The kingdom of Illusions. Darkness
28 February 2023
This update brought the following content:
Illusion of Moonlight: There is something wrong going on in Payon’s Cave. The rite of exorcism does not save the situation. Medium said that deep in the cave she had seen an image of another world — a world of nightmares.
Illusion of Frozen: It is another anomalous place in Midgard, where events are necessarily subdued, but constantly changing at the same time. Two travellers trapped in ice are waiting for your help in a cave full of danger.
Illusion of Vampire: Did you know that the catacombs beneath Geffen were once quiet? They were filled with a special energy, and there were no monsters until wizards settled nearby. This was the beginning of a tragedy.
Illusion of Moonlight
There is something wrong going on in Payon’s Cave. The rite of exorcism does not save the situation. Medium said that deep in the cave she had seen an image of another world — a world of nightmares.
• A Suspicious Sign •
Go to Payon and talk to Payon Elder Saniul (payon164 229) to find out how you could help.
• Stop the Wizard! •
Find Scholar Chunghae (pay_d03_i 149 45) to investigate the reasons for the invasion of evil spirits.
• No Mercy for Illusions! •
• Remembering My Ancestors! •
Talk to Soldier Junghee (pay_d03_i152 45) — he also has a mission for you.
New monsters
Resentful Archer Skeleton
Broken Arrow | Carnium | Apple of Archer | Poison Herb Amoena |
Fire Arrow | Resentful Soldier Card |
Adds a small chance of casting [Double Strafe] 5Lv [If refine Lv 10 or higher] Increases physical damage on targets by 20% when Set Bonus Archer Skeleton Card Resentful Soldier Card Adds a small chance of buffing the user Class: Card Compounds On: Weapon Weight: 1 |
Resentful Bongun
Amulet | Munak Doll | Light Granule | Resentful Bongun Card |
ATK + 20 MATK + 20 Set Bonus Bongun Card Resentful Bongun Card Adds a small chance of buffing the user Class: Card Compound on: Armor Weight: 1 |
Deranged Adventurer
Subjugation Flyer | Light Granule | Runstone Quality | Runstone Rare |
Empty Potion | Rotten Bandage | Fury Hero Card |
Fury Hero Card
ATK + 2% Adds a chance of buffing the user Class: Card Compound on: Footwear Weight: 1 |
Resentful Munak
Hazy Mooncake | Munak Turban | Amulet | Salty Rice Cake |
Poison Herb Seratum | Resentful Munak Card |
Resentful Munak Card
ATK + 15 MATK + 15 Set Bonus Girl's Diary Resentful Munak Card ATK + 100 MATK + 100 Set Bonus Munak Card Resentful Munak Card Adds a chance of buffing the user Class: Card Compounds On: Weapon Weight: 1 |
Angry Nine Tail
Fox Tail | Glass Bead | Branch Of Dead Tree | Carnium |
Illusory Stone | Hazy Dream | Anger Nine Tail Card |
Anger Nine Tail Card
Critical Rate +5 Increases critical damage on targets by 10%.
[If refine Lv 10 or higher] Additional Crit + 10 Set Bonus Angry Nine Tail Card Nine Tail Card Adds a chance of buffing the user Class: Card Compounds On: Armor Weight: 1 |
Resentful Sohee
Bloody Love Letter | Skirt Of Virgin | Nurse Cap | Puente Robe |
Hearty Rice Cake | Poison Herb Nerium | Heartbroken Tears | Resentful Sohee Card |
Resentful Sohee Card
MATK +10 [If refine Lv 10 or higher] MATK +2% Set Bonus Resentful Sohee Card Sohee Card Adds a chance of buffing the user Class: Card Compounds On: Armor Weight: 1 |
MVP
Angry Moonlight Flower
Bradium | Hazy Dream | Spectral Spear | Moonlight Dagger |
Silver Knife Of Chaste | Staff Of Bordeaux | Angry Moonlight Flower Card |
Angry Moonlight Flower Card
Enables LV 4 Gloria Domini. Set Bonus Angry Moonlight Flower Card Moonlight Flower Card Adds a chance of buffing the user for 5 seconds when performing a short-ranged attack; Perfect Dodge + 10. Class: Card Compounds On: Armor Weight: 1 |
Illusion of Vampire
Did you know that the catacombs beneath Geffen were once quiet? They were filled with a special energy, and there were no monsters until wizards settled nearby. This was the beginning of a tragedy.
•Detailed History•
Speak with Grimm (gef_dun01 132 223) to start the quest. Help him to find lost members of his party.
• Send the Dead Back to Earth •
• Sweet Dreams •
Gem and Antoine (gef_d01_i 113 230) need your help. Don't pass by.
• Unreliable Fake Blood •
• Curious by Nature •
• Studying in Dim Light •
• Noisy Neighbors •
The Wizard (gef_d01_i 81 135), Mojo (gef_dun0 134 224) and the King (gef_d01_i 185 97) gives you daily quests inside the Illusion.
New Monsters
Black Mushroom
Alcohol | Detrimindexta | Dew-Laden Moss | Mushroom Spore |
Shining Spore | Poison Spore | Illusion Gemstone |
Bomi
Dark Red Jewel | Vampire's Familiar | Torn Diary | Bradium |
Carnium | Bloodsuck Plant Seed | Cape Of Ancient Lord | Bomi Card |
Vampire's Familiar
Adds a chance of restoring 1% of damage as SP when performing a physical attack.
Set Bonus
Sweet Nightmare Card
Vampire's Familiar
[Per every 3 refine LV]
MATK + 1%
Set Bonus
Matte Drainliar Card
Vampire's Familiar
Perfect Dodge + 5
Set Bonus
Restless Dead Card
Vampire's Familiar
[Per every 3 refine LV]
ATK + 1%
Set Bonus
Bomi Card
Vampire's Familiar
MATK + 30
Set Bonus
Angry Dracula Card
Vampire's Familiar
Restores 30 HP and 1 SP to the user every 3 seconds.
Class: Accessory
Weight: 10
Requires Level: 100
Usable By: All Jobs
Bomi Card
Enables LV 4 Napalm Vulcan. Set Bonus Bomi Card Vampire's Familiar MATK + 30 Set Bonus Angry Dracula Card Bomi Card Max HP + 1000 Max SP + 50 [If refine Lv 9 or higher] Additional Max HP + 1000 Additonal Max SP + 50 Class: Card Compounds On: Accessory Weight: 1 |
Matte Drainliar
Cranium | Tooth Of Bat | Red Jewel | Wing Of Red Bat |
Short Bat Fur | Matte Drainliar Card |
Matte Drainliar Card
Immune to Burn Set Bonus Matte Drainliar Card Vampire's Familiar Perfect Dodge + 5 Class: Card Compounds On: Headgear Weight: 1 |
Living Dead
Dried Leaf Of Ygg | Bradium | Suspicious Magic Circle | Ghoul Leg |
Skull Ring | Poison Herb Scopolia | Living Dead Card |
Living Dead Card
ATK+ 20 Armor and Weapon are indestructible in battle. Set Bonus Restless Dead Card Vampire's Familiar [Per every 3 refine LV] ATK + 1% Class: Card Compounds On: Armor Weight: 1 |
Sweet Nightmare
Horseshoe | Blue Potion | Carnium | Nightmare Of Lump |
Infiltrator | Infiltrator [1] | Sweet Nightmare Card |
Sweet Nightmare Card
MATK + 20 The user's casting cannot be interrupted outside of WoE. Set Bonus Sweet Nightmare Card Vampire's Familiar [Per every 3 refine LV] MATK + 1% Class: Card Compounds On: Armor Weight: 1 |
Restless Dead
Dried Leaf Of Ygg | Cardinal Jewel | Suspicious Magic Circle | Skull Ring |
Living Dead Card |
MVP
Angry Dracula
Yggdrasil berry | Dried Clover | Balistar | Ancient Cape |
Ring | Book Of The Apocalypse | Vampire's Familiar | Angry Dracula Card |
Angry Dracula Card
Enables LV 1 Indulge Set Bonus Angry Dracula Card Vampire's Familiar Restores 30 HP and 1 SP to the user every 3 seconds. Set Bonus Angry Dracula Card Bomi Card Max HP + 1000 Max SP + 50 [If refine Lv 9 or higher] Additional Max HP + 1000 Additonal Max SP + 50 Class: Card Compounds On: Garment Weight: 1 |
Illusion of Frozen
It is another anomalous place in Midgard, where events are necessarily subdued, but constantly changing at the same time. Two travellers trapped in ice are waiting for your help in a cave full of danger.
• Ice and fire •
Two travellers (ice_d03_i. 155 43) trapped in ice are waiting for your help in a cave full of danger.
New monsters
Angry Gazeti
Frozen Piece Of Rock | Bradium | Cold Ice | Cap |
Bullet Case Fleeze | Anger Gazeti Card |
Angry Gazeti Card
Reduces damage taken from long-ranged attacks by 20%. Set Bonus Angry Gazeti Card Angry Snowier Card Reduces damage taken from small size enemies by 20%. Class: Card Compounds On: Armor Weight: 1 |
Solid Icicle
Frozen Piece Of Rock |
Angry Ice Titan
Spirit Jewel | Ice Cubic | Frozen Rose | Huuma Fluttering Snow |
Elder Branch | Angry Ice Titan Card |
Angry Ice Titan Card
DEF + 5 [Per every refine LV] Def + 5
Set Bonus Angry Ice Titan Card Angry Snowier Card Reduces damage taken from Medium size enemies by 20%. Class: Card Compounds On: Armor Weight: 1 |
Angry Snowier
Snowball | Ice Heart | Mistic Frozen | Combo Battle Glove |
Light Granule | Angry Snowier Card |
Angry Snowier Card
Increases the recovery rate of the following Red Raffle Sap Yellow Raffle Sap White Raffle Sap
Set Bonus Angry Gazeti Card Angry Snowier Card Reduces damage taken from Small Set Bonus Angry Ice Titan Card Angry Snowier Card
Reduces damage taken from Medium Class: Card Compounds On: Accessory Weight: 1 |
MVP
Awakened Ktullanux
Ktullanux Eye | Survivor's Manteau | Sacred Mission | Huuma Fluttering Snow |
Awakened Ktullanux Card |
Awakened Ktullanux Card
Increases the damage of Water property [Per every refine LV] Increases the damage of Water property Set Bonus Awakened Ktullanux Card Saphien's Armor of Ocean Adds a chance of casting LV 5 Waterball Class: Card Compounds On: Armor Weight: 1 |
Illusion Gears
Illusion stones are obtained by completing dungeon quests.
Speak with Gemcutter (pay_d03_i 160 45) inside the Illusion of Moonlight map Dungeon to exchange the gear.
Item for exchange | Result |
Illusion Stones x30 Hazy Dream Fragments x100 | Illusion Staff of Bordeaux |
Illusion Stones x60 Hazy Dream Fragments x100 | Illusion Moonlight Dagger |
Illusion Stones x10 Hazy Dream Fragments x100 | Illusion Long Mace |
Illusion Stones x20 Hazy Dream Fragments x100 | Illusion Spectral Spear |
Illusion Stones x10 Bloody Love Letters x100 | Illusion Nurse Cap |
Illusion Stones x10 Bloody Love Letters x100 | Illusion Puente Robe |
Illusion Stones x10 Hazy Mooncakes x100 | Illusion Muffler |
Illusion Stones x10 Hazy Mooncakes x100 | Illusion Shoes |
Speak with the Great Merchant (gef_dun01 139 228) in the Illusion of Vampire Dungeon to exchange the Illusion gear.
Item for exchange | Result |
Illusion Stones x80 Torn Papers x20 Infiltrator [1] from +9 | Illusion Infiltrator [2] |
Illusion Stones x10 Cluster of Nightmares x100 Sharpened Legbone of Ghoul from +9 | Illusion Sharpened Legbone of Ghoul [2] |
Illusion Stones x40 Suspicious Pentacles x100 Wizardry Staff from +9 | Illusion Wizardry Staff [2] |
Illusion Stones x50 Shining Spores x100 Ballista from +9 | Illusion Ballista [2] |
Illusion Stones x50 Well-dried Clovers x10 Book of the Apocalypse from +9 | Illusion Book of the Apocalypse [2] |
Illusion Stones x30 Short Bat Hairs x200 Ancient Cape from +9 | Illusion Ancient Cape [1] |
Illusion Stones x50 Dried Yggdrasil Leaves x400 Skull Ring | Illusion Skull Ring |
Illusion Stones x50 Suspicious Pentacles x400 Ring | Illusion Ring |
Speak with Illusion Researcher (ice_dun02 152 18) at the entrance of the Illusion of Frozen dungeon.
Item for exchange | Result |
Illusion Stones x80 Eyes of Ktullanux x20 Huuma Fluttering Snow from +9 | Illusion Huuma Fluttering Snow |
Illusion Stones x10 Snowballs x100 Combo Battle Glove from +9 | Illusion Combo Battle Glove |
Illusion Stones x100 Soul Jewels х300 Sacred Mission from +9 | Illusion Sacred Mission |
Illusion Stones x100 Frozen Stones x200 Survivor's Manteau from +9 | Illusion Survivor's Manteau |
Illusion Stones x50 Illusion Stones x100 Cap from +9 | Illusion Cap |
New items
Illusion Staff of Bordeaux INT + 3 DEX + 2 [if Dragonology is at maximum level] MATK + 5% Reduces the SP cost of skills by 15% [Per every 3 refine LV] Additional MATK + 1% Reduces the SP cost of skills by an additional 5% Set Bonus Illusion Muffler Illusion Staff of Bordeaux Increases the damage of Psychic Wave by 10% [If Illusion Muffler and Illusion Staff of Bordeaux refine LV is +7 or higher] Increases the damage of Earth Grave by 40% [If the combined refine LV of Illusion Muffler and Illusion Staff of Bordeaux are +18 or higher] Increases the damage of Neutral and Earth property magical attacks on targets by 10% [If the combined refine LV of Illusion Muffler and Illusion Staff of Bordeaux are +22 or higher] Increases the damage of Water property magical attacks on targets by 10% Class: One-Handed Staff Attack: 60 Magic Attack: 180 Property: Neutral Weight: 50 Weapon Level: 4 Requires Level: 99 Usable by: High Wizard Jobs, Scholar Jobs | Illusion Moonlight Dagger Max SP + 10% Restores 3 SP to the user when performing a physical attack. [If refine level is +10 or higher] Restores an additional 4 SP to the user when performing a physical attack.
Set Bonus Illusion Ancient Cape Illusion Moonlight Dagger Shadow Chaser Bonus MATK + 80 [If Illusion Ancient Cape and Illusion Moonlight Dagger refine LVs are +7 or higher] Additional MATK + 80 [If the combined refine LVs of Illusion Ancient Cape and Illusion Moonlight Dagger are +18 or higher] Additional MATK + 40 [If the combined refine LVs are +22 or higher] Increases the damage of Fire property magical attacks on targets by 15%. Class: Dagger Attack: 150 Property: Neutral Weight: 70 Weapon Level: 4
Requires Level: 99 Usable by: Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs |
Illusion Long Mace Attack Range + 3 Reduces damage taken from long-ranged attacks by 10%. [Per every 2 refine LVs] Reduces damage taken from long-ranged attacks by an additional 3% of the item. Set Bonus Illusion Long Mace Illusion Puente Robe MATK + 100 Increases the recovery rate of recovery skills by 20%.
[If Illusion Long Mace and Illusion Puente Robe refine LVl is +7 or higher] Additional MATK + 50 [If the combined refine LVs of Illusion Long Mace and Illusion Puente Robe are +18 or higher] Increases the recovery rate of recovery skills by an additional 15%. [If the combined refine LVs of Illusion Long Mace and Illusion Puente Robe are +22 or higher] Reduces the global delay of skills by 15%. Class: Mace Attack: 185 Property: Neutral Weight: 80 Weapon Level: 4 Requires Level: 99 Usable by: Acolyte Jobs | Illusion Spectral Spear Increases physical damage on Demon race targets by 20%. Increases physical damage on Shadow and Undead property targets by 20%. Reduces damage taken from Demon and Undead race enemies by 10%. Reduces damage taken from Shadow property attacks by 10%. Restores 50 HP to the user when a monster is killed by a physical attack. [Per every 2 refine LVs] Increases physical damage on Demon race targets by an additional 3%. Increases physical damage on Shadow and Undead property targets by an additional 3%. Reduces damage taken from Demon and Undead race enemies by an additional 3%.
Reduces damage taken from Shadow property attacks by an additional 3%. Restores 1 SP to the user when a monster is killed by a physical attack. Adds a chance of inflicting Chaos on the user when performing a short-ranged attack. Set Bonus Illusion Shoes Illusion Spectral Spear ASPD + 8% [If Illusion Shoes and Illusion Spectral Spear refine LV is +7 or higher] Increases the damage of Banishing Point by 20%. [If the combined refine LVs of Illusion Shoes and Illusion Spectral Spear are +18 or higher] Increases long-ranged damage on targets by 10%. [If the combined refine LVs of Illusion Shoes and Illusion Spectral Spear are +22 or higher] Increases the damage of Banishing Point by an additional 30%. Class: Two-Handed Spear Attack: 240 Property: Neutral Weight: 200 Weapon Level: 4 Requires Level: 99 Usable by: Swordman Jobs |
Illusion Nurse Cap INT +1 [Per every 2 refine LVs] INT +1 Increases the recovery rate by 3%. Set Bonus Illusion Nurse Cap Illusion Puente Robe Increases move speed. Increases the recovery rate by 10%. Class: Headgear Position: Top Weight: 20 Requires Level: 99 Usable by: Radiant Jobs | Illusion Puente Robe Reduces the fixed casting time of Increases the recovery rate of recovery [Per every refine LV] Increases the recovery rate of recovery Increases the recovery rate of recovery [Per every refine LV] Increases the recovery rate of recovery Class: Armor Defense: 52 Weight: 40 Requires Level: 99 Usable by: All Jobs |
Max HP + 100 [For each refine LV] Additional Max HP + 100 Max SP + 10 [For each refine LV] Additional Max SP + 5. Class: Garment Defense: 8 Weight: 40 Requires Level: 99 Usable by: All Jobs except Novice Jobs | Illusion Shoes Max HP + 100 [For each refine LV] Additional Max HP + 100. Max SP + 10 [For each refine LV] Additional Max SP + 5. Class: Shoes Defense: 10 Weight: 40 Requires Level: 99 Usable by: All Jobs except Novice Jobs |
Illusion Infiltrator DEF + 3 FLEE + 5 Perfect Dodge + 2 Increases physical damage on Demi-Human race targets by 60%. [If refine LV is 9 or higher] Additional Flee + 5 Additional Perfect Dodge + 2 [If refine LV is 10 or higher] ATK + 5% Set Bonus Illusion Infiltrator Illusion Ring Aspd + 10% [If Illusion Infiltrator refine LV is 9 or higher] Increases critical damage on targets by 10%. [If Illusion Infiltrator refine LV is 11 or higher] Increases physical damage on Brute race targets by 25%. Class: Katar Attack: 200 Weight: 150 Weapon Level: 4 Requires Level: 100 Usable by: Guillotine Cross | Illusion sharpened legbone of ghoul Adds a chance of transforming the user The user's property becomes Undead. Applies Endure effect for the duration of the transformation. Class: Katar Attack: 220 Weight: 170 Weapon Level: 3 Requires Level: 100 Job: Guillotine Cross |
Illusion Wizardry Staff INT + 6 DEX + 2 [Per every 2 refine LV until max LV 10] Additional Int + 1 and Dex + 1. Class: Two-Handed Staff ATK: 150 MATK: 250 Property: Neutral Weight: 240 Weapon Level: 4 Requires Level: 100 Usable by: Warlock, Sorcerer | Illusion Ballista [Per every refine LV] Increases long-ranged damage on Set Bonus Illusion Ballista Illusion Apple of Archer ATK + 50 Increases long-ranged damage on [If llusion Ballista and Illusion Apple Increases the damage of Arrow Storm [If the combined refine LVs of Illusion ATK + 10% [If the combined refine LVs of Illusion Increases the damage of Arrow Storm Class: Bow ATK: 200
Weight: 350 Weapon Level: 4 Requires Level: 100 Jobs: Ranger, Maestro, Wanderer |
Increases physical damage on Water, Earth, Fire, and Wind property targets by 10%. [Per every 3 refine LV until max LV 10] Increases physical damage by an additional 10%. Increases damage taken from Holy property enemies by 30%. Set Bonus Illusion Skull Ring Illusion Book of the Apocalypse Aspd + 8% [Per every 2 refine LV of Illusion Book of the Apocalypse] Increases critical damage on targets by 5%.
[If refine LV is +9 or higher] Crit + 15 Immune to Curse [If refine LV is +11 or higher] ATK + 100 Class: Book Attack: 170 Property: Shadow Weight: 80 Weapon Level: 4 Requires Level: 100 Usable by: Arch Bishop, Sorcerer | Agi + 2 [Per every 2 refine LV until max LV 10] Additional Agi + 1 Set Bonus Illusion Ancient Cape Illusion Moonlight Dagger Shadow Chaser Bonus Matk + 80 [If Illusion Ancient Cape and Illusion Additional Matk + 80 [If the combined refine LVs of Illusion Ancient Cape and Illusion Moonlight Dagger are +18 or higher] Additional Matk + 40 [If the combined refine LVs are +22 or higher] Increases the damage of Fire property magical attacks on targets by 15%. Class: Garment Defense: 18 Weight: 60 Requires Level: 100 Usable by: All Jobs except Novice Jobs |
Illusion Skull Ring Adds a chance of inflicting Curse on the Set Bonus Illusion Skull Ring Illusion Book of the Apocalypse Aspd + 8% [Per every 2 refine LV of Illusion Book of the Apocalypse] Increases critical damage on targets by 5%. [If Illusion Book of the Apocalypse refine LV Crit + 15 Immune to Curse. [If Illusion Book of the Apocalypse refine LV Atk + 100 Class: Accessory Weight: 10 Requires Level: 100 Usable by: All Jobs | Str + 3 [If the user's base Str is 100 or higher]
Atk + 30 Set Bonus Illusion Infiltrator Illusion Ring Aspd + 10% [If Illusion Infiltrator refine LV is +9 or higher] Increases critical damage on targets by 10%. If Illusion Infiltrator refine LV is +11 or higher] Increases physical damage on Brute race targets by 25%. Class: Accessory Weight: 10 Requires Level: 100 Usable by: All Jobs except Novice Jobs |
Illusion Huuma Fluttering Snow [Per every 3 refine LV] Atk + 30 [Per each refine LV] Increases long-ranged damage on targets Set Bonus Illusion Huuma Fluttering Snow Illusion Apple of Archer Reduces the variable casting time of skills [If the combined refine LVs of Illusion Huuma Fluttering Snow and Illusion Apple of Archer Increases the damage of Swirling Petal by 25%. [If the combined upgrade LVs are +18 or higher] Increases the damage by an additional 25%. [If the combined refine LVs are +22 or higher] Reduces the cooldown of Swirling Petal by 1 second. Class: Huuma Shuriken ATK: 250 MATK: 750 Property: Water Weight: 150 Weapon Level: 4 Requires Level: 120 Usable by: Kagerou/Oboro | Illusion Combo Battle Glove Increases the damage of Sky Blow and Dragon Combo by 10%. [Per each 2 refine LVs] Increases the damage of Sky Blow and Dragon Combo by an additional 5%. [Per each 3 refine LVs] Increases the damage of Tiger Cannon by 5%. Set Bonus Illusion Combo Battle Glove Illusion Muffler ATK + 40 [If the combined refine LVs of Illusion Combo Battle Glove and Illusion Muffler are +7 or higher] Increases the damage of Tiger Cannon by 20%. [If the combined refine LVs are +18 or higher] Reduces the cooldown of Flash Combo by 1 second. [If the combined refine LVs are +22 or higher] Increases the damage of Tiger Cannon by an additional 15%. Class: Knuckle Attack: 250 Weight: 50 Weapon Level: 4 Requires Level: 120 Jobs: Sura |
Illusion Sacred Mission INT + 2 VIT + 3 MDEF + 3 [Per each 3 refine LVs] Increases the damage of Earth Drive by 7%. This item is indestructible in battle. Class: Shield Defense: 190 Weight: 160 Requires Level: 120 Usable by: Royal Guard | Illusion Survivor's Manteau VIT + 15 Set Bonus Illusion Survivor's Manteau Survivor's Rod Max HP + 1000 Matk - 50 [Per each refine LVs of Survivor's Rod up Matk + 20 [Per each 3 refine LVs of Survivor's Rod] Reduces the global delay of skills by 3%. [Per each 2 refine LVs of Survivor's Manteau Reduces damage taken from Neutral property Class: Garment Defense: 30 Weight: 55 Requires Level: 130 Usable by: Mage Jobs, Soul Linker |
Illusion Cap ATK + 1% [Per each refine LV] Atk + 2 Class: Headgear Position: Upper Defense: 15 Weight: 40 Requires Level: 120 Usable by: Super Novice, Paladin Jobs, Biochemist Jobs, Stalker Jobs, Rune Knight, Mechanic, Guillotine Cross | DEX + 3 [Per each 2 refine LV] Additional DEX + 1. Set Bonus Illusion Ballista Illusion Apple of Archer ATK + 50 Increases long-ranged damage on targets by 5%. [If Illusion Ballista and Illusion Apple of Archer refine LVs are +7 or higher] Increases the damage of Arrow Storm by 20%. [If the combined refine LVs of Illusion Ballista and Illusion Apple of Archer refine LVs are +18 or higher] ATK + 10% [If the combined refine LVs of Illusion Ballista and Illusion Apple of Archer refine LVs are +22 or higher] Increases the damage of Arrow Storm by an additional 30%. Class: Headgear Position: Upper Defense: 1 Weight: 20 Requires Level: 99 Usable by: All Jobs except Novice Jobs |
Illusion Enchants
The Illusion Enchanter can be found in Prontera at (prontera 90 115).
— Each item can only be enchanted once per try.
— Cost: 5 Illusion Stones.
— When enchanting, the LV of refined items is retained.
— An unsuccessful enchantment destroys the item.
— Price to remove enchant: from 100 000 to 500 000 zeny.
Item | Choice | 1, 2 slot |
Illusion Cap Illusion Sacred Mission Illusion Survivor's Manteau Illusion Ancient Cape Illusion Puente Robe Illusion Apple of Archer Illusion Muffler Illusion Shoes | - | STR +1 |
STR +2 | ||
STR +3 | ||
STR +4 | ||
VIT +1 | ||
VIT +2 | ||
VIT +3 | ||
VIT +4 | ||
INT +1 | ||
INT +2 | ||
INT +3 | ||
INT +4 | ||
LUK +1 | ||
LUK +2 | ||
LUK +3 | ||
LUK +4 | ||
Max HP +1% | ||
Max HP +2% | ||
Max HP +3% | ||
Max HP +4% | ||
[if refine LV +7 or higher] [if refine LV +10 or higher] Increases physical damage on all race targets by 5%. | ||
[if refine LV +7 or higher] [if refine LV +11 or higher] Increases physical damage on all race targets by 7%. | ||
[if refine LV +7 or higher] [if refine LV +10 or higher] Perfect Dodge +5. | ||
[if refine LV +7 or higher] [if refine LV +11 or higher] AGI +1 Perfect Dodge +7. | ||
[if refine LV +7 or higher] INT +5 [if refine LV +10 or higher] | ||
[if refine LV +7 or higher] INT +6 [if refine LV +11 or higher] INT +1 | ||
[if refine LV +7 or higher] DEX +5 [if refine LV +10 or higher] Increases long-ranged damage on targets by 5%. | ||
[if refine LV +7 or higher] DEX +6 [if refine LV +11 or higher] DEX +1 Increases long-ranged damage on targets by 7%. | ||
[if refine LV +7 or higher] LUK +5 [if refine LV +10 or higher] Increases critical damage on targets by 5%. | ||
[if refine LV +7 or higher] LUK +6 [if refine LV +11 or higher] LUK +1 Increases critical damage on targets by 7%. | ||
[if refine LV +7 or higher] VIT +5 [if refine LV +10 or higher] Max HP +5%. | ||
[if refine LV +7 or higher] VIT +6 [if refine LV +11 or higher] VIT +1 Max HP +7%. | ||
Adds a chance of restoring 1% of damage as HP when performing a physical attack. | ||
Adds a chance of restoring 3% of damage as HP when performing a physical attack. | ||
Adds a chance of restoring 1% of damage as SP when performing a physical attack. | ||
Adds a chance of restoring 2% of damage as SP when performing a physical attack. | ||
Illusion Skull Ring Illusion Ring Vampire's Familiar | - | Max HP +100 |
Max HP +200 | ||
Max HP +300 | ||
Max HP +400 | ||
Max HP +500 | ||
Max SP +10 | ||
Max SP +25 | ||
Max SP +50 | ||
Max SP +75 | ||
Max SP +100 | ||
STR +1 | ||
STR +2 | ||
STR +3 | ||
STR +4 | ||
VIT +1 | ||
VIT +2 | ||
VIT +3 | ||
VIT +4 | ||
INT +1 | ||
INT +2 | ||
INT +3 | ||
INT +4 | ||
LUK +1 | ||
LUK +2 | ||
LUK +3 | ||
LUK +4 | ||
AGI +1 | ||
AGI +2 | ||
AGI +3 | ||
AGI +4 | ||
DEX +1 | ||
DEX +2 | ||
DEX +3 | ||
DEX +4 | ||
Illusion sharpened legbone of ghoul | short-ranged | STR +1 |
STR +2 | ||
STR +3 | ||
STR +4 | ||
DEX +1 | ||
DEX +2 | ||
DEX +3 | ||
DEX +4 | ||
LUK +1 | ||
LUK +2 | ||
LUK +3 | ||
LUK +4 | ||
ATK +6 HIT +2 | ||
ATK +9 HIT +3 | ||
ATK +12 HIT +4 | ||
ATK +15 HIT +5 | ||
ATK +18 HIT +5 | ||
ASPD +1 | ||
ASPD +2 | ||
CRIT chance +3 CRIT damage +20% | ||
CRIT chance +6 CRIT damage +35% | ||
CRIT chance +9 CRIT damage +50% | ||
CRIT chance +12 CRIT damage +65% | ||
CRIT chance +15 CRIT damage +80% | ||
ATK +4% HIT +10 | ||
ATK +8% HIT +20 | ||
ATK +12% HIT +30 | ||
ATK +16% HIT +40 | ||
ATK +20% HIT +50 | ||
long-ranged | DEX +1 | |
DEX +2 | ||
DEX +3 | ||
DEX +4 | ||
AGI +1 | ||
AGI +2 | ||
AGI +3 | ||
AGI +4 | ||
LUK +1 | ||
LUK +2 | ||
LUK +3 | ||
LUK +4 | ||
CRIT chance +6 HIT +2 | ||
CRIT chance +9 HIT +3 | ||
CRIT chance +12 HIT +4 | ||
CRIT chance +14 HIT +5 | ||
CRIT chance +15 HIT +6 | ||
ASPD +1 | ||
ASPD +2 | ||
Range ATK +2% | ||
Range ATK +4% | ||
Range ATK +6% | ||
Range ATK +8% | ||
Range ATK +10% | ||
Range ATK +4% ASPD +1% | ||
Range ATK +8% ASPD +2% | ||
Range ATK +12% ASPD +3% | ||
Range ATK +16% ASPD +4% | ||
Range ATK +20% ASPD +5% | ||
Magic | INT +1 | |
INT +2 | ||
INT +3 | ||
INT +4 | ||
DEX +1 | ||
DEX +2 | ||
DEX +3 | ||
DEX +4 | ||
LUK +1 | ||
LUK +2 | ||
LUK +3 | ||
LUK +4 | ||
MATK +6 Variable Cast Time -3% | ||
MATK +9 Variable Cast Time -6% | ||
MATK +12 Variable Cast Time -8% | ||
MATK +15 Variable Cast Time -10% | ||
MATK +18 Variable Cast Time -10% | ||
MATK +5 Variable Cast Time -3% | ||
MATK +10 Variable Cast Time -3% | ||
MATK +15 Variable Cast Time -3% | ||
MATK +20 Variable Cast Time -3% | ||
MATK +30 Variable Cast Time -5% | ||
The recovery rate of recovery skills by 3% | ||
The recovery rate of recovery skills by 6% SP cost +5% | ||
MATK +4% Fixed Cast Time -0.1 sec | ||
MATK +8% Fixed Cast Time -0.2 sec | ||
MATK +12% Fixed Cast Time -0.3 sec | ||
MATK +16% Fixed Cast Time -0.4 sec | ||
MATK +20% Fixed Cast Time -0.5 sec |
P.S.: This information is for introductory purposes only and can be a subject to change