Creatures of Darkness 17.1.1
27 September 2023
Old Glast Heim (Advanced)
In the chronicles of Rune-Midgards one can read tales of the majestic castle of Glast Heim. There was a time when the noble knights gathered at the round table, and the King hosted his patrial in the main hall. But something happened to this place, because today in the dark dungeons you can meet only Kingdom Knights and Chamberlains in pain. Death has changed life and the once beautiful has turned into a fading and abandoned...
Researcher Another Hugin (/navi glast_01 179/283) has managed to find a way to go back in time and find out what really happened in Glast Heim many years ago. But the scientist is too weak to go into the past alone, so he is looking for brave warriors who want to discover the secrets of time! Prepare well, Old Glast Heim is fraught with many dangers!
Requirements: | |
Min. level | 160+ |
Party | 1+ (group membership required) |
Time limit | 2 hours |
Entry conditions | Passed the Old Glast Heim (/navi glast_01 204/273) |
Repeatability | Every 70 hours |
Rewards | |
Base Experience: | 550 000 |
Profession Experience: | 400 000 |
Items: | Temporal Crystal x6, Contaminated Magic x6 |
New monsters:
Common:
Grudge Knight |
Glast Decayed Nail | Glast Horrendous Mouth | Coagulated Spell | Claymore |
Max SP -44%. Undead Knight of Grudge Card Restores 20 SP when killing monsters with melee physical damage. SP -444 when unequipped. [For each garment refine lv] Restores 1 more SP when killing monsters with melee physical damage. ------------- [Knight Card Set] Undead Knight of Agony Card Undead Knight of Grudge Card FLEE +20. Resistance to Neutral property +20%. HP -100 and SP -6 every 6 seconds. ------------- Class: Card Slot: Garment Weight: 1 |
Agony Knight |
Glast Decayed Nail | Glast Horrendous Mouth | Coagulated Spell | Alca Bringer |
Undead Knight of Agony Card Max HP -44%. Restores 200 HP when killing monsters with melee physical damage. HP -4444 when unequipped. [For each armor refine lv] Restores 10 more HP when killing monsters with melee physical damage. ------------- [Knight Card Set] Undead Knight of Agony Card Undead Knight of Grudge Card FLEE +20. Resistance to Neutral property +20%. HP -100 and SP -6 every 6 seconds. ------------- Class: Card Slot: Armor Weight: 1 |
Suffering Khalitzburg |
Glast Decayed Nail | Glast Horrendous Mouth | Coagulated Spell | Elunium |
Corrupted Palace Guard |
Glast Decayed Nail | Glast Horrendous Mouth | Coagulated Spell | Brigan |
Cursed Bloody Knight |
Glast Decayed Nail | Glast Horrendous Mouth | Coagulated Spell | Brigan |
Tainted White Knight |
Glast Decayed Nail | Glast Horrendous Mouth | Coagulated Spell | Reins |
Unseen Archer |
Glast Decayed Nail | Glast Horrendous Mouth | Coagulated Spell | Brigan |
Maggot |
Ominous Servant |
Glast Decayed Nail | Glast Horrendous Mouth | Coagulated Spell | Wedding Veil |
Howling Gardener |
Glast Decayed Nail | Glast Horrendous Mouth | Coagulated Spell | Sticky Mucus |
MVP
Corruption Root |
Old Card Album | Old Purple Box | Temporal Crystal | Yggdrasil Berry |
Corruption Root H Card ATK +30. Melee Physical attacks create a high chance of casting Petrification, Sleep, and Curse on all monsters within a 11x11 cell area around you. Class: Card Slot: Weapon Weight: 1 |
Amdarais |
Old Card Album | Old Purple Box | Temporal Crystal | Yggdrasil Berry |
Amdarais H Card ATK +20%, MATK +20%. -666 HP and -66 SP every 6 seconds. -6,666 HP and -666 SP when unequipped. Class: Card Slot: Armor Weight: 1 |
New equipment
Hugin's butler (/navi glast_01 210/273) - exchanges Temporal Crystals for Temporal Boots and upgrades them to Improved Temporal Boots or Modified Boots.
Price | Item |
Temporal Crystal x1 | Temporal Boots |
If the equipment had any enchantments, cards or extra properties, they will be lost!
Price | Upgrade of your choice |
Temporal Boots x1 Temporal Crystal x5 | Modified Str Boots |
Modified Int Boots | |
Modified Agi Boots | |
Modified Vit Boots | |
Modified Dex Boots | |
Modified Luk Boots | |
Modified Str Boots | |
Modified Int Boots | |
Modified Agi Boots | |
Modified Vit Boots | |
Modified Dex Boots | |
Modified Luk Boots |
Temporal Boots
Max HP +300, Max SP +30.
-------------
[For each 3 refine lv]
Max HP +100, Max SP +10.
-------------
Class: Shoes
Defense: 20
Weight: 60
Required Level: 10
Jobs: All
Number of slots: 0
Modified Str Boots | Class: Shoes Defense: 25 Weight: 60 Required Level: 99 Required Jobs: Kagerou/Oboro, Rebel Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Atk + 7 per 3 upgrade levels of the item. If the users base Str is 120 or higher, Additional Atk + 50 Set Bonus Giant Faceworm Snake Skin Modified Str Boots Max HP + 15% Max SP + 5% Number of slots: 0 |
Modified Int Boots | Class: Shoes Defense: 20 Weight: 60 Required Level: 99 Required Jobs: Kagerou/Oboro, Rebel Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Matk + 10 per 3 upgrade levels of the item. If the users base Int is 120 or higher, Additional Matk + 60 Mdef + 5 Set Bonus Giant Faceworm Snake Skin Modified Int Boots Max HP + 15% Max SP + 5% Number of slots: 0 |
Modified Agi Boots | Class: Shoes Defense: 25 Weight: 60 Required Level: 99 Required Jobs: Kagerou/Oboro, Rebel Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Aspd + 3% per 3 upgrade levels of the item. If the users base Agi is 120 or higher, Aspd + 1 Set Bonus Giant Faceworm Snake Skin Modified Agi Boots Max HP + 15% Max SP + 5% Number of slots: 0 |
Modified Vit Boots | Class: Shoes Defense: 25 Weight: 60 Required Level: 99 Required Jobs: Kagerou/Oboro, Rebel Max HP + 300 Additional Max HP + 300 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. If the users base Vit is 120 or higher, Max HP + 8% Set Bonus Giant Faceworm Snake Skin Modified Vit Boots Max HP + 15% Max SP + 5% Number of slots: 0 |
Modified Dex Boots | Class: Shoes Defense: 25 Weight: 60 Required Level: 99 Required Jobs: Kagerou/Oboro, Rebel Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Dex + 3 per 3 upgrade levels of the item. If the users base Dex is 120 or higher, Reduces the fixed casting time of skills by 0.5 seconds. Increases long-ranged damage on targets by 5%. Set Bonus Giant Faceworm Snake Skin Modified Dex Boots Max HP + 15% Max SP + 5% Number of slots: 0 |
Modified Luk Boots | Class: Shoes Defense: 20 Weight: 60 Required Level: 99 Required Jobs: Kagerou/Oboro, Rebel Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Increases critical damage on targets by 2% per 3 upgrade levels of the item. If the users base Luk is 120 or higher, Increases critical damage on targets by an additional 30%. Set Bonus Giant Faceworm Snake Skin Modified Luk Boots Max HP + 15% Max SP + 5% Number of slots: 0 |
Enchantments
Enchanting Modified/Temporal boots without a slot:
Hugin's magic master (/navi glast_01 212/273) — enhances Modified/Temporal boots without a slot.
If the equipment had any enchantments, cards or extra properties, they will be lost!
Enchantment | Fighting Spirit | Expert Archer | Spell | VIT | Attack Delay | LUK | Required Coagulated Spell | |
4th Slot | Level 1 | Attack +15, Hit +5 | Ranged Attack +2% | Matk +9, Decrease Casting Time by 6% | VIT+2 | Increase Attacking speed.(Decrease Delay after attacking by 4%) | LUK+3 | 1 |
Level 2 | Attack +18, Hit +5 | Ranged Attack +4% | Matk +12, Decrease Casting Time by 8% | VIT+3 | Increase Attacking speed.(Decrease Delay after attacking by 6%) | LUK+4 | 4 | |
Level 3 | Attack +21, Hit +5 | Ranged Attack +6% | Matk +15, Decrease Casting Time by 10% | Max HP +1% | Increase Attacking speed.(Decrease Delay after attacking by 8%) | LUK+5 | 15 | |
Level 4 | Attack +24, Hit +5 | Ranged Attack +8% | Matk +18, Decrease Casting Time by 10% | Max HP +2% | Increase Attack Speed. (Attack delay decreased 10%) | LUK+6 | 30 | |
3th Slot | A random special enchantment (list below) | 10 |
Enchanting Modified/Temporal boots with a slot:
Dark Magician (/navi glast_01 184/283) — enhances Modified/Temporal boots with a slot.
If the equipment had any enchantments, cards or extra properties, they will be lost!
Warning: There is a chance of breaking equipment when enchanting!
Enchantment | Fighting Spirit | Expert Archer | Spell | VIT | Attack Delay | LUK | Required | |||
Coagulated Spell | Contaminated Magic | Zeny | ||||||||
4th Slot | Level 1 | Attack +15, Hit +5 | Ranged Attack +2% | Matk +9, Decrease Casting Time by 6% | VIT+2 | Increase Attacking speed.(Decrease Delay after attacking by 4%) | LUK+3 | 3 | 1 | 100 |
Level 2 | Attack +18, Hit +5 | Ranged Attack +4% | Matk +12, Decrease Casting Time by 8% | VIT+3 | Increase Attacking speed.(Decrease Delay after attacking by 6%) | LUK+4 | 10 | 2 | 100 | |
Level 3 | Attack +21, Hit +5 | Ranged Attack +6% | Matk +15, Decrease Casting Time by 10% | Max HP +1% | Increase Attacking speed.(Decrease Delay after attacking by 8%) | LUK+5 | 20 | 4 | 100 | |
Level 4 | Attack +24, Hit +5 | Ranged Attack +8% | Matk +18, Decrease Casting Time by 10% | Max HP +2% | Increase Attack Speed. (Attack delay decreased 10%) | LUK+6 | 40 | 7 | 100 | |
3th Slot | A random special enchantment (list below) | 50 | 10 | 100 |
Special Enchantments List:
Lucky Day | Has a chance to activate effects fo 5 seconds when dealing or taken damage: LUK +200. Has a chance to get Treasure Box when killing monsters. |
Bear's Power | Has a chance to activate effects fo 5 seconds when taken physical damage: Transform into monster [Bigfoot]. STR +200. HP -500 when the effect is activated. |
Runaway Magic | Has a chance to activate effects fo 10 seconds when taken magical damage: INT +200. SP -200 when the effect is activated. |
Speed Of Light | Has a chance to activate effects fo 5 seconds when dealing physical damage: ASPD +100%. Perfect dodge +100. HP -400, SP -40 when the effect is activated. |
Muscle Fool | Has a chance to activate effects fo 5 seconds when taken physical damage: Defense +1000. Physical weapon damage -50%. MATK -50%. |
Hawkeye | Has a chance to activate effects fo 5 seconds when dealing physical damage: DEX +200. SP -50 when the effect is activated. SP -300 when removing an enchanted item. |
Creating a slot
Hugin's craftsman (glast_01 210 270) — creates a slot in Modified/Temporal boots
Price:Temporal Crystal x5
If the equipment had any enchantments, cards or extra properties, they will be lost!
Warning: There is a chance of breaking equipment when enchanting!
Energy exchange
Portrait Collector (/navi glast_01 216/292)
What you can get | What's required | ||
White Knight Card | Coagulated Spell x3000 or Contaminated Magic x70 | ||
Khalitzburg Knight Card | Coagulated Spell x5000 or Contaminated Magic x100 |
White Knight Card Increases physical damage inflicted on Medium and Large size monsters by 20%. With Khalitzburg Knight Card: Increases physical damage inflicted on Medium and Large size monsters by 15%. Reduces physical damage taken from Medium and Large size monsters by 5%. Type: Card Class: Weapon Weight: 1 | |
Khalitzburg Knight Card Reduces physical and magical damage taken from Medium and Large size monsters by 25%. With White Knight Card: Reduces physical and magical damage taken from Medium and Large size monsters by 5%. Increases physical damage inflicted on Large size monsters by 15%. Type : Card Class : Shield Weight : 1 |
Illusion of Turtle Island:
Through the veil between life and death, fate calls you to an alternate Turtle Island where you will face the suffering souls of the dead. In this adventure, you will feel the burden of loneliness and realize the importance of friendship.
Main quests:
Requirements: | |
Min. level | 150 |
Rewards | |
Base Experience: | 3,600,000 |
Profession Experience: | 2,400,000 |
Items: | Illusion Stone x5 |
There are no penalties for level differences (experience and number of drops) in the locations in this update
1. In the town Alberta, find Knight Aylvar and talk to him (/navi alberta 211/28).
2. Talking to Aylvar, you have arrived to an unfamiliar place. Talk to a little girl standing nearby. (/navi tur_d03_i 139/186).
Daily quests
Unforgettable memories
Quest NPC: Little Girl (/navi tur_d03_i 139/186)
You finished all your tasks and went to the girl's house the next day, but it turned out that she doesn't remember anything. To get back the lost memories, do as the girl asks..
Reward: Illusion Stone x1, 1.200.000 base exp and 1.000.000 profession exp
Vain hopes
Quest NPC: Wounded Warrior (/navi tur_d03_i 235/187)
The warrior couldn't get the treasure because of the powerful monsters and he doesn't know what to do. Go on a monster hunt to help the warrior and find the treasure location as instructed by the him.
Reward: Illusion Stone x1, 1.200.000 base exp and 1.000.000 profession exp
Unappeasable hunger
Quest NPC: Ghost (/navi tur_d04_i 96/112)
The woman tells you that she has been starving for a long time and asks you to hunt monster turtles and bring their meat.
Reward: Illusion Stone x1, 1.200.000 base exp and 1.000.000 profession exp
New monsters:
Common:
Ominous Solider |
Old Turtle Shells | Black Soul Fragment | Old Doll | Great Nature |
Luxurious Doram Suit | Rotten Meat | Honey | Ominous Soldier Card |
Ominous Soldier Card Max. HP +10%, Def +50. Max. HP +1% per 3 armor refine rate. If character's level is 160 or higher, Def +50, Vit +3.
Class: Card Jobs: Armor Weight: 1 |
Ominous Assaulter |
Old Turtle Shells | Black Soul Fragment | Old Doll | Rough Wind |
Luxurious Doram Manteau | Huuma Wing Shuriken | Old Blue Box | Ominous Assaulter Card |
Ominous Assaulter Card Critical damage +10%. If equipped with a Whip, Musical Instrument, Book, Two-handed Sword, Two-handed Spear class weapon, critical rate +5. Atk +3, critical damage +1% per weapon refine rate. Class: Card Jobs: Weapon Weight: 1 |
Ominous Permeter |
Old Turtle Shells | Black Soul Fragment | Old Doll | Mystic Rough Runestone |
Rotten Meat | Prickly Fruit | Elder Branch | Ominous Permeter Card |
Int +1, Max SP +80. For a helmet compounded with Ominous Permeter Card, SP +10 per 2 refine rate. If refined to +7 or higher, SP recovery +30%. [If equipped with Ominous Permeter Card] For armor compounded with Ominous Solider Card, Max HP +1% per 3 refine rate. For a helmet compounded with Ominous Permeter Card, SP +5 per 2 refine rate. Class: Card Jobs: Headgear Weight: 1 |
Ominous Freezer |
Old Turtle Shells | Black Soul Fragment | Old Doll | Rotten Meat |
Luxurious Doram Shoes | Cold Ice | Illusion Gemstone | Ominous Freezer Card |
Ominous Freezer Card Max. HP +10%, Str +2. If character's level is 160 or higher, increases the damage of Over Brand and A Thousand Spears skills by 10%. If footwear is refined to +9 or higher, increases the damage of Over Brand and A Thousand Spears skills by 10%. Class: Card Jobs: Footwear Weight: 1 |
Ominous Heater |
Old Turtle Shells | Black Soul Fragment | Old Doll | Flame Heart |
Rotten Meat | Royal Jelly | Coal | Ominous Heater Card |
Ominous Heater Card Critical rate +3, critical damage +5%. [If equipped with Ominous Assaulter Card] Critical rate +2, critical damage +2%. Class: Card Jobs: Accessory Weight: 1 |
MVP:
Ominous Turtle General |
Logbooks | Iron Driver | War Axe | Poleaxe |
Immaterial Sword | Guild Union | Yggdrasil Berry | Ominous Turtle General Card |
Ominous Turtle General Card Def +30, Mdef +5. Damage taken from large, small and medium-size monsters -25%. If equipped with Turtle General Card, damage taken from large, small and medium-size monsters -5%. Hit +25, damage to large, small and medium-size monsters +20%. Class: Card Jobs: Shield Weight: 1 |
In order to summon the MVP Ominous Turtle General, you will need to destroy 2,500 turtles of each species at the location of the Gloomy Turtle Palace.
New equipment and weapons:
Item | Description |
1х Illusion Immaterial Sword | Drives the enemy mad. Indestructible in combat. Drains 1 SP when dealing normal physical attacks. Has an 8% chance to drain 30% SP from an enemy when dealing physical attacks. The chance increases by 2% per refine rate. If the refine rate is 12 or higher, the drain effect is increased in 20%. _ [If equipped by Rogue Jobs] [If equipped with Illusion Ancient Cape] MATK +100. If the refine rate of both is 7 or higher, additional MATK +50. [If the sum of their refine rates is 18 or higher] Has a chance of auto casting Bolt-type spells when dealing physical damage. If the sum of their refine rates is 22 or higher, has a chance to increase the damage of Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive by 30% for 10 seconds, when dealing physical damage. _ Class: Sword Attack: 180 Weight: 90 Element: Ghost Weapon level: 4 Required Level: 120 Jobs: Swordsman Jobs, Thief Jobs, Merchant Jobs Number of slots: 2 |
1х Illusion War Axe | Indestructible in battle. Str +2, Dex +2, Luck +2. Increases the damage of Axe Tornado and Axe Boomerang by 100%. Increases the damage of Cart Tornado by 75%. If refine level is 7 or higher, increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by an additional 20%. If refine level is 9 or higher, increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by another 20%. _ If equipped with Illusion Shoes, ATK +40. If refine levels of both is 7 or higher, increases the damage of Axe Boomerang by 15%.. If the sum of their refine levels is 18 or higher, ATK + 10%. If the sum of their refine levels is 22 or higher, increases long ranged physical damage by 10%.. _ Class: One-handed axe Attack: 180 Weight: 420 Weapon level: 4 Required Level: 120 Jobs: Merchant Jobs Number of slots: 2 |
1х Illusion Pole Axe | The head has a wide blade with three spikes. A universal weapon that can be used to slice as well as to stab. Str +3, Int +2, Dex +2. If refined to +9, reduced the cooldown of Hundred Spears by 1 sec. If refined to +13, additionally reduced the cooldown of Hundred Spears by 1 sec. _ [If equipped with Illusion Shoes] Atk +40. If Illusion Pole Axe and Illusion Shoes are refined to +7 or higher, increases the skill damage of Hundred Spears by 20%. If total refine value is +18 or higher, Atk +10%. If total refine value is +22 or higher, additionally increases the skill damage of Hundred Spears by 20%. _ Class: One-handed spear Attack: 190 Weight: 150 Weapon level: 4 Required Level: 120 Jobs: Swordsman Jobs Number of slots: 2 |
1х Illusion Huuma Wing Shuriken | Decorated with mysterious symbols. It is said that it was forged by the Huuma shinobi clan. Indestructible in battle. Dex +2. For every refine level, increases the Kunai Splash skill damage by 9%. _ [If equipped with Illusion Apple of Archer] Atk +50. If Illusion Huuma Wing Shuriken and Illusion Apple of Archer are refined to +7 or higher, increases the Kunai Splash skill damage by 30%. [If total refine value is +18 or higher] Ranged physical damage +10%. [If total refine value is +22 or higher] Additionally, increases the Kunai Splash skill damage by 20%. _ Class: Huuma Shuriken Attack: 300 Weight: 150 Weapon level: 4 Required Level: 120 Jobs: Ninja Jobs Number of slots: 2 |
1х Illusion Iron Driver | Indestructible in battle. Increases the skill damage of Duple Light by 3% per refine rate. Attack speed +1 per every 2 refine rates. _ [If equipped with Illusion Muffler] Increases attack speed (reduces delay after attack by 10%). If Illusion Iron Driver and Illusion Muffler are refined to +7 or higher, increases the skill damage of Double Light by 25%. If total refine value is +18 or higher, critical rate +15. If total refine value is +22 or higher, critical damage +20%. _ Class: Club Attack: 210 Weight: 200 Weapon level: 4 Required Level: 120 Jobs: Archbishop Jobs Number of slots: 2 |
1х Illusion Fancy Flower | Matk +1%. For every refine level, increases Matk by 2. Class: Headgear Defense: 0 Location: Upper Weight: 10 Required Level: 120 Jobs: All Number of slots: 1 |
Obtaining equipment
At the Equipment Researcher (/navi alberta 226/28), you can exchange equipment for better gear.
What you can get | What's required |
Illusion Immaterial Sword | Immaterial Sword +9, Illusion Stone (x100), Logbooks (x50) |
Illusion War Axe | War Axe +9, Illusion Stone (x100), Black Soul Fragment (x200) |
Illusion Pole Axe | Poleaxe +9, Illusion Stone (x100), Black Soul Fragment (x200) |
Illusion Huuma Wing Shuriken | Huuma Wing Shuriken +9, Illusion Stone (x100), Old Turtle Shells (x200) |
Illusion Iron Driver | Iron Driver +9, Illusion Stone (x100), Old Turtle Shells (x200) |
Illusion Fancy Flower | Fancy Flower, Illusion Stone (x100), Old Doll (x50) |
Illusion of Teddy Bear:
An unusual adventure awaits you: previously harmless teddy bears have come to life and transformed into evil creatures. Save the people of Midgard in the Einbech Mine and solve the mystery behind this strange awakening.
Main quests:
Requirements: | |
Min. level | 150 |
Rewards | |
Base Experience: | 3,500,000 |
Profession Experience: | 2,500,000 |
Items: | Illusion Stone x5 |
There are no penalties for level differences (experience and number of drops) in the locations in this update
1. Talk to the Coughing Guy in Einbroch (/navi einbroch 149/242) to start the quest.
Daily quests
Light from darkness
Quest NPC: Puppeteer (/navi ein_d02_i 191/192)
Have you already met this monster? It's incredible! Shiny Teddy Bear! So huge! I managed to get to the entrance, but this creature won't let me out! I've been here for several days...
Reward: Illusion Stone x1, 1.500.000 base exp and 1.100.000 profession exp
The thing that should not exist
Quest NPC: Sad Teddy Bear (/navi ein_d02_i 168/206)
A teddy asks to send into the deep those who should not exist there.
Reward: Illusion Stone x1, 1.300.000 base exp and 1.000.000 profession exp
Run!!!!
Quest NPC: Steven (/navi ein_d02_i 170/193)
It is difficult for the puppeteers to get out of here as they are not used to battles. Help them by getting rid of Hardworking Pitmans, Soul Fragments and Haunted Obsidians.
Reward: Illusion Stone x1, 1.300.000 base exp and 1.000.000 profession exp
New monsters:
Common:
Yellow Teddy Bear |
Jelly Teddies | Nazarian Soul Stone | Elunium | Rusty Screw |
Colorful Teddy Bear Card MATK +5. Magic damage inflicted on large enemies +15%. _ Class: Card Jobs: Weapon Weight: 1 |
Green Teddy Bear |
Jelly Teddies | Nazarian Soul Stone | Green Jelly Teddies | Green Herb |
Colorful Teddy Bear Card |
White Teddy Bear |
Jelly Teddies | Nazarian Soul Stone | Oridecon Hammer |
Colorful Teddy Bear Card |
Blue Teddy Bear |
Jelly Teddies | Rusty Screw | Iron | Blue Herb |
Colorful Teddy Bear Card |
Hardworking Pitman |
Old Pick | Used Iron Plate | Lantern | Gun Powder |
Hardworking Pitman Card HIT +10, ATK +5%. If refine rate is +10, additionally HIT +5. _ Class: Card Jobs: Armor Weight: 1 |
Soul Fragment |
Crystal Fragment | Topaz | Gothic Porcelain Doll | Yellow Gemstone |
Soul Fragment Card MATK +5. Magic damage inflicted on medium-sized enemies +15%. _ Class: Card Jobs: Weapon Weight: 1 |
Haunted Obsidian |
Dark Crystal Fragment | 1-carat Diamond | Coal | Elunium |
Haunted Obsidian Card For every 10 Agility points, Flee +3 and increases attack speed (reduces delay after attack by 1%). For 120 or higher Agility points, attack speed +1. _ Class: Card Jobs: Garment Weight: 1 |
MVP:
Shiny Teddy Bear |
Elunium | Oridecon | Clay Doll | Dagger of Counter |
Shiny Teddy Bear Card When using skills, SP consumption +10%. Holy property damage +3% per refine rate. _ Class: Card Jobs: Footwear Weight: 1 |
In order to summon the MVP Shiny Teddy Bear, you will need to destroy 2,500 Teddy Bears of each colour at the location of the Nasarian Empire.
New equipment and weapons:
Item | Description |
1х Illusion Counter Dagger | Critical rate +90. Critical damage +3% per 2 refine rate. If total refine value is +7 or higher, ATK +5%. If refined to +9, physical damage inflicted on enemies of any size increases by +20%. If refined to +11, physical damage inflicted on enemies of any elements increases by +20%. _ [If equipped with Illusion Survivor's Manteau] Increases attack speed (reduces delay after attack by 10%). [If refine level of Illusion Counter Dagger and Illusion Survivor's Manteau is +7 or higher] Critical damage +15%. [If total refine value is +18 or higher] Increases attack speed (additionally reduces delay after attack by 15%). [If total refine value is +22 or higher] Enable to use Double Attack (Lv. 4). _ Class: Dagger Attack: 170 Weight: 90 Weapon level: 4 Required Level: 120 Jobs: Mage Jobs, Soul Linker Jobs Number of slots: 2 |
1х Illusion Gate Keeper-DD | The features of this material make it possible to avoid severe overheating and deformation of the barrel. Splash attack, Dex +1. Increase long ranged physical damage by +5% per 2 refine rate. If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is +9 or higher, increases long ranged physical damage by +5%. If refine rate is +11 or higher, during normal ranged physical attacks grant a certain chance to trigger Spread Shot Lv. 6. (If user has higher level, that level will be auto-cast instead.) _ If equipped with Illusion Hot-blooded Headband, ATK +10. If refine level of Illusion Gate Keeper-DD and Illusion Headband is +7 or higher, attack speed +2. If total refine value is +18 or higher, ranged physical damage +10%. If total refine value is +22 or higher, increases Spread Attack damage by 30%. _ Class: Shotgun Attack: 240 Weight: 130 Weapon level: 4 Required Level: 120 Jobs: Gunslinger Jobs Number of slots: 2 |
1х Illusion Survivor's Staff | Dex +2, Int +2. Indestructible in battle. MATK +240, Max HP +600. MATK +1% per 2 refine rate. If refined to +7, magic damage damage inflicted on small and medium-size monsters increases by +15%. If refine level is +9, physical and magic damage received from small and medium-size monsters is reduced by 15%. If refine level is +11, physical and magic damage received from enemies of Water, Wind, Earth and Fire elements is reduced by 15%. _ If equipped with Illusion Survivor's Manteau, MATK +50. [If refine level of Illusion Survivor's Staff and Illusion Survivor's Manteau is +7 or higher] Water, Wind, Earth and Fire property magic damage increases by +10%. If total refine value is +18, damage inflicted on enemies of Water, Wind, Earth and Fire elements increases by +15%. If total refine value is +22, global cool times are reduced by -15%. _ Class: Two-handed staff Attack: 100 Weight: 120 Weapon level: 4 Required Level: 120 Jobs: Mage Jobs, Acolyte Jobs, Soul Linker Jobs Number of slots: 2 |
1х Illusion Boots | For every refine level, increases attack speed (reduces delay after attack by 1%). For 3 refine levels critical rate +5. _ Class: Footwear Defense: 16 Weight: 60 Required Level: 100 Jobs: Swordsman Jobs, Merchant Jobs, Thief Jobs, Archer Jobs, Gunslinger Jobs, Star Gladiator Jobs Number of slots: 1
|
1х Illusion Hot-blooded Headband | Str +2. ATK +10 per every 2 refine rates. If refined to +7, physical damage inflicted on enemies of Water, Wind, Earth and Neutral elements increases by +10%. If refined to +9, physical damage inflicted on small and large monsters increases by +15%. _ Class: Headgear Defense: 3 Location: Upper Weight: 10 Required Level: 120 Jobs: All jobs except Novice Number of slots: 1 |
Obtaining equipment
To receive the teddy bear illusion equipment and weapons, contact the Illusion Stone Collector (/navi ein_d02_i 177/158)
What you can get | What's required |
Illusion Counter Dagger | Illusion Stone (x95), Green Jelly Teddies (x75), Fine ChonChon Doll (x50), Dagger of Counter +9 |
Illusion Gate Keeper-DD | Illusion Stone (x95), Gothic Porcelain Doll (x75), Nazarian Soul Stone (x150), Gate Keeper-DD +9 |
Illusion Survivor's Staff | Illusion Stone (x125), Clay Doll (x15), Gothic Porcelain Doll (x100), Fine ChonChon Doll (x100), Survivor's Rod +9 |
Illusion Boots | Illusion Stone (x85), Green Jelly Teddies (x50),Gothic Porcelain Doll (x75), Boots +9 |
Illusion Hot-blooded Headband | Illusion Stone (x115), Clay Doll (x5), Fine ChonChon Doll (x50), Nazarian Soul Stone (x100), Hot-blooded Headband +9 |
P.S. This information is for informational purposes only and may change after the update is released.
Known issues:
- The new cards are currently missing prefixes.
- All Modify Boots bonus sets with Giant Faceworm Snake Skin not working
- There is no navigation on the new maps, and there isn't a minimap available on the "Gloomy Turtle Palace" map.
- The Sixon armour doesn't include descriptions of the set bonuses with Modified Temporal Boots