Science and fairies
28 March 2022
Eclage
Eclage city, created around the giant tree, is the Laphine tribe's main base, created to confront the Sapha tribe in Jotunheim. Eclage is situated in Alfheim, connected to Bifrost's north field. The same fairies founded Splendid village, which is separated from Eclage by the Hazy Forest. Like the fairies of Splendid, the inhabitants of Eclage are very fond of nature, so the city is built around a giant tree.
How to get to Eclage
First of all, everyone who wants to visit this remote place should contact the Security Guard (ecl_fild01 100 323) and fill out the necessary paperwork in order to get the entrance permission. The easiest way to get to the Guard is through the east exit from the village of Mora (mora 58 27) moving north through Bifrost to the Blooming Flower Land.
Once in the city, head to the palace in the trunk of a tree, it links all levels of Eclage. Don't forget to visit the Clinic (ekl_in02 163 55). It serves as a save and recovery point.
Bifrost Tower
Bifrost Tower is a mysterious tower located south of the Laphine city of Eclage. It is said to be an ancient observatory that existed long before the establishment of Eclage itself. No one seems to know the origins of the tower, but the Laphines have come to respect it as a part of Bifrost. A huge number of adventurers are trying to get into the tower to find out the legend of Bifrost, but few manage to get out of there.
New Quests
Encounter in a strange land
If your character's level is 120 and higher, we recommend you start by getting to know other adventurers (ecl_in01 32 52) Talk to them. This meeting will mark the beginning of a long and exciting adventure.
Once you complete «Encounter in a strange land», meet Wuhari (eclage 282 255). Land him a helping hand, by visiting his older brother in the local prison.
Walk across the bridge near one of Eclage houses (eclage 156 54). An ordinary walk can easily turn into a mysterious theft investigation.
Talk to the Fairy Carpenter beside the portal going to the field in Eclage (eclage 102 32). Ask him how the bridge broke. As a reward you will get a Wolf Hood.
Find Eirinn in the Clinic (ecl_in02 160 36). Meeting her will start a long investigation. This and subsequent tasks of the fairies should be completed one after another.
Help the Bourbon (ecl_in03 175 69) to avenge the stolen things.
Bring blackmailer Cecilia the shortage of her goods (ecl_in01 26 88) After restock, do not forget to talk to her again. Cecilia, looking at all the misfortunes that happened to her and other fairies, has the ideas of possible cause . Start interviewing victims: Bourbon and Eirinn.
Talk to Dominic (ecl_in01 80 77). This conversation will continue the investigation.
Find Professor Worm on the 4th floor of Bifrost Tower (ecl_tdun04 26 39). Help him to retrieve his memory.
Once you completed the quest "Encounter in a strange land" and the fairies quest chain, talk to the Eclage Guard in Prison (ecl_in02 133 115). A suspicious criminal can be found imprisoned there. He definitely has something to tell you. As a reward you will get a Ettlang Keepsake accessory .
Wolf Hood A wolf head to be worn exclusively by members of the pack. Class: Costume Location: Upper Defense: 0 Weight: 0 Required Level: 1 Jobs: All | Ettlang Keepsake Account Bound. A necklace from Ettlang the ancestor of ancient Laphine. It shows his will to revive Bifrost. MDEF +10. Class: Accessory Defense: 0 Weight: 5 Required Level: 100 Jobs: All |
Ettlang Keepsake can be enchanted for 10 Splendide Coin. Visit Hiel (ecl_in04 109 215) Success is guaranteed.
Item | Choice | 1st slot | 2d slot |
Ettlang Keepsake | Physical | Atk +2% | Crit +6 Hit +2 |
Magical | M.Atk +1% reduces Fixed Cast Time of skills by 1% | M.Atk +12 Reduces Variable Cast Time of skills by 8% | |
Ranged | Ranged Damage +2% | Crit +6 Hit +2 | |
Recovery | Increases the recovery rate of recovery skills by 3%. | Increases the recovery rate of recovery skills by 3%. |
Daily Quests
Level requirements: 120
Quest requirentments: completed Encounter in a strange land and Fairy Carpenter's quest
Cooldown: 22 hours.
Speak to Fili in Blooming Flower Land (ecl_fild01 190 93) and help him convince the four fairies in the fields to get the work started.
Fili has another request. He asks to check if adventurers, who entered the tower earlier, are safe.
After finding out the location of the adventurers, inform Fili of your decision to feed the starving travelers in the Tower. This will start the third quest in the chain.
After completing the quest of delivering food to Bifrost Tower, talk to New Oz (ecl_tdun03 68 80). He asks to get rid of the aggressive Cenere. And one more request after that.
Speak to Eclage Messenger Roy in Blooming flower land (ecl_fild01 205 86) and help him collect mail from Splendide.
Eclage Guard (ecl_in01 82 70) will ask you to find several items.
Rewards for the Help
As a reward for completing tasks in Eclage, locals give you Splendide Coins. They can be spent on buying or enchanting equipment.
Splendide Coin
Account Bound.
Cannot trade to other user
Laphine tribe coin that stands for 'Shining brightly'.
Can be exchanged for useful items and services from the residents of the New World.
Weight: 0
Splendide Coin exchange: gloves and slot adding.
Armor Merchant in Eclage sells unique gloves.
Nearby Slot Expert (ecl_in01 64 97) takes 10 Splendide Coins or a chance to slot the gloves.
You lose coins and gloves in case of failure.
Str Glove MHP +100. MSP +20. [For each 10 base STR points] ATK +1. [If base STR is 110 or higher] ATK +1%. Class: Accessory Defense: 0 Weight: 10 Required Lv.: 100 Job: All Jobs Price: 25 Splendide Coins | Int Glove [If base INT is 110 or higher] |
Agi Glove MHP +100. MSP +20. [For each 10 base AGI points] FLEE +1. [If base AGI is 110 or higher] Perfect Dodge +1. Class: Accessory Defense: 0 Weight: 10 Required Lv.: 100 Job: All Jobs Price: 25 Splendide Coins | Vit Glove MHP +100. MSP +20. [For each 10 base VIT points] MHP +50. [If base VIT is 110 or higher] MHP +1%. Class: Accessory Defense: 0 Weight: 10 Required Lv.: 100 Job: All Jobs Price: 25 Splendide Coins |
Dex Glove MHP +100. MSP +20. [For each 10 base DEX points] HIT +1. [If base DEX is 110 or higher] Range ATK +1%. Class: Accessory Defense: 0 Weight: 10 Required Lv.: 100 Job: All Jobs Price: 25 Splendide Coins | Luk Glove MHP +100. MSP +20. [For each 10 base LUK points] CRIT +1. [If base LUK is 110 or higher] Critical damage +1%. Class: Accessory Defense: 0 Weight: 10 Required Lv.: 100 Job: All Jobs Price: 25 Splendide Coins |
Splendide Coin exchange: Herbs
Herb Merchant Plafina (ecl_in01 33 98) sells unique herbs.
Item | Price |
---|---|
Snow Flip x1 | 5 Splendide Coin |
Snow Flip x10 | 20 Splendide Coin |
Peony Mommy x1 | 5 Splendide Coin |
Peony Mommy x10 | 50 Splendide Coin |
Slapping Herb x1 | 1 Splendide Coin |
Slapping Herb x10 | 10 Splendide Coin |
Yggdrasil Dust x1 | 1 Splendide Coin |
Yggdrasil Dust x10 | 10 Splendide Coin |
Snow Flip Use [Snow Flip] on target, cures effect of: Ignition Bleeding Deep sleep Sleep Can be used once every 5 seconds. Weight: 1 | Peony Mommy Use [Peony Mommy] on target, cures effect of: Frost Frozen Freezing Can be used once every 5 seconds. Weight: 1 |
Slapping Herb Use [Slapping Herb] on target, cures effect of: Confusion Stun Hallucination Can be used once every 5 seconds. Weight: 1 | Yggdrasil Dust Use [Yggdrasil Dust] on target, cures effect of: Petrification Blind Curse Poison Decrease Agility Orc Transform Can be used once every 5 seconds. Weight: 1 |
New monsters
Broken Antique Book
Leaf Bookmark | Memory Bookmark | Worn Out Page | Snow Flip |
Antique Book Card |
Antique Book Card
[For each 10 base INT points]
MATK +5.
Class: Card
Slot: Garment
Weight: 1
Cenere
Dustball | Toxic Gas | Mold Powder | Dust Pollutant |
Yggdrasil Dust | Cenere Card |
Cenere Card
[For each 10 base AGI points]
ASPD +2%.
Class: Card
Slot: Garment
Weight: 1
Faithful Manager
Eye Drops | Small Bottle | Alcohol | Detrimindexta |
Karvodailnirol | Faithful Manager Card |
Faithful Manager Card
ATK, MATK +5.
[If a 'Book' class weapon is equipped]
[If refine level is +10 or higher]
ATK, MATK +20.
[If refine level is +14 or higher]
ATK, MATK +20.
Class: Card
Slot: Weapon
Weight: 1
Blue Lichtern
Star Crumb | Star Dust | Mystic Frozen | Snow Flip |
Lichtern Blue Card |
Lichtern Blue Card
MATK +10.
Water magic damage +5%.
[If refine level of item with card is +9 or higher]
Water magic damage +5%.
Class: Card
Slot: Helm
Weight: 1
Yellow Lichtern
Star Crumb | Star Dust | Great Nature | Slapping Herb |
Lichtern Yellow Card |
Lichtern Yellow Card
MATK +10.
Ghost Magic damage +5%.
[If refine level of item with card is +9 or higher]
Ghost Magic damage +5%.
Class: Card
Slot: Helm
Weight: 1
Red Lichtern
Star Crumb | Star Dust | Flame Heart | Peony Mommy |
Lichtern Red Card |
Lichtern Red Card
MATK +10.
Fire Magic damage +5%.
[If refine level of item with card is +9 or higher]
Fire Magic damage +5%.
Class: Card
Slot: Helm
Weight: 1
Green Lichtern
Star Crumb | Star Dust | Rough Wind | Yggdrasil Dust |
Lichtern Green Card |
Lichtern Green Card
MATK +10.
Earth Magic damage +5%.
[If refine level of item with card is +9 or higher]
Earth Magic damage +5%.
Class: Card
Slot: Helm
Weight: 1
Menblatt
Fancy Fairy Wing | Giant Butterfly Wing | Hard Feeler | Peony Mommy |
Menblatt Card |
Menblatt Card
[For each 10 base DEX points]
Ranged ATK +1%.
Class: Card
Slot: Garment
Weight: 1
Petal
Unripe Acorn | Acorn | Pile Of Acorn | Dark Piece |
Slapping Herb | Petal Card |
Petal Card
[For each 10 base LUK points]
Critical damage +2%.
Class: Card
Slot: Garment
Weight: 1
Port Malaya
One of the oldest historically known civilizations, the ancient Village of Malaya has always been known for its legends and traditions. The old stories tell of bloodthirsty monsters, evil spirits and mystical energetic forces hidden behind the seemingly serene life of this paradisiac tropical location.
Letter in a bottle
Recently near the Port of Alberta a fisherman found a muddy bottle by the seashore. Dreaming of the possibility of having three wishes granted by a genie he decided to open that bottle and reveal its mysteries. That bottle however did not contain a genie but a desperate call for help.
“Hello Unknown friend. I hope that by the time you read this message it is not too late. My name is Pedro and I am a sailor from the Island of Malaya, the home to a small village where people are friendly and live in harmony with nature.
Recently however, the peaceful life in the village has been brutally disrupted by a series of supernatural events.
I have my own boat, which is what I make my living with, constantly going into the sea. This boat with which my ancestors and myself have provided for our family for generations was taken by a ghost that will not let me sail it. As a matter of fact ghosts have taken over the whole port and been keeping the whole population of the island from reaching their boats or even the port itself.
I by no means intended to scare you, but me and all other locals would be eternally grateful if you can find someone who can get rid of these ghosts and bring life in our peaceful island back to normal.”
How to get to Port Malaya
In order to get to Port Malaya you need to find the sailor Optamara Crew in Alberta (237,71) who will agree to take you to Malaya for 10.000 Zeny. Upon reaching the Island you will need to talk to the Port Guard in order to begin the adventure in Malaya.
If you heard of the reputation of hospitality that the people from Malaya have, you might be surprised that nowadays things are not quite like that anymore. The locals now live constantly afraid and will avoid at all costs speaking to strangers. Leader Phong the Mumbaki might help you figure out what is wrong with the islanders.
Daily Quests - Helping Locals
You will only find out if the rumour about the hospitality and cordiality of the locals is true if you gain their trust. Talk to them and find out about the hunt for Jejelings, the favorite treat of Bantay, the dog. Helping the locals every day will not only get you well known among islanders but also get you experience and Lesser Agimats needed to unlock the Festival of Pintados.
Lesser Agimats
Paper that protects a player from harm's way or casts special abilities. A faint energy can be felt.
Weight: 5
Nightmare Hospital Malaya
To build something over the ground where spirits lay is a huge mistake, even more so if you are building a hospital. The spirits that inhabited this land for centuries started torturing patients to death and there was no other choice left than to shut down the hospital. However, a mysterious nurse (malaya 55 72) was recently spotted roaming the front door of this haunted building. What could she possibly be looking for? Find out the answer to that and you might cross paths with the eerie Bangugot.
Missing Residents
A state of emergency has been declared in Malaya due to the mysterious disappearance of multiple local residents. Word on the street that this is the work of Buwaya, a fearsome crocodile that has a chest on his back in which he keeps his abductees. Could this legend be true? Talk to the Guard (malaya 305 281), he seems to have information that will help you solve this mystery.
Moon Eater
From all legends and fearsome monsters this island keeps, none comes close to Bakonawa. Ancient songs describe how an old which turned into this fearsome dragon. Many warriors and heroes tried to kill this gigantic monster only to find their fate and make the old witch even stronger.
If you are brave (or fool) enough you can try to challenge this legendary beast. Locals say that whoever manages to kill this terrifying monster will become rich enough to buy at least half a kingdom by claiming the immeasurable treasure the dragon has gathered in its lair over the centuries.
To start this challenge you should talk to the Old Legend Teller (malaya 285 332).
Pintados Festival
The Pintados Festival is the main holiday in Malaya. Following ancient customs, during the festival ritualistic tattoos are made, requiring a huge amount of ink to be prepared before the holiday. If you want to be of some help in organizing the festival, you can find the Festival Helper Boy (ma_fild01 179 260) in the Mysterious village and help collect the necessary materials. During the festival you can not only get yourself a tattoo but also upgrade the gear of Buwaya, Bangugot and Bakonawa to heroic level at the Blacksmith.
Tattoos
Resource | Tattoo |
---|---|
Bangungot Doll x1 Piece of Bangungot's Spirit x1 Ancient Grudge x10 | Bangungot Agimat Tattoo |
Buwaya Doll x1 Piece of Buwaya's Spirit x1 Ancient Grudge x10 | Buwaya Agimat Tattoo |
Bakonawa Doll x1 Piece of Bakonawa's Spirit x1 Ancient Grudge x10 | Bakonawa Agimat Tattoo |
Bangungot Agimat Tattoo Recovery rate of recovery skills +5%. Effectiveness of receiving Heal +7%. Class: Accessory Defense: 0 Weight: 10 Required Lv.: 1 Job: All Jobs | Buwaya Agimat Tattoo MATK +7%. Variable cast time -7%. Class: Accessory Defense: 0 Weight: 10 Required Lv.: 1 Job: All Jobs |
Bakonawa Agimat Tattoo Weapon physical damage +7%. ASPD +10%. Class: Accessory Defense: 0 Weight: 10 Required Lv.: 1 Job: All Jobs |
New monsters
Bungisngis
Beautiful Flower | Elunium | Inside-out Shirt | Bungisngis Card |
Bungisngis Card
[For each 2 refine lv]
MHP +1%.
Class: Card
Slot: Helm
Weight: 1
Engkanto
Beautiful Flower | Monster's Feed | Brigan | Inside-out Shirt |
Engkanto Card |
Engkanto Card
+30% Damage on Poison monsters.
Ignores 30% Defense of Plant monsters.
Class: Card
Slot: Helm
Weight: 1
Jejeling
Jellopy | Jejellopy | Beautiful Flower | Elegant Flower |
Mysterious Flower | Inside-out Shirt | Jejeling Card |
Jejeling Card
[For each 10 base VIT points]
MHP +200.
Class: Card
Slot: Garment
Weight: 1
Манагал
Silver Bracelet | Elegant Flower | Wing of Red Bat | Tooth of Bat |
Beautiful Flower | Mysterious Flower | Inside-out Shirt | Manananggal Card |
Manananggal Card
Each physical attack on enemies restores 1 SP.
MSP -1%.
Class: Card
Slot: Weapon
Weight: 1
Mangkukulam
Brigan | Elegant Flower | Tattered Clothes | Beautiful Flower |
Mysterious Flower | Inside-out Shirt | Mangkukulam Card |
Mangkukulam Card
MSP +10.%
Every time when monster dies by phys. attack HP -666.
Class: Card
Slot: Armor
Weight: 1
Tikbalang
Tikbalang's Thick Spine | Oridecon | Inside-out Shirt | Tikbalang Card |
Tikbalang Card
MATK +10.
Wind magic damage +5%.
[If refine level of item with card is +9 or higher]
Wind magic damage +5%.
Class: Card
Slot: Helm
Weight: 1
Tiyanak
Silver Bracelet | Mysterious Flower | Sticky Mucus | Tiyanak Card |
Tiyanak Card
CRIT on Human/Animal/Fish monsters +12.
Class: Card
Slot: Accessory
Weight: 1
Wakwak
Silver Bracelet | Mysterious Flower | Inside-out Shirt | Wakwak Card |
Wakwak Card
[For each 10 base STR points]
ATK +5.
Class: Card
Slot: Garment
Weight: 1
Bangungot
Bangungot Doll | Piece of Bangungot's Spirit | Ancient Grudge | Bangungot Boots of Nightmare |
Kalasag | Bangungot Card |
Bangungot Boots of Nightmare [For each refine lv] MDEF +1. [If refine lv is 14 or higher] Movement speed increase. [Port Malaya Set] Kalasag Buwaya Sack Cloth Bakonawa Scale Armor Bangungot Boots of Nightmare MHP +20%. MSP +10%. Damage from Port Malaya monsters -30%. Class: Shoes Defense: 10 Weight: 60 Required Lv.: 1 Job: All Jobs | Kalasag [For each 3 refine lv] Damage from boss monsters -1%. [Port Malaya Set] Kalasag Buwaya Sack Cloth Bakonawa Scale Armor Bangungot Boots of Nightmare MHP +20%. MSP +10%. Damage from Port Malaya monsters -30%. Class: Shield Defense: 40 Weight: 40 Required Lv.: 1 Job: All Jobs |
Bangungot Card
INT +4.
Magic attacks from enemies have a chance of casting [Sleep] on enemies within a 23x23 area around you.
Class: Card
Slot: Armor
Weight: 1
MVP drop:
Old Purple Box
Buwaya
Buwaya Doll | Piece of Buwaya's Spirit | Ancient Grudge | Buwaya Sack Cloth |
Kalasag | Buwaya Card |
Buwaya Sack Cloth
Damage taken from Fire, Water, Wind and Earth property attacks -10%.
[For each 3 refine lv]
Healing effectiveness +1%.
[Port Malaya Set]
Kalasag
Buwaya Sack Cloth
Bakonawa Scale Armor
Bangungot Boots of Nightmare
MHP +20%.
MSP +10%.
Damage from Port Malaya monsters -30%.
Class: Garment
Defense: 8 Weight: 20
Required Lv.: 1
Job: All Jobs
Buwaya Card
VIT +4.
Magic attacks from enemies have a chance of casting [Petrification] on enemies within a 23x23 area around you.
Class: Card
Slot: Armor
Weight: 1
MVP drop:
Old Purple Box
Bakonawa
Bakonawa's Treasure
Bakonawa Doll | Piece of Bakonawa's Spirit | Ancient Grudge | Bakonawa Scale Armor |
Kalasag | Gold | Bakonawa Card |
Bakonawa Scale Armor
All stats +1.
[For each 2 refine lv]
Damage from boss monsters -1%.
[Port Malaya Set]
Kalasag
Buwaya Sack Cloth
Bakonawa Scale Armor
Bangungot Boots of Nightmare
MHP +20%.
MSP +10%.
Damage from Port Malaya monsters -30%.
Class: Armor
Defense: 55 Weight: 50
Required Lv.: 1
Job: All Jobs
Bakonawa Card
STR +4.
Physical attacks from enemies have a chance of casting [Bleeding] on enemies within a 23x23 area around you.
Class: Card
Slot: Armor
Weight: 1
MVP :
Old Purple Box
Homunculus S
The Homunculus S is an advanced form of the standard Homunculi, which a Geneticist can obtain from evolving his current Homunculus through mutation. These new Homunculi are much stronger than the original Homunculi, and each of them have more skills, unique to each, in addition to their current skills.
Every Geneticist who decides to evolve his companion should visit Viorel (job3_gen01 12 44) in the Geneticist guild of Lighthalzen .
- Homunculus must be evolved into their 2nd form. If the Homunculus did not get the evolved loyalty skill, it will not be able to acquire it after mutating.
- Each Homunculus type can evolve into any Homunculus S
- The resulting form is random unless a fee is paid to Viorel.
Homunculi S and their skills
Skills will appear as the homunculus develops.
Eira
Food: Small Snow Flower
Eraser Cutter
Creates a sonic blade to attack one enemy many times. Deals magical damage to the target with Neutral property. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
MATK 900% | MATK 1100% | MATK 1300% | MATK 1500% | MATK 1700% |
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
MATK 1900% | MATK 2100% | MATK 2300% | MATK 2500% | MATK 2700% |
Over Boost
Temporarily fixing Homunculus and master's Flee rate and Attack speed, Defense decrease to 1/2. But, no other Flee Rate or Attack speed changing effect is possible during this skill's duration. After the duration lowers the Homunculus' hunger and drains the master's SP by 50% of the maximum. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
Flee Rate 340 / Attack Speed 181 | Flee Rate 380 / Attack Speed 183 | Flee Rate 420 / Attack Speed 185 | Flee Rate 460 / Attack Speed 187 | Flee Rate 500 / Attack Speed 189 |
Xeno Slasher
Wide range Magical Attack with Wind property. Low rate curse : Bleeding to all damaged targets. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
MATK 500% / 3 x 3 Cells | MATK 800% / 3 x 3 Cells | MATK 1100% / 3 x 3 Cells | MATK 1400% / 5 x 5 Cells | MATK 1700% / 5 x 5 Cells |
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
MATK 2000% / 5 x 5 Cells | MATK 2300% / 7 x 7 Cells | MATK 2600% / 7 x 7 Cells | MATK 2900% / 7 x 7 Cells | MATK 3200% / 9 x 9 Cells |
Light Of Regenerate
Homunculus casts Light of Regenerate effect on its owner. When the owner dies during the duration, it sacrifices itself to resurrect the owner automatically. Intimacy of the Homunculus reduces after skill activation. If the player is carrying at least one Token of Siegfried, its effect will take priority over this skill. HP after resurrection depends on used skill level. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
Duration 360 Second | Duration 420 Second | Duration 480 Second | Duration 540 Second | Duration 600 Second |
Silent Breeze
Wind of Silence. Restore a certain amount of HP to one target. Causes Silence effent to the target preventing it from casting skills. This skill will also remove certain bad status effects. Success rate is doubled when casting on an ally. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
Duration 9 Second | Duration 12 Second | Duration 15 Second | Duration 18 Second | Duration 21 Second |
Bayeri
Food: Fresh Plant
Stahl Horn
Rush against 1 target to deal damage, knock it back 1 Cell and cause Stun effect. Chance of [Stun] increases in proportion to your skill's level. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
ATK 1100% / Casting Range 5 Cells | ATK 1200% / Casting Range 5 Cells | ATK 1300% / Casting Range 6 Cells | ATK 1400% / Casting Range 6 Cells | ATK 1500% / Casting Range 7 Cells |
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
ATK 1600% / Casting Range 7 Cells | ATK 1700% / Casting Range 8 Cells | ATK 1800% / Casting Range 8 Cells | ATK 1900% / Casting Range 9 Cells | ATK 2000% / Casting Range 9 Cells |
Goldene Ferse
Increases Homumculus' Flee Rate and Attack Speed, normal attacks have a chance to deal Holy property damage. During the effect duration [Stahl Horn] will deal holy property damage. Chance of Holy property damage increases in proportion to your skill's level. This skill cannot be casted along with [Angriffs Modus] skill. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
Flee Rate 20 / Attack Speed 10% Increase / Duration 30 Second | Flee Rate 30 / Attack Speed 14% Increase / Duration 45 Second | Flee Rate 40 / Attack Speed 18% Increase / Duration 60 Second | Flee Rate 50 / Attack Speed 22% Increase / Duration 75 Second | Flee Rate 60 / Attack Speed 26% Increase / Duration 90 Second |
Stein Wand
Immediately casts [Safety wall] under Homunculus and master. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
duration 30 Second | duration 45 Second | duration 60 Second | duration 75 Second | duration 90 Second |
Angriffs Modus
Increases Homunculus' ATK for certain period while greatly lowering Defense and Flee Rate. This skill cannot be casted along with [Goldene Ferse] skill. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
ATK +70 / Defense -50 / Flee -35 / Duration 30 Seconds | ATK +90 / Defense -70 / Flee -45 / Duration 45 Seconds | ATK +110 / Defense -90 / Flee -55 / Duration 60 Seconds | ATK +130 / Defense -110 / Flee -65 / Duration 75 Seconds | ATK +150 / Defense -130 / Flee -75 / Duration 90 Seconds |
Heilige Stange
Deals Holy property magic damage to 1 target and all enemies in range. Increases damage based on Homunculus's base level. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
MATK 750% / 3 x 3 Cells | MATK 1000% / 3 x 3 Cells | MATK 1250% / 3 x 3 Cells | MATK 1500% / 3 x 3 Cells | MATK 1750% / 5 x 5 Cells |
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
MATK 2000% / 5 x 5 Cells | MATK 2250% / 5 x 5 Cells | MATK 2500% / 5 x 5 Cells | MATK 2750% / 7 x 7 Cells | MATK 3000% / 7 x 7 Cells |
Sera
Food: Apple Pudding
Needle Of Paralyze
Deals poison property damage on the targeted enemy and causes [Paralyze] status. Paralyzed enemies cannot move and have decreased Defenses. [Paralyze] duration can be reduced by target's VIT and LUK. Chance of [Paralyze] increases in proportion to your skill's level | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
Physical ATK 600% | Physical ATK 800% | Physical ATK 1000% | Physical ATK 1200% | Physical ATK 1400% |
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
Physical ATK 1600% | Physical ATK 1800% | Physical ATK 2000% | Physical ATK 2200% | Physical ATK 2400% |
Poison Mist
Spread poison mist on a certain area, which causes [Blind] status and constant poison property damage to enemies inside. Chance of [Blind] increases in proportion to your skill's level. Only 1 Poison Mist can be active at a time. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
Duration 12 Second | Duration 14 Second | Duration 16 Second | Duration 18 Second | Duration 20 Second |
Pain Killer
Inject a paralyzing poison to 1 selected ally, bestowing [Endure] effect and reducing the damage received. Also decreases attack speed as a side effect. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
Duration 30 Seconds | Duration 40 Seconds | Duration 50 Seconds | Duration 60 Seconds | Duration 70 Seconds |
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
Duration 80 Seconds | Duration 90 Seconds | Duration 100 Seconds | Duration 110 Seconds | Duration 120 Seconds |
Call Legion
Summon a group of bugs to attack a targeted enemy. More powerful insect swarms are summoned based on the level of the skill. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
Summon 3 Hornet / Duration 20 seconds | Summon 3 Giant Hornet / Duration 30 seconds | Summon 4 Giant Hornet / Duration 40 seconds | Summon 4 Luciola Vespa / Duration 50 seconds | Summon 5 Luciola Vespa / Duration 60 seconds |
Dieter
Food: Big Cell
Volcanic Ash
Spray volcanic ashes on the ground, which cause the [Ash] status effect to all enemies in the skill's range. Targets affected by the [Ash] effect will loose 50 HIT and have a high chance to fail casting skills. They will also take additional Fire property damage. Plant type monsters will have their defense lowered by 50% and Water type monsters will loose 50% of their ATK and Flee. Volcanic Ash effect's duration increases based on skill level. Up to 3 Volcanic Ash can be active at the same time. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
Effect duration 12 Second | Effect duration 14 Second | Effect duration 16 Second | Effect duration 18 Second | Effect duration 20 Second |
Lava Slide
Spray down lava on the ground, to deal damage to all enemies in its range. All targets taking damage have a chance to receive the [Burning] effect. Chance of [Burning] effect increases in proportion to your skill's level. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
Duration 8 seconds / 3 x 3 Cells | Duration 10 seconds / 3 x 3 Cells | Duration 12 seconds / 3 x 3 Cells | Duration 14 seconds / 5 x 5 Cells | Duration 16 seconds / 5 x 5 Cells |
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
Duration 18 seconds / 5 x 5 Cells | Duration 20 seconds / 7 x 7 Cells | Duration 22 seconds / 7 x 7 Cells | Duration 24 seconds / 7 x 7 Cells | Duration 26 seconds / 9 x 9 Cells |
Granitic Armor
Create a granite based strong armor, which temporarily decreases the damage taken by the Homunculs and its master. When the effect ends it consumes a certain amount of HP Effect lasts for 60 seconds. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
Damage 2% Reduce / HP 6% Loss | Damage 4% Reduce / HP 12% Loss | Damage 6% Reduce / HP 18% Loss | Damage 8% Reduce / HP 24% Loss | Damage 10% Reduce / HP 30% Loss |
Magma Flow
Activates a chance to erupt magma every time the Homunculus takes damage. The magma deals Fire property damage to all enemies around the Homunculus | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
ATK 100% / Range 3 x 3 | ATK 200% / Range 3 x 3 | ATK 300% / Range 3 x 3 | ATK 400% / Range 5 x 5 | ATK 500% / Range 5 x 5 |
Pyroclastic
Temporarily changes Homunculus' attack and master's weapon's attack to Fire property and increases ATK. When attacking, there's also a chance to cast [Hammerfall] automatically. ATK gained increases based on Homumculus' level. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
Duration 60 seconds | Duration 80 seconds | Duration 100 seconds | Duration 120 seconds | Duration 140 seconds |
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
Duration 160 seconds | Duration 180 seconds | Duration 200 seconds | Duration 220 seconds | Duration 240 seconds |
Eleanor
Food: Bun
Style Change
Changes the Homunculus' between Fighter and Grappler style. When attacking or taking damage during Fighter style, adds a chance to gathers Spirit Spheres. |
Sonic Claw
Can only be used while in Fighter style. Activates a high speed claw attack to 1 targeted enemy. Attacks as many times as currently active Spirit Spheres. Can not be used without at least one Spirit Sphere. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
ATK 40% | ATK 80% | ATK 120% | ATK 160% | ATK 200% |
Silvervein Rush
Can only be used while in Fighter style after using Sonic Claw. Consumes 1 Spirit Sphere when casting the skill. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
ATK 200% | ATK 400% | ATK 600% | ATK 800% | ATK 1000% |
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
ATK 1200% | ATK 1400% | ATK 1600% | ATK 1800% | ATK 2000% |
Midnight Frenzy
Can only be used while in Fighter style after using Silvervein Rush. Consumes 2 Spirit Spheres when casting the skill. Deals damage and has a chance to cause [Fear] on the target. The chance to cause [Fear] is increased based on the amount of Spheres active. Enemies under the [Fear] status can't move for 2 seconds and have reduced FLEE and HIT. Sonic Claw can be used after this skill. Increases damage based on Homunculus's base level. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
ATK 300% | ATK 600% | ATK 900% | ATK 1200% | ATK 1500% |
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
ATK 1800% | ATK 2100% | ATK 2400% | ATK 2700% | ATK 3000% |
Tinder Breaker
Can only be used while in Grappler style. Approach the target and break its joints. After the skill target and Homunculus cannot move and each other's Flee Rate becomes 0. Consumes 1 Spirit Sphere when casting the skill. ATK and grapple time increases based on Homunculus' STR stat. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
ATK 100% | ATK 200% | ATK 300% | ATK 400% | ATK 500% |
C.B.C (Continual Break Combo)
Can only be used while in Grappler style after using Tinder Breaker. Consumes 1 Spirit Spheres when casting the skill. Constantly reduce target's SP, while draining Health. On monsters the skill drains additional health instead of SP. Homunculus and target cannot move during skill duration and Flee Rate becomes 0. Duration increases based on Homunculus's STR. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
Basic 400 Damage | Basic 800 Damage | Basic 1200 Damage | Basic 1600 Damage | Basic 2000 Damage |
E.Q.C (Eternal Quick Combo)
Can only be used while in Grappler style after using C.B.C. Consumes 2 Spirit Spheres when casting the skill. Causes [Stun] on the target and deals damage. Also reduces MHP, ATK, and Defense. After using this skill Homunculus and target are able to move again and Flee Rate is restored. This skill cannot be used on boss monsters. | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
MHP 2 % Reduce / Atk, Def 5 % Reduce | MHP 4 % Reduce / Atk, Def 10 % Reduce | MHP 6 % Reduce / Atk, Def 15 % Reduce | MHP 8 % Reduce / Atk, Def 20 % Reduce | MHP 10 % Reduce / Atk, Def 25 % Reduce |
This information is for introductory purposes only and can be a subject to change