Professions of Midgard: Swordsman — Crusader — Paladin
17 May 2021
Paladins have devoted their lives to protecting the world from the forces of darkness. As members of the Church’s Martial order, they use the power of their faith to fight the undead and exorcise demons. On their holy path of compassion and sacrifice Paladins may reach divine inspiration and transform into Royal Guards.
Job tree
Swordsman - Crusader - Paladin - Royal Guard
Getting the job
Once you reach job level 10 as a novice and have learned Basic Skills level 9 you can become a Swordsman. For that you need to talk to the Master Swordsman in the Swordsman Guild in Izlude. You can become a Crusader by being a swordsman with a professional level of 40 and above, you will have to meet the Senior Crusader in the Prontera Castle. To become a Paladin, you have to reach level 99/50 and find the Book of Ymir in the Sage Castle in Juno.
Skills
Learn more about novice skills here.
Swordsman Skills
Basic Skills
Deals damage to the target. From skill level 5, it can stun the Enemy if your character has [Fatal Blow] | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Damage +130% | Damage +160% | Damage +190% | Damage +220% | Damage +250% |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | Damage +280% | Damage +310% | Damage +340% | Damage +370% | Damage +400% |
Increases the mastery of one-handed swords and daggers. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | ATK +4 | ATK +8 | ATK +12 | ATK +16 | ATK +20 |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | ATK +24 | ATK +28 | ATK +32 | ATK +36 | ATK +40 |
Required: [Sword Mastery] (lv. 1) | |||||
Increases the skill of wielding a two-handed sword | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | ATK +4 | ATK +8 | ATK +12 | ATK +16 | ATK +20 |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | ATK +24 | ATK +28 | ATK +32 | ATK +36 | ATK +40 |
Increases the HP recovery rate. The amount recovered depends on the max. HP | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Every 10 sec. HP +5 | Every 10 sec. HP +10 | Every 10 sec. HP +15 | Every 10 sec. HP +20 | Every 10 sec. HP +25 |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | Every 10 sec. HP +30 | Every 10 sec. HP +35 | Every 10 sec. HP +40 | Every 10 sec. HP +45 | Every 10 sec. HP +50 |
Decreases the enemy’s defense while increasing their attack power. Does not work on the Undead | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Enemy Attack +5%, Enemy Defense -10% | Enemy Attack +8%, Enemy Defense -15% | Enemy Attack +11%, Enemy Defense -20% | Enemy Attack +14%, Enemy Defense -25% | Enemy Attack +17%, Enemy Defense -30% |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | Enemy Attack +20%, Enemy Defense -35% | Enemy Attack +23%, Enemy Defense -40% | Enemy Attack +26%, Enemy Defense -45% | Enemy Attack +29%, Enemy Defense -50% | Enemy Attack +32%, Enemy Defense -55% |
Required: [Provoke] (lv. 5) | |||||
Allows you to attack and move while taking damage. Does not work in War of Emperium areas. The effect of the skill ends after 7 hits. Delay after use: 10 sec. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Duration | 10 Sec | 13 Sec | 16 Sec | 19 Sec | 22 Sec |
Effect | MDEF +1 | MDEF +2 | MDEF +3 | MDEF +4 | MDEF +5 |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Duration | 25 Sec | 28 Sec | 31 Sec | 34 Sec | 37 Sec |
Effect | MDEF +6 | MDEF +7 | MDEF +8 | MDEF +9 | MDEF +10 |
Required: [Bash] (lv. 5) | |||||
Drains a small amount of the caster's HP to inflict Fire property AoE damage on enemies in the caster's vicinity and force them backwards. For 10 sec. after that the caster's weapon will receive a 20% Fire property strength enhancement. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Atk 120% | Atk 140% | Atk 160% | Atk 180% | Atk200% |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | Atk 220% | Atk 240% | Atk 260% | Atk 280% | Atk 300% |
Quest Skills
Causes rage when HP is below 25%. Has the same effect as a level 10 [Provoke]. Lasts until the character gets into a situation where the effect is cancelled automatically. |
When moving, it recovers 25% more HP than when the character is standing still. When this skill is active, all other HP auto recovery methods do not work. |
Provides the ability to stun the enemy when using the skill [Bash] of lv. 5 or higher. The chance of stunning depends on the skill level of [Bash]. |
Crusader Skills
Basic Skills
Increases the maximum HP and increases the resistance against holy attacks |
GIves a certain chance of blocking melee and ranged physical attacks for 300 sec. If the block is successful, the character freezes for 0.3 sec. The higher the skill level, the less delay. Removing the shield or reusing a skill cancels its effect. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Cost 12 SP, Block Chance 5% | Cost 14 SP, Block Chance 10% | Cost 16 SP, Block Chance 14% | Cost 18 SP, Block Chance 18% | Cost 20 SP, Block Chance 21% |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | Cost 22 SP, Block Chance 24% | Cost 24 SP, Block Chance 26% | Cost 26 SP, Block Chance 28% | Cost 28 SP, Block Chance 29% | Cost 30 SP, Block Chance 30% |
Required: [Guard] (lv. 5) | |||||
Strikes the enemy with a shield. knocking him back several cells and sometimes stunning him. Can only be used with a shield. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Damage 120%, Stun Chance 20% | Damage 140%, Stun Chance 25% | Damage 160%, Stun Chance 30% | Damage 180%, Stun Chance 35% | Damage 200%, Stun Chance 40% |
Required: [Smite] (lv. 3) | |||||
Attack an enemy from a distance by throwing a Shield. The Shield's weight and upgrade status affect the amount of damage that is inflicted. Requires Shield. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Attack 80%, Distance 3 cells. | Attack 160%, Distance 5 cells. | Attack 240%, Distance 7 cells. | Attack 320%, Distance 9 cells. | Attack 400%, Distance 11 cells. |
Required: [Shield Boomerang] (lv. 3) | |||||
Automatically reflects a melee physical damage from an enemy. Can only be used with a shield. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Reflection 13% damage, cost 35 SP | Reflection 15% damage, cost 40 SP | Reflection 19% damage, cost 45 SP | Reflection 22% damage, cost 50 SP | Reflection 25% damage, cost 55 SP |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | Reflection 28% damage, cost 60 SP | Reflection 31% damage, cost 65 SP | Reflection 34% damage, cost 70 SP | Reflection 37% damage, cost 75 SP | Reflection 40% damage, cost 80 SP |
Required: [Faith] (lv. 7) | |||||
Hits the enemy twice with holy power. Has a chance of blinding the enemy. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Cost 11 SP, Damage 135%, Blinding Chance 3% | Cost 12 SP, Damage 170%, Blinding Chance 6% | Cost 13 SP, Damage 205%, Blinding Chance 9% | Cost 14 SP, Damage 240%, Blinding Chance 12% | Cost 15 SP, Damage 275%, Blinding Chance 15% |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | Cost 16 SP, Damage 310%, Blinding Chance 18% | Cost 17 SP, Damage 345%, Blinding Chance 21% | Cost 18 SP, Damage 380%, Blinding Chance 24% | Cost 19 SP, Damage 415%, Blinding Chance 27% | Cost 20 SP, Damage 450%, Blinding Chance 30% |
Required: [Holy Cross] (lv. 6) | |||||
Summon a cross of holy light on the ground around the caster that damages enemies who come into contact with it. Grand Cross will cause the Blind effect on Undead and Demon monsters (except Boss monsters). When cast, Grand Cross will drain 20% of caster's remaining HP. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Cost 37 SP, Atk 140% | Cost 44 SP, Atk 180% | Cost 51 SP, Atk 220% | Cost 58 SP, Atk 260% | Cost 65 SP, Atk 300% |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | Cost 72 SP, Atk 340% | Cost 79 SP, Atk 380% | Cost 86 SP, Atk 420% | Cost 93 SP, Atk 460% | Cost 100 SP, Atk 500% |
Required: [Grand Cross] (lv, 4), [Shield Reflect] (lv. 5) | |||||
Links to a target to take all of the damage in its place. The level of the target and the caster's level must not differ by more than 10. This skill does not deactivate until the player taking the damage goes out of the skill range, or the duration of the skill expires. The cast does not break even if the connected target is attacked during casting. Crusaders and Paladins cannot be targeted by this skill. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Duration | 30 sec. | 45 sec. | 60 sec. | 75 sec. | 90 sec. |
Effect | 1 target | 2 targets | 3 targets | 4 targets | 5 targets |
Required: [Divine Protection] (lv. 5), [Heal] (lv. 5) | |||||
Boosts resistance against Demon race monsters and Holy property damage. Crusaders cannot be targeted by this skill, including the player itself. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Defense 5% | Defense 10% | Defense 15% | Defense 20% | Defense 25% |
Required: [Shield Boomerang] (lv. 1) | |||||
Produces an aura of protection to buffer all incoming ranged physical damage at cost of attack speed and movement speed. Skill level affects damage reduction and ATK speed. This skill can be switched on and off. Requires a Shield. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Damage from Ranged Attacks -20%, Attack Speed 80% | Damage from Ranged Attacks -35%, Attack Speed 85% | Damage from Ranged Attacks -50%, Attack Speed 90% | Damage from Ranged Attacks -65%, Attack Speed 95% | Damage from Ranged Attacks -80%, Attack Speed 100% |
Required: [Spear Master] (lv. 10) | |||||
Increase Attack Speed, 40% regardless of skill level. Also increases Critical Attack rate and Flee when using a Spear weapon | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Duration | 30 Sec. | 60 Sec. | 90 Sec. | 120 Sec. | 150 Sec. |
Effect | CRIT +3, FLEE +2 | CRIT +6, FLEE +4 | CRIT +9, FLEE +6 | CRIT +12, FLEE +8 | CRIT +15, FLEE +10 |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Duration | 180 Sec. | 210 Sec. | 240 Sec. | 270 Sec. | 300 Sec. |
Effect | CRIT +18, FLEE +12 | CRIT +21, FLEE +14 | CRIT +24, FLEE +16 | CRIT +27, FLEE +18 | CRIT +30, FLEE +20 |
Required: [Endure] (lv. 1) | |||||
Allows you to ride a Peco Peco |
Increases the attack strength when using a spear. When riding a Peco Peco there is an additional ATK of +1. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | ATK +4 | ATK +8 | ATK +12 | ATK +16 | ATK +20 |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | ATK +24 | ATK +28 | ATK +32 | ATK +36 | ATK +40 |
Required: [Divine Protection] (lv. 3) | |||||
Increases the Physical Attack (Weapon Mastery) against Demon and Undead race monsters. Attack power increases according to the character level. Damage is added to the physical damage given to Demon and Undead race monsters. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Attack Power +3 | Attack Power +6 | Attack Power +9 | Attack Power +12 | Attack Power +15 |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | Attack Power +18 | Attack Power +21 | Attack Power +24 | Attack Power +27 | Attack Power +30 |
Required: [Riding] (lv. 1) | |||||
Increases the attack speed while riding a Peco Peco. When at Maximum skill level the attack speed is the same as when not riding it. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Attack Speed 60% | Attack Speed 70% | Attack Speed 80% | Attack Speed 90% | Attack Speed 100% |
Required: [Demon Bane] (lv. 5), [Faith] (lv. 10) | |||||
Recovers the HP of the character. The amount of HP restored depends on the user’s level, total INT and MATK. |
Required: [Heal] (lv. 2), [Faith] (lv. 5) | |||||
Cures a single target from the following status effects: Silence, Chaos and Blind. |
Required: [Cure] (lv. 1) | |||||
Raises Soft Defense against Demon and Undead race monsters. The higher the character level, the higher the defense. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Defense +3 | Defense +6 | Defense +9 | Defense +12 | Defense +15 |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | Defense +18 | Defense +21 | Defense +24 | Defense +27 | Defense +30 |
Quest Skills
Allows the Guard skill to push back enemies by chance when successfully blocking attacks for five minutes. This skill can be switched on and off. The chance of Knockback is 5% per [Auto Guard] skill level you have. At level 10, there is a 50% chance to push the target. |
Paladin Skills
Required: [Endure] (lv. 1), [Sacrifice] (lv. 3) | |||||
Sacrifices 9% of the character’s HP to increase the damage done to the enemy. Lasts 5 attacks after activation. This skill can kill the caster. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Additional Damage 100% of the HP spent | Additional Damage 110% of the HP spent | Additional Damage 120% of the HP spent | Additional Damage 130% of the HP spent | Additional Damage 140% of the HP spent |
Required: [Faith] (lv. 8), [Divine Protection] (lv. 3), [Demon Bane] (lv. 5) | |||||
In the affected area of the skill, imposes positive effects on allies and negative effects on enemies. The effect of the skill is cancelled when silence is imposed on the caster. |
Required: [Endure] (lv. 5), [Faith] (lv. 5), [Smite] (lv. 2) | |||||
Summons a crucifix that overwhelms enemies with a magical attack of holy power. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Magical Damage 650% | Magical Damage 800% | Magical Damage 950% | Magical Damage 1100% | Magical Damage 1250% |
Required: [Shield Boomerang] (lv. 5) | |||||
Enables the chance of striking an enemy 5 times with a Shield while in battle. Accuracy Rate affects chance of success. The Shield's weight and Upgrade status affect the amount of damage. Rapid Smiting has a 1 second cast delay. Requires a Shield | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Damage 500%, HIT +20 | Damage 700%, HIT +20 | Damage 900%, HIT +20 | Damage 1100%, HIT +20 | Damage 1300%, HIT +20 |
Changes in Renewal
Swordsman
Magnum Break
- The delay after casting was reduced from 2 sec to 0,5 sec.
- Added a skill cooldown: 2 sec.
Crusader
Grand Cross
- The fixed cast time of the skill was reduced from 1.5 sec. to 0.5 sec.
- The variable cast time of the skill was reduced from 1.5 sec. to . 1 sec.
- The skill cooldown was reduced from 1.5 sec. to 0.5 sec.
- The skill Cooldown was increased to: 1 sec.
- Now the skill no longer deals damage to the character
Shield Boomerang
- The formula for calculating damage changed. (80 x skill level)%ATK
Spear Quicken
- Now the skill also increases attack speed (Reduces the delay after the attack by 10%)
ps: This document seeks only to inform about the mechanics of this version of the game. All information included here may change after the release of the game.