skills.

52. Fixed a bug that didn't display skill names on the screen and in the notifications when a pet learned new skills.

53. Fixed a bug that caused the number of items in the chat links on the main server to appear as 1, even if that number was different in the world location.

54. From now on Melat Lizardmen Lands and Tayga Camp zone names are displayed correctly when entering these zones.

55. Fixed an inconvenience of a party being disbanded when the party leader left it.

— If a party leader leaves a party of 3 or more members, the second member becomes the leader automatically and the party is not disbanded.

— If a party leader leaves a party of 2 members, the party is disbanded.

56. Fixed an inconvenience of a command channel and a party being disbanded when the command channel leader left the party.

— If a command channel leader leaves a channel of 3 or more parties, the second party member becomes the command channel and the party leader automatically and they are not disbanded.

— If a command channel leader who is also a 2 member party leader leaves the channel, both the party and the channel are disbanded.

UI

1. If someone is killed when fighting members of a hostile clan, information on the killer and the killed will be displayed in the right part of the screen.

2. When 20, 50 or 100 members of a hostile clan are killed in a row, information on the kill streak is displayed in the middle of the screen.

— If a character dies or fails to kill a member of a hostile clan within 20 minutes, the kill streak counter is reset.

3. A kill streak sign replaces a hostile clan sign over the head of a character who completes a streak of kills.

4. If a character with a kill streak sign is killed, a message notifying about the streak of kills being interrupted is displayed in the middle of the screen.

5. The inventory now has the Time limit tab where only the time-limited items are stored.

6. Some teleport categories have been changed.

— Goddard Castle's Warcamp teleport has been deleted.

Teleport NameCategoryPrice
Special contentSpecial content1000 adena
Road to Orc FortressSpecial content → Hunting Zones1000 adena
Giran Castle's WarcampSpecial content → Hunting Zones770 adena
Road to Balok BattlegroundSpecial content → Hunting Zones1000 adena

7. There is a new function that allows you to use Whisper (private message) by clicking on the word bubble in the chat window.

8. Now when calculating the expected weight in the shop/ warehouse the percentage is displayed as well.

9. The amount of Ancient Adena is no longer displayed on its icon in the inventory.

10. Changed the format of notification that appears when acquiring an item in the special craft.

11. Changed the background color of items that can be obtained through the special craft.

12. The display of completed one-time additional/ special quests in the quest window has been improved.

13. Icon next to the character's name is no longer displayed in the chat window, when the character is in the Mercenary mode.

14. "To learn more, check the 'World zone' section in the sidebar of the Special Zones UI" phrase has been added to the descriptions of missions being completed in special hunting zones.

15. Information about help request sender is no longer displayed in the Revenge window.

L-Coin Store

1. Added new items that will be available permanently:

ItemPurchase LimitPrice
Kit: Weekly Chest Ticket [Sealed]4 pcs. per account a week2000 L-Coins

2. Boss Dolls Lv. 1 are no longer sold in the Ancient Adena Store section.

3. There are 9 new items in the Ancient Adena Store section.

New itemsPrice (Ancient Adena)
Beleth' Ring [Sealed]80,000
Antharas' Earring [Sealed]150,000
Orfen Doll Lv. 2 [Sealed]75,000
Queen Ant Doll Lv. 2 [Sealed]75,000
Core Doll Lv. 2 [Sealed]150,000
Zaken Doll Lv. 2 [Sealed]225,000
Baium Doll Lv. 2 [Sealed]225,000
Frintezza Doll Lv. 2 [Sealed]225,000
Antharas Doll Lv. 2 [Sealed]450,000