Creatures of Darkness 17.1.1

27 September 2023

Old Glast Heim (Advanced)

In the chronicles of Rune-Midgards one can read tales of the majestic castle of Glast Heim. There was a time when the noble knights gathered at the round table, and the King hosted his patrial in the main hall. But something happened to this place, because today in the dark dungeons you can meet only Kingdom Knights and Chamberlains in pain. Death has changed life and the once beautiful has turned into a fading and abandoned...

 

Researcher Another Hugin (/navi glast_01 179/283) has managed to find a way to go back in time and find out what really happened in Glast Heim many years ago. But the scientist is too weak to go into the past alone, so he is looking for brave warriors who want to discover the secrets of time! Prepare well, Old Glast Heim is fraught with many dangers!

Requirements:
Min. level160+
Party1+ (group membership required)
Time limit2 hours
Entry conditionsPassed the Old Glast Heim
(/navi glast_01 204/273)
RepeatabilityEvery 70 hours
Rewards
Base Experience:550 000
Profession Experience:400 000
Items:Temporal Crystal x6, Contaminated Magic x6

New monsters:

Common:

Grudge Knight

 
Glast Decayed NailGlast Horrendous MouthCoagulated SpellClaymore

Max SP -44%.

Undead Knight of Grudge Card

Restores 20 SP when killing monsters with melee physical damage.

SP -444 when unequipped.

[For each garment refine lv]

Restores 1 more SP when killing monsters with melee physical damage.

-------------

[Knight Card Set]

Undead Knight of Agony Card

Undead Knight of Grudge Card

FLEE +20.

Resistance to Neutral property +20%.

HP -100 and SP -6 every 6 seconds.

-------------

Class: Card

Slot: Garment

Weight: 1

 


 

Agony Knight
Glast Decayed NailGlast Horrendous MouthCoagulated SpellAlca Bringer

Undead Knight of Agony Card

Max HP -44%.

Restores 200 HP when killing monsters with melee physical damage.

HP -4444 when unequipped.

[For each armor refine lv]

Restores 10 more HP when killing monsters with melee physical damage.

-------------

[Knight Card Set]

Undead Knight of Agony Card

Undead Knight of Grudge Card

FLEE +20.

Resistance to Neutral property +20%.

HP -100 and SP -6 every 6 seconds.

-------------

Class: Card

Slot: Armor

Weight: 1

 


 

Suffering Khalitzburg
Glast Decayed NailGlast Horrendous MouthCoagulated SpellElunium

 


 

Corrupted Palace Guard
Glast Decayed NailGlast Horrendous MouthCoagulated SpellBrigan

 


 

Cursed Bloody Knight
Glast Decayed NailGlast Horrendous MouthCoagulated SpellBrigan

 


 

Tainted White Knight
Glast Decayed NailGlast Horrendous MouthCoagulated SpellReins

 


 

Unseen Archer
Glast Decayed NailGlast Horrendous MouthCoagulated SpellBrigan

 


 

Maggot

 


 

Ominous Servant
Glast Decayed NailGlast Horrendous MouthCoagulated SpellWedding Veil

 


 

Howling Gardener
Glast Decayed NailGlast Horrendous MouthCoagulated SpellSticky Mucus

 


 

MVP

Corruption Root
Old Card AlbumOld Purple BoxTemporal CrystalYggdrasil Berry

Corruption Root H Card

ATK +30.

Melee Physical attacks create a high chance of casting Petrification, Sleep, and Curse on all monsters within a 11x11 cell area around you.

Class: Card

Slot: Weapon

Weight: 1

 


 

Amdarais
Old Card AlbumOld Purple BoxTemporal CrystalYggdrasil Berry

Amdarais H Card

ATK +20%, MATK +20%.

-666 HP and -66 SP every 6 seconds.

-6,666 HP and -666 SP when unequipped.

Class: Card

Slot: Armor

Weight: 1

New equipment

Hugin's butler (/navi glast_01 210/273) - exchanges Temporal Crystals for Temporal Boots and upgrades them to Improved Temporal Boots or Modified Boots.

PriceItem
Temporal Crystal x1Temporal Boots

If the equipment had any enchantments, cards or extra properties, they will be lost!

PriceUpgrade of your choice
Temporal Boots x1
Temporal Crystal x5
Modified Str Boots
Modified Int Boots
Modified Agi Boots
Modified Vit Boots
Modified Dex Boots
Modified Luk Boots
Modified Str Boots
Modified Int Boots
Modified Agi Boots
Modified Vit Boots
Modified Dex Boots
Modified Luk Boots

Temporal Boots

Max HP +300, Max SP +30.
-------------
[For each 3 refine lv]
Max HP +100, Max SP +10.
-------------
Class: Shoes
Defense: 20
Weight: 60
Required Level: 10
Jobs: All
Number of slots:  0

Modified Str Boots

Class: Shoes

Defense: 25

Weight: 60

Required Level: 99

Required Jobs: Kagerou/Oboro, Rebel

Max HP + 300

Additional Max HP + 100 per 3 upgrade levels of the item.

Max SP + 30

Additional Max SP + 10 per 3 upgrade levels of the item.

Atk + 7 per 3 upgrade levels of the item.

If the users base Str is 120 or higher,

Additional Atk + 50

Set Bonus

Giant Faceworm Snake Skin

Modified Str Boots

Max HP + 15%

Max SP + 5%

Number of slots:  0

[​IMG]

Modified Int Boots

Class: Shoes

Defense: 20

Weight: 60

Required Level: 99

Required Jobs: Kagerou/Oboro, Rebel

Max HP + 300

Additional Max HP + 100 per 3 upgrade levels of the item.

Max SP + 30

Additional Max SP + 10 per 3 upgrade levels of the item.

Matk + 10 per 3 upgrade levels of the item.

If the users base Int is 120 or higher,

Additional Matk + 60

Mdef + 5

Set Bonus

Giant Faceworm Snake Skin

Modified Int Boots

Max HP + 15%

Max SP + 5%

Number of slots:  0

[​IMG]

Modified Agi Boots

Class: Shoes

Defense: 25

Weight: 60

Required Level: 99

Required Jobs: Kagerou/Oboro, Rebel

Max HP + 300

Additional Max HP + 100 per 3 upgrade levels of the item.

Max SP + 30

Additional Max SP + 10 per 3 upgrade levels of the item.

Aspd + 3% per 3 upgrade levels of the item.

If the users base Agi is 120 or higher,

Aspd + 1

Set Bonus

Giant Faceworm Snake Skin

Modified Agi Boots

Max HP + 15%

Max SP + 5%

Number of slots:  0

[​IMG]

Modified Vit Boots

Class: Shoes

Defense: 25

Weight: 60

Required Level: 99

Required Jobs: Kagerou/Oboro, Rebel

Max HP + 300

Additional Max HP + 300 per 3 upgrade levels of the item.

Max SP + 30

Additional Max SP + 10 per 3 upgrade levels of the item.

If the users base Vit is 120 or higher,

Max HP + 8%

Set Bonus

Giant Faceworm Snake Skin

Modified Vit Boots

Max HP + 15%

Max SP + 5%

Number of slots:  0

[​IMG]

Modified Dex Boots

Class: Shoes

Defense: 25

Weight: 60

Required Level: 99

Required Jobs: Kagerou/Oboro, Rebel

Max HP + 300

Additional Max HP + 100 per 3 upgrade levels of the item.

Max SP + 30

Additional Max SP + 10 per 3 upgrade levels of the item.

Dex + 3 per 3 upgrade levels of the item.

If the users base Dex is 120 or higher,

Reduces the fixed casting time of skills by 0.5 seconds.

Increases long-ranged damage on targets by 5%.

Set Bonus

Giant Faceworm Snake Skin

Modified Dex Boots

Max HP + 15%

Max SP + 5%

Number of slots:  0

Modified Luk Boots

Class: Shoes

Defense: 20

Weight: 60

Required Level: 99

Required Jobs: Kagerou/Oboro, Rebel

Max HP + 300

Additional Max HP + 100 per 3 upgrade levels of the item.

Max SP + 30

Additional Max SP + 10 per 3 upgrade levels of the item.

Increases critical damage on targets by 2% per 3 upgrade levels of the item.

If the users base Luk is 120 or higher,

Increases critical damage on targets by an additional 30%.

Set Bonus

Giant Faceworm Snake Skin

Modified Luk Boots

Max HP + 15%

Max SP + 5%

Number of slots:  0

Enchantments

Enchanting Modified/Temporal boots without a slot:

Hugin's magic master (/navi glast_01 212/273) — enhances Modified/Temporal boots without a slot.

If the equipment had any enchantments, cards or extra properties, they will be lost!

EnchantmentFighting SpiritExpert ArcherSpellVITAttack DelayLUK

Required

6608.png

Coagulated Spell

4th SlotLevel 1Attack +15, Hit +5Ranged Attack +2%Matk +9, Decrease Casting Time by 6%VIT+2Increase Attacking speed.(Decrease Delay after attacking by 4%)LUK+31
Level 2Attack +18, Hit +5Ranged Attack +4%Matk +12, Decrease Casting Time by 8%VIT+3Increase Attacking speed.(Decrease Delay after attacking by 6%)LUK+44
Level 3Attack +21, Hit +5Ranged Attack +6%Matk +15, Decrease Casting Time by 10%Max HP +1%Increase Attacking speed.(Decrease Delay after attacking by 8%)LUK+515
Level 4Attack +24, Hit +5Ranged Attack +8%Matk +18, Decrease Casting Time by 10%Max HP +2%Increase Attack Speed. (Attack delay decreased 10%)LUK+630
3th SlotA random special enchantment (list below)10

Enchanting Modified/Temporal boots with a slot:

Dark Magician (/navi glast_01 184/283) —  enhances Modified/Temporal boots with a slot.

If the equipment had any enchantments, cards or extra properties, they will be lost!

Warning: There is a chance of breaking equipment when enchanting!

EnchantmentFighting SpiritExpert ArcherSpellVITAttack DelayLUKRequired

Coagulated Spell

6608.png

Contaminated Magic

6755.png
Zeny
4th SlotLevel 1Attack +15, Hit +5Ranged Attack +2%Matk +9, Decrease Casting Time by 6%VIT+2Increase Attacking speed.(Decrease Delay after attacking by 4%)LUK+331100
Level 2Attack +18, Hit +5Ranged Attack +4%Matk +12, Decrease Casting Time by 8%VIT+3Increase Attacking speed.(Decrease Delay after attacking by 6%)LUK+4102100
Level 3Attack +21, Hit +5Ranged Attack +6%Matk +15, Decrease Casting Time by 10%Max HP +1%Increase Attacking speed.(Decrease Delay after attacking by 8%)LUK+5204100
Level 4Attack +24, Hit +5Ranged Attack +8%Matk +18, Decrease Casting Time by 10%Max HP +2%Increase Attack Speed. (Attack delay decreased 10%)LUK+6407100
3th SlotA random special enchantment (list below)5010100

Special Enchantments List:

Lucky Day

Has a chance to activate effects fo 5 seconds when dealing or taken damage:

LUK +200. Has a chance to get Treasure Box when killing monsters.

Bear's Power

Has a chance to activate effects fo 5 seconds when taken physical damage:

Transform into monster [Bigfoot]. STR +200. HP -500 when the effect is activated.

Runaway Magic

Has a chance to activate effects fo 10 seconds when taken magical damage:

INT +200. SP -200 when the effect is activated.

Speed Of Light

Has a chance to activate effects fo 5 seconds when dealing physical damage:

ASPD +100%. Perfect dodge +100. HP -400, SP -40 when the effect is activated.

Muscle Fool

Has a chance to activate effects fo 5 seconds when taken physical damage:

Defense +1000. Physical weapon damage -50%. MATK -50%.

Hawkeye

Has a chance to activate effects fo 5 seconds when dealing physical damage:

DEX +200. SP -50 when the effect is activated. SP -300 when removing an enchanted item.

Creating a slot

Hugin's craftsman (glast_01 210 270)  —  creates a slot in Modified/Temporal boots

Price:Temporal Crystal x5 

If the equipment had any enchantments, cards or extra properties, they will be lost!

Warning: There is a chance of breaking equipment when enchanting!

Energy exchange

Portrait Collector (/navi glast_01 216/292)

What you can getWhat's required
White Knight CardCoagulated Spell x3000 or Contaminated Magic x70
Khalitzburg Knight CardCoagulated Spell x5000 or Contaminated Magic x100

White Knight Card

Increases physical damage inflicted on Medium and Large size monsters by 20%.

With Khalitzburg Knight Card:

Increases physical damage inflicted on Medium and Large size monsters by 15%.

Reduces physical damage taken from Medium and Large size monsters by 5%.

Type: Card

Class: Weapon

Weight: 1

Khalitzburg Knight Card

Reduces physical and magical damage taken from Medium and Large size monsters by 25%.

With White Knight Card:

Reduces physical and magical damage taken from Medium and Large size monsters by 5%.

Increases physical damage inflicted on Large size monsters by 15%.

Type : Card

Class : Shield

Weight : 1

Illusion of Turtle Island:

Through the veil between life and death, fate calls you to an alternate Turtle Island where you will face the suffering souls of the dead. In this adventure, you will feel the burden of loneliness and realize the importance of friendship.

Main quests:

Requirements:
Min. level150
Rewards
Base Experience:3,600,000
Profession Experience:2,400,000
Items:Illusion Stone x5

There are no penalties for level differences (experience and number of drops) in the locations in this update

1. In the town Alberta, find Knight Aylvar and talk to him (/navi alberta 211/28).

2. Talking to Aylvar, you have arrived to an unfamiliar place. Talk to a little girl standing nearby. (/navi tur_d03_i 139/186).

 

Daily quests

Unforgettable memories

Quest NPC: Little Girl (/navi tur_d03_i 139/186)

You finished all your tasks and went to the girl's house the next day, but it turned out that she doesn't remember anything. To get back the lost memories, do as the girl asks..

Reward: Illusion Stone x1, 1.200.000 base exp and 1.000.000 profession exp

 

Vain hopes

Quest NPC: Wounded Warrior (/navi tur_d03_i 235/187)

The warrior couldn't get the treasure because of the powerful monsters and he doesn't know what to do. Go on a monster hunt to help the warrior and find the treasure location as instructed by the him.

Reward: Illusion Stone x1, 1.200.000 base exp and 1.000.000 profession exp

 

Unappeasable hunger 

Quest NPC: Ghost  (/navi tur_d04_i 96/112)

The woman tells you that she has been starving for a long time and asks you to hunt monster turtles and bring their meat.

Reward: Illusion Stone x1, 1.200.000 base exp and 1.000.000 profession exp

New monsters:

Common:

Ominous Solider
Old Turtle ShellsBlack Soul FragmentOld DollGreat Nature
Luxurious Doram SuitRotten MeatHoneyOminous Soldier Card

Ominous Soldier Card

Max. HP +10%, Def +50.

Max. HP +1% per 3 armor refine rate.

If character's level is 160 or higher, Def +50, Vit +3.

 

Class: Card

Jobs: Armor

Weight: 1

 


 

Ominous Assaulter
Old Turtle ShellsBlack Soul FragmentOld DollRough Wind
Luxurious Doram ManteauHuuma Wing ShurikenOld Blue BoxOminous Assaulter Card

Ominous Assaulter Card

Critical damage +10%.

If equipped with a Whip, Musical Instrument, Book, Two-handed Sword, Two-handed Spear class weapon, critical rate +5.

Atk +3, critical damage +1% per weapon refine rate.

Class: Card

Jobs: Weapon

Weight: 1

 


 

Ominous Permeter
Old Turtle ShellsBlack Soul FragmentOld DollMystic Rough Runestone
Rotten MeatPrickly FruitElder BranchOminous Permeter Card

Int +1, Max SP +80.

For a helmet compounded with Ominous Permeter Card, SP +10 per 2 refine rate.

If refined to +7 or higher, SP recovery +30%.

[If equipped with Ominous Permeter Card]

For armor compounded with Ominous Solider Card, Max HP +1% per 3 refine rate. For a helmet compounded with Ominous Permeter Card, SP +5 per 2 refine rate.

Class: Card

Jobs: Headgear

Weight: 1

 


 

Ominous Freezer
Old Turtle ShellsBlack Soul FragmentOld DollRotten Meat
Luxurious Doram ShoesCold IceIllusion GemstoneOminous Freezer Card

Ominous Freezer Card

Max. HP +10%, Str +2.

If character's level is 160 or higher, increases the damage of Over Brand and A Thousand Spears skills by 10%.

If footwear is refined to +9 or higher, increases the damage of Over Brand and A Thousand Spears skills by 10%.

Class: Card

Jobs: Footwear

Weight: 1

 


 

Ominous Heater
Old Turtle ShellsBlack Soul FragmentOld DollFlame Heart
Rotten MeatRoyal JellyCoalOminous Heater Card

Ominous Heater Card

Critical rate +3, critical damage +5%.

[If equipped with Ominous Assaulter Card]

Critical rate +2, critical damage +2%.

Class: Card

Jobs: Accessory

Weight: 1

 


 

MVP:

Ominous Turtle General
LogbooksIron DriverWar AxePoleaxe
Immaterial SwordGuild UnionYggdrasil BerryOminous Turtle General Card

Ominous Turtle General Card

Def +30, Mdef +5.

Damage taken from large, small and medium-size monsters -25%.

If equipped with Turtle General Card, damage taken from large, small and medium-size monsters -5%.

Hit +25, damage to large, small and medium-size monsters +20%.

Class: Card

Jobs: Shield

Weight: 1

In order to summon the MVP Ominous Turtle General, you will need to destroy 2,500 turtles of each species at the location of the Gloomy Turtle Palace.

New equipment and weapons:

ItemDescription
13469.png

1х Illusion Immaterial Sword

Drives the enemy mad.

Indestructible in combat.

Drains 1 SP when dealing normal physical attacks.

Has an 8% chance to drain 30% SP from an enemy when dealing physical attacks.

The chance increases by 2% per refine rate.

If the refine rate is 12 or higher, the drain effect is increased in 20%.

_

[If equipped by Rogue Jobs]

[If equipped with Illusion Ancient Cape]

MATK +100.

If the refine rate of both is 7 or higher, additional MATK +50.

[If the sum of their refine rates is 18 or higher]

Has a chance of auto casting Bolt-type spells when dealing physical damage.

If the sum of their refine rates is 22 or higher, has a chance to increase the damage of Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive by 30% for 10 seconds, when dealing physical damage.

_

Class: Sword

Attack: 180

Weight: 90

Element: Ghost  

Weapon level: 4

Required Level: 120

Jobs: Swordsman Jobs, Thief Jobs, Merchant Jobs

Number of slots:  2

1326.png

1х Illusion War Axe

Indestructible in battle.

Str +2, Dex +2, Luck +2.

Increases the damage of Axe Tornado and Axe Boomerang by 100%.

Increases the damage of Cart Tornado by 75%.

If refine level is 7 or higher, increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by an additional 20%.

If refine level is 9 or higher, increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by another 20%.

_

If equipped with Illusion Shoes, ATK +40.

If refine levels of both is 7 or higher, increases the damage of Axe Boomerang by 15%..

If the sum of their refine levels is 18 or higher, ATK + 10%.

If the sum of their refine levels is 22 or higher, increases long ranged physical damage by 10%..

_

Class: One-handed axe

Attack: 180

Weight: 420

Weapon level: 4

Required Level: 120

Jobs: Merchant Jobs

Number of slots:  2

32005.png

1х Illusion Pole Axe

The head has a wide blade with three spikes.

A universal weapon that can be used to slice as well as to stab.

Str +3, Int +2, Dex +2.

If refined to +9, reduced the cooldown of Hundred Spears by 1 sec.

If refined to +13, additionally reduced the cooldown of Hundred Spears by 1 sec.

_

[If equipped with Illusion Shoes]

Atk +40.

If Illusion Pole Axe and Illusion Shoes are refined to +7 or higher, increases the skill damage of Hundred Spears by 20%.

If total refine value is +18 or higher, Atk +10%.

If total refine value is +22 or higher, additionally increases the skill damage of Hundred Spears by 20%.

_

Class: One-handed spear

Attack: 190

Weight: 150

Weapon level: 4

Required Level: 120

Jobs: Swordsman Jobs

Number of slots:  2

13338.png

1х Illusion Huuma Wing Shuriken

Decorated with mysterious symbols.

It is said that it was forged by the Huuma shinobi clan.

Indestructible in battle.

Dex +2.  

For every refine level, increases the Kunai Splash skill damage by 9%.

_

[If equipped with Illusion Apple of Archer]

Atk +50.

If Illusion Huuma Wing Shuriken and Illusion Apple of Archer are refined to +7 or higher, increases the Kunai Splash skill damage by 30%.

[If total refine value is +18 or higher]

Ranged physical damage +10%.

[If total refine value is +22 or higher]

Additionally, increases the Kunai Splash skill damage by 20%.

_

Class: Huuma Shuriken

Attack: 300

Weight: 150

Weapon level: 4

Required Level: 120

Jobs: Ninja Jobs

Number of slots:  2

16065.png

1х Illusion Iron Driver

Indestructible in battle.

Increases the skill damage of Duple Light by 3% per refine rate.

Attack speed +1 per every 2 refine rates.  

_

[If equipped with Illusion Muffler]

Increases attack speed (reduces delay after attack by 10%).

If Illusion Iron Driver and Illusion Muffler are refined to +7 or higher, increases the skill damage of Double Light by 25%.

If total refine value is +18 or higher, critical rate +15.

If total refine value is +22 or higher, critical damage +20%.

_

Class: Club

Attack: 210

Weight: 200

Weapon level: 4

Required Level: 120

Jobs: Archbishop Jobs

Number of slots:  2

19247.png

1х Illusion Fancy Flower

Matk +1%.  

For every refine level, increases Matk by 2.

Class: Headgear

Defense: 0

Location: Upper  

Weight: 10

Required Level: 120

Jobs: All

Number of slots:  1

Obtaining equipment

At the Equipment Researcher (/navi alberta 226/28), you can exchange equipment for better gear.

What you can getWhat's required
Illusion Immaterial SwordImmaterial Sword +9, Illusion Stone (x100), Logbooks (x50)
Illusion War AxeWar Axe +9, Illusion Stone (x100), Black Soul Fragment (x200)
Illusion Pole AxePoleaxe +9, Illusion Stone (x100), Black Soul Fragment (x200)
Illusion Huuma Wing ShurikenHuuma Wing Shuriken +9, Illusion Stone (x100), Old Turtle Shells (x200)
Illusion Iron DriverIron Driver +9, Illusion Stone (x100), Old Turtle Shells (x200)
Illusion Fancy FlowerFancy Flower, Illusion Stone (x100), Old Doll (x50)

Illusion of Teddy Bear:

An unusual adventure awaits you: previously harmless teddy bears have come to life and transformed into evil creatures. Save the people of Midgard in the Einbech Mine and solve the mystery behind this strange awakening.

Main quests:

Requirements:
Min. level150
Rewards
Base Experience:3,500,000
Profession Experience:2,500,000
Items:Illusion Stone x5

There are no penalties for level differences (experience and number of drops) in the locations in this update

1. Talk to the Coughing Guy in Einbroch (/navi einbroch 149/242) to start the quest.

Daily quests

Light from darkness

Quest NPC: Puppeteer (/navi ein_d02_i 191/192) 

Have you already met this monster? It's incredible! Shiny Teddy Bear! So huge! I managed to get to the entrance, but this creature won't let me out! I've been here for several days...

Reward: Illusion Stone x1, 1.500.000 base exp and 1.100.000 profession exp

 

The thing that should not exist

Quest NPC:  Sad Teddy Bear  (/navi ein_d02_i 168/206)

A teddy asks to send into the deep those who should not exist there.

Reward: Illusion Stone x1, 1.300.000 base exp and 1.000.000 profession exp

 

Run!!!!

Quest NPC: Steven (/navi ein_d02_i 170/193)

It is difficult for the puppeteers to get out of here as they are not used to battles. Help them by getting rid of Hardworking Pitmans, Soul Fragments and Haunted Obsidians.

Reward: Illusion Stone x1, 1.300.000 base exp and 1.000.000 profession exp

New monsters:

Common:

Yellow Teddy Bear
Jelly TeddiesNazarian Soul StoneEluniumRusty Screw

Colorful Teddy Bear Card

MATK +5.

Magic damage inflicted on large enemies +15%.

_

Class: Card

Jobs: Weapon

Weight: 1

 


 

Green Teddy Bear
Jelly TeddiesNazarian Soul StoneGreen Jelly TeddiesGreen Herb
Colorful Teddy Bear Card

 


 

White Teddy Bear
Jelly TeddiesNazarian Soul StoneOridecon Hammer
Colorful Teddy Bear Card

 


 

Blue Teddy Bear
Jelly TeddiesRusty ScrewIronBlue Herb
Colorful Teddy Bear Card

 


 

Hardworking Pitman
Old PickUsed Iron PlateLanternGun Powder

Hardworking Pitman Card

HIT +10, ATK +5%.

If refine rate is +10, additionally HIT +5.

_

Class: Card

Jobs: Armor

Weight: 1

 


 

Soul Fragment
Crystal FragmentTopazGothic Porcelain DollYellow Gemstone

Soul Fragment Card

MATK +5.

Magic damage inflicted on medium-sized enemies +15%.

_

Class: Card

Jobs: Weapon

Weight: 1

 


 

Haunted Obsidian
Dark Crystal Fragment1-carat DiamondCoalElunium

Haunted Obsidian Card

For every 10 Agility points, Flee +3 and increases attack speed (reduces delay after attack by 1%).

For 120 or higher Agility points, attack speed +1.

_

Class: Card

Jobs: Garment

Weight: 1

 


 

MVP:

Shiny Teddy Bear
EluniumOrideconClay DollDagger of Counter

Shiny Teddy Bear Card

When using skills, SP consumption +10%.

Holy property damage +3% per refine rate.

_

Class: Card

Jobs: Footwear

Weight: 1

In order to summon the MVP Shiny Teddy Bear, you will need to destroy 2,500 Teddy Bears of each colour at the location of the Nasarian Empire.

New equipment and weapons:

ItemDescription
28745.png

1х Illusion Counter Dagger

Critical rate +90.

Critical damage +3% per 2 refine rate.

If total refine value is +7 or higher, ATK +5%.

If refined to +9, physical damage inflicted on enemies of any size increases by +20%.

If refined to +11, physical damage inflicted on enemies of any elements increases by +20%.

_

[If equipped with Illusion Survivor's Manteau]

Increases attack speed (reduces delay after attack by 10%).

[If refine level of Illusion Counter Dagger and Illusion Survivor's Manteau is +7 or higher]

Critical damage +15%.

[If total refine value is +18 or higher]

Increases attack speed (additionally reduces delay after attack by 15%).

[If total refine value is +22 or higher]

Enable to use Double Attack (Lv. 4).

_

Class: Dagger

Attack: 170

Weight: 90

Weapon level: 4

Required Level: 120

Jobs: Mage Jobs, Soul Linker Jobs

Number of slots:  2

28244.png

1х Illusion Gate Keeper-DD

The features of this material make it possible to avoid severe overheating and deformation of the barrel.

Splash attack, Dex +1.

Increase long ranged physical damage by +5% per 2 refine rate.

If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 15%).

If refine rate is +9 or higher, increases long ranged physical damage by +5%.

If refine rate is +11 or higher, during normal ranged physical attacks grant a certain chance to trigger Spread Shot Lv. 6.

(If user has higher level, that level will be auto-cast instead.)

_

If equipped with Illusion Hot-blooded Headband, ATK +10.

If refine level of Illusion Gate Keeper-DD and Illusion Headband is +7 or higher, attack speed +2.

If total refine value is +18 or higher, ranged physical damage +10%.

If total refine value is +22 or higher, increases Spread Attack damage by 30%.

_

Class: Shotgun

Attack: 240

Weight: 130

Weapon level: 4

Required Level: 120

Jobs: Gunslinger Jobs

Number of slots:  2

2051.png

1х Illusion Survivor's Staff

Dex +2, Int +2.

Indestructible in battle.

MATK +240, Max HP +600.

MATK +1% per 2 refine rate.

If refined to +7, magic damage damage inflicted on small and medium-size monsters increases by +15%.

If refine level is +9, physical and magic damage received from small and medium-size monsters is reduced by 15%.

If refine level is +11, physical and magic damage received from enemies of Water, Wind, Earth and Fire elements is reduced by 15%.

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If equipped with Illusion Survivor's Manteau, MATK +50.

[If refine level of Illusion Survivor's Staff and Illusion Survivor's Manteau is +7 or higher]  

Water, Wind, Earth and Fire property magic damage increases by +10%.

If total refine value is +18, damage inflicted on enemies of Water, Wind, Earth and Fire elements increases by +15%.

If total refine value is +22, global cool times are reduced by -15%.

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Class: Two-handed staff

Attack: 100

Weight: 120

Weapon level: 4

Required Level: 120

Jobs: Mage Jobs, Acolyte Jobs, Soul Linker Jobs

Number of slots:  2

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1х Illusion Boots

For every refine level, increases attack speed (reduces delay after attack by 1%).

For 3 refine levels critical rate +5.

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Class: Footwear

Defense: 16

Weight: 60

Required Level: 100

Jobs: Swordsman Jobs, Merchant Jobs, Thief Jobs, Archer Jobs, Gunslinger Jobs, Star Gladiator Jobs

Number of slots:  1

 

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1х Illusion Hot-blooded Headband

Str +2.

ATK +10 per every 2 refine rates.

If refined to +7, physical damage inflicted on enemies of Water, Wind, Earth and Neutral elements increases by +10%.

If refined to +9, physical damage inflicted on small and large monsters increases by +15%.

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Class: Headgear

Defense: 3

Location: Upper  

Weight: 10

Required Level: 120

Jobs: All jobs except Novice

Number of slots:  1

Obtaining equipment

To receive the teddy bear illusion equipment and weapons, contact the Illusion Stone Collector (/navi ein_d02_i 177/158)

What you can getWhat's required
Illusion Counter DaggerIllusion Stone (x95), Green Jelly Teddies (x75), Fine ChonChon Doll (x50), Dagger of Counter +9
Illusion Gate Keeper-DDIllusion Stone (x95), Gothic Porcelain Doll (x75), Nazarian Soul Stone (x150), Gate Keeper-DD +9
Illusion Survivor's StaffIllusion Stone (x125), Clay Doll (x15), Gothic Porcelain Doll (x100), Fine ChonChon Doll (x100), Survivor's Rod +9
Illusion BootsIllusion Stone (x85), Green Jelly Teddies (x50),Gothic Porcelain Doll (x75), Boots +9
Illusion Hot-blooded HeadbandIllusion Stone (x115), Clay Doll (x5), Fine ChonChon Doll  (x50), Nazarian Soul Stone (x100), Hot-blooded Headband +9

P.S. This information is for informational purposes only and may change after the update is released.

 

Known issues:

  1. The new cards are currently missing prefixes.
  2. All Modify Boots bonus sets with Giant Faceworm Snake Skin not working
  3. There is no navigation on the new maps, and there isn't a minimap available on the "Gloomy Turtle Palace" map.
  4. The Sixon armour doesn't include descriptions of the set bonuses with Modified Temporal Boots