Professions of Midgard: Archer — Bard — Minstrel
17 May 2021
Professions of Midgard: Archer — Bard — Minstrel
Minstrels not only support their companions but also fight using a bow or the magic of music. During their wanderings, some Minstrels learn to play ancient masterpieces that can chase off the death itself. These masters are called Maestros.
Job Tree
Archer — Bard — Minstrel — Maestro
Getting the job
To become an Archer, you need to reach professional level 10 Novice, having learned level 9 Basic skills, and contact the Archers Guild, which is not far from Payon. You can become a Bard by reaching professional level 40 as a Male Archer and meeting the Wandering Bard in Comodo. To become a Minstrel, you need to reach level 99/50 and find the Book of Ymir in the Castle of the Sages in Juno.
Skills
Learn more about novice skills here.
Archer Skills
Basic Skills
Boosts DEX | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | DEX + 1 | DEX + 2 | DEX + 3 | DEX + 4 | DEX + 5 |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | DEX + 6 | DEX + 7 | DEX + 8 | DEX + 9 | DEX + 10 |
Enhances Attack range and Hit rate with Bow class weapons | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Range Bonus + 1, HIT Bonus: 1% | Range Bonus + 2, HIT Bonus: 1% | Range Bonus + 3, HIT Bonus: 3% | Range Bonus + 4, HIT Bonus: 4% | Range Bonus + 5, HIT Bonus: 5% |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | Range Bonus + 6, HIT Bonus: 6% | Range Bonus + 7, HIT Bonus: 7% | Range Bonus + 8, HIT Bonus: 8% | Range Bonus + 9, HIT Bonus: 9% | Range Bonus +10, HIT Bonus:10% |
Boosts AGI and DEX temporarily | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | DEX, AGI + 3%, Duration: 60sec | DEX, AGI + 4%, Duration: 80 sec | DEX, AGI + 5%, Duration: 100 sec | DEX, AGI + 6%, Duration: 120 sec | DEX, AGI + 7%, Duration: 140 sec |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | DEX, AGI + 8%, Duration: 160 sec | DEX, AGI + 9%, Duration: 180 sec | DEX, AGI +10%, Duration: 200 sec | DEX, AGI +11%, Duration: 220 sec | DEX, AGI +12%, Duration: 240 sec |
Consumes SP12 and shoots a double bolt at a single target | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | ATK 100% x2 times | ATK 110% x2 times | ATK 120% x2 times | ATK 130% x2 times | ATK 140% x2 times |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | ATK 150% x2 times | ATK 160% x2 times | ATK 170% x2 times | ATK 180% x2 times | ATK 190% x2 times |
Consumes SP 15 and shoots an arrow that spreads over a targeted location to inflict ranged physical damage to all enemies in 3*3 cells. And push all enemies 2 cells backward within the area of effect. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | ATK 160% | ATK 170% | ATK 180% | ATK 190% | ATK 200% |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | ATK 210% | ATK 220% | ATK 230% | ATK 240% | ATK 250% |
Quest Skills
Create arrows out of specific items |
Draw the bowstring to its limit to fire a volley of arrows with enough force to push the target 4 cells back. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | 80% ATK | 85% ATK | 90% ATK | 95% ATK | 100% ATK |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | 105% ATK | 110% ATK | 115% ATK | 120% ATK | 125% ATK |
Bard Skills
Basic Skills
Reduces SP cost of song and dance spells by 20% for 3 minutes. Consumes 10 SP. |
Recast the previous Song or Dance that was performed. Skills casted by Encore consume only half of the required SP. When the last dance, ensemble, or performance is not available, only the skill is used and delay time occurs. |
Cast an area that causing the Sleep effect on enemies within its range. Ineffective against Boss monsters. Ensemble skill is activated when the bard / dancer in the party is within 9 x 9 cells. Enters an ensemble aftermath (unavailable skill, reduced movement speed and attack speed) for 10 seconds. |
Performs an ensemble that will increase experience yield of all monsters around the performers. This skill cannot be overlapped with other ensemble skills, and can only be used when the caster is equipped with an instrument or whip. Ensemble skill is activated when the bard / dancer in the party is within 9 x 9 cells. Enters an ensemble aftermath(unavailable skill, reduced movement speed and attack speed) for 10 seconds. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | EXP increase : 20% | EXP increase : 30% | EXP increase : 40% | EXP increase : 50% | EXP increase : 60% |
Cast an area in which the Defense of all characters and monsters within its range will be reduced to 0. Can be used in PVP areas only. Consumes 120 SP when cast. |
Cast an area in which the Attack Power and Defense of Party Members within its range is increased for 60 seconds. To activate the skill, both performers should stand within 9x9 sells | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | ATK + 20, DEF + 15 | ATK + 25, DEF + 30 | ATK + 30, DEF + 45 | ATK + 35, DEF + 60 | ATK + 40, DEF + 75 |
Performs an ensemble that will add piercing damage on the attack of all players around the performers. This skill cannot be overlapped with other ensemble skills, and can only be used when the caster is equipped with an instrument or whip. Ensemble skill is activated when the bard / dancer in the party is within 9 x 9 cells. Enters an ensemble aftermath(unavailable skill, reduced movement speed and attack speed) for 10 seconds. | |||||
Effect | ATK speed 20% increase. ATK speed 20% increase. MATK power 20% increase. Maximum HP 30% increase. Maximum SP 30% increase. Every status 15 increase, HIT 50 increase. FLEE 50 increase. SP consumption 30% decrease. HP recovery 100% increase. SP recovery 100% increase. |
Cast an area in which skills and magic spells are blocked, except the caster. Inflicts confusion. Ineffective against Boss monsters. Can be used in PVP areas only. |
Performs an ensemble that will remove 1 gemstone requirement of skills used around the performers. This skill cannot be overlapped with other ensemble skills, and can only be used when the caster is equipped with an instrument or whip. Ensemble skill is activated when the bard / dancer in the party is within 9 x 9 cells. Enters an ensemble aftermath(unavailable skill, reduced movement speed and attack speed) for 10 seconds. |
Cast an area that will endow resistance to every element by a set amount, as well as tolerance to all abnormal statuses, for every Party Member within its range. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Resistance to Properties + 3%, Resistance to Status Effects + 5% | Resistance to Properties + 6%, Resistance to Status Effects + 10% | Resistance to Properties + 9%, Resistance to Status Effects + 15% | Resistance to Properties + 12%, Resistance to Status Effects + 20% | Resistance to Properties + 15%, Resistance to Status Effects + 25% |
Increase max SP, the damage and attack speed of Musical Instrument Class Weapons | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Atk +3, max SP +1%, ASPD +1% | Atk +6, max SP +2%, ASPD +2% | Atk +9, max SP +3%, ASPD +3% | Atk +12, max SP +4%, ASPD +4% | Atk +15, max SP +5%, ASPD +5% |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | Atk +18, max SP +6%, ASPD +6% | Atk +21, max SP +7%, ASPD +7% | Atk +24, max SP +8%, ASPD +8% | Atk +27, max SP +9%, ASPD +9% | Atk +30, max SP +10%, ASPD +10% |
Fire a powerful volley of arrows, even while using Play skills, by using an instrument. The Arrow's property determines the property of this attack. Consumes 12 SP regardless of the skill level. Requires Musical Instrument Class Weapon. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | ATK 150% x2 | ATK 190% x2 | ATK 230% x2 | ATK 270% x2 | ATK 310% x2 |
Deals neutral magical damage to enemies. This skill can only be used in PVP / Seize Mode. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | MATK 110% | MATK 120% | MATK 130% | MATK 140% | MATK 150% |
Freeze all enemies within the caster's view. The skill level affects the chance of freezing enemies. However, the caster's party members also have a low chance of being frozen. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | 20% Success Rate | 25% Success Rate | 30% Success Rate | 35% Success Rate | 40% Success Rate |
Increase the Flee and Perfect Dodge rate of all Party Members within the skill's range for 60 seconds. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Flee + 20, Perfect Dodge +1 | Flee + 22, Perfect Dodge +1 | Flee + 24, Perfect Dodge +2 | Flee + 26, Perfect Dodge +2 | Flee + 28, Perfect Dodge +3 |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | Flee + 30, Perfect Dodge +3 | Flee + 32, Perfect Dodge +4 | Flee + 34, Perfect Dodge +4 | Flee + 36, Perfect Dodge +5 | Flee + 40, Perfect Dodge +5 |
Increase the Attack Speed of Party Members within the skill's range for 60 seconds. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | +1% Aspd | 3% Aspd | +5% Aspd | +7% Aspd | +9% Aspd |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | +10% Aspd | +13% Aspd | +15% Aspd | +17% Aspd | +20% Aspd |
Reduce magic spell casting time and delay for Party Members within the skill's range for 60 seconds. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | -2% Cast, -3% Cast Delay | -4% Cast, -6% Cast Delay | -6% Cast, -9% Cast Delay | -8% Cast, -12% Cast Delay | -10% Cast, -15% Cast Delay |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | -12% Cast, -18% Cast Delay | -14% Cast, -21% Cast Delay | -16% Cast, -24% Cast Delay | -18% Cast, -27% Cast Delay | -20% Cast, -30% Cast Delay |
Increase the Max HP and HP recovery rate of Party Members within the skill's range for 60 seconds. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | +10% Max HP, +2% HP Recovery rate | +11% Max HP, +4% HP Recovery rate | +12% Max HP, +6% HP Recovery rate | +13% Max HP, +8% HP Recovery rate | +14% Max HP, +10% HP Recovery rate |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | +15% Max HP, +12% HP Recovery rate | +16% Max HP, +14% HP Recovery rate | +17% Max HP, +16% HP Recovery rate | +18% Max HP, +18% HP Recovery rate | +20% Max HP, +20% HP Recovery rate |
Quest skills
Lets out a loud scream at a single target that may leave it Confused. This skill does not affect boss monsters. |
Minstrel Skills
Fire an awesome flurry of arrows at a targeted enemy. Requires Musical Instrument | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | ATK 600% | ATK 700% | ATK 800% | ATK 900% | ATK 1000% |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | ATK 1100% | ATK 1200% | ATK 1300% | ATK 1400% | ATK 1500% |
A Minstrel and Gypsy Ensemble Skill that creates a 5*5 cell area around the casters where other players and monsters cannot enter. This skill cannot offer protection from magic or long ranged attacks. This skill cannot be Cast in areas that are adjacent to obstacles. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Duration 20 sec | Duration 25 sec | Duration 30 sec | Duration 35 sec | Duration 40 sec |
Targeted Party Member receives a bonus to all Stats equal to half of the Stats of the caster. However, each of the target's Stats cannot exceed 99. This skill is cancelled if this Party Member is more than 7 cells away from the caster. |
Enable movement of a Gypsy and Minstrel within an Ensemble skill's range, as well as the use of normal attacks and skills aside from Ensemble skills, while performing an Ensemble skill. The caster will continuously spend 3 SP through the duration of the performed Ensemble skill. Longing for Freedom is cancelled when the Gypsy or Minstrel move out of the Ensemble skill's range, dies, or uses the Amp skill. Even though the caster can use normal skills and normal attack, the other music skill is not available Movement & Attack Speeds By Level | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | 60% | 70% | 80% | 90% | 100% |
This skill can only be used near Warp Portals inside Guild Siege maps during WoE. Hermode's Rod will cancel all positive statuses, aside from Berserk, from all friendly Targets except for the caster, and will block any magic spells cast on this skill's targets. No one including the caster can use any skills for the skill's duration, but Hermode's Rod is canceled upon leaving its effective range. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | 10 Sec Duration | 20 Sec Duration | 30 Sec Duration | 40 Sec Duration | 50 Sec Duration |
Cast a randomly chosen effect from one out of 14 tarot cards. The level of this skill affects the chance of success. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | 8% Success Chance | 16% Success Chance | 24% Success Chance | 32% Success Chance | 40% Success Chance |
Changes in Renewal
Bard and Dancer Skills
Melody Strike/Slinging Arrow
- Variable casting time reduced from to 0.5 second (previously 1.5 second)
- Delay after skill increased by 0.3 second
- Increases damage. New damage formula: (110 + (40 x skill level))%ATK x 2 hits
Music Lessons
- Delay after attack reduced by 1%) • Increases % MaxSP by 1% per skill level
- No longer gives bonus to song skills
Dance Lessons
- Increases CRIT by 1 and increases %MaxSP by 1% per skill level
- No longer gives bonus to song skills
Unbarring Octave/Dazzler
- Cooldown increased by 4 seconds
- Delay after skill reduced from to 0.3 second (previously 4 seconds)
Amp
- SP consumption of song skills reduced by 20%
- Delay after skill increased by 0.3 second
- Cooldown increased by 300 seconds
Encore
- Delay after skill increased by 0.3 second
- Cooldown increased by 60 seconds
Unchained Serenade
- Deals neutral property magical damage to enemies within 9x9 cells around the user. Damage Formula: (100 + (10 x skill level))%MATK
- Increases damage based on user's job level
- Can be used in PVP environment maps only
Magic Strings
- Variable casting time reduced by (2 x skill level)%
- Delay after skill reduced by (3 x skill level)%
Impressive Riff
- Increases attack speed of the user and nearby party members within 31x31 cells around the user
- Delay after attack reduced by 1% on level 1
- Delay after attack reduced by (1 + (2 x skill level))%) on level 2-9
- Delay after attack reduced by 20% on level 10
Song of Lutie
- Increases %MaxHP and incoming recovery rate of the user and nearby party members within 31x31 cells around the user
- Increases MaxHP by (9 + (skill level))% on level 1-9
- Increases MaxHP by 20% on level 10
- Increases incoming recovery rate by (2 x skill level)%
Perfect Tablature
- Increases Flee and Perfect Dodge of the user and nearby party members within 31x31 cells around the user
- Flee increases by +(18 + (2 x skill level)) on levels 1-9
- Flee increases by +40 on level 10
- Perfect Dodge increases by +1 on levels 1-2
- Perfect Dodge increases by +2 on levels 3-4
- Perfect Dodge increases by +3 on levels 5-6
- Perfect Dodge increases by +4 on levels 7-8
- Perfect Dodge increases by +5 on levels 9-10
Hip Shaker
- Has a chance to drain SP of the enemies within 9x9 cells around the user. SP draining: (10 + (2 x skill level))%. Success chance: (20 + (5 x skill level))%
- Can be used in PVP environment maps only
Slow Grace
- Reduces attack speed and movement speed of enemies within 9x9 cells around the user. Attack speed reduction: (3 x skill level)%. Movement speed reduction: (2 x skill level)% • The potency of skill depends on user's AGI and DEX
- Can be used in PVP environment maps only
Gypsy's Kiss
- Increases %MaxSP and reduces SP consumption of the user and nearby party members within 31x31 cells around the user
- Increases MaxSP by (9 + (skill level))% on levels 1-9
- Increases MaxSP by 20% on level 10
- Reduces SP consumption of skill by (5 + (1 x skill level))%
Lady Luck
- Increases CRIT and % of critical damage of the user and nearby party members within 31x31 cells around the user
- Increases critical damage by (2 x skill level)%
Focus Ballet
- Increases Hit of the user and nearby party members within 31x31 cells around the user. Hit + 4 x skill level
Mental Sensing
- Increases experience gained from killing monsters for the user and nearby party members within 31x31 cells around the user. Experience gained: (10 + (10 x skill level))%
Harmonic Lick
- Grants a random buff to the user and nearby party members within 31x31 cells around the user, one of the following:
-- Delay after attack reduced by 20%
-- ATK +20%
-- MATK +20%
-- MaxHP +30%
-- MaxSP +30%
-- All Stats +15
-- HIT +50
-- Flee +50
-- Reduces SP consumption of skills by 30%
-- Increases HP recovery by 100%
-- Increases SP recovery by 100%
Acoustic Rhythm
- Grants damage reduction against Earth, Water, Fire and Wind property and increases resistance to blind, frozen, petrified, stun, curse, sleep, silence to the user and nearby party members within 31x31 cells around the user. Property resistance: (3 x skill level)%. Status resistance: (5 x skill level)%
Power Chord
- Grants the user and nearby party members within 31x31 cells around the user the ability to cast spells without consuming Gemstones
Down Tempo
- All enemies defense within 9x9 cells around the user are reduced to 0
- Can be used in PVP environment maps only
Classical Pluck
- Inflicts confusion effect and curses all players (except user) within 9x9 cells around the user to be unable to use skill
- Can be used in PVP environment maps only
Lullaby
- Puts all enemies within 9x9 cells around the user to sleep
Battle Theme
- Increases ATK and DEF of the user and nearby party members within 31x31 cells around the user. ATK +(15 + (5 x skill level)). DEF +(15 x skill level)
Ps: This document seeks only to inform about the mechanics of this version of the game. All information included here may change after the release of the game.