Professions of Midgard: Archer — Dancer — Gypsy
17 May 2021
Graceful Gypsies travel around the world making their living with dances. Their skills call upon ancient magic powers underlying the universe. Most talented Gypsies, who perfectly master the art of dancing, become Wanderers.
Job Tree
Archer — Dancer — Gypsy — Wanderer
Getting the job
Become an Archer if you visit the Archers Guild next to Payon, a Newbie, who has reached professional level 10 and has learned the 9th level of Basic skills. A female Archer can get the profession of a Dancer after reaching professional level 40. To do this, you must meet with Bor Robin in Comodo. To become a Gypsy, you need to reach level 99/50 and find the Book of Ymir in the Castle of the Sages in Juno.
Skills
Learn more about novice skills here.
Archer Skills
Basic Skills
Boosts DEX | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | DEX + 1 | DEX + 2 | DEX + 3 | DEX + 4 | DEX + 5 |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | DEX + 6 | DEX + 7 | DEX + 8 | DEX + 9 | DEX + 10 |
Enhances Attack range and Hit rate with Bow class weapons | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Range Bonus + 1, HIT Bonus: 1% | Range Bonus + 2, HIT Bonus: 1% | Range Bonus + 3, HIT Bonus: 3% | Range Bonus + 4, HIT Bonus: 4% | Range Bonus + 5, HIT Bonus: 5% |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | Range Bonus + 6, HIT Bonus: 6% | Range Bonus + 7, HIT Bonus: 7% | Range Bonus + 8, HIT Bonus: 8% | Range Bonus + 9, HIT Bonus: 9% | Range Bonus +10, HIT Bonus:10% |
Boosts AGI and DEX temporarily | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | DEX, AGI + 3%, Duration: 60sec | DEX, AGI + 4%, Duration: 80 sec | DEX, AGI + 5%, Duration: 100 sec | DEX, AGI + 6%, Duration: 120 sec | DEX, AGI + 7%, Duration: 140 sec |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | DEX, AGI + 8%, Duration: 160 sec | DEX, AGI + 9%, Duration: 180 sec | DEX, AGI +10%, Duration: 200 sec | DEX, AGI +11%, Duration: 220 sec | DEX, AGI +12%, Duration: 240 sec |
Consumes SP12 and shoots a double bolt at a single target | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | ATK 100% x2 times | ATK 110% x2 times | ATK 120% x2 times | ATK 130% x2 times | ATK 140% x2 times |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | ATK 150% x2 times | ATK 160% x2 times | ATK 170% x2 times | ATK 180% x2 times | ATK 190% x2 times |
Consumes SP 15 and shoots an arrow that spreads over a targeted location to inflict ranged physical damage to all enemies in 3*3 cells. And push all enemies 2 cells backward within the area of effect. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | ATK 160% | ATK 170% | ATK 180% | ATK 190% | ATK 200% |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | ATK 210% | ATK 220% | ATK 230% | ATK 240% | ATK 250% |
Quest Skills
Create arrows out of specific items |
Draw the bowstring to its limit to fire a volley of arrows with enough force to push the target 4 cells back. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | 80% ATK | 85% ATK | 90% ATK | 95% ATK | 100% ATK |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | 105% ATK | 110% ATK | 115% ATK | 120% ATK | 125% ATK |
Dancer Skills
Basic Skills
It is a skill to cope with various unexpected situations occurring during a performance. Reduces SP consumption used for performances, ensembles and dances for a certain period of time by 20%. Can be used in duplicate with Encore. |
Replays the last song/dance performed at half of its SP Cost. You can use the performance, dance, and ensemble skills with 1/2 of the usual SP consumption. |
Performs a dreamy ensemble that may leave all enemies sleeping. The chance of sleep and duration is reduced by the target's resistance to abnormal status. This skill can be overlapped with other ensemble skills, and can only be used when the caster is equipped with an instrument or whip. Ensemble skill is activated when the bard / dancer in the party is within 9 x 9 cells Enters an ensemble aftermath(unavailable skill, reduced movement speed and attack speed) for 10 seconds. Cannot be used on players and Boss monsters. |
Increases the EXP rewarded for defeating monsters to Party Members within its range. Consumes 20 SP when cast. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | EXP increase : 20% | EXP increase : 30% | EXP increase : 40% | EXP increase : 50% | EXP increase : 60% |
Performs an ensemble that will nullify all defense of all enemies around the performers. This skill cannot be overlapped with other ensemble skills, and can only be used when the caster is equipped with an instrument or whip. Ensemble skill is activated when the bard / dancer in the party is within 9 x 9 cells Enters an ensemble aftermath(unavailable skill, reduced movement speed and attack speed) for 10 seconds. This skill can only be used in PVP / Seize Mode. |
Performs an ensemble that will boost attack and defense of all party members around the performers. This skill cannot be overlapped with other ensemble skills, and can only be used when the caster is equipped with an instrument or whip. Ensemble skill is activated when the bard / dancer in the party is within 9 x 9 cells Enters an ensemble aftermath(unavailable skill, reduced movement speed and attack speed) for 10 seconds. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | ATK + 20, DEF + 15 | ATK + 25, DEF + 30 | ATK + 30, DEF + 45 | ATK + 35, DEF + 60 | ATK + 40, DEF + 75 |
Cast a random buff to all Party Members within its range. | |||||
Effect | Possible buffs: — Delay after attack reduced by 20% — ATK +20% — MATK +20% — MaxHP +30% — MaxSP +30% — All Stats +15 — HIT +50", "-- Flee +50 — Reduces SP consumption of skills by 30% — Increases HP recovery by 100% — Increases SP recovery by 100% |
For 60 seconds, all targets except the caster within the range of 9 X 9 cells will not be able to use skills and magic. This skill cannot be overlapped with other ensemble skills, and can only be used when the caster is equipped with an instrument or whip. Ensemble skill is activated when the bard / dancer in the party is within 9 x 9 cells Enters an ensemble aftermath(unavailable skill, reduced movement speed and attack speed) for 10 seconds. This skill can only be used in PVP / Seize Mode. |
Performs an ensemble that will remove 1 gemstone requirement of skills used around the performers. This skill cannot be overlapped with other ensemble skills, and can only be used when the caster is equipped with an instrument or whip. Ensemble skill is activated when the bard / dancer in the party is within 9 x 9 cells Enters an ensemble aftermath(unavailable skill, reduced movement speed and attack speed) for 10 seconds. |
Performs an ensemble that will boost resistance to elemental properties (not Neutral). and Status Effects of all party members around the performers.", This skill cannot be overlapped with other ensemble skills, and can only be used when the caster is equipped with an instrument or whip. Ensemble skill is activated when the bard / dancer in the party is within 9 x 9 cells Enters an ensemble aftermath(unavailable skill, reduced movement speed and attack speed) for 10 seconds. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Resistance to Properties + 3%, Resistance to Status Effects + 5% | Resistance to Properties + 6%, Resistance to Status Effects + 10% | Resistance to Properties + 9%, Resistance to Status Effects + 15% | Resistance to Properties + 12%, Resistance to Status Effects + 20% | Resistance to Properties + 15%, Resistance to Status Effects + 25% |
Increase max SP, the damage and Critical Attack rate of Whip Class Weapons, as well as Movement Speed of Dance skills. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Atk +3, max SP +1%, Critical Rate +1% | Atk +6, max SP +2%, Critical Rate +2% | Atk +9, max SP +3%, Critical Rate +3% | Atk +12, max SP +4%, Critical Rate +4% | Atk +15, max SP +5%, Critical Rate +5% |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | Atk +18, max SP +6%, Critical Rate +6% | Atk +21, max SP +7%, Critical Rate +7% | Atk +24, max SP +8%, Critical Rate +8% | Atk +27, max SP +9%, Critical Rate +9% | Atk +30, max SP +10%, Critical Rate +10% |
Sling a powerful volley of arrows, even while using Dance skills, by using a whip. The Arrow's property determines the property of this attack. Consumes 12 SP regardless of the skill level. Requires Whip Class Weapon. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | ATK 150% X 2 | ATK 190% X 2 | ATK 230% X 2 | ATK 270% X 2 | ATK 310% X 2 |
Performs a dance which has a chance to drain SP of enemies within Hip Shaker's range. Can be used in PVP areas only | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | 12% SP Drain, 25% Success Rate | 14% SP Drain, 30% Success Rate | 16% SP Drain, 35% Success Rate | 18% SP Drain, 40% Success Rate | 20% SP Drain, 45% Success Rate |
Inflict the Stun status to enemies within the caster's view with a low chance of also causing the Stun status to Party Members. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Stun chance: 30% | Stun chance: 35% | Stun chance: 40% | Stun chance: 45% | Stun chance: 50% |
Increase the Accuracy of Party Members within the range of Focus Ballet. Skill lasts for 60 seconds. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | HIT + 4 | HIT + 8 | HIT + 12 | HIT + 16 | HIT + 20 |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | HIT + 24 | HIT + 28 | HIT + 32 | HIT + 36 | HIT + 40 |
Decrease the Attack and Movement Speeds of all enemies that are within this skill's range. Slow Grace will also cancel any statuses that increase Movement and Attack Speed for 60 seconds. Can be used in PVP areas only | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | -3% Aspd, -2% Mspd | -6% Aspd, -4% Mspd | -9% Aspd, -6% Mspd | -12% Aspd, -8% Mspd | -15% Aspd, -10% Mspd |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | -18% Aspd, -12% Mspd | -21% Aspd, -14% Mspd | -24% Aspd, -16% Mspd | -27% Aspd, -18% Mspd | -30% Aspd, -20% Mspd |
Increase the Critical Attack rate and Critical Damage of Party Members within this skill's range for 60 seconds. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | +1% Crit. Rate, +2% Crit. Damage | +2% Crit. Rate, +4% Crit. Damage | +3% Crit. Rate, +6% Crit. Damage | +4% Crit. Rate, +8% Crit. Damage | +5% Crit. Rate, +10% Crit. Damage |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | +6% Crit. Rate, +12% Crit. Damage | +7% Crit. Rate, +14% Crit. Damage | +8% Crit. Rate, +16% Crit. Damage | +9% Crit. Rate, +18% Crit. Damage | +10% Crit. Rate, +20% Crit. Damage |
Increases the Max SP of Party Members within this skill's range, as well as reduce their SP consumption for skills for 60 seconds. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | +10% Max SP, -6% SP Cost | +11% Max SP, -7% SP Cost | +12% Max SP, -8% SP Cost | +13% Max SP, -9% SP Cost | +14% Max SP, -10% SP Cost |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | +15% Max SP, -11% SP Cost | +16% Max SP, -12% SP Cost | +17% Max SP, -13% SP Cost | +18% Max SP, -14% SP Cost | +20% Max SP, -15% SP Cost |
Quest Skills
Shows an enticing wink at a single target that may leave it charmed for 10 seconds. This skill does not affect boss monsters. |
Gipsy Skills
Fire an awesome flurry of arrows at a targeted enemy. Requires Musical Instrument | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | ATK 600% | ATK 700% | ATK 800% | ATK 900% | ATK 1000% |
Skill Level | 6 | 7 | 8 | 9 | 10 |
Effect | ATK 1100% | ATK 1200% | ATK 1300% | ATK 1400% | ATK 1500% |
A Minstrel and Gypsy Ensemble Skill that creates a 5*5 cell area around the casters where other players and monsters cannot enter. This skill cannot offer protection from magic or long ranged attacks. This skill cannot be Cast in areas that are adjacent to obstacles. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | Duration 20 sec | Duration 25 sec | Duration 30 sec | Duration 35 sec | Duration 40 sec |
Targeted Party Member receives a bonus to all Stats equal to half of the Stats of the caster. However, each of the target's Stats cannot exceed 99. This skill is cancelled if this Party Member is more than 7 cells away from the caster. |
Enable movement of a Gypsy and Minstrel within an Ensemble skill's range, as well as the use of normal attacks and skills aside from Ensemble skills, while performing an Ensemble skill. The caster will continuously spend 3 SP through the duration of the performed Ensemble skill. Longing for Freedom is cancelled when the Gypsy or Minstrel move out of the Ensemble skill's range, dies, or uses the Amp skill. Even though the caster can use normal skills and normal attack, the other music skill is not available Movement & Attack Speeds By Level | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | 60% | 70% | 80% | 90% | 100% |
This skill can only be used near Warp Portals inside Guild Siege maps during WoE. Hermode's Rod will cancel all positive statuses, aside from Berserk, from all friendly Targets except for the caster, and will block any magic spells cast on this skill's targets. No one including the caster can use any skills for the skill's duration, but Hermode's Rod is canceled upon leaving its effective range. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | 10 Sec Duration | 20 Sec Duration | 30 Sec Duration | 40 Sec Duration | 50 Sec Duration |
Cast a randomly chosen effect from one out of 14 tarot cards. The level of this skill affects the chance of success. | |||||
Skill Level | 1 | 2 | 3 | 4 | 5 |
Effect | 8% Success Chance | 16% Success Chance | 24% Success Chance | 32% Success Chance | 40% Success Chance |
Changes in Renewal
Bard and Dancer Skills
Melody Strike/Slinging Arrow
- Variable casting time reduced from to 0.5 second (previously 1.5 second)
- Delay after skill increased by 0.3 second
- Increases damage. New damage formula: (110 + (40 x skill level))%ATK x 2 hits
Music Lessons
- Delay after attack reduced by 1%) • Increases % MaxSP by 1% per skill level
- No longer gives bonus to song skills
Dance Lessons
- Increases CRIT by 1 and increases %MaxSP by 1% per skill level
- No longer gives bonus to song skills
Unbarring Octave/Dazzler
- Cooldown increased by 4 seconds
- Delay after skill reduced from to 0.3 second (previously 4 seconds)
Amp
- SP consumption of song skills reduced by 20%
- Delay after skill increased by 0.3 second
- Cooldown increased by 300 seconds
Encore
- Delay after skill increased by 0.3 second
- Cooldown increased by 60 seconds
Unchained Serenade
- Deals neutral property magical damage to enemies within 9x9 cells around the user. Damage Formula: (100 + (10 x skill level))%MATK
- Increases damage based on user's job level
- Can be used in PVP environment maps only
Magic Strings
- Variable casting time reduced by (2 x skill level)%
- Delay after skill reduced by (3 x skill level)%
Impressive Riff
- Increases attack speed of the user and nearby party members within 31x31 cells around the user
- Delay after attack reduced by 1% on level 1
- Delay after attack reduced by (1 + (2 x skill level))%) on level 2-9
- Delay after attack reduced by 20% on level 10
Song of Lutie
- Increases %MaxHP and incoming recovery rate of the user and nearby party members within 31x31 cells around the user
- Increases MaxHP by (9 + (skill level))% on level 1-9
- Increases MaxHP by 20% on level 10
- Increases incoming recovery rate by (2 x skill level)%
Perfect Tablature
- Increases Flee and Perfect Dodge of the user and nearby party members within 31x31 cells around the user
- Flee increases by +(18 + (2 x skill level)) on levels 1-9
- Flee increases by +40 on level 10
- Perfect Dodge increases by +1 on levels 1-2
- Perfect Dodge increases by +2 on levels 3-4
- Perfect Dodge increases by +3 on levels 5-6
- Perfect Dodge increases by +4 on levels 7-8
- Perfect Dodge increases by +5 on levels 9-10
Hip Shaker
- Has a chance to drain SP of the enemies within 9x9 cells around the user. SP draining: (10 + (2 x skill level))%. Success chance: (20 + (5 x skill level))%
- Can be used in PVP environment maps only
Slow Grace
- Reduces attack speed and movement speed of enemies within 9x9 cells around the user. Attack speed reduction: (3 x skill level)%. Movement speed reduction: (2 x skill level)% • The potency of skill depends on user's AGI and DEX
- Can be used in PVP environment maps only
Gypsy's Kiss
- Increases %MaxSP and reduces SP consumption of the user and nearby party members within 31x31 cells around the user
- Increases MaxSP by (9 + (skill level))% on levels 1-9
- Increases MaxSP by 20% on level 10
- Reduces SP consumption of skill by (5 + (1 x skill level))%
Lady Luck
- Increases CRIT and % of critical damage of the user and nearby party members within 31x31 cells around the user
- Increases critical damage by (2 x skill level)%
Focus Ballet
- Increases Hit of the user and nearby party members within 31x31 cells around the user. Hit + 4 x skill level
Mental Sensing
- Increases experience gained from killing monsters for the user and nearby party members within 31x31 cells around the user. Experience gained: (10 + (10 x skill level))%
Harmonic Lick
- Grants a random buff to the user and nearby party members within 31x31 cells around the user, one of the following:
-- Delay after attack reduced by 20%
-- ATK +20%
-- MATK +20%
-- MaxHP +30%
-- MaxSP +30%
-- All Stats +15
-- HIT +50
-- Flee +50
-- Reduces SP consumption of skills by 30%
-- Increases HP recovery by 100%
-- Increases SP recovery by 100%
Acoustic Rhythm
- Grants damage reduction against Earth, Water, Fire and Wind property and increases resistance to blind, frozen, petrified, stun, curse, sleep, silence to the user and nearby party members within 31x31 cells around the user. Property resistance: (3 x skill level)%. Status resistance: (5 x skill level)%
Power Chord
- Grants the user and nearby party members within 31x31 cells around the user the ability to cast spells without consuming Gemstones
Down Tempo
- All enemies defense within 9x9 cells around the user are reduced to 0
- Can be used in PVP environment maps only
Classical Pluck
- Inflicts confusion effect and curses all players (except user) within 9x9 cells around the user to be unable to use skill
- Can be used in PVP environment maps only
Lullaby
- Puts all enemies within 9x9 cells around the user to sleep
Battle Theme
- Increases ATK and DEF of the user and nearby party members within 31x31 cells around the user. ATK +(15 + (5 x skill level)). DEF +(15 x skill level)
Ps: This document seeks only to inform about the mechanics of this version of the game. All information included here may change after the release of the game.