Rock Ridge

16 November 2022

Maritime shipping agency Pink Rose landed upon the shores of Rock Ridge in search of new lands and markets. As the result, they discovered much more than new lands —a unique purple ore was discovered at the distant shores. This ore immediately became the number one at the jewelry market because of its purity and brilliance. Encouraged by the success and eager to keep it going, the people from the agency recruited miners and volunteers from all over the world and founded a village near the purple ore mine, Rock Ridge.

 

How to get to: 

Find a shipping agency representative, Karam Pucci (alberta 240 103) at the Alberta docks. He will direct you on a ship to Rock Ridge for 10,000 zeny, and also begin the main quest of saving the settlement from bandits.

 

 

New quests: 

Avenging Spotty

Mr. McPhy (harboro1 344 61) needs your help. Find him outside the settlement

 

Gas! Gas! • 

Even the Buffalo Bandits need help sometimes. Ask Frail Ghast (rockrdg2 295 328) what happened.

 

• Preparing for the Firework Festival • 

Demon (harboro2 164 80)  has an important task for you.

 

 • Peace of the Family

 • Hunting Coyotes Again

 A lovely lady in need, find Mrs. Cacturon (rockrdg1 341 133).

 

New Continent's Food Supplier

Help Food Distributor (harboro1 357 163) to fill the missing food supplies.

 

• Buffaloes with Rifles •
• Punishing the Red Masks •
• Eye Patch Desperadoes •
• Exterminate Gray Four-legged Beast •
• Exterminate Swamp Arclouzes •
• Exterminate Brown Rats

Steel Vigilante (harboro 357 155) looking for an experienced bounty hunter for a variety of jobs.

 

Hunt Heinous Criminals
Steel Vigilante (harboro1 357 152) always has a hunting quest for you.

 

Laborers of Rock Ridge

Desalination Facility Manager (harboro1 334 135) is looking for a one-day worker

 

Contract with the Wealthy Merchant

Bulk Trader (harboro1 231 254) always in search for useful curiosities. Talk to him.

 

 • Pipe Cleaning

Donovan (harboro1 138 157) worried about pipe breaks in the city sewer, Luckily and you look just like the kind of person who is well versed in the maintenance of pipelines.

 

Collecting Ore Fragments

The cactus tribe has its own interests related to the extraction of ore. Ask Crouched Horse (rockrdg1 262 90), how you can help.

 

In the city you can find a different dealers: weapon, armor and tool. They have firearms, bullets and other small items for sale.
And Affable Lady ( har_in01 24 69 ) will sell the Vigilante Badge, Mine Worker's Backpack and other local rarities.

New monsters:

Buffalo Bandit

 

 

 

 

 

 

Crude AmmoVigilante BowThunder PGrilled Sausage
BriganCowraiders Class 1 Card  

Vigilante Bow [2]

A bow used by members of a vigilante group that once existed to stop criminals.  

[For each 20 DEX]  

Long-range physical damage +5%  

[If refine Lv 7 or higher]  

Long-range physical damage +10%  

[If refine Lv 9 or higher]  

Double Strafe  damage +50%.  

 [Set bonus]  

Vigilante Badge  

Vigilante Bow  

Vigilante Suit  

Double Strafe  damage +50%.  

Triangle Shot SP consumption -10.  

Class: Bow  

Attack: 140  

Property: Neutral  

Weight: 100  

Weapon Level: 3  

Required Level: 100  

Required Jobs: Shadow Chaser

Thunder P [2]

A sawed off shotgun that fires shots more rapidly like a pistol at the cost of reduced  accuracy. HIT -5.  

Splash damage.  

Increases Attack  

Speed by 20%.  

Class: Shotgun  

Attack Strength 80  

Weight: 70  

Weapon Level: 3  

Required Level: 70  

Jobs: Gunslinger

Cowraiders Class 1 Card

 

 

 

 

 

 

 

 

 

 

 

 

AGI +7  

HIT +7  

 [Set bonus]  

Cowraiders Class 1 Card  

Cowraiders Class 2 Card  

STR +3  

ATK +3%  

 [Set bonus]  

Cowraiders Class 1 Card  

Cowraiders Class 3 Card  

Increases physical damage against Small size monsters by 15%.  

Increases Magical damage against Small size monsters by 15%.  

 [Set bonus]  

Cowraiders Class 1 Card  

Mine Cowraiders Class 1 Card  

Spread Shot  damage +50%.  

 

Class: Card  

Compounds On: Accessory  

Weight: 0

 

Buffalo Bandit

 

 

 

 

 

 

Bandit's ScarfBriganMonokageHuuma Shuriken of Dancing Petals
BreadCowraiders Class 2 Card  

Monokage [2]

A sharp, purple-tinged dagger used by the ninjas who were hired to secure ownership of some gold mine.  

[For each refine Lv of Dagger Throwing Practice ]  

Kunai Explosion  damage +1%.  

[If refine Lv 7 or higher]  

Long-range physical damage +2%.  

[If refine Lv 9 or higher]  

Long-range physical damage +3%.  

 [Set bonus]  

Golden Ninja Suit  

Golden Scarf  

Monokage  

Kunai Explosion   damage +20%.  

Kunai Splash  damage +50%.  

Class: Dagger  

Attack: 100  

Property: Neutral  

Weight: 80  

Weapon Level: 3  

Required Level: 100  

Required Jobs: Kagerou/Oboro

Huuma Shuriken of Dancing Petals [2]

A huuma shuriken used by the ninjas who were hired to secure ownership of some gold mine.  

Swirling Petal  damage +20%.  

[If refine Lv 7 or higher]  

Long-range physical damage +10%.  

[If refine Lv 9 or higher]  

Additional Swirling Petal  damage +20%.  

[Set bonus]  

Golden Ninja Suit  

Golden Scarf  

Huuma Shuriken of Dancing Petals  

Cooldown of Вихрь лепестков  -1 sec.  

Long-range physical damage +15%.  

Class: Huuma Shuriken  

Attack: 250  

Property: Neutral  

Weight: 200  

Weapon Level: 4  

Required Level: 100  

Required Jobs: Kagerou/Oboro

Cowraiders Class 2 Card

 

 

 

 

 

 

 

 

 

 

 

 

STR +4  

ATK +4%  

 [Set bonus]  

Cowraiders Class 1 Card  

Cowraiders Class 2 Card  

STR +3  

ATK +3%  

 [Set bonus]  

Cowraiders Class 2 Card  

Mine Cowraiders Class 2 Card  

Trigger Happy Shot  damage +50%.  

Class: Card  

Compounds On: Accessory  

Weight: 0

 

Buffalo Bandit

 

 

 

 

 

 

 

Brown MufflerBriganElemental OriginMine Worker's Pickaxe
Well-baked CookieCowraiders Class 3 Card  

Elemental Origin [2]

A grimoire that explains the origin of elemental magic and compiles all elemental spells.  

INT +4  

MATK +150  

Cold Bolt , Fire Bolt  and Lightning Bolt  damage +10%.  

[If refine Lv 7 or higher]  

Cold Bolt , Fire Bolt  and Lightning Bolt  damage +10%.  

[If refine Lv 9 or higher]  

Cold Bolt , Fire Bolt  and Lightning Bolt  damage +10%.  

 [Set bonus]  

Elemental Cape  

Elemental Origin  

Elemental Robe  

Adds a chance of casting Level 5 Fire Ball  on the target when performing a magical attack  

if a higher level of this skill is known, it will be cast instead.  

[When Double Bolt  used]  

MATK +50.  

Class: Book  

Attack: 120  

Property: Neutral  

Weight: 80  

Weapon Level: 3  

Required Level: 100  

Required Jobs: Sorcerer

Mine Worker's Pickaxe [2]

A pickax used by the miners of some gold mine. Its heavy weight adds to its destructive power.  

Adds a chance of buffing the user for 7 seconds when performing a short-ranged attack: Crit + 20.  

This item is indestructible in battle.  

[If refine Lv 7 or higher]  

Critical damage +5%.  

[If refine Lv 9 or higher]  

Critical Damage +10%.  

 [Set bonus]  

Mine Worker's Backpack  

Mine Worker's Pickaxe  

Mine Worker's Vest  

ATK +5%  

Aspd +10%  

Critical damage +10%.  

Class: Two-Handed Axe  

Attack: 300  

Property: Neutral  

Weight: 400  

Weapon Level: 3  

Required Level: 100  

Required Jobs: Mechanic

Cowraiders Class 3 Card

 

 

 

 

 

 

 

 

 

 

 

 

ATK +5  

MATK +5  

[When used in one-handed sword and refine lvl +10 or higher]  

ATK and MATK +20.  

[When used in one-handed sword and refine lvl +14 or higher]  

ATK and MATK +20.  

 [Set bonus]  

Cowraiders Class 1 Card  

Cowraiders Class 3 Card  

Increases physical damage against Small size monsters by +15%.  

Increases Magical damage against Small size monsters by +15%.

   

[Set bonus]  

Cowraiders Class 3 Card  

Mine Cowraiders Class 3 Card  

Increases physical damage against Small size monsters by +10%.  

Increases Magical damage against Small size monsters by +10%.  

Class: Card  

Compounds On: Weapon  

Weight: 0

 

Coyote

 

 

 

 

 

Clean BoneRotten MeatRough WindUlfhedinn
Animal GoreCoyote Card  

 

 

 

 

 

Ulfhedinn [1]

A mysterious cape with a protective spell that can convert the wearer's magic defense to physical defense.  

Each physical attack against the wearer has a chance reducing physical damage by 20% for 2 seconds at the cost of reducing MDEF by 20%.  

Class: Garment  

Defense: 13  

Weight: 70  

Required Level: 71  

Jobs: Transcendent Swordsman, Merchant and Thief Classes

 

Coyote Card

 

 

 

 

 

 

 

 

 

 

 

 

 

Max. HP -12%  

Max. SP -6%  

Casts cannot be interrupted outside of WoE.  

[If refine Lv of item 10 or higher]  

Max. HP + 6%.  

Max. SP + 3%.  

 

Class: Card  

Compounds On: Shoes  

Weight: 1

Elite Buffalo Gunner

 

 

 

 

 

 

Broken ShotgunBriganVigilante BowHippie Guitar
Hippie RopeCalf AnacondaCalf PythonMine Cowraiders Class 1 Card

Hippie Guitar [2]

A guitar that embodies the player's yearning for personal freedom. It's old and beat-up, and it's heavy enough to do some serious damage when swung.  

[For each Lv of Music Lessons .]  

Aspd +1%  

[If refine Lv 7 or higher]  

For each Lv of Music Lessons .  

ATK +5  

[If refine Lv 9 or higher]  

Aspd +1  

 [Set bonus]  

Hippie Clothes  

Hippie Feather  

Hippie Guitar  

ATK +30  

Aspd +1  

Critical damage +20%.  

Class: Musical Instrument  

Attack: 140  

Property: Neutral  

Weight: 100  

Weapon Level: 3  

Requires Level: 100  

Usable By: Minstrel

Hippie Rope [2]

Rope that embodies the wielder's yearning for personal freedom. Old and worn, it bends and thrashes more flexibly than new rope.  

[For each Lv of Dance Lessons .]  

Aspd +1%  

[If refine Lv 7 or higher]  

For each Lv of Dance Lessons .  

ATK +5  

[If refine Lv 9 or higher]  

Aspd +1  

 [Set bonus]  

Hippie Clothes  

Hippie Feather  

Hippie Rope  

ATK +30  

Aspd +1  

Critical damage +20%.  

Class: Whip  

Attack: 140  

Property: Neutral  

Weight: 100  

Weapon Level: 3  

Required Level: 100  

Required Jobs: Wanderer

Calf Anaconda [2]

Such shotguns are often used by bull bandits.  

Max. SP +2%.  

[For each 2 refine Lv]  

Long-range physical damage +5%.  

[If refine Lv 7 or higher]  

Vanishing Buster  damage +20%.  

[If refine Lv 9 or higher]  

Long-range physical damage +5%.  

[If refine Lv 12 or higher]  

Vanishing Buster  SP consumption -15%.  

 

Class: Shotgun  

Attack: 305  

Weight: 140  

Weapon Level: 4  

Required Level: 150  

Job: Rebellion

Calf Python [2]

Such grenade launchers are often used by bull bandits.  

A modern weapon famous for its firepower.  

DEX +2.  

ATK +2%.  

[For each 2 refine Lv]  

Long-range physical damage +5%.  

[If refine Lv 7 or higher]  

Aspd +5%.  

[If refine Lv 9 or higher]  

Dragon Tail  damage +15%.  

[If refine Lv 12 or higher]  

Dragon Tail  damage +15%.  

Class: Grenade Launcher  

Attack 360  

Weight: 200  

Weapon Level: 4  

Required Level: 150  

Job: Rebellion

Mine Cowraiders Class 1 Card

 

 

 

 

 

 

 

 

 

 

 

 

Spread Shot  damage +10%.  

[If refine Lv 10 or higher]  

Spread Shot  damage +20%.  

[If refine Lv 14 or higher]  

Spread Shot  damage +20%.  

 [Set bonus]  

Cowraiders Class 1 Card  

Mine Cowraiders Class 1 Card  

Spread Shot  damage +50%.  

Class: Card  

Compounds On: Weapon  

Weight: 0

Elite Buffalo Duelist

 

 

 

 

 

 

Worn RevolverBriganMonokageHuuma Shuriken of Dancing Petals 
Calf DeathadderAmmo Blazing Bullet CaseCalf KingcobraMine Cowraiders Class 2 Card

Calf Deathadder [2]

Such revolvers are often used by bull bandits.  

Elite weapons for the richest gangsters.  

Aspd +10%.  

[For each 2 refine Lv]  

Long-range physical damage +5%.  

[If refine Lv 7 or higher]  

Aspd +5%.  

[If refine Lv 9 or higher]  

Fire Dance  damage +25%.  

[If refine Lv 12 or higher]  

Long-range physical damage +5%.  

Class: Pistol  

Attack: 170  

Property: Neutral  

Weight: 140  

Weapon Level: 4  

Required Level: 120  

Job: Rebellion

Calf Kingcobra [2]

Such rifles are often used by bull bandits.  

A light self-loading sniper weapon with a telescopic sight and a folding stock.  

Aspd +10%.  

[For each 2 refine Lv]  

Long-range physical damage +5%.  

[If refine Lv 7 or higher]  

Aspd +5%.  

[If refine Lv 9 or higher]  

Critical damage +15%.  

[If refine Lv 12 or higher]  

Long-range physical damage +5%.  

Class: Rifle  

Attack: 230    

Weight: 90  

Weapon Level: 4  

Requires Level: 150  

Job: Rebellion

 

Mine Cowraiders Class 2 Card

 

 

 

 

 

 

 

 

 

 

 

 

 

Trigger Happy Shot  damage +10%.  

[If refine Lv 10 or higher]  

Trigger Happy Shot  damage +20%.  

[If refine Lv 14 or higher]  

Trigger Happy Shot  damage +20%.  

 [Set bonus]  

Cowraiders Class 2 Card  

Mine Cowraiders Class 2 Card  

Trigger Happy Shot  damage +50%.  

Class: Card  

Compounds On: Weapon  

Weight: 0

 

Elite Bowie Buffalo

 

 

 

 

 

 

 

Crude ScimitarBriganElemental OriginMine Worker's Pickaxe
SteakLulah KebabCalf DiamondbackMine Cowraiders Class 3 Card

 

 

 

 

 

Calf Diamondback [2]

Such machine guns are often used by bull bandits.  

A heavy weapon with a rotating block of barrels.  

DEX +2.  

ATK +2%.  

[For each 2 refine Lv]  

Long-range physical damage +5%.  

[If refine Lv 7 or higher]  

Round Trip  damage +20%.  

[If refine Lv 9 or higher]  

Round Trip  SP consumption -15%.  

[If refine Lv 12 or higher]  

Long-range physical damage +5%.  

Class: Gatling Gun  

Attack: 220  

Элемент: Нейтральный  

Weight: 300  

Weapon Level: 4  

Requires Level: 150  

Job: Rebellion

 

Mine Cowraiders Class 3 Card

 

 

 

 

 

 

 

 

 

 

 

 

Increases physical damage against Small size monsters by 10%.  

Increases Magical damage against Small size monsters by 10%.  

 [Set bonus]  

Cowraiders Class 3 Card  

Mine Cowraiders Class 3 Card  

Increases physical damage against Small size monsters by 10%.  

Increases Magical damage against Small size monsters by 10%.  

Class: Card  

Compounds On: Weapon  

Weight: 0

 

Gaster

 

 

 

 

 

Deadly Poison PowderMould PowderAnodyneSmoke Powder
Explosive PowderTear GasOld Blue BoxGaster Card

Gaster Card

 

 

 

 

 

 

 

 

 

 

 

 

Reduces damage taken from normal monsters by 25%.  

Increases damage taken from boss monsters by 50%.  

Class: Card  

Compounds On: Shield  

Weight: 1

 

Swamp Arclouze

 

 

 

 

Swamp Bug ShellSticky MucusSolid ShellGreat Nature
Hippie GuitarRockridge Arclouse Card  

Rockridge Arclouse Card

 

 

 

 

 

 

 

 

 

 

 

 

[For each 10 base INT]  

MATK +3  

Aspd +1%  

[If base INT 120 or higher]  

MATK +40  

Class: Card  

Compounds On: Garment  

Weight: 0

 

Brown Rat

 

 

 

 

Brown Rat TailMonster's FeedMeatBlue Herb
Hippie RopeRockridge Cramp Card  

Rockridge Cramp Card

 

 

 

 

 

 

 

 

 

 

 

 

[For each 10 base STR]  

ATK +3  

Aspd +1%  

[If base STR 120 or higher]  

ATK +40  

Class: Card  

Compounds On: Garment  

Weight: 0

 

MVP

 

 Spider Chariot

 

 

 

 

 

Vigilante BowHuuma Shuriken of Dancing Petals Mine Worker's PickaxeYggdrasil Berry
CogwheelRusty ScrewMetal StickMechaspider Card

 

 

 

 

 

Metal Stick [3]

A one-handed spear crafted from the paw of a mecha spider.  

A heavy and bulky-looking weapon, which, however, differs in excellent balance.  

Vanishing Point  damage +10%.  

[If refine Lv 7 or higher]  

Overbrand  damage +10%.  

[If refine Lv 9 or higher]  

Overbrand  damage +15%.  

[If refine Lv 12 or higher]  

Skill delay -15%.  

Class: Spear  

Attack: 180  

Weight: 200  

Weapon Level: 4  

Requires Level: 150  

Job: Rune Knight, Royal Guard

 

Mechaspider Card

 

 

 

 

 

 

 

 

 

 

 

Adds a chance of damaging the targets weapon when performing a physical attack.  

Adds a chance of damaging the targets armor when performing a physical attack.  

Class: Card  

Compounds On: Accessory  

Weight: 0

 

Where to spend the Rock Ridge Coins


By helping the locals, you will receive Rock Ridge Coins as a token of gratitude. You can spend them purchasing or enchanting the items.

 

Howard (har_in01 34 81) exchanges coins for unique items of equipment

 

PriceItem
Rock Ridge Coin  x24Vigilante Suit
Elemental Robe
Golden Ninja Suit
Mine Worker's Vest
Hippie Clothes
Rock Ridge Coin  x150Drifter's Cape
Spurred Boots
Rock Ridge Coin  x180Liquor Bottle
Rock Ridge Coin  x300Elder Staff

Vigilante Suit

A suit worn by members of a vigilante group that once existed to stop criminals.  

DEX + 5  

[For each 2 refine Lv]  

Long-range physical damage +3%  

[If refine Lv 9 or higher]  

Triangle Shot  damage +20%.  

 [Set bonus]  

Vigilante Badge  

Vigilante Bow  

Vigilante Suit  

Double Strafe  damage +50%.  

Triangle Shot  SP consumption -10.  

Class: Armor  

Defense: 50  

Property: Neutral  

Weight: 50  

Required Level: 100  

Required Jobs: Shadow Chaser

Elemental Robe

A robe imbued with the power of nature.  

Aspd +10%  

[For each 2 refine Lv]  

MATK +5  

[If refine Lv 9 or higher]  

Adds a chance of casting Level 5 Thunder Storm  on the target when performing a short-ranged attack  

if a higher level of this skill is known, it will be cast instead.  

 [Set bonus]  

Elemental Cape  

Elemental Origin  

Elemental Robe  

Adds a chance of casting Level 5 Fire Ball  on the target when performing a magical attack  

if a higher level of this skill is known, it will be cast instead.  

[When Double Bolt  used]  

MATK +50.  

Class: Armor  

Defense: 40  

Property: Neutral  

Weight: 50  

Required Level: 100  

Required Jobs: Sorcerer

Golden Ninja Suit

A suit worn by the ninjas who were hired to secure ownership of some gold mine.  

[For each 2 refine Lv]  

Flee +5  

[If refine Lv 9 or higher]  

Kunai Splash  damage +20%.  

 [Set bonus]  

Golden Ninja Suit  

Golden Scarf  

Huuma Shuriken of Dancing Petals  

Skill delay pf Kunai Splash  -1 sec.  

Long-range physical damage +15%.  

 [Set bonus]  

Golden Ninja Suit  

Golden Scarf  

Monokage  

Kunai Explosion  +20%.  

Kunai Splash  damage +50%.  

Class: Armor  

Defense: 50  

Property: Neutral  

Weight: 50  

Required Level: 100  

Required Jobs: Kagerou/Oboro

Mine Worker's Vest

A leather vest worn by the miners of some gold mine. It feels soft to the touch.  

Flee +10.  

[For each 2 refine Lv]  

Flee +4.  

[If refine Lv 9 or higher]  

CRIT +5  

 [Set bonus]  

Mine Worker's Backpack  

Mine Worker's Pickaxe  

Mine Worker's Vest  

ATK +5%  

Aspd +10%  

Critical damage +10%.  

Class: Armor  

Defense: 80  

Property: Neutral  

Weight: 150  

Required Level: 100  

Required Jobs: Mechanic

Hippie Clothes

Clothes that embody the wearer's yearning for personal freedom. They're old and ragged, but allow free movement.  

ATK +20  

[If refine Lv 9 or higher]  

Adds a 1% chance of casting Level 3 Double Strafe  on the target when performing a short-ranged attack  

if a higher level of this skill is known, it will be cast instead.  

 [Set bonus]  

Hippie Clothes  

Hippie Feather  

Hippie Guitar  

ATK +30  

Aspd +1  

Critical damage +20%.  

 [Set bonus]  

Hippie Clothes  

Hippie Feather  

Hippie Rope  

ATK +30  

Aspd +1  

Critical damage +20%.  

Class: Armor  

Defense: 50  

Property: Neutral  

Weight: 50  

Required Level: 100  

Required Jobs: Maestro, Wanderer

Drifter's Cape

A cape worn by the drifting gunmen of the west. It looks pretty durable.  

Tolerance to Neutral  property +20%  

[If refine Lv 7 or higher]  

Tolerance to Neutral  property +5%  

[If refine Lv 9 or higher]  

Tolerance to Neutral  property +5%  

Class: Garment  

Defense: 0  

Weight: 40  

Required Level: 100  

Required Jobs: All Jobs

Spurred Boots [1]

Boots worn by horse-riding shepherds.  

Max. SP + 5%  

[If refine Lv 7 or higher]  

Max. SP + 5%  

[If refine Lv 9 or higher]  

Max. HP + 5%  

Increased Movement Speed.  

Class: Shoes  

Defense: 0  

Weight: 50  

Required Level: 100  

Required Jobs: All Jobs

Liquor Bottle [3]

An empty liquor bottle. It makes an effective weapon.  

[For each refine Lv]  

Adds a chance of inflicting Stun  on the target when performing a physical attack  

This item is indestructible in battle.  

Class: Mace  

Attack: 120  

Property: Neutral  

Weight: 70  

Weapon Level: 3  

Required Level: 100

 

Elder Staff [3]

A staff created by the natives ancestors of Rockridge.  

MATK +150  

Heal effectiveness +10%.  

[If refine Lv 7 or higher]  

Heal effectiveness +5%.  

[If refine Lv 9 or higher]  

Heal effectiveness +10%.  

Class: One-Handed Staff  

Attack: 60  

Property: Neutral  

Weight: 50  

Weapon Level: 3  

Required Level: 100  

Required Jobs: Acolyte Jobs

 

Vendor goods 


Affable Lady (har_in01 24 69) will sell you some really interesting goods. 

 

ItemPrice
Elemental Cape3.000.000 z
Golden Scarf3.000.000 z
Mine Worker's Backpack3.000.000 z
Vigilante Badge1.500.000 z
Hippie Feather1.500.000 z

Elemental Cape

A cape imbued with the power of nature.  

Flee +10.  

[For each 3 refine Lv]  

Flee +5.  

Tolerance to Neutral  property +10%  

[If refine Lv 9 or higher]  

Aspd +5%  

 [Set bonus]  

Elemental Cape  

Elemental Origin  

Elemental Robe  

Adds a chance of casting Level 5 Fire Ball  on the target when performing a magical attack  

if a higher level of this skill is known, it will be cast instead.  

[When Double Bolt  used]  

MATK +50.  

Class: Garment  

Defense: 12  

Weight: 50  

Required Level: 100  

Required Jobs: Sorcerer

Golden Scarf

A scarf worn by the ninjas who were hired to secure ownership of some gold mine.  

Flee +20  

[If refine Lv 7 or higher]  

Long-range physical damage +5%.  

[If refine Lv 9 or higher]  

Long-range physical damage +5%.  

 [Set bonus]  

Golden Ninja Suit  

Golden Scarf  

Huuma Shuriken of Dancing Petals  

Cooldown of Kunai Splash  -1 sec.  

Long-range physical damage +15%.  

 [Set bonus]  

Golden Ninja Suit  

Golden Scarf  

Monokage  

Kunai Explosion  damage +20%.  

Kunai Splash  damage +50%.  

Class: Garment  

Defense: 12  

Weight: 50  

Required Level: 100  

Required Jobs: Kagerou/Oboro

Mine Worker's Backpack

A leather backpack used by the miners of some gold mine.  

Aspd +5%  

[For each 2 refine Lv]  

Aspd +1%  

[If refine Lv 9 or higher]  

ATK +20  

 [Set bonus]  

Mine Worker's Backpack  

Mine Worker's Pickaxe  

Mine Worker's Vest  

ATK +5%  

Aspd +10%  

Critical damage +10%.  

Class: Garment  

Defense: 16  

Weight: 60  

Required Level: 100  

Required Jobs: Mechanic

Vigilante Badge

A badge worn by members of a vigilante group that once existed to stop criminals.  

Flee +10.  

Long-range physical damage +5%.  

 [Set bonus]  

Vigilante Badge  

Vigilante Bow  

Vigilante Suit  

Double Strafe  damage +50%.  

Triangle Shot  SP consumption -10.  

Class: Accessory  

Weight: 20  

Required Level: 100  

Required Jobs: Shadow Chaser

 

Hippie Feather

A bracelet that embodies the wearer's yearning for personal freedom.  

Flee +10.  

Long-range physical damage +5%.  

[Set bonus]

Hippie Clothes  

Hippie Feather 

Hippie Rope

ATK +30
Aspd +1
Critical damage +20%.

Class: Accessory  

Weight: 20  

Required Level: 100  

Required Jobs: Maestro, Wanderer

 

Items Enchantment

Contraband Processor (har_in01 17 74) will help you to enchant the items, 

 

Conditions:

Only one slot is available for enchantment. 
Refining level remains upon enchantment
Enchantment cannot be cancelled.

ItemPossible enchantments at refining level 0-8Possible enchantments at refining level 9+
Elemental Robe
Elemental Cape
Mine Worker's Backpack
Mine Worker's Vest
Golden Scarf
Golden Ninja Suit
Hippie Clothes
Vigilante Suit
 
AGI+1AGI+2
DEX+1DEX+2
STR+1STR+2
INT+1 INT+2
DEF+15DEF+15
MDEF+2MDEF+5
CRIT+1CRIT+4
FLEE+3FLEE+6
AGI+2Ranged Attack +2%
DEX+2

Critical damage +4%.  

CRI +1

STR+2Matk +6
INT+2Ranged Attack +4%
DEF+20

Critical damage +6%.  

CRI +2

MDEF+5Matk +9
CRIT+4Ranged Attack +6%
FLEE+6

Critical damage +8%.  

CRI +3

Ranged Attack +2%Matk+12

Critical damage +4%.  

CRI +1

Decrease Delay after attacking by +4%
Matk +6Ranged Attack +8%
Ranged Attack +4%

Critical damage +10%.  

CRI +4

Critical damage +6%.  

CRI +2

Matk +15
Matk +9Decrease Delay after attacking by +6%
Hippie Feather
Vigilante Badge
AGI+1AGI+1
DEX+1DEX+1
STR+1STR+1
INT+1INT+1
VIT+1VIT+1
LUK+1LUK+1
HP +100HP +100
SP +50SP +50
AGI+2AGI+2
DEX+2DEX+2
STR+2STR+2
INT+2INT+2
VIT+2VIT+2
LUK+2LUK+2
HP +200HP +200
SP +100SP +100
Ranged Attack +2%Ranged Attack +2%
Matk +6Matk +6
Attack +6  Hit +2Attack +6  Hit +2
Decrease Delay after attacking by +4%Decrease Delay after attacking by +4%

Critical damage +4%.  

CRI +1

Critical damage +4%.  

CRI +1

Decrease Delay after attacking by +1Decrease Delay after attacking by +1

 

 

P.S.: This information is for introductory purposes only and can be a subject to change